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  • When Do OS Questions Belong on Hardware Service Requests?

    - by Get Proactive Customer Adoption Team
    Untitled Document My Oracle Support—Logging an Operating System Service Request One of the concerns we hear from our customers with Premier Support for Systems is that they have difficulty logging a Service Request (SR) for an operating system issue. Because Premier Support for Systems includes support for the hardware and the associated operating system, you log any operating system issues through a hardware Service Request. To create a hardware Service Request, you enter the information into the Hardware tab of the Create Service Request screen, but to ensure that the hardware Service Request you enter is recognized and routed appropriately for an operating system issue, you need to change the product from your specific hardware to the operating system that the hardware is running. The example below shows you how to create a Service Request for the operating system when the support level is Premier Support for Systems. The key to success is remembering that the operating system coverage is part of the hardware support. To begin, from anywhere within My Oracle Support, click on the Create SR button as you would to log any SR: Enter your Problem Summary and the Problem Description Next, click on the Hardware tab. Enter the System Serial Number (in this case “12345”) and click on Validate Serial Number: Notice that the product name for the hardware indicates “Sunfire T2000 Server” with an option for a drop down List of Values. Click on the product drop down and choose the correct operating system from the list. In this case I have chosen “OpenSolaris Operating System” Next, you will need to enter the correct operating system version: At this point, you may proceed to complete and submit the Service Request. If your company has Premier Support for Systems, just remember that your operating system has coverage under the hardware it runs on, so start with a Hardware tab on the Service Request screen and change the product related information to reflect the operating system you need help with. Following these simple steps will ensure that the system assigns your Service Request to the right support team for an operating system issue and the support engineer can quickly begin working your issue.

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  • Create a Shortcut To Group Policy Editor in Windows 7

    - by Mysticgeek
    If you’re a system administrator and find yourself making changes in Group Policy Editor, you might want to make a shortcut to it. Here we look at creating a shortcut, pinning it to the Taskbar, and adding it to Control Panel. Note: Local Group Policy Editor is not available in Home versions of Windows 7. Typing gpedit.msc into the search box in the Start menu to access Group Policy Editor can get old fast. To create a shortcut, right-click on the desktop and select New \ Shortcut. Next type or copy the following path into the location field and click Next. c:\windows\system32\gpedit.msc Then give your shortcut a name…something like Group Policy, or whatever you want it to be and click Finish. Now you have your Group Policy shortcut… If you want it on the Taskbar just drag it there to pin it. And that’s all there is to it!   If you want to change the icon, you can use one of the following guides… Customize Icons in Windows 7 Change a File Type Icon in Windows 7 Add Group Policy to Control Panel If you’re using non Home versions of XP, Vista, or Windows 7, check out The Geek’s article on how to Add Group Policy Editor to Control Panel. Similar Articles Productive Geek Tips Add Group Policy Editor to Control PanelQuick Tip: Disable Search History Display in Windows 7Remove Shutdown and Restart Buttons In Windows 7How To Disable Control Panel in Windows 7Allow Users To Run Only Specified Programs in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Acronis Online Backup DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows Fun with 47 charts and graphs Tomorrow is Mother’s Day Check the Average Speed of YouTube Videos You’ve Watched OutlookStatView Scans and Displays General Usage Statistics How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott

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  • Installation taking a very long time, hangs at "Configuring bcmwl-kernel-source"

    - by user290522
    I am installing Ubuntu 14.04(32-bit) on my laptop (Compaq Presario V2000), and after about 7 hours, it is still in Configuring bcmwl-kernel-source (i386) mode. The messages I read are as follows: ubuntu kernel: [22814.858163] ACPI: \_SB_.PCI0.LPC0.LPC0.ACAD: ACPI_NOTIFY_BUS_CHECK event: unsupported with the numbers in the square brackets increasing. I have had Windows XP professional on this laptop, and I am erasing it. I am not sure if I should turn off the laptop, and start all over again. About 4 years ago I installed Ubuntu on this laptop, and that was very fast. The only problem I encountered was my wireless, and could not make it to work, and switched back to Windows. I appreciate any comments regarding this installation taking such a long time. After 40 hours the installation was still in configuring mode with the following messages: ubuntu CRON[29329]: (root) CMD ( cd/ && run-part .. report /etc/cron-hourly) I did the following to check for errors: pressed ctrl-alt-f2. This time the system froze. I had no other choice but to turn off the laptop, and start all over again. The exact model of the laptop is "Compaq Presario V2069CL Notebook PC" with AMD processor.

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  • SQL SERVER – 2012 – List All The Column With Specific Data Types in Database

    - by pinaldave
    5 years ago I wrote script SQL SERVER – 2005 – List All The Column With Specific Data Types, when I read it again, it is very much relevant and I liked it. This is one of the script which every developer would like to keep it handy. I have upgraded the script bit more. I have included few additional information which I believe I should have added from the beginning. It is difficult to visualize the final script when we are writing it first time. I use every script which I write on this blog, the matter of the fact, I write only those scripts here which I was using at that time. It is quite possible that as time passes by my needs are changing and I change my script. Here is the updated script of this subject. If there are any user data types, it will list the same as well. SELECT s.name AS 'schema', ts.name AS TableName, c.name AS column_name, c.column_id, SCHEMA_NAME(t.schema_id) AS DatatypeSchema, t.name AS Datatypename ,t.is_user_defined, t.is_assembly_type ,c.is_nullable, c.max_length, c.PRECISION, c.scale FROM sys.columns AS c INNER JOIN sys.types AS t ON c.user_type_id=t.user_type_id INNER JOIN sys.tables ts ON ts.OBJECT_ID = c.OBJECT_ID INNER JOIN sys.schemas s ON s.schema_id = t.schema_id ORDER BY s.name, ts.name, c.column_id I would be very interested to see your script which lists all the columns of the database with data types. If I am missing something in my script, I will modify it based on your comment. This way this page will be a good bookmark for the future for all of us. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL DMV, SQL Query, SQL Server, SQL System Table, SQL Tips and Tricks, T SQL, Technology

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  • Duck checker in Python: does one exist?

    - by elliot42
    Python uses duck-typing, rather than static type checking. But many of the same concerns ultimately apply: does an object have the desired methods and attributes? Do those attributes have valid, in-range values? Whether you're writing constraints in code, or writing test cases, or validating user input, or just debugging, inevitably somewhere you'll need to verify that an object is still in a proper state--that it still "looks like a duck" and "quacks like a duck." In statically typed languages you can simply declare "int x", and anytime you create or mutate x, it will always be a valid int. It seems feasible to decorate a Python object to ensure that it is valid under certain constraints, and that every time that object is mutated it is still valid under those constraints. Ideally there would be a simple declarative syntax to express "hasattr length and length is non-negative" (not in those words. Not unlike Rails validators, but less human-language and more programming-language). You could think of this as ad-hoc interface/type system, or you could think of it as an ever-present object-level unit test. Does such a library exist to declare and validate constraint/duck-checking on Python-objects? Is this an unreasonable tool to want? :) (Thanks!) Contrived example: rectangle = {'length': 5, 'width': 10} # We live in a fictional universe where multiplication is super expensive. # Therefore any time we multiply, we need to cache the results. def area(rect): if 'area' in rect: return rect['area'] rect['area'] = rect['length'] * rect['width'] return rect['area'] print area(rectangle) rectangle['length'] = 15 print area(rectangle) # compare expected vs. actual output! # imagine the same thing with object attributes rather than dictionary keys.

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  • How to find out which python script is using resources?

    - by Jesse the Wind Wanderer
    Can someone tell me how to find out which python script is using lots of system resources? I can see with the 'top' command that a process called "python" is always near the top of the list. 2603 jesse 20 0 159m 27m 13m S 6 1.4 1:47.74 python Can someone tell me how to find this specific python script's name? I could go through the arduous process of disabling startup apps/processes until I finally found the one that starts this python process but there must be a better way of determining what exactly this python process is, yes? Doing a ps -AH doesn't yield anything useful. ps -AH 1 ? 00:00:00 init ... 1325 ? 00:00:00 lightdm 1382 tty7 00:01:57 Xorg 2265 ? 00:00:00 lightdm 2510 ? 00:00:00 gnome-session 2546 ? 00:00:00 ssh-agent 2560 ? 00:00:02 gnome-settings- 2582 ? 00:00:01 syndaemon 2578 ? 00:00:49 compiz 3009 ? 00:00:00 sh 3010 ? 00:00:01 gtk-window-deco 2590 ? 00:00:00 nm-applet 2591 ? 00:00:00 bluetooth-apple 2592 ? 00:00:00 indicator-ubunt 2593 ? 00:00:00 gnome-fallback- 2600 ? 00:00:05 nautilus 2601 ? 00:00:00 everpad 2603 ? 00:02:24 python

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  • How should I share variables between instances/classes?

    - by tesselode
    I'm making a game using LOVE, so everything is programmed in Lua. I've been experimenting with using classes and object orientation recently. I've found out that a nice system to use is having most of the game's code in different classes, and having a table of instances with all of the instances of any class in it. This way, I can go through every instance of every class and update and draw it by calling the same function. There is a problem, though. Let's say I have an instance of a player with variables for health and recharge time of a weapon. I also have a master instance which is responsible for drawing the HUD. How can I tell the master instance what the player's health is? Bad solutions: Assuming that the player instance will always have the same position in the table - that can be easily changed. Using global variables. Global variables are evil. Have the master instance outside of the instances table, and have the player set variables inside the master instance, which it then uses for HUD drawing. This is really bad because now I have to make a duplicate of every variable the master instance needs. What is the proper, standard way of sharing variables between instances? Do I need to change the way I keep track of instances?

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  • SQL SERVER – Validating Unique Columnname Across Whole Database

    - by pinaldave
    I sometimes come across very strange requirements and often I do not receive a proper explanation of the same. Here is the one of those examples. Asker: “Our business requirement is when we add new column we want it unique across current database.” Pinal: “Why do you have such requirement?” Asker: “Do you know the solution?” Pinal: “Sure I can come up with the answer but it will help me to come up with an optimal answer if I know the business need.” Asker: “Thanks – what will be the answer in that case.” Pinal: “Honestly I am just curious about the reason why you need your column name to be unique across database.” (Silence) Pinal: “Alright – here is the answer – I guess you do not want to tell me reason.” Option 1: Check if Column Exists in Current Database IF EXISTS (  SELECT * FROM sys.columns WHERE Name = N'NameofColumn') BEGIN SELECT 'Column Exists' -- add other logic END ELSE BEGIN SELECT 'Column Does NOT Exists' -- add other logic END Option 2: Check if Column Exists in Current Database in Specific Table IF EXISTS (  SELECT * FROM sys.columns WHERE Name = N'NameofColumn' AND OBJECT_ID = OBJECT_ID(N'tableName')) BEGIN SELECT 'Column Exists' -- add other logic END ELSE BEGIN SELECT 'Column Does NOT Exists' -- add other logic END I guess user did not want to share the reason why he had a unique requirement of having column name unique across databases. Here is my question back to you – have you faced a similar situation ever where you needed unique column name across a database. If not, can you guess what could be the reason for this kind of requirement?  Additional Reference: SQL SERVER – Query to Find Column From All Tables of Database Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL System Table, SQL Tips and Tricks, T SQL, Technology

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  • Does it make sense to write a build scripts in C++?

    - by Klaim
    I'm using CMake to generate my projects IDE/makefiles, but I still need to call custom "scripts" to manipulate my compiled files or even generate code. In previous projects I've been using Python and it was OK, but now I'm having serious trouble managing a lot of dependencies in two very big projects I'm working on so I want to minimize the dependencies everywhere. Someone suggested to me to use C++ to write my build scripts instead of adding a language dependency just for that. The projects themeselves already use C++ so there are several advantages that I can see: to build the whole project, only a C++ compiler and CMake would be necessary, nothing else (all the other dependencies are C or C++); C++ type safety (when using modern C++) makes everything easier to get "correct"; it's also the language I know the better so I'm more at ease with it even if I'm able to write some good Python code; potential gain in execution speed (but i don't think it will really be perceptible); However, I think there might be some drawbacks and I'm not sure of the real impact as I didn't try yet: might be longer to write the code (that said I'm not sure because I'm efficient enough in C++ to write something that work quickly, so maybe for this system it wouldn't be so long to write) (compilation time shouldn't be a problem for this case); I must assume that all the text files I'll read as input are in UTF-8, I'm not sure it can be easilly checked at runtime in C++ and the language will not check it for you; libraries in C++ are harder to manage than in scripting languages; I lack experience and forsight so maybe I'm missing advantages and drawbacks. So the question is: does it make sense to use C++ for this? do you have experiences to report and do you see advantages and disadvantages that might be important?

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  • SQL SERVER – Get Schema Name from Object ID using OBJECT_SCHEMA_NAME

    - by pinaldave
    Sometime a simple solution have even simpler solutions but we often do not practice it as we do not see value in it or find it useful. Well, today’s blog post is also about something which I have seen not practiced much in codes. We are so much comfortable with alternative usage that we do not feel like switching how we query the data. I was going over forums and I noticed that at one place user has used following code to get Schema Name from ObjectID. USE AdventureWorks2012 GO SELECT s.name AS SchemaName, t.name AS TableName, s.schema_id, t.OBJECT_ID FROM sys.Tables t INNER JOIN sys.schemas s ON s.schema_id = t.schema_id WHERE t.name = OBJECT_NAME(46623209) GO Before I continue let me say I do not see anything wrong with this script. It is just fine and one of the way to get SchemaName from Object ID. However, I have been using function OBJECT_SCHEMA_NAME to get the schema name. If I have to write the same code from the beginning I would have written the same code as following. SELECT OBJECT_SCHEMA_NAME(46623209) AS SchemaName, t.name AS TableName, t.schema_id, t.OBJECT_ID FROM sys.tables t WHERE t.name = OBJECT_NAME(46623209) GO Now, both of the above code give you exact same result. If you remove the WHERE condition it will give you information of all the tables of the database. Now the question is which one is better – honestly – it is not about one is better than other. Use the one which you prefer to use. I prefer to use second one as it requires less typing. Let me ask you the same question to you – which method to get schema name do yo use? and Why? Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL System Table, SQL Tips and Tricks, T SQL, Technology

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  • How do I create my own programming language and a compiler for it

    - by Dave
    I am thorough with programming and have come across languages including BASIC, FORTRAN, COBOL, LISP, LOGO, Java, C++, C, MATLAB, Mathematica, Python, Ruby, Perl, JavaScript, Assembly and so on. I can't understand how people create programming languages and devise compilers for it. I also couldn't understand how people create OS like Windows, Mac, UNIX, DOS and so on. The other thing that is mysterious to me is how people create libraries like OpenGL, OpenCL, OpenCV, Cocoa, MFC and so on. The last thing I am unable to figure out is how scientists devise an assembly language and an assembler for a microprocessor. I would really like to learn all of these stuff and I am 15 years old. I always wanted to be a computer scientist someone like Babbage, Turing, Shannon, or Dennis Ritchie. I have already read Aho's Compiler Design and Tanenbaum's OS concepts book and they all only discuss concepts and code in a high level. They don't go into the details and nuances and how to devise a compiler or operating system. I want a concrete understanding so that I can create one myself and not just an understanding of what a thread, semaphore, process, or parsing is. I asked my brother about all this. He is a SB student in EECS at MIT and hasn't got a clue of how to actually create all these stuff in the real world. All he knows is just an understanding of Compiler Design and OS concepts like the ones that you guys have mentioned (i.e. like Thread, Synchronization, Concurrency, memory management, Lexical Analysis, Intermediate code generation and so on)

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  • How do I create my own programming language and a compiler for it

    - by Dave
    I am thorough with programming and have come across languages including BASIC, FORTRAN, COBOL, LISP, LOGO, Java, C++, C, MATLAB, Mathematica, Python, Ruby, Perl, Javascript, Assembly and so on. I can't understand how people create programming languages and devise compilers for it. I also couldn't understand how people create OS like Windows, Mac, UNIX, DOS and so on. The other thing that is mysterious to me is how people create libraries like OpenGL, OpenCL, OpenCV, Cocoa, MFC and so on. The last thing I am unable to figure out is how scientists devise an assembly language and an assembler for a microprocessor. I would really like to learn all of these stuff and I am 15 years old. I always wanted to be a computer scientist some one like Babbage, Turing, Shannon, or Dennis Ritchie. I have already read Aho's Compiler Design and Tanenbaum's OS concepts book and they all only discuss concepts and code in a high level. They don't go into the details and nuances and how to devise a compiler or operating system. I want a concrete understanding so that I can create one myself and not just an understanding of what a thread, semaphore, process, or parsing is. I asked my brother about all this. He is a SB student in EECS at MIT and hasn't got a clue of how to actually create all these stuff in the real world. All he knows is just an understanding of Compiler Design and OS concepts like the ones that you guys have mentioned (ie like Thread, Synchronisation, Concurrency, memory management, Lexical Analysis, Intermediate code generation and so on)

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  • virtual install from ISO not getting virtual kernel

    - by Pete
    I have a KVM host (12.04.5) that I have been installing guests on in variety of ways. I just noticed recently one of my guests was running a generic kernel when I'm fairly certain I specified minimum virtual machine during install from a 12.04.2 server iso. From what I understand it should be running a stripped down kernel "optimized" for VMs. I set up another server to test, this time using a 14.04.1, and sure enough I ended up with uname -r returning 3.13.0-32-generic. It seems that if I use an .iso to install, I end up with generic regardless. However building with the vmbuilder ... --flavour virtual --suite precise ... (I don't have trusty available yet) script gives me an ubuntu 12.04.5 LTS system running kernel 3.2.0-67-virtual. The server FAQ mentions I should be getting the virtual kernel. What are practical advantages of using linux-image-virtual kernel? gives me the impression that it doesn't really matter functionally (in my case I only have a couple VMs running). I first thought was maybe I was somehow not applying the correct options because the installer F4 menu doesn't really give great feedback if the mode has been selected or not. Looking in the log /var/log/installers/syslog I see Command line: file=/cdrom/preceed/ubuntu-server-minimalvm.seed ... I know that I can install the virtual kernel package down the road, but why am I not, or should I be getting the virtual flavor of kernel from an ISO install when doing an minimum VM install?

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  • Very large log files, what should I do?

    - by Masroor
    (This question deals with a similar issue, but it talks about a rotated log file.) Today I got a system message regarding very low /var space. As usual I executed the commands in the line of sudo apt-get clean which improved the scenario only slightly. Then I deleted the rotated log files which again provided very little improvement. Upon examination I find that some log files in the /var/log has grown up to be very huge ones. To be specific, ls -lSh /var/log gives, total 28G -rw-r----- 1 syslog adm 14G Aug 23 21:56 kern.log -rw-r----- 1 syslog adm 14G Aug 23 21:56 syslog -rw-rw-r-- 1 root utmp 390K Aug 23 21:47 wtmp -rw-r--r-- 1 root root 287K Aug 23 21:42 dpkg.log -rw-rw-r-- 1 root utmp 287K Aug 23 20:43 lastlog As we can see, the first two are the offending ones. I am mildly surprised why such large files have not been rotated. So, what should I do? Simply delete these files and then reboot? Or go for some more prudent steps? I am using Ubuntu 14.04.

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  • Ask the Readers: How Do You Monitor Your Computer?

    - by Jason Fitzpatrick
    Beneath the shiny case of your computer and GUI of your operating system there’s a lot–CPU utilization, memory access, and disk space consumption to name a few things–you can keep an eye on. How do you keep an eye on resource utilization and more on your computer? Image available as wallpaper here. Whether you’re carefully managing a small pool of RAM, making sure your abundant apps don’t bog down your processor, or you just like having an intimate view of what’s going on in the guts of your computer, we want to hear all about the tools you use to do it. How and why do you monitor your computer? From disk use to case temps, any kind of monitoring is fair game. Sound off in the comments with the how and why of your monitoring arrangement and then be sure to stop back in on Friday for the What You Said roundup to see what tricks and tools your fellow readers are using to keep an eye on their hardware. HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • wrong kernel running after install

    - by ticktockhouse
    I have installed Ubuntu 14.04 from unetbootin. When it reboots after the install, uname -r says: 3.5.0-17-generic ..this means that no modules have loaded for the kernel that is actually installed (3.13.0-32-generic). Does anyone know why this kernel should be installed via the install process? Is it an artifact of using Unetbootin? Booting into the Unetbootin image gives the correct kernel, and thus the modules load. Knowing why is one thing, but I'm not sure how to remedy it now. Because no modules are loaded, I can't connect to the network or connect a USB drive. I've tried update-grub, which seems to find the correct kernel, but doesn't seem to tell the system to boot from it. I've also tried selecting the kernel at boot time using the "Advanced Options for Ubuntu", and the 3.13.x kernel is the only one listed. Selecting this lead to the 3.5.x kernel stubbornly loading.. I'm a fairly accomplished sysadmin, but this one has me flummoxed :) Can anyone help?

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  • What is the program "Additional Drivers" (jockey-gtk) talking me about?

    - by Robert Vila
    The program says: "No proprietary drivers are in use on this system" But it doesn't say if it is talking about graphical drivers only or what. Then, it lists two drivers: NVIDIA accelerated graphics driver (version 173). NVIDIA accelerated graphics driver (version current) [recomended] Both have exactly the same description. What is the difference then? When I select the 1st one, it says: "This river is not activated",and there's a button to "activate" it. When I select the 2nd one, it says: "This river is activated but it is not currently in use", and the button is to "remove". So which one is in use? Why or what for should I have activated (enabled) and not in use? If it is in use it is activated? What is the difference between activate and remove? and what is the relationship between installed, activated, in use, enabled and removed, disabled, inactive and not-installed? Why can I activate the inactivated and remove (but not deactivate) the activated that is not in use? All this is very puzzling... What other drivers can I use for an Apple MacBook pro 3,1 and how? I see that there's a nouveau and I heard that there was going to be a new open source even better. > -display > description: VGA compatible controller > product: G84 [GeForce 8600M GT] > vendor: nVidia Corporation

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  • Does it make sense to write build scripts in C++?

    - by Klaim
    I'm using CMake to generate my projects IDE/makefiles, but I still need to call custom "scripts" to manipulate my compiled files or even generate code. In previous projects I've been using Python and it was OK, but now I'm having serious trouble managing a lot of dependencies in two very big projects I'm working on so I want to minimize the dependencies everywhere. Someone suggested to me to use C++ to write my build scripts instead of adding a language dependency just for that. The projects themeselves already use C++ so there are several advantages that I can see: to build the whole project, only a C++ compiler and CMake would be necessary, nothing else (all the other dependencies are C or C++); C++ type safety (when using modern C++) makes everything easier to get "correct"; it's also the language I know the better so I'm more at ease with it even if I'm able to write some good Python code; potential gain in execution speed (but i don't think it will really be perceptible); However, I think there might be some drawbacks and I'm not sure of the real impact as I didn't try yet: might be longer to write the code (that said I'm not sure because I'm efficient enough in C++ to write something that work quickly, so maybe for this system it wouldn't be so long to write) (compilation time shouldn't be a problem for this case); I must assume that all the text files I'll read as input are in UTF-8, I'm not sure it can be easilly checked at runtime in C++ and the language will not check it for you; libraries in C++ are harder to manage than in scripting languages; I lack experience and forsight so maybe I'm missing advantages and drawbacks. So the question is: does it make sense to use C++ for this? do you have experiences to report and do you see advantages and disadvantages that might be important?

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  • not being able to access any sudo function on my pc

    - by explorex
    Hi, I am not being to access any functions in my desktop and I don't have an OS besides Ubuntu 10.04 Lucid Linux and I am new to ubuntu. I think I rebooted my computer thinking that Google Chrome crashed. I opened Google Chrome but it showed opening message but never opened so I restarted my computer. and when my system was loading ('i was playing with keyboard dont know what I typed') and when by ubutnu loaded, I was unable to access anything some of characteristics are listed below I cannot hear any sound I cannot access wired ethernet connection on the right corner where I usually enable to access interne and I have no internet. There is no local apache server either. when ever I try to start apacer I get setuid must be root or something. When I type sudo then I get message setuid must be root. I cannot access orther external storage devices like pendrive and portable hard drive and cannot mount my other drives with FAT32 filesystem. When I try to start my apache webserver with out typing sudo then I get message cannnot open socket or something like it. EDIT:: i remember also doing command chown -R www-data / earlier and got error message EDIT:: and i cannot shutdown my computer, it only logs off

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  • Entity communication: Message queue vs Publish/Subscribe vs Signal/Slots

    - by deft_code
    How do game engine entities communicate? Two use cases: How would entity_A send a take-damage message to entity_B? How would entity_A query entity_B's HP? Here's what I've encountered so far: Message queue entity_A creates a take-damage message and posts it to entity_B's message queue. entity_A creates a query-hp message and posts it to entity_B. entity_B in return creates an response-hp message and posts it to entity_A. Publish/Subscribe entity_B subscribes to take-damage messages (possibly with some preemptive filtering so only relevant message are delivered). entity_A produces take-damage message that references entity_B. entity_A subscribes to update-hp messages (possibly filtered). Every frame entity_B broadcasts update-hp messages. Signal/Slots ??? entity_A connects an update-hp slot to entity_B's update-hp signal. Something better? Do I have a correct understanding of how these communication schemes would tie into a game engine's entity system? How do entities in commercial game engines communicate?

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  • Spinner cannot load an integer array?

    - by Adam
    I have an application, which has a Spinner that I want populated with some numbers (4,8,12,16). I created an integer-array object in strings.xml with the items mentioned above, set the entries of the Spinner to the integer-array, and when I run the app I get: 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): java.lang.NullPointerException 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.ArrayAdapter.createViewFromResource(ArrayAdapter.java:355) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.ArrayAdapter.getView(ArrayAdapter.java:323) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.AbsSpinner.onMeasure(AbsSpinner.java:198) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureChildBeforeLayout(LinearLayout.java:888) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureVertical(LinearLayout.java:350) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.onMeasure(LinearLayout.java:278) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.FrameLayout.onMeasure(FrameLayout.java:245) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureVertical(LinearLayout.java:464) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.onMeasure(LinearLayout.java:278) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.FrameLayout.onMeasure(FrameLayout.java:245) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewRoot.performTraversals(ViewRoot.java:763) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewRoot.handleMessage(ViewRoot.java:1632) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.os.Handler.dispatchMessage(Handler.java:99) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.os.Looper.loop(Looper.java:123) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.app.ActivityThread.main(ActivityThread.java:4310) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at java.lang.reflect.Method.invokeNative(Native Method) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at java.lang.reflect.Method.invoke(Method.java:521) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at dalvik.system.NativeStart.main(Native Method) As soon as I changed the array to a string-array, this works fine. Is this normal? I realize that I can (and will) just convert the string array values to an int, but it seems weird that I have to. Thanks!

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  • C# Extend array type to overload operators

    - by Episodex
    I'd like to create my own class extending array of ints. Is that possible? What I need is array of ints that can be added by "+" operator to another array (each element added to each), and compared by "==", so it could (hopefully) be used as a key in dictionary. The thing is I don't want to implement whole IList interface to my new class, but only add those two operators to existing array class. I'm trying to do something like this: class MyArray : Array<int> But it's not working that way obviously ;). Sorry if I'm unclear but I'm searching solution for hours now... UPDATE: I tried something like this: class Zmienne : IEquatable<Zmienne> { public int[] x; public Zmienne(int ilosc) { x = new int[ilosc]; } public override bool Equals(object obj) { if (obj == null || GetType() != obj.GetType()) { return false; } return base.Equals((Zmienne)obj); } public bool Equals(Zmienne drugie) { if (x.Length != drugie.x.Length) return false; else { for (int i = 0; i < x.Length; i++) { if (x[i] != drugie.x[i]) return false; } } return true; } public override int GetHashCode() { int hash = x[0].GetHashCode(); for (int i = 1; i < x.Length; i++) hash = hash ^ x[i].GetHashCode(); return hash; } } Then use it like this: Zmienne tab1 = new Zmienne(2); Zmienne tab2 = new Zmienne(2); tab1.x[0] = 1; tab1.x[1] = 1; tab2.x[0] = 1; tab2.x[1] = 1; if (tab1 == tab2) Console.WriteLine("Works!"); And no effect. I'm not good with interfaces and overriding methods unfortunately :(. As for reason I'm trying to do it. I have some equations like: x1 + x2 = 0.45 x1 + x4 = 0.2 x2 + x4 = 0.11 There are a lot more of them, and I need to for example add first equation to second and search all others to find out if there is any that matches the combination of x'es resulting in that adding. Maybe I'm going in totally wrong direction?

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  • Performance of looping over an Unboxed array in Haskell

    - by Joey Adams
    First of all, it's great. However, I came across a situation where my benchmarks turned up weird results. I am new to Haskell, and this is first time I've gotten my hands dirty with mutable arrays and Monads. The code below is based on this example. I wrote a generic monadic for function that takes numbers and a step function rather than a range (like forM_ does). I compared using my generic for function (Loop A) against embedding an equivalent recursive function (Loop B). Having Loop A is noticeably faster than having Loop B. Weirder, having both Loop A and B together is faster than having Loop B by itself (but slightly slower than Loop A by itself). Some possible explanations I can think of for the discrepancies. Note that these are just guesses: Something I haven't learned yet about how Haskell extracts results from monadic functions. Loop B faults the array in a less cache efficient manner than Loop A. Why? I made a dumb mistake; Loop A and Loop B are actually different. Note that in all 3 cases of having either or both Loop A and Loop B, the program produces the same output. Here is the code. I tested it with ghc -O2 for.hs using GHC version 6.10.4 . import Control.Monad import Control.Monad.ST import Data.Array.IArray import Data.Array.MArray import Data.Array.ST import Data.Array.Unboxed for :: (Num a, Ord a, Monad m) => a -> a -> (a -> a) -> (a -> m b) -> m () for start end step f = loop start where loop i | i <= end = do f i loop (step i) | otherwise = return () primesToNA :: Int -> UArray Int Bool primesToNA n = runSTUArray $ do a <- newArray (2,n) True :: ST s (STUArray s Int Bool) let sr = floor . (sqrt::Double->Double) . fromIntegral $ n+1 -- Loop A for 4 n (+ 2) $ \j -> writeArray a j False -- Loop B let f i | i <= n = do writeArray a i False f (i+2) | otherwise = return () in f 4 forM_ [3,5..sr] $ \i -> do si <- readArray a i when si $ forM_ [i*i,i*i+i+i..n] $ \j -> writeArray a j False return a primesTo :: Int -> [Int] primesTo n = [i | (i,p) <- assocs . primesToNA $ n, p] main = print $ primesTo 30000000

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  • JNA array structure

    - by Burny
    I want to use a dll (IEC driver) in Java, for that I am using JNA. The problem in pseudo code: start the server allocate new memory for an array (JNA) client connect writing values from an array to the memory sending this array to the client client disconnect new client connect allocate new memory for an array (JNA) - JVM crash (EXCEPTION_ACCESS_VIOLATION) The JVM crash not by primitve data types and if the values will not writing from the array to the memory. the code in c: struct DataAttributeData CrvPtsArrayDAData = {0}; CrvPtsArrayDAData.ucType = DATATYPE_ARRAY; CrvPtsArrayDAData.pvData = XYValDAData; XYValDAData[0].ucType = FLOAT; XYValDAData[0].uiBitLength = sizeof(Float32)*8; XYValDAData[0].pvData = &(inUpdateValue.xVal); XYValDAData[1].ucType = FLOAT; XYValDAData[1].uiBitLength = sizeof(Float32)*8; XYValDAData[1].pvData = &(inUpdateValue.yVal); Send(&CrvPtsArrayDAData, 1); the code in Java: DataAttributeData[] data_array = (DataAttributeData[]) new DataAttributeData() .toArray(d.bitLength); for (DataAttributeData d_temp : data_array) { d_temp.data = new Memory(size / 8); d_temp.type = type_iec; d_temp.bitLength = size; d_temp.write(); } d.data = data_array[0].getPointer(); And then writing values whith this code: for (int i = 0; i < arraySize; i++) { DataAttributeData dataAttr = new DataAttributeData(d.data.share(i * d.size())); dataAttr.read(); dataAttr.data.setFloat(0, f[i]); dataAttr.write(); } the struct in c: struct DataAttributeData{ unsigned char ucType; int iArrayIndex; unsigned int uiBitLength; void * pvData;}; the struct in java: public static class DataAttributeData extends Structure { public DataAttributeData(Pointer p) { // TODO Auto-generated constructor stub super(p); } public DataAttributeData() { // TODO Auto-generated constructor stub super(); } public byte type; public int iArrayIndex; public int bitLength; public Pointer data; @Override protected List<String> getFieldOrder() { // TODO Auto-generated method stub return Arrays.asList(new String[] { "type", "iArrayIndex", "bitLength", "data" }); } } Can anybody help me?

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  • Hoe to convert a JSON array of paths to images stored on a server into a javaScript array to display them? Using AJAX

    - by MichaelF
    I need for html file/ ajax code to take the JSON message and store the PATHS as a javaScript array. Then my buildImage function can display the first image in the array. I'm new to AJAX and believe my misunderstanding lies within the converting of the JSON to Javascript. I'm confused also about if my code creates a JSON array or object or either. I might need also to download a library to my app to understand JSON? Below is a PHP file loading the paths of the images. I believe json ecode is converting the PHP Array in a Json message. <?php include("mysqlconnect.php"); $select_query = "SELECT `ImagesPath` FROM `offerstbl` ORDER by `ImagesId` DESC"; $sql = mysql_query($select_query) or die(mysql_error()); $data = array(); while($row = mysql_fetch_array($sql,MYSQL_BOTH)){ $data[] = $row['ImagesPath']; } echo $images = json_encode($data); ?> Below is the script in is going to be loaded on an Cordova app. <!DOCTYPE html> <html> <head> <link rel="stylesheet" href="css/styles.css"> <link rel="stylesheet" href="css/cascading.css"> <script> function importJson(str) { // console.log(typeof xmlhttp.responseText); if (str=="") { document.getElementById("content").innerHTML=""; return; } if (window.XMLHttpRequest) { // code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else { // code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4) { //var images = JSON.parse(xmlhttp.responseText); document.getElementById("content").innerHTML=xmlhttp.responseText; } } xmlhttp.open("GET","http://server/content.php"); xmlhttp.send(); } function buildImage(src) { var img = document.createElement('img') img.src = src alert("1"); document.getElementById('content').appendChild(img); } for (var i = 0; i < images.length; i++) { buildImage(images[i]); } </script> </head> <body onload= "importJson();"> <div class="contents" id="content" ></div> <img src="img/logo.png" height="10px" width="10px" onload= "buildImage();"> </body>

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