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  • fcgio.cpp: In destructor 'virtual fcgi_streambuf::~fcgi_streambuf()':

    - by skyeagle
    I am attempting to build fastcgi on a Linux Ubuntu 10.x machine. I run the following commands: ./configure make and I get the following error: fcgio.cpp: In destructor 'virtual fcgi_streambuf::~fcgi_streambuf()': fcgio.cpp:50: error: 'EOF' was not declared in this scope fcgio.cpp: In member function 'virtual int fcgi_streambuf::overflow(int)': fcgio.cpp:70: error: 'EOF' was not declared in this scope fcgio.cpp:75: error: 'EOF' was not declared in this scope fcgio.cpp: In member function 'virtual int fcgi_streambuf::sync()': fcgio.cpp:86: error: 'EOF' was not declared in this scope fcgio.cpp:87: error: 'EOF' was not declared in this scope fcgio.cpp: In member function 'virtual int fcgi_streambuf::underflow()': fcgio.cpp:107: error: 'EOF' was not declared in this scope make[2]: *** [fcgio.lo] Error 1 make[2]: Leaving directory `/somepath/fcgi-2.4.0/libfcgi' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/somepath/fcgi-2.4.0' make: *** [all] Error 2 I notice that others have had the same problem and have asked this question in various fora etc - however, I have not as yet, seen an answer to this question/problem. Has anyone ever managed to build fastcgi on Linux? How do I fix this problem?

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  • Emacs enum indentation

    - by Masterofpsi
    I'm having a problem with Emacs's indentation of Java enums. While it indents the first member OK, it wants to give all of the rest of the static enum members an additional level of indentation. It looks like this: class MyClass { public enum MyEnum { ONE(1), //good TWO(2), // not good! THREE(3), FOUR(4); private final int value; } } When I run C-c C-s on the line that opens the enum, it gives me ((inclass 1) (topmost-intro 1)), which doesn't seem quite right -- it seems like it should be giving brace-list-open. When I run it on the first enum member, it gives me ((defun-block-intro 21)), which is definitely not right. Every subsequent member gives (statement-cont 50). I'm in java-mode and I'm using the java style of indentation. Does anyone know what the problem might be?

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  • Trouble with copying dictionaries and using deepcopy on an SQLAlchemy ORM object

    - by Az
    Hi there, I'm doing a Simulated Annealing algorithm to optimise a given allocation of students and projects. This is language-agnostic pseudocode from Wikipedia: s ? s0; e ? E(s) // Initial state, energy. sbest ? s; ebest ? e // Initial "best" solution k ? 0 // Energy evaluation count. while k < kmax and e > emax // While time left & not good enough: snew ? neighbour(s) // Pick some neighbour. enew ? E(snew) // Compute its energy. if enew < ebest then // Is this a new best? sbest ? snew; ebest ? enew // Save 'new neighbour' to 'best found'. if P(e, enew, temp(k/kmax)) > random() then // Should we move to it? s ? snew; e ? enew // Yes, change state. k ? k + 1 // One more evaluation done return sbest // Return the best solution found. The following is an adaptation of the technique. My supervisor said the idea is fine in theory. First I pick up some allocation (i.e. an entire dictionary of students and their allocated projects, including the ranks for the projects) from entire set of randomised allocations, copy it and pass it to my function. Let's call this allocation aOld (it is a dictionary). aOld has a weight related to it called wOld. The weighting is described below. The function does the following: Let this allocation, aOld be the best_node From all the students, pick a random number of students and stick in a list Strip (DEALLOCATE) them of their projects ++ reflect the changes for projects (allocated parameter is now False) and lecturers (free up slots if one or more of their projects are no longer allocated) Randomise that list Try assigning (REALLOCATE) everyone in that list projects again Calculate the weight (add up ranks, rank 1 = 1, rank 2 = 2... and no project rank = 101) For this new allocation aNew, if the weight wNew is smaller than the allocation weight wOld I picked up at the beginning, then this is the best_node (as defined by the Simulated Annealing algorithm above). Apply the algorithm to aNew and continue. If wOld < wNew, then apply the algorithm to aOld again and continue. The allocations/data-points are expressed as "nodes" such that a node = (weight, allocation_dict, projects_dict, lecturers_dict) Right now, I can only perform this algorithm once, but I'll need to try for a number N (denoted by kmax in the Wikipedia snippet) and make sure I always have with me, the previous node and the best_node. So that I don't modify my original dictionaries (which I might want to reset to), I've done a shallow copy of the dictionaries. From what I've read in the docs, it seems that it only copies the references and since my dictionaries contain objects, changing the copied dictionary ends up changing the objects anyway. So I tried to use copy.deepcopy().These dictionaries refer to objects that have been mapped with SQLA. Questions: I've been given some solutions to the problems faced but due to my über green-ness with using Python, they all sound rather cryptic to me. Deepcopy isn't playing nicely with SQLA. I've been told thatdeepcopy on ORM objects probably has issues that prevent it from working as you'd expect. Apparently I'd be better off "building copy constructors, i.e. def copy(self): return FooBar(....)." Can someone please explain what that means? I checked and found out that deepcopy has issues because SQLAlchemy places extra information on your objects, i.e. an _sa_instance_state attribute, that I wouldn't want in the copy but is necessary for the object to have. I've been told: "There are ways to manually blow away the old _sa_instance_state and put a new one on the object, but the most straightforward is to make a new object with __init__() and set up the attributes that are significant, instead of doing a full deep copy." What exactly does that mean? Do I create a new, unmapped class similar to the old, mapped one? An alternate solution is that I'd have to "implement __deepcopy__() on your objects and ensure that a new _sa_instance_state is set up, there are functions in sqlalchemy.orm.attributes which can help with that." Once again this is beyond me so could someone kindly explain what it means? A more general question: given the above information are there any suggestions on how I can maintain the information/state for the best_node (which must always persist through my while loop) and the previous_node, if my actual objects (referenced by the dictionaries, therefore the nodes) are changing due to the deallocation/reallocation taking place? That is, without using copy?

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  • left-hand operand of comma has no effect?

    - by sil3nt
    Hello there, I'm having some trouble with this warning message, it is implemented within a template container class int k = 0, l = 0; for ( k =(index+1), l=0; k < sizeC, l < (sizeC-index); k++,l++){ elements[k] = arryCpy[l]; } delete[] arryCpy; this is the warning i get cont.h: In member function `void Container<T>::insert(T, int)': cont.h:99: warning: left-hand operand of comma has no effect cont.h: In member function `void Container<T>::insert(T, int) [with T = double]': a5testing.cpp:21: instantiated from here cont.h:99: warning: left-hand operand of comma has no effect cont.h: In member function `void Container<T>::insert(T, int) [with T = std::string]': a5testing.cpp:28: instantiated from here cont.h:99: warning: left-hand operand of comma has no effect >Exit code: 0

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  • Trouble using SFML with GCC and OS X

    - by user1322654
    I've been trying to get SFML working for a while now and I've been trying to get it working using GCC. I'm on OS X by the way. I followed the standard Linux instructions and using the Linux 64-bit download however when it comes to compiling... g++ -o testing main.cpp -lsfml-system This happens: main.cpp: In function ‘int main()’: main.cpp:7: error: ‘class sf::Clock’ has no member named ‘GetElapsedTime’ main.cpp:9: error: ‘class sf::Clock’ has no member named ‘GetElapsedTime’ main.cpp:10: error: ‘Sleep’ is not a member of ‘sf’ So I thought it could be due to not using includes, so I changed my gcc compile command to: g++ -o testing main.cpp -I ~/SFML-1.6/include/ -lsfml-system and now I'm getting this error: ld: warning: ignoring file /usr/local/lib/libsfml-system.so, file was built for unsupported file format which is not the architecture being linked (x86_64) Undefined symbols for architecture x86_64: "sf::Clock::Clock()", referenced from: _main in ccZEiB7b.o "sf::Clock::GetElapsedTime() const", referenced from: _main in ccZEiB7b.o "sf::Sleep(float)", referenced from: _main in ccZEiB7b.o ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status** And I have no idea what to do to fix it.

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  • [iPhone]Objective C, objects which do not conform to NSCoding. How to write them to a file.

    - by Noah
    Hi, I am using an Objective c class, a subclass of NSObject. This class cannot be modified. I have an instance of this class that I wish to write to a file which can be retrieved and later reinstate. The object does not conform to NSCoding. To sum up, I need to save an instance of a class to a file which can be retrieved later, without using any of the NSCoding methods such as NSKeyedArchiving encodeWithCoder ... Using them returns this... NSInvalidArgumentException ...encodeWithCoder:] unrecognised selector sent to instance... Is there any other way I can store this object for later use Thank you

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  • Authorization in a more purely OOP style...

    - by noblethrasher
    I've never seen this done but I had an idea of doing authorization in a more purely OO way. For each method that requires authorization we associate a delegate. During initialization of the class we wire up the delegates so that they point to the appropriate method (based on the user's rights). For example: class User { private deleteMemberDelegate deleteMember; public StatusMessage DeleteMember(Member member) { if(deleteMember != null) { deleteMember(member); } } //other methods defined similarly... User(string name, string password) //cstor. { //wire up delegates based on user's rights. //Thus we handle authentication and authorization in the same method. } } This way the client code never has to explictly check whether or not a user is in a role, it just calls the method. Of course each method should return a status message so that we know if and why it failed. Thoughts?

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  • ProgrammingError: (1146, "Table 'test_<DB>.<TABLE>' doesn't exist") when running unit test for Djang

    - by abigblackman
    I'm running a unit test using the Django framework and get this error. Running the actual code does not have this problem, running the unit tests creates a test database on the fly so I suspect the issue lies there. The code that throws the error looks like this member = Member.objects.get(email=email_address) and the model looks like class Member(models.Model): member_id = models.IntegerField(primary_key=True) created_on = models.DateTimeField(editable=False, default=datetime.datetime.utcnow()) flags = models.IntegerField(default=0) email = models.CharField(max_length=150, blank=True) phone = models.CharField(max_length=150, blank=True) country_iso = models.CharField(max_length=6, blank=True) location_id = models.IntegerField(null=True, blank=True) facebook_uid = models.IntegerField(null=True, blank=True) utc_offset = models.IntegerField(null=True, blank=True) tokens = models.CharField(max_length=3000, blank=True) class Meta: db_table = u'member' there's nothing too odd there i can see. the user running the tests has the same permissions to the database server as the user that runs the website where else can I look to see what's going wrong, why is this table not being created?

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  • Seperate compilation in C++

    - by Pat Murray
    Suppose you are creating a class with multiple .cpp files (which each contain the implementation of a member function) and have the class' declaration in a .h file. Also, each .cpp file includes the .h file via the include directive. I was told that if you change the implementation of any of the member functions (.cpp files) that you will have to recompile every .cpp file in order to run the program. That is, if I had 5 member functions (each implemented in a .cpp file) and I changed the implementation of 1 of the .cpp files I would have to compile the 1 .cpp file I changed AND the 4 other .cpp files I didn't change in order to correctly run my program. My question, if the previous statement is true, is why is the statement is true? Any insight on this concept would be helpful.

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  • Nonstatic conversion functions; Casting different types, e.g. DirectX vector to OpenGL vector

    - by Markus
    I am currently working on a game "engine" that needs to move values between a 3D engine, a physics engine and a scripting language. Since I need to apply vectors from the physics engine to 3D objects very often and want to be able to control both the 3D, as well as the physics objects through the scripting system, I need a mechanism to convert a vector of one type (e.g. vector3d<float>) to a vector of the other type (e.g. btVector3). Unfortunately I can make no assumptions on how the classes/structs are laid out, so a simple reinterpret_cast probably won't do. So the question is: Is there some sort of 'static'/non-member casting method to achieve basically this: vector3d<float> operator vector3d<float>(btVector3 vector) { // convert and return } btVector3 operator btVector3(vector3d<float> vector) { // convert and return } Right now this won't compile since casting operators need to be member methods. (error C2801: 'operator foo' must be a non-static member)

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  • PHP Session Id changes between pages

    - by willl69
    Hi All, I have a problem where i am losing the PHP session between 2 pages. The session_start() is included in a file called session-inc.php into every page requiring a session to be set. This works for all pages on the site except one particular page, member-profile.php. When this page is visited a new session with a different id (same session name) is set and used instead. A few more details: Session name is set manually All pages are on the same server under the same domain name If i put an additional session_start() above the include('session-inc.php') in the member-profile.php file, the session is carried over correctly I have tried setting the session_cookie_domain and session.session_name in the .htaccess, this worked for this domain but it stopped the session being passed over to out payment domain We are running apache 2.2.6 with php 5.2.5 Putting the session_start() above the include('session-inc.php') in the member-profile.php file is the quick and dirty fix for this problem, but i am wondering if anybody know why this would be happening. Cheers Will

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  • Simplest one-to-many Map case in Hibernate doesn't work in MySQL

    - by Malvolio
    I think this is pretty much the simplest case for mapping a Map (that is, an associative array) of entities. @Entity @AccessType("field") class Member { @Id protected long id; @OneToMany(cascade = CascadeType.ALL, fetch=FetchType.LAZY) @MapKey(name = "name") private Map<String, Preferences> preferences = new HashMap<String, Preferences>(); } @Entity @AccessType("field") class Preferences { @ManyToOne Member member; @Column String name; @Column String value; } This looks like it should work, and it does, in HSQL. In MySQL, there are two problems: First, it insists that there be a table called Members_Preferences, as if this were a many-to-many relationship. Second, it just doesn't work: since it never populates Members_Preferences, it never retrieves the Preferences. [My theory is, since I only use HSQL in memory-mode, it automatically creates Members_Preferences and never really has to retrieve the preferences map. In any case, either Hibernate has a huge bug in it or I'm doing something wrong.]

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  • What to return as an iterator when there is no container?

    - by DaClown
    I have an inheritance structure of objects with begin() and end() as pure virtual member functions in the base class. From this objects I'm planning to build a composite structure. This inner objects have std::vector member the begin() and end() get their data from. But in a leaf class there is no vector. Now I try to find a return value for begin() and end() in the leaf classes. What would be a good way to do that? The easiest way would be to have a vector member in the leaf classes with no elements in it to fuel begin() and end(), but this just doesn't feel right.

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  • Serializing System.Drawing.Color in .NET

    - by alankdkd
    Hi all, I've used the default .NET serialization for a class with a System.Drawing.Color member. The code is now in use by people, and I need to add an extra member to the class, but still deserialize older versions. So I tried the standard way of doing this: The ISerializable interface, using SerializationInfo methods to get the int and string members. The problem: My class also has a System.Drawing.Color member, but SerializationInfo doesn't provide a "GetColor" method read this data type. I've tried getting it as an int and as a string, and casting it to System.Drawing.Color, but no luck. Does anyone know how to deserialize a System.Drawing.Color from SerializationInfo? Thanx! Alan

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  • Sorting 1000-2000 elements with many cache misses

    - by Soylent Graham
    I have an array of 1000-2000 elements which are pointers to objects. I want to keep my array sorted and obviously I want to do this as quick as possible. They are sorted by a member and not allocated contiguously so assume a cache miss whenever I access the sort-by member. Currently I'm sorting on-demand rather than on-add, but because of the cache misses and [presumably] non-inlining of the member access the inner loop of my quick sort is slow. I'm doing tests and trying things now, (and see what the actual bottleneck is) but can anyone recommend a good alternative to speeding this up? Should I do an insert-sort instead of quicksorting on-demand, or should I try and change my model to make the elements contigious and reduce cache misses? OR, is there a sort algorithm I've not come accross which is good for data that is going to cache miss?

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  • Should every class have its own namespace?

    - by thehouse
    Something that has been troubling me for a while: The current wisdom is that types should be kept in a namespace that only contains functions which are part of the type's non-member interface (see C++ Coding Standards Sutter and Alexandrescu or here) to prevent ADL pulling in unrelated definitions. Does this imply that all classes must have a namespace of their own? If we assume that a class may be augmented in the future by the addition of non-member functions, then it can never be safe to put two types in the same namespace as either one of them may introduce non-member functions that could interfere with the other. The reason I ask is that namespaces are becoming cumbersome for me. I'm writing a header-only library and I find myself using classes names such as project::component::class_name::class_name. Their implementations call helper functions but as these can't be in the same namespace they also have to be fully qualified!

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  • How do I use SPMemember.ID property to get User or Group

    - by Jason
    I have to write a utility to enumerate and manage the owners of groups within a SharePoint site. I know I can use the Groups property of the SPWeb object to retrieve a collection of groups. And I know I can use the Owner property of the group to get back the owner. My problem is that I do not know what to do next. The SPGroup.Owner property returns a SPMember object. The member object has one property called ID that returns the unique ID (an integer) of the member. What I cannot seem to find information on is how to use that integer value to determine if the member is a User or a Group and how to get back additional details (say the name). Any ideas? Thanks.

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  • Class Members Over Exports

    - by VirusEcks
    When Using DLLs or Code-injecting to be Specific this is an example class only intended for explaining class test { int newint1; char newchararray[512]; void (*newfunction1)( int newarg1 ); int newfunction2( bool newarg1, char newarg2 ) { return newint1; } } mynewclass1; that covers most common elements that's included in classes now when exporting this function to another DLL or application and missed an element of those, either data member or function member, private or public what happens or changed their order ? and if each function is assigned it's value when Code-Injecting like mynewclass1.newfunction1 = (void *)(newexportedfunction); what's the happens in this case, if members of the class are pointers that are assigned after class construction and then missed one member or changed their order ?

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  • A brief question about JS or AJAX

    - by Luke
    I have been finding ways around this for a long time but think it's time I addressed it. If I have a page that has a dropdown menu, is there anyway I can select a value which will subsequently load other values further down. Can this be done without a page reload? I will give you an example. Say I was making some tools for an admin panel, but first of all they needed to select a member to work with. They would select the member and then below, the fields about that member would be populated based on what was selected in the first menu. As I have already asked, can this be done without a page reload? Thanks for reading.

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  • How to Change Type of a VARIANT

    - by nimo
    Hi, I'm having a VARIANT with its type set to VT_R8. Subsequently I need to change its type to VT_BSTR. I would like know whether there is a way of resetting a VARIANT status. Thus, I noticed that every time I set value to the VARIANT (in my case, its double) , VARIANT itself set its bstrVal member to a bad pointer, even though I set bstrVal member to NULL at the initialization of VARIANT. Why such thing is happening ? Is it safe to use a VARIANT as structure where both dbVal and bstrVal member are set ? Please clarify, thank you.

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  • Doctrine2: Filtering by ManToMany Association

    - by Shroder
    I want to retrieve a collection of objects based on what they are associated to. For example, by a category. This would be a Many to Many relationship. I've been able to achieve that with MEMBER OF, however I need to pass in an array of IDs, opposed to one at a time. I see there is an "IN ()", but it seems to require a subquery, which I would like to avoid. MEMBER OF example: SELECT o FROM Entity\Object1 o WHERE 'CATEGORY_CODE' MEMBER OF o.categories (Edit) This is what I would like to do, but perhaps I'm misunderstanding how entities work in DQL: SELECT o FROM Entity\Object1 o WHERE o.categories.Id IN (id, id, id)

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  • Javascript Function like Objects i.e. "$" can be used as a function e.g. $() as well as an object $.

    - by Drew
    Questions in the title. I've always wondered and failed to find out from the jQuery source. How this is done. To reiterate. In jQuery: how does the "$" become a function e.g."$()" as well as an object "$." I can create it one way OR the other like so... var $ = function(){ return {each:function(){console.log("Word")}} } // $.each(); FAIL! $().each(); // Word var $ = { each:function(){console.log("Word")} } $.each(); // Word //$().each(); FAIL!

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  • give apache permission to write files to folder

    - by user1683645
    I'm trying to give www-data which is the name of the apache on my ubuntu permission to write files to folders. The entire website is in /media/root/data/ and I've got member folders containing the user specific images. apache tmp folder is set to: /media/root/data/tmp and the permission is set for www-data to read and write to it. About member folders that contain images. First off I tried giving www-data the rw permission and upload an image, but it did not work. Everything else in the site works except uploading files. How do I automaticly give apache rw permission to new member folders? And why cant I write to it?

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  • conversions in C++

    - by lego69
    I have this snippet of the code: header class A { private: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); ~A(); void foo() const; friend A& operator=(A& i, const A& member); }; operator= A& operator=(A& i, const A& member){ i(member.player); return i; } and I have row in my code: i = *pa1; A *pa1 = new A(a2); at the beginning i was int how can I fix it, thanks in advance I have an error must be non-static function

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