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  • Tuxedo 11gR1 Released

    - by todd.little
    I've been a little quiet the last several months as the Tuxedo team has been very busy. Today Oracle announced the 11gR1 release of the Tuxedo product family. This release includes updates to Tuxedo, TSAM, and SALT, as well as 3 new products that Oracle is announcing today. These 3 new products are the Oracle Tuxedo Application Runtime for CICS and Batch, Oracle Application Rehosting Workbench, and the Tuxedo JCA Adapter. By providing a CICS equivalent runtime and a rehosting workbench to automate the rehosting of COBOL CICS code, JCL procedures, data definitions, and data, Oracle has significantly lowered the effort and risk to rehost mainframe CICS and Batch applications onto the Tuxedo runtime on open systems. By moving off proprietary legacy mainframes, customers have experienced better performance and achieved a 50-80% lowering of their total cost of ownership. The rehosting tools allow the COBOL business logic to remain unchanged and automate the replacement of CICS statements with calls to Tuxedo. The rehosted code can then run on open systems 'as-is'. Users can still use the same TN3270 interfaces they are used to eliminating the need for retraining. Batch procedures can be run and managed under a JES2 like environment. For the first time, customers have the tools and enterprise class runtime environment to move their key legacy assets off the mainframe and on to distributed open systems whether the application uses 250 MIPS, 25,000 MIPS, or more. More on these exciting new options in additional blog entries.

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  • Achieving forward compatibility with C++11

    - by mcmcc
    I work on a large software application that must run on several platforms. Some of these platforms support some features of C++11 (e.g. MSVS 2010) and some don't support any (e.g. GCC 4.3.x). I see this situation continuing on for several years (my best guess: 3-5 years). Given that, I would like set up a compatibility interface such that (to whatever degree possible) people can write C++11 code that will still compile with older compilers with a minimum of maintenance. Overall, the goal is to minimize #ifdef's as much as reasonably possible while still enabling basic C++11 syntax/features on the platforms that support them, and provide emulation on the platforms that don't. Let's start with std::move(). The most obvious way to achieve compatibility would be to put something like this in a common header file: #if !defined(HAS_STD_MOVE) namespace std { // C++11 emulation template <typename T> inline T& move(T& v) { return v; } template <typename T> inline const T& move(const T& v) { return v; } } #endif // !defined(HAS_STD_MOVE) This allow people to write things like std::vector<Thing> x = std::move(y); ... with impugnity. It does what they want in C++11 and it does the best it can in C++03. When we finally drop the last of the C++03 compilers, this code can remain as is. However, according to the standard, it is illegal to inject new symbols into the std namespace. That's the theory. My question is, practically speaking, is there any harm in doing this as a way of achieving forward compatibility?

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  • Monogame - Shader parameters missing

    - by Layoric
    I am currently working on a simple game that I am building in Windows 8 using MonoGame (develop3d). I am using some shader code from a tutorial (made by Charles Humphrey) and having an issue populating a 'texture' parameter. I'm not well versed writing shaders, so this might be caused by a more obvious problem. I have debugged through MonoGame's Content processor to see how this shader is being parsed, all the non 'texture' parameters are there and look to be loading correctly. Shader code below #include "PPVertexShader.fxh" float2 lightScreenPosition; float4x4 matVP; float2 halfPixel; float SunSize; texture flare; sampler2D Scene: register(s0){ AddressU = Clamp; AddressV = Clamp; }; sampler Flare = sampler_state { Texture = (flare); AddressU = CLAMP; AddressV = CLAMP; }; float4 LightSourceMaskPS(float2 texCoord : TEXCOORD0 ) : COLOR0 { texCoord -= halfPixel; // Get the scene float4 col = 0; // Find the suns position in the world and map it to the screen space. float2 coord; float size = SunSize / 1; float2 center = lightScreenPosition; coord = .5 - (texCoord - center) / size * .5; col += (pow(tex2D(Flare,coord),2) * 1) * 2; return col * tex2D(Scene,texCoord); } technique LightSourceMask { pass p0 { VertexShader = compile vs_4_0 VertexShaderFunction(); PixelShader = compile ps_4_0 LightSourceMaskPS(); } } I've removed default values as they are currently not support in MonoGame and also changed ps and vs to v4 instead of 2. Could this be causing the issue? As I debug through 'DXConstantBufferData' constructor (from within the MonoGameContentProcessing project) I find that the 'flare' parameter does not exist. All others seem to be getting created fine. Any help would be appreciated.

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  • Reading from a staging 2D texture array in DirectX10

    - by Don Reba
    I have a DX10 program, where I create an array of 3 16x16 textures, then map, read, and unmap each subresource in turn. I use a single mip level, set resource usage to staging and CPU access to read. Now, here is the problem: Subresource 0 contains 1024 bytes, pitch 64, as expected. Subresource 1 contains 512 bytes, pitch 64. Subresource 2 contains 256 bytes, pitch 64. I expect all three to be the same size. Debugging output is enabled, but not reporting any warnings or errors. Am I missing something, or might this be some sort of driver issue? Here is the code. The language is Nemerle, but C# and C++ would look almost the same. I have looked through the generated code, and am fairly confident the problem is not language-related. def cpuTexture = Texture2D ( device , Texture2DDescription() <- { Width = 16; Height = 16; MipLevels = 1; ArraySize = 3; Format = Format.R32_Float; Usage = ResourceUsage.Staging; CpuAccessFlags = CpuAccessFlags.Read; SampleDescription = SampleDescription(count = 1, quality = 0); } ); foreach (subresource in [0 .. 2]) { def data = cpuTexture.Map(subresource, MapMode.Read, MapFlags.None); Console.WriteLine($"subresource $subresource"); Console.WriteLine($"length = $(data.Data.Length)"); Console.WriteLine($"pitch = $(data.Pitch)"); cpuTexture.Unmap(subresource); }

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  • Jumping Vs. Gravity

    - by PhaDaPhunk
    Hi i'm working on my first XNA 2D game and I have a little problem. If I jump, my sprite jumps but does not fall down. And I also have another problem, the user can hold spacebar to jump as high as he wants and I don't know how to keep him from doing that. Here's my code: The Jump : if (FaKeyboard.IsKeyDown(Keys.Space)) { Jumping = true; xPosition -= new Vector2(0, 5); } if (xPosition.Y >= 10) { Jumping = false; Grounded = false; } The really simple basic Gravity: if (!Grounded && !Jumping) { xPosition += new Vector2(1, 3) * speed; } Here's where's the grounded is set to True or False with a Collision Rectangle MegamanRectangle = new Rectangle((int)xPosition.X, (int)xPosition.Y, FrameSizeDraw.X, FrameSizeDraw.Y); Rectangle Block1Rectangle = new Rectangle((int)0, (int)73, Block1.Width, Block1.Height); Rectangle Block2Rectangle = new Rectangle((int)500, (int)73, Block2.Width, Block2.Height); if ((MegamanRectangle.Intersects(Block1Rectangle) || (MegamanRectangle.Intersects(Block2Rectangle)))) { Grounded = true; } else { Grounded = false; } The grounded bool and The gravity have been tested and are working. Any ideas why? Thanks in advance and don't hesitate to ask if you need another Part of the Code.

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  • Feasibility to take over a JavaMe Project by Coders who have no experience in JavaMe

    - by Stephenmjm
    As the original JavaMe team will leave to do other items. The JavaMe project will be taken over by some guys knowing nothing about JavaMe. Transition period: One month About this JavaMe project: about 3.5 million lines of code (more than 180 java file, SourceCode is 8.5KB in total) using the Polish, Proguard document: The JavaMe project itself have no document. No UML map. Difficulties I guess: familiar with the JavaMe, this should be okay In order to do the further development. We need to Read the sourceCode ---- It's not easy to read 3.5 million lines of code having not enough comment Adaptation work for more than 100 phone These are the questions, thank you! In the case of our guys have no experience in JavaMe, Is one month too hasty? In order to take the job in time . What we should ask the original JavaMe team to do . Considering we hava no experience in JavaMe. The complication we taking the Adaptation work without the original JavaMe team? Any other suggestions?

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  • Make it simple. Make it work.

    - by Sean Feldman
    In 2010 I had an experience to work for a business that had lots of challenges. One of those challenges was luck of technical architecture and business value recognition which translated in spending enormous amount of manpower and money on creating C++ solutions for desktop client w/o using .NET to minimize “footprint” (2#) of the client application in deployment environments. This was an awkward experience, considering that C++ custom code was created from scratch to make clients talk to .NET backend while simple having .NET as a dependency would cut time to market by at least 50% (and I’m downplaying the estimate). Regardless, recent Microsoft announcement about .NET vNext has reminded me that experience and how short sighted architecture at that company was. Investment made into making C++ client that cannot be maintained internally by team due to it’s specialization in .NET have created a situation where code to maintain will be more brutal over the time and  number of developers understanding it will be going and shrinking. Not only that. The ability to go cross-platform (#3) and performance achievement gained with native compilation (#1) would be an immediate pay back. Why am I saying all this? To make a simple point to myself and remind again – when working on a product that needs to get to the market, make it simple, make it work, and then see how technology is changing and how you can adopt. Simplicity will not let you down. But a complex solution will always do.

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  • Blog/CMS software with editing style like Stack Exchange

    - by Merlyn Morgan-Graham
    I have been updating a Wordpress blog lately and found the turnaround time for content creation and editing is much worse than for Stack Overflow posts. Part of this has to do with being original compositions rather than riffing off a question. But part of it is the software. I am looking for CMS/blog software that has an overall editing experience similar to Stack Overflow. The most important features I'm looking for: Inline editing (mostly) Real-time preview on the same page are all important features for speeding up data entry. Markdown support (with inline and block-level code support) Syntax hilighting The features I must maintain from my self-hosted Wordpress: Somewhat popular/supported software, with extensibility support Self hostable Will work with MySql Wordpress has plugins for all these, but they don't necessarily work together. For example I've found a few markdown-on-save plugins, but I doubt those have a chance of ever supporting inline editing or real time previews. Also the most popular syntax hilighting plugins don't support inline code blocks, and I doubt previews would work with other syntax hilighting methods. If I get a wiki/web page content creation system along with it, or somehow integrate this into GitHub (with all the features I requested) I'll accept those as side benefits :) Formed as a question: Are there any pieces of content creation software for making a blog that support an editing style like Stack Exchange and Stack Overflow? Or magic combinations of Wordpress plugins that offer the same?

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  • How to get the path of a file after publishing my game

    - by NDraskovic
    I made a "game" for a college project that reads data from .txt file at startup and draws some models according to the data in that file. This is the code I use using (StreamReader sr = new StreamReader(@"C:\Users\User\Desktop\Linije.txt")) { String linija; while ((linija = sr.ReadLine()) != null) { red = linija.Split(','); model = red[0]; x = red[1]; y = red[2]; z = red[3]; elementi.Add(Convert.ToInt32(model)); podatci.Add(new Vector3(Convert.ToSingle(x),Convert.ToSingle(y),Convert.ToSingle(z))); } } As you see, this code fills some variables that are then used to define the model that will be drawn and the coordinates where it will be drawn. The problem that I'm having is that I don't know how to distribute that file to other computers (obviously on another computer it would have another path)? Do you have some advices on how to do this? P.S I tried to put it in the Content and set the Build Action on None, and I can see the file in the content directory, but when I change it, nothing happens (the models don't change as they should)

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  • May I know what python is great at [on hold]

    - by user108437
    I am amazed by python on how tidy the code is, so i decided to learn it, and 2 days pass and I am completely in love with python, but I just code it for hobby thing like chatting robot, uploading to file hosting scripts, etc that small tools for my own daily internet life, and not much for work. I can't find a real life usage of python here. I live in Singapore, when I see in the job skill needed, from those companies hiring, only one asking for python. so I begin to be doubtful whether this skill of mine really worth my time investing it? I also heard about django, and don't know how much popular it is comparing to asp.net. So i ask your help to tell me your country and how popular python there and whether you like python or not? I really like python because of the easy scripting language (not complicated like C++) but the usefulness is almost near C++ where many open source library out there that can run both in windows and linux, so the portability is great! i just want to justify my time for learning python, as because my job does not require python, and I don't have much time at home to learn something new.

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  • OpenGL - Stack overflow if I do, Stack underflow if I don't!

    - by Wayne Werner
    Hi, I'm in a multimedia class in college, and we're "learning" OpenGL as part of the class. I'm trying to figure out how the OpenGL camera vs. modelview works, and so I found this example. I'm trying to port the example to Python using the OpenGL bindings - it starts up OpenGL much faster, so for testing purposes it's a lot nicer - but I keep running into a stack overflow error with the glPushMatrix in this code: def cube(): for x in xrange(10): glPushMatrix() glTranslated(-positionx[x + 1] * 10, 0, -positionz[x + 1] * 10); #translate the cube glutSolidCube(2); #draw the cube glPopMatrix(); According to this reference, that happens when the matrix stack is full. So I thought, "well, if it's full, let me just pop the matrix off the top of the stack, and there will be room". I modified the code to: def cube(): glPopMatrix() for x in xrange(10): glPushMatrix() glTranslated(-positionx[x + 1] * 10, 0, -positionz[x + 1] * 10); #translate the cube glutSolidCube(2); #draw the cube glPopMatrix(); And now I get a buffer underflow error - which apparently happens when the stack has only one matrix. So am I just waaay off base in my understanding? Or is there some way to increase the matrix stack size? Also, if anyone has some good (online) references (examples, etc.) for understanding how the camera/model matrices work together, I would sincerely appreciate them! Thanks!

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  • Java - Resize images upon class instantiation

    - by Tyler J Fisher
    Hey StackExchange GameDev community, I'm attempting to: Resize series of sprites upon instantiation of the class they're located in (x2) I've attempted to use the following code to resize the images, however my attempts have been unsuccessful. I have been unable to write an implementation that is even compilable, so no error codes yet. wLeft.getScaledInstance(wLeft.getWidth()*2, wLeft.getHeight()*2, Image.SCALE_FAST); I've heard that Graphics2D is the best option. Any suggestions? I think I'm probably best off loading the images into a Java project, resizing the images then outputting them to a new directory so as not to have to resize each sprite upon class instantiation. What do you think? Photoshopping each individual sprite is out of the question, unless I used a macro. Code: package game; //Import import java.awt.Image; import javax.swing.ImageIcon; public class Mario extends Human { Image wLeft = new ImageIcon("sprites\\mario\\wLeft.PNG").getImage(); //Constructor public Mario(){ super("Mario", 50); wLeft.getScaledInstance(wLeft.getWidth()*2, wLeft.getHeight()*2, Image.SCALE_FAST); } Thanks! Note: not homework, just thought Mario would be a good, overused starting point in game dev.

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  • Ur/Web new purely functional language for web programming?

    - by Phuc Nguyen
    I came across the Ur/Web project during my search for web frameworks for Haskell-like languages. It looks like a very interesting project done by one person. Basically, it is a domain-specific purely functional language for web programming, taking the best of ML and Haskell. The syntax is ML, but there are type classes and monad from Haskell, and it's strictly evaluated. Server-side is compiled to native code, client to Javascript. See the slides and FAQ page for other advertised advantages. Looking at the demos and their source code, I think the project is very promising. The latest version is something 20110123, so it seems to be under active development at this time. My question: Has anybody here had any further experience with it? Are there problems/annoyances compared to Haskell, apart from ML's slightly more verbose syntax? Even if it's not well known yet, I hope more people will know of it. OMG this looks very cool to me. I don't want this project to die!!

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  • TechEd 2012: Office, SharePoint And More Office

    - by Tim Murphy
    I haven’t spent any time looking at Office 365 up to this point.  I met Donovan Follette on the flight down from Chicago.  I also got to spend some time discussing the product offerings with him at the TechExpo and that sealed my decision to attend this session. The main actor of his presentation is the BCS – Business Connectivity Services. He explained that while this feature has existed in on-site SharePoint it is a valuable new addition to Office 365 SharePoint Online.  If you aren’t familiar with the BCS, it allows you to leverage non-SharePoint enterprise data source from SharePoint.  The greatest benefactor is the end users who can leverage the data using a variety of Office products and more.  The one thing I haven’t shaken my skepticism of is the use of SharePoint Designer which Donovan used to create a WCF service.  It is mostly my tendency to try to create solutions that can be managed through the whole application life cycle.  It the past migrating through test environments has been near impossible with anything other than content created by SharePiont Designer. There is a lot of end user power here.  The biggest consideration I think you need to examine when reaching from you enterprise LOB data stores out to an online service and back is that you are going to take a performance hit.  This means that you have to be very aware of how you configure these integrated self serve solutions.  As a rule make sure you are using the right tool for the right situation. I appreciated that he showed both no code and code solutions for the consumer of the LOB data.  I came out of this session much better informed about the possibilities around this product. del.icio.us Tags: Office 365,SharePoint Online,TechEd,TechEd 2012

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  • Does the use of mongodb it easier to extend/change database driven applications?

    - by developer10214
    When an application is created which need to store data, an SQL database is used very often. So did I in a lot of asp.net applications. The resulting applications have often an ORM like the entity framework and maybe a business layer. So when such an application needs to be extended(let's say you have to add a comment property to an object), you have to change/extend the database, then the ORM and the business layer and so on. To deploy the changes you have to update the target database and the application. I know that things like code first and fluent can make this approach easier. I tried mongodb, I only used the standard driver and I had to extend some objects and all I had to do was changing the code. So it feels that such approaches are much easier to realize when using mongodb. I don't have much experience with larger applications an mongodb. I know that a SQL database or mongodb doesn't fit for all needs and both have their pros and cons. I want to know if my feeling is right, if yes I would choose rather choose mongodb than SQL database.

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  • How I Work: A Cloud Developer's Workstation

    - by BuckWoody
    I've written here a little about how I work during the day, including things like using a stand-up desk (still doing that, by the way). Inspired by a Twitter conversation yesterday, I thought I might explain how I set up my computing environment. First, a couple of important points. I work in Cloud Computing, specifically (but not limited to) Windows Azure. Windows Azure has features to run a Virtual Machine (IaaS), run code without having to control a Virtual Machine (PaaS) and use databases, video streaming, Hadoop and more (a kind of SaaS for tech pros). As such, my designs run the gamut of on-premises, VM's in the Cloud, and software that I write for a platform. I focus on data primarily, meaning that I design a lot of systems that use an RDBMS (like SQL Server or Windows Azure Databases) or a NoSQL approach (MongoDB on Azure or large-scale Key-Value Pairs in Table storage) and even Hadoop and R, and also Cloud Numerics in F#. All that being said, those things inform my choices below. Hardware I have a Lenovo X220 tablet/laptop which I really like a great deal - it's a light, tough, extremely fast system. When I travel, that's the system I take. It has 8GB of RAM, and an SSD drive. I sometimes use that to develop or work at a client's site, on the road, or in the living room when I'm not in my home office. My main system is a GateWay DX430017 - I've maxed it out on RAM, and I have two 1TB drives in it. It's not only my workstation for work; I leave it on all the time and it streams our videos, music and books. I have about 3400 e-books, and I've just started using Calibre to stream the library. I run Windows 8 on it so I can set up Hyper-V images, since Windows Azure allows me to move regular Hyper-V disks back and forth to the Cloud. That's where all my "servers" are, when I have to use an IaaS approach. The reason I use a desktop-style system rather than a laptop only approach is that a good part of my job is setting up architectures to solve really big, complex problems. That means I have to simulate entire networks on-premises, along with the Hybrid Cloud approach I use a lot. I need a lot of disk space and memory for that, and I use two huge monitors on my stand-up desk. I could probably use 10 monitors if I had the room for them. Also, since it's our home system as well, I leave it on all the time and it doesn't travel.   Software For the software for my systems, it's important to keep in mind that I not only write code, but I design databases, teach, present, and create Linux and other environments. Windows 8 - While the jury is out for me on the new interface, the context-sensitive search, integrated everything, and speed is just hands-down the right choice. I've evaluated a server OS, Linux, even an Apple, but I just am not as efficient on those as I am with Windows 8. Visual Studio Ultimate - I develop primarily in .NET (C# and F# mostly) and I use the Team Foundation Server in the cloud, and I'm asked to do everything from UI to Services, so I need everything. Windows Azure SDK, Windows Azure Training Kit - I need the first to set up my Azure PaaS coding, and the second has all the info I need for PaaS, IaaS and SaaS. This is primarily how I get paid. :) SQL Server Developer Edition - While I might install Oracle, MySQL and Postgres on my VM's, the "outside" environment is SQL Server for an RDBMS. I install the Developer Edition because it has the same features as Enterprise Edition, and comes with all the client tools and documentation. Microsoft Office -  Even if I didn't work here, this is what I would use. I've just grown too accustomed to doing business this way to change, so my advice is always "use what works", and this does. The parts I use are: OneNote (and a Math Add-in) - I do almost everything - and I mean everything in OneNote. I can code, do high-end math, present, design, collaborate and more. All my notebooks are on my Skydrive. I can use them from any system, anywhere. If you take the time to learn this program, you'll be hooked. Excel with PowerPivot - Don't make that face. Excel is the world's database, and every Data Scientist I know - even the ones where I teach at the University of Washington - know it, use it, and love it.  Outlook - Primary communications, CRM and contact tool. I have all of my social media hooked up to it, so when I get an e-mail from you, I see everything, see all the history we've had on e-mail, find you on a map and more. Lync - I was fine with LiveMeeting, although it has it's moments. For me, the Lync client is tres-awesome. I use this throughout my day, present on it, stay in contact with colleagues and the folks on the dev team (who wish I didn't have it) and more.  PowerPoint - Once again, don't make that face. Whenever I see someone complaining about PowerPoint, I have 100% of the time found they don't know how to use it. If you suck at presenting or creating content, don't blame PowerPoint. Works great on my machine. :) Zoomit - Magnifier - On Windows 7 (and 8 as well) there's a built-in magnifier, but I install Zoomit out of habit. It enlarges the screen. If you don't use one of these tools (or their equivalent on some other OS) then you're presenting/teaching wrong, and you should stop presenting/teaching until you get them and learn how to show people what you can see on your tiny, tiny monitor. :) Cygwin - Unix for Windows. OK, that's not true, but it's mostly that. I grew up on mainframes and Unix (IBM and HP, thank you) and I can't imagine life without  sed, awk, grep, vim, and bash. I also tend to take a lot of the "Science" and "Development" and "Database" packages in it as well. PuTTY - Speaking of Unix, when I need to connect to my Linux VM's in Windows Azure, I want to do it securely. This is the tool for that. Notepad++ - Somewhere between torturing myself in vim and luxuriating in OneNote is Notepad++. Everyone has a favorite text editor; this one is mine. Too many features to name, and it's free. Browsers - I install Chrome, Firefox and of course IE. I know it's in vogue to rant on IE, but I tend to think for myself a great deal, and I've had few (none) problems with it. The others I have for the haterz that make sites that won't run in IE. Visio - I've used a lot of design packages, but none have the extreme meta-data edit capabilities of Visio. I don't use this all the time - it can be rather heavy, but what it does it does really well. I also present this way when I'm not using PowerPoint. Yup, I just bring up Visio and diagram away as I'm chatting with clients. Depending on what we're covering, this can be the right tool for that. Tweetdeck - The AIR one, not that new disaster they came out with. I live on social media, since you, dear readers, are my cube-mates. When I get tired of you all, I close Tweetdeck. When I need help or someone needs help from me, or if I want to see a picture of a cat while I'm coding, I bring it up. It's up most all day and night. Windows Media Player - I listen to Trance or Classical when I code, and I find music managers overbearing and extra. I just use what comes in the box, and it works great for me. R - F# and Cloud Numerics now allows me to load in R libraries (yay!) and I use this for statistical work on big data loads. Microsoft Math - One of the most amazing, free, rich, amazing, awesome, amazing calculators out there. I get the 64-bit version for quick math conversions, plots and formula-checks. Python - I know, right? Who knew that the scientific community loved Python so much. But they do. I use 2.7; not as much runs with 3+. I also use IronPython in Visual Studio, or I edit in Notepad++ Camstudio recorder - Windows PSR - In much of my training, and all of my teaching at the UW, I need to show a process on a screen. Camstudio records screen and voice, and it's free. If I need to make static training, I use the Windows PSR tool that's built right in. It's ostensibly for problem duplication, but I use it to record for training.   OK - your turn. Post a link to your blog entry below, and tell me how you set your system up.  

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  • how many times can i buy swtor credits with Extra 100% Bonus in Father’s Day at swtor2credits?

    - by user46860
    When you buy swtor credits, the most important factor must be the price of swtor credits! how can you get the cheap swtor credits? Big surprise for you: For such a special festival - Father’s Day, swtor2credits made a super promotion for all of the swtor players, in the only three days promotion time, you can buy 1600 credits with only $5.04, buy 2000 credits with only $6.30, and 3000k Credits just only need $9.44. The detail time is June 16 to June 18, 2014, 02:00-03:00 a.m. GMT! swtor2credits have been selling at a big loss with so much cheap swtor credits, this is mean 50% off for your order! that is really a crazy super promotion! So may you can not use the 8% disount code and getting double swtor credits at the same time! Everyone has only one chance to get double swtor credits at swtor2credits during our promotion.As long as your order has used extra discount code or voucher, you lose the chance to get exclusive 100% bonus. don't miss the time to buy such cheap swtor credits, like swtor2credits facebook give you more surprise, From May 29, 2014 to June 12.2014.GMT, you can gain Free Cash Coupon, Up to $16 Giveaways for Swtor Credits if you like swtor2credits facebook! http://www.swtor2credits.com/

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  • Tools of the Trade

    - by Ajarn Mark Caldwell
    I got pretty excited a couple of days ago when my new laptop arrived. “The new phone books are here!  The new phone books are here!  I’m a somebody!” - Steve Martin in The Jerk It is a Dell Precision M4500 with an Intel i7 Core 2.8 GHZ running 64-bit Windows 7 with a 15.6” widescreen, 8 GB RAM, 256 GB SSD.  For some of you high fliers, this may be nothing to write home about, but compared to the 32–bit Windows XP laptop with 2 GB of RAM and a regular hard disk that I’m coming from, it’s a really nice step forward.  I won’t even bore you with the details of the desktop PC I was first given when I started here 5 1/2 years ago.  Let’s just say that things have improved.  One really nice thing is that while we are definitely running a lean and mean department in terms of staffing, my boss believes in supporting that lean staff with good tools in order to stay lean instead of having to spend even more money on additional employees.  Of course, that only goes so far, and at some point you have to add more people in order to get more work done, which is why we are bringing on-board a new employee and a new contract developer next week.  But that’s a different story for a different time. But the main topic for this post is to highlight the variety of tools that I use in my job and that you might find useful, too.  This is easy to do right now because the process of building up my new laptop from scratch has forced me to assemble a list of software that had to be installed and configured.  Keep in mind as you look through this list that I play many roles in our company.  My official title is Software Engineering Manager, but in addition to managing the team, I am also an active ASP.NET and SQL developer, the Database Administrator, and 50% of the SAN Administrator team.  So, without further ado, here are the tools and some comments about why I use them: Tool Purpose Virtual Clone Drive Easily mount an ISO image as a DVD Drive.  This is particularly handy when you are downloading disk images from Microsoft for your tools. SQL Server 2008 R2 Developer Edition We are migrating all of our active systems to SQL 2008 R2.  Developer Edition has all the features of Enterprise Edition, but intended for development use. SQL Server 2005 Developer Edition (BIDS ONLY) The migration to SSRS 2008 R2 is just getting started, and in the meantime, maintenance work still has to be done on the reports on our SQL 2005 server.  For some reason, you can’t use BIDS from 2008 to write reports for a 2005 server.  There is some different format and when you open 2005 reports in 2008 BIDS, it forces you to upgrade, and they can no longer be uploaded to a 2005 server.  Hopefully Microsoft will fix this soon in some manner similar to Visual Studio now allows you to pick which version of the .NET Framework you are coding against. Visual Studio 2010 Premium All of our application development is in ASP.NET, and we might as well use the tool designed for it. I’ve used a version of Visual Studio going all the way back to VB 6.0 and Visual Interdev. Vault Professional Client Several years ago we replaced Visual Source Safe with SourceGear Vault (then Fortress, and now Vault Pro), and I love it.  It is very reliable with low overhead - perfect for a small to medium size development team.  And being a small ISV, their support is exceptional. Red-Gate Developer Bundle with the SQL Source Control update for Vault I first used, and fell in love with, SQL Prompt shortly before Red-Gate bought it, and then Red-Gate’s first release made me love it even more.  SQL Refactor (which has since been rolled into the latest version of SQL Prompt) has saved me many hours and migraine’s trying to understand somebody else’s code when their indenting was nonexistant, or worse, irrational.  SQL Compare has been awesome for troubleshooting potential schema issues between different instances of system databases.  SQL Data Compare helped us identify the cause behind a bug which appeared in PROD but could not be reproduced in a nearly (but not quite exactly) identical copy in UAT.  And the newest tool we are embracing: SQL Source Control.  I blogged about it here (and here, and here) last December.  This is really going to help us keep each developer’s copy of the database in sync with one another. Fiddler Helps you watch the whole traffic stream on web visits.  Haven’t used it a lot, but it did help me track down some odd 404 errors we were finding in our own application logs.  Has some other JavaScript troubleshooting capabilities, but some of its usefulness has been supplanted by the Developer Tools option in IE8. Funduc Search & Replace Find any string anywhere in a mound of source code really, really fast.  Does RegEx searches, if you understand that foreign language.  Has really helped with some refactoring work to pinpoint, for example, everywhere a particular stored procedure is referenced, whether in .NET code or other SQL procedures (which we have in script files).  Provides in-context preview of the search results.  Fantastic tool, and a bargain price. SciTE SciTE is a Scintilla based Text Editor and it is a fantastic, light-weight tool for quickly reviewing (or writing) program code, SQL scripts, and extract files.  It has language-specific syntax highlighting.  I used it to write several batch and CMD programs a year ago, and to examine data extract files for exchanging information with other systems.  Extremely handy are the options to View End of Line and View Whitespace.  Ever receive a file that is supposed to use CRLF as an end-of-line marker, but really only has CRs?  SciTE will quickly make that visible. Infragistics Controls We do a lot of ASP.NET development, and frequently use the WebGrid, WebTab, and date picker controls.  We will likely be implementing the Hierarchical Data Grid soon.  Infragistics has control suites for WebForms, WinForms, Silverlight, and coming soon MVC/JQuery. WinZip - WITH Command-Line add-in The classic compression program with a great command-line interface that allows me to build those CMD (and soon PowerShell) programs for automated compression jobs.  Our versioned Build packages are zip files. XML Notepad Haven’t used this a lot myself, but one of my team really likes it for examining large XML files. LINQPad Again, haven’t used this one a lot, but it was recommended to me for learning and practicing my LINQ skills which will come in handy as we implement Entity Framework. SQL Sentry Plan Explorer SQL Server Show Plan on steroids.  Great for helping you focus on the parts of a large query that are of most importance.  Also great for just compressing the graphical plan into more readable layout. Araxis Merge A great DIFF and Merge tool.  SourceGear provides a great tool called DiffMerge that we use all the time, but occasionally, I like the cross-edit capabilities of Araxis Merge.  For a while, we also produced DIFF reports in HTML that showed all the changes that occurred between two releases.  This was most important when we were putting out very small, but very important hot fixes on a very politically hot system.  The reports produced by Araxis Merge gave the Director of IS assurance that we were not accidentally introducing ripples throughout the system with our releases. Idera SQL Admin Toolset A great collection of tools including a password checker to help analyze your SQL Server for weak user passwords, a Backup Status tool to quickly scan a large list of servers and databases to identify any that are overdue for backups.  Particularly helpful for highlighting new databases that have been deployed without getting included in your backup processing.  I also like Space Analyzer to keep an eye on disk space consumed by database files. Idera SQL Job Manager This free tool provides a nice calendar view of SQL Server Job Schedules, but to a degree, you also get what you pay for.  We will be purchasing SQL Sentry Event Manager later this year as an even better job schedule reviewer/manager.  But in the meantime, this at least gives me a good view on potential resource conflicts across multiple instances of SQL Server. DBFViewer 2000 I inherited a couple of FoxPro databases that I have to keep an eye on occasionally and have not yet been able to migrate them to SQL Server. Balsamiq Mockups We are still in evaluation-mode on this tool, but I really like it as a quick UI mockup tool that does not require Visual Studio, so someone other than a programmer can do UI design.  The interface looks hand-drawn which definitely has some psychological benefits when communicating to users, too. FeedDemon I have to stay on top of my WAY TOO MANY blog subscriptions somehow.  I may read blogs on a couple of different computers, and FeedDemon’s integration with Google Reader allows me to keep them all in sync.  I don’t particularly like the Google Reader interface, or the fact that it always wanted to mark articles as read just because I scrolled past them.  FeedDemon solves this problem for me, and provides a multi-tabbed interface which is good because fairly frequently one blog will link to something else I want to read, and I can end up with a half-dozen open tabs all from one article. Synergy+ In my office, I run four monitors across two computers all with one mouse and keyboard.  Synergy is the magic software that makes this work. TweetDeck I’m not the most active Tweeter in the world, but when I want to check-in with the Twitterverse, this really helps.  I have found the #sqlhelp and #PoshHelp hash tags particularly useful, and I also have columns setup to make it easy to monitor #sqlpass, #PASSProfDev, and short term events like #sqlsat68.   Whew!  That’s a lot.  No wonder it took me a couple of days to get everything setup the way I wanted it.  Oh, that and actually getting some work accomplished at the same time.  Anyway, I know that is a huge dump of info, and most people never make it here to the end, so for those who did, let me say, CONGRATULATIONS, you made it! I hope you’ll find a new tool or two to make your work life a little easier.

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  • Third-party open-source projects in .NET and Ruby and NIH syndrome

    - by Anton Gogolev
    The title might seem to be inflammatory, but it's here to catch your eye after all. I'm a professional .NET developer, but I try to follow other platforms as well. With Ruby being all hyped up (mostly due to Rails, I guess) I cannot help but compare the situation in open-source projects in Ruby and .NET. What I personally find interesting is that .NET developers are for the most part severely suffering from the NIH syndrome and are very hesitant to use someone else's code in pretty much any shape or form. Comparing it with Ruby, I see a striking difference. Folks out there have gems literally for every little piece of functionality imaginable. New projects are popping out left and right and generally are heartily welcomed. On the .NET side we have CodePlex which I personally find to be a place where abandoned projects grow old and eventually get abandoned. Now, there certainly are several well-known and maintained projects, but the number of those pales in comparison with that of Ruby. Granted, NIH on the .NET devs part comes mostly from the fact that there are very few quality .NET projects out there, let alone projects that solve their specific needs, but even if there is such a project, it's often frowned upon and is reinvented in-house. So my question is multi-fold: Do you find my observations anywhere near being correct? If so, what are your thoughts on quality and quantitiy of OSS projects in .NET? Again, if you do agree with my thoughts on "NIH in .NET", what do you think is causing it? And finally, is it Ruby's feature set & community standpoint (dynamic language, strong focus on testing) that allows for such easy integration of third-party code?

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  • Flex 4 + Apache Ant, Cannot Load FlashPunk Libraries

    - by SquareCrow
    I have been searching google, Apache Docs*, and FlashPunk forums looking for an answer to this: I cannot get Ant/Flex to find and compile the FlashPunk libraries. Here is my build.xml. [code] <!-- Fetch the JAR full of Flex tasks if it is not already in the source directory --> <copy file="${FLEX_HOME}/ant/lib/flexTasks.jar" todir="${SOURCE_PATH}"/> <!-- Add flextasks to the project --> <taskdef resource="flexTasks.tasks" classpath="${SOURCE_PATH}/flexTasks.jar"></taskdef> <!-- Release build Flash Player 10.1 --> <target name="build"> <!-- Build the FlashPunk library --> <echo message="building swc..." /> <compc output="FlashPunk.swc" keep-generated-actionscript="false" incremental="false" optimize="false" debug="true" use-network="false"> <include-sources dir="${FLASHPUNK_PATH}/net" includes="**/* flashpunk/utils/* flashpunk/masks/*" excludes="**/*.TTF **/*.png"/> <load-config filename="${FLEX_HOME}/frameworks/flex-config.xml"/> </compc> <echo message="building swf..." /> <mxmlc file="${SOURCE_PATH}/epOne.as" output="${OUTPUT_PATH}/epOne.swf" debug="false" incremental="false" strict="true" accessible="false" link-report="link_report.xml" static-link-runtime-shared-libraries="true"> <optimize>true</optimize> </mxmlc> </target> [/code] Results in many errors of the type "Definition net.flashpunk.masks:Grid could not be found" even though when I open the directories I can see the *.AS files right there. Sorry if this is very basic. I am piecing together knowledge of Ant from docs and tutorials. *I decided to use Ant because neither FlashDevelop for Windows nor Eclipse for Linux seemto work for me.

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  • XNA Guide text input - maximum length

    - by simonalexander2005
    so I am using Guide.BeginShowKeyboardInput to get the user to enter their username. I would like this to be limited to 20 characters, and it seems to break expected behaviour to let them input whatever they like and trim it later - so how would I go about limiting what they can input in the text box itself? I have the following code: public string GetKeyboardInput(string title, string description, string defaultText, int maxLength) { if (input.CheckCancel()) { useKeyboardResult = false; KeyboardResult = null; } if (KeyboardResult == null && !Guide.IsVisible) { KeyboardResult = Guide.BeginShowKeyboardInput(PlayerIndex.One, title, description, defaultText, null, null); useKeyboardResult = true; } else if (KeyboardResult != null && KeyboardResult.IsCompleted) { string result = Guide.EndShowKeyboardInput(KeyboardResult); KeyboardResult = null; if (result == null) { useKeyboardResult = false; return null; } if (useKeyboardResult) { KeyboardResult = null; return result; } } else //the user is still entering inputs { } return null; } I assume the code I need would go in that final, empty else{} block, but I can't see any way to do this. Does anyone know how?

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  • Assembly load and execute issue

    - by Jean Carlos Suárez Marranzini
    I'm trying to develop Assembly code allowing me to load and execute(by input of the user) 2 other Assembly .EXE programs. I'm having two problems: -I don't seem to be able to assign the pathname to a valid register(Or maybe incorrect syntax) -I need to be able to execute the other program after the first one (could be either) started its execution. This is what I have so far: mov ax,cs ; moving code segment to data segment mov ds,ax mov ah,1h ; here I read from keyboard int 21h mov dl,al cmp al,'1' ; if 1 jump to LOADRUN1 JE LOADRUN1 popf cmp al,'2' ; if 1 jump to LOADRUN2 JE LOADRUN2 popf LOADRUN1: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME1] ; Not sure if it works INT 21H LOADRUN2: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME2] ; Not sure if it works INT 21H ; Here I define the bytes containing the pathnames PROGNAME1 db 'C:\Users\Usuario\NASM\Adding.exe',0 PROGNAME2 db 'C:\Users\Usuario\NASM\Substracting.exe',0 I just don't know how start another program by input in the 'parent' program, after one is already executing. Thanks in advance for your help! Any additional information I'll be more than happy to provide. -I'm using NASM 16 bits, Windows 7 32 bits.

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  • Mobile Connections in Las Vegas April 17-21

    - by Wallym
    I'll be speaking at Mobile Connections in Las Vegas.  The event is April 17-21.  The event is a cross platform mobile event.  There will be sessions on iOS, Android, WP7, Blackberry, and cross platform tools.  The sessions I am speaking on are:Introduction to Android via MonoDroid:This session will introduce writing native applications geared for the Android Platform based on .NET/C#/Mono. We’ll examine the overall architecture of MonoDroid, discuss how it integrates with Visual Studio, debug with MonoDroid, and look at a couple of example apps written with MonoDroid. This session is targeted to the .NET developer who wants to move to the Android mobile platform. While the session will be introductory for the Android platform, it will be intermediate/expert for those on the .NET platform.Web Development with HTML5 to target Android, iOS, iPadThis session will examine the features of the mobile browser, and how developers can leverage it to build applications that target mobile devices. This session is for developers looking to target Android, iPhone, WebKit based devices, and other devices through the mobile web with the same application code, development managers looking to Android, iPhone, WebKit based devices, and other devices through the mobile web with the same application code, and developers and development managers looking to build mobile web apps for devices that look like native apps. Attendees will be able to immediately begin building web applications that target the Android and iPhone platforms. The benefits of this approach are: Easy cross platform development No requirement to learn Objective-C/Xcode or Java/Eclipse Applications are immediately upgradeable. There is no requirement to go through the Marketplace or Appstore of either platform. Web developers are easier to find than Objective-C, Blackberry, WebOS, or Java programmerYou can register for the event and get $100 off via this link.

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  • Order of operations to render VBO to FBO texture and then rendering FBO texture full quad

    - by cyberdemon
    I've just started using OpenGL with C# via the OpenTK library. I've managed to successfully render my game world using VBOs. I now want to create a pixellated affect by rendering the frame to an offscreen FBO with a size half of my GameWindow size and then render that FBO to a full screen quad. I've been looking at the OpenTK example here: http://www.opentk.com/doc/graphics/frame-buffer-objects ...but the result is a black form. I'm not sure which parts of the example code belongs in the OnLoad event and OnRenderFrame. Can someone please tell me if the below code shows the correct order of operations? OnLoad { // VBO. // DataArrayBuffer GenBuffers/BindBuffer/BufferData // ElementArrayBuffer GenBuffers/BindBuffer/BufferData // ColourArrayBuffer GenBuffers/BindBuffer/BufferData // FBO. // ColourTexture GenTextures/BindTexture/TexParameterx4/TexImage2D // Create FBO. // Textures Ext.GenFramebuffers/Ext.BindFramebuffer/Ext.FramebufferTexture2D/Ext.FramebufferRenderbuffer } OnRenderFrame { // Use FBO buffer. Ext.BindFramebuffer(FBO) GL.Clear // Set viewport to FBO dimensions. GL.DrawBuffer((DrawBufferMode)FramebufferAttachment.ColorAttachment0Ext) // Bind VBO arrays. GL.BindBuffer(ColourArrayBuffer) GL.ColorPointer GL.EnableClientState(ColorArray) GL.BindBuffer(DataArrayBuffer) // If world changed GL.BufferData(DataArrayBuffer) GL.VertexPointer GL.EnableClientState(VertexArray) GL.BindBuffer(ElementArrayBuffer) // Render VBO. GL.DrawElements // Bind visible buffer. GL.Ext.BindFramebuffer(0) GL.DrawBuffer(Back) GL.Clear // Set camera to view texture. GL.BindTexture(ColourTexture) // Render FBO texture GL.Begin(Quads) // Draw texture on quad // TexCoord2/Vertex2 GL.End SwapBuffers }

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  • BUILD 2013 Session&ndash;Testing Your C# Base Windows Store Apps

    - by Tim Murphy
    Originally posted on: http://geekswithblogs.net/tmurphy/archive/2013/06/27/build-2013-sessionndashtesting-your-c-base-windows-store-apps.aspx Testing an application is not what most people consider fun and the number of situation that need to be tested seems to grow exponentially when building mobile apps.  That is why I found the topic of this session interesting.  When I found out that the speaker, Francis Cheung, was from the Patterns and Practices group I knew I was in the right place.  I have admired that team since I first met Ron Jacobs around 2001.  So what did Francis have to offer? He started off in a rather confusing who’s on first fashion.  It seems that one of his tester was originally supposed to give the talk, but then it was decided that it would be better to have someone who does development present a testing topic.  This didn’t hinder the content of the talk in the least.  He broke the process down in a logical manner that would be straight forward to understand if not implement. Francis hit the main areas we usually think of such as tombstoning, network connectivity and asynchronous code, but he approached them with tools they we may not have thought of until now.  He relied heavily on Fiddler to intercept and change the behavior of network requests. Then there are the areas you might not normal think to check.  This includes localization, accessibility and updating client code to a new version.  These are important aspects of your app that can severely impact how customers feel about your app.  Take the time to view this session and get a new appreciation for testing and where it fits in your development lifecycle. del.icio.us Tags: BUILD 2013,Testing,C#,Windows Store Apps,Fiddler

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