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  • good way to implement NotSpecification: isSpecialCaseOf?

    - by koen
    I'm implementing the specification pattern. The NotSpecification seems simple at first: NotSpecification.IsSpecialCaseOf(otherSpecification) return !this.specification.isSpecialCaseOf(otherSpecification) But it doesn't work for all Specifications: Not(LesserThan(5)).IsSpecialCaseOf(GreaterThan(4)) This should be true. So far I think that the only way to accomplish the isSpecialCaseOf the NotSpecification is to implement the remainderUnsatisfiedBy (partial subsumption in the paper on the specification pattern). But maybe I am missing something more simple or a logical insight that makes this unnecessary. Question: Is there another way of implementing this by not using remainderUnsatisfiedBy?

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  • Business Layer Pattern on Rails? MVCL

    - by Fabiano PS
    That is a broad question, and I appreciate no short/dumb asnwers like: "Oh that is the model job, this quest is retarded (period)" PROBLEM Where I work at people created a system over 2 years for managing the manufacture process over demand in the most simplified still broad as possible, involving selling, buying, assemble, The system is coded over Ruby On Rails. The result has been changed lots of times and the result is a mess on callbacks (some are called several times), 200+ models, and fat controllers: Total bad. The QUESTION is, if there is a gem, or pattern designed to handle Rails large app logic? The logic whould be able to fully talk to models (whose only concern would be data format handling and validation) What I EXPECT is to reduce complexity from various controllers, and hard to track callbacks into files with the responsibility to handle a business operation logic. In some cases there is the need to wait for a response, in others, only validation of the input is enough and a bg process would take place. ie: -- Sell some products (need to wait the operation to finish) 1. Set a View able to get the products input 2. Controller gets the product list inputed by employee and call the logic Logic::ExecuteWithResponse('sell', 'products', :prods => @product_list_with_qtt, :when => @date, :employee => current_user() ) This Logic would handle buying order, assemble order, machine schedule, warehouse reservation, and others

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  • Sub-Schemas in SQL Server 2005/2008

    - by Maushu
    This is a simple question yet I was unable to find any information at all about this. Is it possible to have sub-schemas in SQL Server 2005/2008? Example: Having a HR (Human Resources) schema with a sub-schema called Training (with tables related to this). It would end up like HR.Training.* where * would be the tables.

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  • where should we send notification for updating many views?

    - by Thanh-Cong Vo
    Hi all, I want to ask about software design. I have a task, the view controller handles UI event for calling a model manger to perform that task. After finishing, the model manager will callback to update the view. There have also other views who care about that task, and also want to update its own view when that task is finished. So I register a Notification for that task in each views. The problem is defining where should I send Notification, in Model manager or in the View who handles event and receives the callback from Model manager? What is better design? Shoud the model care about send this "common" task, or shoud the view? Thanks

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  • Examples of IOC/DI over Singleton

    - by Amitd
    Hi, Just started learning/reading about DI and IOC frameworks. Also I read many articles on SO and internet that say that one should prefer DI/IOC over singleton. Can anyone give/link examples of exactly how DI/IOC eliminates/solves the various issues regarding the Singleton pattern? (hopefully code and explanation for better understanding) Also given a system has already implemented Singleton pattern, how to refactor/implement DI/IOC for the same? (any examples for the same?) (Language/Framework no bars..C# would be helpful) Thanks

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  • Taking the data mapper approach in Zend Framework

    - by Seeker
    Let's assume the following tables setup for a Zend Framework app. user (id) groups (id) groups_users (id, user_id, group_id, join_date) I took the Data Mapper approach to models which basically gives me: Model_User, Model_UsersMapper, Model_DbTable_Users Model_Group, Model_GroupsMapper, Model_DbTable_Groups Model_GroupUser, Model_GroupsUsersMapper, Model_DbTable_GroupsUsers (for holding the relationships which can be seen as aentities; notice the "join_date" property) I'm defining the _referenceMap in Model_DbTable_GroupsUsers: protected $_referenceMap = array ( 'User' => array ( 'columns' => array('user_id'), 'refTableClass' => 'Model_DbTable_Users', 'refColumns' => array('id') ), 'App' => array ( 'columns' => array('group_id'), 'refTableClass' => 'Model_DbTable_Groups', 'refColumns' => array('id') ) ); I'm having these design problems in mind: 1) The Model_Group only mirrors the fields in the groups table. How can I return a collection of groups a user is a member of and also the date the user joined that group for every group? If I just added the property to the domain object, then I'd have to let the group mapper know about it, wouldn't I? 2) Let's say I need to fetch the groups a user belongs to. Where should I put this logic? Model_UsersMapper or Model_GroupsUsersMapper? I also want to make use of the referencing map (dependent tables) mechanism and probably use findManyToManyRowset or findDependentRowset, something like: $result = $this->getDbTable()->find($userId); $row = $result->current(); $groups = $row->findManyToManyRowset( 'Model_DbTable_Groups', 'Model_DbTable_GroupsUsers' ); This would produce two queries when I could have just written it in a single query. I will place this in the Model_GroupsUsersMapper class. An enhancement would be to add a getGroups method to the Model_User domain object which lazily loads the groups when needed by calling the appropriate method in the data mapper, which begs for the second question. Should I allow the domain object know about the data mapper?

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  • Which is the most memory leak safe approach.

    - by MattC
    I have a table of frequently updated information. This is presented using a container div with a div for each row, each row containing 10 divs. I am using setInterval to call a an asmx webservice that returns some json formatted information. On the success callback I call $("#myContainer").empty(); on the container div and recreate the rows and 10 nested divs for each row's columns. This page may be left to run for a whole day, so I am wary of updating the DOM like this as I have noticed that memory does rise for the browser over time (IE8). The other approach I am considering is to add an idea to the row div. When new results process each item of data, look for the corresponding row, if it exists overwrite the data in each div. If it doesn't exist (new data for example), append the row. What approaches have others used for this sort of long lived pseudo realtime information display. TIA

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  • Help me with a solution for what could be solutioned by virtual static fields... in FPC

    - by Gregory Smith
    Hi I'm doing an event manager in Freepascal Each event is an object type TEvent (=object), each kind of event must derive from this class. Events are differentiated by an integer identificator, assigned dynamically. The problem is that i want to retrieve the event id of an instance, and i can't do it well. All instances of a class(object) have a unique id = so it should be static field. All classes have a diferent id = so it should be virtual. Event ids are assignated in run time, and can change = so it can't be a simple method In sum, I can't put all this together. I'm looking for an elegant solution, i don't want to write a hardcoded table, actualizing it in every constructor... etc, i'd prefer something taking advantage of the polymorphism Can anyone help me with another technical or design solution? I remark I don't want to use class instead of object construct.(property doesn't work on objects? :(

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  • Example with Visitor Pattern

    - by devoured elysium
    public class Song { public string Genre { get; protected set; } public string Name { get; protected set; } public string Band { get; protected set; } public Song(string name, string band, string genre) { Name = name; Genre = genre; Band = band; } } public interface IMusicVisistor { void Visit(List<Song> items); } public class MusicLibrary { List<Song> _songs = new List<Song> { ...songs ... }; public void Accept(IMusicVisitor visitor) { visitor.Visit(_songs); } } and now here's one Visitor I made: public class RockMusicVisitor : IMusicVisitor { public List<Song> Songs { get; protected set; } public void Visit(List<Song> items) { Songs = items.Where(x => x.Genre == "Rock").ToList(); } } Why is this any better than just putting a public property Songs and then letting any kind of class do with it anything that it wants to? This example comes from this post.

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  • python: how to design a container with elements that must reference their container

    - by Luke404
    (the title is admittedly not that great. Please forgive my English, this is the best I could think of) I'm writing a python script that will manage email domains and their accounts, and I'm also a newby at OOP design. My two (related?) issues are: the Domain class must do special work to add and remove accounts, like adding/removing them to the underlying implementation how to manage operations on accounts that must go through their container To solve the former issue I'd add a factory method to the Domain class that'll build an Account instance in that domain, and a 'remove' (anti-factory?) method to handle deletions. For the latter this seems to me "anti-oop" since what would logically be an operation on an Account (eg, change password) must always reference the containing Domain. Seems to me that I must add to the Account a reference back to the Domain and use that to get data (like the domain name) or call methods on the Domain class. Code example (element uses data from the container) that manages an underlying Vpopmail system: class Account: def __init__(self, name, password, domain): self.name = name self.password = password self.domain = domain def set_password(self, password): os.system('vpasswd %s@%s %s' % (self.name, self.domain.name, password) self.password = password class Domain: def __init__(self, domain_name): self.name = domain_name self.accounts = {} def create_account(self, name, password): os.system('vadduser %s@%s %s' % (name, self.name, password)) account = Account(name, password, self) self.accounts[name] = account def delete_account(self, name): os.system('vdeluser %s@%s' % (name, self.name)) del self.accounts[name] another option would be for Account.set_password to call a Domain method that would do the actual work - sounds equally ugly to me. Also note the duplication of data (account name also as dict key), it sounds logical (account names are "primary key" inside a domain) but accounts need to know their own name.

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  • Program Structure Design Tools? (Top Down Design)

    - by Lee Olayvar
    I have been looking to expand my methodologies to better involve Unit testing, and i stumbled upon Behavioral Driven Design (Namely Cucumber, and a few others). I am quite intrigued by the concept as i have never been able to properly design top down, only because keeping track of the design gets lost without a decent way to record it. So on that note, in a mostly language agnostic way, are there any useful tools out there i am (probably) unaware of? Eg, i have often been tempted to try building flow charts for my programs, but i am not sure how much that will help, and it seems a bit confusing to me how i could make a complex enough flow chart to handle the logic of a full program, and all its features.. ie, it just seems like flow charts would be limiting in the design scheme.. or possibly grow to an unmaintainable scale. BDD methods are nice, but with a system that is so tied to structure, tying into the language and unit testing seems like a must (for it to be worth it) and it seems to be hard to find something to work well with both Python and Java (my two main languages). So anyway.. on that note, any comments are much appreciated. I have searched around on here and it seems like top down design is a well discussed topic, but i haven't seen too much reference to tools themselves, eg, flow chart programs, etc. I am on Linux, if it matters (in the case of programs).

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  • Factory Pattern - when do you say you need a specialised factory

    - by dbones
    Hi, I am having a little design crisis, I am making a Plane class, which is made of an engine 2 wings and N seats The engine takes in a engine size, and the wings have a span. would this still be feasible to have a PlaneFactory, when the factory may have to take in multiple parameters to setup the plane (wings, engine, no of seats) thanks in advance bones

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  • CQRS - The query side

    - by mattcodes
    A lot of the blogsphere articles related to CQRS (command query repsonsibility) seperation seem to imply that all screens/viewmodels are flat. e.g. Name, Age, Location Of Birth etc.. and thus the suggestion that implementation wise we stick them into fast read source etc.. single table per view mySQL etc.. and pull them out with something like primitive SqlDataReader, kick that nasty nhibernate ORM etc.. However, whilst I agree that domain models dont mapped well to most screens, many of the screens that I work with are more dimensional, and Im sure this is pretty common in LOB apps. So my question is how are people handling screen where by for example it displays a summary of customer details and then a list of their orders with a [more detail] link etc.... I thought about keeping with the straight forward SQL query to the Query Database breaking off the outer join so can build a suitable ViewModel to View but it seems like overkill? Alternatively (this is starting to feel yuck) in CustomerSummaryView table have a text/big (whatever the type is in your DB) column called Orders, and the columns for the Order summary screen grid are seperated by , and rows by |. Even with XML datatype it still feeel dirty. Any thoughts on an optimal practice?

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  • How you would you describe the Observer pattern in beginner language?

    - by Sheldon
    Currently, my level of understanding is below all the coding examples on the web about the Observer Pattern. I understand it simply as being almost a subscription that updates all other events when a change is made that the delegate registers. However, I'm very unstable in my true comprehension of the benefits and uses. I've done some googling, but most are above my level of understanding. I'm trying to implement this pattern with my current homework assignment, and to truly make sense on my project need a better understanding of the pattern itself and perhaps an example to see what its use. I don't want to force this pattern into something just to submit, I need to understand the purpose and develop my methods accordingly so that it actually serves a good purpose. My text doesn't really go into it, just mentions it in one sentence. MSDN was hard for me to understand, as I'm a beginner on this, and it seems more of an advanced topic. How would you describe this Observer pattern and its uses in C# to a beginner? For an example, please keep code very simple so I can understand the purpose more than complex code snippets. I'm trying to use it effectively with some simple textbox string manipulations and using delegates for my assignment, so a pointer would help!

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  • Resources for Programmatic Rendering of Topology Maps

    - by bn
    Servus, Do you know of any frameworks, APIS, languages, or other resources that are well suited for drawing topology maps that allow a user to interact with objects on the map? I am not constrained by language choice and the program can be web-based, or stand-alone. I thought I would check before rolling my own. My goal is not to draw cartographic maps, but more like this picture: http://www.fineconnection.com/files/images/GraphicalNM.PNG, or if you are familiar with Edward Tufte's books, the data-visualization mechanisms he describes such as a map of a metro or subway. Also, if you have had any experience rendering these types of user interfaces or usage of underlying datastructures, I would be grateful to hear any thoughts you have on the subject, advice, any "gotchas." Thank you very for your time, -bn

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  • What is a 'thunk'?

    - by fbrereto
    I've seen it used in programming (specifically in the C++ domain) and have no idea what it is. Presumably it is a design pattern, but I could be wrong. Can anyone give a good example of a thunk?

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  • How can I transfer a file via XMPP using Python?

    - by Enchantner
    I'm using xmpppy library for my jabber remote administration bot, but I can't find how to send/receive a file and save it inside the directory specified. The documentation is poor and there isn't any examples, but I really want to make it. Can anyone show some examples or some links about it? Or maybe I should use an alternative xmpp bindings?

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  • Problems in Linux Mint 13 MATE with NTFS partitions

    - by usr
    I'm using Linux Mint 13 MATE (32 bit). With Caja file manager (based on Nautilus 2.x) I can create, modify and remove folders and files on NTFS partitions whitout problems. But, for example, when I have a compressed file (.zip, .7z, ...) in a NTFS partition I can't extract it (with File-Roller, Peazip, ...). But I can extract the same file in a ext4 partition perfectly. What might the problem be? Are there (maybe) file permissions for each application?

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  • MVC pattern and State Machine

    - by topright
    I think of a game as a state machine. Game States separate I/O processing, game logic and rendering into different classes: while (game_loop) { game->state->io_events(this); game->state->logic(this); game->state->rendering(); } You can easily change a game state in this approach. MVC separation works in more complex way: while (game_loop) { game->cotroller->io_events(this); game->model->logic(this); game->view->rendering(); } So changing Game States becomes error prone task (switch 3 MVC objects, not 1). What are practical ways of combining these 2 concepts?

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  • Register all GUI components as Observers or pass current object to next object as a constructor argu

    - by Jack
    First, I'd like to say that I think this is a common issue and there may be a simple or common solution that I am unaware of. Many have probably encountered a similar problem. Thanks for reading. I am creating a GUI where each component needs to communicate (or at least be updated) by multiple other components. Currently, I'm using a Singleton class to accomplish this goal. Each GUI component gets the instance of the singleton and registers itself. When updates need to be made, the singleton can call public methods in the registered class. I think this is similar to an Observer pattern, but the singleton has more control. Currently, the program is set up something like this: class c1 { CommClass cc; c1() { cc = CommClass.getCommClass(); cc.registerC1( this ); C2 c2 = new c2(); } } class c2 { CommClass cc; c2() { cc = CommClass.getCommClass(); cc.registerC2( this ); C3 c3 = new c3(); } } class c3 { CommClass cc; c3() { cc = CommClass.getCommClass(); cc.registerC3( this ); C4 c4 = new c4(); } } etc. Unfortunately, the singleton class keeps growing larger as more communication is required between the components. I was wondering if it's a good idea to instead of using this singleton, pass the higher order GUI components as arguments in the constructors of each GUI component: class c1 { c1() { C2 c2 = new c2( this ); } } class c2 { C1 c1; c2( C1 c1 ) { this.c1 = c1 C3 c3 = new c3( c1, this ); } } class c3 { C1 c1; C2 c2; c3( C1 c1, C2 c2 ) { this.c1 = c1; this.c2 = c2; C4 c4 = new c4( c1, c2, this ); } } etc. The second version relies less on the CommClass, but it's still very messy as the private member variables increase in number and the constructors grow in length. Each class contains GUI components that need to communicate through CommClass, but I can't think of a good way to do it. If this seems strange or horribly inefficient, please describe some method of communication between classes that will continue to work as the project grows. Also, if this doesn't make any sense to anyone, I'll try to give actual code snippets in the future and think of a better way to ask the question. Thanks.

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  • C# - Name the Design Pattern

    - by nettguy
    Using Fluent Interface design here if i call something like dog.Train("Running").Train("Eating").Do("Running").Do("Eating"); what is the name of this pattern ? is it chain-of-responsibility or there any specific design pattern name associated with it?

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  • "select * from table" vs "select colA,colB,etc from table" interesting behaviour in SqlServer2005

    - by kristof
    Apology for a lengthy post but I needed to post some code to illustrate the problem. Inspired by the question What is the reason not to use select * ? posted a few minutes ago, I decided to point out some observations of the select * behaviour that I noticed some time ago. So let's the code speak for itself: IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[starTest]') AND type in (N'U')) DROP TABLE [dbo].[starTest] CREATE TABLE [dbo].[starTest]( [id] [int] IDENTITY(1,1) NOT NULL, [A] [varchar](50) NULL, [B] [varchar](50) NULL, [C] [varchar](50) NULL ) ON [PRIMARY] GO insert into dbo.starTest(a,b,c) select 'a1','b1','c1' union all select 'a2','b2','c2' union all select 'a3','b3','c3' go IF EXISTS (SELECT * FROM sys.views WHERE object_id = OBJECT_ID(N'[dbo].[vStartest]')) DROP VIEW [dbo].[vStartest] go create view dbo.vStartest as select * from dbo.starTest go go IF EXISTS (SELECT * FROM sys.views WHERE object_id = OBJECT_ID(N'[dbo].[vExplicittest]')) DROP VIEW [dbo].[vExplicittest] go create view dbo.[vExplicittest] as select a,b,c from dbo.starTest go select a,b,c from dbo.vStartest select a,b,c from dbo.vExplicitTest IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[starTest]') AND type in (N'U')) DROP TABLE [dbo].[starTest] CREATE TABLE [dbo].[starTest]( [id] [int] IDENTITY(1,1) NOT NULL, [A] [varchar](50) NULL, [B] [varchar](50) NULL, [D] [varchar](50) NULL, [C] [varchar](50) NULL ) ON [PRIMARY] GO insert into dbo.starTest(a,b,d,c) select 'a1','b1','d1','c1' union all select 'a2','b2','d2','c2' union all select 'a3','b3','d3','c3' select a,b,c from dbo.vExplicittest select a,b,c from dbo.vStartest If you execute the following query and look at the results of last 2 select statements, the results that you will see will be as follows: select a,b,c from dbo.vExplicittest a1 b1 c1 a2 b2 c2 a3 b3 c3 select a,b,c from dbo.vStartest a1 b1 d1 a2 b2 d2 a3 b3 d3 As you can see in the results of select a,b,c from dbo.vStartest the data of column c has been replaced with the data from colum d. I believe that is related to the way the views are compiled, my understanding is that the columns are mapped by column indexes (1,2,3,4) as apposed to names. I though I would post it as a warning for people using select * in their sql and experiencing unexpected behaviour. Note: If you rebuild the view that uses select * each time after you modify the table it will work as expected

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