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  • how to compare the two xml files and update the one xml file in java?

    - by prasad.gai
    I have created two xml files from those xml file i would like to compare one xml file with another xml file and update the xml file. I have created an xml file as follows: main.xml <?xml version="1.0" encoding="utf-8"?> <ScrollView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#00BFFF"> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <LinearLayout android:id="@+id/linearLayout1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center" android:visibility="visible"> </LinearLayout> <LinearLayout android:id="@+id/linearLayout2" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center" android:visibility="visible"> </LinearLayout> </LinearLayout> </ScrollView> properties.xml <?xml version='1.0' encoding='utf-8' standalone='yes' ?> <map> <int name="linearLayout1" value="8" /> <int name="linearLayout2" value="0" /> </map> from the above two xml files i would like to compare with LinearLayout android:id ="@id/LinearLayout1" from main.xml with int name ="linearLayout1" from properties.xml. from the above properties.xml file where name ="linearLayout1" and value ="8" then i would like to update the main.xml file where as LinearLayout android:id="@id/linearLayout1" propertie value as android:visibility="gone" From the above xml file how can i update main.xml file by comparing properties.xml? please any body help me.....

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  • Thumbnails fadein fadeout specific div fade issues

    - by Omikron
    I am using this code to hide and show a div based on which thumbnail you rollover; $(document).ready(function(){ $('div.infodiv').hide(); $(".website_thumbs a").hover( function(){ var name = $(this).attr("name"); $(".infodiv").stop(); $("."+name).fadeIn(); }, function(){ var name = $(this).attr("name"); $("."+name).fadeTo(7000,1).fadeOut(); }); }); The script gets the name attribute from the thumbnail and displays the div with the corresponding class. Each div shares the .infodiv class but also has a class unique to each thumbnail. The functionality is basically where I want it but when you scroll over the thumbnails fast some of the divs get stuck in a kind of half faded-in state and stop working unless i roll over them once - then they slow fade in and they are usable again. I am a bit new to jQuery and would appreciate any help.

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  • Properly changing Ajax MultiHandle Slider parameters on postbacks

    - by Matthew PK
    Hi all, In VS2010 I have VB.NET codebehind aspx pages and I'm using Ajax multihandleslider extensions to filter search results on numerical values. Fistly, the multihandle sliders don't display in the designer... I have to remove the slider targets tag: In order to make it display in the designer... this isn't so much a big issue but an annoyance. I am displaying items in a given category. So I get the max and min prices for all items in that category and assign the sliderextension max/min values appropriately. This works fine until... I change the item category and go get a new max/min value for the slider control. I set the max/min values, then I set the target textbox values each to the corresponding max/min values. The slider handles don't repaint (or init?) properly Like say for example my initial min/max is 1/100 if I do a full postback and change the max value to 1000 then the slider bar (correctly) stays the same size but the handle appears WAYYYY to the right off the page and I have to scroll to it. When I click it, it shoots back onto the slider bar. I'm pulling my hair out... why do the slider handles only appear properly when I first set the min/max values?

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  • Passing an NSDate

    - by Garry
    I'm new to the iPhone and objective-c and I am still trying to get my head around ownership of objects so bear with me. I have a DOBViewController that has a datepicker on it. I have created a custom init method: -(id)initWithInitialDate(NSDate *)initialDate; Another view controller has a date instance declared (NSDate *dob) that holds a value. I would like to pass this to the DOBViewController so that it can scroll the datepicker to the passed value. Here is the custom init method: - (id)initWithInitialDate:(NSDate *)initialDate { // Initialise ourselves self = [super init]; // Set the date of the date picker if (initialDate != nil) { datePicker.date = initialDate; } else { // Set it to today datePicker.date = [NSDate date]; } return self; } This is how I am sending the dob NSDate object: DOBViewController *dobViewController = [[DOBViewController alloc] initWithInitialDate:dob]; Where dob is a variable of type NSDate that is declared in the header file. This doesn't seem to work as initialDate is always NULL. What am I doing wrong?

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  • Attempting to use CSS top property on a SWF file, but it's not working

    - by ben
    Hey guys, I'm trying to position my Flex app so that it's further down the page, but I can't get it working. It's still appearing in the top left. Here is the HTML, any help would be greatly appreciated! <html lang="en"> <head> <title>Page</title> <style type="text/css"> body { margin: 0px; overflow: hidden; } #swf {top:50%;} </style> <script src="http://ajax.googleapis.com/ajax/libs/swfobject/2.2/swfobject.js"></script> <script type="text/javascript"> swfobject.embedSWF( "link_to_the_swf", "swf", "100%", "100%", "10.0.0", "playerProductInstall.swf", flashVars, params ); </script> </head> <body scroll="no"> <div id="swf"> <p>Alternative content</p> </div> </body> </html>

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  • flashvars object was not working in mozilla browser

    - by praveen
    Hi,I am retrieving an flashvars object from JSP file. Like userid = mx.core.Application.application.parameters.userJspid;like this it is retrieving in IE browser. But not in FF (Mozilla), why it’s not retrieving is there any code i need to add it for Mozilla specially. Please help me in this, Thanks in advance. i am loading in jsp like <body scroll="no" onload="openWin();"> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" id="main" width="100%" height="100%" codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab"> <param name="movie" value="main.swf"/> <param name="quality" value="high"/> <param name="bgcolor" value="#ffffff"/> <param name="allowScriptAccess" value="sameDomain"/> <param name="FlashVars" value="userNid=<%=session.getAttribute("userNid")%>"/> <embed src="main.swf" quality="high" bgcolor="#ffffff"width="100%" height="100%" name="main" align="middle" play="true" loop="false" quality="high" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"></embed> </object> </body>like this

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  • CSS Menus having cross browser problems

    - by George
    I am trying to solve a problem with a CSS menu where the menu does not display properly in IE 6 I see that the HTML has some conditional code to make it work with different browsers but I do not understand it well enough. Can someone suggest a fix so the selected tab in order displayed without the grey breaK? Thanks! #pad { height: 140px; } .dropline { position: relative; padding-bottom: 0px; list-style-type: none; margin: 0px 0px 0px 5px; padding-left: 0px; width: 860px; padding-right: 0px; background: url(../images/menus/ulback.gif) repeat-x; height: 40px; top: 0px; list-style-image: none; padding-top: 0px; left: 5px; } .dropline TABLE { margin: -3px -10px; width: 25px; border-collapse: collapse; height: 17px; } .dropline LI { margin-bottom: 0px; float: left; } .dropline LI A { padding-bottom: 0px; line-height: 40px; padding-left: 0px; padding-right: 19px; display: block; font-family: tahoma, sans-serif; float: left; height: 40px; color: #fff; font-size: 12px; text-decoration: none; padding-top: 0px; } .dropline A { text-align: right; padding-bottom: 0px; line-height: 40px; padding-left: 0px; padding-right: 19px; font-family: tahoma, sans-serif; float: right; height: 40px; color: #fff; font-size: 12px; text-decoration: none; padding-top: 0px; } .dropline A:hover { color: yellow; } .welcomeuser { text-align: right; padding-bottom: 0px; line-height: 40px; padding-left: 20px; padding-right: 0px; font-family: tahoma, sans-serif; float: right; height: 40px; color: #fff; clear: inherit; font-size: 12px; text-decoration: none; padding-top: 0px; } .dropline LI A B { padding-bottom: 0px; padding-left: 20px; padding-right: 0px; display: block; float: left; height: 40px; cursor: pointer; padding-top: 0px; } .dropline UL { z-index: 10; border-bottom: #fff 1px solid; position: absolute; padding-bottom: 0px; list-style-type: none; margin: 0px; padding-left: 0px; width: 860px; padding-right: 0px; background: #f8f8f8; height: 25px; border-top: #ff9933 3px solid; top: 40px; list-style-image: none; padding-top: 0px; left: -9999px; } .dropline UL LI { line-height: 25px; height: 25px; } .dropline UL.right LI { float: right; } .dropline UL LI A { padding-bottom: 0px; line-height: 25px; padding-left: 10px; padding-right: 10px; height: 25px; color: #000; font-size: 11px; font-weight: bold; border-right: #e60 1px solid; padding-top: 0px; } .dropline UL LI A:hover { line-height: 25px; background: none transparent scroll repeat 0% 0%; height: 25px; color: #c60; } .dropline UL.right LI A { border-left: #e60 1px solid; border-right: 0px; } .dropline UL LI A.last { border-bottom: 0px; border-left: 0px; border-top: 0px; border-right: 0px; } .dropline :hover UL { left: 0px; } .dropline LI.current UL { z-index: 1; left: 0px; } .dropline LI.current A { line-height: 36px; background: url(../images/menus/tab_a.gif) no-repeat right top; height: 44px; } .dropline LI.current A B { line-height: 36px; background: url(../images/menus/tab_b.gif) no-repeat left top; } .dropline LI.current UL LI A { padding-bottom: 0px; line-height: 25px; padding-left: 10px; padding-right: 10px; background: none transparent scroll repeat 0% 0%; height: 25px; color: #000; padding-top: 0px; } .dropline LI.current UL LI.current_sub A { color: #c60; } .dropline LI.current UL LI A:hover { color: #c60; } <div id="top_nav"> <asp:ContentPlaceHolder ID="phTopNav" runat="server"> <!-- MENU --> <ul id="dropline" class="dropline" runat="server" style="left: -6px; top: -2px; width:1000px;" clientidmode="Static"> <li runat="server" id="Home"> <a runat="server" id="lnkHome" href="../Default.aspx" title="Go to the Home page"><b>Home</b> <!--[if gte IE 7]><!--></a> <!--<![endif]--> <!--[if lte IE 6]> <table> <tr> <td> <![endif]--><!--[if lte IE 6]> </td> </tr> </table> </a><![endif]--> </li> <li runat="server" id="ApplyNow"> <a runat="server" id="lnkEditOrder" href="../OrderChinaVisa.aspx" title="Use our Price Calculator and simultaneously begin the China Visa application process!"><b>Apply Now!</b> <!--[if gte IE 7]><!--></a> <!--<![endif]--> <!--[if lte IE 6]> <table> <tr> <td> <![endif]--><!--[if lte IE 6]> </td> </tr> </table> </a><![endif]--> </li> <li runat="server" id="CheckStatus"> <a id="lnkCheckStatus" runat="server" href="../Check_Status.aspx" title="Check on the status of a placed order"><b>Check Status</b><!--[if gte IE 7]><!--></a><!--<![endif]--> <!--[if lte IE 6]> <table> <tr> <td> <![endif]--><!--[if lte IE 6]> </td> </tr> </table> </a><![endif]--></li> <li runat="server" id="Affiliate"> <a id="lnkAffiliate" runat="server" href="../Secure/VisaActivity.aspx" title=""><b>Affiliate</b><!--[if gte IE 7]><!--></a><!--<![endif]--> <!--[if lte IE 6]> <table> <tr> <td> <![endif]--><!--[if lte IE 6]> </td> </tr> </table> </a><![endif]--></li> </ul> </asp:ContentPlaceHolder> </div>

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  • jQuery and XHTML layout problems in ie7

    - by abysslogic
    Hi there, I am back again with more layout problems on my up and coming website. I am able to achieve the proper animation, positioning and results with my layout / splash on every modern browser (excluding ie7 or older). I have an image in the center of the page, that is text-align: center'd, and pushed to a vertical center by having a div (#SPLASH_HEAD) set to 50% on the top half of the page. The loading animation changes the height of #SPLASH_HEAD to 0px, to drag the image to the top (and then do other things). In ie7 (or compatability mode), it appears that there is an error in jquery-1.4.2.min.js, line 116 char 165 (which I dont think has anything to do with the actual jQuery file itself). The splash is not centered either vertically (#SPLASH_HEAD does not register at 50% of window height) and is not centered properly with margin-left. Also, none of the other elements are hidden properly (with .hide()) as ie7 does not appear to be loading all of my jQuery / javascript. heres a link: www.voidsync.com/test (it would be easier to view the source on there) thanks!

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  • android & libgdx - disable blurry images rendering

    - by android developer
    i'm trying out libgdx as an opengl wrapper , and i have some issues with its graphical rendering : for some reason , all images (textures) on android device look a little blurred using libgdx . this also includes text (font) . however, for normal images , even though i show the entire image , i expect it to look as sharp as i see it on a computer , especially if i have such a good screen on the device (it's galaxy nexus) . i've tried to set the anti-aliasing off , by using the next code : final AndroidApplicationConfiguration androidApplicationConfiguration=new AndroidApplicationConfiguration(); androidApplicationConfiguration.numSamples=0; //tried the value of 1 too. ... i've also tried to set the scaling method to various methods , but with no luck. example: texture.setFilter(TextureFilter.Nearest,TextureFilter.Nearest); as a test , i've found a sharp image that is exactly the same as the seen resolution on the device (720x1184 for galaxy nexus , because of the buttons bar) , and i've put it to be on the background of the libgdx app . of course , i had to add extra blank space in order for the texute to be loaded , so the final size of the image (which will include content and empty space) is still a power of 2 for both width and height (1024x2048 in my case) . on the desktop app , it look ok . on the device , it looked blurred. a weird thing that i've noticed is that when i change the device's orientation (horizontal <= vertical) , for the very short time before the rotating animation starts , i see both the image and the text very well . can anyone please help me?

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  • CSS: Horizontal scrolling with overflow-x

    - by ams
    Hello fellow programmers, I was wondering if there still isn't a good way to get a div to stretch and scroll horizontally, according to the images inside. -After all, it is 2011 now! The mega-width does the trick, but leaves an empty mega-space if not filled with images. If filled too much, images don't display. Same for the jQuery. The situation below is the best I can do after hours of Googling, but it isn't reliable enough. Thanks for your time. Ams * { margin:0; padding:0; } #one { width:200px; height:250px; overflow-x:auto; overflow-y:hidden; } #two { width:10000em; } #two img { float:left; } $(document).ready(function(){ var total=0; $(".calc").each(function(){ total += $(this).outerWidth(true); }); $("#two").css('width',total); alert(total); }); <div id="one"> <div id="two"> <img src="images/testimage3.jpg" width="480" height="192" class="calc"> <img src="images/testimage3.jpg" width="480" height="192" class="calc"> <img src="images/testimage3.jpg" width="480" height="192" class="calc"> <img src="images/testimage3.jpg" width="480" height="192" class="calc"> </div> </div>

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  • Why isn't UIScrollView always calling viewDidLoad on subviews?

    - by Rob S.
    I'm a bit confused on the behaviour of UIScrollView as it pertains to subview loading. In my app, I lazily load subviews into my scroller. Most of the time, -viewDidLoad is called on the subview immediately after adding it the UIScrollView. There is one scenario where it isn't being called. At the 'end' of my scroll view I have a "please wait" view. When it is fully scrolled on to the page, it fades out, I add the subview and -viewDidLoad is not called. In this case, when I remove the last subview and add another subview, I get nothing. I've tried [scrollView setNeedsDisplay] and [scrollView setNeedsLayout] to no avail. I've also sent the same messages to the view I just added - no dice. Does anyone have any insight here? Many people have many questions about -viewDidLoad and I haven't been able to find one related to direct subviews inside of a scrollview. Or I have and I haven't realized it :) Thanks in advance! Rob

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  • Firefox 3.6 and CSS difference from previous versions of Firefox 3.5 and back?

    - by American Yak
    So, in upgrading to Firefox 3.6, the CSS broke on input boxes. The padding has increased -- it might also be the font-size is somehow behaving different. Wondering if anyone else has seen this problem yet. Can't quite figure it out. HTML CODE: <form> <fieldset> <label for="inputField">Label</label> <input type="text" id="inputField" /> </fieldset> </form> CSS CODE: form fieldset label { display:block; font-size:1.2em; font-weight:bold; padding:12px 9px; } #jumptoBox fieldset input { background: url("../images/input.png") no-repeat scroll left top transparent; font-size: 1.2em; padding: 4px 5px 16px; width: 99px; height: 29px; } (Image dimensions: 109 width x 34 height) So one thing to note, the fix (as outlined below) includes removing the height, or at least setting it to auto, and then compensating for it by using padding (a fix that bothers me on many levels, but we'll set that aside for now). BUT webkit seems to have its own problems with this now, since it wants to center the text vertically (ignoring any evidence of line-height) according to the height of everything. In other words, if you want the text vertically closer to the top, I haven't been able to figure out a way to do that. Ideas?

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  • Avoid the collapsing effect on TreeView after updating data

    - by Manolete
    I have a TreeView used to display events. It works great, however every time new events are coming in and populating the tree collapse the tree again to the original position. That is very annoying when the refresh time is less than 1 second and it does not allow the user to interact with the items of the tree. Is there any way to avoid this behaviour? <TreeView Margin="1" BorderThickness="0" Name="eventsTree" ItemsSource="{Binding EventAlertContainers}" Background="#00000000" ScrollViewer.VerticalScrollBarVisibility="Auto" FontSize="14" VirtualizingStackPanel.IsVirtualizing="True"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type C:EventAlertContainer}" ItemsSource="{Binding EventAlerts}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="3,0" Source="Resources\Process_info_32.png" /> <TextBlock FontWeight="Bold" FontSize="16" Text="{Binding Description}" /> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type C:EventAlert}" ItemsSource="{Binding Events}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="0,0" Source="Resources\clock2_32.jpg" /> <TextBlock FontWeight="DemiBold" FontSize="14" Text="{Binding Name}" /> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type C:Event}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="0,0" Source="Resources\Task_32.png" /> <StackPanel Orientation="Vertical"> <TextBlock FontSize="12" Text="{Binding Name}" /> </StackPanel> </StackPanel> </HierarchicalDataTemplate> </TreeView.Resources> </TreeView>

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  • OpenGL behaving strangely

    - by Mk12
    OpenGL is acting very strangely for some reason. In my subclass of NSOpenGLView, I have the following code in -prepareOpenGL: - (void)prepareOpenGL { GLfloat lightAmbient[] = { 0.5f, 0.5f, 0.5f, 1.0f }; GLfloat lightDiffuse[] = { 1.0f, 1.0f, 1.0f, 1.0f }; GLfloat lightPosition[] = { 0.0f, 0.0f, 2.0f }; quality = 0; zCoord = -6; [self loadTextures]; glEnable(GL_LIGHTING); glEnable(GL_TEXTURE_2D); glShadeModel(GL_SMOOTH); glClearColor(0.2f, 0.2f, 0.2f, 0.0f); glClearDepth(1.0f); glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); glLightfv(GL_LIGHT1, GL_AMBIENT, lightAmbient); glLightfv(GL_LIGHT1, GL_DIFFUSE, lightDiffuse); glLightfv(GL_LIGHT1, GL_POSITION, lightPosition); glEnable(GL_LIGHT1); gameState = kGameStateRunning; int i = 0; // HERE ******** [NSTimer scheduledTimerWithTimeInterval:0.03f target:self selector:@selector(processKeys) userInfo:nil repeats:YES]; // Synchronize buffer swaps with vertical refresh rate GLint swapInt = 1; [[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval]; // Setup and start displayLink [self setupDisplayLink]; } I wanted to assign the timer that processes key input to an ivar so that I could invalidate it when the game is paused (and reinstantiate it on resume), however when I did that (as apposed to leaving it at [NSTimer scheduledTimer…), OpenGL doesn't display the cube I draw. When I take it away, it's fine. So i tried just adding a harmless statement, int i = 0; (maked // HERE *******), and that makes the lighting not work! When I take it away, everything is fine, but when I put it back, everything is dark. Can someone come up with a rational explanation for this? Thanks.

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  • How to customize the content of each page using Page Control and UIScrollView?

    - by viper15
    I have problem with customizing each page using pagecontrol and UIScrollView. I'm customizing Page Control from Apple. Basically I would like to have each page different with text and image alternately on different page. Page 1 will have all text, Page 2 will have just images, Page 3 will have all text and goes on. This is original code: // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; } As you can see, this code shows only Page 1, Page 2 etc as you scroll right. I tried to put in this new code but that didn't make any difference. There's no error. I know this is pretty simple code. I don't why it doesn't work. I declare pageText as UILabel. // Set the label and background color when the view has finished loading. - (void)viewDidLoad { pageNumberLabel.text = [NSString stringWithFormat:@"Page %d", pageNumber + 1]; self.view.backgroundColor = [MyViewController pageControlColorWithIndex:pageNumber]; if (pageNumber == 1) { pageText.text = @"Text in page 1"; } if (pageNumber == 2) { pageText.text = @"Image in page 2"; } if (pageNumber == 3) { pageText.text = @"Text in page 3"; } } I don't know why it doesn't work. Also if you have better way to do it, let me know. Thanks.

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  • CSS buttons and crossbrowser issue

    - by Jason
    I have a class 'button' that I want to use for button, input and a tags. The problem is that both button and input tags have a greater line height than the anchor tag does. I have attached an example here so you can play around with it in firebug or whatever. http://28dev.com/stackoverflow/css-buttons.html But for those who just want to see the css/html, here it is: .button { font-family : helvetica, arial, sans-serif; -moz-border-radius: 3px; -webkit-border-radius: 3px; background : url(/images/ui-bg_glass_75_e6e6e6_1x400.png) repeat-x scroll 50% 50% #E6E6E6; border-color : #636363 #888888 #888888 #636363; border-right : 1px solid #888888; border-style : solid; border-width : 1px; cursor : pointer; display : block; float : left; font-size : 12px; font-weight : normal; line-height : 100%; min-width : 100px; padding : 3px 12px; text-align : center; } .button, .button a { color : #282828; text-decoration : none; } .button:hover, .button:hover a { border-color : #343434; color : #080808; } .marginR { margin-right : 5px; } <button class='button marginR' type='submit'>button.button</button> <input type="submit" value="input.button" class="button marginR" /> <a class="button" href="">a.button</a>

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  • Autocomplete and IE7 - slowness, sluggishness as overall pagesize grows?

    - by wchrisjohnson
    Hi, I have the autocomplete plugin (http://bassistance.de/jquery-plugins/jquery-plugin-autocomplete/, version 1.1 and 1.0.2) on a project to add pieces of "equipment" to a "project". On a fresh project the plugin works great; the data returned from the database comes back FAST, you can scroll the list fast, and can select an item and move on to the next one. Once I have a project established with equipment on it, and I go to add equipment, the performance is pretty bad. It takes 4-5 seconds to get the list of data back from the server, scrolling the list is painful, and the cursor takes several seconds to settle on an item. Repainting the page after the list goes away is slow. This is occurring in IE7, latest version. FF3 and Chrome are fine, very snappy. The pagesize is about 40K overall. I'm thinking this is an issue with the IE7 Javascript engine, or an edge case with this plugin and IE7; it works quickly enough in FF3+. I would appreciate any ideas, solutions, known issues, or thoughts on how to more specifically pin this down. I'd love to post sample code, but this is a corporate app, and I'm not how useful it would be given that the server side piece cannot be shown; ie: you can't pull it down and test it like a self contained piece of code.. Thanks in advance! Chris

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  • Using java2d user space measurements with TextLayout and LineBreakMeasurer

    - by Andrew Wheeler
    I have a java2d image defined in user space (mm) to print an identity card. The transformation to pixels is by using an AffineTransform for the required DPI (Screen or print). I want to wrap text across several lines but the the TextLayout does not respect user space co-ordinates. private void drawParagraph(Graphics2D g2d, Rectangle2D area, String text) { LineBreakMeasurer lineMeasurer; AttributedString string = new AttributedString(text); AttributedCharacterIterator paragraph = string.getIterator(); int paragraphStart = paragraph.getBeginIndex(); int paragraphEnd = paragraph.getEndIndex(); FontRenderContext frc = g2d.getFontRenderContext(); lineMeasurer = new LineBreakMeasurer(paragraph, frc); float breakWidth = (float)area.getWidth(); float drawPosY = (float)area.getY(); float drawPosX = (float)area.getX(); lineMeasurer.setPosition(paragraphStart); while (lineMeasurer.getPosition() < paragraphEnd) { TextLayout layout = lineMeasurer.nextLayout(breakWidth); drawPosY += layout.getAscent(); layout.draw(g2d, drawPosX, drawPosY); drawPosY += layout.getDescent() + layout.getLeading(); } } The above code determines font metrics using user space sizing of the Font and thus turn out rather large. The font size is calculated as best vertical fit for the number of lines in an area with the calculation as below. E.g. attr.put(TextAttribute.SIZE, (geTextArea().getHeight() / noOfLines - LINE_SPACING) ); When using g2d.drawString("Some text to display", x, y); the font size appears correct. Does anyone have a better way of doing text layout in user space co-ords?

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  • Make browser to go back by reloading page 1st and then scrolling it back again too

    - by Marco Demaio
    EXPLAINING WHAT I'M TRYING TO SOLVE: I have a webpage (file_list.php) showing a list of files, and next to each file there is a button to delete it. When user press the DELETE button close to a certain file name, the browser goes to a script called delete_file.php that deletes the file and then it tells browser to go back to the file_list.php delete_file.php uses a simple header("Location: file_list.php”); to go back to file_list.php When browser goes back to file_list.php it reloads the page, but it DOES NOT scroll it back again to where the user was before. So let's say the user scrolled the files list and deleted the last file, when the browser shows again the page file_list.php it won't be scrolled to the bottom of the page again. THE WORKAROUND I CAME OUT WITH: I found a strange way to work around this, basically instead of using header("Location: file_list.php”); in delete_file.php I simply use a javascript call window.history.go(-1). This workaround works perfectly when user is in session (simply using PHP session_start function): the browser RELOADS the file_list.php page and then scrolls it also bask to where it was before. But if the user is NOT in session the browser scrolls the page but IT DOES NOT RELOAD IT before, so the user would still see the file he deleted in the file list. THE QUESTIONS Do you know how to reproduce the behavior of the browser when goes back being in session even if we are not in session? Do you know a way out of this, even another way of solving this matter? Thanks! *I know I could use AJAX to delete the file so I would not have to go every time to delete_file.php, but this is not the answer*.

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  • forcing a child component to resize itself larger than its container

    - by Josh
    I am creating a component that displays a variable amount of "gauges" (square tiles of content if you will), that is laid out like so: <HDividedBox id="container"> <VBox id="myComponent"> <HBox id="header"> ...header content... </HBox> <Tile id="body"> ...gauges are added to the body... </Tile> </Vbox> </HDividedBox> The body Tile has a horizontal direction. When I drag the HDividedBox to make myComponent smaller, the body component will get smaller as well, and eventually if there are too many gauges to fit horizontally, they will be bumped to the next row, and thus the smaller I make myComponent, the number of vertically stacked gauges grows. This is all well and good. The problem is, no matter what combination of settings I use, I absolutely cannot get the body (a Tile) to size itself beyond the size of myComponent, which would ideally cause myComponent to scroll vertically. Even setting the maxHeight of the body to some huge value, it will never size itself larger than it's container. Any ideas on how to accomplish this? Thanks

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  • Following code overflows my browser window

    - by oneat
    Why following HTML (CSS) code: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title></title> </head> <body> <style type="text/css"> *{margin:0px 0px 0px 0px; padding:0px 0px 0px 0px;} div#header{width:100%;height:10%;min-width:100px;height:30%;background-color:red;} div#left_bar{width:20%;height:85%;float:left;background-color:green;} div#content{width:80%;height:85%;float:left;background-color:yellow;} div#foot{width:100%;height:5%;clear:both;background-color:black;} </style> <div id="header">a</div> <div id="left_bar">s</div> <div id="content">d</div> <div id="foot">f</div> </body> </html> Fails to fill my browser's (firefox 3.6.13 linux) window? I mean that I have to scroll down to see bottom. Any ideas?

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  • Jquery Cluetip - clean up between ajax loaded content

    - by ted776
    Hi, I'm using the jquery cluetip plugin and trying to figure out how to remove any open cluetip dialogs once i load new content via ajax. I am either stuck with the dialog boxes still showing on top of new content, or the ways i've tried to fix this actually remove all future cluetip dialogs from showing at all. Here's my code, thanks for any help. On dom ready i instantiate cluetip as below. //activate cluetip $('a.jTip').cluetip({ attribute: 'href', cluetipClass: 'jtip', arrows: true, activation: 'click', ajaxCache: false, dropShadow: true, sticky: true, mouseOutClose: false, closePosition: 'title' }); When i'm loading new content, I have the following code. The problem i have is that $('.cluetip-jtip').empty() prevents dialog boxes from opening on any of the new content loaded in, while the destroy function doesn't remove any open dialog boxes, but just destroys the current object. $('.next a').live("click", function(){ var toLoad = $(this).attr('href'); var $data = $('#main_body #content'); $.validationEngine.closePrompt('body'); //close any validation messages $data.fadeOut('fast', function(){ $data.load(toLoad, function(){ $data.animate({ opacity: 'show' }, 'fast'); //reinitialise datepicker and toolip $(".date").date_input(); //JT_init(); $('.hidden').hide(); //scroll to top of form $("html,body").animate({ "scrollTop": $('#content').offset().top + "px" }); //remove existing instance //$('a.jTip').cluetip('destroy'); //remove any opened popups $('.cluetip-jtip').empty(); //reinitialise cluetip $('a.jTip').cluetip({ attribute: 'href', cluetipClass: 'jtip', arrows: true, activation: 'click', ajaxCache: false, dropShadow: true, sticky: true, mouseOutClose: false, closePosition: 'title' }); }); }); return false; });

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  • Does Team Foundation support cross-app workitem groups?

    - by drachenstern
    We're currently using Visual Source Safe and BugNet and looking to migrate up and away from VSS. I've been pushing for either SVN ( a) we're an ASP.NET shop, b) DCVS is not an option - no matter how much I like Hg ;-) or TFS. Well we finally got a new dev server, so I talked the boss into installing TFS on it (30 day trial). In the meantime, we had started experimenting with FogBugz. We really like FogBugz for about 80% of what we want to do, and the other 20% is probably stuff that we don't know what we want. I'm pushing for TFS because it allows for IDE integrated (mostly) everything. He's pushing for FogBugz because he can group tasks by customer and then project and manage everything from one dashboard. (which means I lose most of my IDE integration - no huge loss I agree) Does TFS support a single dashboard that would span all our solutions (in this case each solution is a full app that we sell to a vertical market client) and let us assign workitems to each solution-spanning-group? So for instance I think we envision something like this: PROJECT1 - Bugtracker and workitems PROJECT2 - Bugtracker and workitems PROJECT3 - Bugtracker and workitems CUSTOMER1 - Deployment schedules, required features, specific notes (Uses PROJECT1, PROJECT2) CUSTOMER2 - Deployment schedules, required features, specific notes (Uses PROJECT2, PROJECT3) CUSTOMER3 - Deployment schedules, required features, specific notes (Uses PROJECT1, PROJECT3) Hopefully that makes sense. naturally it's more complicated than this but I think I've given the details enough to paint a picture. I offered the option of creating dummy projects per customer but he doesn't like that and it doesn't really give us the single dashboard view that we're hoping to end up with (and that FogBugz as we've sorta implmented things does do now). Has anyone got a good suggestion on a management app that would accomplish what both of us want?

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  • redrawing on ncurses

    - by John C
    I'm trying to redraw the content of a simple loop. So far it prints out to the stdscr 100 lines, and then by using scrl to scroll n lines I get n blank rows. What I want is to keep with the sequence. However, I'm not sure how to redraw the stdscr with the n extra lines. Any ideas will be appreciate it! #include <ncurses.h> int main(void) { initscr(); int maxy,maxx,y; getmaxyx(stdscr,maxy,maxx); scrollok(stdscr,TRUE); for(y=0;y<=100;y++) mvprintw(y,0,"This is some text written to line %d.",y); refresh(); getch(); scrl(5); refresh(); getch(); endwin(); return(0); }

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  • Algorithm for finding the best routes for food distribution in game

    - by Tautrimas
    Hello, I'm designing a city building game and got into a problem. Imagine Sierra's Caesar III game mechanics: you have many city districts with one market each. There are several granaries over the distance connected with a directed weighted graph. The difference: people (here cars) are units that form traffic jams (here goes the graph weights). Note: in Ceasar game series, people harvested food and stockpiled it in several big granaries, whereas many markets (small shops) took food from the granaries and delivered it to the citizens. The task: tell each district where they should be getting their food from while taking least time and minimizing congestions on the city's roads. Map example Sample diagram Suppose that yellow districts need 7, 7 and 4 apples accordingly. Bluish granaries have 7 and 11 apples accordingly. Suppose edges weights to be proportional to their length. Then, the solution should be something like the gray numbers indicated on the edges. Eg, first district gets 4 apples from the 1st and 3 apples from the 2nd granary, while the last district gets 4 apples from only the 2nd granary. Here, vertical roads are first occupied to the max, and then the remaining workers are sent to the diagonal paths. Question What practical and very fast algorithm should I use? I was looking at some papers (Congestion Games: Optimization in Competition etc.) describing congestion games, but could not get the big picture. Any help is very appreciated! P. S. I can post very little links and no images because of new user restriction.

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