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  • Acting as though the laptop Fn key is pressed

    - by Matt
    I have a Fujitsu laptop and all was working fine until I ended teamviewer. On the keyboard it has a numberpad on some of the letters which you press the Fn button to use. The system is acting like I have the Fn key pressed and I get numbers shown when it should be letters. If I press the Fn key the numbers go to letters. The Fn key is not stuck down. Is there a way to reset keyboard settings or a known fix. The operating system is Ubuntu 11.04 Natty.

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  • Ubuntu - Black Screen After Suspend

    - by EssAm
    I used Ubuntu with no problems and I upgraded to 11.10 and everything was fine. But when I did my first suspend I was not able to boot again, all I got was a black screen no bios screen, nothing just blank, I tried doing hard reset but when I power on again same happens. I tried ctrl+alt+delete F1-F12 but i think the keyboard is not working, also tried booting from CD but all I got was blank screen, the hard disk light is not blinking at all so i'm assuming it's not trying to boot. My laptop is Toshiba satellite with ATI Radeon graphics. Hibernate was working fine though. I searched the net for solutions but with no luck. Any ideas?

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  • Custom Silent HTPC Uses Entire Case as a Heatsink

    - by Jason Fitzpatrick
    This silent media center PC dissipates heat in a rather clever way; the entire back of the case is one giant heatsink. Courtesy of computer enthusiast and tinker DeFex, the build isn’t just silent but quite eye catching too. He used a combination of one massive heatsink, custom brackets, acrylic, and bicycle spokes to create a sleek case that looks as much like a computer-inspired work of art as it does a media center computer. Hit up the link below to check out the build gallery and see how he mated the CPU to the heatsink-body with a custom milled aluminum bridge. Heatsink HTPC [via Hack A Day] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • '6' key stuck when outside the graphical interface

    - by Felipe Jacob
    A strange thing has been happening since I installed Ubuntu. Whenever I'm not on the graphical interface, that is, if I do ctrl+alt+f2, or while the system is shutting down, or when I try to reset my password accessing root on security mode, the '6' key seems to be stuck. This doesn't affect my day-to-day usage at all, but whenever I change from the graphical console, I can't do anything because it keeps pressing '666666...'. Does anyone know why that might be happening? My keyboard is a Logitech G710+, and hasn't shown any other possible compatibility issues.

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  • how to retain the animated position in opengl es 2.0

    - by Arun AC
    I am doing frame based animation for 300 frames in opengl es 2.0 I want a rectangle to translate by +200 pixels in X axis and also scaled up by double (2 units) in the first 100 frames Then, the animated rectangle has to stay there for the next 100 frames. Then, I want the same animated rectangle to translate by +200 pixels in X axis and also scaled down by half (0.5 units) in the last 100 frames. I am using simple linear interpolation to calculate the delta-animation value for each frame. Pseudo code: The below drawFrame() is executed for 300 times (300 frames) in a loop. float RectMVMatrix[4][4] = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 }; // identity matrix int totalframes = 300; float translate-delta; // interpolated translation value for each frame float scale-delta; // interpolated scale value for each frame // The usual code for draw is: void drawFrame(int iCurrentFrame) { // mySetIdentity(RectMVMatrix); // comment this line to retain the animated position. mytranslate(RectMVMatrix, translate-delta, X_AXIS); // to translate the mv matrix in x axis by translate-delta value myscale(RectMVMatrix, scale-delta); // to scale the mv matrix by scale-delta value ... // opengl calls glDrawArrays(...); eglswapbuffers(...); } The above code will work fine for first 100 frames. in order to retain the animated rectangle during the frames 101 to 200, i removed the "mySetIdentity(RectMVMatrix);" in the above drawFrame(). Now on entering the drawFrame() for the 2nd frame, the RectMVMatrix will have the animated value of first frame e.g. RectMVMatrix[4][4] = { 1.01, 0, 0, 2, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 };// 2 pixels translation and 1.01 units scaling after first frame This RectMVMatrix is used for mytranslate() in 2nd frame. The translate function will affect the value of "RectMVMatrix[0][0]". Thus translation affects the scaling values also. Eventually output is getting wrong. How to retain the animated position without affecting the current ModelView matrix? =========================================== I got the solution... Thanks to Sergio. I created separate matrices for translation and scaling. e.g.CurrentTranslateMatrix[4][4], CurrentScaleMatrix[4][4]. Then for every frame, I reset 'CurrentTranslateMatrix' to identity and call mytranslate( CurrentTranslateMatrix, translate-delta, X_AXIS) function. I reset 'CurrentScaleMatrix' to identity and call myscale(CurrentScaleMatrix, scale-delta) function. Then, I multiplied these 'CurrentTranslateMatrix' and 'CurrentScaleMatrix' to get the final 'RectMVMatrix' Matrix for the frame. Pseudo Code: float RectMVMatrix[4][4] = {0}; float CurrentTranslateMatrix[4][4] = {0}; float CurrentScaleMatrix[4][4] = {0}; int iTotalFrames = 300; int iAnimationFrames = 100; int iTranslate_X = 200.0f; // in pixels float fScale_X = 2.0f; float scaleDelta; float translateDelta_X; void DrawRect(int iTotalFrames) { mySetIdentity(RectMVMatrix); for (int i = 0; i< iTotalFrames; i++) { DrawFrame(int iCurrentFrame); } } void getInterpolatedValue(int iStartFrame, int iEndFrame, int iTotalFrame, int iCurrentFrame, float *scaleDelta, float *translateDelta_X) { float fDelta = float ( (iCurrentFrame - iStartFrame) / (iEndFrame - iStartFrame)) float fStartX = 0.0f; float fEndX = ConvertPixelsToOpenGLUnit(iTranslate_X); *translateDelta_X = fStartX + fDelta * (fEndX - fStartX); float fStartScaleX = 1.0f; float fEndScaleX = fScale_X; *scaleDelta = fStartScaleX + fDelta * (fEndScaleX - fStartScaleX); } void DrawFrame(int iCurrentFrame) { getInterpolatedValue(0, iAnimationFrames, iTotalFrames, iCurrentFrame, &scaleDelta, &translateDelta_X) mySetIdentity(CurrentTranslateMatrix); myTranslate(RectMVMatrix, translateDelta_X, X_AXIS); // to translate the mv matrix in x axis by translate-delta value mySetIdentity(CurrentScaleMatrix); myScale(RectMVMatrix, scaleDelta); // to scale the mv matrix by scale-delta value myMultiplyMatrix(RectMVMatrix, CurrentTranslateMatrix, CurrentScaleMatrix);// RectMVMatrix = CurrentTranslateMatrix*CurrentScaleMatrix; ... // opengl calls glDrawArrays(...); eglswapbuffers(...); } I maintained this 'RectMVMatrix' value, if there is no animation for the current frame (e.g. 101th frame onwards). Thanks, Arun AC

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  • Scrolling background stops after awhile?

    - by Lewis
    Can anyone tell me where my maths is wrong please, it stops scrolling after awhile. if (background.position.y < background2.position.y) { background.position = ccp(background.contentSize.width / 2, background.position.y - 50 * delta); background2.position = ccp(background.contentSize.width / 2, background.position.y + background.contentSize.height); } else { background.position = ccp(background2.contentSize.width / 2, background2.position.y - 50 * delta); background.position = ccp(background2.contentSize.width / 2, background2.position.y + background.contentSize.height); } //reset if (background.position.y <-background.contentSize.height / 2) { background.position = ccp(background.contentSize.width / 2 ,background2.position.y + background2.contentSize.height); } else if (background2.position.y < -background2.contentSize.height / 2) { background2.position = ccp(background2.contentSize.width / 2, background.position.y + background.contentSize.height); }

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  • Lenovo Y460 Shutdown/Reboot/Logoff doesn't work

    - by ultimatebuster
    This is a part of the massive dump of problems I'm encountering with my Lenovo Y460 and Ubuntu. Problem: Cannot shutdown/reboot/logoff. Logoff issue: http://ubuntuforums.org/showthread.php?t=1791439 Shutdown and Reboot often freezes without doing anything. Currently can only use hard reset. Maybe related to the tricks I did to work around the ATI/Intel issue. See: Lenovo Y460 ATI PowerXpress issue I'm not sure where I can find the shutdown/reboot logs. If you tell me I'll be happy to provide them. Not sure what to do as of right now other than never shutdown/reboot or logoff

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  • How do I consistently activate USB speakers

    - by Andrew.Healy
    I have a pair of Ricco USB speakers. As these are external, I sought to use them with 11.10. They are recognised by 'aplay -l' and Pulseaudio- I have selected them, but, have to reset the volume, every time I log on. I can also only recieve feedback and sound from apps and programs- like Kaffeine- on this boosted volume- I cannot get System Sounds, like logon or logoff. I have tried the alsamixer install that used to work, to no effect. Is their an app that I should be trying or is this feat impossible ? I have tried to delete all the files in .pulse and rebooting or just deletion of the entire .purge directory, as Michael K suggested- neither work as the directory is automatically rewritten on reboot. Ideas?

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  • How to prevent Ubuntu from changing screen brightness?

    - by cholazer
    I have recently installed 12.04 on ASUS-K53SV-V300. I can change the brightness on start-up with: echo 0 > /sys/class/backlight/acpi_video0/brightness >> /etc/rc.local or manually by Fn key. But, whenever Ubuntu dim my screen brightness to save power or wake-up from suspend or inactive for 20-30 seconds, brightness reset to high (my problem get much more when on battery). How can I disable screen brightness service to prevent it from changing my brightness? What service work on screen brightness? If I disable this service, can I manually set brightness by command? I found a program to work on brightness instead of default power manager.

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  • Contact YouTube

    - by takeshin
    Is there any direct way do contact a „real” person, an YouTube employer? Someone created an account for the company I work for (previous employer). She entered some password and e-mail. The provided e-mail was valid, but since last login (more than two years), we changed our domain, and this e-mail is probably not valid anymore (and we even don't know it), co we can't use option to reset password. I have used all the options in YouTube help center, and no one worked. Also we can't contact this previous employer to get any data she entered in the registration form. The only data I know is the username. All the movies present the products of our company, there are links to our site in movie descriptions, so there should be no problem to prove that the account is ours. This is an urgent case, becouse the movies contain outdated information.

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  • Lenovo IdeaPad P400 - Disabling the annoying requirement for the Fn key to use F1-F12

    - by Yon
    On Lenovo laptops, in order to use F5 you need to press Fn-F5 (same with F1-F12). It's really annoying and I'd like to reverse the situation. On Windows, a Lenovo driver could help: http://forums.lenovo.com/t5/ThinkPad-Edge-S-series/Disable-Fn-Keys-E420/td-p/803609 How can I resolve this on Ubuntu 12.04? I couldn't find Lenovo drivers for Linux. UPDATE: Found a peculiar solution for this on Windows. Can anyone recommend a good equivalent for Xubuntu: http://forums.lenovo.com/t5/IdeaPad-Y-U-V-Z-and-P-series/How-do-you-reset-the-function-keys-on-a-P500-ideapad-to-legacy/td-p/958995

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  • OpenGL problem with FBO integer texture and color attachment

    - by Grieverheart
    In my simple renderer, I have 2 FBOs one that contains diffuse, normals, instance ID and depth in that order and one that I use store the ssao result. The textures I use for the first FBO are RGB8, RGBA16F, R32I and GL_DEPTH_COMPONENT32F for the depth. For the second FBO I use an R16F texture. My rendering process is to first render to everything I mentioned in the first FBO, then bind depth and normals textures for reading for the ssao pass and write to the second FBO. After that I bind the second FBO's texture for reading in my blur shader and bind the first FBO for writing. What I intend to do is to write the blurred ssao value to the alpha component of the Normals texture. Here are where the problems start. First of all, I use shading language 3.3, which my graphics card does support. I manage ouputs in my shaders using layout(location = #). Now, the normals texture should be bound to color attachment 1, but when I use 1, it seems to write to my diffuse texture which should be in color attachment 0. When I instead use layout(location = 0), it gets correctly written to my normals texture. Besides this, my instance ID texture also gets resets after running the blur shader which is weird because if I use a float texture and write to it instanceID / nInstances, the texture doesn't get reset after the blur shader has ran. Here is how I prepare my first FBO: bool CGBuffer::Init(unsigned int WindowWidth, unsigned int WindowHeight){ //Create FBO glGenFramebuffers(1, &m_fbo); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo); //Create gbuffer and Depth Buffer Textures glGenTextures(GBUFF_NUM_TEXTURES, &m_textures[0]); glGenTextures(1, &m_depthTexture); //prepare gbuffer for(unsigned int i = 0; i < GBUFF_NUM_TEXTURES; i++){ glBindTexture(GL_TEXTURE_2D, m_textures[i]); if(i == GBUFF_TEXTURE_TYPE_NORMAL) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, WindowWidth, WindowHeight, 0, GL_RGBA, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_DIFFUSE) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, WindowWidth, WindowHeight, 0, GL_RGB, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_ID) glTexImage2D(GL_TEXTURE_2D, 0, GL_R32I, WindowWidth, WindowHeight, 0, GL_RED_INTEGER, GL_INT, NULL); else{ std::cout << "Error in FBO initialization" << std::endl; return false; } glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, m_textures[i], 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); } //prepare depth buffer glBindTexture(GL_TEXTURE_2D, m_depthTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, WindowWidth, WindowHeight, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_depthTexture, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_NONE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); GLenum DrawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2}; glDrawBuffers(GBUFF_NUM_TEXTURES, DrawBuffers); GLenum Status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if(Status != GL_FRAMEBUFFER_COMPLETE){ std::cout << "FB error, status 0x" << std::hex << Status << std::endl; return false; } //Restore default framebuffer glBindFramebuffer(GL_FRAMEBUFFER, 0); return true; } where I use an enum defined as, enum GBUFF_TEXTURE_TYPE{ GBUFF_TEXTURE_TYPE_DIFFUSE, GBUFF_TEXTURE_TYPE_NORMAL, GBUFF_TEXTURE_TYPE_ID, GBUFF_NUM_TEXTURES }; Am I missing some kind of restriction? Does the color attachment of the FBO's textures somehow gets reset i.e. I'm using a re-size function which re-sizes the textures of the FBO but should I perhaps call glFramebufferTexture2D again too? EDIT: Here is the shader in question: #version 330 core uniform sampler2D aoSampler; uniform vec2 TEXEL_SIZE; // x = 1/res x, y = 1/res y uniform bool use_blur; noperspective in vec2 TexCoord; layout(location = 0) out vec4 out_AO; void main(void){ if(use_blur){ float result = 0.0; for(int i = -1; i < 2; i++){ for(int j = -1; j < 2; j++){ vec2 offset = vec2(TEXEL_SIZE.x * i, TEXEL_SIZE.y * j); result += texture(aoSampler, TexCoord + offset).r; // -0.004 because the texture seems to be a bit displaced } } out_AO = vec4(vec3(0.0), result / 9); } else out_AO = vec4(vec3(0.0), texture(aoSampler, TexCoord).r); }

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  • Thomson TG782T ADSL2+ modem loses network connection

    - by squashbuff
    I am using an ubuntu 10.04 server (running on a Lenovo Thinkpad notebook) as my webserver. It is performing well in terms of handling the traffic etc. However my internet connection is ADSL2+ (using Thomson TG782T modem-router) and if the modem is reset, then my server loses network connection. The networkmanager icon shows a red exclamation mark showing that is has no connection. But as soon as I click on it and tell it to connect to eth0, the connection is back on. It must be something that networkmanager is failing to do and because of this, the reliability of my webserver is suffering. Any advice on how this can be fixed?

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  • How do I unlock a user account?

    - by John Kotrla
    I've been to system settings and to User Accounts. My account is the only one on the system and I have previously been able to UnLock the screen so that I could set my account to login without password prompt. That didn't make any effect on the system. I still have to enter a password to log in, but now I can't unlock the User Accounts dialog to make any changes at all. What do I need to reset? note how the unlock box in the upper right hand corner isn't available for selection...

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  • KVM switching from lower resolution system resets Ubuntu high resolution

    - by Ed Manet
    I'm running 12.04 desktop on my main desktop and it's hooked to a KVM (IOGear miniview) that shares the peripherals with a SLES 11 machine. The SLES 11 machine can't get the same resolution as the Ubuntu machine because of different graphics hardware. If I switch from Ubuntu to SLES and stay there too long, when I switch back to Ubuntu the screen resolution on Ubuntu is reset to the same as SLES. I can get it back easily just opening the Displays configuration; it immediately resets to the high resolution as soon as the Displays window opens. But all my open windows have been maximized and it's a P.I.T.A. having to resize them all again. How do I get it to just stay at the high resolution between switching between systems? Is there a setting in the Xorg conf file I need to set?

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  • Is it possible to get a Proxy Authentication Dialog with Ubuntu Server?

    - by Johnny Bigoode
    I've got a VM Virtual Box with Ubuntu Server. I'set the http_proxy variable using export http_proxy="http://1234:linux@proxy:8080" The problem is that Ubuntu will constantly try to connect to the internet, even when I'm not logged in my company's account, so everyday I need to reset my password since Ubuntu will constantly try to access the internet. Also, it's always a problem when I need to authenticate the proxy with a different user/password. Can't I just set it to make a small prompt when it tries to connect to the proxy and fails? Like Firefox, Chrome and every app I have installed with Windows 7? I get this small dialog box that asks for a username and password when it can't access the internet. The Ubuntu Server doesn't need constant internet connection, specially since it's only online for tests over LAN.

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  • IDirect3DDevice9Ex and D3DPOOL_MANAGED?

    - by bluescrn
    So I wanted to switch to IDirect3DDevice9Ex, purely for the SetFrameLatency function, as fullscreen vsynced D3D seemed to produce noticable input lag. But then it tells me 'ha ha ha! now you can't use D3DPOOL_MANAGED!': Direct3D9: (ERROR) :D3DPOOL_MANAGED is not valid with IDirect3DDevice9Ex Is this really as unpleasant as it looks (when you're relying quite heavily on managed resources) - or is there a simple solution? If it really does mean manual management of everything (reloading all static textures, VBs, and IBs on a device reset), is it worth the hassle, will IDirect3DDevice9Ex bring enough benefit to make it worth writing a new resource manager? Starting to think I must be doing something wrong, due to this: Direct3D9: (ERROR) :Lock is not supported for textures allocated with POOL_DEFAULT unless they are marked D3DUSAGE_DYNAMIC. So if I put my (static) textures in POOL_DEFAULT, they need flagging as D3DUSAGE_DYNAMIC, just because I lock them once to load the data in?

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  • Wiped data, and duplicated folders into files.

    - by Kaustubh P
    Something weird happened today, and I dont know how. Within a folder, all folders have a file by the same name, with a colon appended to it. And all the files from the most inner-most directory in my home, have been dumped to ~, with a size of 0 bytes. I have not executed any scripts or anything. I was just checking out some easter eggs, namely the gegls from outer space and free the fish and was away from the computer and was logged because of the screensaver. I couldnt log-back in with my password, so I just reset the PC, and while booting, the PC went into a drive check. BUT, IIRC, i saw the duplicate "folder files" before I had logged out, so thats not the reason! All the files have a timestamp of 14 Jan. Also, the contents of my eclipse folder have been dumped into ~. Right down to the jars and ini files. HELP!

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  • window decoration command change

    - by Pedro
    I'm quite new to Ubuntu, and I don't know how to fix this: I have been experiencing the problem with window decorations that go away. I have been told that I could correct that with compiz fusion icon, just restarting the graphics whenever it happened. This solution only fixed the problem for like 30 seconds. Then I found out that the command inside the window decorator had changed, so I only had to reset it to default (/usr/bin/compiz-decorator). The only problem is that it keeps changing the command by itself once or twice a day. I can live with that, but I would like to find a more permanent solution, if there is one. I am running Ubuntu 11.10

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  • Cisco Linksys AE2500 wireless adapter not working

    - by makuto
    I have a Cisco AE2500 I've used with my laptop to get internet. I had to install the drivers by following this forum: http://ubuntuforums.org/showthread.php?t=1805830 But now the blue light on the adapter doesn't turn on at all, but ndiswrapper reports it is connected. I have no connection to the internet on my laptop, and the adapter doesn't show it's blue light on any of the USB ports of my computer or on the 4 port hub I have. Is there some way I can reset something so that the blue light will show again? I'm using Ubuntu 11.10 on a Dell Latitude D505 laptop. EDIT: I deleted and reinstalled the same exact driver and everything worked again.

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  • ESSO Webcast Replay with Live Q&A

    - by B Shashikumar
    In our ESSO webcast on Oct 19th, we discussed how Oracle Enterprise Single-Sign On Suite can not only eliminate your password reset and helpdesk headaches but also offers a healthy ROI which enterprises just cannot overlook. In our webcast we discussed how Oracle ESSO Suite can deliver an ROI of 140% within the first year of deployment. Due to popular demand, we are now doing a re-broadcast of this webcast in the European time zone. The webcast will be followed by live Q&A. Matt Berzinski, Product Manager for Oracle ESSO Suite will be on air to answer all of your ESSO and Identity Management questions.  Join us on this webcast to find out how Oracle ESSO Suite Plus can deliver quick wins for your organization. Register here for this webcast.

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  • Wrong notification on GNOME Shell?

    - by audrianore
    I just installed GNOME Shell on my 12.04 a couple hours ago. The notifications are just cool, and I installed shell extensions, and it works smoothly in 1 hour. Then I restarted my computer for some reason, start back in to GNOME. And I was surprised with the default notification showed up. It replaced the GNOME notifications! I tried to: Reinstall gnome-shell. (autoremove and install) Reset desktop configuration. But it didn't work at all. Is there anything I can do to fix it? Plus: I got a double notification (osd + gnome notification showed up) when someone chatted me.

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  • Arabic disappeared after 12.04 upgrade!

    - by Aboubakr
    Well, I was amongst the 12.04 Beta upgraders, and since then I've lost the ability to write in Arabic, and I've been using Ubuntu since 2008 as an only OS without any issues, and been upgrading since then as well, except on this machine, which received one upgrade from 11.10 to 12.04 and it got messed up. I've added Arabic like usual, but it doesn't change with the keyboard's short-cut, and when I do it manually with the Mouse, then it just doesn't work, and it keeps writing in English instead. I've tried to install some iBus things, and added Arabic-kbd (m17n) but it still remains messy, let alone not having the same layout, and all I want is to get to NORMAL. So, please, is there any way to reset or initialize these keyboard related settings, so I can get back to normal and stop using the Mac just to type in Arabic, or so often using XP over Vbox? And please, no Re-install option! I just can't backup all my work right now, and there are a lot of tasks waiting for me to get them done. Thanks for any kind of support :)

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  • /usr/share/apport/apport-gpu-error-intel.py Error

    - by gopherballs
    I was on Ubuntu 12.10 and ran the system updates and after the re-install, the system became unstable and kept prompting me with the message "System Issue" and this as the error per Ubuntu "/usr/share/apport/apport-gpu-error-intel.py". After I tried re-starting, the issue is still appearing and the system ultimately freezes (requiring a hard reset). I tried a clean install of 12.10 and the system works fine until the newest updates are applied...it then returns to the same messages. I then tried a clean install of 12.04 LTS and just like 12.10 it works until the latest updates are applied. On 12.04, I tried to use the previous kernel - going from 3.5.0-26 to 3.5.0-23 and the issue is still there. Currently, I'm sitting on 12.04 LTS clean install without doing the updates and the system is working. Does anyone have an idea how to fix this? Thanks.

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  • Disc Drives: An Endangered Species

    - by Jason Fitzpatrick
    More and more computers are shipping sans-disc drive leading many industry watchers to proclaim the optical disc an endangered species on its way out. Do you still use your drive or are you letting the disc go? CNN Tech reports on the trend: Apple’s new iMac, its flagship desktop computer, was released Friday. For the first time, it has no disc drive. This marks a trend that has already begun on some laptops, like Apple’s MacBook Airs, and of course with mobile devices like smartphones and tablets. “Over time, an optical disc will be as much of an historical curiosity as a floppy disk,” said Michael Gartenberg, a tech-industry analyst with research firm Gartner Inc. According to Apple, where sleeker, thinner designs are always en vogue, dumping the disc drive was a no-brainer. How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

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