Search Results

Search found 6376 results on 256 pages for 'git reset'.

Page 143/256 | < Previous Page | 139 140 141 142 143 144 145 146 147 148 149 150  | Next Page >

  • Sample code for Anymote in C++ version?

    - by summerdog
    Does anyone can tell me where to find the resource just like the following link ? (But I hope this is for C++ !!) https://code.google.com/p/googletv-android-samples/source/browse/#git%2FAnymoteLibrary%2Fsrc%2Fcom%2Fexample%2Fgoogle%2Ftv%2Fanymotelibrary%2Fclient There is a dynamic library : http://code.google.com/p/google-tv-chrome-extensions/source/browse/AnymoteExample/?r=2048c59701bab6386f7ea8011e4ca342fb1f133a#AnymoteExample%2Fplugins%2Fgtvremote_AnymoteExample.plugin%2FContents%2FMacOS Unfortunately, the arch of this library is i386. I want to build this project for the other platform. Orz Thanks.

    Read the article

  • Capistrano asks for SSH password when deploying from local machine to server

    - by GhostRider
    When I try to ssh to a server, I'm able to do it as my id_rsa.pub key is added to the authorized keys in the server. Now when I try to deploy my code via Capistrano to the server from my local project folder, the server asks for a password. I'm unable to understand what could be the issue if I'm able to ssh and unable to deploy to the same server. $ cap deploy:setup "no seed data" triggering start callbacks for `deploy:setup' * 13:42:18 == Currently executing `multistage:ensure' *** Defaulting to `development' * 13:42:18 == Currently executing `development' * 13:42:18 == Currently executing `deploy:setup' triggering before callbacks for `deploy:setup' * 13:42:18 == Currently executing `db:configure_mongoid' * executing "mkdir -p /home/deploy/apps/development/flyingbird/shared/config" servers: ["dev1.noob.com", "176.9.24.217"] Password: Cap script: # gem install capistrano capistrano-ext capistrano_colors begin; require 'capistrano_colors'; rescue LoadError; end require "bundler/capistrano" # RVM bootstrap # $:.unshift(File.expand_path('./lib', ENV['rvm_path'])) require 'rvm/capistrano' set :rvm_ruby_string, 'ruby-1.9.2-p290' set :rvm_type, :user # or :user # Application setup default_run_options[:pty] = true # allow pseudo-terminals ssh_options[:forward_agent] = true # forward SSH keys (this will use your SSH key to get the code from git repository) ssh_options[:port] = 22 set :ip, "dev1.noob.com" set :application, "flyingbird" set :repository, "repo-path" set :scm, :git set :branch, fetch(:branch, "master") set :deploy_via, :remote_cache set :rails_env, "production" set :use_sudo, false set :scm_username, "user" set :user, "user1" set(:database_username) { application } set(:production_database) { application + "_production" } set(:staging_database) { application + "_staging" } set(:development_database) { application + "_development" } role :web, ip # Your HTTP server, Apache/etc role :app, ip # This may be the same as your `Web` server role :db, ip, :primary => true # This is where Rails migrations will run # Use multi-staging require "capistrano/ext/multistage" set :stages, ["development", "staging", "production"] set :default_stage, rails_env before "deploy:setup", "db:configure_mongoid" # Uncomment if you use any of these databases after "deploy:update_code", "db:symlink_mongoid" after "deploy:update_code", "uploads:configure_shared" after "uploads:configure_shared", "uploads:symlink" after 'deploy:update_code', 'bundler:symlink_bundled_gems' after 'deploy:update_code', 'bundler:install' after "deploy:update_code", "rvm:trust_rvmrc" # Use this to update crontab if you use 'whenever' gem # after "deploy:symlink", "deploy:update_crontab" if ARGV.include?("seed_data") after "deploy", "db:seed" else p "no seed data" end #Custom tasks to handle resque and redis restart before "deploy", "deploy:stop_workers" after "deploy", "deploy:restart_redis" after "deploy", "deploy:start_workers" after "deploy", "deploy:cleanup" 'Create symlink for public uploads' namespace :uploads do task :symlink do run <<-CMD rm -rf #{release_path}/public/uploads && mkdir -p #{release_path}/public && ln -nfs #{shared_path}/public/uploads #{release_path}/public/uploads CMD end task :configure_shared do run "mkdir -p #{shared_path}/public" run "mkdir -p #{shared_path}/public/uploads" end end namespace :rvm do desc 'Trust rvmrc file' task :trust_rvmrc do run "rvm rvmrc trust #{current_release}" end end namespace :db do desc "Create mongoid.yml in shared path" task :configure_mongoid do db_config = <<-EOF defaults: &defaults host: localhost production: <<: *defaults database: #{production_database} staging: <<: *defaults database: #{staging_database} EOF run "mkdir -p #{shared_path}/config" put db_config, "#{shared_path}/config/mongoid.yml" end desc "Make symlink for mongoid.yml" task :symlink_mongoid do run "ln -nfs #{shared_path}/config/mongoid.yml #{release_path}/config/mongoid.yml" end desc "Fill the database with seed data" task :seed do run "cd #{current_path}; RAILS_ENV=#{default_stage} bundle exec rake db:seed" end end namespace :bundler do desc "Symlink bundled gems on each release" task :symlink_bundled_gems, :roles => :app do run "mkdir -p #{shared_path}/bundled_gems" run "ln -nfs #{shared_path}/bundled_gems #{release_path}/vendor/bundle" end desc "Install bundled gems " task :install, :roles => :app do run "cd #{release_path} && bundle install --deployment" end end namespace :deploy do task :start, :roles => :app do run "touch #{current_path}/tmp/restart.txt" end desc "Restart the app" task :restart, :roles => :app do run "touch #{current_path}/tmp/restart.txt" end desc "Start the workers" task :stop_workers do run "cd #{current_path}; RAILS_ENV=#{default_stage} bundle exec rake resque:stop_workers" end desc "Restart Redis server" task :restart_redis do "/etc/init.d/redis-server restart" end desc "Start the workers" task :start_workers do run "cd #{current_path}; RAILS_ENV=#{default_stage} bundle exec rake resque:start_workers" end end

    Read the article

  • How to setup linux permissions for the WWW folder?

    - by Xeoncross
    Updated Summery The /var/www directory is owned by root:root which means that no one can use it and it's entirely useless. Since we all want a web server that actually works (and no-one should be logging in as "root"), then we need to fix this. Only two entities need access. PHP/Perl/Ruby/Python all need access to the folders and files since they create many of them (i.e. /uploads/). These scripting languages should be running under nginx or apache (or even some other thing like FastCGI for PHP). The developers How do they get access? I know that someone, somewhere has done this before. With however-many billions of websites out there you would think that there would be more information on this topic. I know that 777 is full read/write/execute permission for owner/group/other. So this doesn't seem to be needed as it leaves random users full permissions. What permissions are need to be used on /var/www so that... Source control like git or svn Users in a group like "websites" (or even added to "www-data") Servers like apache or lighthttpd And PHP/Perl/Ruby can all read, create, and run files (and directories) there? If I'm correct, Ruby and PHP scripts are not "executed" directly - but passed to an interpreter. So there is no need for execute permission on files in /var/www...? Therefore, it seems like the correct permission would be chmod -R 1660 which would make all files shareable by these four entities all files non-executable by mistake block everyone else from the directory entirely set the permission mode to "sticky" for all future files Is this correct? Update: I just realized that files and directories might need different permissions - I was talking about files above so i'm not sure what the directory permissions would need to be. Update 2: The folder structure of /var/www changes drastically as one of the four entities above are always adding (and sometimes removing) folders and sub folders many levels deep. They also create and remove files that the other 3 entities might need read/write access to. Therefore, the permissions need to do the four things above for both files and directories. Since non of them should need execute permission (see question about ruby/php above) I would assume that rw-rw-r-- permission would be all that is needed and completely safe since these four entities are run by trusted personal (see #2) and all other users on the system only have read access. Update 3: This is for personal development machines and private company servers. No random "web customers" like a shared host. Update 4: This article by slicehost seems to be the best at explaining what is needed to setup permissions for your www folder. However, I'm not sure what user or group apache/nginx with PHP OR svn/git run as and how to change them. Update 5: I have (I think) finally found a way to get this all to work (answer below). However, I don't know if this is the correct and SECURE way to do this. Therefore I have started a bounty. The person that has the best method of securing and managing the www directory wins.

    Read the article

  • vim-powerline colors are out of whack in urxvt

    - by komidore64
    I have attached two images showing what my vim-powerline looks like. As you can see, something has happened to the colors and I cannot figure out how to fix it. I'm running Fedora 17 on a clean install with i3 (default config) and urxvt. Here is my bashrc: # .bashrc if [[ "$(uname)" != "Darwin" ]]; then # non mac os x # source global bashrc if [[ -f "/etc/bashrc" ]]; then . /etc/bashrc fi export TERM='xterm-256color' # probably shouldn't do this fi # bash prompt with colors # [ <user>@<hostname> <working directory> {current git branch (if you're in a repo)} ] # ==> PS1="\[\e[1;33m\][ \u\[\e[1;37m\]@\[\e[1;32m\]\h\[\e[1;33m\] \W\$(git branch 2> /dev/null | grep -e '\* ' | sed 's/^..\(.*\)/ {\[\e[1;36m\]\1\[\e[1;33m\]}/') ]\[\e[0m\]\n==> " # execute only in Mac OS X if [[ "$(uname)" == 'Darwin' ]]; then # if OS X has a $HOME/bin folder, then add it to PATH if [[ -d "$HOME/bin" ]]; then export PATH="$PATH:$HOME/bin" fi alias ls='ls -G' # ls with colors fi alias ll='ls -lah' # long listing of all files with human readable file sizes alias tree='tree -C' # turns on coloring for tree command alias mkdir='mkdir -p' # create parent directories as needed alias vim='vim -p' # if more than one file, open files in tabs export EDITOR='vim' # super-secret work stuff if [[ -f "$HOME/.workbashrc" ]]; then . $HOME/.workbashrc fi # Add RVM to PATH for scripting if [[ -d "$HOME/.rvm/bin" ]]; then # if installed PATH=$PATH:$HOME/.rvm/bin fi and my Xdefaults: ! URxvt config ! colors! URxvt.background: #101010 URxvt.foreground: #ededed URxvt.cursorColor: #666666 URxvt.color0: #2E3436 URxvt.color8: #555753 URxvt.color1: #993C3C URxvt.color9: #BF4141 URxvt.color2: #3C993C URxvt.color10: #41BF41 URxvt.color3: #99993C URxvt.color11: #BFBF41 URxvt.color4: #3C6199 URxvt.color12: #4174FB URxvt.color5: #993C99 URxvt.color13: #BF41BF URxvt.color6: #3C9999 URxvt.color14: #41BFBF URxvt.color7: #D3D7CF URxvt.color15: #E3E3E3 ! options URxvt*loginShell: true URxvt*font: xft:DejaVu Sans Mono for Powerline:antialias=true:size=12 URxvt*saveLines: 8192 URxvt*scrollstyle: plain URxvt*scrollBar_right: true URxvt*scrollTtyOutput: true URxvt*scrollTtyKeypress: true URxvt*urlLauncher: google-chrome and finally my vimrc set nocompatible set dir=~/.vim/ " set one place for vim swap files " vundler for vim plugins ---- filetype off set rtp+=~/.vim/bundle/vundle call vundle#rc() Bundle 'gmarik/vundle' Bundle 'tpope/vim-surround' Bundle 'greyblake/vim-preview' Bundle 'Lokaltog/vim-powerline' Bundle 'tpope/vim-endwise' Bundle 'kien/ctrlp.vim' " ---------------------------- syntax enable filetype plugin indent on " Powerline ------------------ set noshowmode set laststatus=2 let g:Powerline_symbols = 'fancy' " show fancy symbols (requires patched font) set encoding=utf-8 " ---------------------------- " ctrlp ---------------------- let g:ctrlp_open_multiple_files = 'tj' " open multiple files in additional tabs let g:ctrlp_show_hidden = 1 " include dotfiles and dotdirs in ctrlp indexing let g:ctrlp_prompt_mappings = { \ 'AcceptSelection("e")': ['<c-t>'], \ 'AcceptSelection("t")': ['<cr>', '<2-LeftMouse>'], \ } " remap <cr> to open file in a new tab " ---------------------------- set showcmd set tabpagemax=100 set hlsearch set incsearch set nowrapscan set ignorecase set smartcase set ruler set tabstop=4 set shiftwidth=4 set expandtab set wildmode=list:longest autocmd BufWritePre * :%s/\s\+$//e "remove trailing whitespace " :REV to "revert" file to state of the most recent save command REV earlier 1f " disable netrw -------------- let g:loaded_netrw = 1 let g:loaded_netrwPlugin = 1 " ---------------------------- Any guidance as to fixing the statusline would be fantastic. I've found a github issue outlining almost the exact same problem, but the solution was never posted. Thank you.

    Read the article

  • How to setup linux permissions the WWW folder?

    - by Xeoncross
    Updated Summery The /var/www directory is owned by root:root which means that no one can use it and it's entirely useless. Since we all want a web server that actually works (and no-one should be logging in as "root"), then we need to fix this. Only two entities need access. PHP/Perl/Ruby/Python all need access to the folders and files since they create many of them (i.e. /uploads/). These scripting languages should be running under nginx or apache (or even some other thing like FastCGI for PHP). The developers How do they get access? I know that someone, somewhere has done this before. With however-many billions of websites out there you would think that there would be more information on this topic. I know that 777 is full read/write/execute permission for owner/group/other. So this doesn't seem to be needed as it leaves random users full permissions. What permissions are need to be used on /var/www so that... Source control like git or svn Users in a group like "websites" (or even added to "www-data") Servers like apache or lighthttpd And PHP/Perl/Ruby can all read, create, and run files (and directories) there? If I'm correct, Ruby and PHP scripts are not "executed" directly - but passed to an interpreter. So there is no need for execute permission on files in /var/www...? Therefore, it seems like the correct permission would be chmod -R 1660 which would make all files shareable by these four entities all files non-executable by mistake block everyone else from the directory entirely set the permission mode to "sticky" for all future files Is this correct? Update: I just realized that files and directories might need different permissions - I was talking about files above so i'm not sure what the directory permissions would need to be. Update 2: The folder structure of /var/www changes drastically as one of the four entities above are always adding (and sometimes removing) folders and sub folders many levels deep. They also create and remove files that the other 3 entities might need read/write access to. Therefore, the permissions need to do the four things above for both files and directories. Since non of them should need execute permission (see question about ruby/php above) I would assume that rw-rw-r-- permission would be all that is needed and completely safe since these four entities are run by trusted personal (see #2) and all other users on the system only have read access. Update 3: This is for personal development machines and private company servers. No random "web customers" like a shared host. Update 4: This article by slicehost seems to be the best at explaining what is needed to setup permissions for your www folder. However, I'm not sure what user or group apache/nginx with PHP OR svn/git run as and how to change them. Update 5: I have (I think) finally found a way to get this all to work (answer below). However, I don't know if this is the correct and SECURE way to do this. Therefore I have started a bounty. The person that has the best method of securing and managing the www directory wins.

    Read the article

  • bash: per-command history. How does it work?

    - by romainl
    OK. I have an old G5 running Leopard and a Dell running Ubuntu 10.04 at home and a MacPro also running Leopard at work. I use Terminal.app/bash a lot. On my home G5 it exhibits a nice feature: using ? to navigate history I get the last command starting with the few letters that I've typed. This is what I mean (| represents the caret): $ ssh user@server $ vim /some/file/just/to/populate/history $ ss| So, I've typed the two first letters of "ssh", hitting ? results in this: $ ssh user@server instead of this, which is the behaviour I get everywhere else : $ vim /some/file/just/to/populate/history If I keep on hitting ? or ?, I can navigate through the history of ssh like this: $ ssh otheruser@otherserver $ ssh user@server $ ssh yetanotheruser@yetanotherserver It works the same for any command like cat, vim or whatever. That's really cool. Except that I have no idea how to mimic this behaviour on my other machines. Here is my .profile: export PATH=/Developer/SDKs/flex_sdk_3.4/bin:/opt/local/bin:/opt/local/sbin:/usr/local/bin:/sw/bin:/sw/sbin:/bin:/sbin:/bin:/sbin:/usr/bin:/usr/sbin:$HOME/Applications/bin:/usr/X11R6/bin export MANPATH=/usr/local/share/man:/usr/local/man:opt/local/man:sw/share/man export INFO=/usr/local/share/info export PERL5LIB=/opt/local/lib/perl5 export PYTHONPATH=/opt/local/bin/python2.7 export EDITOR=/opt/local/bin/vim export VISUAL=/opt/local/bin/vim export JAVA_HOME=/System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home export TERM=xterm-color export GREP_OPTIONS='--color=auto' GREP_COLOR='1;32' export CLICOLOR=1 export LS_COLORS='no=00:fi=00:di=01;34:ln=target:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:*.tar=00;31:*.tgz=00;31:*.arj=00;31:*.taz=00;31:*.lzh=00;31:*.zip=00;31:*.z=00;31:*.Z=00;31:*.gz=00;31:*.bz2=00;31:*.deb=00;31:*.rpm=00;31:*.TAR=00;31:*.TGZ=00;31:*.ARJ=00;31:*.TAZ=00;31:*.LZH=00;31:*.ZIP=00;31:*.Z=00;31:*.Z=00;31:*.GZ=00;31:*.BZ2=00;31:*.DEB=00;31:*.RPM=00;31:*.jpg=00;35:*.png=00;35:*.gif=00;35:*.bmp=00;35:*.ppm=00;35:*.tga=00;35:*.xbm=00;35:*.xpm=00;35:*.tif=00;35:*.png=00;35:*.fli=00;35:*.gl=00;35:*.dl=00;35:*.psd=00;35:*.JPG=00;35:*.PNG=00;35:*.GIF=00;35:*.BMP=00;35:*.PPM=00;35:*.TGA=00;35:*.XBM=00;35:*.XPM=00;35:*.TIF=00;35:*.PNG=00;35:*.FLI=00;35:*.GL=00;35:*.DL=00;35:*.PSD=00;35:*.mpg=00;36:*.avi=00;36:*.mov=00;36:*.flv=00;36:*.divx=00;36:*.qt=00;36:*.mp4=00;36:*.m4v=00;36:*.MPG=00;36:*.AVI=00;36:*.MOV=00;36:*.FLV=00;36:*.DIVX=00;36:*.QT=00;36:*.MP4=00;36:*.M4V=00;36:*.txt=00;32:*.rtf=00;32:*.doc=00;32:*.odf=00;32:*.rtfd=00;32:*.html=00;32:*.css=00;32:*.js=00;32:*.php=00;32:*.xhtml=00;32:*.TXT=00;32:*.RTF=00;32:*.DOC=00;32:*.ODF=00;32:*.RTFD=00;32:*.HTML=00;32:*.CSS=00;32:*.JS=00;32:*.PHP=00;32:*.XHTML=00;32:' export LC_ALL=C export LANG=C stty cs8 -istrip -parenb bind 'set convert-meta off' bind 'set meta-flag on' bind 'set output-meta on' alias ip='curl http://www.whatismyip.org | pbcopy' alias ls='ls -FhLlGp' alias la='ls -AFhLlGp' alias couleurs='$HOME/Applications/bin/colors2.sh' alias td='$HOME/Applications/bin/todo.sh' alias scale='$HOME/Applications/bin/scale.sh' alias stree='$HOME/Applications/bin/tree' alias envoi='$HOME/Applications/bin/envoi.sh' alias unfoo='$HOME/Applications/bin/unfoo' alias up='cd ..' alias size='du -sh' alias lsvn='svn list -vR' alias jsc='/System/Library/Frameworks/JavaScriptCore.framework/Versions/A/Resources/jsc' alias asl='sudo rm -f /private/var/log/asl/*.asl' alias trace='tail -f $HOME/Library/Preferences/Macromedia/Flash\ Player/Logs/flashlog.txt' alias redis='redis-server /opt/local/etc/redis.conf' source /Users/johncoltrane/Applications/bin/git-completion.sh export GIT_PS1_SHOWUNTRACKEDFILES=1 export GIT_PS1_SHOWUPSTREAM="verbose git" export GIT_PS1_SHOWDIRTYSTATE=1 export PS1='\n\[\033[32m\]\w\[\033[0m\] $(__git_ps1 "[%s]")\n\[\033[1;31m\]\[\033[31m\]\u\[\033[0m\] $ \[\033[0m\]' mkcd () { mkdir -p "$*" cd "$*" } function cdl { cd $1 la } n() { $EDITOR ~/Dropbox/nv/"$*".txt } nls () { ls -c ~/Dropbox/nv/ | grep "$*" } copy(){ curl -s -F 'sprunge=<-' http://sprunge.us | pbcopy } if [ -f /opt/local/etc/profile.d/cdargs-bash.sh ]; then source /opt/local/etc/profile.d/cdargs-bash.sh fi if [ -f /opt/local/etc/bash_completion ]; then . /opt/local/etc/bash_completion fi Any idea?

    Read the article

  • unmet dependencies in Ubuntu 12.04

    - by lee.O
    I tried today to install a dvb-card on my Ubuntu 12.04 (Linux blauhai-linux 3.2.0-25-generic #40-Ubuntu SMP Wed May 23 20:30:51 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux ). The installation failed with an error. After that, i tried to install python (it was already installed but i got this error): linux:~$ sudo apt-get install git Reading package lists... Done Building dependency tree Reading state information... Done git is already the newest version. You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: python-glade2:i386 : Depends: python:i386 (< 2.5) but it is not going to be installed Depends: python-support:i386 (= 0.3.4) but it is not installable Depends: python:i386 (= 2.4) but it is not going to be installed Depends: libglade2-0:i386 (= 1:2.5.1) but it is not going to be installed Depends: python-gtk2:i386 (= 2.8.6-8) but it is not going to be installed python-numeric:i386 : Depends: python:i386 (< 2.5) but it is not going to be installed Depends: python:i386 (= 2.3) but it is not going to be installed Depends: python-central:i386 (= 0.5.7) but it is not installable E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). well, i can read and tried the proposed command, but then i get this: linux:~$ sudo apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: libopenal1:i386 libsdl-ttf2.0-0:i386 libkrb5-3:i386 libgconf-2-4:i386 libsm-dev libatk1.0-0:i386 libk5crypto3:i386 libstdc++5:i386 libqt4-declarative:i386 libxcomposite1:i386 libice-dev libgail18:i386 libldap-2.4-2:i386 libao-common libv4l-0:i386 liblcms1:i386 libqt4-qt3support:i386 libroken18-heimdal:i386 libunistring0:i386 libcupsimage2:i386 libgphoto2-port0:i386 libidn11:i386 libnss3:i386 libcaca0:i386 gtk2-engines:i386 libgudev-1.0-0:i386 libjpeg-turbo8:i386 libpthread-stubs0 libcairo-gobject2:i386 libavc1394-0:i386 libjpeg8:i386 libotr2 libaio1:i386 libsane:i386 odbcinst1debian2 odbcinst1debian2:i386 libqt4-test:i386 libqt4-script:i386 libqt4-designer:i386 libsdl-mixer1.2:i386 libqt4-network:i386 libqt4-dbus:i386 libcap2:i386 libproxy1:i386 ibus-gtk:i386 libdbus-glib-1-2:i386 libtdb1:i386 libasn1-8-heimdal:i386 libspeex1:i386 libxslt1.1:i386 libgomp1:i386 libcapi20-3:i386 libibus-1.0-0:i386 libcairo2:i386 libgnutls26:i386 libopenal-data odbcinst libgssapi3-heimdal:i386 libcanberra0:i386 libtasn1-3:i386 libfreetype6:i386 x11proto-kb-dev gtk2-engines-murrine:i386 libwavpack1:i386 libqt4-opengl:i386 libsoup-gnome2.4-1:i386 libv4lconvert0:i386 gstreamer0.10-plugins-good:i386 libc6-i386 lib32gcc1 libqt4-xmlpatterns:i386 librsvg2-common:i386 libdatrie1:i386 xtrans-dev libavahi-common-data:i386 libiec61883-0:i386 lib32asound2 libgdk-pixbuf2.0-0:i386 libsdl-image1.2:i386 libp11-kit0:i386 x11proto-input-dev libwind0-heimdal:i386 libpixman-1-0:i386 libsdl1.2debian:i386 libxaw7:i386 libgdbm3:i386 libcups2:i386 libcurl3:i386 libqtcore4:i386 libxinerama1:i386 libesd0:i386 libmikmod2:i386 libkrb5support0:i386 libxft2:i386 libxt-dev libcroco3:i386 libpulse-mainloop-glib0:i386 libice6:i386 libaa1:i386 libieee1284-3:i386 libgcrypt11:i386 libthai0:i386 libao4:i386 libkeyutils1:i386 libxmu6:i386 libcanberra-gtk0:i386 libvorbisfile3:i386 libqt4-sql:i386 esound-common libxpm4:i386 libqt4-svg:i386 libusb-0.1-4:i386 libgail-common:i386 libxrender1:i386 libhcrypto4-heimdal:i386 libraw1394-11:i386 libnspr4:i386 libshout3:i386 libdv4:i386 libhx509-5-heimdal:i386 libxau-dev libqt4-xml:i386 gstreamer0.10-x:i386 libgettextpo0:i386 libxss1:i386 libgd2-xpm:i386 libheimbase1-heimdal:i386 libtiff4:i386 libsdl-net1.2:i386 libjasper1:i386 libgnome-keyring0:i386 libxtst6:i386 gtk2-engines-pixbuf:i386 libqtgui4:i386 libtag1c2a:i386 librsvg2-2:i386 libavahi-client3:i386 libssl0.9.8:i386 libmpg123-0:i386 libmad0:i386 libsasl2-2:i386 xorg-sgml-doctools libgsoap1 gtk2-engines-oxygen:i386 libfontconfig1:i386 xaw3dg:i386 libpango1.0-0:i386 libsm6:i386 libx11-dev libheimntlm0-heimdal:i386 libpulsedsp:i386 lib32stdc++6 libx11-doc libqt4-sql-mysql:i386 libxcb-render0:i386 libodbc1:i386 libexif12:i386 libqt4-scripttools:i386 librtmp0:i386 libgssapi-krb5-2:i386 libxi6:i386 libqtwebkit4:i386 libxcb1-dev libxp6:i386 libaudio2:i386 libxcursor1:i386 libxcb-shm0:i386 libxt6:i386 libxv1:i386 libsasl2-modules:i386 libavahi-common3:i386 libxrandr2:i386 x11proto-core-dev libsqlite3-0:i386 libmng1:i386 libgtk2.0-0:i386 libxdmcp-dev libpthread-stubs0-dev libltdl7:i386 libkrb5-26-heimdal:i386 libssl1.0.0:i386 glib-networking:i386 libgpg-error0:i386 libsoup2.4-1:i386 libgphoto2-2:i386 libtag1-vanilla:i386 libaudiofile1:i386 libglade2-0:i386 Use 'apt-get autoremove' to remove them. The following extra packages will be installed: default-jre default-jre-headless icedtea-6-jre-cacao icedtea-6-jre-jamvm icedtea-netx icedtea-netx-common libglade2-0:i386 libpython3.2 openjdk-6-jre openjdk-6-jre-headless openjdk-6-jre-lib python3 python3-minimal python3-uno python3.2 python3.2-minimal Suggested packages: icedtea-plugin sun-java6-fonts fonts-ipafont-gothic fonts-ipafont-mincho ttf-telugu-fonts ttf-oriya-fonts ttf-kannada-fonts ttf-bengali-fonts python3-doc python3-tk python3.2-doc binfmt-support The following packages will be REMOVED: activity-log-manager-control-center aisleriot alacarte apparmor apport apport-gtk apt-xapian-index aptdaemon apturl apturl-common bluez bluez-alsa bluez-alsa:i386 bluez-gstreamer checkbox checkbox-qt command-not-found compiz compiz-gnome compiz-plugins-main-default compizconfig-backend-gconf deja-dup duplicity eog evolution-data-server firefox firefox-globalmenu firefox-gnome-support foomatic-db-compressed-ppds gconf-editor gconf2 gdb gedit gir1.2-mutter-3.0 gir1.2-peas-1.0 gir1.2-rb-3.0 gir1.2-totem-1.0 gir1.2-ubuntuoneui-3.0 gksu gnome-applets gnome-applets-data gnome-bluetooth gnome-contacts gnome-control-center gnome-media gnome-menus gnome-orca gnome-panel gnome-panel-data gnome-session-fallback gnome-shell gnome-sudoku gnome-terminal gnome-terminal-data gnome-themes-standard gnome-tweak-tool gnome-user-share gstreamer0.10-gconf gwibber gwibber-service gwibber-service-facebook gwibber-service-identica gwibber-service-twitter hplip hplip-data ia32-libs ia32-libs-multiarch:i386 ibus ibus-pinyin ibus-table indicator-datetime indicator-power jockey-common jockey-gtk landscape-client-ui-install language-selector-common language-selector-gnome launchpad-integration libcanberra-gtk-module libcanberra-gtk-module:i386 libcanberra-gtk3-module libcompizconfig0 libfolks-eds25 libgksu2-0 libgnome-media-profiles-3.0-0 libgnome2-0 libgnome2-common libgnomevfs2-0 libgnomevfs2-common libgweather-3-0 libgweather-common libgwibber-gtk2 libgwibber2 libmetacity-private0 libmutter0 libpeas-1.0-0 libpurple-bin libpython2.7 libreoffice-gnome librhythmbox-core5 libsyncdaemon-1.0-1 libtotem0 libubuntuoneui-3.0-1 light-themes lsb-release metacity metacity-common mutter-common nautilus-dropbox nautilus-share network-manager-gnome nvidia-common nvidia-settings nvidia-settings-updates onboard oneconf openjdk-7-jdk openjdk-7-jre openprinting-ppds pidgin pidgin-libnotify pidgin-otr printer-driver-foo2zjs printer-driver-ptouch printer-driver-pxljr printer-driver-sag-gdi printer-driver-splix python python-appindicator python-apport python-apt python-apt-common python-aptdaemon python-aptdaemon.gtk3widgets python-aptdaemon.pkcompat python-brlapi python-cairo python-central python-chardet python-configglue python-crypto python-cups python-cupshelpers python-dateutil python-dbus python-debian python-debtagshw python-defer python-dirspec python-egenix-mxdatetime python-egenix-mxtools python-gconf python-gdbm python-gi python-gi-cairo python-glade2:i386 python-gmenu python-gnomekeyring python-gnupginterface python-gobject python-gobject-2 python-gpgme python-gst0.10 python-gtk2 python-httplib2 python-ibus python-imaging python-keyring python-launchpadlib python-lazr.restfulclient python-lazr.uri python-libproxy python-libxml2 python-louis python-mako python-markupsafe python-minimal python-notify python-numeric:i386 python-oauth python-openssl python-packagekit python-pam python-pexpect python-piston-mini-client python-pkg-resources python-problem-report python-protobuf python-pyatspi2 python-pycurl python-pyinotify python-renderpm python-reportlab python-reportlab-accel python-serial python-simplejson python-smbc python-software-properties python-speechd python-twisted-bin python-twisted-core python-twisted-names python-twisted-web python-ubuntu-sso-client python-ubuntuone-client python-ubuntuone-control-panel python-ubuntuone-storageprotocol python-uno python-virtkey python-wadllib python-xapian python-xdg python-xkit python-zeitgeist python-zope.interface python2.7 python2.7-minimal rhythmbox rhythmbox-mozilla rhythmbox-plugin-cdrecorder rhythmbox-plugin-magnatune rhythmbox-plugin-zeitgeist rhythmbox-plugins rhythmbox-ubuntuone screen-resolution-extra sessioninstaller skype software-center software-center-aptdaemon-plugins software-properties-common software-properties-gtk system-config-printer-common system-config-printer-gnome system-config-printer-udev texlive-extra-utils totem totem-mozilla totem-plugins ubuntu-artwork ubuntu-desktop ubuntu-minimal ubuntu-sso-client ubuntu-sso-client-gtk ubuntu-standard ubuntu-system-service ubuntuone-client ubuntuone-client-gnome ubuntuone-control-panel ubuntuone-couch ubuntuone-installer ufw unattended-upgrades unity unity-2d unity-common unity-lens-applications unity-lens-video unity-scope-musicstores unity-scope-video-remote update-manager update-manager-core update-notifier update-notifier-common usb-creator-common usb-creator-gtk virtualbox virtualbox-dkms virtualbox-qt xdiagnose xul-ext-ubufox zeitgeist zeitgeist-core zeitgeist-datahub The following NEW packages will be installed: default-jre default-jre-headless icedtea-6-jre-cacao icedtea-6-jre-jamvm icedtea-netx icedtea-netx-common libglade2-0:i386 libpython3.2 openjdk-6-jre openjdk-6-jre-headless openjdk-6-jre-lib python3 python3-minimal python3-uno python3.2 python3.2-minimal WARNING: The following essential packages will be removed. This should NOT be done unless you know exactly what you are doing! python-minimal python2.7-minimal (due to python-minimal) 0 upgraded, 16 newly installed, 273 to remove and 0 not upgraded. 2 not fully installed or removed. Need to get 39.1 MB of archives. After this operation, 324 MB disk space will be freed. You are about to do something potentially harmful. To continue type in the phrase 'Yes, do as I say!' ?] Thats not good, is it?! Should i run this command or should i run another command to fix this problem? Would be great if somebody can help me. :) Thanks in advance. best regards

    Read the article

  • data source does not support server-side data paging uisng asp.net Csharp

    - by Aamir Hasan
    Yesterday some one mail me and ask about data source does not support server side data paging.So i write the the solution here please if you have got this problem read this article and see the example code this will help you a Lot.The only change you have to do is in the DataBind().Here you have used the SqlDataReader to read data retrieved from the database, but SqlDataReader is forward only. You can not traverse back and forth on it.So the solution for this is using DataAdapter and DataSet.So your function may change some what like this private void DataBind(){//for grid viewSqlCommand cmdO;string SQL = "select * from TABLE ";conn.Open();cmdO = new SqlCommand(SQL, conn);SqlDataAdapter da = new SqlDataAdapter(cmdO);DataSet ds = new DataSet();da.Fill(ds);GridView1.Visible = true;GridView1.DataSource = ds;GridView1.DataBind();ds.Dispose();da.Dispose();conn.Close();} This surely works. The reset of your code is fine. Enjoy coding.

    Read the article

  • fatal error C1014: too many include files : depth = 1024

    - by numerical25
    I have no idea what this means. But here is the code that it supposely is happening in. //======================================================================================= // d3dApp.cpp by Frank Luna (C) 2008 All Rights Reserved. //======================================================================================= #include "d3dApp.h" #include <stream> LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static D3DApp* app = 0; switch( msg ) { case WM_CREATE: { // Get the 'this' pointer we passed to CreateWindow via the lpParam parameter. CREATESTRUCT* cs = (CREATESTRUCT*)lParam; app = (D3DApp*)cs->lpCreateParams; return 0; } } // Don't start processing messages until after WM_CREATE. if( app ) return app->msgProc(msg, wParam, lParam); else return DefWindowProc(hwnd, msg, wParam, lParam); } D3DApp::D3DApp(HINSTANCE hInstance) { mhAppInst = hInstance; mhMainWnd = 0; mAppPaused = false; mMinimized = false; mMaximized = false; mResizing = false; mFrameStats = L""; md3dDevice = 0; mSwapChain = 0; mDepthStencilBuffer = 0; mRenderTargetView = 0; mDepthStencilView = 0; mFont = 0; mMainWndCaption = L"D3D10 Application"; md3dDriverType = D3D10_DRIVER_TYPE_HARDWARE; mClearColor = D3DXCOLOR(0.0f, 0.0f, 1.0f, 1.0f); mClientWidth = 800; mClientHeight = 600; } D3DApp::~D3DApp() { ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mSwapChain); ReleaseCOM(mDepthStencilBuffer); ReleaseCOM(md3dDevice); ReleaseCOM(mFont); } HINSTANCE D3DApp::getAppInst() { return mhAppInst; } HWND D3DApp::getMainWnd() { return mhMainWnd; } int D3DApp::run() { MSG msg = {0}; mTimer.reset(); while(msg.message != WM_QUIT) { // If there are Window messages then process them. if(PeekMessage( &msg, 0, 0, 0, PM_REMOVE )) { TranslateMessage( &msg ); DispatchMessage( &msg ); } // Otherwise, do animation/game stuff. else { mTimer.tick(); if( !mAppPaused ) updateScene(mTimer.getDeltaTime()); else Sleep(50); drawScene(); } } return (int)msg.wParam; } void D3DApp::initApp() { initMainWindow(); initDirect3D(); D3DX10_FONT_DESC fontDesc; fontDesc.Height = 24; fontDesc.Width = 0; fontDesc.Weight = 0; fontDesc.MipLevels = 1; fontDesc.Italic = false; fontDesc.CharSet = DEFAULT_CHARSET; fontDesc.OutputPrecision = OUT_DEFAULT_PRECIS; fontDesc.Quality = DEFAULT_QUALITY; fontDesc.PitchAndFamily = DEFAULT_PITCH | FF_DONTCARE; wcscpy(fontDesc.FaceName, L"Times New Roman"); D3DX10CreateFontIndirect(md3dDevice, &fontDesc, &mFont); } void D3DApp::onResize() { // Release the old views, as they hold references to the buffers we // will be destroying. Also release the old depth/stencil buffer. ReleaseCOM(mRenderTargetView); ReleaseCOM(mDepthStencilView); ReleaseCOM(mDepthStencilBuffer); // Resize the swap chain and recreate the render target view. HR(mSwapChain->ResizeBuffers(1, mClientWidth, mClientHeight, DXGI_FORMAT_R8G8B8A8_UNORM, 0)); ID3D10Texture2D* backBuffer; HR(mSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), reinterpret_cast<void**>(&backBuffer))); HR(md3dDevice->CreateRenderTargetView(backBuffer, 0, &mRenderTargetView)); ReleaseCOM(backBuffer); // Create the depth/stencil buffer and view. D3D10_TEXTURE2D_DESC depthStencilDesc; depthStencilDesc.Width = mClientWidth; depthStencilDesc.Height = mClientHeight; depthStencilDesc.MipLevels = 1; depthStencilDesc.ArraySize = 1; depthStencilDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthStencilDesc.SampleDesc.Count = 1; // multisampling must match depthStencilDesc.SampleDesc.Quality = 0; // swap chain values. depthStencilDesc.Usage = D3D10_USAGE_DEFAULT; depthStencilDesc.BindFlags = D3D10_BIND_DEPTH_STENCIL; depthStencilDesc.CPUAccessFlags = 0; depthStencilDesc.MiscFlags = 0; HR(md3dDevice->CreateTexture2D(&depthStencilDesc, 0, &mDepthStencilBuffer)); HR(md3dDevice->CreateDepthStencilView(mDepthStencilBuffer, 0, &mDepthStencilView)); // Bind the render target view and depth/stencil view to the pipeline. md3dDevice->OMSetRenderTargets(1, &mRenderTargetView, mDepthStencilView); // Set the viewport transform. D3D10_VIEWPORT vp; vp.TopLeftX = 0; vp.TopLeftY = 0; vp.Width = mClientWidth; vp.Height = mClientHeight; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; md3dDevice->RSSetViewports(1, &vp); } void D3DApp::updateScene(float dt) { // Code computes the average frames per second, and also the // average time it takes to render one frame. static int frameCnt = 0; static float t_base = 0.0f; frameCnt++; // Compute averages over one second period. if( (mTimer.getGameTime() - t_base) >= 1.0f ) { float fps = (float)frameCnt; // fps = frameCnt / 1 float mspf = 1000.0f / fps; std::wostringstream outs; outs.precision(6); outs << L"FPS: " << fps << L"\n" << "Milliseconds: Per Frame: " << mspf; mFrameStats = outs.str(); // Reset for next average. frameCnt = 0; t_base += 1.0f; } } void D3DApp::drawScene() { md3dDevice->ClearRenderTargetView(mRenderTargetView, mClearColor); md3dDevice->ClearDepthStencilView(mDepthStencilView, D3D10_CLEAR_DEPTH|D3D10_CLEAR_STENCIL, 1.0f, 0); } LRESULT D3DApp::msgProc(UINT msg, WPARAM wParam, LPARAM lParam) { switch( msg ) { // WM_ACTIVATE is sent when the window is activated or deactivated. // We pause the game when the window is deactivated and unpause it // when it becomes active. case WM_ACTIVATE: if( LOWORD(wParam) == WA_INACTIVE ) { mAppPaused = true; mTimer.stop(); } else { mAppPaused = false; mTimer.start(); } return 0; // WM_SIZE is sent when the user resizes the window. case WM_SIZE: // Save the new client area dimensions. mClientWidth = LOWORD(lParam); mClientHeight = HIWORD(lParam); if( md3dDevice ) { if( wParam == SIZE_MINIMIZED ) { mAppPaused = true; mMinimized = true; mMaximized = false; } else if( wParam == SIZE_MAXIMIZED ) { mAppPaused = false; mMinimized = false; mMaximized = true; onResize(); } else if( wParam == SIZE_RESTORED ) { // Restoring from minimized state? if( mMinimized ) { mAppPaused = false; mMinimized = false; onResize(); } // Restoring from maximized state? else if( mMaximized ) { mAppPaused = false; mMaximized = false; onResize(); } else if( mResizing ) { // If user is dragging the resize bars, we do not resize // the buffers here because as the user continuously // drags the resize bars, a stream of WM_SIZE messages are // sent to the window, and it would be pointless (and slow) // to resize for each WM_SIZE message received from dragging // the resize bars. So instead, we reset after the user is // done resizing the window and releases the resize bars, which // sends a WM_EXITSIZEMOVE message. } else // API call such as SetWindowPos or mSwapChain->SetFullscreenState. { onResize(); } } } return 0; // WM_EXITSIZEMOVE is sent when the user grabs the resize bars. case WM_ENTERSIZEMOVE: mAppPaused = true; mResizing = true; mTimer.stop(); return 0; // WM_EXITSIZEMOVE is sent when the user releases the resize bars. // Here we reset everything based on the new window dimensions. case WM_EXITSIZEMOVE: mAppPaused = false; mResizing = false; mTimer.start(); onResize(); return 0; // WM_DESTROY is sent when the window is being destroyed. case WM_DESTROY: PostQuitMessage(0); return 0; // The WM_MENUCHAR message is sent when a menu is active and the user presses // a key that does not correspond to any mnemonic or accelerator key. case WM_MENUCHAR: // Don't beep when we alt-enter. return MAKELRESULT(0, MNC_CLOSE); // Catch this message so to prevent the window from becoming too small. case WM_GETMINMAXINFO: ((MINMAXINFO*)lParam)->ptMinTrackSize.x = 200; ((MINMAXINFO*)lParam)->ptMinTrackSize.y = 200; return 0; } return DefWindowProc(mhMainWnd, msg, wParam, lParam); } void D3DApp::initMainWindow() { WNDCLASS wc; wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = MainWndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = mhAppInst; wc.hIcon = LoadIcon(0, IDI_APPLICATION); wc.hCursor = LoadCursor(0, IDC_ARROW); wc.hbrBackground = (HBRUSH)GetStockObject(NULL_BRUSH); wc.lpszMenuName = 0; wc.lpszClassName = L"D3DWndClassName"; if( !RegisterClass(&wc) ) { MessageBox(0, L"RegisterClass FAILED", 0, 0); PostQuitMessage(0); } // Compute window rectangle dimensions based on requested client area dimensions. RECT R = { 0, 0, mClientWidth, mClientHeight }; AdjustWindowRect(&R, WS_OVERLAPPEDWINDOW, false); int width = R.right - R.left; int height = R.bottom - R.top; mhMainWnd = CreateWindow(L"D3DWndClassName", mMainWndCaption.c_str(), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, width, height, 0, 0, mhAppInst, this); if( !mhMainWnd ) { MessageBox(0, L"CreateWindow FAILED", 0, 0); PostQuitMessage(0); } ShowWindow(mhMainWnd, SW_SHOW); UpdateWindow(mhMainWnd); } void D3DApp::initDirect3D() { // Fill out a DXGI_SWAP_CHAIN_DESC to describe our swap chain. DXGI_SWAP_CHAIN_DESC sd; sd.BufferDesc.Width = mClientWidth; sd.BufferDesc.Height = mClientHeight; sd.BufferDesc.RefreshRate.Numerator = 60; sd.BufferDesc.RefreshRate.Denominator = 1; sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; sd.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; sd.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; // No multisampling. sd.SampleDesc.Count = 1; sd.SampleDesc.Quality = 0; sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; sd.BufferCount = 1; sd.OutputWindow = mhMainWnd; sd.Windowed = true; sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; sd.Flags = 0; // Create the device. UINT createDeviceFlags = 0; #if defined(DEBUG) || defined(_DEBUG) createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG; #endif HR( D3D10CreateDeviceAndSwapChain( 0, //default adapter md3dDriverType, 0, // no software device createDeviceFlags, D3D10_SDK_VERSION, &sd, &mSwapChain, &md3dDevice) ); // The remaining steps that need to be carried out for d3d creation // also need to be executed every time the window is resized. So // just call the onResize method here to avoid code duplication. onResize(); }

    Read the article

  • Ask How-To Geek: Speeding Up the Start Menu Search, Halting Auto-Rotating Android Screens, and Dropbox-powered Torrenting

    - by Jason Fitzpatrick
    This week we take a look at tweaking the Window’s start menu search for fast and focused searching, locking down a hyperactive Android screen, and fueling your torrenting habit through Dropbox. Once a week we dip into our reader mailbag to help readers solve their problems, sharing the useful solutions with you in the process. Read on to see our fixes for this week’s reader dilemmas. Latest Features How-To Geek ETC Inspire Geek Love with These Hilarious Geek Valentines How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin Amazon Finally Adds Real Page Numbers to the Kindle Now You Can Print Google Docs and Gmail through Google Cloud Print AppBrain Enables Direct-to-Phone Installation Again Build a DIY Clapper to Hone Your Electronics Chops How to Kid Proof Your Computer’s Power and Reset Buttons Microsoft’s Windows Media Player Extension Adds H.264 Support Back to Google Chrome

    Read the article

  • Ubuntu 12.04 install DVD-RW recorder PATA as SCSI

    - by Alexandre Gatelli
    Ubuntu 12.04 64-bit installed DVD-RW recorder PATA as SCSI. My DVD-RW recorder is in /dev/sr0 as SCSI. I opened Disk Management and my IDE PATA drive is installed as SCSI. I can't use this drive because it hangs computer (I need press reset button on CPU to back to Ubuntu). What do I do for the drive back to function with the correct drive (IDE mode)? With the first kernel version of the Ubuntu 12.04 64-bit was all functioning. Help me please.

    Read the article

  • The Best Free Online First Person Shooter (FPS) Games

    - by Lori Kaufman
    First Person Shooter (FPS) games are action games centered around gun and projectile weapon-based combat. As the player, you experience the action directly through the eyes of the protagonist. FPS games have become a very popular type of game online. A lot of FPS games are paid, but there are many you can play for free. Most FPS games have online versions where you play in a supported browser or download a program for your PC that allows you to connect to the game online. We have collected links and information about some of the more popular free FPS games available. All the games listed here are free to play, but there may be some limitations, and you have to register for many of them and download game clients to your computer to be able to connect to the game online. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    Read the article

  • Solar Case Mod Powers Raspberry Pi FTP Server with Sunshine

    - by Jason Fitzpatrick
    This project combines a solar panel, Raspberry Pi, and a bit of code for the Pi to turn the whole array into a solar powered server (you could easily modify the project to become a solar powered music player or other device). The case mod comes to us courtesy of tinker CottonPickers–he shares the build and offers the cases for sale here. Building off the solar case, David Hayward at CNET UK added on an FTP server so that the Pi can serve as a tiny, take-anywhere, power-outlet optional, file sharing hub. Hit up the link below for the FTP configuration instructions. How to Make a Raspberry Pi Solar-Powered FTP Server [CNET UK] How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere

    Read the article

  • What You Said: What’s on Your Geeky Christmas List

    - by Jason Fitzpatrick
    Earlier this week we asked you to share what’s on your geeky Christmas list; you responded and we’re back to share your longed for tech goodies. The most requested item was this year’s hot introduction to the project board market: the Raspberry Pi. Dave writes: A Rapsberry Pi to tinker with, especially to see if I can get it up and running with OpenElec/Raspbmc and a torrent client for a low power media centre/htpc We just finished setting up a batch of new 512MB Raspberry Pi systems running the newest release of Rasbmbc and can’t recommend it enough–new refinements in Raspbmc and the extra 256MB of RAM really improve the media center experience. All John wants is a real keyboard so he can escape the torture of using a touch screen: How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

    Read the article

  • So Your Laptop’s Fan Has Stopped Working Then? [Humorous Image]

    - by Asian Angel
    There is such a thing as dust build-up and then there are the odd cases of dust-ball evolution… What is the worst case of dust build-up that you have dealt with? Make sure to share your stories with your fellow readers in the comments! Help, my laptop’s fan is not working! [via Reddit Tech Support Gore] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    Read the article

  • Recording Audio through M-Audio Keystudio

    - by interstar
    Hi, I'm trying to get my M-Audio Keystudio (which has an audio input as well as the keyboard) to record audio to Audacity. I'm in Ubuntu 10.10. When I look at the Sound Preferences I can select "M-Audio RunTime DFU Analog Stereo" as my input device. However, when I try to record in Audacity, Audacity remains frozen. The program seems to be running and recording, but the recording cursor won't advance. If I reset the audio input to the internal sound card, recording works normally. Any ideas what to look for?

    Read the article

  • Detecting Idle Time with Global Mouse and Keyboard Hooks in WPF

    - by jdanforth
    Years and years ago I wrote this blog post about detecting if the user was idle or active at the keyboard (and mouse) using a global hook. Well that code was for .NET 2.0 and Windows Forms and for some reason I wanted to try the same in WPF and noticed that a few things around the keyboard and mouse hooks didn’t work as expected in the WPF environment. So I had to change a few things and here’s the code for it, working in .NET 4. I took the liberty and refactored a few things while at it and here’s the code now. I’m sure I will need it in the far future as well. using System; using System.Diagnostics; using System.Runtime.InteropServices; namespace Irm.Tim.Snapper.Util { public class ClientIdleHandler : IDisposable { public bool IsActive { get; set; } int _hHookKbd; int _hHookMouse; public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam); public event HookProc MouseHookProcedure; public event HookProc KbdHookProcedure; //Use this function to install thread-specific hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //Call this function to uninstall the hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); //Use this function to pass the hook information to next hook procedure in chain. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam); //Use this hook to get the module handle, needed for WPF environment [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern IntPtr GetModuleHandle(string lpModuleName); public enum HookType : int { GlobalKeyboard = 13, GlobalMouse = 14 } public int MouseHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the mouse IsActive = true; Debug.Print("Mouse active"); //just return the next hook return CallNextHookEx(_hHookMouse, nCode, wParam, lParam); } public int KbdHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the keyboard IsActive = true; Debug.Print("Keyboard active"); //just return the next hook return CallNextHookEx(_hHookKbd, nCode, wParam, lParam); } public void Start() { using (var currentProcess = Process.GetCurrentProcess()) using (var mainModule = currentProcess.MainModule) { if (_hHookMouse == 0) { // Create an instance of HookProc. MouseHookProcedure = new HookProc(MouseHookProc); // Create an instance of HookProc. KbdHookProcedure = new HookProc(KbdHookProc); //register a global hook _hHookMouse = SetWindowsHookEx((int)HookType.GlobalMouse, MouseHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookMouse == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the mouse"); } } if (_hHookKbd == 0) { //register a global hook _hHookKbd = SetWindowsHookEx((int)HookType.GlobalKeyboard, KbdHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookKbd == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the keyboard"); } } } } public void Close() { if (_hHookMouse != 0) { bool ret = UnhookWindowsHookEx(_hHookMouse); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the mouse"); } _hHookMouse = 0; } if (_hHookKbd != 0) { bool ret = UnhookWindowsHookEx(_hHookKbd); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the keyboard"); } _hHookKbd = 0; } } #region IDisposable Members public void Dispose() { if (_hHookMouse != 0 || _hHookKbd != 0) Close(); } #endregion } } The way you use it is quite simple, for example in a WPF application with a simple Window and a TextBlock: <Window x:Class="WpfApplication2.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <TextBlock Name="IdleTextBox"/> </Grid> </Window> And in the code behind we wire up the ClientIdleHandler and a DispatcherTimer that ticks every second: public partial class MainWindow : Window { private DispatcherTimer _dispatcherTimer; private ClientIdleHandler _clientIdleHandler; public MainWindow() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { //start client idle hook _clientIdleHandler = new ClientIdleHandler(); _clientIdleHandler.Start(); //start timer _dispatcherTimer = new DispatcherTimer(); _dispatcherTimer.Tick += TimerTick; _dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 1); _dispatcherTimer.Start(); } private void TimerTick(object sender, EventArgs e) { if (_clientIdleHandler.IsActive) { IdleTextBox.Text = "Active"; //reset IsActive flag _clientIdleHandler.IsActive = false; } else IdleTextBox.Text = "Idle"; } } Remember to reset the ClientIdleHandle IsActive flag after a check.

    Read the article

  • Mario Warfare Episode 1: Invasion Day [Video]

    - by Jason Fitzpatrick
    Back in September we shared the trailer for Mario Warfare with you–a clever live-action take on the battle in the Mushroom Kingdom. The team behind it just released the first full length episode, check it out here. We loved the trailer and the first episode is just as awesome; clearly combining the landscape and politics of Super Mario Bros. with highly stylized fighting and CGI was the right choice. If you’re interested in following the project check out their YouTube Channel and Kickstarter. Mario Warfare Episode 1 Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    Read the article

  • DIY Sunrise Alarm Clock Sports a Polished Build and Perfect Time Keeping

    - by Jason Fitzpatrick
    We’ve seen our fair share of sunrise simulators, but by far this one is the most polished build–everything from the atomic clock circuit to the LEDs are all packed cleanly in a frosted acrylic case. Renaud Schleck, the tinker behind the build, describes the guts: This is an alarm clock simulating the sunrise, which means that a few minutes before the alarm goes off, it shines some light whose brightness increases over time. The alarm clock is built around a MSP430G2553 microcontroller compatible with the MSP430 Launchpad from Texas Instrument. It features a DCF77 module which sets the clock automatically through radio waves. How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

    Read the article

  • aspnet_regiis -lk is not listing the site I need

    - by Luke Duddridge
    I am trying to release a site to run under framework 4 on a server that also hosts framework 2 sites. By default the App has defaulted to framework 2, but when I try to change it's framework to 4 I get a message saying that the following action will cause the iis to reset. The problem I have is there are serveral active sites that I do not want to interupt with a restart. The message goes on to say you can avoid restarting by running the following: aspnet_regiis -norestart -s [IIS Virtual Path] I have been attempting to find the site virtual path but when I run aspnet_regiis -lk the site I am after does not appear to be listed. My first thoughts were that it has something to do with the app pool?, but I'm sure I saw sites that are inactive listed, and after creating a basic site to get it to run under framework 2, the site still did not appear in the -lk list. Can anyone tell me if there is an alternative location to the -lk that I can find the specific information realating to the IIS Virtual Path?

    Read the article

  • Perfect solution to enable both two finger scrolling and edge scrolling in Ubuntu 13.10 permanantly

    - by Habi
    Recently, I have upgraded from 13.04 to 13.10. First, I found problem in edge scrolling. After surfing in net about the problem I came to know that Ubuntu 13.10 has default two-finger scroll option enabled in Mouse and Touchpad setting. After unchecking two-finger scroll edge scrolling was enabled. In windows, I have used both feature. How can I use both two finger scrolling and edge scrolling in Ubuntu 13.10 permanently so that the setting won't reset even after I restart, shutdown or suspend my laptop.

    Read the article

  • How to Fix the “Firefox Is Already Running” Error

    - by Chris Hoffman
    The “Firefox is already running, but is not responding” error has haunted Firefox users for years. You don’t have to restart your computer when you see this error – you can usually fix it with a quick trip to the Task Manager. This error occurs when Firefox is closed but is still running in the background. Firefox is either in the process of closing or is frozen and hasn’t quit properly. In rare situations, there may be a problem with your profile. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    Read the article

  • How Many People Are In Space Right Now Tells You Just That

    - by Jason Fitzpatrick
    How Many People Are In Space Right Now is a web site with a very focused mission: to keep you abreast of just how many humans are currently exploring space. Like similar single-function sites–such as Is It Raining Now–How Many People Are In Space Right Now serves up the information with a simple interface, just the number and a link to which mission or program the space explorers are deployed under. We don’t know about you, but we’d certainly like to see the ratio of humans in space versus humans on Earth improve from the current one space explorer to several billion humans ratio. How Many People Are In Space Right Now [via Boing Boing] How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

    Read the article

  • Unity 3D hangs after power blackout

    - by Yusuf
    Unity 3D was working just fine till we had a blackout in the area (I have not yet bought a UPS :(). I tried the solutions here, but it does not help. I tried issuing a unity --reset and it gives me this output: http://pastebin.com/UW83w5cG What seems to be important (to me) from that log is this part: (compiz:6510): GConf-CRITICAL **: gconf_client_add_dir: assertion `gconf_valid_key (dirname, NULL)' failed ERROR 2012-05-29 21:50:41 unity.launcher.trashlaunchericon TrashLauncherIcon.cpp:62 Could not create file monitor for trash uri: Operation not supported For the time being, I can use Unity-2D, but I would like the 3D to work as well. Can you please help? Edit: Output when issuing $ unity --replace: http://pastebin.com/sBCPbyrT (compiz:2811): GConf-CRITICAL **: gconf_client_add_dir: assertion `gconf_valid_key (dirname, NULL)' failed ERROR 2012-06-01 20:21:24 unity.launcher.trashlaunchericon TrashLauncherIcon.cpp:62 Could not create file monitor for trash uri: Operation not supported Initializing unityshell options...done WARN 2012-06-01 20:21:25 unity.screeneffectframebufferobject ScreenEffectFramebufferObject.cpp:167 unsupported internal format Segmentation fault (core dumped)

    Read the article

  • Understanding G1 GC Logs

    - by poonam
    The purpose of this post is to explain the meaning of GC logs generated with some tracing and diagnostic options for G1 GC. We will take a look at the output generated with PrintGCDetails which is a product flag and provides the most detailed level of information. Along with that, we will also look at the output of two diagnostic flags that get enabled with -XX:+UnlockDiagnosticVMOptions option - G1PrintRegionLivenessInfo that prints the occupancy and the amount of space used by live objects in each region at the end of the marking cycle and G1PrintHeapRegions that provides detailed information on the heap regions being allocated and reclaimed. We will be looking at the logs generated with JDK 1.7.0_04 using these options. Option -XX:+PrintGCDetails Here's a sample log of G1 collection generated with PrintGCDetails. 0.522: [GC pause (young), 0.15877971 secs] [Parallel Time: 157.1 ms] [GC Worker Start (ms): 522.1 522.2 522.2 522.2 Avg: 522.2, Min: 522.1, Max: 522.2, Diff: 0.1] [Ext Root Scanning (ms): 1.6 1.5 1.6 1.9 Avg: 1.7, Min: 1.5, Max: 1.9, Diff: 0.4] [Update RS (ms): 38.7 38.8 50.6 37.3 Avg: 41.3, Min: 37.3, Max: 50.6, Diff: 13.3] [Processed Buffers : 2 2 3 2 Sum: 9, Avg: 2, Min: 2, Max: 3, Diff: 1] [Scan RS (ms): 9.9 9.7 0.0 9.7 Avg: 7.3, Min: 0.0, Max: 9.9, Diff: 9.9] [Object Copy (ms): 106.7 106.8 104.6 107.9 Avg: 106.5, Min: 104.6, Max: 107.9, Diff: 3.3] [Termination (ms): 0.0 0.0 0.0 0.0 Avg: 0.0, Min: 0.0, Max: 0.0, Diff: 0.0] [Termination Attempts : 1 4 4 6 Sum: 15, Avg: 3, Min: 1, Max: 6, Diff: 5] [GC Worker End (ms): 679.1 679.1 679.1 679.1 Avg: 679.1, Min: 679.1, Max: 679.1, Diff: 0.1] [GC Worker (ms): 156.9 157.0 156.9 156.9 Avg: 156.9, Min: 156.9, Max: 157.0, Diff: 0.1] [GC Worker Other (ms): 0.3 0.3 0.3 0.3 Avg: 0.3, Min: 0.3, Max: 0.3, Diff: 0.0] [Clear CT: 0.1 ms] [Other: 1.5 ms] [Choose CSet: 0.0 ms] [Ref Proc: 0.3 ms] [Ref Enq: 0.0 ms] [Free CSet: 0.3 ms] [Eden: 12M(12M)->0B(10M) Survivors: 0B->2048K Heap: 13M(64M)->9739K(64M)] [Times: user=0.59 sys=0.02, real=0.16 secs] This is the typical log of an Evacuation Pause (G1 collection) in which live objects are copied from one set of regions (young OR young+old) to another set. It is a stop-the-world activity and all the application threads are stopped at a safepoint during this time. This pause is made up of several sub-tasks indicated by the indentation in the log entries. Here's is the top most line that gets printed for the Evacuation Pause. 0.522: [GC pause (young), 0.15877971 secs] This is the highest level information telling us that it is an Evacuation Pause that started at 0.522 secs from the start of the process, in which all the regions being evacuated are Young i.e. Eden and Survivor regions. This collection took 0.15877971 secs to finish. Evacuation Pauses can be mixed as well. In which case the set of regions selected include all of the young regions as well as some old regions. 1.730: [GC pause (mixed), 0.32714353 secs] Let's take a look at all the sub-tasks performed in this Evacuation Pause. [Parallel Time: 157.1 ms] Parallel Time is the total elapsed time spent by all the parallel GC worker threads. The following lines correspond to the parallel tasks performed by these worker threads in this total parallel time, which in this case is 157.1 ms. [GC Worker Start (ms): 522.1 522.2 522.2 522.2Avg: 522.2, Min: 522.1, Max: 522.2, Diff: 0.1] The first line tells us the start time of each of the worker thread in milliseconds. The start times are ordered with respect to the worker thread ids – thread 0 started at 522.1ms and thread 1 started at 522.2ms from the start of the process. The second line tells the Avg, Min, Max and Diff of the start times of all of the worker threads. [Ext Root Scanning (ms): 1.6 1.5 1.6 1.9 Avg: 1.7, Min: 1.5, Max: 1.9, Diff: 0.4] This gives us the time spent by each worker thread scanning the roots (globals, registers, thread stacks and VM data structures). Here, thread 0 took 1.6ms to perform the root scanning task and thread 1 took 1.5 ms. The second line clearly shows the Avg, Min, Max and Diff of the times spent by all the worker threads. [Update RS (ms): 38.7 38.8 50.6 37.3 Avg: 41.3, Min: 37.3, Max: 50.6, Diff: 13.3] Update RS gives us the time each thread spent in updating the Remembered Sets. Remembered Sets are the data structures that keep track of the references that point into a heap region. Mutator threads keep changing the object graph and thus the references that point into a particular region. We keep track of these changes in buffers called Update Buffers. The Update RS sub-task processes the update buffers that were not able to be processed concurrently, and updates the corresponding remembered sets of all regions. [Processed Buffers : 2 2 3 2Sum: 9, Avg: 2, Min: 2, Max: 3, Diff: 1] This tells us the number of Update Buffers (mentioned above) processed by each worker thread. [Scan RS (ms): 9.9 9.7 0.0 9.7 Avg: 7.3, Min: 0.0, Max: 9.9, Diff: 9.9] These are the times each worker thread had spent in scanning the Remembered Sets. Remembered Set of a region contains cards that correspond to the references pointing into that region. This phase scans those cards looking for the references pointing into all the regions of the collection set. [Object Copy (ms): 106.7 106.8 104.6 107.9 Avg: 106.5, Min: 104.6, Max: 107.9, Diff: 3.3] These are the times spent by each worker thread copying live objects from the regions in the Collection Set to the other regions. [Termination (ms): 0.0 0.0 0.0 0.0 Avg: 0.0, Min: 0.0, Max: 0.0, Diff: 0.0] Termination time is the time spent by the worker thread offering to terminate. But before terminating, it checks the work queues of other threads and if there are still object references in other work queues, it tries to steal object references, and if it succeeds in stealing a reference, it processes that and offers to terminate again. [Termination Attempts : 1 4 4 6 Sum: 15, Avg: 3, Min: 1, Max: 6, Diff: 5] This gives the number of times each thread has offered to terminate. [GC Worker End (ms): 679.1 679.1 679.1 679.1 Avg: 679.1, Min: 679.1, Max: 679.1, Diff: 0.1] These are the times in milliseconds at which each worker thread stopped. [GC Worker (ms): 156.9 157.0 156.9 156.9 Avg: 156.9, Min: 156.9, Max: 157.0, Diff: 0.1] These are the total lifetimes of each worker thread. [GC Worker Other (ms): 0.3 0.3 0.3 0.3Avg: 0.3, Min: 0.3, Max: 0.3, Diff: 0.0] These are the times that each worker thread spent in performing some other tasks that we have not accounted above for the total Parallel Time. [Clear CT: 0.1 ms] This is the time spent in clearing the Card Table. This task is performed in serial mode. [Other: 1.5 ms] Time spent in the some other tasks listed below. The following sub-tasks (which individually may be parallelized) are performed serially. [Choose CSet: 0.0 ms] Time spent in selecting the regions for the Collection Set. [Ref Proc: 0.3 ms] Total time spent in processing Reference objects. [Ref Enq: 0.0 ms] Time spent in enqueuing references to the ReferenceQueues. [Free CSet: 0.3 ms] Time spent in freeing the collection set data structure. [Eden: 12M(12M)->0B(13M) Survivors: 0B->2048K Heap: 14M(64M)->9739K(64M)] This line gives the details on the heap size changes with the Evacuation Pause. This shows that Eden had the occupancy of 12M and its capacity was also 12M before the collection. After the collection, its occupancy got reduced to 0 since everything is evacuated/promoted from Eden during a collection, and its target size grew to 13M. The new Eden capacity of 13M is not reserved at this point. This value is the target size of the Eden. Regions are added to Eden as the demand is made and when the added regions reach to the target size, we start the next collection. Similarly, Survivors had the occupancy of 0 bytes and it grew to 2048K after the collection. The total heap occupancy and capacity was 14M and 64M receptively before the collection and it became 9739K and 64M after the collection. Apart from the evacuation pauses, G1 also performs concurrent-marking to build the live data information of regions. 1.416: [GC pause (young) (initial-mark), 0.62417980 secs] ….... 2.042: [GC concurrent-root-region-scan-start] 2.067: [GC concurrent-root-region-scan-end, 0.0251507] 2.068: [GC concurrent-mark-start] 3.198: [GC concurrent-mark-reset-for-overflow] 4.053: [GC concurrent-mark-end, 1.9849672 sec] 4.055: [GC remark 4.055: [GC ref-proc, 0.0000254 secs], 0.0030184 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 4.088: [GC cleanup 117M->106M(138M), 0.0015198 secs] [Times: user=0.00 sys=0.00, real=0.00 secs] 4.090: [GC concurrent-cleanup-start] 4.091: [GC concurrent-cleanup-end, 0.0002721] The first phase of a marking cycle is Initial Marking where all the objects directly reachable from the roots are marked and this phase is piggy-backed on a fully young Evacuation Pause. 2.042: [GC concurrent-root-region-scan-start] This marks the start of a concurrent phase that scans the set of root-regions which are directly reachable from the survivors of the initial marking phase. 2.067: [GC concurrent-root-region-scan-end, 0.0251507] End of the concurrent root region scan phase and it lasted for 0.0251507 seconds. 2.068: [GC concurrent-mark-start] Start of the concurrent marking at 2.068 secs from the start of the process. 3.198: [GC concurrent-mark-reset-for-overflow] This indicates that the global marking stack had became full and there was an overflow of the stack. Concurrent marking detected this overflow and had to reset the data structures to start the marking again. 4.053: [GC concurrent-mark-end, 1.9849672 sec] End of the concurrent marking phase and it lasted for 1.9849672 seconds. 4.055: [GC remark 4.055: [GC ref-proc, 0.0000254 secs], 0.0030184 secs] This corresponds to the remark phase which is a stop-the-world phase. It completes the left over marking work (SATB buffers processing) from the previous phase. In this case, this phase took 0.0030184 secs and out of which 0.0000254 secs were spent on Reference processing. 4.088: [GC cleanup 117M->106M(138M), 0.0015198 secs] Cleanup phase which is again a stop-the-world phase. It goes through the marking information of all the regions, computes the live data information of each region, resets the marking data structures and sorts the regions according to their gc-efficiency. In this example, the total heap size is 138M and after the live data counting it was found that the total live data size dropped down from 117M to 106M. 4.090: [GC concurrent-cleanup-start] This concurrent cleanup phase frees up the regions that were found to be empty (didn't contain any live data) during the previous stop-the-world phase. 4.091: [GC concurrent-cleanup-end, 0.0002721] Concurrent cleanup phase took 0.0002721 secs to free up the empty regions. Option -XX:G1PrintRegionLivenessInfo Now, let's look at the output generated with the flag G1PrintRegionLivenessInfo. This is a diagnostic option and gets enabled with -XX:+UnlockDiagnosticVMOptions. G1PrintRegionLivenessInfo prints the live data information of each region during the Cleanup phase of the concurrent-marking cycle. 26.896: [GC cleanup ### PHASE Post-Marking @ 26.896### HEAP committed: 0x02e00000-0x0fe00000 reserved: 0x02e00000-0x12e00000 region-size: 1048576 Cleanup phase of the concurrent-marking cycle started at 26.896 secs from the start of the process and this live data information is being printed after the marking phase. Committed G1 heap ranges from 0x02e00000 to 0x0fe00000 and the total G1 heap reserved by JVM is from 0x02e00000 to 0x12e00000. Each region in the G1 heap is of size 1048576 bytes. ### type address-range used prev-live next-live gc-eff### (bytes) (bytes) (bytes) (bytes/ms) This is the header of the output that tells us about the type of the region, address-range of the region, used space in the region, live bytes in the region with respect to the previous marking cycle, live bytes in the region with respect to the current marking cycle and the GC efficiency of that region. ### FREE 0x02e00000-0x02f00000 0 0 0 0.0 This is a Free region. ### OLD 0x02f00000-0x03000000 1048576 1038592 1038592 0.0 Old region with address-range from 0x02f00000 to 0x03000000. Total used space in the region is 1048576 bytes, live bytes as per the previous marking cycle are 1038592 and live bytes with respect to the current marking cycle are also 1038592. The GC efficiency has been computed as 0. ### EDEN 0x03400000-0x03500000 20992 20992 20992 0.0 This is an Eden region. ### HUMS 0x0ae00000-0x0af00000 1048576 1048576 1048576 0.0### HUMC 0x0af00000-0x0b000000 1048576 1048576 1048576 0.0### HUMC 0x0b000000-0x0b100000 1048576 1048576 1048576 0.0### HUMC 0x0b100000-0x0b200000 1048576 1048576 1048576 0.0### HUMC 0x0b200000-0x0b300000 1048576 1048576 1048576 0.0### HUMC 0x0b300000-0x0b400000 1048576 1048576 1048576 0.0### HUMC 0x0b400000-0x0b500000 1001480 1001480 1001480 0.0 These are the continuous set of regions called Humongous regions for storing a large object. HUMS (Humongous starts) marks the start of the set of humongous regions and HUMC (Humongous continues) tags the subsequent regions of the humongous regions set. ### SURV 0x09300000-0x09400000 16384 16384 16384 0.0 This is a Survivor region. ### SUMMARY capacity: 208.00 MB used: 150.16 MB / 72.19 % prev-live: 149.78 MB / 72.01 % next-live: 142.82 MB / 68.66 % At the end, a summary is printed listing the capacity, the used space and the change in the liveness after the completion of concurrent marking. In this case, G1 heap capacity is 208MB, total used space is 150.16MB which is 72.19% of the total heap size, live data in the previous marking was 149.78MB which was 72.01% of the total heap size and the live data as per the current marking is 142.82MB which is 68.66% of the total heap size. Option -XX:+G1PrintHeapRegions G1PrintHeapRegions option logs the regions related events when regions are committed, allocated into or are reclaimed. COMMIT/UNCOMMIT events G1HR COMMIT [0x6e900000,0x6ea00000]G1HR COMMIT [0x6ea00000,0x6eb00000] Here, the heap is being initialized or expanded and the region (with bottom: 0x6eb00000 and end: 0x6ec00000) is being freshly committed. COMMIT events are always generated in order i.e. the next COMMIT event will always be for the uncommitted region with the lowest address. G1HR UNCOMMIT [0x72700000,0x72800000]G1HR UNCOMMIT [0x72600000,0x72700000] Opposite to COMMIT. The heap got shrunk at the end of a Full GC and the regions are being uncommitted. Like COMMIT, UNCOMMIT events are also generated in order i.e. the next UNCOMMIT event will always be for the committed region with the highest address. GC Cycle events G1HR #StartGC 7G1HR CSET 0x6e900000G1HR REUSE 0x70500000G1HR ALLOC(Old) 0x6f800000G1HR RETIRE 0x6f800000 0x6f821b20G1HR #EndGC 7 This shows start and end of an Evacuation pause. This event is followed by a GC counter tracking both evacuation pauses and Full GCs. Here, this is the 7th GC since the start of the process. G1HR #StartFullGC 17G1HR UNCOMMIT [0x6ed00000,0x6ee00000]G1HR POST-COMPACTION(Old) 0x6e800000 0x6e854f58G1HR #EndFullGC 17 Shows start and end of a Full GC. This event is also followed by the same GC counter as above. This is the 17th GC since the start of the process. ALLOC events G1HR ALLOC(Eden) 0x6e800000 The region with bottom 0x6e800000 just started being used for allocation. In this case it is an Eden region and allocated into by a mutator thread. G1HR ALLOC(StartsH) 0x6ec00000 0x6ed00000G1HR ALLOC(ContinuesH) 0x6ed00000 0x6e000000 Regions being used for the allocation of Humongous object. The object spans over two regions. G1HR ALLOC(SingleH) 0x6f900000 0x6f9eb010 Single region being used for the allocation of Humongous object. G1HR COMMIT [0x6ee00000,0x6ef00000]G1HR COMMIT [0x6ef00000,0x6f000000]G1HR COMMIT [0x6f000000,0x6f100000]G1HR COMMIT [0x6f100000,0x6f200000]G1HR ALLOC(StartsH) 0x6ee00000 0x6ef00000G1HR ALLOC(ContinuesH) 0x6ef00000 0x6f000000G1HR ALLOC(ContinuesH) 0x6f000000 0x6f100000G1HR ALLOC(ContinuesH) 0x6f100000 0x6f102010 Here, Humongous object allocation request could not be satisfied by the free committed regions that existed in the heap, so the heap needed to be expanded. Thus new regions are committed and then allocated into for the Humongous object. G1HR ALLOC(Old) 0x6f800000 Old region started being used for allocation during GC. G1HR ALLOC(Survivor) 0x6fa00000 Region being used for copying old objects into during a GC. Note that Eden and Humongous ALLOC events are generated outside the GC boundaries and Old and Survivor ALLOC events are generated inside the GC boundaries. Other Events G1HR RETIRE 0x6e800000 0x6e87bd98 Retire and stop using the region having bottom 0x6e800000 and top 0x6e87bd98 for allocation. Note that most regions are full when they are retired and we omit those events to reduce the output volume. A region is retired when another region of the same type is allocated or we reach the start or end of a GC(depending on the region). So for Eden regions: For example: 1. ALLOC(Eden) Foo2. ALLOC(Eden) Bar3. StartGC At point 2, Foo has just been retired and it was full. At point 3, Bar was retired and it was full. If they were not full when they were retired, we will have a RETIRE event: 1. ALLOC(Eden) Foo2. RETIRE Foo top3. ALLOC(Eden) Bar4. StartGC G1HR CSET 0x6e900000 Region (bottom: 0x6e900000) is selected for the Collection Set. The region might have been selected for the collection set earlier (i.e. when it was allocated). However, we generate the CSET events for all regions in the CSet at the start of a GC to make sure there's no confusion about which regions are part of the CSet. G1HR POST-COMPACTION(Old) 0x6e800000 0x6e839858 POST-COMPACTION event is generated for each non-empty region in the heap after a full compaction. A full compaction moves objects around, so we don't know what the resulting shape of the heap is (which regions were written to, which were emptied, etc.). To deal with this, we generate a POST-COMPACTION event for each non-empty region with its type (old/humongous) and the heap boundaries. At this point we should only have Old and Humongous regions, as we have collapsed the young generation, so we should not have eden and survivors. POST-COMPACTION events are generated within the Full GC boundary. G1HR CLEANUP 0x6f400000G1HR CLEANUP 0x6f300000G1HR CLEANUP 0x6f200000 These regions were found empty after remark phase of Concurrent Marking and are reclaimed shortly afterwards. G1HR #StartGC 5G1HR CSET 0x6f400000G1HR CSET 0x6e900000G1HR REUSE 0x6f800000 At the end of a GC we retire the old region we are allocating into. Given that its not full, we will carry on allocating into it during the next GC. This is what REUSE means. In the above case 0x6f800000 should have been the last region with an ALLOC(Old) event during the previous GC and should have been retired before the end of the previous GC. G1HR ALLOC-FORCE(Eden) 0x6f800000 A specialization of ALLOC which indicates that we have reached the max desired number of the particular region type (in this case: Eden), but we decided to allocate one more. Currently it's only used for Eden regions when we extend the young generation because we cannot do a GC as the GC-Locker is active. G1HR EVAC-FAILURE 0x6f800000 During a GC, we have failed to evacuate an object from the given region as the heap is full and there is no space left to copy the object. This event is generated within GC boundaries and exactly once for each region from which we failed to evacuate objects. When Heap Regions are reclaimed ? It is also worth mentioning when the heap regions in the G1 heap are reclaimed. All regions that are in the CSet (the ones that appear in CSET events) are reclaimed at the end of a GC. The exception to that are regions with EVAC-FAILURE events. All regions with CLEANUP events are reclaimed. After a Full GC some regions get reclaimed (the ones from which we moved the objects out). But that is not shown explicitly, instead the non-empty regions that are left in the heap are printed out with the POST-COMPACTION events.

    Read the article

< Previous Page | 139 140 141 142 143 144 145 146 147 148 149 150  | Next Page >