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  • my laptop touchpad stops working during the live demo

    - by user170453
    I m completely new to all of this... I just want to install ubuntu because it is suppose to get rid of most of the virus problems, so anyway I was following online instructions to install ubuntu alongside windows 7 these are my laptop specifications. I tried booting with a pendrive using netbootin and other similar program but once I boot the laptop in ubuntu I click try without installing button and go to desktop then my mouse stops working. What am I supposed to do or what am I doing wrong?? Also please suggest a thread for proper installation of ubuntu alongside Windows 7. Thank you.

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  • Overlay section of my screen to another section with transparency and also can be clicked through [closed]

    - by steakbbq
    I am looking to make a program that accomplishes some simple goals. I need to be able to specify an area of my screen to have reproduced in a window. Similar to who the windows magnifier works. I also need it to stay on top. I also need it to be transparent. I also need it to be ghost like(mouse clicks go through it) so the application below can be interacted with still. Here is what I am trying to do. What would be the best way to go about it? http://i.imgur.com/0ahi7.jpg

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  • Ubuntu 13.10 is terrible

    - by user137017
    I was satisfied with 13.04. But when I upgraded to 13.10, I've had a lot of issues and some things just no longer work. To name a few problems: Can't change the brightness My laptop makes more noise than before It freezes more frequently (the kind that doesn't respond to ctr + alt + f2) Sometimes it boots up and and can't play any media files When running a full screened virtual machine in Workstation, ubuntu catches mouse at the edges When I have a VM opened in Workstation and I try to open up another, the first one gets powered off Most irritatingly, when I have a virtual machine running in full screen, every now and then the vm screen goes black and I have to switch to the host and come back 13.10 has offered nothing to compensate for these problems. I would like to get some advice about what I can do. Should I stick with 13.10 and hope the bugs will be fixed? Would a clean reinstall of 13.10 help? Btw, I'm giving some thought to trying other distros.

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  • Undefined symbols after installing new xcode 3.2.3 build

    - by toofah
    I want to move to the new XCode 3.2.3 GM Seed build for development, but when I bring up my project I get 'base sdk missing' because my project is set to use iPhone SDK 3.0. If I change 'base SDK' to iPhone 3.2 or 4.0 and then compile I get a lot of errors that I don't understand. I dumped a few of them below. Can anyone tell me what I am missing? Also, can someone confirm that if I choose 'base sdk' of iPhone 3.2 or 4.0 that I can still choose 'target device' of iPhone 3.0 and not force my customers to install the new SDK. I really don't want to be the app that forces my customers to upgrade their OS. Thanks! Undefined symbols: ".objc_class_name_NSObject", referenced from: .objc_class_name_FlurryAPI in libFlurry.a(FlurryAPI.o) .objc_class_name_FlurrySession in libFlurry.a(FlurrySession.o) .objc_class_name_FlurryHTTPEater in libFlurry.a(FlurryHTTPEater.o) .objc_class_name_FlurryHTTPResponse in libFlurry.a(FlurryHTTPResponse.o) .objc_class_name_FlurryConnectionDelegate in libFlurry.a(FlurryConnectionDelegate.o) .objc_class_name_FlurryAd in libFlurry.a(FlurryAd.o) .objc_class_name_FlurryAdParser in libFlurry.a(FlurryAdParser.o) literal-pointer@_OBJC@_cls_refs@NSObject in libFlurry.a(FlurryAdView.o) .objc_class_name_FlurryAdImage in libFlurry.a(FlurryAdImage.o) .objc_class_name_FlurryAdImpression in libFlurry.a(FlurryAdImpression.o) .objc_class_name_FlurryPageViewDelegate in libFlurry.a(FlurryPageViewDelegate.o) .objc_class_name_FlurryAdTheme in libFlurry.a(FlurryAdTheme.o) .objc_class_name_FlurryAdHook in libFlurry.a(FlurryAdHook.o) .objc_class_name_FlurryAdProperties in libFlurry.a(FlurryAdProperties.o) .objc_class_name_FlurryFileCache in libFlurry.a(FlurryFileCache.o) .objc_class_name_FlurryEvent in libFlurry.a(FlurryEvent.o) .objc_class_name_FlurryProtocolData in libFlurry.a(FlurryProtocolData.o) .objc_class_name_FlurryAdAssignment in libFlurry.a(FlurryAdAssignment.o) .objc_class_name_FlurryAdAppStoreConnectionDelegate in libFlurry.a(FlurryAdAppStoreConnectionDelegate.o) .objc_class_name_FlurryHeartBeater in libFlurry.a(FlurryHeartBeater.o) .objc_class_name_FlurryImageCache in libFlurry.a(FlurryImageCache.o) .objc_class_name_FlurryUtil in libFlurry.a(FlurryUtil.o) .objc_class_name_FlurryAdNavigationDelegate in libFlurry.a(FlurryAdNavigationDelegate.o) .objc_class_name_FlurryAdLocation in libFlurry.a(FlurryAdLocation.o) .objc_class_name_FlurryAdDimension in libFlurry.a(FlurryAdDimension.o) .objc_class_name_FlurryAdTextStyle in libFlurry.a(FlurryAdTextStyle.o) ".objc_class_name_NSFileManager", referenced from: literal-pointer@_OBJC@_cls_refs@NSFileManager in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSFileManager in libFlurry.a(FlurryFileCache.o) ".objc_class_name_NSString", referenced from: literal-pointer@_OBJC@_cls_refs@NSString in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSString in libFlurry.a(FlurryHTTPEater.o) literal-pointer@_OBJC@_cls_refs@NSString in libFlurry.a(FlurryHTTPResponse.o) literal-pointer@_OBJC@_cls_refs@NSString in libFlurry.a(FlurryAd.o) literal-pointer@_OBJC@_cls_refs@NSString in libFlurry.a(FlurryAdParser.o) literal-pointer@_OBJC@_cls_refs@NSString in libFlurry.a(FlurryAdCanvasViewController.o) literal-pointer@_OBJC@_cls_refs@NSString in libFlurry.a(FlurryFileCache.o) literal-pointer@_OBJC@_cls_refs@NSString in libFlurry.a(FlurryImageCache.o) ".objc_class_name_NSError", referenced from: literal-pointer@_OBJC@_cls_refs@NSError in libFlurry.a(FlurryUtil.o) "_OBJC_METACLASS_$_FlurryAPI", referenced from: _OBJC_METACLASS_$_NFlurryAPI in NFlurryAPI.o ".objc_class_name_UIWindow", referenced from: literal-pointer@_OBJC@_cls_refs@UIWindow in libFlurry.a(FlurryAdCanvasViewController.o) ".objc_class_name_NSException", referenced from: literal-pointer@_OBJC@_cls_refs@NSException in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSException in libFlurry.a(FlurryUtil.o) ".objc_class_name_UIColor", referenced from: literal-pointer@_OBJC@_cls_refs@UIColor in libFlurry.a(FlurryAdParser.o) literal-pointer@_OBJC@_cls_refs@UIColor in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@UIColor in libFlurry.a(FlurryAdCanvasViewController.o) literal-pointer@_OBJC@_cls_refs@UIColor in libFlurry.a(FlurryAdCanvasView.o) "_OBJC_CLASS_$_FlurryAPI", referenced from: _OBJC_CLASS_$_NFlurryAPI in NFlurryAPI.o ".objc_class_name_NSMutableSet", referenced from: literal-pointer@_OBJC@_cls_refs@NSMutableSet in libFlurry.a(FlurryAdAssignment.o) ".objc_class_name_UIFont", referenced from: literal-pointer@_OBJC@_cls_refs@UIFont in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@UIFont in libFlurry.a(FlurryAdCanvasView.o) ".objc_class_name_UIImage", referenced from: literal-pointer@_OBJC@_cls_refs@UIImage in libFlurry.a(FlurryAdParser.o) literal-pointer@_OBJC@_cls_refs@UIImage in libFlurry.a(FlurryAdImage.o) ".objc_class_name_UIApplication", referenced from: literal-pointer@_OBJC@_cls_refs@UIApplication in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@UIApplication in libFlurry.a(FlurryAdCanvasViewController.o) literal-pointer@_OBJC@_cls_refs@UIApplication in libFlurry.a(FlurryAdAppStoreConnectionDelegate.o) ".objc_class_name_UILabel", referenced from: literal-pointer@_OBJC@_cls_refs@UILabel in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@UILabel in libFlurry.a(FlurryAdCanvasViewController.o) literal-pointer@_OBJC@_cls_refs@UILabel in libFlurry.a(FlurryAdCanvasView.o) ".objc_class_name_UIView", referenced from: literal-pointer@_OBJC@_cls_refs@UIView in libFlurry.a(FlurryAdView.o) .objc_class_name_FlurryAdView in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@UIView in libFlurry.a(FlurryAdCanvasViewController.o) .objc_class_name_FlurryAdListView in libFlurry.a(FlurryAdListView.o) ".objc_class_name_NSMutableString", referenced from: literal-pointer@_OBJC@_cls_refs@NSMutableString in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSMutableString in libFlurry.a(FlurryHTTPEater.o) literal-pointer@_OBJC@_cls_refs@NSMutableString in libFlurry.a(FlurryAdView.o) ".objc_class_name_NSTimer", referenced from: literal-pointer@_OBJC@_cls_refs@NSTimer in libFlurry.a(FlurryHeartBeater.o) ".objc_class_name_NSMutableData", referenced from: literal-pointer@_OBJC@_cls_refs@NSMutableData in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSMutableData in libFlurry.a(FlurryConnectionDelegate.o) literal-pointer@_OBJC@_cls_refs@NSMutableData in libFlurry.a(FlurryAdImpression.o) literal-pointer@_OBJC@_cls_refs@NSMutableData in libFlurry.a(FlurryEvent.o) ".objc_class_name_NSNumber", referenced from: literal-pointer@_OBJC@_cls_refs@NSNumber in libFlurry.a(FlurryAPI.o) literal-pointer@_OBJC@_cls_refs@NSNumber in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSNumber in libFlurry.a(FlurryAdParser.o) literal-pointer@_OBJC@_cls_refs@NSNumber in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@NSNumber in libFlurry.a(FlurryAdImpression.o) literal-pointer@_OBJC@_cls_refs@NSNumber in libFlurry.a(FlurryAdCanvasViewController.o) "_objc_exception_match", referenced from: +[FlurrySession createActiveFlurrySession:] in libFlurry.a(FlurrySession.o) +[FlurrySession dataForSessions:requestAds:] in libFlurry.a(FlurrySession.o) +[FlurrySession initialTimestamp] in libFlurry.a(FlurrySession.o) ".objc_class_name_UINavigationItem", referenced from: literal-pointer@_OBJC@_cls_refs@UINavigationItem in libFlurry.a(FlurryAdCanvasViewController.o) ".objc_class_name_UIViewController", referenced from: literal-pointer@_OBJC@_cls_refs@UIViewController in libFlurry.a(FlurryAdView.o) .objc_class_name_FlurryAdCanvasViewController in libFlurry.a(FlurryAdCanvasViewController.o) ".objc_class_name_NSMutableArray", referenced from: literal-pointer@_OBJC@_cls_refs@NSMutableArray in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSMutableArray in libFlurry.a(FlurryHTTPEater.o) literal-pointer@_OBJC@_cls_refs@NSMutableArray in libFlurry.a(FlurryAdParser.o) literal-pointer@_OBJC@_cls_refs@NSMutableArray in libFlurry.a(FlurryImageCache.o) literal-pointer@_OBJC@_cls_refs@NSMutableArray in libFlurry.a(FlurryAdNavigationDelegate.o) ".objc_class_name_UIScreen", referenced from: literal-pointer@_OBJC@_cls_refs@UIScreen in libFlurry.a(FlurryAdCanvasViewController.o) ".objc_class_name_NSURLCache", referenced from: literal-pointer@_OBJC@_cls_refs@NSURLCache in libFlurry.a(FlurryHTTPEater.o) ".objc_class_name_NSNotificationCenter", referenced from: literal-pointer@_OBJC@_cls_refs@NSNotificationCenter in libFlurry.a(FlurryAPI.o) literal-pointer@_OBJC@_cls_refs@NSNotificationCenter in libFlurry.a(FlurryAdParser.o) literal-pointer@_OBJC@_cls_refs@NSNotificationCenter in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@NSNotificationCenter in libFlurry.a(FlurryHeartBeater.o) ".objc_class_name_NSInvocation", referenced from: literal-pointer@_OBJC@_cls_refs@NSInvocation in libFlurry.a(FlurryPageViewDelegate.o) ".objc_class_name_NSURL", referenced from: literal-pointer@_OBJC@_cls_refs@NSURL in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSURL in libFlurry.a(FlurryHTTPEater.o) literal-pointer@_OBJC@_cls_refs@NSURL in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@NSURL in libFlurry.a(FlurryAdCanvasViewController.o) "_objc_exception_extract", referenced from: +[FlurryAPI startSession:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI startSession:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI pauseSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI pauseSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI resumeSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI resumeSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endTimedEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endTimedEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:exception:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:exception:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:error:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:error:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageViews:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageViews:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageView] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageView] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setUserID:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setUserID:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setEventLoggingEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setEventLoggingEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setServerURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setServerURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setLandscapeCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setLandscapeCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppStoreURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppStoreURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setSessionReportsOnCloseEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setSessionReportsOnCloseEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppVersion:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppVersion:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setGender:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setGender:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAge:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAge:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:attachToView:orientation:canvasOrientation:autoRefresh:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:attachToView:orientation:canvasOrientation:autoRefresh:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI updateHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI updateHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI removeHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI removeHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI openCatalog:canvasOrientation:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI openCatalog:canvasOrientation:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppCircleDelegate:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppCircleDelegate:] in libFlurry.a(FlurryAPI.o) +[FlurrySession createActiveFlurrySession:] in libFlurry.a(FlurrySession.o) +[FlurrySession createActiveFlurrySession:] in libFlurry.a(FlurrySession.o) +[FlurrySession sendSessionsToServerWithTimeout:useWebView:requestAds:] in libFlurry.a(FlurrySession.o) +[FlurrySession sendSessionsToServerWithTimeout:useWebView:requestAds:] in libFlurry.a(FlurrySession.o) +[FlurrySession dataForSessions:requestAds:] in libFlurry.a(FlurrySession.o) +[FlurrySession dataForSessions:requestAds:] in libFlurry.a(FlurrySession.o) +[FlurrySession initialTimestamp] in libFlurry.a(FlurrySession.o) +[FlurrySession initialTimestamp] in libFlurry.a(FlurrySession.o) +[FlurryAdParser oldInstance] in libFlurry.a(FlurryAdParser.o) +[FlurryAdParser instance] in libFlurry.a(FlurryAdParser.o) -[FlurryAdView initWithAd:hook:xLoc:yLoc:parent:attachToView:orientation:canvasOrientation:autoRefresh:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView initWithAd:hook:xLoc:yLoc:parent:attachToView:orientation:canvasOrientation:autoRefresh:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView refreshWithAd] in libFlurry.a(FlurryAdView.o) -[FlurryAdView refreshWithAd] in libFlurry.a(FlurryAdView.o) -[FlurryAdView updateToOrientation] in libFlurry.a(FlurryAdView.o) -[FlurryAdView updateToOrientation] in libFlurry.a(FlurryAdView.o) -[FlurryAdView touchesEnded:withEvent:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView touchesEnded:withEvent:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView alertView:clickedButtonAtIndex:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView alertView:clickedButtonAtIndex:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView checkBannerLocation] in libFlurry.a(FlurryAdView.o) -[FlurryAdView checkBannerLocation] in libFlurry.a(FlurryAdView.o) -[FlurryAdView dealloc] in libFlurry.a(FlurryAdView.o) -[FlurryAdView dealloc] in libFlurry.a(FlurryAdView.o) -[FlurryPageViewDelegate navigationController:didShowViewController:animated:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate navigationController:didShowViewController:animated:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate navigationController:willShowViewController:animated:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate navigationController:willShowViewController:animated:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:shouldSelectViewController:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:shouldSelectViewController:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:didSelectViewController:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:didSelectViewController:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:willBeginCustomizingViewControllers:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:willBeginCustomizingViewControllers:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:willEndCustomizingViewControllers:changed:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:willEndCustomizingViewControllers:changed:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:didEndCustomizingViewControllers:changed:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:didEndCustomizingViewControllers:changed:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryAdCanvasViewController dealloc] in libFlurry.a(FlurryAdCanvasViewController.o) -[FlurryAdCanvasViewController dealloc] in libFlurry.a(FlurryAdCanvasViewController.o) +[FlurryFileCache createInstanceWithApiKey:] in libFlurry.a(FlurryFileCache.o) +[FlurryAdAssignment createInstance] in libFlurry.a(FlurryAdAssignment.o) +[FlurryHeartBeater createAndStartInstance:] in libFlurry.a(FlurryHeartBeater.o) +[FlurryImageCache createInstanceWithFileCache:] in libFlurry.a(FlurryImageCache.o) ".objc_class_name_NSMutableURLRequest", referenced from: literal-pointer@_OBJC@_cls_refs@NSMutableURLRequest in libFlurry.a(FlurryHTTPEater.o) ".objc_class_name_NSRunLoop", referenced from: literal-pointer@_OBJC@_cls_refs@NSRunLoop in libFlurry.a(FlurryHTTPEater.o) ".objc_class_name_NSKeyedUnarchiver", referenced from: literal-pointer@_OBJC@_cls_refs@NSKeyedUnarchiver in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSKeyedUnarchiver in libFlurry.a(FlurryFileCache.o) ".objc_class_name_NSData", referenced from: literal-pointer@_OBJC@_cls_refs@NSData in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSData in libFlurry.a(FlurryAdParser.o) ".objc_class_name_NSDate", referenced from: literal-pointer@_OBJC@_cls_refs@NSDate in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@NSDate in libFlurry.a(FlurryHTTPEater.o) literal-pointer@_OBJC@_cls_refs@NSDate in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@NSDate in libFlurry.a(FlurryAdImpression.o) literal-pointer@_OBJC@_cls_refs@NSDate in libFlurry.a(FlurryEvent.o) ".objc_class_name_UIBarButtonItem", referenced from: literal-pointer@_OBJC@_cls_refs@UIBarButtonItem in libFlurry.a(FlurryAdCanvasViewController.o) ".objc_class_name_NSURLRequest", referenced from: literal-pointer@_OBJC@_cls_refs@NSURLRequest in libFlurry.a(FlurryAdCanvasViewController.o) literal-pointer@_OBJC@_cls_refs@NSURLRequest in libFlurry.a(FlurryAdAppStoreConnectionDelegate.o) ".objc_class_name_UIDevice", referenced from: literal-pointer@_OBJC@_cls_refs@UIDevice in libFlurry.a(FlurrySession.o) literal-pointer@_OBJC@_cls_refs@UIDevice in libFlurry.a(FlurryAdView.o) ".objc_class_name_UIImageView", referenced from: literal-pointer@_OBJC@_cls_refs@UIImageView in libFlurry.a(FlurryAdView.o) literal-pointer@_OBJC@_cls_refs@UIImageView in libFlurry.a(FlurryAdCanvasViewController.o) literal-pointer@_OBJC@_cls_refs@UIImageView in libFlurry.a(FlurryAdCanvasView.o) "_objc_exception_try_exit", referenced from: +[FlurryAPI startSession:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI pauseSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI resumeSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endTimedEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:exception:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:error:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageViews:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageView] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setUserID:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setEventLoggingEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setServerURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setLandscapeCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppStoreURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setSessionReportsOnCloseEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppVersion:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setGender:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAge:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:attachToView:orientation:canvasOrientation:autoRefresh:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI updateHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI removeHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI openCatalog:canvasOrientation:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppCircleDelegate:] in libFlurry.a(FlurryAPI.o) +[FlurrySession createActiveFlurrySession:] in libFlurry.a(FlurrySession.o) +[FlurrySession createActiveFlurrySession:] in libFlurry.a(FlurrySession.o) +[FlurrySession sendSessionsToServerWithTimeout:useWebView:requestAds:] in libFlurry.a(FlurrySession.o) +[FlurrySession dataForSessions:requestAds:] in libFlurry.a(FlurrySession.o) +[FlurrySession dataForSessions:requestAds:] in libFlurry.a(FlurrySession.o) +[FlurrySession initialTimestamp] in libFlurry.a(FlurrySession.o) +[FlurrySession initialTimestamp] in libFlurry.a(FlurrySession.o) +[FlurrySession initialTimestamp] in libFlurry.a(FlurrySession.o) +[FlurryAdParser oldInstance] in libFlurry.a(FlurryAdParser.o) +[FlurryAdParser instance] in libFlurry.a(FlurryAdParser.o) -[FlurryAdView initWithAd:hook:xLoc:yLoc:parent:attachToView:orientation:canvasOrientation:autoRefresh:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView refreshWithAd] in libFlurry.a(FlurryAdView.o) -[FlurryAdView updateToOrientation] in libFlurry.a(FlurryAdView.o) -[FlurryAdView touchesEnded:withEvent:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView alertView:clickedButtonAtIndex:] in libFlurry.a(FlurryAdView.o) -[FlurryAdView checkBannerLocation] in libFlurry.a(FlurryAdView.o) -[FlurryAdView dealloc] in libFlurry.a(FlurryAdView.o) -[FlurryPageViewDelegate navigationController:didShowViewController:animated:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate navigationController:willShowViewController:animated:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:shouldSelectViewController:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:didSelectViewController:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:willBeginCustomizingViewControllers:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:willEndCustomizingViewControllers:changed:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryPageViewDelegate tabBarController:didEndCustomizingViewControllers:changed:] in libFlurry.a(FlurryPageViewDelegate.o) -[FlurryAdCanvasViewController dealloc] in libFlurry.a(FlurryAdCanvasViewController.o) +[FlurryFileCache createInstanceWithApiKey:] in libFlurry.a(FlurryFileCache.o) +[FlurryAdAssignment createInstance] in libFlurry.a(FlurryAdAssignment.o) +[FlurryHeartBeater createAndStartInstance:] in libFlurry.a(FlurryHeartBeater.o) +[FlurryImageCache createInstanceWithFileCache:] in libFlurry.a(FlurryImageCache.o) ".objc_class_name_NSDateFormatter", referenced from: literal-pointer@_OBJC@_cls_refs@NSDateFormatter in libFlurry.a(FlurrySession.o) "_objc_exception_try_enter", referenced from: +[FlurryAPI startSession:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI startSession:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI pauseSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI pauseSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI resumeSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI resumeSession] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logEvent:withParameters:timed:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endTimedEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI endTimedEvent:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:exception:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:exception:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:error:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI logError:message:error:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageViews:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageViews:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageView] in libFlurry.a(FlurryAPI.o) +[FlurryAPI countPageView] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setUserID:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setUserID:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setEventLoggingEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setEventLoggingEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setServerURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setServerURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setLandscapeCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setLandscapeCanvasURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppStoreURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppStoreURL:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setSessionReportsOnCloseEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setSessionReportsOnCloseEnabled:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppVersion:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppVersion:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setGender:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setGender:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAge:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAge:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:attachToView:orientation:canvasOrientation:autoRefresh:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI getHook:xLoc:yLoc:view:attachToView:orientation:canvasOrientation:autoRefresh:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI updateHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI updateHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI removeHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI removeHook:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI openCatalog:canvasOrientation:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI openCatalog:canvasOrientation:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppCircleDelegate:] in libFlurry.a(FlurryAPI.o) +[FlurryAPI setAppCircleDelegate:] in libFlurry.a(FlurryAPI.o) +[FlurrySession createActiveFlurrySession:] in libFlurry.a(FlurrySession.o) +[FlurrySession createActiveFlurrySession:] in libFlurry.a(FlurrySession.o) +[FlurrySession sendSessionsToServerWithTimeout:useWebView:requestAds:] in libFlurry.a(FlurrySession.o)

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  • BSOD Before Windows Will Loads - Graphics Related

    - by Brian
    Alright deep breath here: (Windows 7 Home Premium 64 bit btw) Today I installed Star Craft 2 Beta. After trying to log in, it had some issues where it said my device stopped working (referring to my video device I have to imagine). After I force quit the game there were some random "hot" (various colors if i remember correctly) pixels on the screen. I decided to reboot and try again with similar results. I figured that maybe my display drivers could stand to be updated (I don't frequently update them as I don't often run into problems). I went out to nVidia's website and grabbed the latest drivers for Windows 7 64 bit GeForce 9 series. (I have SLi-ed 9800 GTs). Everything seemed to install fine and I performed the restart. This is when things went from bad (can't play SC2 beta ;) ) to worse (can't boot into windows!). Initially the very first splash screen - I think it's the bios splash screen - had lines of colored pixels covering it. It then displayed a screen that had lots of "(" on it. After that it showed the normal windows 7 splash screen as if it were going to load into Windows. Before getting much further, it BSODed on me. It was a 0x0000003B stop error. At nvlddmkm.sys. A little digging let verified that this was a problem with an nVidia graphics device, not a real shocker. Windows decided it would try to help me diagnose the problem, which it's only answer to was a System Restore, which did nothing to alleviate the problem. I was able to boot up fine in safe mode and was not able to roll back the driver, however I did uninstall the driver and reboot. I still had the graphical anomalies during the first two screens (same colored "."'s and weird "("'s), but there was NOT a stop error. Windows loaded up, found a default driver for the device and installed it and I restarted to let it load - and had yet another BSOD Stop error. Repeat driver uninstall, this time I reloaded the same version (I think it's possible that I was running a 32 bit version or a vista versus windows 7 version, but I don't have that information handy) of the nVidia driver from their website. Restart, same anomalies, same Stop Error. I am at a loss - At this point all I can think is that the firmware for the Video cards got fried or there's actual damage to the cards which I sincerely hope is not the case but the sooner I know the better. Any insight into what I might be able to do to troubleshoot/fix this problem would be most helpful. Attached below is a dump from DxDiag. Please let me know if there is more info that I could provide. ------------------ System Information ------------------ Time of this report: 3/18/2010, 23:22:48 Machine name: BRIAN-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255) Language: English (Regional Setting: English) System Manufacturer: Dell Inc System Model: XPS 630i BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz (4 CPUs), ~2.3GHz Memory: 8192MB RAM Available OS Memory: 8190MB RAM Page File: 1855MB used, 14521MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode DxDiag Previously: Crashed in DirectShow (stage 1). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Manufacturer: Chip type: DAC type: Device Key: Enum\ Display Memory: n/a Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1600 x 1200 (32 bit) (1Hz) Driver Name: Driver File Version: () Driver Version: DDI Version: unknown Driver Model: unknown Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B70EE0-4340-11CF-B123-B03DAEC2CB35} Vendor ID: 0x0000 Device ID: 0x0000 SubSys ID: 0x00000000 Revision ID: 0x0000 Driver Strong Name: Unknown Rank Of Driver: Unknown Video Accel: Deinterlace Caps: n/a D3D9 Overlay: n/a DXVA-HD: n/a DDraw Status: Not Available D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek Digital Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek HDMI Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 Description: Realtek Digital Input (Realtek High Definition Audio) Default Sound Capture: No Default Voice Capture: No Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: ESA FW Update Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x0955, 0x000A FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x10DE, 0x026D | Matching Device ID: usb\root_hub | Service: usbhub | +-+ USB Input Device | | Vendor/Product ID: 0x0955, 0x000A | | Location: Port_#0002.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant device | | | Vendor/Product ID: 0x0955, 0x000A | | | Matching Device ID: hid_device | | +-+ USB Input Device | | Vendor/Product ID: 0x046D, 0xC01E | | Location: Port_#0003.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant mouse | | | Vendor/Product ID: 0x046D, 0xC01E | | | Matching Device ID: hid_device_system_mouse | | | Service: mouhid ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 324.3 GB Total Space: 608.4 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: D: Free Space: 1.0 GB Total Space: 2.0 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: E: Model: TSSTcorp DVD+-RW TS-H653F SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (English), , 0 bytes -------------- System Devices -------------- Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B7&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&18 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AF&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0A Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_10DE&DEV_03A3&SUBSYS_02491028&REV_A2\3&2411E6FE&1&00 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0267&SUBSYS_02491028&REV_A1\3&2411E6FE&1&78 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B6&SUBSYS_02491028&REV_A1\3&2411E6FE&1&10 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AE&SUBSYS_02491028&REV_A1\3&2411E6FE&1&09 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0272&SUBSYS_02491028&REV_A3\3&2411E6FE&1&52 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0266&SUBSYS_02491028&REV_A1\3&2411E6FE&1&70 Driver: n/a Name: LSI 1394 OHCI Compliant Host Controller Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_02491028&REV_70\4&14591D7E&0&2880 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B5&SUBSYS_02491028&REV_A1\3&2411E6FE&1&06 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AD&SUBSYS_02491028&REV_A1\3&2411E6FE&1&08 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0270&SUBSYS_02491028&REV_A2\3&2411E6FE&1&48 Driver: n/a Name: Standard Dual Channel PCI IDE Controller Device ID: PCI\VEN_10DE&DEV_0265&SUBSYS_02491028&REV_A1\3&2411E6FE&1&68 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&4BABE2A&0&0028 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B4&SUBSYS_02491028&REV_A1\3&2411E6FE&1&07 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&01 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_026F&SUBSYS_CB8410DE&REV_A2\3&2411E6FE&1&80 Driver: n/a Name: NVIDIA nForce PCI System Management Device ID: PCI\VEN_10DE&DEV_0264&SUBSYS_02491028&REV_A3\3&2411E6FE&1&51 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&10BD3C89&0&0018 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B3&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0E Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AB&SUBSYS_02491028&REV_A1\3&2411E6FE&1&04 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_10DE&DEV_026E&SUBSYS_02491028&REV_A3\3&2411E6FE&1&59 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_10DE&DEV_0260&SUBSYS_02491028&REV_A3\3&2411E6FE&1&50 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&11 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B2&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0D Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&02 Driver: n/a Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_10DE&DEV_026D&SUBSYS_02491028&REV_A3\3&2411E6FE&1&58 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&12 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B1&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0C Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A9&SUBSYS_02491028&REV_A1\3&2411E6FE&1&03 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_10DE&DEV_026C&SUBSYS_02491028&REV_A2\3&2411E6FE&1&81 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B8&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&28 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B0&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0B Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A8&SUBSYS_02491028&REV_A2\3&2411E6FE&1&05 Driver: n/a Name: NVIDIA nForce Networking Controller Device ID: PCI\VEN_10DE&DEV_0269&SUBSYS_02491028&REV_A3\3&2411E6FE&1&A0 Driver: n/a --------------- EVR Power Information --------------- Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • .NET WebRequest.PreAuthenticate not quite what it sounds like

    - by Rick Strahl
    I’ve run into the  problem a few times now: How to pre-authenticate .NET WebRequest calls doing an HTTP call to the server – essentially send authentication credentials on the very first request instead of waiting for a server challenge first? At first glance this sound like it should be easy: The .NET WebRequest object has a PreAuthenticate property which sounds like it should force authentication credentials to be sent on the first request. Looking at the MSDN example certainly looks like it does: http://msdn.microsoft.com/en-us/library/system.net.webrequest.preauthenticate.aspx Unfortunately the MSDN sample is wrong. As is the text of the Help topic which incorrectly leads you to believe that PreAuthenticate… wait for it - pre-authenticates. But it doesn’t allow you to set credentials that are sent on the first request. What this property actually does is quite different. It doesn’t send credentials on the first request but rather caches the credentials ONCE you have already authenticated once. Http Authentication is based on a challenge response mechanism typically where the client sends a request and the server responds with a 401 header requesting authentication. So the client sends a request like this: GET /wconnect/admin/wc.wc?_maintain~ShowStatus HTTP/1.1 Host: rasnote User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en,de;q=0.7,en-us;q=0.3 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive and the server responds with: HTTP/1.1 401 Unauthorized Cache-Control: private Content-Type: text/html; charset=utf-8 Server: Microsoft-IIS/7.5 WWW-Authenticate: basic realm=rasnote" X-AspNet-Version: 2.0.50727 WWW-Authenticate: Negotiate WWW-Authenticate: NTLM WWW-Authenticate: Basic realm="rasnote" X-Powered-By: ASP.NET Date: Tue, 27 Oct 2009 00:58:20 GMT Content-Length: 5163 plus the actual error message body. The client then is responsible for re-sending the current request with the authentication token information provided (in this case Basic Auth): GET /wconnect/admin/wc.wc?_maintain~ShowStatus HTTP/1.1 Host: rasnote User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en,de;q=0.7,en-us;q=0.3 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive Cookie: TimeTrakker=2HJ1998WH06696; WebLogCommentUser=Rick Strahl|http://www.west-wind.com/|[email protected]; WebStoreUser=b8bd0ed9 Authorization: Basic cgsf12aDpkc2ZhZG1zMA== Once the authorization info is sent the server responds with the actual page result. Now if you use WebRequest (or WebClient) the default behavior is to re-authenticate on every request that requires authorization. This means if you look in  Fiddler or some other HTTP client Proxy that captures requests you’ll see that each request re-authenticates: Here are two requests fired back to back: and you can see the 401 challenge, the 200 response for both requests. If you watch this same conversation between a browser and a server you’ll notice that the first 401 is also there but the subsequent 401 requests are not present. WebRequest.PreAuthenticate And this is precisely what the WebRequest.PreAuthenticate property does: It’s a caching mechanism that caches the connection credentials for a given domain in the active process and resends it on subsequent requests. It does not send credentials on the first request but it will cache credentials on subsequent requests after authentication has succeeded: string url = "http://rasnote/wconnect/admin/wc.wc?_maintain~ShowStatus"; HttpWebRequest req = HttpWebRequest.Create(url) as HttpWebRequest; req.PreAuthenticate = true; req.Credentials = new NetworkCredential("rick", "secret", "rasnote"); req.AuthenticationLevel = System.Net.Security.AuthenticationLevel.MutualAuthRequested; req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; WebResponse resp = req.GetResponse(); resp.Close(); req = HttpWebRequest.Create(url) as HttpWebRequest; req.PreAuthenticate = true; req.Credentials = new NetworkCredential("rstrahl", "secret", "rasnote"); req.AuthenticationLevel = System.Net.Security.AuthenticationLevel.MutualAuthRequested; req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; resp = req.GetResponse(); which results in the desired sequence: where only the first request doesn’t send credentials. This is quite useful as it saves quite a few round trips to the server – bascially it saves one auth request request for every authenticated request you make. In most scenarios I think you’d want to send these credentials this way but one downside to this is that there’s no way to log out the client. Since the client always sends the credentials once authenticated only an explicit operation ON THE SERVER can undo the credentials by forcing another login explicitly (ie. re-challenging with a forced 401 request). Forcing Basic Authentication Credentials on the first Request On a few occasions I’ve needed to send credentials on a first request – mainly to some oddball third party Web Services (why you’d want to use Basic Auth on a Web Service is beyond me – don’t ask but it’s not uncommon in my experience). This is true of certain services that are using Basic Authentication (especially some Apache based Web Services) and REQUIRE that the authentication is sent right from the first request. No challenge first. Ugly but there it is. Now the following works only with Basic Authentication because it’s pretty straight forward to create the Basic Authorization ‘token’ in code since it’s just an unencrypted encoding of the user name and password into base64. As you might guess this is totally unsecure and should only be used when using HTTPS/SSL connections (i’m not in this example so I can capture the Fiddler trace and my local machine doesn’t have a cert installed, but for production apps ALWAYS use SSL with basic auth). The idea is that you simply add the required Authorization header to the request on your own along with the authorization string that encodes the username and password: string url = "http://rasnote/wconnect/admin/wc.wc?_maintain~ShowStatus"; HttpWebRequest req = HttpWebRequest.Create(url) as HttpWebRequest; string user = "rick"; string pwd = "secret"; string domain = "www.west-wind.com"; string auth = "Basic " + Convert.ToBase64String(System.Text.Encoding.Default.GetBytes(user + ":" + pwd)); req.PreAuthenticate = true; req.AuthenticationLevel = System.Net.Security.AuthenticationLevel.MutualAuthRequested;req.Headers.Add("Authorization", auth); req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; WebResponse resp = req.GetResponse(); resp.Close(); This works and causes the request to immediately send auth information to the server. However, this only works with Basic Auth because you can actually create the authentication credentials easily on the client because it’s essentially clear text. The same doesn’t work for Windows or Digest authentication since you can’t easily create the authentication token on the client and send it to the server. Another issue with this approach is that PreAuthenticate has no effect when you manually force the authentication. As far as Web Request is concerned it never sent the authentication information so it’s not actually caching the value any longer. If you run 3 requests in a row like this: string url = "http://rasnote/wconnect/admin/wc.wc?_maintain~ShowStatus"; HttpWebRequest req = HttpWebRequest.Create(url) as HttpWebRequest; string user = "ricks"; string pwd = "secret"; string domain = "www.west-wind.com"; string auth = "Basic " + Convert.ToBase64String(System.Text.Encoding.Default.GetBytes(user + ":" + pwd)); req.PreAuthenticate = true; req.Headers.Add("Authorization", auth); req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; WebResponse resp = req.GetResponse(); resp.Close(); req = HttpWebRequest.Create(url) as HttpWebRequest; req.PreAuthenticate = true; req.Credentials = new NetworkCredential(user, pwd, domain); req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; resp = req.GetResponse(); resp.Close(); req = HttpWebRequest.Create(url) as HttpWebRequest; req.PreAuthenticate = true; req.Credentials = new NetworkCredential(user, pwd, domain); req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; resp = req.GetResponse(); you’ll find the trace looking like this: where the first request (the one we explicitly add the header to) authenticates, the second challenges, and any subsequent ones then use the PreAuthenticate credential caching. In effect you’ll end up with one extra 401 request in this scenario, which is still better than 401 challenges on each request. Getting Access to WebRequest in Classic .NET Web Service Clients If you’re running a classic .NET Web Service client (non-WCF) one issue with the above is how do you get access to the WebRequest to actually add the custom headers to do the custom Authentication described above? One easy way is to implement a partial class that allows you add headers with something like this: public partial class TaxService { protected NameValueCollection Headers = new NameValueCollection(); public void AddHttpHeader(string key, string value) { this.Headers.Add(key,value); } public void ClearHttpHeaders() { this.Headers.Clear(); } protected override WebRequest GetWebRequest(Uri uri) { HttpWebRequest request = (HttpWebRequest) base.GetWebRequest(uri); request.Headers.Add(this.Headers); return request; } } where TaxService is the name of the .NET generated proxy class. In code you can then call AddHttpHeader() anywhere to add additional headers which are sent as part of the GetWebRequest override. Nice and simple once you know where to hook it. For WCF there’s a bit more work involved by creating a message extension as described here: http://weblogs.asp.net/avnerk/archive/2006/04/26/Adding-custom-headers-to-every-WCF-call-_2D00_-a-solution.aspx. FWIW, I think that HTTP header manipulation should be readily available on any HTTP based Web Service client DIRECTLY without having to subclass or implement a special interface hook. But alas a little extra work is required in .NET to make this happen Not a Common Problem, but when it happens… This has been one of those issues that is really rare, but it’s bitten me on several occasions when dealing with oddball Web services – a couple of times in my own work interacting with various Web Services and a few times on customer projects that required interaction with credentials-first services. Since the servers determine the protocol, we don’t have a choice but to follow the protocol. Lovely following standards that implementers decide to ignore, isn’t it? :-}© Rick Strahl, West Wind Technologies, 2005-2010Posted in .NET  CSharp  Web Services  

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  • Silverlight Tree View with Multiple Levels

    - by psheriff
    There are many examples of the Silverlight Tree View that you will find on the web, however, most of them only show you how to go to two levels. What if you have more than two levels? This is where understanding exactly how the Hierarchical Data Templates works is vital. In this blog post, I am going to break down how these templates work so you can really understand what is going on underneath the hood. To start, let’s look at the typical two-level Silverlight Tree View that has been hard coded with the values shown below: <sdk:TreeView>  <sdk:TreeViewItem Header="Managers">    <TextBlock Text="Michael" />    <TextBlock Text="Paul" />  </sdk:TreeViewItem>  <sdk:TreeViewItem Header="Supervisors">    <TextBlock Text="John" />    <TextBlock Text="Tim" />    <TextBlock Text="David" />  </sdk:TreeViewItem></sdk:TreeView> Figure 1 shows you how this tree view looks when you run the Silverlight application. Figure 1: A hard-coded, two level Tree View. Next, let’s create three classes to mimic the hard-coded Tree View shown above. First, you need an Employee class and an EmployeeType class. The Employee class simply has one property called Name. The constructor is created to accept a “name” argument that you can use to set the Name property when you create an Employee object. public class Employee{  public Employee(string name)  {    Name = name;  }   public string Name { get; set; }} Finally you create an EmployeeType class. This class has one property called EmpType and contains a generic List<> collection of Employee objects. The property that holds the collection is called Employees. public class EmployeeType{  public EmployeeType(string empType)  {    EmpType = empType;    Employees = new List<Employee>();  }   public string EmpType { get; set; }  public List<Employee> Employees { get; set; }} Finally we have a collection class called EmployeeTypes created using the generic List<> class. It is in the constructor for this class where you will build the collection of EmployeeTypes and fill it with Employee objects: public class EmployeeTypes : List<EmployeeType>{  public EmployeeTypes()  {    EmployeeType type;            type = new EmployeeType("Manager");    type.Employees.Add(new Employee("Michael"));    type.Employees.Add(new Employee("Paul"));    this.Add(type);     type = new EmployeeType("Project Managers");    type.Employees.Add(new Employee("Tim"));    type.Employees.Add(new Employee("John"));    type.Employees.Add(new Employee("David"));    this.Add(type);  }} You now have a data hierarchy in memory (Figure 2) which is what the Tree View control expects to receive as its data source. Figure 2: A hierachial data structure of Employee Types containing a collection of Employee objects. To connect up this hierarchy of data to your Tree View you create an instance of the EmployeeTypes class in XAML as shown in line 13 of Figure 3. The key assigned to this object is “empTypes”. This key is used as the source of data to the entire Tree View by setting the ItemsSource property as shown in Figure 3, Callout #1. Figure 3: You need to start from the bottom up when laying out your templates for a Tree View. The ItemsSource property of the Tree View control is used as the data source in the Hierarchical Data Template with the key of employeeTypeTemplate. In this case there is only one Hierarchical Data Template, so any data you wish to display within that template comes from the collection of Employee Types. The TextBlock control in line 20 uses the EmpType property of the EmployeeType class. You specify the name of the Hierarchical Data Template to use in the ItemTemplate property of the Tree View (Callout #2). For the second (and last) level of the Tree View control you use a normal <DataTemplate> with the name of employeeTemplate (line 14). The Hierarchical Data Template in lines 17-21 sets its ItemTemplate property to the key name of employeeTemplate (Line 19 connects to Line 14). The source of the data for the <DataTemplate> needs to be a property of the EmployeeTypes collection used in the Hierarchical Data Template. In this case that is the Employees property. In the Employees property there is a “Name” property of the Employee class that is used to display the employee name in the second level of the Tree View (Line 15). What is important here is that your lowest level in your Tree View is expressed in a <DataTemplate> and should be listed first in your Resources section. The next level up in your Tree View should be a <HierarchicalDataTemplate> which has its ItemTemplate property set to the key name of the <DataTemplate> and the ItemsSource property set to the data you wish to display in the <DataTemplate>. The Tree View control should have its ItemsSource property set to the data you wish to display in the <HierarchicalDataTemplate> and its ItemTemplate property set to the key name of the <HierarchicalDataTemplate> object. It is in this way that you get the Tree View to display all levels of your hierarchical data structure. Three Levels in a Tree View Now let’s expand upon this concept and use three levels in our Tree View (Figure 4). This Tree View shows that you now have EmployeeTypes at the top of the tree, followed by a small set of employees that themselves manage employees. This means that the EmployeeType class has a collection of Employee objects. Each Employee class has a collection of Employee objects as well. Figure 4: When using 3 levels in your TreeView you will have 2 Hierarchical Data Templates and 1 Data Template. The EmployeeType class has not changed at all from our previous example. However, the Employee class now has one additional property as shown below: public class Employee{  public Employee(string name)  {    Name = name;    ManagedEmployees = new List<Employee>();  }   public string Name { get; set; }  public List<Employee> ManagedEmployees { get; set; }} The next thing that changes in our code is the EmployeeTypes class. The constructor now needs additional code to create a list of managed employees. Below is the new code. public class EmployeeTypes : List<EmployeeType>{  public EmployeeTypes()  {    EmployeeType type;    Employee emp;    Employee managed;     type = new EmployeeType("Manager");    emp = new Employee("Michael");    managed = new Employee("John");    emp.ManagedEmployees.Add(managed);    managed = new Employee("Tim");    emp.ManagedEmployees.Add(managed);    type.Employees.Add(emp);     emp = new Employee("Paul");    managed = new Employee("Michael");    emp.ManagedEmployees.Add(managed);    managed = new Employee("Sara");    emp.ManagedEmployees.Add(managed);    type.Employees.Add(emp);    this.Add(type);     type = new EmployeeType("Project Managers");    type.Employees.Add(new Employee("Tim"));    type.Employees.Add(new Employee("John"));    type.Employees.Add(new Employee("David"));    this.Add(type);  }} Now that you have all of the data built in your classes, you are now ready to hook up this three-level structure to your Tree View. Figure 5 shows the complete XAML needed to hook up your three-level Tree View. You can see in the XAML that there are now two Hierarchical Data Templates and one Data Template. Again you list the Data Template first since that is the lowest level in your Tree View. The next Hierarchical Data Template listed is the next level up from the lowest level, and finally you have a Hierarchical Data Template for the first level in your tree. You need to work your way from the bottom up when creating your Tree View hierarchy. XAML is processed from the top down, so if you attempt to reference a XAML key name that is below where you are referencing it from, you will get a runtime error. Figure 5: For three levels in a Tree View you will need two Hierarchical Data Templates and one Data Template. Each Hierarchical Data Template uses the previous template as its ItemTemplate. The ItemsSource of each Hierarchical Data Template is used to feed the data to the previous template. This is probably the most confusing part about working with the Tree View control. You are expecting the content of the current Hierarchical Data Template to use the properties set in the ItemsSource property of that template. But you need to look to the template lower down in the XAML to see the source of the data as shown in Figure 6. Figure 6: The properties you use within the Content of a template come from the ItemsSource of the next template in the resources section. Summary Understanding how to put together your hierarchy in a Tree View is simple once you understand that you need to work from the bottom up. Start with the bottom node in your Tree View and determine what that will look like and where the data will come from. You then build the next Hierarchical Data Template to feed the data to the previous template you created. You keep doing this for each level in your Tree View until you get to the last level. The data for that last Hierarchical Data Template comes from the ItemsSource in the Tree View itself. NOTE: You can download the sample code for this article by visiting my website at http://www.pdsa.com/downloads. Select “Tips & Tricks”, then select “Silverlight TreeView with Multiple Levels” from the drop down list.

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  • CodePlex Daily Summary for Wednesday, November 02, 2011

    CodePlex Daily Summary for Wednesday, November 02, 2011Popular ReleasesWYGIWYS Driver: 1.1.2.0 release: Win32, x86, kernel mode driver.Reset IPv6: 1.0.0.0: First release. Only works for Spanish and English operating system editions.BExplorer (Better Explorer): Better Explorer 2.0.0.631 Alpha: Changelog: Added: Some new functions in ribbon Added: Possibility to choose displayed columns Added: Basic Search Fixed: Some bugs after navigation Fixed: Attempt to fix slow navigation and slow start Known issues: - BreadcrumbBar fails on some situations - Basic search not work quite well in some situations Please if anyone find bugs be kind and report them at the Issue Tracker! Thanks!DotNetNuke® Community Edition: 05.06.04: Major Highlights Fixed issue with upgrades on systems that had upgraded the Telerik library to 6.0.0 Fixed issue with Razor Host upgrade to 5.6.3 The logic for module administration checks contains incorrect logic in 1 place, opening the possibility of a user with edit permissions gaining access to functionality they should not have through a particularly crafted url Security FixesBrowsers support the ability to remember common strings such as usernames/addresses etc. Code was adde...Terminals: Version 2.0 - Beta 2 Release: The team has finally put the nail into the official release date for version 2.0. As bugs are winding down on the 2.0 Roadmap we decided to push out another build - the first 2.0 Beta build. Please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Check the source code page on the site, this beta includes all commits since (and including) the 90428 check-in back i...iTuner - The iTunes Companion: iTuner 1.4.4322: Added German (unverified, apologies if incorrect) Properly source invariant resources with correct resIDs Replaced obsolete lyric providers with working providers Fix Pseudolater to correctly morph every third char Fix null reference in CatalogBaseTrack Folder Changes: Track Folder Changes 1.0: Track Folder Changes 1.0 (binary)Windows Workflow Foundation on Codeplex: Microsoft.Activities v1.8.8: Microsoft.Activities Overview How do I install Microsoft.Activities? Updates in this release9318Technical Analysis Engine for .NET: Technical Analysis Engine 1.25: What's new in the 1.25 release (2011-11-01): - Added Williams %R indicator - Added Moving Average Envelopes indicatorBF3Rcon.NET: BF3Rcon 3.0: This release is targeted for RCON documentation based on R3. Everything should be beta stable, but it's alpha because I haven't been able to fully test it. When a stable release is ready, a proper changelog will be kept. Important Edit: There's one method that will keep this from working in Mono. GeneratePasswordHash uses void HashAlgorithm.Dispose(), which isn't in Mono. This will have to be changed to Clear() in the next release. If anyone needs a Mono version of this immediately, you can...BoxWorld: BoxWorld_2011.10.30: BoxWorld - 8.0.1110.30 This is the initial release of BoxWorld. I'd recommend downloading the installer as it contains the compiled code and everything all nicely contained. By default, you end up with this directory structure: C:\Program Files\ViperWorks\BoxWorld C:\Program Files\ViperWorks\BoxWorld\Data C:\Program Files\ViperWorks\BoxWorld\Interface C:\Program Files\ViperWorks\BoxWorld\Source In the root you have the compiled EXE files, one for the main release, one for the LITE release ...VidCoder: 1.2.1: Fixed a couple regressions: video encoder was blank in queue and crashes with the High Profile preset when opening the Settings window. Fixed problem with auto-update introduced in 1.2.0. If you have 1.2.0 you will need to update manually to get this.Koober: Koober - The Ebook Creator 0.2: The official release of Koober as Open source. Koober is a ebook creator for Windows, and Koob Reader is the reader.patterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...Media Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.AcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.33: Add JSParser.ParseExpression method to parse JavaScript expressions rather than source-elements. Add -strict switch (CodeSettings.StrictMode) to force input code to ECMA5 Strict-mode (extra error-checking, "use strict" at top). Fixed bug when MinifyCode setting was set to false but RemoveUnneededCode was left it's default value of true.New ProjectsAlgorithms: algorithms, ACM C++ programs, Electronic design automation algorithmsAll-In-One: Ein Programm - Alle Funktionen Einfach Komponente erstellen - und schon gibt es eine Funktion mehr!Bar Code File Copy: Bar Code File Copy is a mobile app that allows user to initiate file transfer from a PC to another with the help of barcodes and Windows Phone 7.BlekBoox: Google Books API CF-Soft: this is my workspace to study C# programming.CodePaste.NET Tray Application: A simple tray application to create snippets on CodePaste.NET. Right click the app and select New Snippet. A snippet will be created, the contents of your clipboard will be pasted and your clipboard will be replaced with the URL after the code snippet is successfully posted.Common libs of fanthos: Fanthos.Libs.Controls provides panel and button with special draw and special events. Fanthos.Libs.Network provides class that you can use the method likes Async WCF in dotNet 2.0.Database Filesystem: The DBFS project implements a filesystem paradigm to the storage of objects in a database. The primary development language is Visual Basic .NET.Destructible Texture2D: The project shows how to create a destructible texture2D in XNA. This project is developed using the XNA framework and C# programming languageEject and Close CD Tray: For some reason i cannot seem to find any command line program to eject or close the cd tray. So i've created my own version and sharing it for everyone to use. It is an extremely simplistic program with the sole aim of ejecting or closing the cd tray and nothing else.Excel add-in for pricing options: Price options using various distributions.FDFToolkit .NET: FDFToolkit .NET makes it easier to read, write, create, populate, merge FDF, XDP, XFDF, and XML data with Acrobat and LiveCycle PDF forms. FDFToolkit.net utilizes iTextSharp 4.x technologies, under MPL license.Fiction Catalog: A catalog project designed to store information about fictional literature.Gangbee Software: This is customized version of Nopcommerce 1.9Guess Number: This simple program is letting you to guess number from 1 to 20. H? th?ng Khách s?n: H? th?ng qu?n lí khách s?nHelloTipi Photo Downloader: Permet de télécharger les photos en qualité original de votre site de famille [url:HelloTipi|http://www.hellotipi.com].Image Tagger & Resizer: Resize, and text in the lower right of picture with i.e. copyright information.Kinect Sensor Controller: A project using kinect sensor to control objectsKJFramework.Dynamic ??????: KJFramework.Dynamic ???????? KJFramework????????????????????,?????????: KJFramework.Dynamic(??????). ???????????????????????,???????????????,?????????, ????????????????????,????,???????????????,??????????(??,???????)。 ????,?????????????????????(Component), ??????DynamicDomainComponent??。 ??,????????????,???????????DynamicDomainService??。 ??????,???????????? ???????DynamicDomainService。 ??DynamicDomainService??,????????????????。 ?????, ????????????(Tunnel)???,??????(Tunnel)...Lan ETS Player Registration Software: This is the custom software that the Lan ETS staff uses to register people when they arrive at the LAN party.LINQ to Calil: LINQ to Calil ????? (http://calil.jp/) ???????? API ? LINQ ????????。???????????? LINQ ???????????????。.NET Framework 4 ???????、Silverlight ??????????。 LINQ to Calil ??????????????????????????????????????。Login Form in VB: <project name> makes it easier for <target user group> to <activity>. You'll no longer have to <activity>. It's developed in <programming language>.MbpGpsTester: MbpGpsTester is a gps test tool.Mi proyecto: Mi proyectoMy NuGET Packages: This project contains a custom program that allows you to quickly update NuGET packages from multiple sources and package feeds. It also contains set-up of some packages that are used by HydroDesktop.MyyoutubeforWp7: MyyoutubeforWp7 is a youtube application where users can search and view the videoNERO'S TOOLS: NEROS TOOLS will be an area of programming tools and resources for the automation control industry and the everyday usage of major control systems software.NetWebScript: NetWebScript is a IL to JavaScript compiler. It allow to write complex web application in C# or any other .Net language. It provide Visual Studio integration to debug into orginial sources. It allow to share code with server.Northern Lights WP7 Toolkit: Northern Lights WP7 Toolkit contains some common tools for WP7 Developers.SccmBoundaryHealthTool: .NET application that will search the AD forest for SCCM boundary configurations and report the following: * Overlapping boundaries, including those inter-boundary type, e.g. IP subnet overlaps with AD site. * Unassigned AD sites * Orphaned AD sites in SCCMSeven: Seven is a set of tools for programs development using the Oberon 07 language. SOAP Test Application (with EWS Tools): Application that allows testing of SOAP implementations, in particular Exchange Web Services.SocialCastDotNet: C# library for accessing the SocialCast APISosyal: Sosyal as.sqlce_perfDemo: just a bit of code to demonstrate sqlce insert performance on the desktop. I'm using sqlce on the desktop to persist data as its the fastest thing I can find. Insert perfromance seems to top out at around 65,000records/sec on my laptop but it also seems to limited at this point by my hard drive speeds. The sample code should be able to accept a dataTable, dataReader or dataset and persit to a sqlce database. Also in the code is a small wrapper on the sqlce connectionstring (localconne...SqlMon for OracleClient: This is a project to doing a tool just like Quest SQL Monitor that capture sql sentence in client side.So it's so cool that juect join in and user it. It's developed in C# and Visual Studio 2010 and bases on the EasyHook that is a powerfull .NET hook library.It injects in oci.dll and hook the "OCIStmtPrepare" function which excute before sql excuting,through the parameter "stms" we can get the sqltext and display itStackOverflow Offline Reader using a pdf reader: Using one or more keywords and number of questions to download, the app creates and displays a single pdf file of the questions and answers pertaining to the keyword(s). This enables the user to read questions in an offline manner or to read in a top/down fashion. std::streambuf wrapper for COM IStream: This provides a subclass of std::streambuf that wraps a COM IStream, so you can use an IStream with any C++ code that uses iostreams or the STL algorithms with a streambuf_iterator. It does no internal buffering whatsoever (I'd be happy to change this if someone needs it).step out ring signatures .net: Simple program to demonstrate how srs works in real world of .net.System Center Service Manager 2010 SP1 WCF and Web Service: Simple WCF Service and Web Service for SCSM 2010 SP1.System32 - SDK de componentes y acceso a datos para .NET: System32 - SDK de componentes y acceso a datos para .NET Taha Mail: A Java Web Based MailTest TDS: Test TFS - 1Track Folder Changes: Displays in real time a tree with the list of created/deleted/changed files in a specific directory and its subdirectoriesumbTrafficCentral: A plugin for Umbraco that adds robust and scalable handling of redirects, storing the data in the media library. WebDAV Test Application: Application to test WebDAV functionality.XnaXaml: XnaXaml allows you to add a XAML file to your Content Pipeline in XNA and edit straight from Visual Studio. It then takes the XAML file and parses through it to create mock objects that can be used to render controls to the screen in XNA. These mock objects can also be used to pass data to any GUI system you choose.???-?????????? ?? ????????????? ????????? ??????????? ??????? ???: Under construction

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  • DevConnections Session Slides, Samples and Links

    - by Rick Strahl
    Finally coming up for air this week, after catching up with being on the road for the better part of three weeks. Here are my slides, samples and links for my four DevConnections Session two weeks ago in Vegas. I ended up doing one extra un-prepared for session on WebAPI and AJAX, as some of the speakers were either delayed or unable to make it at all to Vegas due to Sandy's mayhem. It was pretty hectic in the speaker room as Erik (our event coordinator extrodinaire) was scrambling to fill session slots with speakers :-). Surprisingly it didn't feel like the storm affected attendance drastically though, but I guess it's hard to tell without actual numbers. The conference was a lot of fun - it's been a while since I've been speaking at one of these larger conferences. I'd been taking a hiatus, and I forgot how much I enjoy actually giving talks. Preparing - well not  quite so much, especially since I ended up essentially preparing or completely rewriting for all three of these talks and I was stressing out a bit as I was sick the week before the conference and didn't get as much time to prepare as I wanted to. But - as always seems to be the case - it all worked out, but I guess those that attended have to be the judge of that… It was great to catch up with my speaker friends as well - man I feel out of touch. I got to spend a bunch of time with Dan Wahlin, Ward Bell, Julie Lerman and for about 10 minutes even got to catch up with the ever so busy Michele Bustamante. Lots of great technical discussions including a fun and heated REST controversy with Ward and Howard Dierking. There were also a number of great discussions with attendees, describing how they're using the technologies touched in my talks in live applications. I got some great ideas from some of these and I wish there would have been more opportunities for these kinds of discussions. One thing I miss at these Vegas events though is some sort of coherent event where attendees and speakers get to mingle. These Vegas conferences are just like "go to sessions, then go out and PARTY on the town" - it's Vegas after all! But I think that it's always nice to have at least one evening event where everybody gets to hang out together and trade stories and geek talk. Overall there didn't seem to be much opportunity for that beyond lunch or the small and short exhibit hall events which it seemed not many people actually went to. Anyways, a good time was had. I hope those of you that came to my sessions learned something useful. There were lots of great questions and discussions after the sessions - always appreciate hearing the real life scenarios that people deal with in relation to the abstracted scenarios in sessions. Here are the Session abstracts, a few comments and the links for downloading slides and  samples. It's not quite like being there, but I hope this stuff turns out to be useful to some of you. I'll be following up a couple of these sessions with white papers in the following weeks. Enjoy. ASP.NET Architecture: How ASP.NET Works at the Low Level Abstract:Interested in how ASP.NET works at a low level? ASP.NET is extremely powerful and flexible technology, but it's easy to forget about the core framework that underlies the higher level technologies like ASP.NET MVC, WebForms, WebPages, Web Services that we deal with on a day to day basis. The ASP.NET core drives all the higher level handlers and frameworks layered on top of it and with the core power comes some complexity in the form of a very rich object model that controls the flow of a request through the ASP.NET pipeline from Windows HTTP services down to the application level. To take full advantage of it, it helps to understand the underlying architecture and model. This session discusses the architecture of ASP.NET along with a number of useful tidbits that you can use for building and debugging your ASP.NET applications more efficiently. We look at overall architecture, how requests flow from the IIS (7 and later) Web Server to the ASP.NET runtime into HTTP handlers, modules and filters and finally into high-level handlers like MVC, Web Forms or Web API. Focus of this session is on the low-level aspects on the ASP.NET runtime, with examples that demonstrate the bootstrapping of ASP.NET, threading models, how Application Domains are used, startup bootstrapping, how configuration files are applied and how all of this relates to the applications you write either using low-level tools like HTTP handlers and modules or high-level pages or services sitting at the top of the ASP.NET runtime processing chain. Comments:I was surprised to see so many people show up for this session - especially since it was the last session on the last day and a short 1 hour session to boot. The room was packed and it was to see so many people interested the abstracts of architecture of ASP.NET beyond the immediate high level application needs. Lots of great questions in this talk as well - I only wish this session would have been the full hour 15 minutes as we just a little short of getting through the main material (didn't make it to Filters and Error handling). I haven't done this session in a long time and I had to pretty much re-figure all the system internals having to do with the ASP.NET bootstrapping in light for the changes that came with IIS 7 and later. The last time I did this talk was with IIS6, I guess it's been a while. I love doing this session, mainly because in my mind the core of ASP.NET overall is so cleanly designed to provide maximum flexibility without compromising performance that has clearly stood the test of time in the 10 years or so that .NET has been around. While there are a lot of moving parts, the technology is easy to manage once you understand the core components and the core model hasn't changed much even while the underlying architecture that drives has been almost completely revamped especially with the introduction of IIS 7 and later. Download Samples and Slides   Introduction to using jQuery with ASP.NET Abstract:In this session you'll learn how to take advantage of jQuery in your ASP.NET applications. Starting with an overview of jQuery client features via many short and fun examples, you'll find out about core features like the power of selectors for document element selection, manipulating these elements with jQuery's wrapped set methods in a browser independent way, how to hook up and handle events easily and generally apply concepts of unobtrusive JavaScript principles to client scripting. The second half of the session then delves into jQuery's AJAX features and several different ways how you can interact with ASP.NET on the server. You'll see examples of using ASP.NET MVC for serving HTML and JSON AJAX content, as well as using the new ASP.NET Web API to serve JSON and hypermedia content. You'll also see examples of client side templating/databinding with Handlebars and Knockout. Comments:This session was in a monster of a room and to my surprise it was nearly packed, given that this was a 100 level session. I can see that it's a good idea to continue to do intro sessions to jQuery as there appeared to be quite a number of folks who had not worked much with jQuery yet and who most likely could greatly benefit from using it. Seemed seemed to me the session got more than a few people excited to going if they hadn't yet :-).  Anyway I just love doing this session because it's mostly live coding and highly interactive - not many sessions that I can build things up from scratch and iterate on in an hour. jQuery makes that easy though. Resources: Slides and Code Samples Introduction to jQuery White Paper Introduction to ASP.NET Web API   Hosting the Razor Scripting Engine in Your Own Applications Abstract:The Razor Engine used in ASP.NET MVC and ASP.NET Web Pages is a free-standing scripting engine that can be disassociated from these Web-specific implementations and can be used in your own applications. Razor allows for a powerful mix of code and text rendering that makes it a wonderful tool for any sort of text generation, from creating HTML output in non-Web applications, to rendering mail merge-like functionality, to code generation for developer tools and even as a plug-in scripting engine. In this session, we'll look at the components that make up the Razor engine and how you can bootstrap it in your own applications to hook up templating. You'll find out how to create custom templates and manage Razor requests that can be pre-compiled, detecting page changes and act in ways similar to a full runtime. We look at ways that you can pass data into the engine and retrieve both the rendered output as well as result values in a package that makes it easy to plug Razor into your own applications. Comments:That this session was picked was a bit of a surprise to me, since it's a bit of a niche topic. Even more of a surprise was that during the session quite a few people who attended had actually used Razor externally and were there to find out more about how the process works and how to extend it. In the session I talk a bit about a custom Razor hosting implementation (Westwind.RazorHosting) and drilled into the various components required to build a custom Razor Hosting engine and a runtime around it. This sessions was a bit of a chore to prepare for as there are lots of technical implementation details that needed to be dealt with and squeezing that into an hour 15 is a bit tight (and that aren't addressed even by some of the wrapper libraries that exist). Found out though that there's quite a bit of interest in using a templating engine outside of web applications, or often side by side with the HTML output generated by frameworks like MVC or WebForms. An extra fun part of this session was that this was my first session and when I went to set up I realized I forgot my mini-DVI to VGA adapter cable to plug into the projector in my room - 6 minutes before the session was about to start. So I ended up sprinting the half a mile + back to my room - and back at a full sprint. I managed to be back only a couple of minutes late, but when I started I was out of breath for the first 10 minutes or so, while trying to talk. Musta sounded a bit funny as I was trying to not gasp too much :-) Resources: Slides and Code Samples Westwind.RazorHosting GitHub Project Original RazorHosting Blog Post   Introduction to ASP.NET Web API for AJAX Applications Abstract:WebAPI provides a new framework for creating REST based APIs, but it can also act as a backend to typical AJAX operations. This session covers the core features of Web API as it relates to typical AJAX application development. We’ll cover content-negotiation, routing and a variety of output generation options as well as managing data updates from the client in the context of a small Single Page Application style Web app. Finally we’ll look at some of the extensibility features in WebAPI to customize and extend Web API in a number and useful useful ways. Comments:This session was a fill in for session slots not filled due MIA speakers stranded by Sandy. I had samples from my previous Web API article so decided to go ahead and put together a session from it. Given that I spent only a couple of hours preparing and putting slides together I was glad it turned out as it did - kind of just ran itself by way of the examples I guess as well as nice audience interactions and questions. Lots of interest - and also some confusion about when Web API makes sense. Both this session and the jQuery session ended up getting a ton of questions about when to use Web API vs. MVC, whether it would make sense to switch to Web API for all AJAX backend work etc. In my opinion there's no need to jump to Web API for existing applications that already have a good AJAX foundation. Web API is awesome for real externally consumed APIs and clearly defined application AJAX APIs. For typical application level AJAX calls, it's still a good idea, but ASP.NET MVC can serve most if not all of that functionality just as well. There's no need to abandon MVC (or even ASP.NET AJAX or third party AJAX backends) just to move to Web API. For new projects Web API probably makes good sense for isolation of AJAX calls, but it really depends on how the application is set up. In some cases sharing business logic between the HTML and AJAX interfaces with a single MVC API can be cleaner than creating two completely separate code paths to serve essentially the same business logic. Resources: Slides and Code Samples Sample Code on GitHub Introduction to ASP.NET Web API White Paper© Rick Strahl, West Wind Technologies, 2005-2012Posted in Conferences  ASP.NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • WPF ToggleButton changing image depending on state

    - by mack369
    I would like to use ToggleButton in following way: There are 5 different images and each of them should be displayed depending on current state: button disabled button enabled, unchecked button enabled, unchecked, pointed by mouse cursor button enabled, checked button enabled, checked, pointed by mouse cursor I've found a simple example with two images on http://social.msdn.microsoft.com/Forums/en-US/wpf/thread/28c36bd2-2ef7-4232-9976-2a0967140e32 , but how to change the image depending on "checked" property? The second question: how can I avoid creating different styles for each button in my application? I'm using about 20 different buttons and each of them has different set of icons. So far I'm using only one icon, below my code. Is it possible to have common code (style and template) and to define the source of images in section where I want to create button (like in section 3 of my code)? <ControlTemplate x:Key="ToggleButtonTemplate" TargetType="{x:Type ToggleButton}"> <Grid> <Border x:Name="ContentBorder" CornerRadius="4" BorderBrush="Transparent" BorderThickness="1" Background="{DynamicResource ButtonOff}"> <ContentPresenter SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" RecognizesAccessKey="True"/> </Border> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsPressed" Value="true"> <Setter TargetName="ContentBorder" Property="Background" Value="{DynamicResource ButtonOn}"/> </Trigger> <Trigger Property="IsChecked" Value="true"> <Setter TargetName="ContentBorder" Property="Background" Value="{DynamicResource ButtonOn}"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter TargetName="ContentBorder" Property="Background" Value="{DynamicResource ButtonDisabled}"/> <Setter Property="Foreground" Value="{DynamicResource BorderDisabled}"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> <Style x:Key="ToggleButtonStyle" TargetType="{x:Type ToggleButton}"> <Setter Property="Width" Value="64" /> <Setter Property="Height" Value="64" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Template" Value="{DynamicResource ToggleButtonTemplate}" /> </Style> <ToggleButton IsChecked="{Binding Path=IsLectorModeEnabled}" Command="{Binding CmdLector}" Style="{DynamicResource ToggleButtonStyle}"> <Image Source="{DynamicResource LectorImage}" HorizontalAlignment="Center" VerticalAlignment="Center" Stretch="None" /> </ToggleButton>

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  • Disabling text selection in DocumentViewer

    - by bjutus
    Hello! Simple question. How do you disable the text selection of DocumentViewer in WPF? This is the feature where an XPS document is displayed by the viewer and then text can be highlighted via mouse. The highlighted text can also be copied but I have already disabled this. I just don't know how to disable the highlighting. Thanks!

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  • jQuery AutoComplete select firing after change?

    - by Zarigani
    I'm using the jQuery UI AutoComplete control (just updated to jQuery UI 1.8.1). Whenever the user leaves the text box, I want to set the contents of the text box to a known-good value and set a hidden ID field for the value that was selected. Additionally, I want the page to post back when the contents of the text box are changed. Currently, I am implementing this by having the autocomplete select event set the hidden id and then a change event on the text box which sets the textbox value and, if necessary, causes a post back. If the user just uses the keyboard, this works perfectly. You can type, use the up and down arrows to select a value and then tab to exit. The select event fires, the id is set and then the change event fires and the page posts back. If the user starts typing and then uses the mouse to pick from the autocomplete options though, the change event fires (as focus shifts to the autocomplete menu?) and the page posts back before the select event has a chance to set the ID. Is there a way to get the change event to not fire until after the select event, even when a mouse is used? $(function() { var txtAutoComp_cache = {}; var txtAutoComp_current = { label: $('#txtAutoComp').val(), id: $('#hiddenAutoComp_ID').val() }; $('#txtAutoComp').change(function() { if (this.value == '') { txtAutoComp_current = null; } if (txtAutoComp_current) { this.value = txtAutoComp_current.label ? txtAutoComp_current.label : txtAutoComp_current; $('#hiddenAutoComp_ID').val(txtAutoComp_current.id ? txtAutoComp_current.id : txtAutoComp_current); } else { this.value = ''; $('#hiddenAutoComp_ID').val(''); } // Postback goes here }); $('#txtAutoComp').autocomplete({ source: function(request, response) { var jsonReq = '{ "prefixText": "' + request.term.replace('\\', '\\\\').replace('"', '\\"') + '", "count": 0 }'; if (txtAutoComp_cache.req == jsonReq && txtAutoComp_cache.content) { response(txtAutoComp_cache.content); return; } $.ajax({ url: 'ajaxLookup.asmx/CatLookup', contentType: 'application/json; charset=utf-8', dataType: 'json', data: jsonReq, type: 'POST', success: function(data) { txtAutoComp_cache.req = jsonReq; txtAutoComp_cache.content = data.d; response(data.d); if (data.d && data.d[0]) { txtAutoComp_current = data.d[0]; } } }); }, select: function(event, ui) { if (ui.item) { txtAutoComp_current = ui.item; } $('#hiddenAutoComp_ID').val(ui.item ? ui.item.id : ''); } }); });

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  • Combining mousedown and mousemove events together with Javascript (JQUERY?)

    - by webzide
    Dear experts, I would like to combine a the mousedown and mousemove and mouseup events together. Basically the application of this would be making a UI for selecting elements. Like selecting icons in windows when the mouse is clicked down and as you move it, a dotted border dynamically moves with it. I know this is possible with the predefined UI of Jquery. But I am building a web application that requires the integration of this and would like to know the technique. I spend hours on this and it just doesn't work. here's is the code i have so far and the logic behind it: $(document).bind('mousedown', function (evt) { evt = (evt) ? evt : event; startX = evt.clientX; startY = evt.clientY; div = document.createElement("div"); div.style.position = "absolute"; div.style.left = startX + "px"; div.style.top = startY + "px"; div.style.border = "1px dotted #DDDDDD"; $(document).bind('mousemove', function(evt){ evt=(evt) ? evt: event; alert("TESTING OF THIS WORKS"); }); }); $(document).bind('mouseup',function(evt) { var evt = (evt) ? evt : event; var endX = evt.clientX; var endY = evt.clientY; difX = (endX - startX); difY = (endY - startY) if ((difX || difY) > 0) { div.style.width = difX + "px"; div.style.height = difY + "px"; document.body.appendChild(div); } $(this).unbind('mousemove'); }); As you can see I have placed an event binding of mousemove into the event function of mousedown so that it can only be invoked when the mouse is down. but the problem is, once that event is binded, it does not come off. The borders does not move dynamically as expected. Maybe my logic is entirely messed up. If anyone could point me the the right direction that would be great. THanks in advance.

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  • ASP.NET MVC Create dynamic navigation sub-menu on the master page

    - by Michael Narinsky
    I'm trying to create an ASP.NET MVC master page so the site navigation on it will look like this: Main Menu:Home | About | News Sub Menu: Home_Page1 | Home_Page2 The Sub Menu section should always show sub-menu for the currently selected Main Menu page (on the example above 'Home' page is selected) unless a user hovers the mouse on another Main Menu item (then it shows that item's sub-menu instead). What is the best way to get such functionality in ASP.NET MVC?

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  • WPF: Animating TranslateTransform from code

    - by ghostskunks
    I have a WPF canvas on which I'm dynamically creating objects from code. These objects are being transformed by setting the RenderTransform property, and an animation needs to be applied one of those transforms. Currently, I can't get properties of any transform to animate (although no exception gets raised and the animation appears to run - the completed event gets raised). In addition, if the animation system is stressed, sometimes the Storyboard.Completed event is never raised. All the examples I've come accross animate the transforms from XAML. MSDN documentation suggests that the x:Name property of a transform must be set for it to be animatable, but I haven't found a working way to set it from code. Any ideas? Here's the full code listing that reproduces the problem: using System; using System.Diagnostics; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace AnimationCompletedTest { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { Canvas panel; public MainWindow() { InitializeComponent(); MouseDown += DoDynamicAnimation; Content = panel = new Canvas(); } void DoDynamicAnimation(object sender, MouseButtonEventArgs args) { for (int i = 0; i < 12; ++i) { var e = new Ellipse { Width = 16, Height = 16, Fill = SystemColors.HighlightBrush }; Canvas.SetLeft(e, Mouse.GetPosition(this).X); Canvas.SetTop(e, Mouse.GetPosition(this).Y); var tg = new TransformGroup(); var translation = new TranslateTransform(30, 0); tg.Children.Add(translation); tg.Children.Add(new RotateTransform(i * 30)); e.RenderTransform = tg; panel.Children.Add(e); var s = new Storyboard(); Storyboard.SetTarget(s, translation); Storyboard.SetTargetProperty(s, new PropertyPath(TranslateTransform.XProperty)); s.Children.Add( new DoubleAnimation(3, 100, new Duration(new TimeSpan(0, 0, 0, 1, 0))) { EasingFunction = new PowerEase {EasingMode = EasingMode.EaseOut} }); s.Completed += (sndr, evtArgs) => { Debug.WriteLine("Animation {0} completed {1}", s.GetHashCode(), Stopwatch.GetTimestamp()); panel.Children.Remove(e); }; Debug.WriteLine("Animation {0} started {1}", s.GetHashCode(), Stopwatch.GetTimestamp()); s.Begin(); } } [STAThread] public static void Main() { var app = new Application(); app.Run(new MainWindow()); } } }

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  • how to set custom interval to horizontal axis in Flex Charts

    - by Ali Syed
    Hello folks, I am trying to set custom step (interval) to my Line Chart's horizontal axis. The chart gets its data from a grid. The grid has a lot of data and it is displayed accurately but because there are so many data points the horizontal axis is screwed up. I wanted to set a step on horizontal axis so that you get an idea when you see the graph without hovering the mouse on a data point! thanks for any help! -Ali Flexi Comment Box

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  • WPF touchScreen ListBox control design

    - by pnb
    I need to allow the user to select the item in a listbox on mouse down and when the user drags up or down i need to scroll the items in listbox, since the user interacts with the listbox touch touch screen, i want some thing like the ipod behaviour. User should be able to touch/grab the item and drag it up or down to scroll the listbox.

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  • How do I force showing a tooltip in WPF

    - by user316030
    Hello, I'd like to show a tooltip when I move the mouse. Here is my code: private void Grid_MouseMove(object sender, MouseEventArgs e) { Grid grid = (Grid) sender; if (e.GetPosition(grid).X < 100) grid.ToolTip = e.GetPosition(grid).X.ToString(); else grid.ToolTip = null; } However, the tooltip disappears after I click on the grid. Is there a way to force showing the tooltip?

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  • C# Winforms Transparent Control allowing Clickthrough

    - by Erik Karlsson
    I have a problem, a bit related to: http://stackoverflow.com/questions/855826/c-winforms-transparent-control-allowing-clickthrough Contrary to him i would like to capture mouseevents on my program, while still retaining a "window" to whats behind my program. color.transparent doesnt work, and transparencykey just delivers mouse events to whatever is underneath. Using a panel with transparent backcolor or with a backcolor equal to transparencykey does not give the desired effect. Plz help me :)

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  • Flex: force display of control's errorTip (error toolTip) on validation failure

    - by Jeremy Mitchell
    When a Validator (i.e. StringValidator, NumberValidator, etc) dispatches an invalid event due to validation failure, the errorString property of the source control (i.e. TextInput) is set to a non-empty string which creates a red border around the control and shows an toolTip (errorTip) ONLY when the mouse hovers over the control. Question: Can you force immediate display of the toolTip (errorTip) rather than waiting for the user to hover over the control? If so, how?

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  • Drag and drop in as3 on specific path (ex bezier curve)

    - by abinop
    I need to implement a drag and drop functionality, where I can define and constraint the route of the draggable object. Like in http://www.kirupa.com/forum/showthread.php?t=330302 , only that i have the paths designed and not calculated by a math function. So, in fact, as mouse moves I need to tell the object to follow the custom path/movieclip.

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  • WPF Styles Button MouseOver Question.

    - by SO give me back my rep
    Hi, I am trying to make a simple mouseover effect on a button, It does change the color when mouse is over but the color is immediately changed to the default button background... how can I override this behavior? this is my code: Style myBtnStyle = new Style(); Trigger bla = new Trigger() { Property = IsMouseOverProperty, Value = true }; bla.Setters.Add(new Setter(Control.BackgroundProperty, Brushes.Black)); myBtnStyle.Triggers.Add(bla); button2.Style = myBtnStyle;

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  • Get coords of an oval in Tkinter

    - by Baddie
    I can't seem to figure out how to reterive the x,y position of an oval created on a Tkinter canvas using Python via c.create_oval(x0, y0, x1, y2) I understand that Tkinter creates the oval inside the box specified by x0,y0,x1,y2 and if I can get those coordinates that would also work. I need the coordinates to move the oval by an offset equal to the mouse coords and the actual oval.

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