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  • Output Unicode to Console Using C++

    - by Jesse Foley
    I'm still learning C++, so bear with me and my sloppy code. The compiler I use is Dev C++. I want to be able to output Unicode characters to the Console using cout. Whenver i try things like: # #include directive here (include iostream) using namespace std; int main() { cout << "Hello World!\n"; cout << "Blah blah blah some gibberish unicode: ÐAßGg\n"; system("PAUSE"); return 0; } It outputs strange characters to the console, like µA¦Gg. Why does it do that, and how can i get to to display ÐAßGg? Or is this not possible with Windows?

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  • c: memory allocation (what's going on)

    - by facha
    Hi, everyone Please take a look at this piece of code. I'm allocating one byte for the first variable and another byte for the second one. However, it seems like the compiler allocates more (or I'm missing something). The program outputs both strings, even though their length is more the one byte. void main() { char* some1 = malloc(1); sprintf(some1,"cool"); char* some2 = malloc(1); sprintf(some2,"face"); printf("%s ",some1); printf("%s\n",some2); } Please, could anyone spot some light on what's going on when memory is being allocated.

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  • C++ Translation Phase Confusion

    - by blakecl
    Can someone explain why the following doesn't work? int main() // Tried on several recent C++ '03 compilers. { #define FOO L const wchar_t* const foo = FOO"bar"; // Will error out with something like: "identifier 'L' is undefined." #undef FOO } I thought that preprocessing was done in an earlier translation phase than string literal operations and general token translation. Wouldn't the compiler be more or less seeing this: int main() { const wchar_t* const foo = L"bar"; } It would be great if someone could cite an explanation from the standard.

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  • Why is there "data" and "newtype" in Haskell?

    - by martingw
    To me it seems that a newtype definition is just a data definition that obeys some restrictions (only one constructor and such), and that due to these restrictions the runtime system can handle newtypes more efficiently. Ok, and the handling of pattern matching for undefined values is slightly different. But suppose Haskell would only knew data definitions, no newtypes: Couldn't the compiler find out for himself whether a given data definition obeys these restrictions, and automatically treat it more efficiently? I'm sure I'm missing out on something, these Haskell designers are so clever, there must be some deeper reason for this...

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  • When to use try/catch

    - by coffeeaddict
    I'm always finding myself wanting to put a try/catch around the lets say Business Layer methods. But I feel though that I don't need a try/catch if I'm simply rethrowing it up to the Presentation Layer. Is that right? I should not be rethrowing an exception from code that's wrapped in a try/catch in a BL method and should be letting the caller which would be from the Presentation Layer code be using a try/catch to handle it there? The BL method will throw an error without the try/catch anyway..the compiler will. So it wouldn't make sense to use a try/catch in a BL method that's to be consumed by a layer higher up correct?

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  • problem in getting value of the object attribute in flex

    - by madanmohan
    i have an xml which contains 'interface' sub tag, iam converting xml to object using SampleXmlDecoder. compiler did not allow me to access the value of the 'inteface' attrible of the resultobject. var xml:XML = event.result as XML; var xmlDoc : XMLDocument = new XMLDocument(xml.toString()); var decoder : SimpleXMLDecoder = new SimpleXMLDecoder(true) var resultObj : Object = decoder.decodeXML(xmlDoc); var o:Object = new Object(); o.someprop = resultObj.maintag.item.interface; its treating interface as keyword. can anyone tell me the solution for this. Thanks in advance

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  • Whats the difference between a C++ and a Cocoa Project in Xcode?

    - by david
    I need to work with TagLib for my project. I've created a framework (and I tried using it as a lib) but the compiler cannot find #include < strings on compiling (No such file or Directory). I've created a test C++ project and it #includes < strings just fine. I've looked at the project settings and I cannot find a difference between them. But the standard cocoa projects obviously so not have the search path set to include C++ libraries (Or am I completely getting it wrong?). I've searched for a solution but no one else seems to have run into this problem.

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  • How do XAML files associate with cs files?

    - by LLS
    It seems that XAML files should have corresponding .cs files in a C# project. I know Visual Studio does all the things for us. I'm just curious how they are linked together? I mean, are they specified in the project file, or just because they have the same names? And also, App.xaml file specifies the startup file, but how does the compiler know? Is it possible to appoint another file other than App.xaml to do the same things as App.xaml does?

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  • How to understand the programming of an operating system

    - by piemesons
    Hello, I want to learn the operating system. How it works. I don't want to make my own operating system. I just want to learn how it works. As I can find out source code of any open source OS. But how to start. Like starting from the first elementary kernel (whatever it is). Somebody suggested I try to implement Linux from scratch etc. Please guide me in a proper way. I want to know about the proper path to follow. I am ready to invest three to four years just to understand the basics. I have good fundamentals of C, C++, PHP, OOP and compiler design.

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  • C pointer initialization and dereferencing, what's wrong here?

    - by randombits
    This should be super simple, but I'm not sure why the compiler is complaining here. #include <stdio.h> #include <stdlib.h> int main(int argc, char *argv[]) { int *n = 5; printf ("n: %d", *n); exit(0); } Getting the following complaints: foo.c: In function ‘main’: foo.c:6: warning: initialization makes pointer from integer without a cast I just want to print the value that the pointer n references. I'm dereferencing it in the printf() statement and I get a segmentation fault. Compiling this with gcc -o foo foo.c.

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  • Eclipse RCP: How to troubleshoot plugin dependencies & classpath problems?

    - by paul
    I am working on an RCP project based on eclipse. It has been working fine but recently I thought I'd upgrade it to use a new eclipse version (3.2 - 3.5). After a bit of trouble, it seemed to be working fine. Then I did something. Don't know what. The end result is that I'm getting a classpath error when one of my plugins (A) tries to access a class in one of the dependent plugins (B) (also one of mine). As far as I can see, Plugin A has Plugin B in its' dependency list and the compiler shows no errors. To test, I created a new Plugin C with one class and accessed the class from Plugin A. That works fine. Does anyone have any hints for troubleshooting such issues? A checklist of settings to check? I've been stuggling with this for hours and getting nowhere! Particularly frustrating as it was working until I changed something! Thanks

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  • Setting enum values to 4-byte strings - why?

    - by psychotik
    I saw code similar to this in the Mac OS SDK: enum { kAudioFileStreamProperty_ReadyToProducePackets = 'redy', kAudioFileStreamProperty_FileFormat = 'ffmt', kAudioFileStreamProperty_DataFormat = 'dfmt', kAudioFileStreamProperty_FormatList = 'flst', kAudioFileStreamProperty_MagicCookieData = 'mgic', kAudioFileStreamProperty_AudioDataByteCount = 'bcnt', kAudioFileStreamProperty_AudioDataPacketCount = 'pcnt', kAudioFileStreamProperty_MaximumPacketSize = 'psze', kAudioFileStreamProperty_DataOffset = 'doff', kAudioFileStreamProperty_ChannelLayout = 'cmap', kAudioFileStreamProperty_PacketToFrame = 'pkfr', kAudioFileStreamProperty_FrameToPacket = 'frpk', kAudioFileStreamProperty_PacketToByte = 'pkby', kAudioFileStreamProperty_ByteToPacket = 'bypk', kAudioFileStreamProperty_PacketTableInfo = 'pnfo', kAudioFileStreamProperty_PacketSizeUpperBound = 'pkub', kAudioFileStreamProperty_AverageBytesPerPacket = 'abpp', kAudioFileStreamProperty_BitRate = 'brat' }; It's the first time I've seen this - I assume the compiler assigns the 32-bit integer equivalent of the strings to the enum values. I cannot think of a single good reason why this might be preferred over using simple integers. It looks hideous in a debugger (how do you tell which of these values corresponds to 1919247481?) and makes debugging just hard in general. So, is there any reason where assigning such strings to enum values actually makes sense.

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  • initialization of objects in c++

    - by Happy Mittal
    I want to know, in c++, when does the initialization of objects take place? Is it at the compile time or link time? For ex: //file1.cpp extern int i; int j=5; //file2.cpp ( link with file1.cpp) extern j; int i=10; Now, what does compiler do : according to me, it allocates storage for variables. Now I want to know : does it also put initialization value in that storage or is it done at link time?

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  • Why is super.super.method(); not allowed in Java?

    - by Tim Büthe
    I read this question and thought that would easily be solved (not that it isn't solvable without) if one could write: @Override public String toString() { return super.super.toString(); } I'm not sure if it is useful in many cases, but I wonder why it isn't and if something like this exists in other languages. What do you guys think? EDIT: To clarify: yes I know, that's impossible to at to Java and I don't really miss it. This is nothing I expected to work and was surprised getting a compiler error. I just had the idea and like to discuss it.

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  • Whats the best to way convert a set of Java objects to another set of objects?

    - by HDave
    Basic Java question here from a real newbie. I have a set of Java objects (of class "MyClass") that implement a certain interface (Interface "MyIfc"). I have a set of these objects stored in a private variable in my class that is declared as follows: protected Set<MyClass> stuff = new HashSet<MyClass>(); I need to provide a public method that returns this set as a collection of objects of type "MyIfc". public Collection<MyIfc> getMyStuff() {...} How do I do the conversion? The following line gives me an error that it can't do the conversion. I would have guessed the compiler knew that objects of class MyClass implemented MyIfc and therefore would have handled it. Collection<MyIfc> newstuff = stuff; Any enlightenment is appreciated.

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  • Can I use a static var to "cache" the result? C++

    - by flyout
    I am using a function that returns a char*, and right now I am getting the compiler warning "returning address of local variable or temporary", so I guess I will have to use a static var for the return, my question is can I make something like if(var already set) return var else do function and return var? This is my function: char * GetUID() { TCHAR buf[20]; StringCchPrintf(buf, 20*sizeof(char), TEXT("%s"), someFunction()); return buf; } And this is what I want to do: char * GetUID() { static TCHAR buf[20]; if(strlen(buf)!=0) return buf; StringCchPrintf(buf, 20*sizeof(char), TEXT("%s"), someFunction()); return buf; } Is this a well use of static vars? And should I use ZeroMemory(&buf, 20*sizeof(char))? I removed it because if I use it above the if(strlen...) my TCHAR length is never 0, should I use it below?

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  • Can I add a custom method to Core Data-generated classes?

    - by Andy
    I've got a couple of Core Data-generated class files that I'd like to add custom methods to. I don't need to add any instance variables. How can I do this? I tried adding a category of methods: // ContactMethods.h (my category on Core Data-generated "Contact" class) #import "Contact.h" @interface Contact (ContactMethods) -(NSString*)displayName; @end ... // ContactMethods.m #import "ContactMethods.h" @implementation Contact (ContactMethods) -(NSString*)displayName { return @"Some Name"; // this is test code } @end This doesn't work, though. I get a compiler message that "-NSManagedObject may not respond to 'displayName' " and sure enough, when I run the app, I don't get "Some Name" where I should be seeing it.

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  • Windows based development for ARM processors

    - by user367231
    I am a complete newbie to the ARM world. I need to be able to write C code, compile it, and then download into an ARM emulator, and execute. I need to use the GCC 4.1.2 compiler for the C code compilation. Can anybody point me in the correct directions for the following issues? What tool chain to use? What emulator to use? Are there tutorials or guides on setting up the tool chain?

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  • Create a modifiable string literal in C++

    - by Anne
    Is it possible to create a modifiable string literal in C++? For example: char* foo[] = { "foo", "foo" }; char* afoo = foo[0]; afoo[2] = 'g'; // access violation This produces an access violation because the "foo"s are allocated in read only memory (.rdata section I believe). Is there any way to force the "foo"s into writable memory (.data section)? Even via a pragma would be acceptable! (Visual Studio compiler) I know I can do strdup and a number of other things to get around the problem, but I want to know specifically if I can do as I have asked. :)

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  • Strange macro declaration in C

    - by Andrey Atapin
    Exploring libusb-1.0.9 source code, I have found such line (./os/poll_windows.c:78): #define CHECK_INIT_POLLING do {if(!is_polling_set) init_polling();} while(0) As for me this is the same like: #define CHECK_INIT_POLLING if(!is_polling_set) init_polling(); Is there any reason to loop that expression? UPDATE: I couldn't still realize what'd be wrong after the answers, and the following example helped: #include <stdio.h> #define TEST if(test) foo(); #define TEST_DO do { if(test) foo(); } while(0) int test = 1; void foo() { printf("%s", "Foo called"); } int main(int argc, char** argv) { if(argc > 1) TEST_DO; /* LINE 12 */ else printf("%s", "skipping..."); return 0; } If you put TEST at line 12, a compiler will give an error "error: ‘else’ without a previous ‘if’". Hope, this will help someone.

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  • Programming Quiz [closed]

    - by arin-s-rizk
    Hi one of my mates sent me this quiz see if you can guess the answers I will post mine later. In this quiz, some tasks related to the compilation process are listed. For each one of them, specify the part of the compiler that is responsible of performing it. Here are the possible answers: Lexical analyzer Parser Semantic analyzer None of the above Just fill the right choice (the number only) in the blank after each task: Checking that the parentheses in an expression are balanced _ _ _ _ _ Removing comments from the program _ _ _ _ _ Grouping input characters into "tokens" _ _ _ _ _ Reporting an error to the programmer about a missing (;) at the end of a C++ statement _ _ _ _ _ Checking if the type of the RHS (Right-Hand Side) of an assignment (=) is compatible with the LHS (Left-Hand Side) variable _ _ _ _ _ Converting the (AST) Abstract Syntax Tree into machine language _ _ _ _ _ Reporting an error about a strange character like '^' in a C++ program _ _ _ _ _ Optimizing the AST _ _ _ _ _

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  • C++ object in memory

    - by Neo_b
    Hello. Is there a standard in storing a C++ objects in memory? I wish to set a char* pointer to a certain address in memory, so that I can read certain objects' variables directly from the memory byte by byte. When I am using Dev C++, the variables are stored one by one right in the memory address of an object in the order that they were defined. Now, can it be different while using a different compiler (like the variables being in a different order, or somewhere else)? Thank you in advance. :-)

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  • Static initialization of a struct with class members

    - by JS Bangs
    I have a struct that's defined with a large number of vanilla char* pointers, but also an object member. When I try to statically initialize such a struct, I get a compiler error. typedef struct { const char* pszA; // ... snip ... const char* pszZ; SomeObject obj; } example_struct; // I only want to assign the first few members, the rest should be default example_struct ex = { "a", "b" }; SomeObject has a public default constructor with no arguments, so I didn't think this would be a problem. But when I try to compile this (using VS), I get the following error: error C2248: 'SomeObject::SomeObject' : cannot access private member declared in class 'SomeObject' Any idea why?

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  • doubt in Exceptions

    - by Ajay Singh
    class MyException extends Exception { MyException() {} MyException(String msg) { super(msg);} } public class NewException { static void f() throws MyException { System.out.println("throwing exception from f()"); throw new ClassCastException(); } static void g() throws MyException { System.out.println("throwing exception from g()"); throw new MyException("parametrized "); } public static void main(String ...strings ) { try { f(); } catch(MyException e) { e.printStackTrace(System.out); } try { g(); } catch(MyException e) { e.printStackTrace(System.out); } } } In the function f() iam specifying that "MyException " exception will be thrown and actually iam throwing some other exception which has no relation with MyException but still the compiler does not report any complain.Why is it so??

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  • Java import from other directory

    - by heldopslippers
    Hi People! I am building a Enterprise Service Bus (ESB) with Java. I won't get into details But I have to build multiple servers who make use of the same classes. I have the following directory structure: /server1 -Main.java /server2 -Main.java /com -Database.java I want to import from the Main.java class for example the Database.class. But of course the following statements won't work: import com.Database; I am working with the javac compiler in the command line (so not eclipse stuff or whatever. just TextMate and the command line). And I found a (pretty stupid) solution by creating a symbolic link in the servers to the com directory. But that is not really an ideal solution. Does anybody have a better one?? THANXS in advanced!! :D

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