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  • Temporary R+W CIFS share for non-root accounts?

    - by Coder
    I want to set up a cross platform mail client (Thunderbird), and so far I want to use NAS as a profile store. The NAS is CIFS based, and can be mounted on both Windows and Ubuntu. Also the locking works fine for mutex, and setup seems to work as a proof of concept. The problem is the Linux mount. Since I'm using a laptop, I'm not always connected to network, hence, I can't use the /etc/fstab to set up CIFS share with a modified group id. And the share has to be mounted using mount -t cifs ..., which causes it to be owned by root, and owned so badly, that it can't be chowned to the regular user account. This causes read only issues for Thunderbird, which seem to be solved if Thunderbird is launched via sudo. But I would like to avoid that and use a script to mount the share on-demand to a profile location, with profile based privileges and access rights. Is there a way to achieve that?

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  • BlueStacks Android App Player Now Available for Macs

    - by Jason Fitzpatrick
    Last year we showed you how to setup BlueStacks on your Windows machine in order to enjoy Android apps on your PC desktop; now BlueStacks is available for Mac OS X with that same cross-platform Android goodness. The Mac version functions much the same as the PC version, if you’re interested in the Mac version be sure to check out our detailed guide to setting up the PC version. BlueStacks for Mac [via TUAW] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Cheerp -- C++ for web: advance or regression?

    - by Henrique Barcelos
    Recently I've run into Cheerp, a C++ to Javascript compiler, which uses a modified version of clang to generate Javascript code from C++ sources. That makes me wonder: why in the seven kingdoms would someone do this in their right mind? I mean: why would you take a language that is not designed for web at all, that is far more convoluted and bureaucratic, write your code and then compile it into Javascript itself? Can anybody see any advantages in doing so? We surely can discard performance as a reason, because in the end it generates pure Javascript code. Is there anyone here that have real experience with this? P.S.: I'm not sure if this is an on topic question, but this is the most general forum about programming that I could find in the StackExchange network. Edit Although this seems like a subjective question, it is not. I am asking for reasons that this tool could be useful. I got interested at first, but started wondering why would someone use it.

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  • Inspirational software for end-users written in Haskell?

    - by Lenny222
    I think great technology ist invisible. Besides the usual suspects (GHC, Xmonad, proprietary trading software) what great examples are there for end-user software written in Haskell? I think good examples are FreeArc, Hledger and "Nikki And The Robots". Do you have more examples (full blown GUI apps, small CLI tools, etc)? Edit: For example i am fascinated by Wings3D, because while written in Erlang, users can not tell that. It just works. Among Haskell's weak spots are cross-platform GUIs. There are not many GUI apps written in Haskkel in general and most of them are no easy to use, install or even compile. What are good examples to learn from how to make hard things look easy?

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  • OUYA and Unity set up problems

    - by Atkobeau
    I'm having trouble with the Unity / OUYA plugin. I'm using Unity 4 with the latest update on a Windows 7 machine. When I open the starter kit and try to compile the plugin I get the following error: Picked up _JAVA_OPTIONS: -Xmx512M And if I try to Build and Run I get this error: Error building Player: ArgumentException: Illegal characters in path. I'm stumped, I've gone through lots of forum posts here and on stackoverflow and I can't seem to resolve it. My environment variables look like this: PATH - C:\Users\dave\Documents\adt-bundle-windows-x86_64-20130219\sdk\tools; C:\Users\dave\Documents\adt-bundle-windows-x86_64-20130219\sdk\platform-tools\ JAVA_HOME - C:\Program Files (x86)\Java\jdk1.6.0_45\ Everything in the OUYA Panel is white Any ideas?

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  • What programming language should I learn for fun?

    - by Bo Milanovich
    Disclaimer: I'm not a programmer, but I do like coding from time to time. This is strictly for fun, nothing else. I'm an economist :) I learned Delphi in the past (7 years ago, forgot 99% of it), BASIC (10 years ago). I now know a bit of PHP. So I want to learn a programming language just so I can kill some time, but it'd be awesome if it would be useful as well. I've narrowed down choices to the following: Python (heard it was easy yet useful, Google's appengine runs on python) Java (awesome because cross-platform and very popular, also I'm an Android fan so I might even develop some apps) Continue learning PHP? (awesome language, I'm a web developer somewhat so it may be useful) Something else? Thanks!

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  • Best language or tool for automating tedious manual tasks

    - by Jon Hopkins
    We all have tasks that come up from time to time that we think we'd be better off scripting or automating than doing manually. Obviously some tools or languages are better for this than others - no-one (in their right mind) is doing a one off job of cross referencing a bunch of text lists their PM has just given them in assembler for instance. What one tool or language would you recommend for the sort of general quick and dirty jobs you get asked to do where time (rather than elegance) is of the essence? Background: I'm a former programmer, now development manager PM, looking to learn a new language for fun. If I'm going to learn something for fun I'd like it to be useful and this sort of use case is the most likely to come up.

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  • Multiplayer game communication framework for mac/ios

    - by ishaq
    (Cross post from stackoverflow) I am creating a multiplayer 2D game for Mac and iOS devices. I'll be using cocso2d for graphics/game engine, however I am largely blank on what to use for multiplayer communication. Please note that I cannot use central severs e.g. SmartFox, RedDwarf, etc since I want the players to "host" games for others and be able to play it on their LAN, VPN or my own servers. Any pointers? I checked lidgren but it's for .NET only and hence not an option for me. EDIT: just in case it wasn't clear, the messaging has to be real time hence it's probably going to be over UDP

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  • Differences between C# and Javascript for Unity [closed]

    - by vrinek
    Apart from the language differences (class-based vs prototypical, strong vs weak typing), what are the differences between using Javascript and using C# when developing games in Unity3D? Is there a noticable performance difference? Is the javascript code packaged as-is? And if yes, does this help the game's modability? Is it possible to use libraries developed for one language while developing in the other one? Is it possible to mix the two languages in the same Unity project by coding some parts in C# and others in Javascript? The next couple of questions are time-specific so feel free to ignore or remove: If libraries are not cross-functional, which language has better library support from the game development perspective? Which language has better game dev specific resources available (books, websites, forums)?

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  • How to change sample text in font installer

    - by Tony Martin
    I have several Japanese fonts but do not want to install them all. I would like to preview them before installing. In icon view I can get a very rough idea of the style of the font as it shows Aa. When I open the font I am presented with a dialog box which shows a sample of the font with the sentence The quick brown fox jumped over the lazy dog. I would like to change this sample text to Japanese text to get a fuller preview of the font. Is it at all possible? I suspect I might have to edit and compile source, not something I'm very familiar with.

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  • Mythbusters- Programming/hacking myths [closed]

    - by stephen776
    Hey guys. I am a big fan of the Discovery show Mythbusters, as Im sure some of you are as well. I have always wanted them to do an episode on programming/hacking. They get a lot of their show ideas from fans so I though we could compile a list of possible myths to bust. Lets hear your ideas! (sorry if this is not appropriate, close if necessary) Edit: I am not necessarily looking for subjective "This is what I want to see" answers. I am talking more along the lines of interesting computer/programming/hacking stories that would appeal to a general audience. I do not expect them to do a show on "Whats faster i++ or i + 1".

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  • [Dear Recruiter] Do you have any disabilities?

    - by refuctored
    Recruiter letter for a technical position: ... Do you have any disabilities that prevent you from successfully performing the essential functions of this job with or without accommodations? ... My response: Robin -- The only qualification I can see as a hiderence to my ability to perform is my lack of fingers.  I find that if I mash the keyboard enough with my stubs, I eventually can get the code to compile correctly. Will this be a problem?   Thank you,George Her response: [None] So much for being an equal opportunity employer, eh?

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  • Deterministic Multiplayer RTS game questions?

    - by Martin K
    I am working on a cross-platform multiplayer RTS game where the different clients and a server(flash and C#), all need to stay deterministically synchronised. To deal with Floatpoint inconsistencies, I've come across this method: http://joshblog.net/2007/01/30/flash-floating-point-number-errors/#comment-49912 which basically truncates off the nondeterministic part: return Math.round(1000 * float) / 1000; Howewer my concern is that every time there is a division, there is further chance of creating additional floatpoint errors, in essence making it worse? . So it occured to me, how about something like this: function floatSafe(number:Number) : Number {return Math.round(float* 1024) / 1024; } ie dividing with only powers of 2 ? What do you think? . Ironically with the above method I got less accurate results: trace( floatSafe(3/5) ) // 0.599609375 where as with the other method(dividing with 1000), or just tracing the raw value I am getting 3/5 = 0.6 or Maybe thats what 3/5 actually is, IE 0.6 cannot really be represented with a floatpoint datatype, and would be more consistent across different platforms?

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  • UI Controls Copyright

    - by user3692481
    I'm developing a cross-platform computer software. It will run on Windows and Mac OS X. For user experience reasons, I want it to have the same graphic on both platforms. I really like the Mac OS UI controls and I'd love to see them on the Windows version too. My question is: is it legal to "copy" UI components? I'm not going to copy icons or reproduce an existing Apple software. I would only "copy" some standard UI components such as Buttons, Progressbars, TreeView, ListView etc. You can see them here: http://i.stack.imgur.com/9YzYQ.png http://i.stack.imgur.com/MWR6B.jpg IMHO, they should not be copyrighted for two reasons: They are implicitly used by any Mac OS software There are a lot of Apps (for Windows and even Web-Apps) that are "inspired by" the Mac graphic. Am I right?

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  • Multiple Vertex Buffers per Mesh

    - by Daniel
    I've run into the situation where the size of my mesh with all its vertices and indices, is larger than the (optimal) vertex buffer object upper limit (~8MB). I was wondering if I can sub-divide the mesh across multiple vertex buffers, and somehow retain validity of the indices. Ie a triangle with a indice at the first vertex, and an indice at the last (ie in seperate VBOs). All the while maintaining this within Vertex Array Objects. My thoughts are, save myself the hassle, and for meshes (messes :P) such as this, just use the necessary size ( 8MB); which is what I do at the moment. But ideally my buffer manager (wip) at the moment is using optimal sizes; I may just have to make a special case then... Any ideas? If necessary, a simple C++ code example is appreciated. Note: I have also cross-posted this on stackoverflow, as I was not sure as to which it would be more suitable (its partly a design question).

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  • COM INTEROP Support - which is better? C# or VB

    - by dot
    I keep hearing that c# is "better" than vb... but as far as I can see, aside from syntactical differences, both compile down to the same IL. I've found some good articles by googling that explain what the differences are between the two and so I feel comfortable in "diffusing" conversations between developers arguing over vb / c#. =) But I did read an article that said vb.net 2005 had better support for com interop stuff. But i'm wondering if this is still the case? This is of interest to me because we are in the middle of redesigning an old vb6 app that communicates with some older COM components. Does anyone have recent experience with .NET and COM interop? Thanks.

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  • Wireless USB Adapter driver configuration

    - by Jones
    First I would like agree one thing that this is fully for Ubuntu, not for BackTrack. However I'm posting my BackTrack question here since I find similar problems in backtrack forum are being unanswered and Linux/Unix site of StackExchange has very low attraction. I'm having USB wifi adapter (iBall Baton), having chipset RTL8191SU. It displays available wifi networks in Wicd manager. But while trying to connect it gives me bad password. When I'm trying to run airmon-ng it didn't returned me the monitor mode. I tried to replace with Ubuntu 12.10 drivers. But it totally nulled the device functionality. However I restored the drivers. I'm interested to compile drivers as if anyone indicate the methods. Awaiting ideas!

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  • Web technologies on GUI apps

    - by Apalala
    I developed many GUI applications for the Windows platform during my early professional career, and saw several GUI frameworks come, have whole magazines devoted to them, and then fade away. MFC is iconic. Tasked with writing yet another GUI application, I starter researching cross-platform frameworks like Qt and WxWindows. I found the same steep learning curves I knew from before, and tooling doesn't help much in building a functional and elegant user interface because its clumsy and complicated. But people are building beautiful and functional UIs on the Web all the time (look at this site!). The standards, the libraries, and the tools are certainly there. My thought and my question: Why not write a GUI in which most of the UI is handled by an embedded browser? I already know that the Qt widgets support a large part of CSS and JavaScript, and programmers with good knowledge about web development are relatively easy to find, ..., so... Have you done something like that before? What's your experience/advise?

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  • Un système Linux embarqué opérationnel avec Buildroot, tutoriel par Benoit Mauduit

    Salut, Dans le domaine de l'embarqué, nous nous retrouvons souvent en situation où nous devons reconstruire un système complet à partir des sources, pour une architecture cible souvent différente de notre architecture hôte. Que l'on soit débutant ou développeur confirmé, la (cross-)compilation et l'organisation d'un système embarqué sont des étapes longues et fastidieuses, surtout lorsque les éléments du système à compiler nécessitent des adaptations. Il existe heureusement des outils libres qui simplifient et accélèrent cette tâche, en proposant généralement des fonctionnalités complémentaires intéressantes.Cet article est consacré à l'un de ces outils libres pour systèmes Linux embarqué : Buildroot.N'hésitez pas à poster ici vos commentaires sur cet article ...

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  • VirtualBox: Import on different platform

    - by katsumii
    VirtualBox behaves almost the same on different OSes but the default network name for host-only network is different.The picture below is from Windows. On Linux, it will be named "vboxnet0" by default.This causes a problem on cross-platform export/import and it's already reported.#7067 (VERRINTERNALERROR: Inexistent host networking interface, named 'vboxnet0') – Oracle VM VirtualBoxVERR_INTERNAL_ERROR: Inexistent host networking interface, named 'vboxnet0'There are at least 2 workarounds.Open the imported VM in VBox GUI and pick correct network.Run CUI command like below. This one is for Windows.VBoxManage.exe modifyvm node1_1  --hostonlyadapter1 "VirtualBox Host-Only Ethernet Adapter"

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  • Be careful when Git suppresses bin Folders

    - by Marko Apfel
    Initial situation Often for Visual Studio projects the typical content of a .gitignore file contains this line bin or [B|b]in It is used to avoid that Git tries to track compile outputs as repository relevant data. Problem But keep in mind: this will also suppress bin folders of additional stuff like frameworks and toolsets. For instance Microsoft.SDKs contains a folder named Bin with a lot of programs Simian contains a folder named bin with the program themselves If you store such artifacts also in the repository - according to the principle of a “self containing project” – you could lost the content in the bin folder! Solution Till yet I don’t have a good idea. So I verify for each new added toolset or framework whether it has or has not such a bin folder. If it has, then I must add this bin folder manually to the repository so that Git track it.

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  • "./configure: command not found" error when trying to install the JRE

    - by user74670
    I was trying to install JRE on my 64-bit ubuntu 10.04 installation. Just to be sure that that is what I really want, I need to run a .jar file. I downloaded java from this link. Then I chose linux x64 and downloaded the tar file, I extracted it and tried to compile the source code but had the error. I don't know whether I downloaded the wrong file or I ran the wrong commands in the terminal After I changed directory using the cd command to the extracted directory, I tried ./configure but I got this error: ./configure: command not found I know that there is an easier way to install java but I just want to understand how to install an application from source in linux as it seems that I will face this problem in the future. Thanks in advance

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  • How to measure the conversion rate of your Amazon affiliate program?

    - by user359650
    I plan on selling products through the Amazon affiliate program. What I know I can track is: -what products people view on my website (default Google Analytics pageview behaviour). -what affiliate links people click on my website (with GA _trackEvent). What am I missing is: -what products people end up buying after clicking on the affiliate links. Does the Amazon affiliate program offers you any mechanism for linking a purchase with some data from your website? I noticed that I was able to add custom parameters and values to my affiliate links and the link checker was still happy with them, if Amazon gave the links that initiated an order then I would be able to cross reference the orders using custom parameters...

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  • Why were annotations introduced in Spring and Hibernate?

    - by Chandrashekhar
    I would like to know why were annotations introduced in Spring and Hibernate? For earlier versions of both the frameworks book authors were saying that if we keep configuration in xml files then it will be easier to maintain (due to decoupling) and just by changing the xml file we can re-configure the application. If we use annotations in our project and in future we want to re-configure application then again we have to compile and build the project. So why were these annotations introduced in these frameworks? From my point of view annotations make the apps dependent on certain framework. Isn't it true?

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  • Importing 3d model with multiple skeletons

    - by Sweta Dwivedi
    I have created an animated butterfly in 3ds Max and try to export it in ".fbx" format to use in XNA, however as soon as I compile, i get the following Errors: Warning 1 Multiple skeletons were found in the file. The first skeleton, named "Left.Wing" has been moved to be a child of the scene root. The other, "Right.Wing", will be ignored. Fragment identifier "Right.Wing". Error 2 Vertex is bound to bone "Right.Wing", but this bone is not present in the skeleton. Which is confusing since I have the bone Right.Wing . . and I use it to animate the butterfly I have seen a few possible solution for Blender but none for 3Ds max it would be really helpful if someone could help me out with this

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