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  • Nginx - Redirect any Subdomain to File without Rewriting

    - by Waffle
    Recently I have switched from Apache to Nginx to increase performance on a web server running Ubuntu 11.10. I have been having issues trying to figure out how certain things work in Nginx compared to Apache, but one issue has been stumping me and I have not been able to find the answer online. My problem is that I need to be able to redirect (not rewrite) any sub-domain to a file, but that file needs to be able to get the sub-domain part of the URL in order to do a database look-up of that sub-domain. So far, I have been able to get any sub-domain to rewrite to that file, but then it loses the text of the sub-domain I need. So, for example, I would like test.server.com to redirect to server.com/resolve.php, but still remain as test.server.com. If this is not possible, the thing that I would need at the very least would be something such as going to test.server.com would go to server.com/resolve.php?=test . One of these options must be possible in Nginx. My config as it stands right now looks something like this: server { listen 80; ## listen for ipv4; this line is default and implied listen [::]:80 default ipv6only=on; ## listen for ipv6 root /usr/share/nginx/www; index index.php index.html index.htm; # Make site accessible from http://localhost/ server_name www.server.com server.com; location / { # First attempt to serve request as file, then # as directory, then fall back to index.html try_files $uri $uri/ /index.html; } location /doc { root /usr/share; autoindex on; allow 127.0.0.1; } location /images { root /usr/share; autoindex off; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # #error_page 500 502 503 504 /50x.html; #location = /50x.html { # root /usr/share/nginx/www; #} # proxy the PHP scripts to Apache listening on 127.0.0.1:80 # #location ~ \.php$ { # proxy_pass http://127.0.0.1; #} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { fastcgi_pass unix:/tmp/php5-fpm.sock; fastcgi_index index.php; include fastcgi_params; } # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # #location ~ /\.ht { # deny all; #} } server { listen 80 default; server_name *.server.com; rewrite ^ http://www.server.com/resolve.php; } As I said before, I am very new to Nginx, so I have a feeling the answer is pretty simple, but no examples online seem to deal with just redirects without rewrites or rewriting with the sub-domain section included. Any help on what to do would be most appreciated and if any one has a better idea to accomplish what I need, I am also open to ideas. Thank you very much.

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  • My computer freezes irregurarly

    - by Manhim
    My computer started to freeze at irregular times for 3 weeks now. What happens My computer freezes, the video stops. (No graphic glitches, it just stops) Sound keeps playing up to some time (Usually 10-30 seconds) then stops playing. Sometimes, randomly, the screen on my G-15 keyboard flickers and I see caracters not at the right places. Usually happens for about 1-2 seconds and a bit before my computer freezes. I have to keep the power button pressed for 4 seconds to shut my computer down. I still hear my hard drives and fans working. Sometimes it works with no problems for a full day, some other times it just keeps freezing each time I restart my computer and I have to leave it for the rest of the day. Sometimes my mouse freezes for a fraction of a second (Like 0.01 to 0.2 seconds) quite randomly, usually before it freezes. No errors spotted by the "Action center" unlike when I had problems with my last video card on this system (Driver errors). My G-15 LCD screen also freezes. What I did so far I have had similar problems in the past and I had changed my hard drive (It was faulty), so I tested my software RAID-0 array and it was faulty so I changed it. (I reinstalled Windows 7 with this part). I also tested with unplugging my secondary hard drive. My CPU was running at about 100 degree Celsius, I removed the dust between the fans and the heatsink and it's now between 50-60. I ran a CPU stress-test and it didn't freeze during the tests (using Prime95 on all cores) Ran a memory test (using memtest86+) for a single pass and there were no errors. Ran a GPU stress test with ati-tools and furmark and it didn't freeze during the tests. (No artefacts either) I had troubles with my graphic card when I got it, but I think that it got fixed with a driver update. I checked the voltages in my BIOS setup and they all seemed ok (±0.2 I think). I have ran on the computer without problems with Fedora 15 on an external hard drive (Appart that it couldn't load Gnome 3 and was reverting to Gnome 2, didn't want to install drivers since I use it on multiple computers) I used it to backup my files from the raid array to my 1TB hard drive for the reinstallation of Windows. (So the crashes only happenned on Windows) [The external hard drive is plugged directly on a SATA port] I contacted EVGA (My graphic card vendor) and pointed them on this question, I'm looking for an answer. Ran sensors on Fedora 15 and got this output: http://pastebin.com/0BHJnAvu When it happens When I play video games (Mostly) When I play flash games (Second most) When I'm looking at my desktop background (It rarely happens when I have a window open, but it does, sometimes) Specs Windows Seven x64 Home Premium Motherboard: M2N-SLI Deluxe CPU: AMD Phenom 9950 x2 @ 2.6GHz Memory: Kingston 4x2GB Dual Channel (Pretty basic memory sticks) Hard drives: Was 2x250GB (Western digital caviar) in raid-0 + 1TB (WD caviar black), I replaced the raid array with a 750GB (WD caviar black) [Yes I removed the array from the raid configurations] 750W Power supply No overcloking. Ever. There have been some power-downs like 4-5 weeks ago, but the problem didn't start immediately after. (I wasn't home, so my computer got shut-down) My current to-try list Change the thermal paste on my CPU. Change my graphic card with a temporary one and stress the computer. Change my power supply. In this situation, how can I successfully pin-point the current hardware problem? (If it's a hardware problem) Because I don't really have the budget to just forget and replace everything. I also don't really have hardware to test-replace current hardware.

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  • can't access nginx server from IP

    - by EquinoX
    So 2 days ago I can see that page where it saya "Welcome to nginx", however as of now when I tried to access it, it says 404 page not found... Why is this? Inside my sites-enabled folder I have a file named default and it has the following: # You may add here your # server { # ... # } # statements for each of your virtual hosts server { listen 80; server_name 127.0.0.1; access_log /var/log/nginx/localhost.access.log; location / { root /var/www/nginx-default; index index.html index.htm; } location /doc { root /usr/share; autoindex on; allow 127.0.0.1; deny all; } location /images { root /usr/share; autoindex on; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # #error_page 500 502 503 504 /50x.html; #location = /50x.html { # root /var/www/nginx-default; #} # proxy the PHP scripts to Apache listening on 127.0.0.1:80 # #location ~ \.php$ { #proxy_pass http://127.0.0.1; #} # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /var/www/nginx-default$fastcgi_script_name; include fastcgi_params; } # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # location ~ /\.ht { deny all; } } # another virtual host using mix of IP-, name-, and port-based configuration # #server { #listen 8000; #listen somename:8080; #server_name somename alias another.alias; #location / { #root html; #index index.html index.htm; #} #} # HTTPS server # #server { #listen 443; #server_name localhost; #ssl on; #ssl_certificate cert.pem; #ssl_certificate_key cert.key; #ssl_session_timeout 5m; #ssl_protocols SSLv2 SSLv3 TLSv1; #ssl_ciphers ALL:!ADH:!EXPORT56:RC4+RSA:+HIGH:+MEDIUM:+LOW:+SSLv2:+EXP; #ssl_prefer_server_ciphers on; #location / { #root html; #index index.html index.htm; #} #} Here's my nginx.conf file: user www-data; worker_processes 4; error_log /var/log/nginx/error.log; pid /var/run/nginx.pid; events { worker_connections 1024; # multi_accept on; } http { include /etc/nginx/mime.types; access_log /var/log/nginx/access.log; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; tcp_nodelay on; gzip on; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; include /etc/nginx/conf.d/*.conf; include /etc/nginx/sites-enabled/*; } # mail { # # See sample authentication script at: # # http://wiki.nginx.org/NginxImapAuthenticateWithApachePhpScript # # # auth_http localhost/auth.php; # # pop3_capabilities "TOP" "USER"; # # imap_capabilities "IMAP4rev1" "UIDPLUS"; # # server { # listen localhost:110; # protocol pop3; # proxy on; # } # # server { # listen localhost:143; # protocol imap; # proxy on; # } # } What am I doing wrong here? I have other virtual host setup in the sites-enabled as well... UPDATE: The server_name directives are: -admin.api.frapi -api.frapi -default -example.com -php.example.com

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  • I have a NGINX server configured to work with node.js, but many times a file of 1.03MB of js is not loaded by various browser and various pc

    - by Totty
    I'm using this in a local LAN so it should be quite fast. The nginx server use the node.js server to serve static files, so it must pass throught node.js to download the files, but that is not a problem when I'm not using the nginx. In chrome with debugger on I can see that the status is: 206 - partial content and it only has downloaded 31KB of 1.03MB. After 1.1 min it turns red and the status failed. Waiting time: 6ms Receiving: 1.1 min The headers in google chrom: Request URL:http://192.168.1.16/production/assembly/script/production.js Request Method:GET Status Code:206 Partial Content Request Headersview source Accept:*/* Accept-Charset:ISO-8859-1,utf-8;q=0.7,*;q=0.3 Accept-Encoding:gzip,deflate,sdch Accept-Language:pt-PT,pt;q=0.8,en-US;q=0.6,en;q=0.4 Connection:keep-alive Cookie:connect.sid=s%3Abls2qobcCaJ%2FyBNZwedtDR9N.0vD4Fi03H1bEdCszGsxIjjK0lZIjJhLnToWKFVxZOiE Host:192.168.1.16 If-Range:"1081715-1350053827000" Range:bytes=16090-16090 Referer:http://192.168.1.16/production/assembly/ User-Agent:Mozilla/5.0 (Windows NT 6.0) AppleWebKit/537.4 (KHTML, like Gecko) Chrome/22.0.1229.94 Safari/537.4 Response Headersview source Accept-Ranges:bytes Cache-Control:public, max-age=0 Connection:keep-alive Content-Length:1 Content-Range:bytes 16090-16090/1081715 Content-Type:application/javascript Date:Mon, 15 Oct 2012 09:18:50 GMT ETag:"1081715-1350053827000" Last-Modified:Fri, 12 Oct 2012 14:57:07 GMT Server:nginx/1.1.19 X-Powered-By:Express My nginx configurations: File 1: user totty; worker_processes 4; pid /var/run/nginx.pid; events { worker_connections 768; # multi_accept on; } http { ## # Basic Settings ## sendfile on; tcp_nopush on; tcp_nodelay on; keepalive_timeout 65; types_hash_max_size 2048; # server_tokens off; # server_names_hash_bucket_size 64; # server_name_in_redirect off; include /etc/nginx/mime.types; default_type application/octet-stream; ## # Logging Settings ## access_log /home/totty/web/production01_server/node_modules/production/_logs/_NGINX_access.txt; error_log /home/totty/web/production01_server/node_modules/production/_logs/_NGINX_error.txt; ## # Gzip Settings ## gzip on; gzip_disable "msie6"; # gzip_vary on; # gzip_proxied any; # gzip_comp_level 6; # gzip_buffers 16 8k; # gzip_http_version 1.1; # gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript; ## # nginx-naxsi config ## # Uncomment it if you installed nginx-naxsi ## #include /etc/nginx/naxsi_core.rules; ## # nginx-passenger config ## # Uncomment it if you installed nginx-passenger ## #passenger_root /usr; #passenger_ruby /usr/bin/ruby; ## # Virtual Host Configs ## autoindex on; include /home/totty/web/production01_server/_deployment/nginxConfigs/server/*; } File that is included by the previous file: server { # custom location for entry # using only "/" instead of "/production/assembly" it # would allow you to go to "thatip/". In this way # we are limiting to "thatip/production/assembly/" location /production/assembly/ { # ip and port used in node.js proxy_pass http://127.0.0.1:3000/; } location /production/assembly.mongo/ { proxy_pass http://127.0.0.1:9000/; proxy_redirect off; } location /production/assembly.logs/ { autoindex on; alias /home/totty/web/production01_server/node_modules/production/_logs/; } }

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  • From Binary to Data Structures

    - by Cédric Menzi
    Table of Contents Introduction PE file format and COFF header COFF file header BaseCoffReader Byte4ByteCoffReader UnsafeCoffReader ManagedCoffReader Conclusion History This article is also available on CodeProject Introduction Sometimes, you want to parse well-formed binary data and bring it into your objects to do some dirty stuff with it. In the Windows world most data structures are stored in special binary format. Either we call a WinApi function or we want to read from special files like images, spool files, executables or may be the previously announced Outlook Personal Folders File. Most specifications for these files can be found on the MSDN Libarary: Open Specification In my example, we are going to get the COFF (Common Object File Format) file header from a PE (Portable Executable). The exact specification can be found here: PECOFF PE file format and COFF header Before we start we need to know how this file is formatted. The following figure shows an overview of the Microsoft PE executable format. Source: Microsoft Our goal is to get the PE header. As we can see, the image starts with a MS-DOS 2.0 header with is not important for us. From the documentation we can read "...After the MS DOS stub, at the file offset specified at offset 0x3c, is a 4-byte...". With this information we know our reader has to jump to location 0x3c and read the offset to the signature. The signature is always 4 bytes that ensures that the image is a PE file. The signature is: PE\0\0. To prove this we first seek to the offset 0x3c, read if the file consist the signature. So we need to declare some constants, because we do not want magic numbers.   private const int PeSignatureOffsetLocation = 0x3c; private const int PeSignatureSize = 4; private const string PeSignatureContent = "PE";   Then a method for moving the reader to the correct location to read the offset of signature. With this method we always move the underlining Stream of the BinaryReader to the start location of the PE signature.   private void SeekToPeSignature(BinaryReader br) { // seek to the offset for the PE signagure br.BaseStream.Seek(PeSignatureOffsetLocation, SeekOrigin.Begin); // read the offset int offsetToPeSig = br.ReadInt32(); // seek to the start of the PE signature br.BaseStream.Seek(offsetToPeSig, SeekOrigin.Begin); }   Now, we can check if it is a valid PE image by reading of the next 4 byte contains the content PE.   private bool IsValidPeSignature(BinaryReader br) { // read 4 bytes to get the PE signature byte[] peSigBytes = br.ReadBytes(PeSignatureSize); // convert it to a string and trim \0 at the end of the content string peContent = Encoding.Default.GetString(peSigBytes).TrimEnd('\0'); // check if PE is in the content return peContent.Equals(PeSignatureContent); }   With this basic functionality we have a good base reader class to try the different methods of parsing the COFF file header. COFF file header The COFF header has the following structure: Offset Size Field 0 2 Machine 2 2 NumberOfSections 4 4 TimeDateStamp 8 4 PointerToSymbolTable 12 4 NumberOfSymbols 16 2 SizeOfOptionalHeader 18 2 Characteristics If we translate this table to code, we get something like this:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public MachineType Machine; public ushort NumberOfSections; public uint TimeDateStamp; public uint PointerToSymbolTable; public uint NumberOfSymbols; public ushort SizeOfOptionalHeader; public Characteristic Characteristics; } BaseCoffReader All readers do the same thing, so we go to the patterns library in our head and see that Strategy pattern or Template method pattern is sticked out in the bookshelf. I have decided to take the template method pattern in this case, because the Parse() should handle the IO for all implementations and the concrete parsing should done in its derived classes.   public CoffHeader Parse() { using (var br = new BinaryReader(File.Open(_fileName, FileMode.Open, FileAccess.Read, FileShare.Read))) { SeekToPeSignature(br); if (!IsValidPeSignature(br)) { throw new BadImageFormatException(); } return ParseInternal(br); } } protected abstract CoffHeader ParseInternal(BinaryReader br);   First we open the BinaryReader, seek to the PE signature then we check if it contains a valid PE signature and rest is done by the derived implementations. Byte4ByteCoffReader The first solution is using the BinaryReader. It is the general way to get the data. We only need to know which order, which data-type and its size. If we read byte for byte we could comment out the first line in the CoffHeader structure, because we have control about the order of the member assignment.   protected override CoffHeader ParseInternal(BinaryReader br) { CoffHeader coff = new CoffHeader(); coff.Machine = (MachineType)br.ReadInt16(); coff.NumberOfSections = (ushort)br.ReadInt16(); coff.TimeDateStamp = br.ReadUInt32(); coff.PointerToSymbolTable = br.ReadUInt32(); coff.NumberOfSymbols = br.ReadUInt32(); coff.SizeOfOptionalHeader = (ushort)br.ReadInt16(); coff.Characteristics = (Characteristic)br.ReadInt16(); return coff; }   If the structure is as short as the COFF header here and the specification will never changed, there is probably no reason to change the strategy. But if a data-type will be changed, a new member will be added or ordering of member will be changed the maintenance costs of this method are very high. UnsafeCoffReader Another way to bring the data into this structure is using a "magically" unsafe trick. As above, we know the layout and order of the data structure. Now, we need the StructLayout attribute, because we have to ensure that the .NET Runtime allocates the structure in the same order as it is specified in the source code. We also need to enable "Allow unsafe code (/unsafe)" in the project's build properties. Then we need to add the following constructor to the CoffHeader structure.   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { unsafe { fixed (byte* packet = &data[0]) { this = *(CoffHeader*)packet; } } } }   The "magic" trick is in the statement: this = *(CoffHeader*)packet;. What happens here? We have a fixed size of data somewhere in the memory and because a struct in C# is a value-type, the assignment operator = copies the whole data of the structure and not only the reference. To fill the structure with data, we need to pass the data as bytes into the CoffHeader structure. This can be achieved by reading the exact size of the structure from the PE file.   protected override CoffHeader ParseInternal(BinaryReader br) { return new CoffHeader(br.ReadBytes(Marshal.SizeOf(typeof(CoffHeader)))); }   This solution is the fastest way to parse the data and bring it into the structure, but it is unsafe and it could introduce some security and stability risks. ManagedCoffReader In this solution we are using the same approach of the structure assignment as above. But we need to replace the unsafe part in the constructor with the following managed part:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { IntPtr coffPtr = IntPtr.Zero; try { int size = Marshal.SizeOf(typeof(CoffHeader)); coffPtr = Marshal.AllocHGlobal(size); Marshal.Copy(data, 0, coffPtr, size); this = (CoffHeader)Marshal.PtrToStructure(coffPtr, typeof(CoffHeader)); } finally { Marshal.FreeHGlobal(coffPtr); } } }     Conclusion We saw that we can parse well-formed binary data to our data structures using different approaches. The first is probably the clearest way, because we know each member and its size and ordering and we have control about the reading the data for each member. But if add member or the structure is going change by some reason, we need to change the reader. The two other solutions use the approach of the structure assignment. In the unsafe implementation we need to compile the project with the /unsafe option. We increase the performance, but we get some security risks.

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  • Multi-tenant ASP.NET MVC – Introduction

    - by zowens
    I’ve read a few different blogs that talk about multi-tenancy and how to resolve some of the issues surrounding multi-tenancy. What I’ve come to realize is that these implementations overcomplicate the issues and give only a muddy implementation! I’ve seen some really illogical code out there. I have recently been building a multi-tenancy framework for internal use at eagleenvision.net. Through this process, I’ve realized a few different techniques to make building multi-tenant applications actually quite easy. I will be posting a few different entries over the issue and my personal implementation. In this first post, I will discuss what multi-tenancy means and how my implementation will be structured.   So what’s the problem? Here’s the deal. Multi-tenancy is basically a technique of code-reuse of web application code. A multi-tenant application is an application that runs a single instance for multiple clients. Here the “client” is different URL bindings on IIS using ASP.NET MVC. The problem with different instances of the, essentially, same application is that you have to spin up different instances of ASP.NET. As the number of running instances of ASP.NET grows, so does the memory footprint of IIS. Stack Exchange shifted its architecture to multi-tenancy March. As the blog post explains, multi-tenancy saves cost in terms of memory utilization and physical disc storage. If you use the same code base for many applications, multi-tenancy just makes sense. You’ll reduce the amount of work it takes to synchronize the site implementations and you’ll thank your lucky stars later for choosing to use one application for multiple sites. Multi-tenancy allows the freedom of extensibility while relying on some pre-built code.   You’d think this would be simple. I have actually seen a real lack of reference material on the subject in terms of ASP.NET MVC. This is somewhat surprising given the number of users of ASP.NET MVC. However, I will certainly fill the void ;). Implementing a multi-tenant application takes a little thinking. It’s not straight-forward because the possibilities of implementation are endless. I have yet to see a great implementation of a multi-tenant MVC application. The only one that comes close to what I have in mind is Rob Ashton’s implementation (all the entries are listed on this page). There’s some really nasty code in there… something I’d really like to avoid. He has also written a library (MvcEx) that attempts to aid multi-tenant development. This code is even worse, in my honest opinion. Once I start seeing Reflection.Emit, I have to assume the worst :) In all seriousness, if his implementation makes sense to you, use it! It’s a fine implementation that should be given a look. At least look at the code. I will reference MvcEx going forward as a comparison to my implementation. I will explain why my approach differs from MvcEx and how it is better or worse (hopefully better).   Core Goals of my Multi-Tenant Implementation The first, and foremost, goal is to use Inversion of Control containers to my advantage. As you will see throughout this series, I pass around containers quite frequently and rely on their use heavily. I will be using StructureMap in my implementation. However, you could probably use your favorite IoC tool instead. <RANT> However, please don’t be stupid and abstract your IoC tool. Each IoC is powerful and by abstracting the capabilities, you’re doing yourself a real disservice. Who in the world swaps out IoC tools…? No one!</RANT> (It had to be said.) I will outline some of the goodness of StructureMap as we go along. This is really an invaluable tool in my tool belt and simple to use in my multi-tenant implementation. The second core goal is to represent a tenant as easily as possible. Just as a dependency container will be a first-class citizen, so will a tenant. This allows us to easily extend and use tenants. This will also allow different ways of “plugging in” tenants into your application. In my implementation, there will be a single dependency container for a single tenant. This will enable isolation of the dependencies of the tenant. The third goal is to use composition as a means to delegate “core” functions out to the tenant. More on this later.   Features In MvcExt, “Modules” are a code element of the infrastructure. I have simplified this concept and have named this “Features”. A feature is a simple element of an application. Controllers can be specified to have a feature and actions can have “sub features”. Each tenant can select features it needs and the other features will be hidden to the tenant’s users. My implementation doesn’t require something to be a feature. A controller can be common to all tenants. For example, (as you will see) I have a “Content” controller that will return the CSS, Javascript and Images for a tenant. This is common logic to all tenants and shouldn’t be hidden or considered a “feature”; Content is a core component.   Up next My next post will be all about the code. I will reveal some of the foundation to the way I do multi-tenancy. I will have posts dedicated to Foundation, Controllers, Views, Caching, Content and how to setup the tenants. Each post will be in-depth about the issues and implementation details, while adhering to my core goals outlined in this post. As always, comment with questions of DM me on twitter or send me an email.

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  • NoSQL with RavenDB and ASP.NET MVC - Part 1

    - by shiju
     A while back, I have blogged NoSQL with MongoDB, NoRM and ASP.NET MVC Part 1 and Part 2 on how to use MongoDB with an ASP.NET MVC application. The NoSQL movement is getting big attention and RavenDB is the latest addition to the NoSQL and document database world. RavenDB is an Open Source (with a commercial option) document database for the .NET/Windows platform developed  by Ayende Rahien.  Raven stores schema-less JSON documents, allow you to define indexes using Linq queries and focus on low latency and high performance. RavenDB is .NET focused document database which comes with a fully functional .NET client API  and supports LINQ. RavenDB comes with two components, a server and a client API. RavenDB is a REST based system, so you can write your own HTTP cleint API. As a .NET developer, RavenDB is becoming my favorite document database. Unlike other document databases, RavenDB is supports transactions using System.Transactions. Also it's supports both embedded and server mode of database. You can access RavenDB site at http://ravendb.netA demo App with ASP.NET MVCLet's create a simple demo app with RavenDB and ASP.NET MVC. To work with RavenDB, do the following steps. Go to http://ravendb.net/download and download the latest build.Unzip the downloaded file.Go to the /Server directory and run the RavenDB.exe. This will start the RavenDB server listening on localhost:8080You can change the port of RavenDB  by modifying the "Raven/Port" appSetting value in the RavenDB.exe.config file.When running the RavenDB, it will automatically create a database in the /Data directory. You can change the directory name data by modifying "Raven/DataDirt" appSetting value in the RavenDB.exe.config file.RavenDB provides a browser based admin tool. When the Raven server is running, You can be access the browser based admin tool and view and edit documents and index using your browser admin tool. The web admin tool available at http://localhost:8080The below is the some screen shots of web admin tool     Working with ASP.NET MVC  To working with RavenDB in our demo ASP.NET MVC application, do the following steps Step 1 - Add reference to Raven Cleint API In our ASP.NET MVC application, Add a reference to the Raven.Client.Lightweight.dll from the Client directory. Step 2 - Create DocumentStoreThe document store would be created once per application. Let's create a DocumentStore on application start-up in the Global.asax.cs. documentStore = new DocumentStore { Url = "http://localhost:8080/" }; documentStore.Initialise(); The above code will create a Raven DB document store and will be listening the server locahost at port 8080    Step 3 - Create DocumentSession on BeginRequest   Let's create a DocumentSession on BeginRequest event in the Global.asax.cs. We are using the document session for every unit of work. In our demo app, every HTTP request would be a single Unit of Work (UoW). BeginRequest += (sender, args) =>   HttpContext.Current.Items[RavenSessionKey] = documentStore.OpenSession(); Step 4 - Destroy the DocumentSession on EndRequest  EndRequest += (o, eventArgs) => {     var disposable = HttpContext.Current.Items[RavenSessionKey] as IDisposable;     if (disposable != null)         disposable.Dispose(); };  At the end of HTTP request, we are destroying the DocumentSession  object.The below  code block shown all the code in the Global.asax.cs  private const string RavenSessionKey = "RavenMVC.Session"; private static DocumentStore documentStore;   protected void Application_Start() { //Create a DocumentStore in Application_Start //DocumentStore should be created once per application and stored as a singleton. documentStore = new DocumentStore { Url = "http://localhost:8080/" }; documentStore.Initialise(); AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); //DI using Unity 2.0 ConfigureUnity(); }   public MvcApplication() { //Create a DocumentSession on BeginRequest   //create a document session for every unit of work BeginRequest += (sender, args) =>     HttpContext.Current.Items[RavenSessionKey] = documentStore.OpenSession(); //Destroy the DocumentSession on EndRequest EndRequest += (o, eventArgs) => { var disposable = HttpContext.Current.Items[RavenSessionKey] as IDisposable; if (disposable != null) disposable.Dispose(); }; }   //Getting the current DocumentSession public static IDocumentSession CurrentSession {   get { return (IDocumentSession)HttpContext.Current.Items[RavenSessionKey]; } }  We have setup all necessary code in the Global.asax.cs for working with RavenDB. For our demo app, Let’s write a domain class  public class Category {       public string Id { get; set; }       [Required(ErrorMessage = "Name Required")]     [StringLength(25, ErrorMessage = "Must be less than 25 characters")]     public string Name { get; set;}     public string Description { get; set; }   } We have created simple domain entity Category. Let's create repository class for performing CRUD operations against our domain entity Category.  public interface ICategoryRepository {     Category Load(string id);     IEnumerable<Category> GetCategories();     void Save(Category category);     void Delete(string id);       }    public class CategoryRepository : ICategoryRepository {     private IDocumentSession session;     public CategoryRepository()     {             session = MvcApplication.CurrentSession;     }     //Load category based on Id     public Category Load(string id)     {         return session.Load<Category>(id);     }     //Get all categories     public IEnumerable<Category> GetCategories()     {         var categories= session.LuceneQuery<Category>()                 .WaitForNonStaleResults()             .ToArray();         return categories;       }     //Insert/Update category     public void Save(Category category)     {         if (string.IsNullOrEmpty(category.Id))         {             //insert new record             session.Store(category);         }         else         {             //edit record             var categoryToEdit = Load(category.Id);             categoryToEdit.Name = category.Name;             categoryToEdit.Description = category.Description;         }         //save the document session         session.SaveChanges();     }     //delete a category     public void Delete(string id)     {         var category = Load(id);         session.Delete<Category>(category);         session.SaveChanges();     }        } For every CRUD operations, we are taking the current document session object from HttpContext object. session = MvcApplication.CurrentSession; We are calling the static method CurrentSession from the Global.asax.cs public static IDocumentSession CurrentSession {     get { return (IDocumentSession)HttpContext.Current.Items[RavenSessionKey]; } }  Retrieve Entities  The Load method get the single Category object based on the Id. RavenDB is working based on the REST principles and the Id would be like categories/1. The Id would be created by automatically when a new object is inserted to the document store. The REST uri categories/1 represents a single category object with Id representation of 1.   public Category Load(string id) {    return session.Load<Category>(id); } The GetCategories method returns all the categories calling the session.LuceneQuery method. RavenDB is using a lucen query syntax for querying. I will explain more details about querying and indexing in my future posts.   public IEnumerable<Category> GetCategories() {     var categories= session.LuceneQuery<Category>()             .WaitForNonStaleResults()         .ToArray();     return categories;   } Insert/Update entityFor insert/Update a Category entity, we have created Save method in repository class. If  the Id property of Category is null, we call Store method of Documentsession for insert a new record. For editing a existing record, we load the Category object and assign the values to the loaded Category object. The session.SaveChanges() will save the changes to document store.  //Insert/Update category public void Save(Category category) {     if (string.IsNullOrEmpty(category.Id))     {         //insert new record         session.Store(category);     }     else     {         //edit record         var categoryToEdit = Load(category.Id);         categoryToEdit.Name = category.Name;         categoryToEdit.Description = category.Description;     }     //save the document session     session.SaveChanges(); }  Delete Entity  In the Delete method, we call the document session's delete method and call the SaveChanges method to reflect changes in the document store.  public void Delete(string id) {     var category = Load(id);     session.Delete<Category>(category);     session.SaveChanges(); }  Let’s create ASP.NET MVC controller and controller actions for handling CRUD operations for the domain class Category  public class CategoryController : Controller { private ICategoryRepository categoyRepository; //DI enabled constructor public CategoryController(ICategoryRepository categoyRepository) {     this.categoyRepository = categoyRepository; } public ActionResult Index() {         var categories = categoyRepository.GetCategories();     if (categories == null)         return RedirectToAction("Create");     return View(categories); }   [HttpGet] public ActionResult Edit(string id) {     var category = categoyRepository.Load(id);         return View("Save",category); } // GET: /Category/Create [HttpGet] public ActionResult Create() {     var category = new Category();     return View("Save", category); } [HttpPost] public ActionResult Save(Category category) {     if (!ModelState.IsValid)     {         return View("Save", category);     }           categoyRepository.Save(category);         return RedirectToAction("Index");     }        [HttpPost] public ActionResult Delete(string id) {     categoyRepository.Delete(id);     var categories = categoyRepository.GetCategories();     return PartialView("CategoryList", categories);      }        }  RavenDB is an awesome document database and I hope that it will be the winner in .NET space of document database world.  The source code of demo application available at http://ravenmvc.codeplex.com/

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  • Unity: how to apply programmatical changes to the Terrain SplatPrototype?

    - by Shivan Dragon
    I have a script to which I add a Terrain object (I drag and drop the terrain in the public Terrain field). The Terrain is already setup in Unity to have 2 PaintTextures: 1 is a Square (set up with a tile size so that it forms a checkered pattern) and the 2nd one is a grass image: Also the Target Strength of the first PaintTexture is lowered so that the checkered pattern also reveals some of the grass underneath. Now I want, at run time, to change the Tile Size of the first PaintTexture, i.e. have more or less checkers depending on various run time conditions. I've looked through Unity's documentation and I've seen you have the Terrain.terrainData.SplatPrototype array which allows you to change this. Also there's a RefreshPrototypes() method on the terrainData object and a Flush() method on the Terrain object. So I made a script like this: public class AStarTerrain : MonoBehaviour { public int aStarCellColumns, aStarCellRows; public GameObject aStarCellHighlightPrefab; public GameObject aStarPathMarkerPrefab; public GameObject utilityRobotPrefab; public Terrain aStarTerrain; void Start () { //I've also tried NOT drag and dropping the Terrain on the public field //and instead just using the commented line below, but I get the same results //aStarTerrain = this.GetComponents<Terrain>()[0]; Debug.Log ("Got terrain "+aStarTerrain.name); SplatPrototype[] splatPrototypes = aStarTerrain.terrainData.splatPrototypes; Debug.Log("Terrain has "+splatPrototypes.Length+" splat prototypes"); SplatPrototype aStarCellSplat = splatPrototypes[0]; Debug.Log("Re-tyling splat prototype "+aStarCellSplat.texture.name); aStarCellSplat.tileSize = new Vector2(2000,2000); Debug.Log("Tyling is now "+aStarCellSplat.tileSize.x+"/"+aStarCellSplat.tileSize.y); aStarTerrain.terrainData.RefreshPrototypes(); aStarTerrain.Flush(); } //... Problem is, nothing gets changed, the checker map is not re-tiled. The console outputs correctly tell me that I've got the Terrain object with the right name, that it has the right number of splat prototypes and that I'm modifying the tileSize on the SplatPrototype object corresponding to the right texture. It also tells me the value has changed. But nothing gets updated in the actual graphical view. So please, what am I missing?

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  • C#: System.Collections.Concurrent.ConcurrentQueue vs. Queue

    - by James Michael Hare
    I love new toys, so of course when .NET 4.0 came out I felt like the proverbial kid in the candy store!  Now, some people get all excited about the IDE and it’s new features or about changes to WPF and Silver Light and yes, those are all very fine and grand.  But me, I get all excited about things that tend to affect my life on the backside of development.  That’s why when I heard there were going to be concurrent container implementations in the latest version of .NET I was salivating like Pavlov’s dog at the dinner bell. They seem so simple, really, that one could easily overlook them.  Essentially they are implementations of containers (many that mirror the generic collections, others are new) that have either been optimized with very efficient, limited, or no locking but are still completely thread safe -- and I just had to see what kind of an improvement that would translate into. Since part of my job as a solutions architect here where I work is to help design, develop, and maintain the systems that process tons of requests each second, the thought of extremely efficient thread-safe containers was extremely appealing.  Of course, they also rolled out a whole parallel development framework which I won’t get into in this post but will cover bits and pieces of as time goes by. This time, I was mainly curious as to how well these new concurrent containers would perform compared to areas in our code where we manually synchronize them using lock or some other mechanism.  So I set about to run a processing test with a series of producers and consumers that would be either processing a traditional System.Collections.Generic.Queue or a System.Collection.Concurrent.ConcurrentQueue. Now, I wanted to keep the code as common as possible to make sure that the only variance was the container, so I created a test Producer and a test Consumer.  The test Producer takes an Action<string> delegate which is responsible for taking a string and placing it on whichever queue we’re testing in a thread-safe manner: 1: internal class Producer 2: { 3: public int Iterations { get; set; } 4: public Action<string> ProduceDelegate { get; set; } 5: 6: public void Produce() 7: { 8: for (int i = 0; i < Iterations; i++) 9: { 10: ProduceDelegate(“Hello”); 11: } 12: } 13: } Then likewise, I created a consumer that took a Func<string> that would read from whichever queue we’re testing and return either the string if data exists or null if not.  Then, if the item doesn’t exist, it will do a 10 ms wait before testing again.  Once all the producers are done and join the main thread, a flag will be set in each of the consumers to tell them once the queue is empty they can shut down since no other data is coming: 1: internal class Consumer 2: { 3: public Func<string> ConsumeDelegate { get; set; } 4: public bool HaltWhenEmpty { get; set; } 5: 6: public void Consume() 7: { 8: bool processing = true; 9: 10: while (processing) 11: { 12: string result = ConsumeDelegate(); 13: 14: if(result == null) 15: { 16: if (HaltWhenEmpty) 17: { 18: processing = false; 19: } 20: else 21: { 22: Thread.Sleep(TimeSpan.FromMilliseconds(10)); 23: } 24: } 25: else 26: { 27: DoWork(); // do something non-trivial so consumers lag behind a bit 28: } 29: } 30: } 31: } Okay, now that we’ve done that, we can launch threads of varying numbers using lambdas for each different method of production/consumption.  First let's look at the lambdas for a typical System.Collections.Generics.Queue with locking: 1: // lambda for putting to typical Queue with locking... 2: var productionDelegate = s => 3: { 4: lock (_mutex) 5: { 6: _mutexQueue.Enqueue(s); 7: } 8: }; 9:  10: // and lambda for typical getting from Queue with locking... 11: var consumptionDelegate = () => 12: { 13: lock (_mutex) 14: { 15: if (_mutexQueue.Count > 0) 16: { 17: return _mutexQueue.Dequeue(); 18: } 19: } 20: return null; 21: }; Nothing new or interesting here.  Just typical locks on an internal object instance.  Now let's look at using a ConcurrentQueue from the System.Collections.Concurrent library: 1: // lambda for putting to a ConcurrentQueue, notice it needs no locking! 2: var productionDelegate = s => 3: { 4: _concurrentQueue.Enqueue(s); 5: }; 6:  7: // lambda for getting from a ConcurrentQueue, once again, no locking required. 8: var consumptionDelegate = () => 9: { 10: string s; 11: return _concurrentQueue.TryDequeue(out s) ? s : null; 12: }; So I pass each of these lambdas and the number of producer and consumers threads to launch and take a look at the timing results.  Basically I’m timing from the time all threads start and begin producing/consuming to the time that all threads rejoin.  I won't bore you with the test code, basically it just launches code that creates the producers and consumers and launches them in their own threads, then waits for them all to rejoin.  The following are the timings from the start of all threads to the Join() on all threads completing.  The producers create 10,000,000 items evenly between themselves and then when all producers are done they trigger the consumers to stop once the queue is empty. These are the results in milliseconds from the ordinary Queue with locking: 1: Consumers Producers 1 2 3 Time (ms) 2: ---------- ---------- ------ ------ ------ --------- 3: 1 1 4284 5153 4226 4554.33 4: 10 10 4044 3831 5010 4295.00 5: 100 100 5497 5378 5612 5495.67 6: 1000 1000 24234 25409 27160 25601.00 And the following are the results in milliseconds from the ConcurrentQueue with no locking necessary: 1: Consumers Producers 1 2 3 Time (ms) 2: ---------- ---------- ------ ------ ------ --------- 3: 1 1 3647 3643 3718 3669.33 4: 10 10 2311 2136 2142 2196.33 5: 100 100 2480 2416 2190 2362.00 6: 1000 1000 7289 6897 7061 7082.33 Note that even though obviously 2000 threads is quite extreme, the concurrent queue actually scales really well, whereas the traditional queue with simple locking scales much more poorly. I love the new concurrent collections, they look so much simpler without littering your code with the locking logic, and they perform much better.  All in all, a great new toy to add to your arsenal of multi-threaded processing!

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  • VS 2010 SP1 and SQL CE

    - by ScottGu
    Last month we released the Beta of VS 2010 Service Pack 1 (SP1).  You can learn more about the VS 2010 SP1 Beta from Jason Zander’s two blog posts about it, and from Scott Hanselman’s blog post that covers some of the new capabilities enabled with it.   You can download and install the VS 2010 SP1 Beta here. Last week I blogged about the new Visual Studio support for IIS Express that we are adding with VS 2010 SP1. In today’s post I’m going to talk about the new VS 2010 SP1 tooling support for SQL CE, and walkthrough some of the cool scenarios it enables.  SQL CE – What is it and why should you care? SQL CE is a free, embedded, database engine that enables easy database storage. No Database Installation Required SQL CE does not require you to run a setup or install a database server in order to use it.  You can simply copy the SQL CE binaries into the \bin directory of your ASP.NET application, and then your web application can use it as a database engine.  No setup or extra security permissions are required for it to run. You do not need to have an administrator account on the machine. Just copy your web application onto any server and it will work. This is true even of medium-trust applications running in a web hosting environment. SQL CE runs in-memory within your ASP.NET application and will start-up when you first access a SQL CE database, and will automatically shutdown when your application is unloaded.  SQL CE databases are stored as files that live within the \App_Data folder of your ASP.NET Applications. Works with Existing Data APIs SQL CE 4 works with existing .NET-based data APIs, and supports a SQL Server compatible query syntax.  This means you can use existing data APIs like ADO.NET, as well as use higher-level ORMs like Entity Framework and NHibernate with SQL CE.  This enables you to use the same data programming skills and data APIs you know today. Supports Development, Testing and Production Scenarios SQL CE can be used for development scenarios, testing scenarios, and light production usage scenarios.  With the SQL CE 4 release we’ve done the engineering work to ensure that SQL CE won’t crash or deadlock when used in a multi-threaded server scenario (like ASP.NET).  This is a big change from previous releases of SQL CE – which were designed for client-only scenarios and which explicitly blocked running in web-server environments.  Starting with SQL CE 4 you can use it in a web-server as well. There are no license restrictions with SQL CE.  It is also totally free. Easy Migration to SQL Server SQL CE is an embedded database – which makes it ideal for development, testing, and light-usage scenarios.  For high-volume sites and applications you’ll probably want to migrate your database to use SQL Server Express (which is free), SQL Server or SQL Azure.  These servers enable much better scalability, more development features (including features like Stored Procedures – which aren’t supported with SQL CE), as well as more advanced data management capabilities. We’ll ship migration tools that enable you to optionally take SQL CE databases and easily upgrade them to use SQL Server Express, SQL Server, or SQL Azure.  You will not need to change your code when upgrading a SQL CE database to SQL Server or SQL Azure.  Our goal is to enable you to be able to simply change the database connection string in your web.config file and have your application just work. New Tooling Support for SQL CE in VS 2010 SP1 VS 2010 SP1 includes much improved tooling support for SQL CE, and adds support for using SQL CE within ASP.NET projects for the first time.  With VS 2010 SP1 you can now: Create new SQL CE Databases Edit and Modify SQL CE Database Schema and Indexes Populate SQL CE Databases within Data Use the Entity Framework (EF) designer to create model layers against SQL CE databases Use EF Code First to define model layers in code, then create a SQL CE database from them, and optionally edit the DB with VS Deploy SQL CE databases to remote servers using Web Deploy and optionally convert them to full SQL Server databases You can take advantage of all of the above features from within both ASP.NET Web Forms and ASP.NET MVC based projects. Download You can enable SQL CE tooling support within VS 2010 by first installing VS 2010 SP1 (beta). Once SP1 is installed, you’ll also then need to install the SQL CE Tools for Visual Studio download.  This is a separate download that enables the SQL CE tooling support for VS 2010 SP1. Walkthrough of Two Scenarios In this blog post I’m going to walkthrough how you can take advantage of SQL CE and VS 2010 SP1 using both an ASP.NET Web Forms and an ASP.NET MVC based application. Specifically, we’ll walkthrough: How to create a SQL CE database using VS 2010 SP1, then use the EF4 visual designers in Visual Studio to construct a model layer from it, and then display and edit the data using an ASP.NET GridView control. How to use an EF Code First approach to define a model layer using POCO classes and then have EF Code-First “auto-create” a SQL CE database for us based on our model classes.  We’ll then look at how we can use the new VS 2010 SP1 support for SQL CE to inspect the database that was created, populate it with data, and later make schema changes to it.  We’ll do all this within the context of an ASP.NET MVC based application. You can follow the two walkthroughs below on your own machine by installing VS 2010 SP1 (beta) and then installing the SQL CE Tools for Visual Studio download (which is a separate download that enables SQL CE tooling support for VS 2010 SP1). Walkthrough 1: Create a SQL CE Database, Create EF Model Classes, Edit the Data with a GridView This first walkthrough will demonstrate how to create and define a SQL CE database within an ASP.NET Web Form application.  We’ll then build an EF model layer for it and use that model layer to enable data editing scenarios with an <asp:GridView> control. Step 1: Create a new ASP.NET Web Forms Project We’ll begin by using the File->New Project menu command within Visual Studio to create a new ASP.NET Web Forms project.  We’ll use the “ASP.NET Web Application” project template option so that it has a default UI skin implemented: Step 2: Create a SQL CE Database Right click on the “App_Data” folder within the created project and choose the “Add->New Item” menu command: This will bring up the “Add Item” dialog box.  Select the “SQL Server Compact 4.0 Local Database” item (new in VS 2010 SP1) and name the database file to create “Store.sdf”: Note that SQL CE database files have a .sdf filename extension. Place them within the /App_Data folder of your ASP.NET application to enable easy deployment. When we clicked the “Add” button above a Store.sdf file was added to our project: Step 3: Adding a “Products” Table Double-clicking the “Store.sdf” database file will open it up within the Server Explorer tab.  Since it is a new database there are no tables within it: Right click on the “Tables” icon and choose the “Create Table” menu command to create a new database table.  We’ll name the new table “Products” and add 4 columns to it.  We’ll mark the first column as a primary key (and make it an identify column so that its value will automatically increment with each new row): When we click “ok” our new Products table will be created in the SQL CE database. Step 4: Populate with Data Once our Products table is created it will show up within the Server Explorer.  We can right-click it and choose the “Show Table Data” menu command to edit its data: Let’s add a few sample rows of data to it: Step 5: Create an EF Model Layer We have a SQL CE database with some data in it – let’s now create an EF Model Layer that will provide a way for us to easily query and update data within it. Let’s right-click on our project and choose the “Add->New Item” menu command.  This will bring up the “Add New Item” dialog – select the “ADO.NET Entity Data Model” item within it and name it “Store.edmx” This will add a new Store.edmx item to our solution explorer and launch a wizard that allows us to quickly create an EF model: Select the “Generate From Database” option above and click next.  Choose to use the Store.sdf SQL CE database we just created and then click next again.  The wizard will then ask you what database objects you want to import into your model.  Let’s choose to import the “Products” table we created earlier: When we click the “Finish” button Visual Studio will open up the EF designer.  It will have a Product entity already on it that maps to the “Products” table within our SQL CE database: The VS 2010 SP1 EF designer works exactly the same with SQL CE as it does already with SQL Server and SQL Express.  The Product entity above will be persisted as a class (called “Product”) that we can programmatically work against within our ASP.NET application. Step 6: Compile the Project Before using your model layer you’ll need to build your project.  Do a Ctrl+Shift+B to compile the project, or use the Build->Build Solution menu command. Step 7: Create a Page that Uses our EF Model Layer Let’s now create a simple ASP.NET Web Form that contains a GridView control that we can use to display and edit the our Products data (via the EF Model Layer we just created). Right-click on the project and choose the Add->New Item command.  Select the “Web Form from Master Page” item template, and name the page you create “Products.aspx”.  Base the master page on the “Site.Master” template that is in the root of the project. Add an <h2>Products</h2> heading the new Page, and add an <asp:gridview> control within it: Then click the “Design” tab to switch into design-view. Select the GridView control, and then click the top-right corner to display the GridView’s “Smart Tasks” UI: Choose the “New data source…” drop down option above.  This will bring up the below dialog which allows you to pick your Data Source type: Select the “Entity” data source option – which will allow us to easily connect our GridView to the EF model layer we created earlier.  This will bring up another dialog that allows us to pick our model layer: Select the “StoreEntities” option in the dropdown – which is the EF model layer we created earlier.  Then click next – which will allow us to pick which entity within it we want to bind to: Select the “Products” entity in the above dialog – which indicates that we want to bind against the “Product” entity class we defined earlier.  Then click the “Enable automatic updates” checkbox to ensure that we can both query and update Products.  When you click “Finish” VS will wire-up an <asp:EntityDataSource> to your <asp:GridView> control: The last two steps we’ll do will be to click the “Enable Editing” checkbox on the Grid (which will cause the Grid to display an “Edit” link on each row) and (optionally) use the Auto Format dialog to pick a UI template for the Grid. Step 8: Run the Application Let’s now run our application and browse to the /Products.aspx page that contains our GridView.  When we do so we’ll see a Grid UI of the Products within our SQL CE database. Clicking the “Edit” link for any of the rows will allow us to edit their values: When we click “Update” the GridView will post back the values, persist them through our EF Model Layer, and ultimately save them within our SQL CE database. Learn More about using EF with ASP.NET Web Forms Read this tutorial series on the http://asp.net site to learn more about how to use EF with ASP.NET Web Forms.  The tutorial series uses SQL Express as the database – but the nice thing is that all of the same steps/concepts can also now also be done with SQL CE.   Walkthrough 2: Using EF Code-First with SQL CE and ASP.NET MVC 3 We used a database-first approach with the sample above – where we first created the database, and then used the EF designer to create model classes from the database.  In addition to supporting a designer-based development workflow, EF also enables a more code-centric option which we call “code first development”.  Code-First Development enables a pretty sweet development workflow.  It enables you to: Define your model objects by simply writing “plain old classes” with no base classes or visual designer required Use a “convention over configuration” approach that enables database persistence without explicitly configuring anything Optionally override the convention-based persistence and use a fluent code API to fully customize the persistence mapping Optionally auto-create a database based on the model classes you define – allowing you to start from code first I’ve done several blog posts about EF Code First in the past – I really think it is great.  The good news is that it also works very well with SQL CE. The combination of SQL CE, EF Code First, and the new VS tooling support for SQL CE, enables a pretty nice workflow.  Below is a simple example of how you can use them to build a simple ASP.NET MVC 3 application. Step 1: Create a new ASP.NET MVC 3 Project We’ll begin by using the File->New Project menu command within Visual Studio to create a new ASP.NET MVC 3 project.  We’ll use the “Internet Project” template so that it has a default UI skin implemented: Step 2: Use NuGet to Install EFCodeFirst Next we’ll use the NuGet package manager (automatically installed by ASP.NET MVC 3) to add the EFCodeFirst library to our project.  We’ll use the Package Manager command shell to do this.  Bring up the package manager console within Visual Studio by selecting the View->Other Windows->Package Manager Console menu command.  Then type: install-package EFCodeFirst within the package manager console to download the EFCodeFirst library and have it be added to our project: When we enter the above command, the EFCodeFirst library will be downloaded and added to our application: Step 3: Build Some Model Classes Using a “code first” based development workflow, we will create our model classes first (even before we have a database).  We create these model classes by writing code. For this sample, we will right click on the “Models” folder of our project and add the below three classes to our project: The “Dinner” and “RSVP” model classes above are “plain old CLR objects” (aka POCO).  They do not need to derive from any base classes or implement any interfaces, and the properties they expose are standard .NET data-types.  No data persistence attributes or data code has been added to them.   The “NerdDinners” class derives from the DbContext class (which is supplied by EFCodeFirst) and handles the retrieval/persistence of our Dinner and RSVP instances from a database. Step 4: Listing Dinners We’ve written all of the code necessary to implement our model layer for this simple project.  Let’s now expose and implement the URL: /Dinners/Upcoming within our project.  We’ll use it to list upcoming dinners that happen in the future. We’ll do this by right-clicking on our “Controllers” folder and select the “Add->Controller” menu command.  We’ll name the Controller we want to create “DinnersController”.  We’ll then implement an “Upcoming” action method within it that lists upcoming dinners using our model layer above.  We will use a LINQ query to retrieve the data and pass it to a View to render with the code below: We’ll then right-click within our Upcoming method and choose the “Add-View” menu command to create an “Upcoming” view template that displays our dinners.  We’ll use the “empty” template option within the “Add View” dialog and write the below view template using Razor: Step 4: Configure our Project to use a SQL CE Database We have finished writing all of our code – our last step will be to configure a database connection-string to use. We will point our NerdDinners model class to a SQL CE database by adding the below <connectionString> to the web.config file at the top of our project: EF Code First uses a default convention where context classes will look for a connection-string that matches the DbContext class name.  Because we created a “NerdDinners” class earlier, we’ve also named our connectionstring “NerdDinners”.  Above we are configuring our connection-string to use SQL CE as the database, and telling it that our SQL CE database file will live within the \App_Data directory of our ASP.NET project. Step 5: Running our Application Now that we’ve built our application, let’s run it! We’ll browse to the /Dinners/Upcoming URL – doing so will display an empty list of upcoming dinners: You might ask – but where did it query to get the dinners from? We didn’t explicitly create a database?!? One of the cool features that EF Code-First supports is the ability to automatically create a database (based on the schema of our model classes) when the database we point it at doesn’t exist.  Above we configured  EF Code-First to point at a SQL CE database in the \App_Data\ directory of our project.  When we ran our application, EF Code-First saw that the SQL CE database didn’t exist and automatically created it for us. Step 6: Using VS 2010 SP1 to Explore our newly created SQL CE Database Click the “Show all Files” icon within the Solution Explorer and you’ll see the “NerdDinners.sdf” SQL CE database file that was automatically created for us by EF code-first within the \App_Data\ folder: We can optionally right-click on the file and “Include in Project" to add it to our solution: We can also double-click the file (regardless of whether it is added to the project) and VS 2010 SP1 will open it as a database we can edit within the “Server Explorer” tab of the IDE. Below is the view we get when we double-click our NerdDinners.sdf SQL CE file.  We can drill in to see the schema of the Dinners and RSVPs tables in the tree explorer.  Notice how two tables - Dinners and RSVPs – were automatically created for us within our SQL CE database.  This was done by EF Code First when we accessed the NerdDinners class by running our application above: We can right-click on a Table and use the “Show Table Data” command to enter some upcoming dinners in our database: We’ll use the built-in editor that VS 2010 SP1 supports to populate our table data below: And now when we hit “refresh” on the /Dinners/Upcoming URL within our browser we’ll see some upcoming dinners show up: Step 7: Changing our Model and Database Schema Let’s now modify the schema of our model layer and database, and walkthrough one way that the new VS 2010 SP1 Tooling support for SQL CE can make this easier.  With EF Code-First you typically start making database changes by modifying the model classes.  For example, let’s add an additional string property called “UrlLink” to our “Dinner” class.  We’ll use this to point to a link for more information about the event: Now when we re-run our project, and visit the /Dinners/Upcoming URL we’ll see an error thrown: We are seeing this error because EF Code-First automatically created our database, and by default when it does this it adds a table that helps tracks whether the schema of our database is in sync with our model classes.  EF Code-First helpfully throws an error when they become out of sync – making it easier to track down issues at development time that you might otherwise only find (via obscure errors) at runtime.  Note that if you do not want this feature you can turn it off by changing the default conventions of your DbContext class (in this case our NerdDinners class) to not track the schema version. Our model classes and database schema are out of sync in the above example – so how do we fix this?  There are two approaches you can use today: Delete the database and have EF Code First automatically re-create the database based on the new model class schema (losing the data within the existing DB) Modify the schema of the existing database to make it in sync with the model classes (keeping/migrating the data within the existing DB) There are a couple of ways you can do the second approach above.  Below I’m going to show how you can take advantage of the new VS 2010 SP1 Tooling support for SQL CE to use a database schema tool to modify our database structure.  We are also going to be supporting a “migrations” feature with EF in the future that will allow you to automate/script database schema migrations programmatically. Step 8: Modify our SQL CE Database Schema using VS 2010 SP1 The new SQL CE Tooling support within VS 2010 SP1 makes it easy to modify the schema of our existing SQL CE database.  To do this we’ll right-click on our “Dinners” table and choose the “Edit Table Schema” command: This will bring up the below “Edit Table” dialog.  We can rename, change or delete any of the existing columns in our table, or click at the bottom of the column listing and type to add a new column.  Below I’ve added a new “UrlLink” column of type “nvarchar” (since our property is a string): When we click ok our database will be updated to have the new column and our schema will now match our model classes. Because we are manually modifying our database schema, there is one additional step we need to take to let EF Code-First know that the database schema is in sync with our model classes.  As i mentioned earlier, when a database is automatically created by EF Code-First it adds a “EdmMetadata” table to the database to track schema versions (and hash our model classes against them to detect mismatches between our model classes and the database schema): Since we are manually updating and maintaining our database schema, we don’t need this table – and can just delete it: This will leave us with just the two tables that correspond to our model classes: And now when we re-run our /Dinners/Upcoming URL it will display the dinners correctly: One last touch we could do would be to update our view to check for the new UrlLink property and render a <a> link to it if an event has one: And now when we refresh our /Dinners/Upcoming we will see hyperlinks for the events that have a UrlLink stored in the database: Summary SQL CE provides a free, embedded, database engine that you can use to easily enable database storage.  With SQL CE 4 you can now take advantage of it within ASP.NET projects and applications (both Web Forms and MVC). VS 2010 SP1 provides tooling support that enables you to easily create, edit and modify SQL CE databases – as well as use the standard EF designer against them.  This allows you to re-use your existing skills and data knowledge while taking advantage of an embedded database option.  This is useful both for small applications (where you don’t need the scalability of a full SQL Server), as well as for development and testing scenarios – where you want to be able to rapidly develop/test your application without having a full database instance.  SQL CE makes it easy to later migrate your data to a full SQL Server or SQL Azure instance if you want to – without having to change any code in your application.  All we would need to change in the above two scenarios is the <connectionString> value within the web.config file in order to have our code run against a full SQL Server.  This provides the flexibility to scale up your application starting from a small embedded database solution as needed. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • SQL Authority News – Download Microsoft SQL Server 2014 Feature Pack and Microsoft SQL Server Developer’s Edition

    - by Pinal Dave
    Yesterday I attended the SQL Server Community Launch in Bangalore and presented on Performing an effective Presentation. It was a fun presentation and people very well received it. No matter on what subject, I present, I always end up talking about SQL. Here are two of the questions I had received during the event. Q1) I want to install SQL Server on my development server, where can we get it for free or at an economical price (I do not have MSDN)? A1) If you are not going to use your server in a production environment, you can just get SQL Server Developer’s Edition and you can read more about it over here. Here is another favorite question which I keep on receiving it during the event. Q2) I already have SQL Server installed on my machine, what are different feature pack should I install and where can I get them from. A2) Just download and install Microsoft SQL Server 2014 Service Pack. Here is the link for downloading it. The Microsoft SQL Server 2014 Feature Pack is a collection of stand-alone packages which provide additional value for Microsoft SQL Server. It includes tool and components for Microsoft SQL Server 2014 and add-on providers for Microsoft SQL Server 2014. Here is the list of component this product contains: Microsoft SQL Server Backup to Windows Azure Tool Microsoft SQL Server Cloud Adapter Microsoft Kerberos Configuration Manager for Microsoft SQL Server Microsoft SQL Server 2014 Semantic Language Statistics Microsoft SQL Server Data-Tier Application Framework Microsoft SQL Server 2014 Transact-SQL Language Service Microsoft Windows PowerShell Extensions for Microsoft SQL Server 2014 Microsoft SQL Server 2014 Shared Management Objects Microsoft Command Line Utilities 11 for Microsoft SQL Server Microsoft ODBC Driver 11 for Microsoft SQL Server – Windows Microsoft JDBC Driver 4.0 for Microsoft SQL Server Microsoft Drivers 3.0 for PHP for Microsoft SQL Server Microsoft SQL Server 2014 Transact-SQL ScriptDom Microsoft SQL Server 2014 Transact-SQL Compiler Service Microsoft System CLR Types for Microsoft SQL Server 2014 Microsoft SQL Server 2014 Remote Blob Store SQL RBS codeplex samples page SQL Server Remote Blob Store blogs Microsoft SQL Server Service Broker External Activator for Microsoft SQL Server 2014 Microsoft OData Source for Microsoft SQL Server 2014 Microsoft Balanced Data Distributor for Microsoft SQL Server 2014 Microsoft Change Data Capture Designer and Service for Oracle by Attunity for Microsoft SQL Server 2014 Microsoft SQL Server 2014 Master Data Service Add-in for Microsoft Excel Microsoft SQL Server StreamInsight Microsoft Connector for SAP BW for Microsoft SQL Server 2014 Microsoft SQL Server Migration Assistant Microsoft SQL Server 2014 Upgrade Advisor Microsoft OLEDB Provider for DB2 v5.0 for Microsoft SQL Server 2014 Microsoft SQL Server 2014 PowerPivot for Microsoft SharePoint 2013 Microsoft SQL Server 2014 ADOMD.NET Microsoft Analysis Services OLE DB Provider for Microsoft SQL Server 2014 Microsoft SQL Server 2014 Analysis Management Objects Microsoft SQL Server Report Builder for Microsoft SQL Server 2014 Microsoft SQL Server 2014 Reporting Services Add-in for Microsoft SharePoint Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL

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  • Rendering ASP.NET Script References into the Html Header

    - by Rick Strahl
    One thing that I’ve come to appreciate in control development in ASP.NET that use JavaScript is the ability to have more control over script and script include placement than ASP.NET provides natively. Specifically in ASP.NET you can use either the ClientScriptManager or ScriptManager to embed scripts and script references into pages via code. This works reasonably well, but the script references that get generated are generated into the HTML body and there’s very little operational control for placement of scripts. If you have multiple controls or several of the same control that need to place the same scripts onto the page it’s not difficult to end up with scripts that render in the wrong order and stop working correctly. This is especially critical if you load script libraries with dependencies either via resources or even if you are rendering referenced to CDN resources. Natively ASP.NET provides a host of methods that help embedding scripts into the page via either Page.ClientScript or the ASP.NET ScriptManager control (both with slightly different syntax): RegisterClientScriptBlock Renders a script block at the top of the HTML body and should be used for embedding callable functions/classes. RegisterStartupScript Renders a script block just prior to the </form> tag and should be used to for embedding code that should execute when the page is first loaded. Not recommended – use jQuery.ready() or equivalent load time routines. RegisterClientScriptInclude Embeds a reference to a script from a url into the page. RegisterClientScriptResource Embeds a reference to a Script from a resource file generating a long resource file string All 4 of these methods render their <script> tags into the HTML body. The script blocks give you a little bit of control by having a ‘top’ and ‘bottom’ of the document location which gives you some flexibility over script placement and precedence. Script includes and resource url unfortunately do not even get that much control – references are simply rendered into the page in the order of declaration. The ASP.NET ScriptManager control facilitates this task a little bit with the abililty to specify scripts in code and the ability to programmatically check what scripts have already been registered, but it doesn’t provide any more control over the script rendering process itself. Further the ScriptManager is a bear to deal with generically because generic code has to always check and see if it is actually present. Some time ago I posted a ClientScriptProxy class that helps with managing the latter process of sending script references either to ClientScript or ScriptManager if it’s available. Since I last posted about this there have been a number of improvements in this API, one of which is the ability to control placement of scripts and script includes in the page which I think is rather important and a missing feature in the ASP.NET native functionality. Handling ScriptRenderModes One of the big enhancements that I’ve come to rely on is the ability of the various script rendering functions described above to support rendering in multiple locations: /// <summary> /// Determines how scripts are included into the page /// </summary> public enum ScriptRenderModes { /// <summary> /// Inherits the setting from the control or from the ClientScript.DefaultScriptRenderMode /// </summary> Inherit, /// Renders the script include at the location of the control /// </summary> Inline, /// <summary> /// Renders the script include into the bottom of the header of the page /// </summary> Header, /// <summary> /// Renders the script include into the top of the header of the page /// </summary> HeaderTop, /// <summary> /// Uses ClientScript or ScriptManager to embed the script include to /// provide standard ASP.NET style rendering in the HTML body. /// </summary> Script, /// <summary> /// Renders script at the bottom of the page before the last Page.Controls /// literal control. Note this may result in unexpected behavior /// if /body and /html are not the last thing in the markup page. /// </summary> BottomOfPage } This enum is then applied to the various Register functions to allow more control over where scripts actually show up. Why is this useful? For me I often render scripts out of control resources and these scripts often include things like a JavaScript Library (jquery) and a few plug-ins. The order in which these can be loaded is critical so that jQuery.js always loads before any plug-in for example. Typically I end up with a general script layout like this: Core Libraries- HeaderTop Plug-ins: Header ScriptBlocks: Header or Script depending on other dependencies There’s also an option to render scripts and CSS at the very bottom of the page before the last Page control on the page which can be useful for speeding up page load when lots of scripts are loaded. The API syntax of the ClientScriptProxy methods is closely compatible with ScriptManager’s using static methods and control references to gain access to the page and embedding scripts. For example, to render some script into the current page in the header: // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Same again - shouldn't be rendered because it's the same id ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Create a second script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function2", "function helloWorld2() { alert('hello2'); }", true, ScriptRenderModes.Header); // This just calls ClientScript and renders into bottom of document ClientScriptProxy.Current.RegisterStartupScript(this,typeof(ControlResources), "call_hello", "helloWorld();helloWorld2();", true); which generates: <html xmlns="http://www.w3.org/1999/xhtml" > <head><title> </title> <script type="text/javascript"> function helloWorld() { alert('hello'); } </script> <script type="text/javascript"> function helloWorld2() { alert('hello2'); } </script> </head> <body> … <script type="text/javascript"> //<![CDATA[ helloWorld();helloWorld2();//]]> </script> </form> </body> </html> Note that the scripts are generated into the header rather than the body except for the last script block which is the call to RegisterStartupScript. In general I wouldn’t recommend using RegisterStartupScript – ever. It’s a much better practice to use a script base load event to handle ‘startup’ code that should fire when the page first loads. So instead of the code above I’d actually recommend doing: ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "call_hello", "$().ready( function() { alert('hello2'); });", true, ScriptRenderModes.Header); assuming you’re using jQuery on the page. For script includes from a Url the following demonstrates how to embed scripts into the header. This example injects a jQuery and jQuery.UI script reference from the Google CDN then checks each with a script block to ensure that it has loaded and if not loads it from a server local location: // load jquery from CDN ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js", ScriptRenderModes.HeaderTop); // check if jquery loaded - if it didn't we're not online string scriptCheck = @"if (typeof jQuery != 'object') document.write(unescape(""%3Cscript src='{0}' type='text/javascript'%3E%3C/script%3E""));"; string jQueryUrl = ClientScriptProxy.Current.GetWebResourceUrl(this, typeof(ControlResources), ControlResources.JQUERY_SCRIPT_RESOURCE); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jquery_register", string.Format(scriptCheck,jQueryUrl),true, ScriptRenderModes.HeaderTop); // Load jquery-ui from cdn ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js", ScriptRenderModes.Header); // check if we need to load from local string jQueryUiUrl = ResolveUrl("~/scripts/jquery-ui-custom.min.js"); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jqueryui_register", string.Format(scriptCheck, jQueryUiUrl), true, ScriptRenderModes.Header); // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "$().ready( function() { alert('hello'); });", true, ScriptRenderModes.Header); which in turn generates this HTML: <html xmlns="http://www.w3.org/1999/xhtml" > <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/WebResource.axd?d=DIykvYhJ_oXCr-TA_dr35i4AayJoV1mgnQAQGPaZsoPM2LCdvoD3cIsRRitHKlKJfV5K_jQvylK7tsqO3lQIFw2&t=633979863959332352' type='text/javascript'%3E%3C/script%3E")); </script> <title> </title> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/scripts/jquery-ui-custom.min.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> $().ready(function() { alert('hello'); }); </script> </head> <body> …</body> </html> As you can see there’s a bit more control in this process as you can inject both script includes and script blocks into the document at the top or bottom of the header, plus if necessary at the usual body locations. This is quite useful especially if you create custom server controls that interoperate with script and have certain dependencies. The above is a good example of a useful switchable routine where you can switch where scripts load from by default – the above pulls from Google CDN but a configuration switch may automatically switch to pull from the local development copies if your doing development for example. How does it work? As mentioned the ClientScriptProxy object mimicks many of the ScriptManager script related methods and so provides close API compatibility with it although it contains many additional overloads that enhance functionality. It does however work against ScriptManager if it’s available on the page, or Page.ClientScript if it’s not so it provides a single unified frontend to script access. There are however many overloads of the original SM methods like the above to provide additional functionality. The implementation of script header rendering is pretty straight forward – as long as a server header (ie. it has to have runat=”server” set) is available. Otherwise these routines fall back to using the default document level insertions of ScriptManager/ClientScript. Given that there is a server header it’s relatively easy to generate the script tags and code and append them to the header either at the top or bottom. I suspect Microsoft didn’t provide header rendering functionality precisely because a runat=”server” header is not required by ASP.NET so behavior would be slightly unpredictable. That’s not really a problem for a custom implementation however. Here’s the RegisterClientScriptBlock implementation that takes a ScriptRenderModes parameter to allow header rendering: /// <summary> /// Renders client script block with the option of rendering the script block in /// the Html header /// /// For this to work Header must be defined as runat="server" /// </summary> /// <param name="control">any control that instance typically page</param> /// <param name="type">Type that identifies this rendering</param> /// <param name="key">unique script block id</param> /// <param name="script">The script code to render</param> /// <param name="addScriptTags">Ignored for header rendering used for all other insertions</param> /// <param name="renderMode">Where the block is rendered</param> public void RegisterClientScriptBlock(Control control, Type type, string key, string script, bool addScriptTags, ScriptRenderModes renderMode) { if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; if (control.Page.Header == null || renderMode != ScriptRenderModes.HeaderTop && renderMode != ScriptRenderModes.Header && renderMode != ScriptRenderModes.BottomOfPage) { RegisterClientScriptBlock(control, type, key, script, addScriptTags); return; } // No dupes - ref script include only once const string identifier = "scriptblock_"; if (HttpContext.Current.Items.Contains(identifier + key)) return; HttpContext.Current.Items.Add(identifier + key, string.Empty); StringBuilder sb = new StringBuilder(); // Embed in header sb.AppendLine("\r\n<script type=\"text/javascript\">"); sb.AppendLine(script); sb.AppendLine("</script>"); int? index = HttpContext.Current.Items["__ScriptResourceIndex"] as int?; if (index == null) index = 0; if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if(renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1,new LiteralControl(sb.ToString())); HttpContext.Current.Items["__ScriptResourceIndex"] = index; } Note that the routine has to keep track of items inserted by id so that if the same item is added again with the same key it won’t generate two script entries. Additionally the code has to keep track of how many insertions have been made at the top of the document so that entries are added in the proper order. The RegisterScriptInclude method is similar but there’s some additional logic in here to deal with script file references and ClientScriptProxy’s (optional) custom resource handler that provides script compression /// <summary> /// Registers a client script reference into the page with the option to specify /// the script location in the page /// </summary> /// <param name="control">Any control instance - typically page</param> /// <param name="type">Type that acts as qualifier (uniqueness)</param> /// <param name="url">the Url to the script resource</param> /// <param name="ScriptRenderModes">Determines where the script is rendered</param> public void RegisterClientScriptInclude(Control control, Type type, string url, ScriptRenderModes renderMode) { const string STR_ScriptResourceIndex = "__ScriptResourceIndex"; if (string.IsNullOrEmpty(url)) return; if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; // Extract just the script filename string fileId = null; // Check resource IDs and try to match to mapped file resources // Used to allow scripts not to be loaded more than once whether // embedded manually (script tag) or via resources with ClientScriptProxy if (url.Contains(".axd?r=")) { string res = HttpUtility.UrlDecode( StringUtils.ExtractString(url, "?r=", "&", false, true) ); foreach (ScriptResourceAlias item in ScriptResourceAliases) { if (item.Resource == res) { fileId = item.Alias + ".js"; break; } } if (fileId == null) fileId = url.ToLower(); } else fileId = Path.GetFileName(url).ToLower(); // No dupes - ref script include only once const string identifier = "script_"; if (HttpContext.Current.Items.Contains( identifier + fileId ) ) return; HttpContext.Current.Items.Add(identifier + fileId, string.Empty); // just use script manager or ClientScriptManager if (control.Page.Header == null || renderMode == ScriptRenderModes.Script || renderMode == ScriptRenderModes.Inline) { RegisterClientScriptInclude(control, type,url, url); return; } // Retrieve script index in header int? index = HttpContext.Current.Items[STR_ScriptResourceIndex] as int?; if (index == null) index = 0; StringBuilder sb = new StringBuilder(256); url = WebUtils.ResolveUrl(url); // Embed in header sb.AppendLine("\r\n<script src=\"" + url + "\" type=\"text/javascript\"></script>"); if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if (renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1, new LiteralControl(sb.ToString())); HttpContext.Current.Items[STR_ScriptResourceIndex] = index; } There’s a little more code here that deals with cleaning up the passed in Url and also some custom handling of script resources that run through the ScriptCompressionModule – any script resources loaded in this fashion are automatically cached based on the resource id. Raw urls extract just the filename from the URL and cache based on that. All of this to avoid doubling up of scripts if called multiple times by multiple instances of the same control for example or several controls that all load the same resources/includes. Finally RegisterClientScriptResource utilizes the previous method to wrap the WebResourceUrl as well as some custom functionality for the resource compression module: /// <summary> /// Returns a WebResource or ScriptResource URL for script resources that are to be /// embedded as script includes. /// </summary> /// <param name="control">Any control</param> /// <param name="type">A type in assembly where resources are located</param> /// <param name="resourceName">Name of the resource to load</param> /// <param name="renderMode">Determines where in the document the link is rendered</param> public void RegisterClientScriptResource(Control control, Type type, string resourceName, ScriptRenderModes renderMode) { string resourceUrl = GetClientScriptResourceUrl(control, type, resourceName); RegisterClientScriptInclude(control, type, resourceUrl, renderMode); } /// <summary> /// Works like GetWebResourceUrl but can be used with javascript resources /// to allow using of resource compression (if the module is loaded). /// </summary> /// <param name="control"></param> /// <param name="type"></param> /// <param name="resourceName"></param> /// <returns></returns> public string GetClientScriptResourceUrl(Control control, Type type, string resourceName) { #if IncludeScriptCompressionModuleSupport // If wwScriptCompression Module through Web.config is loaded use it to compress // script resources by using wcSC.axd Url the module intercepts if (ScriptCompressionModule.ScriptCompressionModuleActive) { string url = "~/wwSC.axd?r=" + HttpUtility.UrlEncode(resourceName); if (type.Assembly != GetType().Assembly) url += "&t=" + HttpUtility.UrlEncode(type.FullName); return WebUtils.ResolveUrl(url); } #endif return control.Page.ClientScript.GetWebResourceUrl(type, resourceName); } This code merely retrieves the resource URL and then simply calls back to RegisterClientScriptInclude with the URL to be embedded which means there’s nothing specific to deal with other than the custom compression module logic which is nice and easy. What else is there in ClientScriptProxy? ClientscriptProxy also provides a few other useful services beyond what I’ve already covered here: Transparent ScriptManager and ClientScript calls ClientScriptProxy includes a host of routines that help figure out whether a script manager is available or not and all functions in this class call the appropriate object – ScriptManager or ClientScript – that is available in the current page to ensure that scripts get embedded into pages properly. This is especially useful for control development where controls have no control over the scripting environment in place on the page. RegisterCssLink and RegisterCssResource Much like the script embedding functions these two methods allow embedding of CSS links. CSS links are appended to the header or to a form declared with runat=”server”. LoadControlScript Is a high level resource loading routine that can be used to easily switch between different script linking modes. It supports loading from a WebResource, a url or not loading anything at all. This is very useful if you build controls that deal with specification of resource urls/ids in a standard way. Check out the full Code You can check out the full code to the ClientScriptProxyClass here: ClientScriptProxy.cs ClientScriptProxy Documentation (class reference) Note that the ClientScriptProxy has a few dependencies in the West Wind Web Toolkit of which it is part of. ControlResources holds a few standard constants and script resource links and the ScriptCompressionModule which is referenced in a few of the script inclusion methods. There’s also another useful ScriptContainer companion control  to the ClientScriptProxy that allows scripts to be placed onto the page’s markup including the ability to specify the script location and script minification options. You can find all the dependencies in the West Wind Web Toolkit repository: West Wind Web Toolkit Repository West Wind Web Toolkit Home Page© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  JavaScript  

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  • Parallelism in .NET – Part 10, Cancellation in PLINQ and the Parallel class

    - by Reed
    Many routines are parallelized because they are long running processes.  When writing an algorithm that will run for a long period of time, its typically a good practice to allow that routine to be cancelled.  I previously discussed terminating a parallel loop from within, but have not demonstrated how a routine can be cancelled from the caller’s perspective.  Cancellation in PLINQ and the Task Parallel Library is handled through a new, unified cooperative cancellation model introduced with .NET 4.0. Cancellation in .NET 4 is based around a new, lightweight struct called CancellationToken.  A CancellationToken is a small, thread-safe value type which is generated via a CancellationTokenSource.  There are many goals which led to this design.  For our purposes, we will focus on a couple of specific design decisions: Cancellation is cooperative.  A calling method can request a cancellation, but it’s up to the processing routine to terminate – it is not forced. Cancellation is consistent.  A single method call requests a cancellation on every copied CancellationToken in the routine. Let’s begin by looking at how we can cancel a PLINQ query.  Supposed we wanted to provide the option to cancel our query from Part 6: double min = collection .AsParallel() .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } We would rewrite this to allow for cancellation by adding a call to ParallelEnumerable.WithCancellation as follows: var cts = new CancellationTokenSource(); // Pass cts here to a routine that could, // in parallel, request a cancellation try { double min = collection .AsParallel() .WithCancellation(cts.Token) .Min(item => item.PerformComputation()); } catch (OperationCanceledException e) { // Query was cancelled before it finished } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, if the user calls cts.Cancel() before the PLINQ query completes, the query will stop processing, and an OperationCanceledException will be raised.  Be aware, however, that cancellation will not be instantaneous.  When cts.Cancel() is called, the query will only stop after the current item.PerformComputation() elements all finish processing.  cts.Cancel() will prevent PLINQ from scheduling a new task for a new element, but will not stop items which are currently being processed.  This goes back to the first goal I mentioned – Cancellation is cooperative.  Here, we’re requesting the cancellation, but it’s up to PLINQ to terminate. If we wanted to allow cancellation to occur within our routine, we would need to change our routine to accept a CancellationToken, and modify it to handle this specific case: public void PerformComputation(CancellationToken token) { for (int i=0; i<this.iterations; ++i) { // Add a check to see if we've been canceled // If a cancel was requested, we'll throw here token.ThrowIfCancellationRequested(); // Do our processing now this.RunIteration(i); } } With this overload of PerformComputation, each internal iteration checks to see if a cancellation request was made, and will throw an OperationCanceledException at that point, instead of waiting until the method returns.  This is good, since it allows us, as developers, to plan for cancellation, and terminate our routine in a clean, safe state. This is handled by changing our PLINQ query to: try { double min = collection .AsParallel() .WithCancellation(cts.Token) .Min(item => item.PerformComputation(cts.Token)); } catch (OperationCanceledException e) { // Query was cancelled before it finished } PLINQ is very good about handling this exception, as well.  There is a very good chance that multiple items will raise this exception, since the entire purpose of PLINQ is to have multiple items be processed concurrently.  PLINQ will take all of the OperationCanceledException instances raised within these methods, and merge them into a single OperationCanceledException in the call stack.  This is done internally because we added the call to ParallelEnumerable.WithCancellation. If, however, a different exception is raised by any of the elements, the OperationCanceledException as well as the other Exception will be merged into a single AggregateException. The Task Parallel Library uses the same cancellation model, as well.  Here, we supply our CancellationToken as part of the configuration.  The ParallelOptions class contains a property for the CancellationToken.  This allows us to cancel a Parallel.For or Parallel.ForEach routine in a very similar manner to our PLINQ query.  As an example, we could rewrite our Parallel.ForEach loop from Part 2 to support cancellation by changing it to: try { var cts = new CancellationTokenSource(); var options = new ParallelOptions() { CancellationToken = cts.Token }; Parallel.ForEach(customers, options, customer => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // Check for cancellation here options.CancellationToken.ThrowIfCancellationRequested(); // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } }); } catch (OperationCanceledException e) { // The loop was cancelled } Notice that here we use the same approach taken in PLINQ.  The Task Parallel Library will automatically handle our cancellation in the same manner as PLINQ, providing a clean, unified model for cancellation of any parallel routine.  The TPL performs the same aggregation of the cancellation exceptions as PLINQ, as well, which is why a single exception handler for OperationCanceledException will cleanly handle this scenario.  This works because we’re using the same CancellationToken provided in the ParallelOptions.  If a different exception was thrown by one thread, or a CancellationToken from a different CancellationTokenSource was used to raise our exception, we would instead receive all of our individual exceptions merged into one AggregateException.

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  • Enabling Kerberos Authentication for Reporting Services

    - by robcarrol
    Recently, I’ve helped several customers with Kerberos authentication problems with Reporting Services and Analysis Services, so I’ve decided to write this blog post and pull together some useful resources in one place (there are 2 whitepapers in particular that I found invaluable configuring Kerberos authentication, and these can be found in the references section at the bottom of this post). In most of these cases, the problem has manifested itself with the Login failed for User ‘NT Authority\Anonymous’ (“double-hop”) error. By default, Reporting Services uses Windows Integrated Authentication, which includes the Kerberos and NTLM protocols for network authentication. Additionally, Windows Integrated Authentication includes the negotiate security header, which prompts the client to select Kerberos or NTLM for authentication. The client can access reports which have the appropriate permissions by using Kerberos for authentication. Servers that use Kerberos authentication can impersonate those clients and use their security context to access network resources. You can configure Reporting Services to use both Kerberos and NTLM authentication; however this may lead to a failure to authenticate. With negotiate, if Kerberos cannot be used, the authentication method will default to NTLM. When negotiate is enabled, the Kerberos protocol is always used except when: Clients/servers that are involved in the authentication process cannot use Kerberos. The client does not provide the information necessary to use Kerberos. An in-depth discussion of Kerberos authentication is beyond the scope of this post, however when users execute reports that are configured to use Windows Integrated Authentication, their logon credentials are passed from the report server to the server hosting the data source. Delegation needs to be set on the report server and Service Principle Names (SPNs) set for the relevant services. When a user processes a report, the request must go through a Web server on its way to a database server for processing. Kerberos authentication enables the Web server to request a service ticket from the domain controller; impersonate the client when passing the request to the database server; and then restrict the request based on the user’s permissions. Each time a server is required to pass the request to another server, the same process must be used. Kerberos authentication is supported in both native and SharePoint integrated mode, but I’ll focus on native mode for the purpose of this post (I’ll explain configuring SharePoint integrated mode and Kerberos authentication in a future post). Configuring Kerberos avoids the authentication failures due to double-hop issues. These double-hop errors occur when a users windows domain credentials can’t be passed to another server to complete the user’s request. In the case of my customers, users were executing Reporting Services reports that were configured to query Analysis Services cubes on a separate machine using Windows Integrated security. The double-hop issue occurs as NTLM credentials are valid for only one network hop, subsequent hops result in anonymous authentication. The client attempts to connect to the report server by making a request from a browser (or some other application), and the connection process begins with authentication. With NTLM authentication, client credentials are presented to Computer 2. However Computer 2 can’t use the same credentials to access Computer 3 (so we get the Anonymous login error). To access Computer 3 it is necessary to configure the connection string with stored credentials, which is what a number of customers I have worked with have done to workaround the double-hop authentication error. However, to get the benefits of Windows Integrated security, a better solution is to enable Kerberos authentication. Again, the connection process begins with authentication. With Kerberos authentication, the client and the server must demonstrate to one another that they are genuine, at which point authentication is successful and a secure client/server session is established. In the illustration above, the tiers represent the following: Client tier (computer 1): The client computer from which an application makes a request. Middle tier (computer 2): The Web server or farm where the client’s request is directed. Both the SharePoint and Reporting Services server(s) comprise the middle tier (but we’re only concentrating on native deployments just now). Back end tier (computer 3): The Database/Analysis Services server/Cluster where the requested data is stored. In order to enable Kerberos authentication for Reporting Services it’s necessary to configure the relevant SPNs, configure trust for delegation for server accounts, configure Kerberos with full delegation and configure the authentication types for Reporting Services. Service Principle Names (SPNs) are unique identifiers for services and identify the account’s type of service. If an SPN is not configured for a service, a client account will be unable to authenticate to the servers using Kerberos. You need to be a domain administrator to add an SPN, which can be added using the SetSPN utility. For Reporting Services in native mode, the following SPNs need to be registered --SQL Server Service SETSPN -S mssqlsvc/servername:1433 Domain\SQL For named instances, or if the default instance is running under a different port, then the specific port number should be used. --Reporting Services Service SETSPN -S http/servername Domain\SSRS SETSPN -S http/servername.domain.com Domain\SSRS The SPN should be set for the NETBIOS name of the server and the FQDN. If you access the reports using a host header or DNS alias, then that should also be registered SETSPN -S http/www.reports.com Domain\SSRS --Analysis Services Service SETSPN -S msolapsvc.3/servername Domain\SSAS Next, you need to configure trust for delegation, which refers to enabling a computer to impersonate an authenticated user to services on another computer: Location Description Client 1. The requesting application must support the Kerberos authentication protocol. 2. The user account making the request must be configured on the domain controller. Confirm that the following option is not selected: Account is sensitive and cannot be delegated. Servers 1. The service accounts must be trusted for delegation on the domain controller. 2. The service accounts must have SPNs registered on the domain controller. If the service account is a domain user account, the domain administrator must register the SPNs. In Active Directory Users and Computers, verify that the domain user accounts used to access reports have been configured for delegation (the ‘Account is sensitive and cannot be delegated’ option should not be selected): We then need to configure the Reporting Services service account and computer to use Kerberos with full delegation:   We also need to do the same for the SQL Server or Analysis Services service accounts and computers (depending on what type of data source you are connecting to in your reports). Finally, and this is the part that sometimes gets over-looked, we need to configure the authentication type correctly for reporting services to use Kerberos authentication. This is configured in the Authentication section of the RSReportServer.config file on the report server. <Authentication> <AuthenticationTypes>           <RSWindowsNegotiate/> </AuthenticationTypes> <EnableAuthPersistence>true</EnableAuthPersistence> </Authentication> This will enable Kerberos authentication for Internet Explorer. For other browsers, see the link below. The report server instance must be restarted for these changes to take effect. Once these changes have been made, all that’s left to do is test to make sure Kerberos authentication is working properly by running a report from report manager that is configured to use Windows Integrated authentication (either connecting to Analysis Services or SQL Server back-end). Resources: Manage Kerberos Authentication Issues in a Reporting Services Environment http://download.microsoft.com/download/B/E/1/BE1AABB3-6ED8-4C3C-AF91-448AB733B1AF/SSRSKerberos.docx Configuring Kerberos Authentication for Microsoft SharePoint 2010 Products http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=23176 How to: Configure Windows Authentication in Reporting Services http://msdn.microsoft.com/en-us/library/cc281253.aspx RSReportServer Configuration File http://msdn.microsoft.com/en-us/library/ms157273.aspx#Authentication Planning for Browser Support http://msdn.microsoft.com/en-us/library/ms156511.aspx

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  • WinInet Apps failing when Internet Explorer is set to Offline Mode

    - by Rick Strahl
    Ran into a nasty issue last week when all of a sudden many of my old applications that are using WinInet for HTTP access started failing. Specifically, the WinInet HttpSendRequest() call started failing with an error of 2, which when retrieving the error boils down to: WinInet Error 2: The system cannot find the file specified Now this error can pop up in many legitimate scenarios with WinInet such as when no Internet connection is available or the HTTP configuration (usually configured in Internet Explorer’s options) is misconfigured. The error typically means that the server in question cannot be found or more specifically an Internet connection can’t be established. In this case the problem started suddenly and was causing some of my own applications (old Visual FoxPro apps using my own wwHttp library) and all Adobe Air applications (which apparently uses WinInet for its basic HTTP stack) along with a few more oddball applications to fail instantly when trying to connect via HTTP. Most other applications – all of my installed browsers, email clients, various social network updaters all worked just fine. It seems it was only WinInet apps that were failing. Yet oddly Internet Explorer appeared to be working. So the problem seemed to be isolated to those ‘classic’ applications using WinInet. WinInet’s base configuration uses the Internet Explorer options dialog. To check this out I typically go to the Internet Explorer options and find the Connection tab, and check out the LAN Setup. Make sure there are no rogue proxy settings or configuration scripts that are invalid. Trying with Auto-configuration on and off also can often fix ‘real’ configuration errors. This time however this wasn’t a problem – nothing in the LAN configuration was set (all default). I also played with the Automatic detection of settings which also had no effect. I also tried to use Fiddler to see if that would tell me something. Fiddler has a few additional WinInet configuration options in its configuration. Running Fiddler and hitting an HTTP request using WinInet would never actually hit Fiddler – the failure would occur before WinInet ever fired up the HTTP connection to go through the Fiddler HTTP proxy. And the Culprit is: Internet Explorer’s Work Offline Option The culprit in this situation was Internet Explorer which at some point, unknown to me switched into Offline Mode and was then shut down: When this Offline mode is checked when IE is running *or* if IE gets shut down with this flag set, all applications using WinInet by default assume that it’s running in offline mode. Depending on your caching HTTP headers and whether the page was cached previously you may or may not get a response or an error. For an independent non-browser application this will be highly unpredictable and likely result in failures getting online – especially if the application forces requests to always reload by disabling HTTP caching (as I do on most of my dynamic HTTP clients). What makes this especially tricky is that even when IE is in offline mode in the browser, you can still browse around the Web *if* you have a connection. IE will try to load anything it has cached from the local cache, but as soon as you hit a URL that isn’t cached it will automatically try to access that URL and uncheck the Work Offline option. Conversely if you get knocked off the Internet and browse in IE 9, IE will automatically go into offline mode. I never explicitly set offline mode – it just automatically sets itself on and off depending on the connection. Problem is if you’re not using IE all the time (as I do – rarely and just for testing so usually a few commonly used URLs) and you left it in offline mode when you exit, offline mode stays set which results in the above head scratcher. Ack. This isn’t new behavior in IE 9 BTW – this behavior has always been there, but I think what’s different is that IE now automatically switches between online and offline modes without notifying you at all, so it’s hard to tell when you are offline. Fixing the Issue in your Code If you have an application that is using WinInet, there’s a WinInet option called INTERNET_OPTION_IGNORE_OFFLINE. I just checked this out in my own applications and Internet Explorer 9 and it works, but apparently it’s been broken for some older releases (I can’t confirm how far back though) – lots of posts seem to suggest the flag doesn’t work. However, in IE 9 at least it does seem to work if you call InternetSetOption before you call HttpOpenRequest with the Http Session handle. In FoxPro code I use: DECLARE INTEGER InternetSetOption ;    IN WININET.DLL ;    INTEGER HINTERNET,;    INTEGER dwFlags,;    INTEGER @dwValue,;    INTEGER cbSize lnOptionValue = 1   && BOOL TRUE pass by reference   *** Set needed SSL flags lnResult=InternetSetOption(this.hHttpSession,;    INTERNET_OPTION_IGNORE_OFFLINE ,;  && 77    @lnOptionValue ,4)   DECLARE INTEGER HttpOpenRequest ;    IN WININET.DLL ;    INTEGER hHTTPHandle,;    STRING lpzReqMethod,;    STRING lpzPage,;    STRING lpzVersion,;    STRING lpzReferer,;    STRING lpzAcceptTypes,;    INTEGER dwFlags,;    INTEGER dwContextw     hHTTPResult=HttpOpenRequest(THIS.hHttpsession,;    lcVerb,;    tcPage,;    NULL,NULL,NULL,;    INTERNET_FLAG_RELOAD + ;    IIF(THIS.lsecurelink,INTERNET_FLAG_SECURE,0) + ;    this.nHTTPServiceFlags,0) …  And this fixes the issue at least for IE 9… In my FoxPro wwHttp class I now call this by default to never get bitten by this again… This solves the problem permanently for my HTTP client. I never want to see offline operation in an HTTP client API – it’s just too unpredictable in handling errors and the last thing you want is getting unpredictably stale data. Problem solved but this behavior is – well ugly. But then that’s to be expected from an API that’s based on Internet Explorer, eh?© Rick Strahl, West Wind Technologies, 2005-2011Posted in HTTP  Windows  

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  • Infinite loop during A* algorithm

    - by Tashu
    The A* algorithm is used by enemies to have a path to the goal. It's working but when sometimes I placed a tower in a grid (randomly) it produces a stack overflow error. The A* algorithm would iterate the enemy and find its path and pass the list to the enemy's path. I added debug logs and the list that I'm getting it looks like it would arrive from start cell to goal cell. Here's the log - 06-19 19:26:41.982: DEBUG/findEnemyPath, enemy X:Y(4281): X2.8256836:Y3.5 06-19 19:26:41.990: DEBUG/findEnemyPath, grid X:Y(4281): X3:Y2 06-19 19:26:41.990: DEBUG/START CELL ID:(4281): 38 06-19 19:26:41.990: DEBUG/GOAL CELL ID:(4281): 47 06-19 19:26:41.990: DEBUG/Best : 38(4281): passThrough:0.0 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Best : 39(4281): passThrough:8.875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Best : 40(4281): passThrough:7.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 40 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 40 06-19 19:26:41.990: DEBUG/Best : 52(4281): passThrough:8.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 52 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 52 06-19 19:26:41.990: DEBUG/Best : 53(4281): passThrough:7.96875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 53 06-19 19:26:41.990: DEBUG/Best : 28(4281): passThrough:8.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 28 06-19 19:26:41.990: DEBUG/Best : 65(4281): passThrough:8.984375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 65 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 65 06-19 19:26:41.990: DEBUG/Best : 66(4281): passThrough:7.9921875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 66 06-19 19:26:42.000: DEBUG/Best : 78(4281): passThrough:8.99609375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 78 06-19 19:26:42.000: DEBUG/Best : 79(4281): passThrough:7.998046875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 79 06-19 19:26:42.000: DEBUG/Best : 80(4281): passThrough:6.9990234375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 80 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 80 06-19 19:26:42.000: DEBUG/Best : 81(4281): passThrough:5.99951171875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 81 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 81 06-19 19:26:42.000: DEBUG/Best : 82(4281): passThrough:4.999755859375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 82 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 82 06-19 19:26:42.000: DEBUG/Best : 83(4281): passThrough:3.9998779296875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 83 06-19 19:26:42.000: DEBUG/Best : 71(4281): passThrough:2.99993896484375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 71 06-19 19:26:42.000: DEBUG/Best : 59(4281): passThrough:1.99951171875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Best : 47(4281): passThrough:0.99951171875 Then, the goal cell would be iterating its parent till start cell to break off the loop. private void populateBestList(Cell cell, List<Cell> bestList) { bestList.add(cell); if (cell.parent.start == false) { Log.d("ID:", ""+cell.id); Log.d("ParentID:", ""+cell.parent.id); populateBestList(cell.parent, bestList); } return; } The log with error above would show like this - 06-19 19:26:42.010: DEBUG/ID:(4281): 47 06-19 19:26:42.010: DEBUG/ParentID:(4281): 59 06-19 19:26:42.010: DEBUG/ID:(4281): 59 06-19 19:26:42.010: DEBUG/ParentID:(4281): 71 06-19 19:26:42.010: DEBUG/ID:(4281): 71 06-19 19:26:42.010: DEBUG/ParentID:(4281): 59 06-19 19:26:42.010: DEBUG/ID:(4281): 59 06-19 19:26:42.010: DEBUG/ParentID:(4281): 71 06-19 19:26:42.010: DEBUG/ID:(4281): 71 71 and 59 would switch over and goes on. I thought the grid is the issue due to the fact that enemies are using the single grid so I make the parent, start, and goal clear before starting the A* algorithm for an enemy. for(int i = 0; i < GRID_HEIGHT; i++) { for(int j = 0; j < GRID_WIDTH; j++) { grid[i][j].parent = null; grid[i][j].start = false; grid[i][j].goal = false; } } That didn't work. I thought it might be something related to this code, but not sure if I'm on right track - neighbor.parent = best; openList.remove(neighbor); closedList.remove(neighbor); openList.add(0, neighbor); Here's the code of the A* algorithm - private List<Cell> findEnemyPath(Enemy enemy) { for(int i = 0; i < GRID_HEIGHT; i++) { for(int j = 0; j < GRID_WIDTH; j++) { grid[i][j].parent = null; grid[i][j].start = false; grid[i][j].goal = false; } } List<Cell> openList = new ArrayList<Cell>(); List<Cell> closedList = new ArrayList<Cell>(); List<Cell> bestList = new ArrayList<Cell>(); int width = (int)Math.floor(enemy.position.x); int height = (int)Math.floor(enemy.position.y); width = (width < 0) ? 0 : width; height = (height < 0) ? 0 : height; Log.d("findEnemyPath, enemy X:Y", "X"+enemy.position.x+":"+"Y"+enemy.position.y); Log.d("findEnemyPath, grid X:Y", "X"+height+":"+"Y"+width); Cell start = grid[height][width]; Cell goal = grid[ENEMY_GOAL_HEIGHT][ENEMY_GOAL_WIDTH]; if(start.id != goal.id) { Log.d("START CELL ID: ", ""+start.id); Log.d("GOAL CELL ID: ", ""+goal.id); //Log.d("findEnemyPath, grid X:Y", "X"+start.position.x+":"+"Y"+start.position.y); start.start = true; goal.goal = true; openList.add(start); while(openList.size() > 0) { Cell best = findBestPassThrough(openList, goal); //Log.d("ID:", ""+best.id); openList.remove(best); closedList.add(best); if (best.goal) { System.out.println("Found Goal"); System.out.println(bestList.size()); populateBestList(goal, bestList); /* for(Cell cell : bestList) { Log.d("ID:", ""+cell.id); Log.d("ParentID:", ""+cell.parent.id); } */ Collections.reverse(bestList); Cell exit = new Cell(13.5f, 3.5f, 1, 1); exit.isExit = true; bestList.add(exit); //Log.d("PathList", "Enemy ID : " + enemy.id); return bestList; } else { List<Cell> neighbors = getNeighbors(best); for (Cell neighbor : neighbors) { if(neighbor.isTower) { continue; } if (openList.contains(neighbor)) { Cell tmpCell = new Cell(neighbor.position.x, neighbor.position.y, 1, 1); tmpCell.parent = best; if (tmpCell.getPassThrough(goal) >= neighbor.getPassThrough(goal)) { continue; } } if (closedList.contains(neighbor)) { Cell tmpCell = new Cell(neighbor.position.x, neighbor.position.y, 1, 1); tmpCell.parent = best; if (tmpCell.getPassThrough(goal) >= neighbor.getPassThrough(goal)) { continue; } } Log.d("Neighbor's Parent: ", ""+best.id); neighbor.parent = best; openList.remove(neighbor); closedList.remove(neighbor); openList.add(0, neighbor); } } } } Log.d("Cannot find a path", ""); return null; }

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  • JavaScript Data Binding Frameworks

    - by dwahlin
    Data binding is where it’s at now days when it comes to building client-centric Web applications. Developers experienced with desktop frameworks like WPF or web frameworks like ASP.NET, Silverlight, or others are used to being able to take model objects containing data and bind them to UI controls quickly and easily. When moving to client-side Web development the data binding story hasn’t been great since neither HTML nor JavaScript natively support data binding. This means that you have to write code to place data in a control and write code to extract it. Although it’s certainly feasible to do it from scratch (many of us have done it this way for years), it’s definitely tedious and not exactly the best solution when it comes to maintenance and re-use. Over the last few years several different script libraries have been released to simply the process of binding data to HTML controls. In fact, the subject of data binding is becoming so popular that it seems like a new script library is being released nearly every week. Many of the libraries provide MVC/MVVM pattern support in client-side JavaScript apps and some even integrate directly with server frameworks like Node.js. Here’s a quick list of a few of the available libraries that support data binding (if you like any others please add a comment and I’ll try to keep the list updated): AngularJS MVC framework for data binding (although closely follows the MVVM pattern). Backbone.js MVC framework with support for models, key/value binding, custom events, and more. Derby Provides a real-time environment that runs in the browser an in Node.js. The library supports data binding and templates. Ember Provides support for templates that automatically update as data changes. JsViews Data binding framework that provides “interactive data-driven views built on top of JsRender templates”. jQXB Expression Binder Lightweight jQuery plugin that supports bi-directional data binding support. KnockoutJS MVVM framework with robust support for data binding. For an excellent look at using KnockoutJS check out John Papa’s course on Pluralsight. Meteor End to end framework that uses Node.js on the server and provides support for data binding on  the client. Simpli5 JavaScript framework that provides support for two-way data binding. WinRT with HTML5/JavaScript If you’re building Windows 8 applications using HTML5 and JavaScript there’s built-in support for data binding in the WinJS library.   I won’t have time to write about each of these frameworks, but in the next post I’m going to talk about my (current) favorite when it comes to client-side JavaScript data binding libraries which is AngularJS. AngularJS provides an extremely clean way – in my opinion - to extend HTML syntax to support data binding while keeping model objects (the objects that hold the data) free from custom framework method calls or other weirdness. While I’m writing up the next post, feel free to visit the AngularJS developer guide if you’d like additional details about the API and want to get started using it.

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  • Localization in ASP.NET MVC 2 using ModelMetadata

    - by rajbk
    This post uses an MVC 2 RTM application inside VS 2010 that is targeting the .NET Framework 4. .NET 4 DataAnnotations comes with a new Display attribute that has several properties including specifying the value that is used for display in the UI and a ResourceType. Unfortunately, this attribute is new and is not supported in MVC 2 RTM. The good news is it will be supported and is currently available in the MVC Futures release. The steps to get this working are shown below: Download the MVC futures library   Add a reference to the Microsoft.Web.MVC.AspNet4 dll.   Add a folder in your MVC project where you will store the resx files   Open the resx file and change “Access Modifier” to “Public”. This allows the resources to accessible from other assemblies. Internaly, it changes the “Custom Tool” used to generate the code behind from  ResXFileCodeGenerator to “PublicResXFileCodeGenerator”    Add your localized strings in the resx.   Register the new ModelMetadataProvider protected void Application_Start() { AreaRegistration.RegisterAllAreas();   RegisterRoutes(RouteTable.Routes);   //Add this ModelMetadataProviders.Current = new DataAnnotations4ModelMetadataProvider(); DataAnnotations4ModelValidatorProvider.RegisterProvider(); }   Use the Display attribute in your Model public class Employee { [Display(Name="ID")] public int ID { get; set; }   [Display(ResourceType = typeof(Common), Name="Name")] public string Name { get; set; } } Use the new HTML UI Helpers in your strongly typed view: <%: Html.EditorForModel() %> <%: Html.EditorFor(m => m) %> <%: Html.LabelFor(m => m.Name) %> ..and you are good to go. Adventure is out there!

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  • How to create item in SharePoint2010 document library using SharePoint Web service

    - by ybbest
    Today, I’d like to show you how to create item in SharePoint2010 document library using SharePoint Web service. Originally, I thought I could use the WebSvcLists(list.asmx) that provides methods for working with lists and list data. However, after a bit Googling , I realize that I need to use the WebSvcCopy (copy.asmx).Here are the code used private const string siteUrl = "http://ybbest"; private static void Main(string[] args) { using (CopyWSProxyWrapper copyWSProxyWrapper = new CopyWSProxyWrapper(siteUrl)) { copyWSProxyWrapper.UploadFile("TestDoc2.pdf", new[] {string.Format("{0}/Shared Documents/TestDoc2.pdf", siteUrl)}, Resource.TestDoc, GetFieldInfos().ToArray()); } } private static List<FieldInformation> GetFieldInfos() { var fieldInfos = new List<FieldInformation>(); //The InternalName , DisplayName and FieldType are both required to make it work fieldInfos.Add(new FieldInformation { InternalName = "Title", Value = "TestDoc2.pdf", DisplayName = "Title", Type = FieldType.Text }); return fieldInfos; } Here is the code for the proxy wrapper. public class CopyWSProxyWrapper : IDisposable { private readonly string siteUrl; public CopyWSProxyWrapper(string siteUrl) { this.siteUrl = siteUrl; } private readonly CopySoapClient proxy = new CopySoapClient(); public void UploadFile(string testdoc2Pdf, string[] destinationUrls, byte[] testDoc, FieldInformation[] fieldInformations) { using (CopySoapClient proxy = new CopySoapClient()) { proxy.Endpoint.Address = new EndpointAddress(String.Format("{0}/_vti_bin/copy.asmx", siteUrl)); proxy.ClientCredentials.Windows.ClientCredential = CredentialCache.DefaultNetworkCredentials; proxy.ClientCredentials.Windows.AllowedImpersonationLevel = TokenImpersonationLevel.Impersonation; CopyResult[] copyResults = null; try { proxy.CopyIntoItems(testdoc2Pdf, destinationUrls, fieldInformations, testDoc, out copyResults); } catch (Exception e) { System.Console.WriteLine(e); } if (copyResults != null) System.Console.WriteLine(copyResults[0].ErrorMessage); System.Console.ReadLine(); } } public void Dispose() { proxy.Close(); } } You can download the source code here . ******Update********** It seems to be a bug that , you can not set the contentType when create a document item using Copy.asmx. In sp2007 the field type was Choice, however, in sp2010 it is actually Computed. I have tried using the Computed field type with no luck. I have also tried sending the ContentTypeId and this does not work.You might have to write your own web services to handle this.You can check my previous blog on how to get started with you own custom WCF in SP2010 here. References: SharePoint 2010 Web Services SharePoint2007 Web Services SharePoint MSDN Forum

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  • Best Practices for Building a Virtualized SPARC Computing Environment

    - by Scott Elvington
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Oracle just published Best Practices for Building a Virtualized SPARC Computing Environment, a white paper that provides guidance on the complete hardware and software stack for deploying and managing your physical and virtual SPARC infrastructure. The solution is based on Oracle SPARC T4 servers, Oracle Solaris 11 with Oracle VM for SPARC 2.2, Sun ZFS storage appliances, Sun 10GbE 72 port switches and Oracle Enterprise Manager Ops Center 12c. The paper emphasizes the value and importance of planning the resources (compute, network and storage) that will comprise the virtualized environment to achieve the desired capacity, performance and availability characteristics. The document also details numerous operational best practices that will help you deliver on those characteristics with unique capabilities provided by Enterprise Manager Ops Center including policy-based guest placement, pool resource balancing and automated guest recovery in the event of server failure. Plenty of references to supplementary documentation are included to help point you to additional resources. Whether you’re building the first stages of your private cloud or a general-purpose virtualized SPARC computing environment, these documented best practices will help ensure success. Please join Phil Bullinger and Steve Wilson from Oracle to learn more about breakthrough efficiency in private cloud infrastructure and how SPARC based virtualization can help you get started on your cloud journey. Stay Connected: Twitter |  Face book |  You Tube |  Linked in |  Newsletter

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  • MODx character encoding

    - by Piet
    Ahhh character encodings. Don’t you just love them? Having character issues in MODx? Then probably the MODx manager character encoding, the character encoding of the site itself, your database’s character encoding, or the encoding MODx/php uses to talk to MySQL isn’t correct. The Website Encoding Your MODx site’s character encoding can be configured in the manager under Tools/Configuration/Site/Character encoding. This is the encoding your website’s visitors will get. The Manager’s Encoding The manager’s encoding can be changed by setting $modx_manager_charset at manager/includes/lang/<language>.inc.php like this (for example): $modx_manager_charset = 'iso-8859-1'; To find out what language you’re using (and thus was file you need to change), check Tools/Configuration/Site/Language (1 line above the character encoding setting). This needs to be the same encoding as your site. You can’t have your manager in utf8 and your site in iso-8859-1. Your Database’s Encoding The charset MODx/php uses to talk to your database can be set by changing $database_connection_charset in manager/includes/config.inc.php. This needs to be the same as your database’s charset. Make sure you use the correct corresponding charset, for iso-8859-1 you need to use ‘latin1′. Utf8 is just utf8. Example: $database_connection_charset = 'latin1'; Now, if you check Reports/System info, the ‘Database Charset’ might say something else. This is because the mysql variable ‘character_set_database’ is displayed here, which contains the character set used by the default database and not the one for the current database/connection. However, if you’d change this to display ‘character_set_connection’, it could still say something else because the ’set character set’ statement used by MODx doesn’t change this value either. The ’set names’ statement does, but since it turns out my MODx install works now as expected I’ll just leave it at this before I get a headache. If I saved you a potential headache or you think I’m totally wrong or overlooked something, let me know in the comments. btw: I want to be able to use a real editor with MODx. Somehow.

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  • Maintaining shared service in ASP.NET MVC Application

    - by kazimanzurrashid
    Depending on the application sometimes we have to maintain some shared service throughout our application. Let’s say you are developing a multi-blog supported blog engine where both the controller and view must know the currently visiting blog, it’s setting , user information and url generation service. In this post, I will show you how you can handle this kind of case in most convenient way. First, let see the most basic way, we can create our PostController in the following way: public class PostController : Controller { public PostController(dependencies...) { } public ActionResult Index(string blogName, int? page) { BlogInfo blog = blogSerivce.FindByName(blogName); if (blog == null) { return new NotFoundResult(); } IEnumerable<PostInfo> posts = postService.FindPublished(blog.Id, PagingCalculator.StartIndex(page, blog.PostPerPage), blog.PostPerPage); int count = postService.GetPublishedCount(blog.Id); UserInfo user = null; if (HttpContext.User.Identity.IsAuthenticated) { user = userService.FindByName(HttpContext.User.Identity.Name); } return View(new IndexViewModel(urlResolver, user, blog, posts, count, page)); } public ActionResult Archive(string blogName, int? page, ArchiveDate archiveDate) { BlogInfo blog = blogSerivce.FindByName(blogName); if (blog == null) { return new NotFoundResult(); } IEnumerable<PostInfo> posts = postService.FindArchived(blog.Id, archiveDate, PagingCalculator.StartIndex(page, blog.PostPerPage), blog.PostPerPage); int count = postService.GetArchivedCount(blog.Id, archiveDate); UserInfo user = null; if (HttpContext.User.Identity.IsAuthenticated) { user = userService.FindByName(HttpContext.User.Identity.Name); } return View(new ArchiveViewModel(urlResolver, user, blog, posts, count, page, achiveDate)); } public ActionResult Tag(string blogName, string tagSlug, int? page) { BlogInfo blog = blogSerivce.FindByName(blogName); if (blog == null) { return new NotFoundResult(); } TagInfo tag = tagService.FindBySlug(blog.Id, tagSlug); if (tag == null) { return new NotFoundResult(); } IEnumerable<PostInfo> posts = postService.FindPublishedByTag(blog.Id, tag.Id, PagingCalculator.StartIndex(page, blog.PostPerPage), blog.PostPerPage); int count = postService.GetPublishedCountByTag(tag.Id); UserInfo user = null; if (HttpContext.User.Identity.IsAuthenticated) { user = userService.FindByName(HttpContext.User.Identity.Name); } return View(new TagViewModel(urlResolver, user, blog, posts, count, page, tag)); } } As you can see the above code heavily depends upon the current blog and the blog retrieval code is duplicated in all of the action methods, once the blog is retrieved the same blog is passed in the view model. Other than the blog the view also needs the current user and url resolver to render it properly. One way to remove the duplicate blog retrieval code is to create a custom model binder which converts the blog from a blog name and use the blog a parameter in the action methods instead of the string blog name, but it only helps the first half in the above scenario, the action methods still have to pass the blog, user and url resolver etc in the view model. Now lets try to improve the the above code, first lets create a new class which would contain the shared services, lets name it as BlogContext: public class BlogContext { public BlogInfo Blog { get; set; } public UserInfo User { get; set; } public IUrlResolver UrlResolver { get; set; } } Next, we will create an interface, IContextAwareService: public interface IContextAwareService { BlogContext Context { get; set; } } The idea is, whoever needs these shared services needs to implement this interface, in our case both the controller and the view model, now we will create an action filter which will be responsible for populating the context: public class PopulateBlogContextAttribute : FilterAttribute, IActionFilter { private static string blogNameRouteParameter = "blogName"; private readonly IBlogService blogService; private readonly IUserService userService; private readonly BlogContext context; public PopulateBlogContextAttribute(IBlogService blogService, IUserService userService, IUrlResolver urlResolver) { Invariant.IsNotNull(blogService, "blogService"); Invariant.IsNotNull(userService, "userService"); Invariant.IsNotNull(urlResolver, "urlResolver"); this.blogService = blogService; this.userService = userService; context = new BlogContext { UrlResolver = urlResolver }; } public static string BlogNameRouteParameter { [DebuggerStepThrough] get { return blogNameRouteParameter; } [DebuggerStepThrough] set { blogNameRouteParameter = value; } } public void OnActionExecuting(ActionExecutingContext filterContext) { string blogName = (string) filterContext.Controller.ValueProvider.GetValue(BlogNameRouteParameter).ConvertTo(typeof(string), Culture.Current); if (!string.IsNullOrWhiteSpace(blogName)) { context.Blog = blogService.FindByName(blogName); } if (context.Blog == null) { filterContext.Result = new NotFoundResult(); return; } if (filterContext.HttpContext.User.Identity.IsAuthenticated) { context.User = userService.FindByName(filterContext.HttpContext.User.Identity.Name); } IContextAwareService controller = filterContext.Controller as IContextAwareService; if (controller != null) { controller.Context = context; } } public void OnActionExecuted(ActionExecutedContext filterContext) { Invariant.IsNotNull(filterContext, "filterContext"); if ((filterContext.Exception == null) || filterContext.ExceptionHandled) { IContextAwareService model = filterContext.Controller.ViewData.Model as IContextAwareService; if (model != null) { model.Context = context; } } } } As you can see we are populating the context in the OnActionExecuting, which executes just before the controllers action methods executes, so by the time our action methods executes the context is already populated, next we are are assigning the same context in the view model in OnActionExecuted method which executes just after we set the  model and return the view in our action methods. Now, lets change the view models so that it implements this interface: public class IndexViewModel : IContextAwareService { // More Codes } public class ArchiveViewModel : IContextAwareService { // More Codes } public class TagViewModel : IContextAwareService { // More Codes } and the controller: public class PostController : Controller, IContextAwareService { public PostController(dependencies...) { } public BlogContext Context { get; set; } public ActionResult Index(int? page) { IEnumerable<PostInfo> posts = postService.FindPublished(Context.Blog.Id, PagingCalculator.StartIndex(page, Context.Blog.PostPerPage), Context.Blog.PostPerPage); int count = postService.GetPublishedCount(Context.Blog.Id); return View(new IndexViewModel(posts, count, page)); } public ActionResult Archive(int? page, ArchiveDate archiveDate) { IEnumerable<PostInfo> posts = postService.FindArchived(Context.Blog.Id, archiveDate, PagingCalculator.StartIndex(page, Context.Blog.PostPerPage), Context.Blog.PostPerPage); int count = postService.GetArchivedCount(Context.Blog.Id, archiveDate); return View(new ArchiveViewModel(posts, count, page, achiveDate)); } public ActionResult Tag(string blogName, string tagSlug, int? page) { TagInfo tag = tagService.FindBySlug(Context.Blog.Id, tagSlug); if (tag == null) { return new NotFoundResult(); } IEnumerable<PostInfo> posts = postService.FindPublishedByTag(Context.Blog.Id, tag.Id, PagingCalculator.StartIndex(page, Context.Blog.PostPerPage), Context.Blog.PostPerPage); int count = postService.GetPublishedCountByTag(tag.Id); return View(new TagViewModel(posts, count, page, tag)); } } Now, the last thing where we have to glue everything, I will be using the AspNetMvcExtensibility to register the action filter (as there is no better way to inject the dependencies in action filters). public class RegisterFilters : RegisterFiltersBase { private static readonly Type controllerType = typeof(Controller); private static readonly Type contextAwareType = typeof(IContextAwareService); protected override void Register(IFilterRegistry registry) { TypeCatalog controllers = new TypeCatalogBuilder() .Add(GetType().Assembly) .Include(type => controllerType.IsAssignableFrom(type) && contextAwareType.IsAssignableFrom(type)); registry.Register<PopulateBlogContextAttribute>(controllers); } } Thoughts and Comments?

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  • SSIS Lookup component tuning tips

    - by jamiet
    Yesterday evening I attended a London meeting of the UK SQL Server User Group at Microsoft’s offices in London Victoria. As usual it was both a fun and informative evening and in particular there seemed to be a few questions arising about tuning the SSIS Lookup component; I rattled off some comments and figured it would be prudent to drop some of them into a dedicated blog post, hence the one you are reading right now. Scene setting A popular pattern in SSIS is to use a Lookup component to determine whether a record in the pipeline already exists in the intended destination table or not and I cover this pattern in my 2006 blog post Checking if a row exists and if it does, has it changed? (note to self: must rewrite that blog post for SSIS2008). Fundamentally the SSIS lookup component (when using FullCache option) sucks some data out of a database and holds it in memory so that it can be compared to data in the pipeline. One of the big benefits of using SSIS dataflows is that they process data one buffer at a time; that means that not all of the data from your source exists in the dataflow at the same time and is why a SSIS dataflow can process data volumes that far exceed the available memory. However, that only applies to data in the pipeline; for reasons that are hopefully obvious ALL of the data in the lookup set must exist in the memory cache for the duration of the dataflow’s execution which means that any memory used by the lookup cache will not be available to be used as a pipeline buffer. Moreover, there’s an obvious correlation between the amount of data in the lookup cache and the time it takes to charge that cache; the more data you have then the longer it will take to charge and the longer you have to wait until the dataflow actually starts to do anything. For these reasons your goal is simple: ensure that the lookup cache contains as little data as possible. General tips Here is a simple tick list you can follow in order to tune your lookups: Use a SQL statement to charge your cache, don’t just pick a table from the dropdown list made available to you. (Read why in SELECT *... or select from a dropdown in an OLE DB Source component?) Only pick the columns that you need, ignore everything else Make the database columns that your cache is populated from as narrow as possible. If a column is defined as VARCHAR(20) then SSIS will allocate 20 bytes for every value in that column – that is a big waste if the actual values are significantly less than 20 characters in length. Do you need DT_WSTR typed columns or will DT_STR suffice? DT_WSTR uses twice the amount of space to hold values that can be stored using a DT_STR so if you can use DT_STR, consider doing so. Same principle goes for the numerical datatypes DT_I2/DT_I4/DT_I8. Only populate the cache with data that you KNOW you will need. In other words, think about your WHERE clause! Thinking outside the box It is tempting to build a large monolithic dataflow that does many things, one of which is a Lookup. Often though you can make better use of your available resources by, well, mixing things up a little and here are a few ideas to get your creative juices flowing: There is no rule that says everything has to happen in a single dataflow. If you have some particularly resource intensive lookups then consider putting that lookup into a dataflow all of its own and using raw files to pass the pipeline data in and out of that dataflow. Know your data. If you think, for example, that the majority of your incoming rows will match with only a small subset of your lookup data then consider chaining multiple lookup components together; the first would use a FullCache containing that data subset and the remaining data that doesn’t find a match could be passed to a second lookup that perhaps uses a NoCache lookup thus negating the need to pull all of that least-used lookup data into memory. Do you need to process all of your incoming data all at once? If you can process different partitions of your data separately then you can partition your lookup cache as well. For example, if you are using a lookup to convert a location into a [LocationId] then why not process your data one region at a time? This will mean your lookup cache only has to contain data for the location that you are currently processing and with the ability of the Lookup in SSIS2008 and beyond to charge the cache using a dynamically built SQL statement you’ll be able to achieve it using the same dataflow and simply loop over it using a ForEach loop. Taking the previous data partitioning idea further … a dataflow can contain more than one data path so why not split your data using a conditional split component and, again, charge your lookup caches with only the data that they need for that partition. Lookups have two uses: to (1) find a matching row from the lookup set and (2) put attributes from that matching row into the pipeline. Ask yourself, do you need to do these two things at the same time? After all once you have the key column(s) from your lookup set then you can use that key to get the rest of attributes further downstream, perhaps even in another dataflow. Are you using the same lookup data set multiple times? If so, consider the file caching option in SSIS 2008 and beyond. Above all, experiment and be creative with different combinations. You may be surprised at what works. Final  thoughts If you want to know more about how the Lookup component differs in SSIS2008 from SSIS2005 then I have a dedicated blog post about that at Lookup component gets a makeover. I am on a mini-crusade at the moment to get a BULK MERGE feature into the database engine, the thinking being that if the database engine can quickly merge massive amounts of data in a similar manner to how it can insert massive amounts using BULK INSERT then that’s a lot of work that wouldn’t have to be done in the SSIS pipeline. If you think that is a good idea then go and vote for BULK MERGE on Connect. If you have any other tips to share then please stick them in the comments. Hope this helps! @Jamiet Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Replacing “if”s with your own number system

    - by Michael Williamson
    During our second code retreat at Red Gate, the restriction for one of the sessions was disallowing the use of if statements. That includes other constructs that have the same effect, such as switch statements or loops that will only be executed zero or one times. The idea is to encourage use of polymorphism instead, and see just how far it can be used to get rid of “if”s. The main place where people struggled to get rid of numbers from their implementation of Conway’s Game of Life was the piece of code that decides whether a cell is live or dead in the next generation. For instance, for a cell that’s currently live, the code might look something like this: if (numberOfNeighbours == 2 || numberOfNeighbours == 3) { return CellState.LIVE; } else { return CellState.DEAD; } The problem is that we need to change behaviour depending on the number of neighbours each cell has, but polymorphism only allows us to switch behaviour based on the type of a value. It follows that the solution is to make different numbers have different types: public interface IConwayNumber { IConwayNumber Increment(); CellState LiveCellNextGeneration(); } public class Zero : IConwayNumber { public IConwayNumber Increment() { return new One(); } public CellState LiveCellNextGeneration() { return CellState.DEAD; } } public class One : IConwayNumber { public IConwayNumber Increment() { return new Two(); } public CellState LiveCellNextGeneration() { return CellState.LIVE; } } public class Two : IConwayNumber { public IConwayNumber Increment() { return new ThreeOrMore(); } public CellState LiveCellNextGeneration() { return CellState.LIVE; } } public class ThreeOrMore : IConwayNumber { public IConwayNumber Increment() { return this; } public CellState LiveCellNextGeneration() { return CellState.DEAD; } } In the code that counts the number of neighbours, we use our new number system by starting with Zero and incrementing when we find a neighbour. To choose the next state of the cell, rather than inspecting the number of neighbours, we ask the number of neighbours for the next state directly: return numberOfNeighbours.LiveCellNextGeneration(); And now we have no “if”s! If C# had double-dispatch, or if we used the visitor pattern, we could move the logic for choosing the next cell out of the number classes, which might feel a bit more natural. I suspect that reimplementing the natural numbers is still going to feel about the same amount of crazy though.

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  • How can I get penetration depth from Minkowski Portal Refinement / Xenocollide?

    - by Raven Dreamer
    I recently got an implementation of Minkowski Portal Refinement (MPR) successfully detecting collision. Even better, my implementation returns a good estimate (local minimum) direction for the minimum penetration depth. So I took a stab at adjusting the algorithm to return the penetration depth in an arbitrary direction, and was modestly successful - my altered method works splendidly for face-edge collision resolution! What it doesn't currently do, is correctly provide the minimum penetration depth for edge-edge scenarios, such as the case on the right: What I perceive to be happening, is that my current method returns the minimum penetration depth to the nearest vertex - which works fine when the collision is actually occurring on the plane of that vertex, but not when the collision happens along an edge. Is there a way I can alter my method to return the penetration depth to the point of collision, rather than the nearest vertex? Here's the method that's supposed to return the minimum penetration distance along a specific direction: public static Vector3 CalcMinDistance(List<Vector3> shape1, List<Vector3> shape2, Vector3 dir) { //holding variables Vector3 n = Vector3.zero; Vector3 swap = Vector3.zero; // v0 = center of Minkowski sum v0 = Vector3.zero; // Avoid case where centers overlap -- any direction is fine in this case //if (v0 == Vector3.zero) return Vector3.zero; //always pass in a valid direction. // v1 = support in direction of origin n = -dir; //get the differnce of the minkowski sum Vector3 v11 = GetSupport(shape1, -n); Vector3 v12 = GetSupport(shape2, n); v1 = v12 - v11; //if the support point is not in the direction of the origin if (v1.Dot(n) <= 0) { //Debug.Log("Could find no points this direction"); return Vector3.zero; } // v2 - support perpendicular to v1,v0 n = v1.Cross(v0); if (n == Vector3.zero) { //v1 and v0 are parallel, which means //the direction leads directly to an endpoint n = v1 - v0; //shortest distance is just n //Debug.Log("2 point return"); return n; } //get the new support point Vector3 v21 = GetSupport(shape1, -n); Vector3 v22 = GetSupport(shape2, n); v2 = v22 - v21; if (v2.Dot(n) <= 0) { //can't reach the origin in this direction, ergo, no collision //Debug.Log("Could not reach edge?"); return Vector2.zero; } // Determine whether origin is on + or - side of plane (v1,v0,v2) //tests linesegments v0v1 and v0v2 n = (v1 - v0).Cross(v2 - v0); float dist = n.Dot(v0); // If the origin is on the - side of the plane, reverse the direction of the plane if (dist > 0) { //swap the winding order of v1 and v2 swap = v1; v1 = v2; v2 = swap; //swap the winding order of v11 and v12 swap = v12; v12 = v11; v11 = swap; //swap the winding order of v11 and v12 swap = v22; v22 = v21; v21 = swap; //and swap the plane normal n = -n; } /// // Phase One: Identify a portal while (true) { // Obtain the support point in a direction perpendicular to the existing plane // Note: This point is guaranteed to lie off the plane Vector3 v31 = GetSupport(shape1, -n); Vector3 v32 = GetSupport(shape2, n); v3 = v32 - v31; if (v3.Dot(n) <= 0) { //can't enclose the origin within our tetrahedron //Debug.Log("Could not reach edge after portal?"); return Vector3.zero; } // If origin is outside (v1,v0,v3), then eliminate v2 and loop if (v1.Cross(v3).Dot(v0) < 0) { //failed to enclose the origin, adjust points; v2 = v3; v21 = v31; v22 = v32; n = (v1 - v0).Cross(v3 - v0); continue; } // If origin is outside (v3,v0,v2), then eliminate v1 and loop if (v3.Cross(v2).Dot(v0) < 0) { //failed to enclose the origin, adjust points; v1 = v3; v11 = v31; v12 = v32; n = (v3 - v0).Cross(v2 - v0); continue; } bool hit = false; /// // Phase Two: Refine the portal int phase2 = 0; // We are now inside of a wedge... while (phase2 < 20) { phase2++; // Compute normal of the wedge face n = (v2 - v1).Cross(v3 - v1); n.Normalize(); // Compute distance from origin to wedge face float d = n.Dot(v1); // If the origin is inside the wedge, we have a hit if (d > 0 ) { //Debug.Log("Do plane test here"); float T = n.Dot(v2) / n.Dot(dir); Vector3 pointInPlane = (dir * T); return pointInPlane; } // Find the support point in the direction of the wedge face Vector3 v41 = GetSupport(shape1, -n); Vector3 v42 = GetSupport(shape2, n); v4 = v42 - v41; float delta = (v4 - v3).Dot(n); float separation = -(v4.Dot(n)); if (delta <= kCollideEpsilon || separation >= 0) { //Debug.Log("Non-convergance detected"); //Debug.Log("Do plane test here"); return Vector3.zero; } // Compute the tetrahedron dividing face (v4,v0,v1) float d1 = v4.Cross(v1).Dot(v0); // Compute the tetrahedron dividing face (v4,v0,v2) float d2 = v4.Cross(v2).Dot(v0); // Compute the tetrahedron dividing face (v4,v0,v3) float d3 = v4.Cross(v3).Dot(v0); if (d1 < 0) { if (d2 < 0) { // Inside d1 & inside d2 ==> eliminate v1 v1 = v4; v11 = v41; v12 = v42; } else { // Inside d1 & outside d2 ==> eliminate v3 v3 = v4; v31 = v41; v32 = v42; } } else { if (d3 < 0) { // Outside d1 & inside d3 ==> eliminate v2 v2 = v4; v21 = v41; v22 = v42; } else { // Outside d1 & outside d3 ==> eliminate v1 v1 = v4; v11 = v41; v12 = v42; } } } return Vector3.zero; } }

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