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  • Shaders with pygtkglext

    - by qba
    Do someone know how to get glsl shaders work in gtk-opengl window? With glut all glCreateProgram etc. functions works, but when I tried to put the same gl code into pygtkglext window, its complaining about NullReference: OpenGL.error.NullFunctionError: Attempt to call an undefined function glCreateProgram, check for bool(glCreateProgram) before calling So then I from OpenGL.GL.ARB.shader_objects import *, but the result is similar: OpenGL.error.NullFunctionError: Attempt to call an undefined function glCreateProgramObjectARB, check for bool(glCreateProgramObjectARB) before calling Any idea will be useful.

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  • MapReduce for counting parameter values

    - by cnkt
    I have document like this: { "_id": ObjectId("4d17c7963ffcf60c1100002f"), "title": "Text", "params": { "brand": "BMW", "model": "i3" } } { "_id": ObjectId("4d17c7963ffcf60c1100002f"), "title": "Text", "params": { "brand": "BMW", "model": "i5" } } What i need is the count of every params values. like: brand --------- BMW (2) model --------- i3 (1) i5 (1) I think i have to write map/reduce functions. How can i do this? Thanks.

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  • Flex AS3: ProgressBar doesn't move

    - by jolierouge
    Hey All, I am a little stuck and need some advice/help. I have a progress bar: <mx:ProgressBar id="appProgress" mode="manual" width="300" label="{appProgressMsg}" minimum="0" maximum="100"/> I have two listener functions, one sets the progress, and one sets the appProgressMsg: public function incProgress(e:TEvent):void { var p:uint = Math.floor(e.data.number / e.data.total * 100); trace("Setting Perc." + p); appProgress.setProgress(p, 100); } public function setApplicationProgressStep(e:TEvent):void { trace("Setting step:" + e.data); appProgressMsg = e.data; } I want to reuse this progress bar alot. And not necessarily for ProgressEvents, but when going through steps. For instance, I loop over a bunch of database inserts, and want to undate the progress etc. Here is a sample: public function updateDatabase(result:Object):void { var total:int = 0; var i:int = 0; var r:SQLResult; trace("updateDatabase called."); for each (var table:XML in this.queries.elements("table")) { var key:String = table.attribute("name"); if (result[key]) { send(TEvent.UpdateApplicationProgressStep, "Updating " + key); i = 1; total = result[key].length; for each (var row:Object in result[key]) { //now, we need to see if we already have this record. send(TEvent.UpdateApplicationProgress, { number:i, total: total } ); r = this.query("select * from " + key + " where server_id = '" + row.id + "'"); if (r.data == null) { //there is no entry with this id, make one. this.query(table.insert, row); } else { //it exists, so let's update. this.update(key, row); } i++; } } } } Everything works fine. That is, the listener functions are called and I get trace output like: updateDatabase called. Setting step:Updating project Setting Perc 25 Setting Perc 50 Setting Perc 75 Setting Perc 100 The issue is, only the very last percent and step is shown. that is, when it's all done, the progress bar jumps to 100% and shows the last step label. Does anyone know why this is? Thanks in advance for any help, Jason

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  • Tools, scripts for working with MS SQL 2008

    - by hgulyan
    Hi, While working with DB, I find useful using some tools, that help me to solve DB problems. Some of them are: 1) Insert generator 2) A tool that can execute a script on a list of DB's 3) Finding a text in stored procedures and functions. 4) DB Back up scripts My question is, what are most useful tools, scripts(anything else), that help you to work with MS SQL? Thanks in advance.

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  • Can I migrate from ClearCase to Serena VM?

    - by Rich B
    I have a repository using Rational ClearCase Explorer 2003.06.10+ which I want to migrate into Serena ChangeMan Version Manager 8.1.4.2. Is this possible? The ClearCase repository was not used for all it's functions, just as a place to hold copies of documents, so the only thing I need to keep is the files and their version histories.

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  • What is a good platform for building a game framework targetting both web and native languages?

    - by fuzzyTew
    I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following: native ppc/x86/x86_64/arm binaries or a language which compiles to them javascript actionscript bytecode or a language which compiles to it (actionscript 3, haxe) optionally java I imagine, for example, creating an API where I can open windows and make OpenGL-like calls and the framework maps this in a relatively efficient manner to either WebGL with a canvas object, 3d graphics in Flash, OpenGL ES 2 with EGL, or desktop OpenGL in an X11, Windows, or Cocoa window. I have so far looked into these avenues: Building the game library in haXe Pros: Targets exist for php, javascript, actionscript bytecode, c++ High level, object oriented language Cons: No support for finally{} blocks or destructors, making resource cleanup difficult C++ target does not allow room for producing highly optimized libraries -- the foreign function interface requires all primitive types be boxed in a wrapper object, as if writing bindings for a scripting language; these feel unideal for real-time graphics and audio, especially exporting low-level functions. Doesn't seem quite yet mature Using the C preprocessor to create a translator, writing programs entirely with macros Pros: CPP is widespread and simple to use Cons: This is an arduous task and probably the wrong tool for the job CPP implementations differ widely in support for features (e.g. xcode cpp has no variadic macros despite claiming C99 compliance) There is little-to-no room for optimization in this route Using llvm's support for multiple backends to target c/c++ to web languages Pros: Can code in c/c++ LLVM is a very mature highly optimizing compiler performing e.g. global inlining Targets exist for actionscript (alchemy) and javascript (emscripten) Cons: Actionscript target is closed source, unmaintained, and buggy. Javascript targets do not use features of HTML5 for appropriate optimization (e.g. linear memory with typed arrays) and are immature An LLVM target must convert from low-level bytecode, so high-level constructs are lost and bloated unreadable code is created from translating individual instructions, which may be more difficult for an unprepared JIT to optimize. "jump" instructions cause problems for languages with no "goto" statements. Using libclang to write a translator from C/C++ to web languages Pros: A beautiful parsing library providing easy access to the code structure Can code in C/C++ Has sponsored developer effort from Apple Cons: Incomplete; current feature set targets IDEs. Basic operators are unexposed and must be manually parsed from the returned AST element to be identified. Translating code prior to compilation may forgo optimizations assumed in c/c++ such as inlining. Creating new code generators for clang to translate into web languages Pros: Can code in C/C++ as libclang Cons: There is no API; code structure is unstable A much larger job than using libclang; the innards of clang are complex Building the game library in Common Lisp Pros: Flexible, ancient, well-developed language Extensive introspection should ease writing translators Translators exist for at least javascript Cons: Unfamiliar language No standardized library functions, widely varying implementations Which of these avenues should I pursue? Do you know of any others, or any systems that might be useful? Does a general project like this exist somewhere already? Thank you for any input.

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  • UIScrollView - Figuring out where the scroll will stop

    - by spin-docta
    I'm trying to figure out how to calculate where the scrollview will stop when a user does a swipe gesture and the scrollview goes into deceleration. I'm trying to use the delegate functions, but I can't accurately figure it out. Please help! - (void) scrollViewDidScroll:(UIScrollView *)scrollView; - (void) scrollViewWillBeginDecelerating:(UIScrollView *)scrollView; - (void) scrollViewDidEndDecelerating:(UIScrollView *)scrollView;

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  • Underscore before theme name

    - by Nick Lowman
    Hi There, I was browsing the template.php file for the rootcandy theme and noticed some of the function names start with an underscore i.e. function _rootcandy_admin_links() function rootcandy_body_class() Anyone know why this is? I thought the functions had to start with the name of the theme. Many thanks

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  • jQuery Validation Arguments

    - by Idsa
    jQuery Validation plugin has "element" argument for required rule. I know how to use it for inline functions but what if I want to pass it to out-of-line JS function? I tried this: rules: { startHours: { required: startTimeRequired(element) }, but it didn't work.

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  • Does Scheme work with Microsoft COM?

    - by Martin
    I'm new to Scheme -- the functional programming language and I like it a lot for its first-class/higher-order functions. However, my data comes from a COM source with an object-oriented API. I know Scheme and COM belong to different programming paradigms, but I'm wondering if there is any interface or a way for Scheme to connect to a COM source? Thanks.

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  • why do i see THROW in a C library

    - by Bhagya
    When I do: less /usr/include/stdio.h (which is only a C library - nothing to do with C++) I see __THROW after quite a few function declarations. Also, comments above a few functions say that 'This function is a possible cancellation point and therefore not marked with __THROW' What is all this for? THROW is meant to be for exception handling.. but as far as I know, C doesn't provide any support for it... Plz explain.

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  • How to turn on monitor after wake-up from suspend mode?

    - by alek.sys
    Hi all, I need wake up PC from sleep to perform some actions - from C#. I've used CreateWaitableTimer functions, everything goes fine, at given time PC wakes up - but monitor stays in power save mode (turned off). So i want to know - how possible to turn on monitor after wake up? PS I've tried "Complete Guide on How To Turn A Monitor On/Off/Standby" - with SendMessage (Codeproject) and SetThreadExecutionState(ES_DISPLAY_REQUIRED) - it doesn't work Any ideas?

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  • Go from a ViewController, to an other section of a TabBar

    - by Seraphin
    Hi, I'm currently doing an application with 5 View Controllers and a tabBar on the bottom. For this application, I need to set up a button in viewController(1) which can send me to an other viewController(3), but without touching the tabBar (it will be hidden for the viewController(1)). I basically know how to use a tabBar, but I don't know wich functions I can use to do that. Thanks in advance! Séraphin

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  • PHP Arrays: A good way to check if an array is associative or sequential?

    - by Wilco
    PHP treats all arrays as associative, so there aren't any built in functions. Can anyone recommend a fairly efficient way to check if an array contains only numeric keys? Basically, I want to be able to differentiate between this: $sequentialArray = array('apple', 'orange', 'tomato', 'carrot'); and this: $assocArray = array('fruit1' => 'apple', 'fruit2' => 'orange', 'veg1' => 'tomato', 'veg2' => 'carrot');

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  • String manupulation classic interview questions

    - by user189364
    Hi, I am scheduled to have an onsite interview so I am preparing few basic questions. According to the company profile, they are big on string manipulation questions. So far i am manually coded these functions: 1) String length, copy, concat, remove white space 2) Reverse 3) Anagrams 4) Palindrome Please can some can give me a list of more classic string questions which i can practice before going there.

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