Search Results

Search found 5945 results on 238 pages for 'green threads'.

Page 149/238 | < Previous Page | 145 146 147 148 149 150 151 152 153 154 155 156  | Next Page >

  • SQL SERVER – Load Generator – Free Tool From CodePlex

    - by pinaldave
    One of the most common questions I receive is if there any tool available to generate load on SQL Server. Absolutely there is a fabulous free tool available to generate load on SQL Server on Codeplex. This tool was released in 2008 but it is still extremely relevant to generate the load on SQL Server as well works fabulously. CodePlex is a project initiated by Microsoft for hosting open source softwares. The best part of this SQL Server Load Generator is that users can run multiple simultaneous queries again SQL Server using different login account and different application name. The interface of the tool is extremely easy to use and very intuitive as well. One of the things which I felt needed improvement was a default configuration. As every single time when I was adding a query the default settings were showing up and I had to manually change that. However, when I went to Menu >> Tools >>Options I was really happy as it has options to change every single default which is available. Here one can give default username, password, database name as well various settings related to configuration. Additionally application logging is also possible through the options. A couple of other important points I noticed was the button to reset counters as well status bar containing useful information of Total Threads, Completed Queries and Failed Queries. I use this frequently for my load testing. What tool do you use for SQL Server Load Generator? Download SQL Load Generator Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Utility, T SQL, Technology

    Read the article

  • How do I nstall MS Office 2010 via WINE?

    - by Emeris
    I am trying to install MS Office 2010 on Ubuntu 12.04 on my new MacBook Pro (15"). I already read and followed every existing threads on forums and followed every existing tutorial, but my problem seem unique so far, since whichever solution I try, the problem remains. When I launch PlayOnLinux, two boxes appear one after the other (before the latest upgrade of Ubuntu of last week, the second box did not appear, only the first one did); the first one tells me: Error: PlayOnLinux is unable to find 32-bits OpenGL libraries. You might encounter problem with your games." When I close this window, a second one pops up, stating: Error: PlayOnLinux cannot find 7z. You should install it to use PlayOnLinux. Of course, I tried purging PlayOnLinux (uninstalling it and re-installing it). I also tried other versions of PlayOnLinux. Nothing matters: the problem remains. I did not succeed so far to install 32-bits OpenGL libraries, since I have a Radeon graphics card (which seems to be unusual) and I just cannot find these libraries. Once the two "error" boxes are closed, PlayOnLinux is open, but does not seem to work properly; when I try to install Microsoft Office 2010, nothing happens. When I try to close PlayOnLinux, it is even worse: Unity seems unable to close it (I even had a frozen screen when trying to xkill it through the terminal). I am looking forward to any tips that could help. P.S.: 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Whistler [AMD Radeon HD 6600M Series]

    Read the article

  • Updated Batch Best Practices

    - by ACShorten
    The Batch Best Practices whitepaper has been updated and published to My Oracle Support with the latest advice and new facilities. Two of the more interesting updates are: Addition of a Bache Cache Flush - Just like the online, the batch component of the framework caches data. It is now possible to refresh the cache manually using a new batch jobs F1-FLUSH. This is particularly useful if you execute long running threadpool workers across many different batch processes (submitters). New EXTENDED execution mode - A new specialist mode has been introduced for sites that use a large number of submitters (concurrent threads) and are experiencing intermittent communication issues in the threadpoolworker. This mode uses Oracle Coherences Extend mode to allow submitters to be allocated to threadpoolworkers via proxy connections. It differs from CLUSTERED mode in that a submitter can be explicitly allocated to a specific threadpoolworker via a proxy connection. This mode is only used for specific situation and customers should continue to use CLUSTERED mode gemerally. The whitepaper outlines advice for these new facilities and provides advice for existing functionality. The whitepaper is available from My Oracle Support at Doc Id: 836362.1.

    Read the article

  • Second monitor not detected

    - by configurator
    Note: I've seen this question quite a lot, but in all the cases I could find with answers, the answer was either "I don't know" or "use nvidia-settings (which is irrelevant to me)." I'm using Intel Sandybridge Desktop graphics, with a P8H61-M LE motherboard. How do I get Ubuntu to detect my second monitor? Clicking "Detect Displays" here doesn't do anything. Here's some system info: $ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) $ uname -a Linux clyde 3.5.0-13-generic #13-Ubuntu SMP Tue Aug 28 08:31:47 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux $ hardinfo [copied from the UI] -Display- Resolution : 1920x1080 pixels Vendor : The X.Org Foundation Version : 1.12.3 -Monitors- Monitor 0 : 1920x1080 pixels -Extensions- BIG-REQUESTS Composite DAMAGE DOUBLE-BUFFER DPMS DRI2 GLX Generic Event Extension MIT-SCREEN-SAVER MIT-SHM RANDR RECORD RENDER SECURITY SGI-GLX SHAPE SYNC X-Resource XC-MISC XFIXES XFree86-DGA XFree86-VidModeExtension XINERAMA XInputExtension XKEYBOARD XTEST XVideo -OpenGL- Vendor : Intel Open Source Technology Center Renderer : Mesa DRI Intel(R) Sandybridge Desktop Version : 3.0 Mesa 8.1-devel Direct Rendering : Yes I've tried upgrading everything from ppa:xorg-edgers/ppa and ppa:glasen/intel-driver. I've also installed various tools I've found in other threads (e.g. hardinfo) but they weren't really helpful to me as I don't know what to make of the data. How do I get Ubuntu to detect my second monitor?

    Read the article

  • a young intellect asks: Python or Ruby for freelance?

    - by Sophia
    Hello, I'm Sophia. I have an interest in self-learning either Python, or Ruby. The primary reason for my interest is to make my life more stable by having freelance work = $. It seems that programming offers a way for me to escape my condition of poverty (I'm on the edge of homelessness right now) while at the same time making it possible for me to go to uni. I intend on being a math/philosophy major. I have messed with Python a little bit in the past, but it didn't click super well. The people who say I should choose Python say as much because it is considered a good first language/teaching language, and that it is general-purpose. The people who say I should choose Ruby point out that I'm a very right-brained thinker, and having multiple ways to do something will make it much easier for me to write good code. So, basically, I'm starting this thread as a dialog with people who know more than I do, as an attempt to make the decision. :-) I've thought about asking this in stackoverflow, but they're much more strict about closing threads than here, and I'm sort of worried my thread will be closed. :/ TL;DR Python or Ruby for freelance work opportunities ($) as a first language? Additional question (if anyone cares to answer): I have a personal feeling that if I devote myself to learning, I'd be worth hiring for a project in about 8 weeks of work. I base this on a conservative estimate of my intellectual capacities, as well as possessing motivation to improve my life. Is my estimate necessarily inaccurate? random tidbit: I'm in Portland, OR I'll answer questions that are asked of me, if I can help the accuracy and insight contained within the dialog.

    Read the article

  • Starcraft II on Wine - Ubuntu 12.04

    - by Robert Segerson
    I know this might seem like a repeat question, but I've literally looked over 100 threads on how to get SC2 to work on ubuntu 12.04 through wine and none have worked. I downloaded wine new today, and inserted my purchased SC2 disk. When I try to open the installer (installer.exe) with wine, an error appear saying: "No installer data could be found. If this problem persists, please contact Blizzard Technical Support." I searched for solutions to mediate this issue and was directed to the following source: http://ubuntuforums.org/showthread.php?t=1435314 . I followed directions through until I got to ls I tried various combinations of (ls installer.exe, ls'/home/rothic/Desktop/Installer.exe, etc.) All come back with "no such file or directory". Im not sure what to do, the next step would be to replace the "starcraft_installer" with the starcraft installer file, which Im not sure how to do (very new to linux). I tried WINEPREFIX=~/.wine_starcraft/ wine starcraft_installer and it says "wine: cannot find L"C:\windows\system32\starcraft_installer.exe" despite it being on the desktop as advised. Any suggestions on where to go from here?

    Read the article

  • Highly SEO optimised forum posts

    - by Tom Gullen
    Given the following forum post: Basics of how internals of Construct work I've used GameMaker in the past. And I know some C++ and have used a few 3d engines with it. I have also looked at Unity, though I didn't get too much into it. So I know my way around programming etc... My question is, how does construct work internally? I know it allows python scripting, which itself is "technically" interpreted, though python is pretty fast as far as being interpreted goes. But what about the rest? Is the executable that gets cre... The forum software will take the first 150 chars of the first post as the page meta description, and the title will be the thread title. All ok. So in Google it will appear as: Basics of how internals of Construct work I've used GameMaker in the past. And I know some C++ and have used a few 3d engines with it. I have also looked at Unity, though I didn't get too much... http://www.domain.com/forum/basics-of-how-internals-of-construct-work.html Now the problem is (not so much with this thread, but other ones) is the first 150 chars don't always create the best meta description. Is it worth my time to cherry pick threads and manually set their description/title tags so they read like: Internal workings of Construct 2 Events aren't converted to any other language. The runtime is a standalone compiled EXE application, which is optimised and actually very fast. Your events... http://www.domain.com/forum/basics-of-how-internals-of-construct-work.html The H1 on the page is still the original title, but we have overridden the title and description to look more friendly on search results. Is this advantageous forgetting the obvious time cost?

    Read the article

  • Change from Bullet/OgreAnim to Havok?

    - by Brett Powell
    I have been working on a game in Ogre for the last 6 months or so. It started as a learning project, and after a few rewrites it actually turned into a real game project. Physics scared me, and using Bullet with its lack of documentation was a nightmare, but I was able to atleast get some basics added and learned a lot. So as of now I am using Ogre with its default animation system (fairly basic) and Bullet Physics. I had always wanted to use Havok when I started out, but due to lack of integration information on the Ogre forums, and lack of tutorials on the net, I decided against it. Now that I am actually at the point where Bullet is just too much of a headache to proceed with (staring at forum threads praying someone answers) and the Ogre animation system is so basic, I am considering switching to Havok for Physics and Animation. The Physics system looks extremely polished and easy to use. The animation system looks incredible with the retargeting/blending/etc. The documentation is incredibly detailed as well (I guess when you come from Bullet, any documentation looks amazing) So my question is, as I am still somewhat of a 'newbie' to game development, should I just stick with what I am using now or should I make the switch over to Havok? The physics looks like I could get my project back to where it is now with minimal effort, and be able to expand much faster. The animation aspect looks extremely daunting as far as integrating it with Ogre.

    Read the article

  • Convert MP3 to AAC,FLAC to AAC (.NET/C#) FREE :)

    - by PearlFactory
    So I was tasked with looking at converting 10 million tracks from mp3 320k to AAC and also Converting from mp3 320k to mp3 128k After a bit of hunting around the tool you need to use is FFMPEG Download x64 WindowsAlso for the best results get the Nero AACEncoder Download Now the command line STEP 1(From Flac)ffmpeg -i input.flac -f wav - | neroAacEnc -ignorelength -q 0.5 -if - -of output.m4aor (From mp3)ffmpeg -i input.mp3 -f wav - | neroAacEnc -ignorelength -q 0.5 -if - -of output.m4aNow the output.m4a is a intermediate state that we now put a ACC wrapper on via FFMpeg STEP 2ffmpeg -i output.m4a -vn -acodec copy final.aacDone :) There are a couple of options with the FFMPEG library as in we can look at importing the librarys and manipulation the API for the direct result FFMPEG has this support. You can get the relevant librarys from HereThey even have the source if you are that keen :-)In this case I am going to wrap the command lines into c# external process threads.( For the app that i am building to convert the 10 million tracks there is a complex multithreaded app to support this novel code )//Arrange Metadata about Call Process myProcess = new Process();ProcessStartInfo p = new ProcessStartInfo();string sArgs = string.format(" -i {0} -f wav - | neroAacEnc -ignorelength -q 0.5 -if - -of {1}",inputfile,outputfil) ; p.FileName = "ffmpeg.exe" ; p.CreateNoWindow = true; p.RedirectStandardOutput = true; //p.WindowStyle = ProcessWindowStyle.Normal p.UseShellExecute = false;//Execute p.Arguments = sArgs; myProcess.StartInfo = p; myProcess.Start(); myProcess.WaitForExit();//Write details about call  myProcess.StandardOutput.ReadToEnd();Now in this case we would execute a 2nd call using the same code but with different sArgs to put the AAC wrapper on the m4a file. Thats it. So if you need to do some conversions of any kind for you ASP.net sites/apps this is a great start and super fast.. With conversion times of around 2-3 seconds all of this can be done on the fly:-)Justin Oehlmannref : StackOverflow.com

    Read the article

  • PLINQ Adventure Land - WaitForAll

    - by adweigert
    PLINQ is awesome for getting a lot of work done fast, but one thing I haven't figured out yet is how to start work with PLINQ but only let it execute for a maximum amount of time and react if it is taking too long. So, as I must admit I am still learning PLINQ, I created this extension in that ignorance. It behaves similar to ForAll<> but takes a timeout and returns false if the threads don't complete in the specified amount of time. Hope this helps someone else take PLINQ further, it definitely has helped for me ...  public static bool WaitForAll<T>(this ParallelQuery<T> query, TimeSpan timeout, Action<T> action) { Contract.Requires(query != null); Contract.Requires(action != null); var exception = (Exception)null; var cts = new CancellationTokenSource(); var forAllWithCancellation = new Action(delegate { try { query.WithCancellation(cts.Token).ForAll(action); } catch (OperationCanceledException) { // NOOP } catch (AggregateException ex) { exception = ex; } }); var mrs = new ManualResetEvent(false); var callback = new AsyncCallback(delegate { mrs.Set(); }); var result = forAllWithCancellation.BeginInvoke(callback, null); if (mrs.WaitOne(timeout)) { forAllWithCancellation.EndInvoke(result); if (exception != null) { throw exception; } return true; } else { cts.Cancel(); return false; } }

    Read the article

  • Links to C++ AMP and other content

    - by Daniel Moth
    A few links you may be interested in. This week was a big week for Microsoft with the unveiling of the developer story for Windows 8 Metro-style apps. The recorded sessions are available on channel9. Note that you can use C++ AMP in both Metro and desktop apps, and in fact even on Windows 7. Visual Studio 11 Developer Preview is now available. To download it, here is a link to a link plus context. As I previously shared, I was also speaking at BUILD on C++ AMP, and here is a direct link to that recording. Kate Gregory has started a book on C++ AMP and she has graciously shared the first 1-2 draft chapters for free online – get the link from her blog post which is also where you can leave her feedback. As Yossi Levanoni (the architect of C++ AMP), posted on our team blog, the C++ AMP article that he and I co-authored is now available at Dr Dobbs. Important reminder: Questions on C++ AMP should be posted at http://social.msdn.microsoft.com/Forums/en/parallelcppnative/threads Comments about this post by Daniel Moth welcome at the original blog.

    Read the article

  • Will a polled event system cause lag for a server?

    - by Milo
    I'm using a library called ENet. It is a reliable UDP library. The way it works is a polled event system like this: ENetEvent event; /* Wait up to 1000 milliseconds for an event. */ while (enet_host_service (client, & event, 1000) > 0) { switch (event.type) { case ENET_EVENT_TYPE_CONNECT: printf ("A new client connected from %x:%u.\n", event.peer -> address.host, event.peer -> address.port); /* Store any relevant client information here. */ event.peer -> data = "Client information"; break; case ENET_EVENT_TYPE_RECEIVE: printf ("A packet of length %u containing %s was received from %s on channel %u.\n", event.packet -> dataLength, event.packet -> data, event.peer -> data, event.channelID); /* Clean up the packet now that we're done using it. */ enet_packet_destroy (event.packet); break; case ENET_EVENT_TYPE_DISCONNECT: printf ("%s disconected.\n", event.peer -> data); /* Reset the peer's client information. */ event.peer -> data = NULL; } } It waits up to 1000 milliseconds for an event. If I'm hosting say 75 event driven card games and a lobby on the same thread as this code, will it cause any problems. If my understanding is correct, the process will simply sleep until there is an event, when there is one, it will process the event then come back here where potentially 5 or so events have queued up since so enet_host_services would return right away and not cause lag. I have been advised not to use multiple threads, will that be alright like this? Thanks

    Read the article

  • Design pattern for an automated mechanical test bench

    - by JJS
    Background I have a test fixture with a number of communication/data acquisition devices on it that is used as an end of line test for a product. Because of all the various sensors used in the bench and the need to run the test procedure in near real-time, I'm having a hard time structuring the program to be more friendly to modify later on. For example, a National Instruments USB data acquisition device is used to control an analog output (load) and monitor an analog input (current), a digital scale with a serial data interface measures position, an air pressure gauge with a different serial data interface, and the product is interfaced through a proprietary DLL that handles its own serial communication. The hard part The "real-time" aspect of the program is my biggest tripping point. For example, I need to time how long the product needs to go from position 0 to position 10,000 to the tenth of a second. While it's traveling, I need to ramp up an output of the NI DAQ when it reaches position 6,000 and ramp it down when it reaches position 8,000. This sort of control looks easy from browsing NI's LabVIEW docs but I'm stuck with C# for now. All external communication is done by polling which makes for lots of annoying loops. I've slapped together a loose Producer Consumer model where the Producer thread loops through reading the sensors and sets the outputs. The Consumer thread executes functions containing timed loops that poll the Producer for current data and execute movement commands as required. The UI thread polls both threads for updating some gauges indicating current test progress. Unsure where to start Is there a more appropriate pattern for this type of application? Are there any good resources for writing control loops in software (non-LabVIEW) that interface with external sensors and whatnot?

    Read the article

  • RAM caching causes severe performance drops

    - by B T
    I have read plenty of threads on memory caching and the standard response of "large cache is good, it shouldn't effect performance", "the kernel knows best". I have recently upgraded from 12.04 to 12.10 and changed from VirtualBox to VMware Workstation and the performance differences are severe (I suspect it is because of the latter). When I am running my virtual machine the system load monitor graph shows less than 50% memory usage generally. System load indicator is showing me that the rest of my RAM is used in the cache all the time. Plain and simple this is the comparison: BEFORE Cache was very sparingly used, pretty much none of my memory usage was the cache Swappiness was 0 (caused my memory to be used first, then swap only if needed) Performance was quite good and logical RAM was used fully first, caching was minimal. I could run enough software to utilize my full 4GB of RAM without any performance degradation whatsoever Swap space was then used as needed which was obviously slower (I am on a HDD) but was still usable when the current program was loaded into memory AFTER Cache is used to fill the full 4GB as soon as my virtual machine is run Swappiness is 0 (same behaviour as before but cache uses full memory straight away) Performance is terrible and unusable while running Ubuntu software Basic things like changing windows takes 2 minutes + Changing screens happens frame by frame over sometimes up to 5 minutes Cannot run an IDE and VM like I could with ease before So basically, any suggestions on how to take my performance back to how it was before while keeping my current setup? My suspicion is VMWare is the problem, but how do I see what is tied to the use of the cache? Surely there is a way to control this behaviour in software as polished as VMware? Thanks EDIT: Could also be important to note that the behaviour differs depending on whether VMware is open or closed. If VMware is open, then the ram will lock at like 50% and 50% cache and go into the complete lock up mentioned above. Contrastingly, if VMware is closed (after being open), then the RAM will continue to rise as it needs / cache will stay as the complete remaining memory and there is no noticeable performance degradation.

    Read the article

  • bluetooth headset can connect, but not visible in pulse audio

    - by Kim Marivoet
    I have a plantronics bluetooth headset, and until yesterday I could use it without any problem. However, today it suddenly stopped working (maybe related to the last software update I did). I can still connect/disconnect my headset, but it doesn't show up in pulse audio anymore. I read through various posts that describes kind of the same problem, but none of the suggested solutions worked. I get following error in the syslog: Oct 13 16:49:57 desktop bluetoothd[1040]: Endpoint registered: sender=:1.34 path=/MediaEndpoint/HFPAG Oct 13 16:49:57 desktop bluetoothd[1040]: Endpoint registered: sender=:1.34 path=/MediaEndpoint/A2DPSource Oct 13 16:49:57 desktop bluetoothd[1040]: Endpoint registered: sender=:1.34 path=/MediaEndpoint/A2DPSink Oct 13 16:50:09 desktop kernel: [ 17.340943] input: 48:C1:AC:08:FE:8F as /devices/virtual/input/input14 Oct 13 16:50:09 desktop bluetoothd[1040]: /org/bluez/1040/hci0/dev_48_C1_AC_08_FE_8F/fd0: fd(36) ready Oct 13 16:50:09 desktop rtkit-daemon[1894]: Successfully made thread 2213 of process 1892 (n/a) owned by '1000' RT at priority 5. Oct 13 16:50:09 desktop rtkit-daemon[1894]: Supervising 5 threads of 1 processes of 1 users. Oct 13 16:50:10 desktop bluetoothd[1040]: Badly formated or unrecognized command: AT+XEVENT=USER-AGENT,COM.PLANTRONICS,PLT_VOYAGERPRO,0109,27.90,FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF Oct 13 16:50:10 desktop bluetoothd[1040]: Audio connection got disconnected Any help would be much appreciated. I'm using Ubuntu 12.04. Thanks, Kim

    Read the article

  • UML Diagrams of Multi-Threaded Applications

    - by PersonalNexus
    For single-threaded applications I like to use class diagrams to get an overview of the architecture of that application. This type of diagram, however, hasn’t been very helpful when trying to understand heavily multi-threaded/concurrent applications, for instance because different instances of a class "live" on different threads (meaning accessing an instance is save only from the one thread it lives on). Consequently, associations between classes don’t necessarily mean that I can call methods on those objects, but instead I have to make that call on the target object's thread. Most literature I have dug up on the topic such as Designing Concurrent, Distributed, and Real-Time Applications with UML by Hassan Gomaa had some nice ideas, such as drawing thread boundaries into object diagrams, but overall seemed a bit too academic and wordy to be really useful. I don’t want to use these diagrams as a high-level view of the problem domain, but rather as a detailed description of my classes/objects, their interactions and the limitations due to thread-boundaries I mentioned above. I would therefore like to know: What types of diagrams have you found to be most helpful in understanding multi-threaded applications? Are there any extensions to classic UML that take into account the peculiarities of multi-threaded applications, e.g. through annotations illustrating that some objects might live in a certain thread while others have no thread-affinity; some fields of an object may be read from any thread, but written to only from one; some methods are synchronous and return a result while others are asynchronous that get requests queued up and return results for instance via a callback on a different thread.

    Read the article

  • Flickering when accessing texture by offset

    - by TravisG
    I have this simple compute shader that basically just takes the input from one image and writes it to another. Both images are 128/128/128 in size and glDispatchCompute is called with (128/8,128/8,128/8). The source images are cleared to 0 before this compute shader is executed, so no undefined values should be floating around in there. (I have the appropriate memory barrier on the C++ side set before the 3D texture is accessed). This version works fine: #version 430 layout (location = 0, rgba16f) uniform image3D ping; layout (location = 1, rgba16f) uniform image3D pong; layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in; void main() { ivec3 sampleCoord = gl_GlobalInvocationID.xyz; imageStore(pong, imageLoad(ping,sampleCoord)); } Reading values from pong shows that it's just a copy, as intended. However, when I load data from ping with an offset: #version 430 layout (location = 0, rgba16f) uniform image3D ping; layout (location = 1, rgba16f) uniform image3D pong; layout (local_size_x = 8, local_size_y = 8, local_size_z = 8) in; void main() { ivec3 sampleCoord = gl_GlobalInvocationID.xyz; imageStore(pong, imageLoad(ping,sampleCoord+ivec3(1,0,0))); } The data that is written to pong seems to depend on the order of execution of the threads within the work groups, which makes no sense to me. When reading from the pong texture, visible flickering occurs in some spots on the texture. What am I doing wrong here?

    Read the article

  • Thread safe GUI programming

    - by James
    I have been programming Java with swing for a couple of years now, and always accepted that GUI interactions had to happen on the Event Dispatch Thread. I recently started to use GTK+ for C applications and was unsurprised to find that GUI interactions had to be called on gtk_main. Similarly, I looked at SWT to see in what ways it was different to Swing and to see if it was worth using, and again found the UI thread idea, and I am sure that these 3 are not the only toolkits to use this model. I was wondering if there is a reason for this design i.e. what is the reason for keeping UI modifications isolated to a single thread. I can see why some modifications may cause issues (like modifying a list while it is being drawn), but I do not see why these concerns pass on to the user of the API. Is there a limit imposed by an operating system? Is there a good reason these concerns are not 'hidden' (i.e. some form of synchronization that is invisible to the user)? Is there any (even purely conceptual) way of creating a thread safe graphics library, or is such a thing actually impossible? I found this http://blogs.operationaldynamics.com/andrew/software/gnome-desktop/gtk-thread-awareness which seems to describe GTK differently to how I understood it (although my understanding was the same as many people's) How does this differ to other toolkits? Is it possible to implement this in Swing (as the EDT model does not actually prevent access from other threads, it just often leads to Exceptions)

    Read the article

  • Seeking solution for printing-reporting .NET

    - by Parhs
    I am developing an application that prints in separate threads in extreme cases about 20-25 pages per minute to various thermal printers. Currently templates for these are XAML xps documents. All printers have graphics drivers that support EMF/GDI printing. So GDI-EMF is done by operating system resulting in slower performance. Sending raw text for printing is another good solution but doesnt work always , because some clients have old chinese thermal printer that nobody support thus impossible to change codepage / emulation. So it doesnt work always. Also most computers running my software are low end ATOM CPU. So I am thinking to return to GDI, EMF printing and have both Text-Only reports and EMF reports. Another reason i want EMF is because here receipts are signed by Electronic Fiscal Memory device.Most of these dont do good job extracting text from XPS as they dont follow the standard but how windows convert GDI to XPS.Even with text-only mode some of them dont support all character encodings and are impossible to send paper cut command after the sign. I know that using a reporting engine would solve rendering problem but I dont want to buy one. All I want is to be able to show tabular data and insert an image and replaced text.I know there is StringTemplate that could do the generation of template but the problem is i should parse somehow the template and render it using GDI commands. Is there any other solution/approach for this ? Or is there anything ready ?

    Read the article

  • Ubuntu Froze Keyboard and mouse (laptop)

    - by fernando
    something similar to what happened to me was this post Updates kill Keyboard and mouse. unfortunately I'm stuck there. I also read on a couple other threads that I should go and use recovery mode, but when i select the option from GRUB it stops at a certain point, the screen that will allow me to fix packages won't appear. i decided to diagnose the computer, and test the RAM; so far everything seems to be going well. but this whole thing happened when I was doing an update around 230mb's... i still havent found a solution to the frozen Keyboard and mouse (trackpad). but if all else fails can i just reinstall Ubuntu? would that fix the issue? what else can I try? btw, I'm not not great with coding, so if there is anything that I need to type and put correct syntax or anything please guide me through it. I've had Ubuntu literally for 1 day, and this happens. any suggestions would be appreciated.

    Read the article

  • ODI 11g – Faster Files

    - by David Allan
    Deep in the trenches of ODI development I raised my head above the parapet to read a few odds and ends and then think why don’t they know this? Such as this article here – in the past customers (see forum) were told to use a staging route which has a big overhead for large files. This KM is an example of the great extensibility capabilities of ODI, its quite simple, just a new KM that; improves the out of the box experience – just build the mapping and the appropriate KM is used improves out of the box performance for file to file data movement. This improvement for out of the box handling for File to File data integration cases (from the 11.1.1.5.2 companion CD and on) dramatically speeds up the file integration handling. In the past I had seem some consultants write perl versions of the file to file integration case, now Oracle ships this KM to fill the gap. You can find the documentation for the IKM here. The KM uses pure java to perform the integration, using java.io classes to read and write the file in a pipe – it uses java threading in order to super-charge the file processing, and can process several source files at once when the datastore's resource name contains a wildcard. This is a big step for regular file processing on the way to super-charging big data files using Hadoop – the KM works with the lightweight agent and regular filesystems. So in my design below transforming a bunch of files, by default the IKM File to File (Java) knowledge module was assigned. I pointed the KM at my JDK (since the KM generates and compiles java), and I also increased the thread count to 2, to take advantage of my 2 processors. For my illustration I transformed (can also filter if desired) and moved about 1.3Gb with 2 threads in 140 seconds (with a single thread it took 220 seconds) - by no means was this on any super computer by the way. The great thing here is that it worked well out of the box from the design to the execution without any funky configuration, plus, and a big plus it was much faster than before, So if you are doing any file to file transformations, check it out!

    Read the article

  • does ubuntu 11.10 is support ns2.29

    - by nasser
    I need your help, I'm a beginner on NS2 , and I'm trying to install ns2.29 on ubuntu 11.10 32bits but i can't. This message appear and installation stopped : Build tcl8.4.11 ============================================================ loading cache ./config.cache checking whether to use symlinks for manpages... no checking whether to compress the manpages... no checking whether to add a package name suffix for the manpages... no checking for gcc... gcc checking whether the C compiler (gcc ) works... yes checking whether the C compiler (gcc ) is a cross-compiler... no checking whether we are using GNU C... yes checking whether gcc accepts -g... yes checking for building with threads... no (default) checking if the compiler understands -pipe... yes checking how to run the C preprocessor... gcc -pipe -E checking for sin... no checking for main in -lieee... yes checking for main in -linet... no checking for net/errno.h... no checking for connect... yes checking for gethostbyname... yes checking how to build libraries... static checking for ranlib... ranlib checking if 64bit support is requested... no checking if 64bit Sparc VIS support is requested... no checking system version (for dynamic loading)... ./configure: 1: Syntax error: Unterminated quoted string tcl8.3.2 configuration failed! Exiting ... Tcl is not part of the ns project. Please see www.Scriptics.com to see if they have a fix for your platform. Anyone can help me?

    Read the article

  • Why does video playback lag/freeze when I go into full-screen mode?

    - by RanRag
    When I try to play my video files in SMPlayer it works fine but as soon as I switch to fullscreen mode(16:9) following thing happens: 1) Video starts lagging. 2) Audio and video goes out of sync. 3) CPU usage rises to ~50%. 4) SMPlayer starts to hang. My current SMPlayer configuration: 1)Video Output Driver = x11(slow) 2)Audio Output Driver = alsa(0.0-HDA Intel) 3)Cache = 8192 KB 4)Threads for decoding(MPEG-1/2 and H.264 only = 2 Things I tried solve this problem: 1) Tried changing video o/p driver to xv,gl. 2) Tried changing audio o/p driver to pulse. 3) Tried increasing cache size and also tried using nocache. Everything works fine on windows but I don't want to switch to windows just to play video files. My system config: Acer Aspire One D270 Atom N2600(Cedar Trail) 1.6GHz 2GB Memory Intel GMA 3600 graphics. Ubuntu 12.04 Kernel Release: 3.2.0-23-generic-pae Rest all things are working fine I have no resolution issue, bluetooth, wireless also working fine. Just ask me to submit any other log file I will be happy to post. SMPlayer log MPlayer Terminal output Codec Information(currently playing file):

    Read the article

  • How to REALLY start thinking in terms of objects?

    - by Mr Grieves
    I work with a team of developers who all have several years of experience with languages such as C# and Java. Most of them are young enough to have been shown OOP as a standard way to develop software in university and are very comfortable with concepts such as inheritance, abstraction, encapsulation and polymorphism. Yet, many of them, and I have to include myself, still tend to create classes which are meant to be used in a very functional fashion. The resulting software is often several smaller classes which correctly represent business objects which get passed through larger classes which only supply ways to modify and use those objects (functions). Large complex difficult-to-maintain classes named Manager are usually the result of such behaviour. I can see two theoretical reasons why people might write this type of code: It's easy to start thinking of everything in terms of the database Deep down, for me, a computer handling a web request feels more like a functional operation than an object oriented operation when you think about Request Handlers, Threads, Processes, CPU Cores and CPU operations... I want source code which is easy to read and easy to modify. I have seen excellent examples of OO code which meet these objectives. How can I start writing code like this? How I can I really start thinking in an object oriented fashion? How can I share such a mentality with my colleagues?

    Read the article

  • System testing - making sure the system conforms to specification. Validation?

    - by user970696
    After weeks of research I have nearly completed my thesis, yet I am unable to clear up my confusion contained in all previous threads here (and in many books): During system testing, we check the system function against system analysis (functional system design) - but that would fit to a definition of verification according to many books. But I follow ISO12207, which considers all testing as validation (making sure work product meets requirement for intended use). How can I justify that unit testing or system testing is validation, even though when I check it against specification? Which fullfils the definiton of verification? When testing that e.g. "Save button" works, is it validation? This picture shows my understanding of V&V, so different from many other sources, including ISTQB etc. Essential problem I have is that a book using the same picture also states on another place that: test activities in the area of validation are usability, alpha and beta testing. For verification, testable system requirements are defined whose correct implementation can be tested through system tests. Isn't that the opposite of what the picture says? Most books present the following picture, where validation is just making sure that customer needs are satisfied. Mind you that according to ISO, validation activity is testing.

    Read the article

< Previous Page | 145 146 147 148 149 150 151 152 153 154 155 156  | Next Page >