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  • Why does Windows 7 need hardware virtualization to run XP mode?

    - by Ken Pespisa
    I have a MacBook Pro and I've run VMware Fusion's unity mode and Parallels' cohesion mode along side the Mac OS X, and both work pretty seamlessly. I figured XP Mode in Windows 7 would be something similar, but I then learned my machine requires hardware virtualization support, which it does not have. My machine is an HP dc7800. That's a dual core 2.2GHz machine with 4GBs of RAM. Certainly it has the horsepower to run a virtual environment alongside the primary OS. I'm wondering: 1) Why Microsoft decided to make hardware virtualization a requirement and 2) What am I missing? Is the experience similar to Parallel's cohesion mode / Fusion's unity mode? Thanks!

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  • Should I upgrade Exchange 2003 or just upgrade the hardware?

    - by JohnyD
    My organization currently has a 4 y/o Exchange 2003 email server (32-bit, Intel Pentium D @ 3GHz, 3GB RAM). It's run very well over the past 4 years but it is time to upgrade its hardware. This server would handle email for approximately 30 clients, a few OWA users with iPhones. My (somewhat ambiguous) question is, when I receive the new hardware should I build out a new Exchange 2003 deployment or should I look at Exchange 2007 / 2010? I've heard that Exchange 2010 requires Sharepoint 2010 (which I am currently not running). Are there benefits that a small-medium sized business can or can't do without? Am I making a horrible mistake staying with antiquated software? Other details: Exchange 2003 (v6.5 + SP2) single front-end server All opinions and thoughts are very much appreciated.

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  • How I disable "Safely remove hardware" in Windows 8?

    - by DarkGhostHunter
    I have a Marvell 91XX and I just updated to Windows 8. The problem I have with the latest drivers 1.0.2.1027 is the absence of "Policies" tab inside the Properties in the Device Manager, where I could disable de "Safely Remove Hardware". It was in Windows 7, but in the new version is not, so the OS shows my two hard disks has removable hardware and I can't do anything about it. Is gone forever? Is in another part? Or is not supported? PD: The best I can come up for a fix is to roll back to Windows 7, see if the option changes some regedit value, export, update to Windows 8 and import.

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  • Hyper-V and host-installed hardware devices: can guest VMs access?

    - by gravyface
    Have a couple of servers I'd like to setup as Hyper-V Servers, with a couple of Windows 2008 Standard VMs. On the host, we have a few hardware devices we'd like to be accessible to the guest; I'm not sure if these are supported via a raw "pass-thru" on Hyper-V (which I don't have alot of experience with) if the same drivers are installed on the guest. Hardware in question is a Brooktrout fax card, a SCSI adapter for the tape drive, and a 9-pin serial connected to one of the core firewalls for management.

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  • HP Proliant DL160 G6 - Hardware RAID card to get? [closed]

    - by zhuanyi
    I have bought a DL160 G6 server (Product number: 490427R-001 ) and it does not come with a hardware RAID card. I am trying to set up a VMWare Esxi server and as such I would need a hardware RAID card. I am just wondering if there is any card that would fit into the chassis? Would a P200i fits? How about a P400? Also, would there be any non-HP RAID card that will do the magic too? I have 4 SATA 160GB hard drives already plugged in. Thanks a lot!

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  • Hyper-V and host-installed hardware devices: can guest VMs access?

    - by gravyface
    Have a couple of servers I'd like to setup as Hyper-V Servers, with a couple of Windows 2008 Standard VMs. On the host, we have a few hardware devices we'd like to be accessible to the guest; I'm not sure if these are supported via a raw "pass-thru" on Hyper-V (which I don't have a lot of experience with) if the same drivers are installed on the guest. Hardware in question is a Brooktrout fax card, a SCSI adapter for the tape drive, and a 9-pin serial connected to one of the core firewalls for management.

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  • Direct2d off-screen rendering and hardware acceleration

    - by Goran
    I'm trying to use direct2d to render images off-screen using WindowsAPICodePack. This is easily achieved using WicBitmapRenderTarget but sadly it's not hardware accelerated. So I'm trying this route: Create direct3d device Create texture2d Use texture surface to create render target using CreateDxgiSurfaceRenderTarget Draw some shapes While this renders the image it appears GPU isn't being used at all while CPU is used heavily. Am I doing something wrong? Is there a way to check whether hardware or software rendering is used? Code sample: var device = D3DDevice1.CreateDevice1( null, DriverType.Hardware, null, CreateDeviceOptions.SupportBgra ,FeatureLevel.Ten ); var txd = new Texture2DDescription(); txd.Width = 256; txd.Height = 256; txd.MipLevels = 1; txd.ArraySize = 1; txd.Format = Format.B8G8R8A8UNorm; //DXGI_FORMAT_R32G32B32A32_FLOAT; txd.SampleDescription = new SampleDescription(1,0); txd.Usage = Usage.Default; txd.BindingOptions = BindingOptions.RenderTarget | BindingOptions.ShaderResource; txd.MiscellaneousResourceOptions = MiscellaneousResourceOptions.None; txd.CpuAccessOptions = CpuAccessOptions.None; var tx = device.CreateTexture2D(txd); var srfc = tx.GraphicsSurface; var d2dFactory = D2DFactory.CreateFactory(); var renderTargetProperties = new RenderTargetProperties { PixelFormat = new PixelFormat(Format.Unknown, AlphaMode.Premultiplied), DpiX = 96, DpiY = 96, RenderTargetType = RenderTargetType.Default, }; using(var renderTarget = d2dFactory.CreateGraphicsSurfaceRenderTarget(srfc, renderTargetProperties)) { renderTarget.BeginDraw(); var clearColor = new ColorF(1f,1f,1f,1f); renderTarget.Clear(clearColor); using (var strokeBrush = renderTarget.CreateSolidColorBrush(new ColorF(0.2f,0.2f,0.2f,1f))) { for (var i = 0; i < 100000; i++) { renderTarget.DrawEllipse(new Ellipse(new Point2F(i, i), 10, 10), strokeBrush, 2); } } var hr = renderTarget.EndDraw(); }

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  • PARTNER WEBCASTS: EMEA ALLIANCES AND CHANNELS HARDWARE WEBINARS, JULY 2012

    - by mseika
    PARTNER WEBCASTS: EMEA ALLIANCES AND CHANNELS HARDWARE WEBINARS, JULY 2012Dear partner Oracle is pleased to invite you to the following webcasts dedicated to our EMEA partner community and designed to provide you with important news on our SPARC and Storage product portfolios. Please ensure you don't miss these unique learning opportunities! 1. How to Make Money Selling SPARC!3PM CET (2pm UKT), Tuesday, July 10, 2012 The webcast will be hosted by - Rob Ludeman, from SPARC Product Management, and Thomas Ressler, WWA&C Alliances Consultant. Agenda: To bring our partners timely, valuable information, focused on increase in their success during selling SPARC systems. The webcast will be focused and targeted on specific topics and will last approximately in 30 minutes.You can submit your questions via WebEx chat and there will be a live Q&A session at the end of the webcast. REGISTER NOW 2. Introduction to Oracle’s New StorageTek SL150 Modular Tape Library3pm CET (2pm UK), Thursday, July 12, 2012 This webcast will help you to understand Oracle's New StorageTek SL150 Modular tape library which is the first scalable tape library designed for small and midsized companies that are experiencing high growth. Built from Oracle software and StorageTek library technology, it delivers a cost-effective combination of ease of use and scalability, resulting in overall TCO savings. During the webcast Cindy McCurley, from Tape Product Management will introduce you to the latest addition to the Oracle Tape Storage product portfolio, theSL150 Modular Tape Library.This 60 minutes webcast will cover the product’s features, positioning, unique selling points and a competitive overview on StorageTek. You can submit your questions via WebEx chat and there will be a live Q&A session at the end of the webcast. REGISTER NOW Delivery FormatThis FREE online LIVE eSeminar will be delivered over the Web and Conference Call. Note: Please join the call 10 minutes before the scheduled start time. We look forward to your participation. Best regards, Giuseppe FacchettiEMEA Partner Business Development Manager, Oracle Hardware Sales Sasan MoaveniEMEA Storage Sales Manager, Oracle Hardware Sales

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  • PARTNER WEBCASTS: EMEA ALLIANCES AND CHANNELS HARDWARE WEBINARS, JULY 2012

    - by mseika
    PARTNER WEBCASTS: EMEA ALLIANCES AND CHANNELS HARDWARE WEBINARS, JULY 2012Dear partner Oracle is pleased to invite you to the following webcasts dedicated to our EMEA partner community and designed to provide you with important news on our SPARC and Storage product portfolios. Please ensure you don't miss these unique learning opportunities! 1. How to Make Money Selling SPARC!3PM CET (2pm UKT), Tuesday, July 10, 2012 The webcast will be hosted by - Rob Ludeman, from SPARC Product Management, and Thomas Ressler, WWA&C Alliances Consultant. Agenda: To bring our partners timely, valuable information, focused on increase in their success during selling SPARC systems. The webcast will be focused and targeted on specific topics and will last approximately in 30 minutes.You can submit your questions via WebEx chat and there will be a live Q&A session at the end of the webcast. REGISTER NOW 2. Introduction to Oracle’s New StorageTek SL150 Modular Tape Library3pm CET (2pm UK), Thursday, July 12, 2012 This webcast will help you to understand Oracle's New StorageTek SL150 Modular tape library which is the first scalable tape library designed for small and midsized companies that are experiencing high growth. Built from Oracle software and StorageTek library technology, it delivers a cost-effective combination of ease of use and scalability, resulting in overall TCO savings. During the webcast Cindy McCurley, from Tape Product Management will introduce you to the latest addition to the Oracle Tape Storage product portfolio, theSL150 Modular Tape Library.This 60 minutes webcast will cover the product’s features, positioning, unique selling points and a competitive overview on StorageTek. You can submit your questions via WebEx chat and there will be a live Q&A session at the end of the webcast. REGISTER NOW Delivery FormatThis FREE online LIVE eSeminar will be delivered over the Web and Conference Call. Note: Please join the call 10 minutes before the scheduled start time. We look forward to your participation. Best regards, Giuseppe FacchettiEMEA Partner Business Development Manager, Oracle Hardware Sales Sasan MoaveniEMEA Storage Sales Manager, Oracle Hardware Sales

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  • TXPAUSE : polite waiting for hardware transactional memory

    - by Dave
    Classic locks are an appropriate tool to prevent potentially conflicting operations A and B, invoked by different threads, from running at the same time. In a sense the locks cause either A to run before B or vice-versa. Similarly, we can replace the locks with hardware transactional memory, or use transactional lock elision to leverage potential disjoint access parallelism between A and B. But often we want A to wait until B has run. In a Pthreads environment we'd usually use locks in conjunction with condition variables to implement our "wait until" constraint. MONITOR-MWAIT is another way to wait for a memory location to change, but it only allows us to track one cache line and it's only available on x86. There's no similar "wait until" construct for hardware transactions. At the instruction-set level a simple way to express "wait until" in transactions would be to add a new TXPAUSE instruction that could be used within an active hardware transaction. TXPAUSE would politely stall the invoking thread, possibly surrendering or yielding compute resources, while at the same time continuing to track the transaction's address-set. Once a transaction has executed TXPAUSE it can only abort. Ideally that'd happen when some other thread modifies a variable that's in the transaction's read-set or write-set. And since we're aborting all writes would be discarded. In a sense this gives us multi-location MWAIT but with much more flexibility. We could also augment the TXPAUSE with a cycle-count bound to cap the time spent stalled. I should note that we can already enter a tight spin loop in a transaction to wait for updates to address-set to cause an abort. Assuming that the implementation monitors the address-set via cache-coherence probes, by waiting in this fashion we actually communicate via the probes, and not via memory values. That is the updating thread signals the waiter via probes instead of by traditional memory values. But TXPAUSE gives us a polite way to spin.

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  • Software requirements for replicating a Windows application

    - by gpuguy
    I developed an application using Windows Form in C++ (IDE MSVC 2010). Some part of application also has MFC, and OpenCv. I want to send the application to my cleint for interim testing on his own machine. I have not developed any installer for the same, and so I will be sending him the.EXE file. I want that the client should not face any difficulty in replicating the experiment, and thus saves his time. Can somebody suggest me what all softwares(such as, MSVC, .NET Framework, Windows SDK etc) should already be installed on the client's machine for successfull testing of the application? Note: OS (Windows 7) and hardware is exactly same at both sides.

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  • Can unit tests verify software requirements?

    - by Peter Smith
    I have often heard unit tests help programmers build confidence in their software. But is it enough for verifying that software requirements are met? I am losing confidence that software is working just because the unit tests pass. We have experienced some failures in production deployment due to an untested\unverified execution path. These failures are sometimes quite large, impact business operations and often requires an immediate fix. The failure is very rarely traced back to a failing unit test. We have large unit test bodies that have reasonable line coverage but almost all of these focus on individual classes and not on their interactions. Manual testing seems to be ineffective because the software being worked on is typically large with many execution paths and many integration points with other software. It is very painful to manually test all of the functionality and it never seems to flush out all the bugs. Are we doing unit testing wrong when it seems we still are failing to verify the software correctly before deployment? Or do most shops have another layer of automated testing in addition to unit tests?

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  • How to handle growing QA reporting requirements?

    - by Phillip Jackson
    Some Background: Our company is growing very quickly - in 3 years we've tripled in size and there are no signs of stopping any time soon. Our marketing department has expanded and our IT requirements have as well. When I first arrived everything was managed in Dreamweaver and Excel spreadsheets and we've worked hard to implement bug tracking, version control, continuous integration, and multi-stage deployment. It's been a long hard road, and now we need to get more organized. The Problem at Hand: Management would like to track, per-developer, who is generating the most issues at the QA stage (post unit testing, regression, and post-production issues specifically). This becomes a fine balance because many issues can't be reported granularly (e.g. per-url or per-"page") but yet that's how Management would like reporting to be broken down. Further, severity has to be taken into account. We have drafted standards for each of these areas specific to our environment. Developers don't want to be nicked for 100+ instances of an issue if it was a problem with an include or inheritance... I had a suggestion to "score" bugs based on severity... but nobody likes that. We can't enter issues for every individual module affected by a global issue. [UPDATED] The Actual Questions: How do medium sized businesses and code shops handle bug tracking, reporting, and providing useful metrics to management? What kinds of KPIs are better metrics for employee performance? What is the most common way to provide per-developer reporting as far as time-to-close, reopens, etc.? Do large enterprises ignore the efforts of the individuals and rather focus on the team? Some other questions: Is this too granular of reporting? Is this considered 'blame culture'? If you were the developer working in this environment, what would you define as a measureable goal for this year to track your progress, with the reward of achieving the goal a bonus?

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  • Looking for 2D Cross platform suggestions based on requirements specified

    - by MannyG
    I am an intermediate developer with minor experience on enterprise mobile applications for iphone, android and blackberry looking to build my first ever mobile game. I did a google search for some game dev forums and this popped up so I thought I would try posting here as I lack luck elsewhere. If you have ever heard of the game for the iphone and android platform entitled avatar fight then you will have an idea of the graphic capabilities I require. Basically the battles which are automated one sprite attacking another doing cool animations but all in 2d. My buddy and I have two motivations, one is to jump into mobile Dev as my experience is limited as is his so we would like some trending knowledge (html5 would be nice to learn) . The other is to make some money on the side, don't expect much but polishing the game and putting our all will hopefully reward us a bit. We have looked into corona engine, however a lot of people are saying it is limited in the graphics department, we are open to learning new languages like lua, c++, python etc. Others we have looked at include phonegap, rhomobile, unity, and the list goes on. I really have no idea what the pros and cons of these are but for a basic battle sequence and some mini games we want to chose the right one. Some more things that we will be doing include things like card games, side scrolling flying object based games, maybe fishing stuff. We want to start small with these minigames and work our way up to the idea we would like to implement in the future. We only want to work in 2D. So with these requirements please help me chose a platform to work on (cross platform is what we are ideally leaning towards). Please feel free to throw in some pieces of advice you may have for newbie game developers like myself too. Thank you for reading!

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  • Any algorithm to dedicate a set of known resources to a set of known requirements (scheduling)

    - by Saeed Neamati
    I'm developing an application to help school principals in dedicating teachers to classes and courses over the hours of a week (scheduling). The scenario is roughly something like this: User enters the list of teachers and their free times into the system User enters the list of courses for this semester User enters the list of available classes into the system Well, up to here, there is no big deal. Just simple CRUD operations and nothing extraordinary. However, now what makes this system useful is that the application should automatically and based on an algorithm create the semester scheduling. I think you've got the main idea here. For example application should suggest that teacher A should go to class 1 for mathematics, and at the same time teacher B should go to class 2 for physics. This way all of the classes would be dedicated to lessons and teacher times won't overlap each other. Piece a cake for school principal. However, I can't find a good algorithm for this resource dedication. I mean it seems hard to me. Searching Google resulted in articles from different websites, but they are of no help and use to me. For example: http://en.wikipedia.org/wiki/Resource_allocation or http://en.wikipedia.org/wiki/Scheduling_(production_processes) Is there any algorithm out there, or any application or engine which can help me here? Does this requirements have a known name, like for example time scheduling engine? Any help would be appreciated.

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  • Tying down a cloud by virtualizing everything and then locking VMs to real hardware as necessary

    - by tudor
    I'm looking for a cloud software solution that: Can run on both server and desktop machines; Virtualizes hardware and has the option of exposing each real machine to the cloud; Allows a VM to be "locked" to a set of real hardware capabilities and stay there until moved (e.g. a user's "real" desktop); Allows a VM to link to some types of devices elsewhere (e.g. USB/serial via ethernet); and Is geography-aware to control movement of VMs between real networks. I'm aware that this may be the holy grail of virtualization, and I've searched alot. Some solutions appear to meet some criteria but not others. Most cloud implementations appear to ignore real hardware, for example. I realise that this may be solved by using three different implementations in combination: A standard cloud server farm. A bare-metal network backup utility with PXEBoot. VNC and/or VDI. (VNC obviously would require the real hardware to be running.) This combination, however, has some serious drawbacks that I'd like to solve by treating it as one system. My explanation follows... I have a network of real servers and desktops in multiple locations. I've virtualized servers before using Virtualbox and that's worked quite well. I've even connected USB devices to VMs on servers. I would like to virtualize the desktops in all my offices to facilitate movement of desktops, remote access (e.g. VDI) and bare-metal backups. However, I know that there are problems with this. For example, some desktops have specific hardware (e.g. 3D graphics cards, USB devices, etc) that limit their mobility. Geographic constraints also limit movement in that VMs can be moved easily within offices, but transferring between offices is not always preferable. What I would like to find is a system that can virtualize everything from bare-metal easily by maintaining an abstraction layer on each client and server machine that exposes the hardware available and runs as a cloud. Then certain VMs would be "locked" to specific hardware (so that, e.g. the VM runs only on their own desktop.) This would be required for situations where speed is important (e.g. 3D graphics pass-through). In addition, abstracted low-speed devices (e.g. USB) could be piped from real hardware to a VM in the cloud. This is important since if a VM is taken down, another VM can connect to the real hardware for minimum downtime.

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  • Ruby SerialPorts

    - by Seth Archer
    I'm using the ruby serial port gem. After I open up the port I send the data I want like this. sp.write [200.chr, 30.chr, 7.chr, 5.chr, 1.chr, 2.chr, 0.chr, 245.chr].to_s It doesn't work, but if I put it in a loop of around 200 times: 200.times do sp.write [200.chr, 30.chr, 7.chr, 5.chr, 1.chr, 2.chr, 0.chr, 245.chr].to_s end It works. Any ideas on why this is happening?

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  • What do I need to consider when buying hardware to meet my needs?

    - by Darth Android
    I'm looking to build a new computer from the ground up. I'm not sure what to look out for and need guidance and help on how to pick the hardware needed to construct my new rig. How do I know what to buy? How do I find out if a given CPU will be enough for a certain game or application that I want to run? How do I find out if a given graphics card will be enough for a certain game or application? What is important when looking at motherboards? How much memory do I need? How do I know how much wattage I need for a power supply? What size case do I need? What relevant standards do I need to read up on and be aware of? PCI, PCIe, SATA, USB 2.0, USB 3.0, etc... What "gotchas" do I need to be on the lookout for? Please keep responses generation-agnostic to ensure they will be helpful to our future users. While Stack Exchange does not permit shopping recommendations, it doesn't provide any general advice to consider when buying hardware. So, instead of just telling those that ask what to buy that it's not allowed, let's tell them how to figure out what they need. This question was Super User Question of the Week #20 Read the June 20, 2011 blog entry for more details or submit your own Question of the Week.

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  • WMI: How to differentiate between Wireless mouse and touch screen

    - by kingas
    I am using Win32_PointingDevice class to detect mice connected to the system. I ran my device discovery script on a machine which has touch screen. The discovery shows up with 3 pointing devices, directly connected USB mouse, wireless mouse and touch screen. My question is how to distinguish between USB mouse with touch screen. If Win32_PointingDevice class doesn't provide information then are there any other methods which I can use to get mouse and touch information. This is extension to my previous question at http://stackoverflow.com/questions/1746689/wmi-class-for-wireless-mouse

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  • deviceID format for PS/2 mouse

    - by kingas
    I would like to know the DeviceID and PNPDeviceID format for PS/2 Mouse. On my system Device ID for PS/2 mouse is ACPI\PNP0F13\4&1F1D307&0. So is the format is ACPI\PNPxxxx{something} or some thing else? I mean is ACPI is mandatory for PS/2 mouse?

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  • Hardware recommendation for Solaris 10 + ZFS data warehouse server.

    - by Justin
    The server would run a 2 drive (mirrored root pool for OS and master database segment). And would run individual zpools for each remaining drive (loss of data is acceptable). Initial requirements would be: 2x 7540 xeons (6 core) 32gig memory. 12 drives. A 4U/2U server (6/8 core and 2/4 sockets cpu support) with internal disks / or external JBOD. Capacity to house a disk per CPU core is important.

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  • The Oracle Enterprise Linux Software and Hardware Ecosystem

    - by sergio.leunissen
    It's been nearly four years since we launched the Unbreakable Linux support program and with it the free Oracle Enterprise Linux software. Since then, we've built up an extensive ecosystem of hardware and software partners. Oracle works directly with these vendors to ensure joint customers can run Oracle Enterprise Linux. As Oracle Enterprise Linux is fully--both source and binary--compatible with Red Hat Enterprise Linux (RHEL), there is minimal work involved for software and hardware vendors to test their products with it. We develop our software on Oracle Enterprise Linux and perform full certification testing on Oracle Enterprise Linux as well. Due to the compatibility between Oracle Enterprise Linux and RHEL, Oracle also certifies its software for use on RHEL, without any additional testing. Oracle Enterprise Linux tracks RHEL by publishing freely downloadable installation media on edelivery.oracle.com/linux and updates, bug fixes and security errata on Unbreakable Linux Network (ULN). At the same time, Oracle's Linux kernel team is shaping the future of enterprise Linux distributions by developing technologies and features that matter to customers who deploy Linux in the data center, including file systems, memory management, high performance computing, data integrity and virtualization. All this work is contributed to the Linux and Xen communities. The list below is a sample of the partners who have certified their products with Oracle Enterprise Linux. If you're interested in certifying your software or hardware with Oracle Enterprise Linux, please contact us via [email protected] Chip Manufacturers Intel, Intel Enabled Server Acceleration Alliance AMD Server vendors Cisco Unified Computing System Dawning Dell Egenera Fujitsu HP Huawei IBM NEC Sun/Oracle Storage Systems, Volume Management and File Systems 3Par Compellent EMC VPLEX FalconStor Fusion-io Hitachi Data Systems HP Storage Array Systems Lustre Network Appliance OCFS2 PillarData Symantec Veritas Storage Foundation Networking: Switches, Host Bus Adapters (HBAs), Converged Network Adapters (CNAs), InfiniBand Brocade Emulex Mellanox QLogic Voltaire SOA and Middleware ActiveState ActivePerl, ActivePython Tibco Zend Backup, Recovery & Replication Arkeia Network Backup Suite BakBone NetVault CommVault Simpana 8 EMC Networker, Replication Manager FalconStor Continuous Data Protector HP Data Protector NetApp Snapmanager Quest LiteSpeed Engine Steeleye Data Replication, Disaster Recovery Symantec NetBackup, Veritas Volume Replicator, Symantec Backup Exec Zmanda Amanda Enterprise Data Center Automation BMC CA Unicenter HP Server Automation (formerly Opsware), System Management Homepage Oracle Enterprise Manager Ops Center Quest Vizioncore vFoglight Pro TeamQuest Manager Clustering & High Availability FUJITSU x10sure NEC Express Cluster X Steeleye Lifekeeper Symantec Cluster Server Univa UniCluster Virtualization Platforms and Cloud Providers Amazon EC2 Citrix XenServer Rackspace Cloud VirtualBox VMWare ESX Security Management ArcSight: Enterprise Security Manager, Logger CA Access Control Centrify Suite Ecora Auditor FoxT Manager Likewise: Unix Account Management Lumension Endpoint Management and Security Suite QualysGuard Suite Quest Privilege Manager McAfee Application Control, Change ControlIntegrity Monitor, Integrity Control, PCI Pro Solidcore S3 Symantec Enterprise Security Manager (ESM) Tripwire Trusted Computer Solutions

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  • Apple iPad 2 In April, iPhone 5 in June With New Hardware[Rumours]

    - by Gopinath
    Blogs and news sites are buzzing with the rumours of Apple’s next generation iPad and iPhone devices. These rumours interests the bloggers, geeks and end users of Apple devices as Apple maintains very tight lip on the new features of their upcoming products. The gadget blog Engadget has some very interesting rumours on the release of iPad 2 & iPhone 5 as well the new hardware they are going to have. Lets get into the details if you love to read the rumours of high profile blogs iPad 2 Release Date and Specs Apple seems to be all set to release iPad 2 in April, that is almost an year after the release of first iPad. It’s common for Apple to enjoy an one year long time to release a new version of their products. So if at all the rumours are to be believed, I can place an order of iPad 2 in April. Just like many of you out there, I’m also holding my iPad buying instinct and waiting for iPad 2 as it’s going to have at the minimum retina display,  Facetime features and few game changing features in Apple’s style. The report claims, iPad 2 will have a front and back cameras retina display SD Card slot (seems to be no USB) a dual GSM / CDMA chipset, that lets you use it with both GSM(AT &T, Airte) and CDMA(Verizon, Reliance) telecom providers iPhone 5 Release Date and Specs When it comes to iPhone 5 information, the rumour claims that the new iPhone is a completed redesigned device and it’s slated to release in summer of United States(i.e. June 2011). The device is also being tested by senior Apple executives right inside the campus and strictly not allowed to carry it outside. This restriction is to make sure that iPhone 5 will not land land up in a bar and then in the hands of geek blogs like how it happened with iPhone 4 last year. When it comes to the hardware of iPhone 5 Apple’s new A5 CPU (a Cortex A9-based, multi-core chip) a dual GSM / CDMA chipset, that lets you use it with both GSM(AT &T, Airte) and CDMA(Verizon, Reliance) telecom providers via Engadget and cc image credit flickr/mr-blixt This article titled,Apple iPad 2 In April, iPhone 5 in June With New Hardware[Rumours], was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • HTG Explains: Understanding Routers, Switches, and Network Hardware

    - by Jason Fitzpatrick
    Today we’re taking a look at the home networking hardware: what the individual pieces do, when you need them, and how best to deploy them. Read on to get a clearer picture of what you need to optimize your home network. When do you need a switch? A hub? What exactly does a router do? Do you need a router if you have a single computer? Network technology can be quite an arcane area of study but armed with the right terms and a general overview of how devices function on your home network you can deploy your network with confidence. HTG Explains: Understanding Routers, Switches, and Network Hardware How to Use Offline Files in Windows to Cache Your Networked Files Offline How to See What Web Sites Your Computer is Secretly Connecting To

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