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  • Java: Make a method abstract for each extending class

    - by Martijn Courteaux
    Hi, Is there any keyword or design pattern for doing this? public abstract class Root { public abstract void foo(); } public abstract class SubClass extends Root { public void foo() { // Do something } } public class SubberClass extends SubClass { // Here is it not necessary to override foo() // So is there a way to make this necessary? // A way to obligate the developer make again the override } Thanks

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  • How to save Application State using NSUserDefaults in iPhone?

    - by keith
    Hello Everyone, Following is what i am doing: - (void) applicationWillTerminate: (UIApplication*) application { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setObject:navigationController.viewControllers forKey:@"diabetesstate"]; } - (void) applicationDidFinishLaunching: (UIApplication*) application { NSMutableArray *state = [[NSUserDefaults standardUserDefaults] objectForKey:@"diabetesstate"]; if (state == nil) { //Will initialize a new controller and put it as root view controller } else { [navigationController setViewControllers:state animated:NO]; } }

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  • vector related memory allocation question

    - by memC
    hi all, I am encountering the following bug. I have a class Foo . Instances of this class are stored in a std::vector vec of class B. in class Foo, I am creating an instance of class A by allocating memory using new and deleting that object in ~Foo(). the code compiles, but I get a crash at the runtime. If I disable delete my_a from desstructor of class Foo. The code runs fine (but there is going to be a memory leak). Could someone please explain what is going wrong here and suggest a fix? thank you! class A{ public: A(int val); ~A(){}; int val_a; }; A::A(int val){ val_a = val; }; class Foo { public: Foo(); ~Foo(); void createA(); A* my_a; }; Foo::Foo(){ createA(); }; void Foo::createA(){ my_a = new A(20); }; Foo::~Foo(){ delete my_a; }; class B { public: vector<Foo> vec; void createFoo(); B(){}; ~B(){}; }; void B::createFoo(){ vec.push_back(Foo()); }; int main(){ B b; int i =0; for (i = 0; i < 5; i ++){ std::cout<<"\n creating Foo"; b.createFoo(); std::cout<<"\n Foo created"; } std::cout<<"\nDone with Foo creation"; std::cout << "\nPress RETURN to continue..."; std::cin.get(); return 0; }

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  • How to quit / terminate / stop a j2me midlet?

    - by hsmit
    Surprisingly terminating a midlet doesn't work in my application. Maybe it is because I'm using Threads, but destroyApp() and notifyDestroyed() are not sufficient. Take for example the following code: protected void destroyApp(boolean arg0) throws MIDletStateChangeException { System.out.println("destroying"); notifyDestroyed(); } protected void startApp() throws MIDletStateChangeException { try { // init modules controller.initialize(); }catch (Exception e) { viewer.showAlert("error in startApp() init controller"); destroyApp(true); } }

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  • as3 custom functions

    - by pixeltocode
    hi, i'm new to AS3. how do i go about executing a custom function n number of times and then executing another function n number of times repeatedly? eg. function firstOne():void { } function secondOne():void { } i need firstOne() executed say 3 times and then secondOne() 3 times and then firstOne 3 times again and so on. thanks

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  • iPhone: Create a single UIView from multiple clicks

    - by Cuzog
    I'm making a partial overlay modal in my app with the code from “Semi-Modal (Transparent) Dialogs on the iPhone” at ramin.firoozye.com. In doing so, the button that calls the modal is still visible and clickable. I will hide this button when the modal spawns, but I want to be sure if the user clicks very quickly twice, a new modal doesn't come up for each click. What is the best way to check that the modal doesn't already exist when calling it from the button click? You can download the test project here. For those that don't have xcode, the relevant functions are below: I call forth the modal on button click with this: - (IBAction)displayModal:(id)sender { ModalViewController *modalController = [[ModalViewController alloc] initWithNibName:@"ModalViewController" bundle:nil]; modalController.view.frame = CGRectOffset(modalController.view.frame, 0, 230); [self showModal:modalController.view]; } Then use this function to animate the custom modal over the current view: - (void)showModal:(UIView*) modalView { UIWindow* mainWindow = (((TestAppDelegate*) [UIApplication sharedApplication].delegate).window); CGPoint middleCenter = modalView.center; CGSize offSize = [UIScreen mainScreen].bounds.size; CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, offSize.height * 1.5); modalView.center = offScreenCenter; // we start off-screen [mainWindow addSubview:modalView]; // Show it with a transition effect [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.4]; // animation duration in seconds modalView.center = middleCenter; [UIView commitAnimations]; } Then I dismiss the modal on button click with this: - (IBAction)dismissModal:(id)sender { [self hideModal:self.view]; } And then use these functions to animate the modal offscreen and clean itself up: - (void)hideModal:(UIView*) modalView { CGSize offSize = [UIScreen mainScreen].bounds.size; CGPoint offScreenCenter = CGPointMake(offSize.width / 2.0, offSize.height * 1.5); [UIView beginAnimations:nil context:modalView]; [UIView setAnimationDuration:0.7]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(hideModalEnded:finished:context:)]; modalView.center = offScreenCenter; [UIView commitAnimations]; } - (void)hideModalEnded:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { UIView* modalView = (UIView *)context; [modalView removeFromSuperview]; [self release]; } Any help is greatly appreciated!

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  • OpenGL Coordinate system confusion

    - by user146780
    Maybe I set up GLUT wrong. Basically I want verticies to be reletive to their size in pixels. Ex:right now if I create a hexagon, it hakes up the whole screen even though the units are 6. #include <iostream> #include <stdlib.h> //Needed for "exit" function #include <cmath> //Include OpenGL header files, so that we can use OpenGL #ifdef __APPLE__ #include <OpenGL/OpenGL.h> #include <GLUT/glut.h> #else #include <GL/glut.h> #endif using namespace std; //Called when a key is pressed void handleKeypress(unsigned char key, //The key that was pressed int x, int y) { //The current mouse coordinates switch (key) { case 27: //Escape key exit(0); //Exit the program } } //Initializes 3D rendering void initRendering() { //Makes 3D drawing work when something is in front of something else glEnable(GL_DEPTH_TEST); } //Called when the window is resized void handleResize(int w, int h) { //Tell OpenGL how to convert from coordinates to pixel values glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); //Switch to setting the camera perspective //Set the camera perspective glLoadIdentity(); //Reset the camera gluPerspective(45.0, //The camera angle (double)w / (double)h, //The width-to-height ratio 1.0, //The near z clipping coordinate 200.0); //The far z clipping coordinate } //Draws the 3D scene void drawScene() { //Clear information from last draw glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); //Reset the drawing perspective glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glBegin(GL_POLYGON); //Begin quadrilateral coordinates //Trapezoid glColor3f(255,0,0); for(int i = 0; i < 6; ++i) { glVertex2d(sin(i/6.0*2* 3.1415), cos(i/6.0*2* 3.1415)); } glEnd(); //End quadrilateral coordinates glutSwapBuffers(); //Send the 3D scene to the screen } int main(int argc, char** argv) { //Initialize GLUT glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH); glutInitWindowSize(400, 400); //Set the window size //Create the window glutCreateWindow("Basic Shapes - videotutorialsrock.com"); initRendering(); //Initialize rendering //Set handler functions for drawing, keypresses, and window resizes glutDisplayFunc(drawScene); glutKeyboardFunc(handleKeypress); glutReshapeFunc(handleResize); glutMainLoop(); //Start the main loop. glutMainLoop doesn't return. return 0; //This line is never reached } How can I make it so that a polygon of 0,0 10,0 10,10 0,10 defines a polygon starting at the top left of the screen and is a width and height of 10 pixels? Thanks

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  • Extending AdapterView

    - by Ander Webbs
    Hi, i'm trying to make (for learning purposes) my own implementation of a simple AdapterView where items comes from an basic Adapter (ImageAdapter from sdk samples). Actual code is like this: public class MyAdapterView extends AdapterView<ImageAdapter> implements AdapterView.OnItemClickListener{ private ImageAdapter mAdapter; public MyAdapterView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); initThings(); } private void initThings(){ setOnItemClickListener(this); } @Override public ImageAdapter getAdapter() { // TODO Auto-generated method stub return mAdapter; } @Override public void setAdapter(ImageAdapter adapter) { // TODO Auto-generated method stub mAdapter=adapter; requestLayout(); } View obtainView(int position) { View child = mAdapter.getView(position, null, this); return child; } @Override protected void onLayout(boolean changed, int l, int t, int r, int b) { super.onLayout(changed, l, t, r, b); for(int i=0;i<mAdapter.getCount();i++){ View child = obtainView(i); child.layout(10, 70*i, 70, 70); addViewInLayout(child, i, null, true); } this.invalidate(); } @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { Log.d("MYEXAMPLES","Clicked an item!"); } } This isn't a coding masterpiece, it just displays a pseudo-listview with pictures. I know i could've used ListView, GridView, Spinner, etc. but i'm relative new to android and i'm trying to figure out some things on it. Well, the question here is: Why is my onItemClick not firing? Using the same ImageAdapter with a GridView, everything works ok, but when i use with above class, i get nothing. Inside AdapterView.java there is code for those click, longclick, etc events... so why can't i just fire them? Maybe i'm misunderstanding basic things on how AdapterView works? Should I extend other base classes instead? And why? Hoping to find more experienced guidance on here, thanks in advance.

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  • invalid postback event instead of dropdown to datagrid

    - by rima
    I faced with funny situation. I created a page which is having some value, I set these value and control my post back event also. The problem is happening when I change a component index(ex reselect a combobox which is not inside my datagrid) then I dont know why without my page call the Page_Load it goes to create a new row in grid function and all of my parameter are null! I am just receiving null exception. So in other word I try to explain the situation: when I load my page I am initializing some parameter. then everything is working fine. in my page when I change selected item of my combo box, page suppose to go and run function related to that combo box, and call page_load, but it is not going there and it goes to rowcreated function. I am trying to illustrate part of my page. Please help me because I am not receiving any error except null exception and it triger wrong even which seems so complicated for me. public partial class W_CM_FRM_02 : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (Page.IsPostBack && !loginFail) return; InitializeItems(); } } private void InitializeItems() { cols = new string[] { "v_classification_code", "v_classification_name" }; arrlstCMMM_CLASSIFICATION = (ArrayList)db.Select(cols, "CMMM_CLASSIFICATION", "v_classification_code <> 'N'", " ORDER BY v_classification_name"); } } protected void DGV_RFA_DETAILS_RowCreated(object sender, GridViewRowEventArgs e) { //db = (Database)Session["oCon"]; foreach (DataRow dr in arrlstCMMM_CLASSIFICATION) ((DropDownList)DGV_RFA_DETAILS.Rows[index].Cells[4].FindControl("OV_RFA_CLASSIFICATION")).Items.Add(new ListItem(dr["v_classification_name"].ToString(), dr["v_classification_code"].ToString())); } protected void V_CUSTOMER_SelectedIndexChanged(object sender, EventArgs e) { if (V_CUSTOMER.SelectedValue == "xxx" || V_CUSTOMER.SelectedValue == "ddd") V_IMPACTED_FUNCTIONS.Enabled = true; } } my form: <%@ Page Language="C#" MasterPageFile="~/MasterPage.master" AutoEventWireup="true" CodeFile="W_CM_FRM_02.aspx.cs" Inherits="W_CM_FRM_02" Title="W_CM_FRM_02" enableeventvalidation="false" EnableViewState="true"%> <td>Project name*</td> <td><asp:DropDownList ID="V_CUSTOMER" runat="server" AutoPostBack="True" onselectedindexchanged="V_CUSTOMER_SelectedIndexChanged" /></td> <td colspan = "8"> <asp:GridView ID="DGV_RFA_DETAILS" runat="server" ShowFooter="True" AutoGenerateColumns="False" CellPadding="1" ForeColor="#333333" GridLines="None" OnRowDeleting="grvRFADetails_RowDeleting" Width="100%" Style="text-align: left" onrowcreated="DGV_RFA_DETAILS_RowCreated"> <RowStyle BackColor="#FFFBD6" ForeColor="#333333" /> <Columns> <asp:BoundField DataField="ON_RowNumber" HeaderText="SNo" /> <asp:TemplateField HeaderText="RFA/RAD/Ticket No*"> <ItemTemplate> <asp:TextBox ID="OV_RFA_NO" runat="server" Width="120"></asp:TextBox> </ItemTemplate> </asp:TemplateField>

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  • calling a function from static function

    - by iSight
    Hi, how can i call a function which computes with input parameters from an another static function. say, class X { static void xyz(); static int pqr(int, int); }; static X::void xyz() { ...pqr(10,20); } int X::pqr(int t1, int t2) { return t1*t2; }

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  • Why does DebugActiveProcessStop crash my debugging app?

    - by SparkyNZ
    I have a debugging program which I've written to attach to a process and create a crash dump file. That part works fine. The problem I have is that when the debugger program terminates, so does the program that it was debugging. I did some Googling and found the DebugActiveProcessStop() API call. This didn't show up in my older MSDN documentation as it was only introduced in Windows XP so I've tried loading it dynamicall from Kernel32.dll at runtime. Now my problem is that my debugger program crashes as soon as the _DebugActiveProcessStop() call is made. Can somebody please tell me what I'm doing wrong? typedef BOOL (*DEBUGACTIVEPROCESSSTOP)(DWORD); DEBUGACTIVEPROCESSSTOP _DebugActiveProcessStop; HMODULE hK32 = LoadLibrary( "kernel32.dll" ); if( hK32 ) _DebugActiveProcessStop = (DEBUGACTIVEPROCESSSTOP) GetProcAddress( hK32,"DebugActiveProcessStop" ); else { printf( "Can't load Kernel32.dll\n" ); return; } if( ! _DebugActiveProcessStop ) { printf( "Can't find DebugActiveProcessStop\n" ); return; } ... void DebugLoop( void ) { DEBUG_EVENT de; while( 1 ) { WaitForDebugEvent( &de, INFINITE ); switch( de.dwDebugEventCode ) { case CREATE_PROCESS_DEBUG_EVENT: hProcess = de.u.CreateProcessInfo.hProcess; break; case EXCEPTION_DEBUG_EVENT: // PDS: I want a crash dump immediately! dwProcessId = de.dwProcessId; dwThreadId = de.dwThreadId; WriteCrashDump( &de.u.Exception ); return; case CREATE_THREAD_DEBUG_EVENT: case OUTPUT_DEBUG_STRING_EVENT: case EXIT_THREAD_DEBUG_EVENT: case EXIT_PROCESS_DEBUG_EVENT : case LOAD_DLL_DEBUG_EVENT: case UNLOAD_DLL_DEBUG_EVENT: case RIP_EVENT: default: break; } ContinueDebugEvent( de.dwProcessId, de.dwThreadId, DBG_CONTINUE ); } } ... void main( void ) { ... BOOL bo = DebugActiveProcess( dwProcessId ); if( bo == 0 ) printf( "DebugActiveProcess failed, GetLastError: %u \n",GetLastError() ); hProcess = OpenProcess( PROCESS_ALL_ACCESS, TRUE, dwProcessId ); if( hProcess == NULL ) printf( "OpenProcess failed, GetLastError: %u \n",GetLastError() ); DebugLoop(); _DebugActiveProcessStop( dwProcessId ); CloseHandle( hProcess ); }

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  • Doing things with objects as if they were parents

    - by General Ackbar
    Sorry that this is probably a super noob question. But the following code give me an error saying that there are invalid arguments in my call of doStuffToLines(segments) shouldnt I be able to do this since I have my DimensionLineSegment inherits from Lines? private void doStuff() { List<DimensionLineSegment> segments = new List<DimensionLineSegment>(); doStuffToLines(segments); } private void doStuffToLines(List<Line> lines) { }

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  • C++ include statement required if defining a map in a headerfile.

    - by Justin
    I was doing a project for computer course on programming concepts. This project was to be completed in C++ using Object Oriented designs we learned throughout the course. Anyhow, I have two files symboltable.h and symboltable.cpp. I want to use a map as the data structure so I define it in the private section of the header file. I #include <map> in the cpp file before I #include "symboltable.h". I get several errors from the compiler (MS VS 2008 Pro) when I go to debug/run the program the first of which is: Error 1 error C2146: syntax error : missing ';' before identifier 'table' c:\users\jsmith\documents\visual studio 2008\projects\project2\project2\symboltable.h 22 Project2 To fix this I had to #include <map> in the header file, which to me seems strange. Here are the relevant code files: // symboltable.h #include <map> class SymbolTable { public: SymbolTable() {} void insert(string variable, double value); double lookUp(string variable); void init(); // Added as part of the spec given in the conference area. private: map<string, double> table; // Our container for variables and their values. }; and // symboltable.cpp #include <map> #include <string> #include <iostream> using namespace std; #include "symboltable.h" void SymbolTable::insert(string variable, double value) { table[variable] = value; // Creates a new map entry, if variable name already exist it overwrites last value. } double SymbolTable::lookUp(string variable) { if(table.find(variable) == table.end()) // Search for the variable, find() returns a position, if thats the end then we didnt find it. throw exception("Error: Uninitialized variable"); else return table[variable]; } void SymbolTable::init() { table.clear(); // Clears the map, removes all elements. }

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  • User Control as container

    - by Luca
    I'm designing a simple expander control. I've derived from UserControl, drawn inner controls, built, run; all ok. Since an inner Control is a Panel, I'd like to use it as container at design time. Indeed I've used the attributes: [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] Great I say. But it isn't... The result is that I can use it as container at design time but: The added controls go back the inner controls already embedded in the user control Even if I push to top a control added at design time, at runtime it is back again on controls embedded to the user control I cannot restrict the container area at design time into a Panel area What am I missing? Here is the code for completeness... why this snippet of code is not working? [Designer(typeof(ExpanderControlDesigner))] [Designer("System.Windows.Forms.Design.ParentControlDesigner, System.Design", typeof(IDesigner))] public partial class ExpanderControl : UserControl { public ExpanderControl() { InitializeComponent(); .... [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")] internal class ExpanderControlDesigner : ControlDesigner { private ExpanderControl MyControl; public override void Initialize(IComponent component) { base.Initialize(component); MyControl = (ExpanderControl)component; // Hook up events ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); s.SelectionChanged += new EventHandler(OnSelectionChanged); c.ComponentRemoving += new ComponentEventHandler(OnComponentRemoving); } private void OnSelectionChanged(object sender, System.EventArgs e) { } private void OnComponentRemoving(object sender, ComponentEventArgs e) { } protected override void Dispose(bool disposing) { ISelectionService s = (ISelectionService)GetService(typeof(ISelectionService)); IComponentChangeService c = (IComponentChangeService)GetService(typeof(IComponentChangeService)); // Unhook events s.SelectionChanged -= new EventHandler(OnSelectionChanged); c.ComponentRemoving -= new ComponentEventHandler(OnComponentRemoving); base.Dispose(disposing); } public override System.ComponentModel.Design.DesignerVerbCollection Verbs { get { DesignerVerbCollection v = new DesignerVerbCollection(); v.Add(new DesignerVerb("&asd", new EventHandler(null))); return v; } } } I've found many resources (Interaction, designed, limited area), but nothing was usefull for being operative...

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  • C# MultiThread Safe Class Design

    - by Robert
    I'm trying to designing a class and I'm having issues with accessing some of the nested fields and I have some concerns with how multithread safe the whole design is. I would like to know if anyone has a better idea of how this should be designed or if any changes that should be made? using System; using System.Collections; namespace SystemClass { public class Program { static void Main(string[] args) { System system = new System(); //Seems like an awkward way to access all the members dynamic deviceInstance = (((DeviceType)((DeviceGroup)system.deviceGroups[0]).deviceTypes[0]).deviceInstances[0]); Boolean checkLocked = deviceInstance.locked; //Seems like this method for accessing fields might have problems with multithreading foreach (DeviceGroup dg in system.deviceGroups) { foreach (DeviceType dt in dg.deviceTypes) { foreach (dynamic di in dt.deviceInstances) { checkLocked = di.locked; } } } } } public class System { public ArrayList deviceGroups = new ArrayList(); public System() { //API called to get names of all the DeviceGroups deviceGroups.Add(new DeviceGroup("Motherboard")); } } public class DeviceGroup { public ArrayList deviceTypes = new ArrayList(); public DeviceGroup() {} public DeviceGroup(string deviceGroupName) { //API called to get names of all the Devicetypes deviceTypes.Add(new DeviceType("Keyboard")); deviceTypes.Add(new DeviceType("Mouse")); } } public class DeviceType { public ArrayList deviceInstances = new ArrayList(); public bool deviceConnected; public DeviceType() {} public DeviceType(string DeviceType) { //API called to get hardwareIDs of all the device instances deviceInstances.Add(new Mouse("0001")); deviceInstances.Add(new Keyboard("0003")); deviceInstances.Add(new Keyboard("0004")); //Start thread CheckConnection that updates deviceConnected periodically } public void CheckConnection() { //API call to check connection and returns true this.deviceConnected = true; } } public class Keyboard { public string hardwareAddress; public bool keypress; public bool deviceConnected; public Keyboard() {} public Keyboard(string hardwareAddress) { this.hardwareAddress = hardwareAddress; //Start thread to update deviceConnected periodically } public void CheckKeyPress() { //if API returns true this.keypress = true; } } public class Mouse { public string hardwareAddress; public bool click; public Mouse() {} public Mouse(string hardwareAddress) { this.hardwareAddress = hardwareAddress; } public void CheckClick() { //if API returns true this.click = true; } } }

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  • Virtual destructors for interfaces.

    - by wowus
    Do interfaces need a virtual destructor, or is the auto-generated one fine? For example, which of the following two code snippets is best, and why? class Base { public: virtual void foo() = 0; virtual ~Base() {} }; OR... class Base { public: virtual void foo() = 0; };

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  • Call the function

    - by riteshkumar1905
    How to call the function in Objective-c. for Example:- I define the function in header (.h file):- -(void)abc and implement this function in implementation file( .m file):- -(void)abc { //..... ///.... } now how would i call this function on that place where i need it..?????

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  • Program crashes when item selected from listView

    - by philip
    The application just crash every time I try to click from the list. ListMovingNames.java public class ListMovingNames extends Activity { ListView MoveList; SQLHandler SQLHandlerview; Cursor cursor; Button addMove; EditText etAddMove; TextView temp; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.selectorcreatemove); addMove = (Button) findViewById(R.id.bAddMove); etAddMove = (EditText) findViewById(R.id.etMoveName); temp = (TextView) findViewById(R.id.tvTemp); MoveList = (ListView) findViewById(R.id.lvMoveItems); SQLHandlerview = new SQLHandler(this); SQLHandlerview = new SQLHandler(ListMovingNames.this); SQLHandlerview.open(); cursor = SQLHandlerview.getMove(); startManagingCursor(cursor); String[] from = new String[]{SQLHandler.KEY_MOVENAME}; int[] to = new int[]{R.id.text}; SimpleCursorAdapter cursorAdapter = new SimpleCursorAdapter(this, R.layout.row, cursor, from, to); MoveList.setAdapter(cursorAdapter); SQLHandlerview.close(); addMove.setOnClickListener(new OnClickListener() { public void onClick(View v) { // TODO Auto-generated method stub try { String ssmoveName = etAddMove.getText().toString(); SQLHandler entry = new SQLHandler(ListMovingNames.this); entry.open(); entry.createMove(ssmoveName); entry.close(); } catch (SQLException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); MoveList.setOnItemClickListener(new OnItemClickListener() { @SuppressLint("ShowToast") public void onItemClick(AdapterView<?> arg0, View view, int position, long id) { // TODO Auto-generated method stub // String moveset = cursor.getString(position); // temp.setText(moveset); Toast.makeText(ListMovingNames.this, position, Toast.LENGTH_SHORT); } }); } } and here's my database handler. But I'm sure that there's nothing wrong with it, its probably the cursor adapter. SQLHandler.java public class SQLHandler { public static final String KEY_ROOMMOVEHOLDER = "roommoveholder"; public static final String KEY_ROOM = "room"; public static final String KEY_ITEMMOVEHOLDER = "itemmoveholder"; public static final String KEY_ITEMNAME = "itemname"; public static final String KEY_ITEMVALUE = "itemvalue"; public static final String KEY_ROOMHOLDER = "roomholder"; public static final String KEY_MOVENAME = "movename"; public static final String KEY_ID1 = "_id"; public static final String KEY_ID2 = "_id"; public static final String KEY_ID3 = "_id"; public static final String KEY_ID4 = "_id"; public static final String KEY_MOVEDATE = "movedate"; private static final String DATABASE_NAME = "mymovingfriend"; private static final int DATABASE_VERSION = 1; public static final String KEY_SORTANDPURGE = "sortandpurge"; public static final String KEY_RESEARCH = "research"; public static final String KEY_CREATEMOVINGBINDER = "createmovingbinder"; public static final String KEY_ORDERSUPPLIES = "ordersupplies"; public static final String KEY_USEITORLOSEIT = "useitorloseit"; public static final String KEY_TAKEMEASUREMENTS = "takemeasurements"; public static final String KEY_CHOOSEMOVER = "choosemover"; public static final String KEY_BEGINPACKING = "beginpacking"; public static final String KEY_LABEL = "label"; public static final String KEY_SEPARATEVALUES = "separatevalues"; public static final String KEY_DOACHANGEOFADDRESS = "doachangeofaddress"; public static final String KEY_NOTIFYIMPORTANTPARTIES = "notifyimportantparties"; private static final String DATABASE_TABLE1 = "movingname"; private static final String DATABASE_TABLE2 = "movingrooms"; private static final String DATABASE_TABLE3 = "movingitems"; private static final String DATABASE_TABLE4 = "todolist"; public static final String CREATE_TABLE_1 = "CREATE TABLE " + DATABASE_TABLE1 + " (" + KEY_ID1 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_MOVEDATE + " TEXT NOT NULL, " + KEY_MOVENAME + " TEXT NOT NULL);"; public static final String CREATE_TABLE_2 = "CREATE TABLE " + DATABASE_TABLE2 + " (" + KEY_ID2 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_ROOMMOVEHOLDER + " TEXT NOT NULL, " + KEY_ROOM + " TEXT NOT NULL);"; public static final String CREATE_TABLE_3 = "CREATE TABLE " + DATABASE_TABLE3 + " (" + KEY_ID3 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_ITEMNAME + " TEXT NOT NULL, " + KEY_ITEMVALUE + " TEXT NOT NULL, " + KEY_ROOMHOLDER + " TEXT NOT NULL, " + KEY_ITEMMOVEHOLDER + " TEXT NOT NULL);"; public static final String CREATE_TABLE_4 = "CREATE TABLE " + DATABASE_TABLE4 + " (" + KEY_ID4 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_SORTANDPURGE + " TEXT NOT NULL, " + KEY_RESEARCH + " INTEGER NOT NULL, " + KEY_CREATEMOVINGBINDER + " TEXT NOT NULL, " + KEY_ORDERSUPPLIES + " TEXT NOT NULL, " + KEY_USEITORLOSEIT + " TEXT NOT NULL, " + KEY_TAKEMEASUREMENTS + " TEXT NOT NULL, " + KEY_CHOOSEMOVER + " TEXT NOT NULL, " + KEY_BEGINPACKING + " TEXT NOT NULL, " + KEY_LABEL + " TEXT NOT NULL, " + KEY_SEPARATEVALUES + " TEXT NOT NULL, " + KEY_DOACHANGEOFADDRESS + " TEXT NOT NULL, " + KEY_NOTIFYIMPORTANTPARTIES + " TEXT NOT NULL);"; private DbHelper ourHelper; private final Context ourContext; private SQLiteDatabase ourDatabase; private static class DbHelper extends SQLiteOpenHelper{ public DbHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); // TODO Auto-generated constructor stub } @Override public void onCreate(SQLiteDatabase db) { // TODO Auto-generated method stub db.execSQL(CREATE_TABLE_1); db.execSQL(CREATE_TABLE_2); db.execSQL(CREATE_TABLE_3); db.execSQL(CREATE_TABLE_4); } @Override public void onUpgrade(SQLiteDatabase db, int oldversion, int newversion) { // TODO Auto-generated method stub db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE1); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE2); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE3); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE4); onCreate(db); } } public SQLHandler(Context c){ ourContext = c; } public SQLHandler open() throws SQLException{ ourHelper = new DbHelper(ourContext); ourDatabase = ourHelper.getWritableDatabase(); return this; } public void close(){ ourHelper.close(); } public long createMove(String smovename){ ContentValues cv = new ContentValues(); cv.put(KEY_MOVENAME, smovename); cv.put(KEY_MOVEDATE, "Not yet set"); return ourDatabase.insert(DATABASE_TABLE1, null, cv); } public long addRooms(String sroommoveholder, String sroom){ ContentValues cv = new ContentValues(); cv.put(KEY_ROOMMOVEHOLDER, sroommoveholder); cv.put(KEY_ROOM, sroom); return ourDatabase.insert(DATABASE_TABLE2, null, cv); } public long addItems(String sitemmoveholder, String sroomholder, String sitemname, String sitemvalue){ ContentValues cv = new ContentValues(); cv.put(KEY_ITEMMOVEHOLDER, sitemmoveholder); cv.put(KEY_ROOMHOLDER, sroomholder); cv.put(KEY_ITEMNAME, sitemname); cv.put(KEY_ITEMVALUE, sitemvalue); return ourDatabase.insert(DATABASE_TABLE3, null, cv); } public long todoList(String todoitem){ ContentValues cv = new ContentValues(); cv.put(todoitem, "Done"); return ourDatabase.insert(DATABASE_TABLE4, null, cv); } public Cursor getMove(){ String[] columns = new String[]{KEY_ID1, KEY_MOVENAME}; Cursor cursor = ourDatabase.query(DATABASE_TABLE1, columns, null, null, null, null, null); return cursor; } } can anyone point out what I'm doing wrong? here's the log 09-19 03:22:36.596: E/AndroidRuntime(679): FATAL EXCEPTION: main 09-19 03:22:36.596: E/AndroidRuntime(679): android.content.res.Resources$NotFoundException: String resource ID #0x0 09-19 03:22:36.596: E/AndroidRuntime(679): at android.content.res.Resources.getText(Resources.java:201) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.Toast.makeText(Toast.java:258) 09-19 03:22:36.596: E/AndroidRuntime(679): at standard.internet.marketing.mymovingfriend.ListMovingNames$2.onItemClick(ListMovingNames.java:78) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.AdapterView.performItemClick(AdapterView.java:284) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.ListView.performItemClick(ListView.java:3382) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.AbsListView$PerformClick.run(AbsListView.java:1696) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Handler.handleCallback(Handler.java:587) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Handler.dispatchMessage(Handler.java:92) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Looper.loop(Looper.java:123) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.app.ActivityThread.main(ActivityThread.java:4627) 09-19 03:22:36.596: E/AndroidRuntime(679): at java.lang.reflect.Method.invokeNative(Native Method) 09-19 03:22:36.596: E/AndroidRuntime(679): at java.lang.reflect.Method.invoke(Method.java:521) 09-19 03:22:36.596: E/AndroidRuntime(679): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 09-19 03:22:36.596: E/AndroidRuntime(679): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 09-19 03:22:36.596: E/AndroidRuntime(679): at dalvik.system.NativeStart.main(Native Method)

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  • cellForRowAtIndexPath called too late

    - by Mihai Fonoage
    Hi, I am trying to re-load a table every time some data I get from the web is available. This is what I have: SearchDataViewController: - (void)parseDatatXML { parsingDelegate = [[XMLParsingDelegate alloc] init]; parsingDelegate.searchDataController = self; // CONTAINS THE TABLE THAT NEEDS RE-LOADING; ImplementedSearchViewController *searchController = [[ImplementedSearchViewController alloc] initWithNibName:@"ImplementedSearchView" bundle:nil]; ProjectAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; UINavigationController *nav = (UINavigationController *)[delegate.splitViewController.viewControllers objectAtIndex: 0]; NSArray *viewControllers = [[NSArray alloc] initWithObjects:nav, searchController, nil]; self.splitViewController.viewControllers = viewControllers; [viewControllers release]; // PASS A REFERENCE TO THE PARSING DELEGATE SO THAT IT CAN CALL reloadData on the table parsingDelegate.searchViewController = searchController; [searchController release]; // Build the url request used to fetch data ... NSURLRequest *dataURLRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:dataURL]]; parsingDelegate.feedConnection = [[[NSURLConnection alloc] initWithRequest:dataURLRequest delegate:parsingDelegate] autorelease]; } ImplementedSearchViewController: - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { NSLog(@"count = %d", [keys count]); // keys IS A NSMutableArray return [self.keys count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { ... cell.textLabel.text = [keys objectAtIndex:row]; ... } XMLParsingDelgate: -(void) updateSearchTable:(NSArray *)array { ... [self.currentParseBatch addObject:(NSString *)[array objectAtIndex:1]]; // RELOAD TABLE [self.searchViewController.table reloadData]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"..."]) { self.currentParseBatch = [NSMutableArray array]; searchViewController.keys = self.currentParseBatch; ... } ... } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if ([elementName isEqualToString:@"..."]) { ... [self performSelectorOnMainThread:@selector(updateSearchTable:) withObject:array waitUntilDone:NO]; } ... } My problem is that when I debug, the calls go between reloadData and numberOfRowsInSection until the keys array is filled with the last data, time at which the cellForRowAtIndexPath gets called. I wanted the table to be updated for each element I send, one by one, instead of just in the end. Any ideas why this behavior? Thank you!

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  • Flex: Constant strings in metadata

    - by Daniel Engmann
    I have something like public class Controller { [Observer("fetchEmployeesEvent")] public function fetchEmployees() : void { //doSomething } } and I want something like public class Controller { public static const FETCH_EMPLOYEES_EVENT : String = "fetchEmployeesEvent"; [Observer(FETCH_EMPLOYEES_EVENT)] public function fetchEmployees() : void { //doSomething } } My problem is that only the first code snippet works. Flex seems to ignore the constant FETCH_EMPLOYEES_EVENT in the metadata-tag. My question is: Is it somehow possible to use constant strings in metadata?

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