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  • Value get changed even though I'm not using reference

    - by atch
    In code: struct Rep { const char* my_data_; Rep* my_left_; Rep* my_right_; Rep(const char*); }; typedef Rep& list; ostream& operator<<(ostream& out, const list& a_list) { int count = 0; list tmp = a_list;//----->HERE I'M CREATING A LOCAL COPY for (;tmp.my_right_;tmp = *tmp.my_right_) { out << "Object no: " << ++count << " has name: " << tmp.my_data_; //tmp = *tmp.my_right_; } return out;//------>HERE a_list is changed } I've thought that if I'll create local copy to a_list object I'll be operating on completely separate object. Why isn't so? Thanks.

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  • Code Organization Connundrum: Web Project With Multiple Supporting DLLs?

    - by Code Sherpa
    Hi. I am trying to get a handle on the best practice for code organization within my project. I have looked around on the internet for good examples and, so far, I have seen examples of a web project with one or multiple supporting class libraries that it references or a web project with sub-folders that follow its namespace conventions. Assuming there is no right answer, this is what I currently have for code organization: MyProjectWeb This is my web site. I am referencing my class libraries here. MyProject.DLL As the base namespace, I am using this DLL for files that need to be generally consumable. For example, my class "Enums" that has all the enumerations in my project lives there. As does class MyProjectException for all exception handling. MyProject.IO.DLL This is a grouping of maybe 20 files that handle file upload and download (so far). MyProject.Utilities.DLL ALl my common classes and methods bunched up together in one generally consumable DLL. Each class follows a "XHelper" convention such as "SqlHelper, AuthHelper, SerializationHelper, and so on... MyProject.Web.DLL I am using this DLL as the main client interface. Right now, the majority of class files here are: 1) properties (such as School, Location, Account, Posts) 2) authorization stuff ( such as custom membership, custom role, & custom profile providers) My question is simply - does this seem logical? Also, how do I avoid having to cross reference DLLs from one project library to the next? For example, MyProject.Web.DLL uses code from MyProject.Utilities.DLL and MyProject.Utilities.DLL uses code from MyProject.DLL. Is this solved by clicking on properties and selecting "Dependencies"? I tried that but still don't seem to be accessing the namespaces of the assembly I have selected. Do I have to reference every assembly I need for each class library? Responses appreciated and thanks for your patience.

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  • jQuery Validation: Validating Checkboxes with Different Names

    - by Michael
    I have a set of 4 checkboxes, all with different names, and require that at least 1 is checked. I know there are a few posts on here already trying to answer this question. The solution that seems to be most logical to me is the answer posted on Question 1734840, but I can't seem to get it working! What's wrong with my code? Or any other new coding ideas to get this working? I have set the class on all of them to 'require-one'. My jQuery code is $(document).ready(function(){ $("#itemForm").validate({ highlight: function(element, errorClass, validClass) { $(element).addClass(errorClass).removeClass(validClass); $(element.form).find("label[for=" + element.name + "]") .addClass("radioerror"); }, unhighlight: function(element, errorClass, validClass) { $(element).removeClass(errorClass).addClass(validClass); $(element.form).find("label[for=" + element.name + "]") .removeClass("radioerror"); }, rules: { 'require-one': { required : { depends: function(element) { var allBoxes = $('.require-one'); if (allBoxes.filter(':checked').length == 0) { if (allBoxes.eq(element).length != 0) { return true; } } return false; } } } , }, errorPlacement: function(error, element) { if ( element.is("#other_descrip") ) error.appendTo("#othererror" ); if ( element.is("#itemlist") ) error.appendTo("#itemerror" ); } }); });

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  • Your favourite C++ Standard Library wrapper functions?

    - by Neil Butterworth
    This question, asked this morning, made me wonder which features you think are missing from the C++ Standard Library, and how you have gone about filling the gaps with wrapper functions. For example, my own utility library has this function for vector append: template <class T> std::vector<T> & operator += ( std::vector<T> & v1, const std::vector <T> v2 ) { v1.insert( v1.end(), v2.begin(), v2.end() ); return v1; } and this one for clearing (more or less) any type - particularly useful for things like std::stack: template <class C> void Clear( C & c ) { c = C(); } I have a few more, but I'm interested in which ones you use? Please limit answers to wrapper functions - i.e. no more than a couple of lines of code.

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  • Abstracting boxed array structures in J

    - by estanford
    I've been working on a J function for a while, that's supposed to scan a list and put consecutive copies of an element into separate, concatenated boxes. My efforts have taken me as far as the function (<;. 2) ((2&(~:/\)),1:) which tests successive list entries for inequality, returns a list of boolean values, and cuts the list into boxes that end each time the number 1 appears. Here's an example application: (<;. 2) ((2&(~:/\)),1:) 1 2 3 3 3 4 1 1 1 +-+-+-----+-+-----+ |1|1|0 0 1|1|0 0 1| +-+-+-----+-+-----+ The task would be finished if I could then replace all those booleans with their corresponding values in the input argument. I've been looking for some kind of mystery function that would let me do something like final =: mysteryfunction @ (<;. 2) ((2&(~:/\)),1:) final 1 2 3 3 3 4 1 1 1 +-+-+-----+-+-----+ |1|2|3 3 3|4|1 1 1| +-+-+-----+-+-----+ In an ideal situation, there would be some way to abstractly represent the nesting pattern generated by (<;. 2) ((2&(~:/\)),1:) to the original input list. (i.e. "This boxed array over here has the first element boxed at depth one, the second element boxed at depth one, the third, fourth, and fifth elements boxed together at depth one,..., so take that unboxed list over there and box it up the same way.") I tried fooling around with ;. , S: , L:, L. and &. to produce that behavior, but I haven't had much luck. Is there some kind of operator or principle I'm missing that could make this happen? It wouldn't surprise me if I were overthinking the whole issue, but I'm running out of ideas.

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  • Analyzing Web Application Speed

    - by Amy
    I'm a bit confused because the logical/programmer brain in me says that if all things are constant, the speed of a function must be constant. I am working on a PHP web application with jqGrid as a front end for showing the data. I am testing on my personal computer, so network traffic does not apply. I make an HTTP request to a PHP function, it returns the data, and then jqGrid renders it. What has me befuddled is that sometimes, Firebug reports that this is taking 300-600 milliseconds sometimes, and sometimes, it's taking 3.68 seconds. I can run the request over and over again, with very radically different response times. The query is the same. The number of users on the system is the same. No network latency. Same code. I'm not running other applications on the computer while testing. I could understand query caching improving performance on subsequent requests, but the speed is just fluctuating wildly with no rhyme or reason. So, my question is, what else can cause such variability in the response time? How can I determine what's doing it? More importantly, is there any way to get things more consistent?

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  • Is extending a base class with non-virtual destructor dangerous in C++

    - by Akusete
    Take the following code class A { }; class B : public A { }; class C : public A { int x; }; int main (int argc, char** argv) { A* b = new B(); A* c = new C(); //in both cases, only ~A() is called, not ~B() or ~C() delete b; //is this ok? delete c; //does this line leak memory? return 0; } when calling delete on a class with a non-virtual destructor with member functions (like class C), can the memory allocator tell what the proper size of the object is? If not, is memory leaked? Secondly, if the class has no member functions, and no explicit destructor behaviour (like class B), is everything ok? I ask this because I wanted to create a class to extend std::string, (which I know is not recommended, but for the sake of the discussion just bear with it), and overload the +=,+ operator. -Weffc++ gives me a warning because std::string has a non virtual destructor, but does it matter if the sub-class has no members and does not need to do anything in its destructor? -- FYI the += overload was to do proper file path formatting, so the path class could be used like class path : public std::string { //... overload, +=, + //... add last_path_component, remove_path_component, ext, etc... }; path foo = "/some/file/path"; foo = foo + "filename.txt"; //and so on... I just wanted to make sure someone doing this path* foo = new path(); std::string* bar = foo; delete bar; would not cause any problems with memory allocation

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  • How do I get rid of these warnings?

    - by Brian Postow
    This is really several questions, but anyway... I'm working with a big project in XCode, relatively recently ported from MetroWorks (Yes, really) and there's a bunch of warnings that I want to get rid of. Every so often an IMPORTANT warning comes up, but I never look at them because there's too many garbage ones. So, if I can either figure out how to get XCode to stop giving the warning, or actually fix the problem, that would be great. Here are the warnings: It claims that <map.h> is antiquated. However, when I replace it with <map> my files don't compile. Evidently, there's something in map.h that isn't in map... this decimal constant is unsigned only in ISO C90 This is a large number being compared to an unsigned long. I have even cast it, with no effect. enumeral mismatch in conditional expression: <anonymous enum> vs <anonymous enum> This appears to be from a ?: operator. Possibly that the then and else branches don't evaluate to the same type? Except that in at least one case, it's (matchVp == NULL ? noErr : dupFNErr) And since those are both of type OSErr, which is mac defined... I'm not sure what's up. It also seems to come up when I have other pairs of mac constants... multi-character character constant This one is obvious. The problem is that I actually NEED multi-character constants... -fwritable-strings not compatible with literal CF/NSString I unchecked the "Strings are Read-Only" box in both the project and target settings... and it seems to have had no effect...

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  • How to reload a tableView i.e call the viewDidLoad method if a condition is met

    - by Kquane Ingram
    The problem is this i need a way to basically erase all the entry data a user placed into my arrays if a condition is met. Im new to Objective-C and iOS programming, but i believed the solution might be in calling the viewDidLoad method, thus it would virtually refresh the applications with the values of the array reset to default. If there is any other logical way of doing this i would appreciate the help. In short i need to refresh the arrays as they were when the application first launched and the user did not select anything. This is the part where i need it to refresh. if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must begin anew. Edit* I need to recall the - (void)viewDidLoad method here is more of the code. -(IBAction)button:(id)sender{ int i = 0; int sum = 0; int gradeEarned; int creditHours = 3; for ( i=0;i<8 ; i++) { if ([[points objectAtIndex:i] tag]==GradeA.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeA]; } if ([[points objectAtIndex:i]tag]==GradeB.intValue) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; } if ([[points objectAtIndex:i]tag]==GradeC.intValue){ [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; } if ([gradeRecieved objectAtIndex:i]==nil) { break; // if this condition is met the program must restart. } } while ( i<[gradeRecieved count]) { if ([gradeRecieved objectAtIndex:i] == GradeA ) { [finArray replaceObjectAtIndex:i withObject:GradeA]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeB ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeB]; i++; continue; } if ([gradeRecieved objectAtIndex:i] == GradeC ) { [gradeRecieved replaceObjectAtIndex:i withObject:GradeC]; i++; continue; } }

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  • C++ Beginner Delete Question

    - by Pooch
    Hi all, This is my first year learning C++ so bear with me. I am attempting to dynamically allocate memory to the heap and then delete the allocated memory. Below is the code that is giving me a hard time: // String.cpp #include "String.h" String::String() {} String::String(char* source) { this->Size = this->GetSize(source); this->CharArray = new char[this->Size + 1]; int i = 0; for (; i < this->Size; i++) this->CharArray[i] = source[i]; this->CharArray[i] = '\0'; } int String::GetSize(const char * source) { int i = 0; for (; source[i] != '\0'; i++); return i; } String::~String() { delete[] this->CharArray; } Here is the error I get when the compiler tries to delete the CharArray: 0xC0000005: Access violation reading location 0xccccccc0. And here is the last call on the stack: msvcr100d.dll!operator delete(void * pUserData) Line 52 + 0x3 bytes C++ I am fairly certain the error exists within this piece of code but will provide you with any other information needed. Oh yeah, using VS 2010 for XP. Thanks for any and all help!

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  • Wondering where to begin

    - by Cat
    Hello all. After being interested for years and years (and years), I have finally decided to start learning how to create software and web applications. Base on recommendations, I have started with learning the basics of web design first (which I am almost done with) and then will move on to the meat of my process: learning the languages. Problem is, I don't know where to start :/ PHP, Ruby, Perl...and where would SQL, JavaScript and .NET fit into the mix? I am assuming they build on each other/play off of each other somewhat so following some sort of 'order' will make the process more logical and digestible. You're probably thinking, "Just go to school for computer engineering, duh!" But I already have a degree and don't plan on going back to school. I believe I have an adequate aptitude for this sort of thing, and although it will be challenging, with the support of the community I know I can do it on my own. Thank in advance everyone and I am very sorry for the length. I look forward to hearing what all you have to say. Warm Regards, Cat

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  • What's the best way to resolve this scope problem?

    - by Peter Stewart
    I'm writing a program in python that uses genetic techniques to optimize expressions. Constructing and evaluating the expression tree is the time consumer as it can happen billions of times per run. So I thought I'd learn enough c++ to write it and then incorporate it in python using cython or ctypes. I've done some searching on stackoverflow and learned a lot. This code compiles, but leaves the pointers dangling. I tried 'this_node = new Node(...' . It didn't seem to work. And I'm not at all sure how I'd delete all the references as there would be hundreds. I'd like to use variables that stay in scope, but maybe that's not the c++ way. What is the c++ way? class Node { public: char *cargo; int depth; Node *left; Node *right; } Node make_tree(int depth) { depth--; if(depth <= 0) { Node tthis_node("value",depth,NULL,NULL); return tthis_node; } else { Node this_node("operator" depth, &make_tree(depth), &make_tree(depth)); return this_node; } };

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  • Should you declare methods using overloads or optional parameters in C# 4.0?

    - by Greg Beech
    I was watching Anders' talk about C# 4.0 and sneak preview of C# 5.0, and it got me thinking about when optional parameters are available in C# what is going to be the recommended way to declare methods that do not need all parameters specified? For example something like the FileStream class has about fifteen different constructors which can be divided into logical 'families' e.g. the ones below from a string, the ones from an IntPtr and the ones from a SafeFileHandle. FileStream(string,FileMode); FileStream(string,FileMode,FileAccess); FileStream(string,FileMode,FileAccess,FileShare); FileStream(string,FileMode,FileAccess,FileShare,int); FileStream(string,FileMode,FileAccess,FileShare,int,bool); It seems to me that this type of pattern could be simplified by having three constructors instead, and using optional parameters for the ones that can be defaulted, which would make the different families of constructors more distinct [note: I know this change will not be made in the BCL, I'm talking hypothetically for this type of situation]. What do you think? From C# 4.0 will it make more sense to make closely related groups of constructors and methods a single method with optional parameters, or is there a good reason to stick with the traditional many-overload mechanism?

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  • How to use multifieldquery and filters in Lucene.net

    - by Khotu Nam
    I want to perform a multi field search on a lucene.net index but filter the results based on one of the fields. Here's what I'm currently doing: To index the fields the definitions are: doc.Add(new Field("id", id.ToString(), Field.Store.YES, Field.Index.UN_TOKENIZED)); doc.Add(new Field("title", title, Field.Store.NO, Field.Index.TOKENIZED)); doc.Add(new Field("summary", summary, Field.Store.NO, Field.Index.TOKENIZED, Field.TermVector.YES)); doc.Add(new Field("description", description, Field.Store.NO, Field.Index.TOKENIZED, Field.TermVector.YES)); doc.Add(new Field("distribution", distribution, Field.Store.NO, Field.Index.UN_TOKENIZED)); When I perform the search I do the following: MultiFieldQueryParser parser = new MultiFieldQueryParser(new string[]{"title", "summary", "description"}, analyzer); parser.SetDefaultOperator(QueryParser.Operator.AND); Query query = parser.Parse(text); BooleanQuery bq = new BooleanQuery(); TermQuery tq = new TermQuery(new Term("distribution", distribution)); bq.Add(tq, BooleanClause.Occur.MUST); Filter filter = new QueryFilter(bq); Hits hits = searcher.Search(query, filter); However, the result is always 0 hits. What am I doing wrong?

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  • SQL - Multiple join conditions using OR?

    - by Brandi
    I have a query that is using multiple joins. The goal is to say "Out of table A, give me all the customer numbers in which you can match table A's EmailAddress with either email_to or email_from of table B. Ignore nulls, internal emails, etc.". It seems like it would be better to use an or condition in the join than multiple joins since it is the same table. When I try to use AND/OR it does not give the behaviour I expect... AND finishes in a reasonable time, but yields no results (I know that there are matches, so it must be some flaw in my logic) and OR never finishes (I have to kill it). Here is example code to illustrate the question: --my original query SELECT DISTINCT a.CustomerNo FROM A a WITH (NOLOCK) LEFT JOIN B e WITH (NOLOCK) ON a.EmailAddress = e.email_from RIGHT JOIN B f WITH (NOLOCK) ON a.EmailAddress = f.email_to WHERE a.EmailAddress NOT LIKE '%@mydomain.___' AND a.EmailAddress IS NOT NULL AND (e.email_from IS NOT NULL OR f.email_to IS NOT NULL) Here is what I tried, (I am attempting logical equivalence): SELECT DISTINCT a.CustomerNo FROM A a WITH (NOLOCK) LEFT JOIN B e WITH (NOLOCK) ON a.EmailAddress = e.email_from OR a.EmailAddress = e.email_to WHERE a.EmailAddress NOT LIKE '%@mydomain.___' AND a.EmailAddress IS NOT NULL AND (e.email_from IS NOT NULL OR e.email_to IS NOT NULL) So my question is two-fold: Why does having AND in the above query work in a few seconds and OR goes for minutes and never completes? What am I missing to make a logically equivalent statement that has only one join?

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  • How to retrieve the Description property from SettingsProperty?

    - by BadNinja
    For each item in my application's settings, I've added text to its Description Property which I want to retrieve at runtime. I'm sure I'm missing some basic logical nuance here, but everything I've tried has failed. Clearly, my understanding of what value needs to be passed to the Attributes property of the SettingsProperty class is wrong. I'm further confused by the fact that when I iterate through all they keys returned by SettingsProperty.Attributes.Keys, I can see "System.Configuration.SettingsDescriptionAttribute", but when I pass that string in as the key to the Attributes property, null is returned. Any insight into how to properly retrieve the value Description Property would be very much appreciated. Thanks. :) public void MyMethod() { SettingsPropertyCollection MyAppProperties = Properties.Settings.Default.Properties; IEnumerator enumerator = MyAppProperties.GetEnumerator(); // Iterate through all the keys to see what we have.... while (enumerator.MoveNext()) { SettingsProperty property = (SettingsProperty)enumerator.Current; ICollection myKeys = property.Attributes.Keys; foreach (object theKey in myKeys) System.Diagnostics.Debug.Print(theKey.ToString()); // One of the keys returned is: System.Configuration.SettingsDescriptionAttribute } enumerator.Reset(); while (enumerator.MoveNext()) { SettingsProperty property = (SettingsProperty)enumerator.Current; string propertyValue = property.DefaultValue.ToString(); // This fails: Null Reference string propertyDescription = property.Attributes["System.Configuration.SettingsDescriptionAttribute"].ToString(); // Do stuff with strings... } }

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  • Template compiling errors on iPhone SDK 3.2

    - by Didier Malenfant
    I'm porting over some templated code from Windows and I'm hitting some compiler differences on the iPhone 3.2 SDK. Original code inside a class template's member function is: return BinarySearch<uint32, CSimpleKey<T> >(key); where BinarySearch is a method inherited from another template. This produces the following error: csimplekeytable.h:131: error: no matching function for call to 'BinarySearch(NEngine::uint32&)' The visual studio compiler seems to walk up the template hierarchy fine but gcc needs me to fully qualify where the function comes from (I have verified this by fixing the same issues with template member variables that way). So I now need to change this into: return CSimpleTable<CSimpleKey<T> >::BinarySearch<uint32, CSimpleKey<T> >(key); Which now produces the following error: csimplekeytable.h:132: error: expected primary-expression before ',' token csimplekeytable.h:132: error: expected primary-expression before '>' token After some head scratching, I believe what's going on here is that it's trying to resolve the '<' before BinarySearch as a 'Less Than' operator for some reason. So two questions: - Am I on the right path with my interpretation of the error? - How do I fix it? -D

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  • Spring 3.0 vs J2EE 6.0

    - by StudiousJoseph
    Hi everybody, I'm confronted with a situation... I've been asked to give an advise regarding which approach to take, in terms of J2EE development between Spring 3.0 and J2EE 6.0. I was, and still am, a promoter of Spring 2.5 over classic J2EE 5 development, specially with JBoss, I even migrated old apps to Spring and influenced the re-definition of the development policy here to include Spring specific APIs, and helped the development of a strategic plan to foster more lightweight solutions like Spring + Tomcat, instead of the heavier ones of JBoss, right now, we're using JBoss merely as a Web container, having what i call the "container inside the container paradox", that is, having Spring apps, with most of its APIs, running inside JBoss, So we're in the process of migrating to tomcat. However, with the coming of J2EE 6.0 many features, that made Spring attractive at that time, easy deployment, less-coupling, even some sort of D.I, etc, seems to have been mimicked, in one way or the other. JSF 2.0, JPA 2.0, WebBeans, WebProfiles, etc. So, the question goes... From your point of view, how save, and logical, it is to continue to invest in a non-standard J2EE development framework like Spring given the new perspectives offered by J2EE 6.0? Can we talk about maybe 3 or 4 more years of Spring development, or do you recommend early adoption of J2EE 6.0 APIs and it's practices? I'll appreciate any insights with this...

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  • How can I update a record using a correlated subquery?

    - by froadie
    I have a function that accepts one parameter and returns a table/resultset. I want to set a field in a table to the first result of that recordset, passing in one of the table's other fields as the parameter. If that's too complicated in words, the query looks something like this: UPDATE myTable SET myField = (SELECT TOP 1 myFunctionField FROM fn_doSomething(myOtherField) WHERE someCondition = 'something') WHERE someOtherCondition = 'somethingElse' In this example, myField and myOtherField are fields in myTable, and myFunctionField is a field return by fn_doSomething. This seems logical to me, but I'm getting the following strange error: 'myOtherField' is not a recognized OPTIMIZER LOCK HINTS option. Any idea what I'm doing wrong, and how I can accomplish this? *UPDATE: * Based on Anil Soman's answer, I realized that the function is expecting a string parameter and the field being passed is an integer. I'm not sure if this should be a problem as an explicit call to the function using an integer value works - e.g. fn_doSomething(12345) seems to automatically cast the number to an string. However, I tried to do an explicit cast: UPDATE myTable SET myField = (SELECT TOP 1 myFunctionField FROM fn_doSomething(CAST(myOtherField AS varchar(1000))) WHERE someCondition = 'something') WHERE someOtherCondition = 'somethingElse' Now I'm getting the following error: Line 5: Incorrect syntax near '('.

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  • What would you write in a consitution (law book) for a programmers' country?

    - by Developer Art
    After we have got our great place to talk about professional matters and sozialize online - on SO, I believe the next logical step would be to found our own country! I invite you all to participate and bring together your available resources. We will buy an island, better even a group of island so that we could establish states like .NET territories, Java land, Linux republic etc. We will build a society of programmers (girls - we need you too). To the organizational side, we're going to need some constitution or a law book. I suggest we write it together. I make it a wiki as it should be a cooperative effort. I'll open the work. Section 1. Programmers' rights. Every citizen has a right to an Internet connection 24/7. Every citizen can freely choose the field of interest Section 2. Programmers' obligations. Every citizen must embrace the changing nature of the profession and constanly educate himself Section 3. Law enforcement. Code duplication when can be avoided is punished by limiting the bandwith speed to 64Kbit for a period of one week. Using ugly hacks instead of refactoring code is punished by cutting the Internet connection for a period of one month. Usage of technologies older than 5/10 years is punished by restricting the web access to the sites last updated 5/10 years ago for a period of one month. Please feel free to modify and extend the list. We'll need to have it ready before we proceed formally with the country foundation. A purchase fund will be established shortly. Everyone is invited to participate.

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  • Specializing a class template constructor

    - by SilverSun
    I'm messing around with template specialization and I ran into a problem with trying to specialize the constructor based on what policy is used. Here is the code I am trying to get to work. #include <cstdlib> #include <ctime> class DiePolicies { public: class RollOnConstruction { }; class CallMethod { }; }; #include <boost/static_assert.hpp> #include <boost/type_traits/is_same.hpp> template<unsigned sides = 6, typename RollPolicy = DiePolicies::RollOnConstruction> class Die { // policy type check BOOST_STATIC_ASSERT(( boost::is_same<RollPolicy, DiePolicies::RollOnConstruction>::value || boost::is_same<RollPolicy, DiePolicies::CallMethod>::value )); unsigned m_die; unsigned random() { return rand() % sides; } public: Die(); void roll() { m_die = random(); } operator unsigned () { return m_die + 1; } }; template<unsigned sides> Die<sides, DiePolicies::RollOnConstruction>::Die() : m_die(random()) { } template<unsigned sides> Die<sides, DiePolicies::CallMethod>::Die() : m_die(0) { } ...\main.cpp(29): error C3860: template argument list following class template name must list parameters in the order used in template parameter list ...\main.cpp(29): error C2976: 'Die' : too few template arguments ...\main.cpp(31): error C3860: template argument list following class template name must list parameters in the order used in template parameter list Those are the errors I get in Microsoft Visual Studio 2010. I'm thinking either I can't figure out the right syntax for the specialization, or maybe it isn't possible to do it this way.

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  • implement SIMD in C++

    - by Hristo
    I'm working on a bit of code and I'm trying to optimize it as much as possible, basically get it running under a certain time limit. The following makes the call... static affinity_partitioner ap; parallel_for(blocked_range<size_t>(0, T), LoopBody(score), ap); ... and the following is what is executed. void operator()(const blocked_range<size_t> &r) const { int temp; int i; int j; size_t k; size_t begin = r.begin(); size_t end = r.end(); for(k = begin; k != end; ++k) { // for each trainee temp = 0; for(i = 0; i < N; ++i) { // for each sample int trr = trRating[k][i]; int ei = E[i]; for(j = 0; j < ei; ++j) { // for each expert temp += delta(i, trr, exRating[j][i]); } } myscore[k] = temp; } } I'm using Intel's TBB to optimize this. But I've also been reading about SIMD and SSE2 and things along that nature. So my question is, how do I store the variables (i,j,k) in registers so that they can be accessed faster by the CPU? I think the answer has to do with implementing SSE2 or some variation of it, but I have no idea how to do that. Any ideas? Thanks, Hristo

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  • Implementing scroll view that is much larger than the screen view with random images

    - by pulegium
    What I'm trying to do is to implement something like the fruit machine scroll view. Basically I have a sequence of images (randomly generated on the fly) and I want to allow the users to scroll through this line. There can fit approx 10 images on the screen, but the line is virtually unlimited. My question is what would be the best approach in implementing this? So far I've thought of having a UIImageView going across the screen (with width equal to the sum of 10 images) and the image associated with it would be a combination of 12 or so images, with two images falling out of the visible area, this would allow for smooth scrolling. If the user scrolls further, then I would reconstruct the image associated with the view so the new images are appended and the old one's are discarded. This image reconstruction business sounds bit complicated, so I was wondering if there's a more logical way to implement this. There's one more thing, I want to have two lines crossing each other with images, bit like conveyor belts crossing. If that makes any sense... Bit like below: V1 V2 H1 H2 H3 H4 H5 V4 V5 So if the vertical belt is moved it'd be like: V2 H3 H1 H2 V4 H4 H5 V5 V6 H1-H5, V1-V6 being automatically generated images. I'm not asking for the implementation code, just the thoughts on the principles how to implement this. Thanks!! :)

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  • Programming methods design phase assignment

    - by Shakir
    Hey, i have an assignment (NCC) which deals with the design phase. The Scenario is that you have four soccer divisions (divisions 1,2,3 and 4) which consist of 22 teams each and hence each team plays 42 games (home and away). The concept is similar to the barclays premier league whereby ranking is based on points or else goal difference or else goals scored by team. The difference is that the top 2 teams are promoted and the bottom 2 are relegated and this includes Div 1 and Div 4 as the top 2 of Div1 are promoted to the national league which is above division 1 regional league and bottom 2 of Div4 are relegated to the local league below Division 4 regional league. Hence there are 3 total leagues and 4 divisions in the regional league (which has 22 teams each). Now the referee has to add the result of the match and thus automatic tables have to be generated now, There are two reports League Tables for 4 divisions List of all results for any chosen team during the season by date it was played on There are a couple of things to be done... i know its gonna be terrible to make everything but atleast explain to me how i should go about drawing these and what things i should include (generally) Logical Data Structure Diagram (DSD) for each report Preliminary Program Structure (PSD) for each report Detailed Program Specification for each report Flowchart for each report There are other things but i think our teacher will give us clear "clues" for it Thanks a lot Update - Project so far: Data Structure Diagram Preliminary Program Structure

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  • Syntactical analysis with Flex/Bison part 2

    - by Imran
    Hallo, I need help in Lex/Yacc Programming. I wrote a compiler for a syntactical analysis for inputs of many statements. Now i have a special problem. In case of an Input the compiler gives the right output, which statement is uses, constant operator or a jmp instructor to which label, now i have to write so, if now a if statement comes, first the first command (before the else) must be give out when the assignment of the if is yes then it must jump to the end because the command after the else isnt needed, so after this jmp then the second command must be give out. I show it in an example maybe you understand what i mean. Input adr. Output if(x==0) 10 if(x==0) Wait 5 20 WAIT 5 else 30 JMP 50 Wait 1 40 WAIT 1 end 50 END like so. I have an idea, maybe i can do it whith a special if statement like IF exp jmp_stmt_end stmt_seq END when the if statement is given in the input the compiler has to recognize the end ofthe statement and like my jmp_stmt in my compiler ( you have to download the files from http://bitbucket.org/matrix/changed-tiny) only to jump to the end. I hope you understand my problem.thanks.

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