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  • Ganglia divide colors by rolles

    - by com
    Sorry for a silly question I am still newbie to Ganglia. In Ganglia I control few important metrics for mysql (seconds behind master and etc.). In addition I have few bunches of mysql servers (every bunch has it's own tasks, but all of the bunches should be tested for seconds behind master). I am interested if this possible to show all metrics on the one page with different colors to different bunches. Right now in metric "seconds behind master" I see all mysql servers with metric "seconds behind master" with colors to different states (red is critical, gray is ok). Can I set a color to a graph according to it's bunch? Thanks!

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  • A few tables are still out of sync after running mk-table-sync

    - by smusumeche
    I have 1 master and 2 slaves. I am using MySQL 5.1.42 on all servers. I am attempting to use mk-table-checksum to verify that their data is in sync, but I am getting unexpected results on one of the slaves. First, I generate the checksums on the master like this: mk-table-checksum h=localhost --databases MYDB --tables {$table_list} --replicate=MYDB.mk_checksum --chunk-size=10M My understanding is that this runs the checksum queries on the master which then propagate via normal replication to the slaves. So, no locking is needed because the slaves will be at the same logical point in time when they run the checksum queries on themselves. Is this correct? Next, to verify that the checksums match, I run this on the master: mk-table-checksum --databases MYDB --replicate=IRC.mk_checksum --replicate-check 1 h=localhost,u=maatkit,p=xxxx If there are any differences, I repair the slaves like this: mk-table-sync --execute --verbose --replicate IRC.mk_checksum h=localhost,u=maatkit,p=xxxx After doing all of this, I repaired both slaves with mk-table-sync. However, everytime I run this sequence (after everything has already been repaired), one slave is perfectly in sync but one slave always has a few tables out of sync. I am 99.999% sure that the data on the slaves matches, since I repaired everything and the tables were not even updated on the master between runs of the checksum script. What would cause a few tables to always show out of sync on only one of the slaves? I am stuck. Here is the output: Differences on h=x.x.x.x,p=...,u=maatkit DB TBL CHUNK CNT_DIFF CRC_DIFF BOUNDARIES IRC product 10 0 1 product_id = 147377 AND product_id < 162085 IRC post_order_survey 0 0 1 1=1 IRC mk_heartbeat 0 0 1 1=1 IRC mailing_list 0 0 1 1=1 IRC honey_pot_log 0 0 1 1=1 IRC product 12 0 1 product_id = 176793 AND product_id < 191501 IRC product 18 0 1 product_id = 265041 IRC orders 26 0 1 order_id = 694472 IRC orders_product 6 0 1 op_id = 935375

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  • Rebasing a branch which is public

    - by Dror
    I'm failing to understand how to use git-rebase, and I consider the following example. Let's start a repository in ~/tmp/repo: $ git init Then add a file foo $ echo "hello world" > foo which is then added and committed: $ git add foo $ git commit -m "Added foo" Next, I started a remote repository. In ~/tmp/bare.git I ran $ git init --bare In order to link repo to bare.git I ran $ git remote add origin ../bare.git/ $ git push --set-upstream origin master Next, lets branch, add a file and set an upstream for the new branch b1: $ git checkout -b b1 $ echo "bar" > foo2 $ git add foo2 $ git commit -m "add foo2 in b1" $ git push --set-upstream origin b1 Now it is time to switch back to master and change something there: $ echo "change foo" > foo $ git commit -a -m "changed foo in master" $ git push At this point in master the file foo contain changed foo, while in b1 it is still hello world. Finally, I want to sync b1 with the progress made in master. $ git checkout b1 $ git fetch origin $ git rebase origin/master At this point git st returns: # On branch b1 # Your branch and 'origin/b1' have diverged, # and have 2 and 1 different commit each, respectively. # (use "git pull" to merge the remote branch into yours) # nothing to commit, working directory clean At this point the content of foo in the branch b1 is change foo as well. So what does this warning mean? I expected I should do a git push, git suggests to do git pull... According to this answer, this is more or less it, and in his comment @FrerichRaabe explicitly say that I don't need to do a pull. What's going on here? What is the danger, how should one proceed? How should the history be kept consistent? What is the interplay between the case described above and the following citation: Do not rebase commits that you have pushed to a public repository. taken from pro git book. I guess it is somehow related, and if not I would love to know why. What's the relation between the above scenario and the procedure I described in this post.

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  • What is the best way to change the replication scheme of 2 currently replicated slaves?

    - by mmattax
    I have MySQL replication set up in production as follows: DB1 - DB2 DB1 - BAK Where DB2 and BAK are slaves to DB1. All 3 servers are in sync (0 seconds behind the master) and have 30+ GB of data. I'd like to put the servers in a new master-slave configuration as follows: DB1 - DB2 - BAK What is the best way to change the master host on BAK? Is there a way to avoid having to stop the slave thread on DB2 and getting a mysqldump for BAK (a 5-6 hour processes) ?

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  • How to take mysql replication backup

    - by user53864
    I have a MySQL master-master replication setup with a slave for each master(only one master used for read/writes at a time) on Ubuntu server. Wondering what would be the best way to schedule backup of replication databases with mysqldump. I have following clarifications because of which could not proceed further. Scheduling mysqldump backup on masters safe for replication? Connecting masters with GUI applications(workbench) for database manipulations(read, writes.. by developers) is safe? Any inputs are welcome.

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  • VIM: How do you get the last ex command you used?

    - by TrevorBoydSmith
    I find that sometimes I write a really long ex mode command that do lots of stuff. They are sort of "mini-scripts" that I write in the text editor then I start ex mode and copy them into the ex line and execute. But then I always end up editing in the ex mode and then I find it difficult to get the changes i did in ex mode back to my text editing session. Using the keyboard, how do you copy the last ex command you used and paste it into your text editor? (Note: This is sort of the opposite of this question "how do I copy/paste in vim ex mode" where the user asks "how do you copy from the text editor and paste INTO the ex mode?". My question is the opposite because I wish to copy from the ex mode and paste into my text editor.)

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  • Sending mails via Mutt and Gmail: Duplicates

    - by Chris
    I'm trying to setup mutt wiht gmail for the first time. It seems to work pretty well, however when I send a mail from Mutt i appears twice in Gmail's sent folder. (I assume it's also sent twice - I'm trying to validate that) My configuration (Stripped of coloring): # A basic .muttrc for use with Gmail # Change the following six lines to match your Gmail account details set imap_user = "XX" set smtp_url = "[email protected]@smtp.gmail.com:587/" set from = "XX" set realname = "XX" # Change the following line to a different editor you prefer. set editor = "vim" # Basic config, you can leave this as is set folder = "imaps://imap.gmail.com:993" set spoolfile = "+INBOX" set imap_check_subscribed set hostname = gmail.com set mail_check = 120 set timeout = 300 set imap_keepalive = 300 set postponed = "+[Gmail]/Drafts" set record = "+[Gmail]/Sent Mail" set header_cache=~/.mutt/cache/headers set message_cachedir=~/.mutt/cache/bodies set certificate_file=~/.mutt/certificates set move = no set include set sort = 'threads' set sort_aux = 'reverse-last-date-received' set auto_tag = yes hdr_order Date From To Cc auto_view text/html bind editor <Tab> complete-query bind editor ^T complete bind editor <space> noop # Gmail-style keyboard shortcuts macro index,pager y "<enter-command>unset trash\n <delete-message>" "Gmail archive message" macro index,pager d "<enter-command>set trash=\"imaps://imap.googlemail.com/[Gmail]/Bin\"\n <delete-message>" "Gmail delete message" macro index,pager gl "<change-folder>" macro index,pager gi "<change-folder>=INBOX<enter>" "Go to inbox" macro index,pager ga "<change-folder>=[Gmail]/All Mail<enter>" "Go to all mail" macro index,pager gs "<change-folder>=[Gmail]/Starred<enter>" "Go to starred messages" macro index,pager gd "<change-folder>=[Gmail]/Drafts<enter>" "Go to drafts" macro index,pager gt "<change-folder>=[Gmail]/Sent Mail<enter>" "Go to sent mail" #Don't prompt on exit set quit=yes ## ================= #Color definitions ## ================= set pgp_autosign

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  • Why can I not print from Google Chrome?

    - by David Faux
    When I try to print any page from Chrome on my Windows 7 machine, I get the following message. click to enlarge By the way, the gray text in the middle reads Google Chrome cannot show the print preview when the built-in PDF viewer is disabled. In order to see the preview please visit chrome//plugins/, enable the Chrome PDF Viewer, and try again. When I check my plugins, I find that Chrome PDF Viewer is already enabled. Why can't I print?

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  • Is it possible to use Google Docs Viewer to view files already in Google Docs?

    - by john2x
    The title is a little confusing. I'll elaborate. As far as I can tell, the Google Docs Viewer tool accepts a link to a raw document file (e.g. .doc, .pdf, et. al.), and renders its contents in the browser. For example, this url to a pdf http://research.google.com/archive/bigtable-osdi06.pdf when passed to Viewer, returns this link: http://docs.google.com/viewer?url=http%3A%2F%2Fresearch.google.com%2Farchive%2Fbigtable-osdi06.pdf What I'm trying to achieve is, use the Viewer to view a document already hosted in Google Docs (i.e. no longer a raw document file). When passing a link to a Google Docs document to the Viewer, the result is not as expected. It renders the link's HTML source instead of the document's contents. The reason I want to do this is that I want to be able to use the "embed" feature of Viewer to view Google Docs documents. Does Google Docs have a "link to embeddable view" feature? P.S. Here is a sample snippet to an embedded document. This is what I want, but pointing to an existing Google Docs document. <iframe src="http://docs.google.com/viewer?url=http%3A%2F%2Fresearch.google.com%2Farchive%2Fbigtable-osdi06.pdf&embedded=true" width="600" height="780" style="border: none;"></iframe>

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  • BIND: forward 1st level zone

    - by raven
    First of all: sorry for the language, English is not my primary language. I have star-like DNS structure with many filials (more that 2): ^ | v filialNS_1.filial_1.city.local <---- ns.main.city.local <---- filialNS_2.filial_2.city.local ^ | v ns.mail.city.local is slave of all filials zones filialNS_1 is master of filial_1.city.local filialNS_2 is master of filial_2.city.local filialNS_N is master of filial_N.city.local I want to: serve DNS queries for xxx.filial_N.city.local with filialNS_N.filial_N.city.local forward all queries for xxx.xxx.xxx.local from filialNS_N to ns.main.city.local forward other queries to our provider's DNS on filial (or google-public-dns or anything else) FILIAL CONFIG named.conf zone "filial_1.city.local" { type master; file "/etc/namedb/dynamic/filial_1.city.local"; allow-update { key DHCP_UPDATER; }; allow-transfer { <ns.main.city.local IP address> }; }; zone "2.76.10.in-addr.arpa" { type master; file "/etc/namedb/dynamic/2.76.10.in-addr.arpa"; allow-update { key DHCP_UPDATER; }; allow-transfer { <ns.main.city.local IP address> }; }; zone "local." { type forward; forward only; forwarders { <ns.main.city.local IP address> }; }; nslookup server.filial_1.city.local - works fine nslookup server.main.city.local Server: 127.0.0.1 Address: 127.0.0.1#53 ** server can't find server.main.city.local: NXDOMAIN Where am I going wrong?

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  • Start Daemonised GNU Screen from script a allow calling script to end

    - by tez
    I have a script on an embedded device that calls screen to start if a user logs in via a ssh session... #!/bin/sh SCREENRUNNING=`pgrep SCREEN` if [ -z "$SCREENRUNNING" ]; then echo "Screen not running so let's start the Master session sleep 2 screen -dmS Master sleep 2 screen -x root/Master else echo "Screen is already running let's connect to existing session" sleep 2 screen -x root/Master fi However this keeps the calling script active till the screen session exits,even if it's detached. What I want to do is have the calling script finish and exit while the screen session stays active. I've tried daemonising the screen -x lines and adding an & to the end of the screen -x lines neither of which work properly. Ideas?

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  • asp.net Can I force every page to inherit from a base page? Also should some of this logic be in my master page?

    - by Bex
    Hi! I have a web app that has a base page. Each page needs to inherit from this base page as it contains properties they all need as well as dealing with the login rights. My base page has some properties, eg: IsRole1, IsRole2, currentUserID, Role1Allowed, Role2Allowed. On the init of each page I set the properties "Role1Allowed" and "Role2Allowed" Private Sub Page_Init(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Init Role1Allowed = True Role2Allowed= False End Sub The basepage then decides if the user needs redirecting. 'Sample code so not exactly what is going to be, bug gives the idea Protected Overridable Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) If Role1Allowed And Not Role1 Then 'Redirect somewhere End If End Sub The page then must override this pageload if they need anything else in it, but making sure they call the base pageload first. Protected Overrides Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load MyBase.Page_Load(sender, e) If Not IsPostBack Then BindGrid() End If End Sub The other properties (IsRole1, IsRole, currentUserID) are also accessible by the page so it can be decided if certain things need doing based on the user. (I hope this makes sense) Ok so I have 2 questions Should this functionality be in the base page or should it somehow be in the master, and if so how would I get access to all the properties if it was? As there are multiple people working on this project and creating pages some are forgetting to inherit from this basepage, or call the base pageload when overriding it. Is there any way to force them to do this? Thanks for any help. bex

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  • What is the fastest method to restore MySQL replication?

    - by dwhere
    I have a MySQL (5.1) master-slave replication pair and replication to the slave has failed. It failed because the master ran out of disk space and the relay-logs became corrupt. The master is now back online and working properly. Since there is this error in the log the slave process can't simply be restarted. The server has a single 40GB InnoDB database and I would like to know what is the fastest method for getting the slave back in sync to minimize downtime.

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  • Is there a way of disabled byte-range requests in Apache?

    - by Sam Minnée
    I have a web page with a link to a PDF file (target="_blank"). If I click the link, the PDF reader just shows a grey screen within the Firefox browser. If I copy that link and manually open it in a new tab, the PDF will display correctly, and subsequent requests made by clicking the original link now work, suggesting that the problem occurs when loading the file into the cache. It appears as though the Adobe PDF reader plugin is making byte-range requests (I see lots of 206 responses) and I suspect that this may be the cause of the issue. I am running an Apache webserver. Has anyone had problems with Apache and Adobe's byte-range requests? Are there any workarounds? Perhaps a way of configuring Apache to ignore byte-range requests on PDFs?

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  • Is there a way to catch cmd.exe windows into tabs?

    - by user55542
    I use an editor that allows me to type in a command to run. In order to see the output without having to redirect it to a file, I precede the command with "cmd /k," which leaves an open cmd.exe window. So I'd like to find a way to move catch the call to cmd.exe and give it to an application that tabifies cmd.exe, a terminal emulator as it's called. The desired result would be similar to what happens in a tabbed editor, when that editor is to open some file, it does so in another tab, and not in another window. While in a given situation it may be easier to modify the command to redirect output to display in the editor itself, in general it would be more helpful if I could find a way to catch all such calls into one window.

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  • Can you help me understand my SATA/RAID options?

    - by andrz_001
    I've a gigabyte GA-M720-US3 motherboard. Recently, I noticed the following during boot: IDE channel 0 Master (none) IDE channel 0 Slave (none) IDE channel 2 Master (my hdd) IDE channel 2 Slave (my dvd drive) IDE channel 3 Master (none) IDE channel 3 Slave (none) Of course, the same information is contained in the BIOS/CMOS. The HDD is connected to the mobo via a SATA(2?) cable at the port(?) labeled SATA2_0. The DVD drive is connected by a similar cable at SATA2_1. Why doesn't the information displayed during the boot and in BIOS reflect how I plugged the cables in? I mean, why "none" for channel 0 when there is something in SATA2_0. (or is that serious naivete on my part!?) Where's Channel 1 master and slave? Since these are SATA cables and not the IDE ribbons from a time ago, why the whole master/slave declaration during boot and in BIOS? Should my BIOS reflect the fact that these are SATA cables? I mean, in BIOS, should the "Onchip SATA mode IDE" be set to RAID or AHCI instead of IDE? Any replies, answers, suggestions, links, tips will be much appreciated. Thank you in advance!

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  • How do I traverse the filesystem looking for a regex match?

    - by editor
    I know this is teeball for veteran sysadmins, but I'm looking to search a directory tree for file contents that match a regex (here, the word "Keyword"). I've gotten that far, but now I'm having trouble ignoring files in a hidden (.svn) file tree. Here's what I'm working with: find . -exec grep "Keyword" '{}' \; -print Reading sites via search I know that I need to negate the name flag, but I can't it working in the right order.

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  • Can I determine a machine's outward facing IP with PHP without relying on external services?

    - by editor
    I'm working with an API that requires the machine's external IP. As far as I know, the PHP environment I'm using can only get our internal IP. The option on the table is using an external service such as whatismyip.com to tell us: wget -q -O - http://whatismyip.com/automation/n09230945.asp My concern is what happens if that fails. Is there a bulletproof way of determining a machine's IP without relying on external services?

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  • Is there a win32 command line tabifier that supports ... `read details` (revised)?

    - by user55542
    I use an editor that allows me to type in a command to run. In order to see the output without having to redirect it to a file, I precede the command with "cmd /k," which leaves an open cmd.exe window. So I'd like to find a way to catch the call to cmd.exe and pass it onto an application that tabifies cmd.exe, a terminal emulator as it's called. The desired result would be similar to what happens in a tabbed editor, when that editor is to open some file, it does so in another tab, and not in another window. While in a given situation it may be easier to modify the command to redirect output to display in the editor itself, in general it would be more helpful if I could find a way to catch all such calls into one window.

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  • Múltiples clientes en el mismo Oracle UCM

    - by [email protected]
    Estamos muy activos con la implantación de plataformas ECM que den servicio a múltiples clientes. Consiguiendo 2 objetivos muy importantes:El cliente final puede pagar al proveedor por una plataformas ECM como servicio (SaaS). Y, lógicamente, se ahorra en complejidad y gastos de infraestructura, administración, formación, almacenamiento, etc...Hemos estado explicando estos días el modelo Master-Proxy de Oracle UCM con el que podemos implantar este tipo de plataformas. No siempre será la solución más adecuada porque a veces vamos a querer disponer de plataformas compartidas, pero con clientes completamente aislados. Siempre, la consola de migración nos permite exportar e importar componentes, metadatos, contenidos, workflows, etc... para que elijamos el modelo más adecuado para cada caso.Pero, ¿Cómo funciona?. Podéis ver en la imágen que se basa en la instalación de varias instancias de UCM y configurarlas de forma que varias de ellas se comporten como "Master" (digo varias para conseguir alta disponibilidad), y el resto se comporten como "Proxy" (también varias instancias de UCM pueden comportarse como un mismo "Proxy" permitiendo balancear la carga en función de que cada cliente requiera más o menos rendimiento). Esta configuración (que vemos en la imágen adjunta), nos permite:Delegar la gestión de usuarios de cada cliente. Los usuarios del Master podrán acceder a todos los Proxies, pero los usuarios de cada proxy sólo acceden a su repositorio.Delegar funcionalidad y componentes. Es posible configurar diferentes funcionalidades en cada proxy de forma que algunos servidores estén especializados en Web Content Management, otros en Document Management (por ejemplo).Diferentes modelos de metadatos. Podemos modelar unos tipos documentales generales para toda la plataforma y otros particulares diferentes en cada UCM "Proxy".Conseguir una centralización de búsquedas y acceso a repositorios de documentación con diferentes juegos de caracteres. Un UCM Master puede centralizar la búsqueda en UCM's proxy que alberguen documentación en diferentes juegos de caracteres (por ejemplo un UCM para documentación de idiomas "Western European" (inglés, español, francés, alemán,...) y otro UCM proxy bajo juego de caracteres "Asian" (japones, coreano, chino,...).Fuentes:Toda la información detallada se encuentra en la documentación de Oracle UCM, aquí:http://download.oracle.com/docs/cd/E10316_01/ouc.htmY en concreto, lo relativo a plataformas, en el documento "Planning and Implementation Guide", aquí:plan_implement_guide_10en.pdf

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  • Open Source WPF UML Design tool

    - by oazabir
    PlantUmlEditor is my new free open source UML designer project built using WPF and .NET 3.5. If you have used plantuml before, you know that you can quickly create sophisitcated UML diagrams without struggling with a designer. Especially those who use Visio to draw UML diagrams (God forbid!), you will be at heaven. This is a super fast way to get your diagrams up and ready for show. You can *write* UML diagrams in plain English, following a simple syntax and get diagrams generated on-the-fly. This editor really saves time designing UML diagrams. I have to produce quick diagrams to convey ideas quickly to Architects, Designers and Developers everyday. So, I use this tool to write some quick diagrams at the speed of coding, and the diagrams get generated on the fly. Instead of writing a long mail explaining some complex operation or some business process in English, I can quickly write it in the editor in almost plain English, and get a nice looking activity/sequence diagram generated instantly. Making major changes is also as easy as doing search-replace and copy-pasting blocks here and there. You don't get such agility in any conventional mouse-based UML designers. I have submited a full codeproject article to give you a detail walkthrough how I have built this. Please read this article and vote for me if you like it. PlantUML Editor: A fast and simple UML editor using WPF http://www.codeproject.com/KB/smart/plantumleditor.aspx You can download the project from here: http://code.google.com/p/plantumleditor/

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  • Reading and conditionally updating N rows, where N > 100,000 for DNA Sequence processing

    - by makerofthings7
    I have a proof of concept application that uses Azure tables to associate DNA sequences to "something". Table 1 is the master table. It uniquely lists every DNA sequence. The PK is a load balanced hash of the RK. The RK is the unique encoded value of the DNA sequence. Additional tables are created per subject. Each subject has a list of N DNA sequences that have one reference in the Master table, where N is 100,000. It is possible for many tables to reference the same DNA sequence, but in this case only one entry will be present in the Master table. My Azure dilemma: I need to lock the reference in the Master table as I work with the data. I need to handle timeouts, and prevent other threads from overwriting my data as one C# thread is working with the information. Other threads need to realise that this is locked, and move onto other unlocked records and do the work. Ideally I'd like to get some progress report of how my computation is going, and have the option to cancel the process (and unwind the locks). Question What is the best approach for this? I'm looking at these code snippets for inspiration: http://blogs.msdn.com/b/jimoneil/archive/2010/10/05/azure-home-part-7-asynchronous-table-storage-pagination.aspx http://stackoverflow.com/q/4535740/328397

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  • alot questings since i wanted to make a new SSB game or mario game(that use 3d models) [closed]

    - by user20465
    i have just started to study programming and i know already ppl will say why make a so big project like as a SSB game for a noob game development? cuz i always wanted a SSB engine like as Mugen is a fighter game engine but is not like as SSB´s gameplay + is not using 3d models too so i will call it SSBmugen(until i find a better title for it i got afew ideas for titles) also i wanted to make this game so it can use SSBbrawl files(models+animations mainly) the moveset+Stage coding files i wanted to redo cuz so anything can be possible like make a teleporter or a pipe teleporter(like as Super mario bros game) on a stag e or make some stuff there is impossible in SSBbrawl for moveset coding but is not in SSBmugen like make so a char. summon a Clone and the clone will do a attack and then is gone or some attacks/moves also i will make a moveset/stage Coding editor so it will be really easy to make moveset/stages coding for yours 3d models/animations moveset+stage Coding i mean: hitboxes/hurtboxes/moving Stuff/moving bones like cape or hair bones that is moving by wind effects or falling or other stuff like that/other stuff that needed to be coded i have planed to make a editor(for moveset/char. coding) or add the editor in brawlbox for my game so other ppl can easy make moveset/stages Coding to they´s models/animations so it will be easy so even kids can make a custom movesets/stages why using SSBbrawl files?: cuz ppl have made alot of models or textures/custom movesets/custom stages like goku/other anime/not brawl stuff for super smash bros brawl hacking(a.k.a modding) so ppl dont have to redo anything if they wanted to have the custom models or textures/custom movesets/custom stages from SSBbrawl to SSBmugen +there is the program named brawlbox that can open brawl files like model/animations and can edit models or animations and import models from 3ds max to be the right model format for SSBbrawl and i also wanted it so easy to add(a.k.a installer) Recolours or alt. models(like as oneslot doctor mario model over mario´s boneset) or textures/Movesets/new char. slots/new stages so easy so you only needing to download themplace them in right foldername them the right nameStart the gameRecolours or alt. models or textures/Movesets/new char. slots/new stages works an loading right so you wont needing to edit any files for add something so kids/not so smart ppl can easy use the mods other ppl is making/uploading for this game here is the file format i wanted to know if they can be readed/opened if making a game that use these files: .mld0(brawl model file) .chr0(model animation for moving/scale/rota the bones) .srt0(animations for texture like moving eyes or blinking) .vis0(Animations for get polygons to hide/show with visibilitybones on the model there is also some polygons there ) .brres(a file format where stuff like model files or textures or animations is inside) .pac(a file format where the .brres is inside to keep model+textures+model for the shadow in 1 file) .wav (for SoundFX effects or voices to char. or stages) i am sure that one is possible the .wav files is inside a other file format for brawl but that file can´t you add more .wav files inside only replace so i wanted the .wav files outside so its easy to add/replace/remove SoundFX effects or voices to char. or stages .brstm(brawl music file so the music is looped perfect so it loop in middel of the music and not start over again then the music is done) afew more file formats (mainly for the Graphics effects like fire/aura/hit effects if not needing to redo them)so only coding in the editor i will make is needed to be done for port a SSBB hack(a.k.a mod)(moveset/stage coding) to this game wanted the game to be able to load these files and load them right like if loading wait1.chr0(idle animation) it will also load at same time wait1.srt0/wait1.vis0 and all kinda of animations is inside the same .brres file i am needing since it to be able to load the file format i wanted cuz: -the animations can´t be converted to any other animation file format and i dont think ppl want to redo these animations(inc. me for Goku to SSBbrawl) -models can be converted but then they lose all the shader/materials stuff like a shine effect or lighting on the model -.brstm can be converted to .wav but then there will be no loop so i prefer it can load this file format too for the music to stage/menu -brawlbox is really easy to use for make animation for the char. and import models from 3ds max so even around "not too stupid" 10 year kids can make SSBB mods(not try to be rude but to say how easy it is) also i wanted the folder setup for characters/stages/moveset/other stuff to be like this: https://www.dropbox.com/s/2oolm5z5ri234tz/SSBmugen%20Folder%20setup.txt just uploaded a txt file since it is a wall of text and this post is already a wall of test so it easy to place stuff (if not i do a program for to that so it auto place the stuff on right place) not 100% sure what to use of game engine to make this possible but i got a dll file from that brawlbox program that can open/read/edit these file formats if that helps i also got open source of brawlbox i have kinda learned programming(since its kinda the same thing but still not 100% same) from Super smash bros modding/hacking like coding a moveset for the new animations/models + have readed alittle about it but i am soon starting for real to study it for ppl who is alittle confuse for what i am asking for here is the list: -what game engine should i use to make a SSB clone? but at same time to make all this stuff i just said possible so ppl can make they own mods and share them and use the already made mods from SSBbrawl? and easy to use aswell so noob programmors can use it? -where to learning programming on internet to be even more ready to make a game like this? and dont wanted to start in the small like making small boring 2d games that no one care about anyway ps. i am also planing a other project like as SSBmugen but it will be Super mario bros open (again tittle unsure but open means open source) i will make a Mario game engine that also use 3d models and can have 2d or 3d gameplay with any mario powerups/gameplay(from any mario platform games) there is ever made multiplayer like as in New super mario bros wii maybe multiplay over lan or online but for now over 1 PC also alittle planed for that to my SSBmugen a Level/world map editor for it too(easy to use so even kids can use it and make levels for it) so it just place the objects/enemies and options for them enemies since they are not 100% same AI in all mario game like to choose a goomba have AI from SM64 the Editor will be able to change the gameplay on a level while have a other gameplay on a other level like this: 1 level have Super mario bros 3 gameplay (then it will be a 3d model remake) a other level have super mario galaxy gameplay but in a Super mario 3d land level yet a other level have super mario 64 gameplay but with powerups from a other mario game like powerups from mario 3d land or can ride on Yoshi so you can easy remake your fav. level from a old mario game in this mario engine/editor or just make a custom one with yours fav. mario gameplay/powerups so it will be like turn off/on: walljump/triple jump/other kinda or jumps/2x punch and 1 kick+Air kick/SMG spin attack/Fludd/other stuff like that so you can make the gameplay from the first mario game to the newest or make custom gameplay on a level also the star(from 64/sunshine/galaxy) will be replaced with the flag from new super mario bros/mario 3d land since the game is not so much about getting stars its more about making/download the levels you wanted and share them to other ppl and play these level so after have killed like the boss from SM64 bomb omb field(if one have made that) you will get the flag instead of star since i wanted it to be simple to make levels in the editor to make the bosses/new enemies/new powerups/custom char. idk what to do to make that simple yet also thinking the mario game will use brawl files since it almost already got all needed animations/models for this since i dont wanted to redo animations/models and if needing more animations i can just make them easy in brawlbox since thats the program i am most used to make animations but that will be after my SSBmugen project if not this game will be easyer then SSBmugen to make since i am planing then 1 of them is done i use the that game as base to make the other (since both is kinda platfrom games and possible using same file format for both) also wanted to ask what is best to start with out of these 2 games? also will maybe make a DLC site(or ingame) for both of these games if they get done so it wont end up like as Mugen where you needing to look all over the internet to find the stuff you wanted but for my game all the mods for my game is on same place not sure about online mode for SSBmugen or super mario bros open but i can always add that then i get better at programming both games also need to have options on controls/if using joystick also that i have planed these game for a long time and got even more ideas for them but first i wanted to get them to work so i can add the other stuff later(like DLC or online mode or some other stuff later) right now i know 0,0001% to programming(in my option) maybe i know more then that since i have been study it alittle but i learning while making stuff like this that was also my plan for make these game learn while making them and get better to programming so again i say it i kinda dont want to hear dont do these projects cuz i already know it will be hard so dont wanted so much to heard stuff like: you can´t do it since you just started learning programming or this project will fail since somewhere i needing to get started with programming and this is where i want to start to make my dream games(possible other´s dream games too) and i dont think this project will fail if i work hard on it (as i possible will) and ppl will maybe help i think this was all my questing/ideas for now (sorry for it sounds more like ideas then questings) but i needing to say my ideas so you ppl can see what i needing to use for make this possible

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  • MaaS minimum requirements with juju-jitsu?

    - by Christopher Shen Mu Long
    I've browsed through so many different sites and found so much contradictory information. As I am getting tired of this and do belive this question affects many other users, so I would like to collect the "once and for all times" answer. Unfortunately, the documentation on MaaS and Juju is ... well, not the best, sorry to say that. What are the minimum system requirements for setting up a MaaS cluster, which is going to be orchestrated with juju-jitsu? Do they need to have the exact system specifications or can I just combine different hardware? What are the minimum requirements for the master machine? E.g. "You need at least 8GB of RAM, a dual core CPU with at least 3.0 GHz." How many machines to I need to deploy MaaS on? I've read six machines, nine machines, and so on. I clearly want to know: "You need one for the Master and e.g. five nodes." Do I need to attach as many NICs (network interface cards) to my master machine as there are nodes, or can I simply attach two NICs and a switch? One NIC for connecting to the internet, one for handling the MaaS tasks, connected to a switch, which connects my nodes to the master? Is Juju now ready for local deployment? The last time I experimented with juju and had to reboot my machine, the services orchestrated by juju were gone. This was an issue I also found on the official juju site. Unfortunately, as mentioned above, the documentation is not the best, so I could not find the necessary info on that again. So: Can I use juju on a local environment or will a reboot break my setup?

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  • Backup those keys, citizen

    - by BuckWoody
    Periodically I back up the keys within my servers and databases, and when I do, I blog a reminder here. This should be part of your standard backup rotation – the keys should be backed up often enough to have at hand and again when they change. The first key you need to back up is the Service Master Key, which each Instance already has built-in. You do that with the BACKUP SERVICE MASTER KEY command, which you can read more about here. The second set of keys are the Database Master Keys, stored per database, if you’ve created one. You can back those up with the BACKUP MASTER KEY command, which you can read more about here. Finally, you can use the keys to create certificates and other keys – those should also be backed up. Read more about those here. Anyway, the important part here is the backup. Make sure you keep those keys safe! Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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