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  • Refreshing a binding that uses a value converter

    - by Hadi Eskandari
    I have a WPF UI that is bound to an object. I'm using a ValueConverter to convert a property to a specific image by a business rule: public class ProposalStateImageConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { var proposal = value as Proposal; var basePath = "pack://application:,,,/ePub.Content;component/Images/General/Flag_{0}.png"; string imagePath; if(proposal.Invoice != null) { imagePath = string.Format(basePath, "Good"); } else { imagePath = string.Format(basePath, "Warning"); } var uri = new Uri(imagePath); var src = uri.GetImageSource(); //Extention method return src; } } It is working fine, but later, when the object's state changes, I want to refresh the image and make the value converter reevaluate. How is this possible?

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  • Vibrations when exploding/repacking movie

    - by Stefano Borini
    Please bear with me, I know that what I'm doing can sound strange, but I can guarantee there's a very good reason for that. I took a movie with my camera, as avi. I imported the movie into iMovie and then exploded the single frames as PNG. Then I repacked these frames into mov using the following code movie, error = QTMovie.alloc().initToWritableFile_error_(out_path, None) mt = QTMakeTime(v, scale) attrib = {QTAddImageCodecType: "jpeg"} for path in png_paths: image = NSImage.alloc().initWithContentsOfFile_(path) movie.addImage_forDuration_withAttributes_(image, mt, attrib) movie.updateMovieFile() The resulting mov works, but it looks like the frames are "nervous" and shaky when compared to the original avi, which appears smoother. The size of the two files is approximately the same, and both the export and repacking occurred at 30 fps. The pics also appear to be aligned, so it's not due to accidental shift of the frames. My question is: by knowing the file formats and the process I performed, what is the probable cause of such result ? How can I fix it ?

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  • <input type="image"> doesnt seem to be posting.

    - by Derek Adair
    I can't figure out why... This works: <?php if($_POST['test']) echo "posted"; ?> <form method="POST" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <input type="submit" name="test" /> </form> and this doesn't: <?php if($_POST['test']) echo "posted"; ?> <form method="POST" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <input type="image" name="test" src="images/button.submit.png" /> </form>

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  • How do I draw a filled circle onto a graphics object in a hexadecimal colour? (C#)

    - by George Powell
    I need to draw a circle onto a bitmap in a specific colour given in Hex. The "Brushes" class only gives specific colours with names. Bitmap bitmap = new Bitmap(20, 20); Graphics g = Graphics.FromImage(bitmap); g.FillEllipse(Brushes.AliceBlue, 0, 0, 19, 19); //The input parameter is not a Hex //g.FillEllipse(new Brush("#ff00ffff"), 0, 0, 19, 19); <<This is the kind of think I need. Is there a way of doing this? The exact problem: I am generating KML (for Google earth) and I am generating lots of lines with different Hex colours. The colours are generated mathematically and I need to keep it that way so I can make as many colours as I want. I need to generate a PNG icon for each of the lines that is the same colour exactly.

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  • Create NinePatch at Runtime

    - by Pedro Lopes
    Hello everybody! I have a business need to create the NinePatchDrawable objects at runtime, this is, an exterior .png image is received from a server and it has to be applied in a button's background (for example) as a nine patch. I have tried to create the NinePatchDrawable object, but the constructor asks me for a "byte[] chuck" that describes the patch. The thing is, I have no idea on how to build this chunck from a bitmap that does not have the 9patch information in it. Any ideas on this topic? Am I seeing the problem from a wrong perpective? Thanks!

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  • image_to_function in Rails

    - by FCastellanos
    I have this method on rails so that I have an image calling a javascript function def image_to_function(name, function, html_options = {}) html_options.symbolize_keys! tag(:input, html_options.merge({ :type => "image", :src => image_path(name), :onclick => (html_options[:onclick] ? "#{html_options[:onclick]}; " : "") + "#{function};" })) end I grabbed this code from the application helper of the redmine source code, the problem I'm having is that when I click on the image it's sending a POST, does some one know how can I stop that? This is how I'm using it <%= image_to_function "eliminar-icon.png", "mark_for_destroy(this, '.task')" %> Thanks alot!

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  • Replace text in div when image is clicked

    - by Adam
    Hello, I'm trying to replace certain text inside the div "info" when an image (which serve as links) is clicked. I'm just unsure of what methods could do this. I would prefer this be jquery. My code so far looks like: <div class="info"> <p>I would like this text replaced</p> <script> </script> </div><!--end info--> <li><a href="1.jpg"><img src="1-s.png" width="55" height="55" alt="" class="latest_img" /></a><p>Replace the div "info" text with the text here when clicked on</p></li>

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  • multiple jQuery Cycle slideshows get superimposed

    - by gmorehouse
    I'm using the jQuery cycle plugin to create multiple slideshows on a single page (which, once I get this problem figured out, will be started/stopped by mouse hover -- yeah, I know there are 9 slideshows on the page). Problem is, when I tell more than one slideshow to start cycling, whichever ones I call cycle() on get superimposed. So, all the images from slide 1 are superimposed, then they all transition to slide 2, etc. I can tell they're being superimposed because the first slide of each slideshow contains a transparent PNG. This happens whether I call cycle() in a jQuery each() iterator, or even if I call it by hand on just two or three of the containers with a jQuery id selector. The relevant page is http://zi.ma/cycle

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  • How come this image won't resize to fit the sprite?

    - by George Edison
    I have this snippet of ActionScript code that is supposed to resize an image to fit the sprite: package { import flash.display.Sprite; import flash.display.Bitmap; import flash.events.Event; public class Main extends Sprite { [Embed(source = 'img.png')] private var TheImage:Class; public static const TheImageWidth:Number = 1300; public static const TheImageHeight:Number = 1300; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var image:Bitmap = new TheImage(); addChild(image); image.scaleX = width / TheImageWidth; image.scaleY = height / TheImageHeight; } } } Why isn't it working?

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  • How to know preferred icon size for MenuItem?

    - by barmaley
    Hi folks, I my application I have one large PNG file containg hi-res image. Depending on situation I would like to use this image either as icon or as placeholder for ImageView. For MenuItem this image is too large, so I need to scale-down it to suitable size. I mean if it has to be displayed on large enough device like Samsung Galaxy Tab - I need to use one scale, for in small ones another, etc. I just noticed that for small-sized devices MenuItem icon is not scaled just cut - which is ugly. So the question is how should detect which is preferred size?

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  • Android Virtual Device freezing during its loading

    - by maarlin
    Hello, I've downloaded Eclipse Classic 3.5 Galileo, the last version of Android SDK, downloaded and installed Eclipse Android 1.6 platform. I've created first (and the only) AVD with Android 1.6 and the default skin. The log may show more: I've filtered only neccessary messages (warnings, errors). -http://www.clipboard.cz/63c As you can see, my new AVD has started in 16:17 and it was still loading in 17:35... The emulator looks like this: http://img130.imageshack.us/img130/3540/androidloading.png PS: The restrictions about number of links for new accounts are REALLY annoying...

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  • Python Imaging: YCbCr problems

    - by daver
    Hi, I'm doing some image processing in Python using PIL, I need to extract the luminance layer from a series of images, and do some processing on that using numpy, then put the edited luminance layer back into the image and save it. The problem is, I can't seem to get any meaningful representation of my Image in a YCbCr format, or at least I don't understand what PIL is giving me in YCbCr. PIL documentation claims YCbCr format gives three channels, but when I grab the data out of the image using np.asarray, I get 4 channels. Ok, so I figure one must be alpha. Here is some code I'm using to test this process: import Image as im import numpy as np pengIm = im.open("Data\\Test\\Penguins.bmp") yIm = pengIm.convert("YCbCr") testIm = np.asarray(yIm) grey = testIm[:,:,0] grey = grey.astype('uint8') greyIm = im.fromarray(grey, "L") greyIm.save("Data\\Test\\grey.bmp") I'm expecting a greyscale version of my image, but what I get is this jumbled up mess: http://i.imgur.com/zlhIh.png Can anybody explain to me where I'm going wrong? The same code in matlab works exactly as I expect.

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  • Asp.Net MVC custom controls - container

    - by Alan
    Is there a way to make helper in Asp.Net MVC to wrap other html like this: <div class="lightGreyBar_left"> <div class="lightGreyBar_right"> <!--Content--> <h3> Profiles</h3> <div class="divOption"> <%= Html.ActionLinkWithImage("Create new", "add.png", Keys.Actions.CreateProfile, "add")%> </div> <!--Content--> </div> </div> So that helper will render containing divs and content that is passed to helper method as parameter.

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  • Why cannot change Monotouch.Dialog.TableView.Background color

    - by BlueSky
    Why cannot change MonoTouch.Dialog.TableView.Background color ? I am using the Elements API of MonoTouch.Dialog. It's still gray! class MyDialogViewController : DialogViewController { public MyDialogViewController (RootElement root) : base (root) { } public override void LoadView () { base.LoadView (); TableView.BackgroundColor = UIColor.Clear; UIImage background = UIImage.FromFile ("Mybackground.png"); ParentViewController.View.BackgroundColor = UIColor.FromPatternImage (background); } } public partial class MyVC: UINavigationController { public void CreateTestUI() { var menu = new RootElement("MyMenu"){ new Section ("test"){ new StringElement("Test", delegate() { }), ... var dv = new MyDialogViewController (menu) { Autorotate = true }; // add the nav controller to the window this.PushViewController (dv, true); } }

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  • Flex Builder 3 Unclosable Editor Windows

    - by Sam Goldman
    See: http://i.imgur.com/pQNQh.png Somehow I made this happen and I don't know how to undo it. The image linked above shows my Flex Builder session. The largest section of the window is the editor. Initially, there was a blank window on the screen so I tried closing it, but I couldn't. Then I tried dragging it and realized I could drag it into a corner of itself, hence all the nested windows. I have no idea how to close these windows or simply reset the view. I went to the preferences under General Perspectives, but the "reset" button was disabled for every available perspective. Help?

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  • https://www.googleapis.com/drive/v2/files/<fileid>/comments?alt=json returned "Not Found" on a file that can't be opened

    - by Kartik Ayyar
    More details as below: https://www.googleapis.com/drive/v2/files/1iNMGIAFXuhS_CO_hnEO0_EJ9PAgT-hXYqWYv0MPGUTI/comments?alt=json returned "Not Found The file is present in drive and shows in drive.changes.list, but can't be opened in Google Drive either. There are two problems here a) the file is somehow corrupt ( it was a document imported into drive, so that failed, but that isn't something I care about for the purposes of this question ) b) The file shows up as existing in some API calls, but calls to read comments with the Drive SDK comments API fail. Here are results from an API call showing how the file does indeed exist: "file": { "kind": "drive#file", "id": "1iNMGIAFXuhS_CO_hnEO0_EJ9PAgT-hXYqWYv0MPGUTI", "etag": "\"o35FABD0TC3H-Up3OL3UA9kEB2w/MTM3MTc2NzU5NzEyNA\"", .... .... "iconLink": "https://ssl.gstatic.com/docs/doclist/images/icon_11_document_list.png", "title": "<removed>", "mimeType": "application/vnd.google-apps.document", "labels": { "starred": false, "hidden": false, "trashed": true, "restricted": false, "viewed": true },

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  • touchesBegan doesnt get detected

    - by Muniraj
    I have a viewcontroller like the following. But the touchsBegan doestnt get detected. Can anyone plz tell me what is wrong. - (id)init { if (self = [super init]) self.view = [[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]; return self; } -(void) viewWillAppear:(BOOL)animated { overlay = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"overlay.png"]] autorelease]; [self.view addSubview:overlay]; } - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { // Detect touch anywhere UITouch *touch = [touches anyObject]; // Where is the point touched CGPoint point = [touch locationInView:self.view]; NSLog(@"pointx: %f pointy:%f", point.x, point.y); // Was a tab touched, if so, which one... if (CGRectContainsPoint(CGRectMake(1, 440, 106, 40), point)) NSLog(@"tab 1 touched"); else if (CGRectContainsPoint(CGRectMake(107, 440, 106, 40), point)) NSLog(@"tab 2 touched"); else if (CGRectContainsPoint(CGRectMake(214, 440, 106, 40), point)) NSLog(@"tab 3 touched"); }

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  • extjs4 display tooltip on button click instead of mouse hover

    - by user856753
    I am trying to add a on click listener to the below tooltip. I do not want the tooltip to display on mouse hover. Instead it need it show on button click. Do I have to add a handler function inside a listener? { xtype: 'button', cls:'my-btn', iconCls:'question', src:'../www/css/slate/btn/question.png', padding: '5 0 0 0', listeners: { render: function(cmp) { Ext.create('Ext.tip.ToolTip', { closable:true, hideDelay : 3000, padding: '0 0 0 0', maxWidth:400, width:800, target: cmp.el, html: "<b>read-only</b>:Users will have read only access to all pages", getTargetXY: function() { return [810, 340]; } }); } } },

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  • UIPopover Sizing

    - by Echilon
    I have a UIPopoverController which I'm trying to show from a UIBarButtonItem in a navigation bar. Despite setting the resizing mask for the tableview inside the popover's content viewController, it takes up the whole height of the screen. The only thing which has any effect on the content size is menuPopover.contentViewController.view setFrame:CGRect. I'm using the code below to show the popover inside the left hand side of a UISplitViewController // menuPopover and editVc are properties on the parent viewController menuPopover = [[UIPopoverController alloc] initWithContentViewController:editVc]; [menuPopover presentPopoverFromBarButtonItem:btnMenu permittedArrowDirections:UIPopoverArrowDirectionAny animated:true]; [menuPopover setPopoverContentSize:CGSizeMake(400, 500) animated:true]; [menuPopover.contentViewController.view setFrame:CGRectMake(0,0,400, 500)]; Yet this is what I'm seeing. The arrow shows where the menu button was which showed the popover: http://imageshack.us/photo/my-images/545/screenshot20120312at191.png/ It's as though the content view is just expanding vertically.

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  • This regx does not work only in Chrome

    - by Deeptechtons
    Hi i just put up a validation function in jScript to validate filename in fileupload control[input type file]. The function seems to work fine in FF and sometimes in ie but never in Chrome. Basically the function tests if File name is atleast 1 char upto 25 characters long.Contains only valid characters,numbers [no spaces] and are of file types in the list. Could you throw some light on this function validate(Uploadelem) { var objRgx = new RegExp(/^[\w]{1,25}\.*\.(jpg|gif|png|jpeg|doc|docx|pdf|txt|rtf)$/); objRgx.ignoreCase = true; if (objRgx.test(Uploadelem.value)) { document.getElementById('moreUploadsLink').style.display = 'block'; } else { document.getElementById('moreUploadsLink').style.display = 'none'; } }

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  • Retrieve Button value with jQuery

    - by Simon Hutton
    A simple one, I'm trying to retrieve the value attribute of a button when its been pressed using jQuery, here's what I have: <script type="text/javascript"> $(document).ready(function() { $('.my_button').click(function() { alert($(this).val()); }); }); </script> <button class="my_button" name="buttonName" value="buttonValue"> Button Label</button> In Firefox my alert displays 'buttonValue' which is great but in IE7 it displays 'Button Label'. What jQuery should I use to always get the button's value? Or should I be using a different approach? Many thanks. ANSWER: I'm now using <input class="my_button" type="image" src="whatever.png" value="buttonValue" />

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  • CGAffineTransformMakeRotation UIImageView

    - by Bharathi Jayakumar
    I have an UIImageView and I wanted to rotate it slightly in the anti-clock direction. But when I do that, rotation works. But the edges are not shared. Having a pixelated edges. How do I solve this issue. Please help. UIImageView *popupTop = [[UIImageView alloc] initWithFrame:CGRectMake(10, 54, 300, 15)]; popupTop.image = [UIImage imageNamed:@"pover_note.png"]; [self.view addSubview:popupTop]; popupTop.transform = CGAffineTransformMakeRotation(-0.04);

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  • How to overlay a small page on a html page?

    - by Usman Ajmal
    Hi, I have a webpage underconstruction. I want to notify the people who visit it about its under-construction nature. For that I wanted to show a small transparent or transluscent page on the above page as shown here http://img17.imageshack.us/i/normalpagewithasmallpag.png/ You may notice that i want that page to appear at the center of the webpage overlayed on the original page with a cross at top-right corner. Clicking on that cross may close this small page revealing the page behind it so that the users may see what has been developed so far. I hope you guys have some suggestions for me. I know its possible with javascript but don't know how...any tutorial if available will also help. Thanks a lot.

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  • uiSlider thumb graphic 'flashes' when dragging uiScrollview on 1st gen 3.1.3

    - by Mark Tompson
    I have added my own thumb to a uiSlider and added a 1px x 1px transparent .png to the tracks (I don't want to see the tracks) (I have also tried setting tracks to nil). My uiSlider is also rotated to vertical. The uiSlider sits over a uiScrollView but is not 'attached' to that view. There are numerous uiLabels 'attached' to this uiScrollView, so they all slide about 'beneath' the uiSlider. It all works fine on 3g and iphone 4, but on my 1g itouch (3.1.3) I get a strange flash from the thumb graphic sometimes when scrolling the uiScrollview!? It does seem to happen when the edge of a uiLabel (on the uiScrollView) passes 'under' the thumb graphic? I have tried everything I can think of...

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  • Can i add some HTML in my SO Profile 'About me' text box to show some button from linkedin?

    - by goldenmean
    Hello, In my SO profile, i tried to do Edit profile and there in "About Me" text box, i tried to paste a HTML code as below provided by linkedin.com to display a button which would link to my profile on linkedin. But it does not seem to work on SO. This is the html code: <a href="http://in.linkedin.com/in/ajitsdeshpande" > <img src="http://www.linkedin.com/img/webpromo/btn_myprofile_160x33.png" width="160" height="33" border="0" alt="View Ajit Deshpande's profile on LinkedIn"> </a> 1] When i checked the html tags allowed by SO, i found i had only the whitelisted tags allowed. So does this kind of thing i am trying to do work on SO. 2] If yes how can i get it working? thanks, -AD.

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