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  • Winnipeg Visual Studio 2010 Launch Event &ndash; May 11th

    - by Aaron Kowall
    Those of you in Winnipeg that aren’t already registered please sign up, those who are registered, don’t forget the Winnipeg Visual Studio 2010 Launch Event next Tuesday May 11th. Imaginet are one of the companies sponsoring this event hosted by the Winnipeg .Net User Group at the IMAX Theatre. I’ll be doing a session on the VS.Net 2010 Testing Tools and my Imaginet co-worker Steve Porter will be doing a session on what’s new for Teams in Visual Studio 2010. I have it on good authority that there will also be some great Prizes given away.       Technorati Tags: Visual Studio 2010,Presentation

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  • How to detect whether an EventWaitHandle is waiting?

    - by AngryHacker
    I have a fairly well multi-threaded winforms app that employs the EventWaitHandle in a number of places to synchronize access. So I have code similar to this: List<int> _revTypes; EventWaitHandle _ewh = new EventWaitHandle(false, EventResetMode.ManualReset); void StartBackgroundTask() { _ewh.Reset(); Thread t = new Thread(new ThreadStart(LoadStuff)); t.Start(); } void LoadStuff() { _revTypes = WebServiceCall.GetRevTypes() // ...bunch of other calls fetching data from all over the place // using the same pattern _ewh.Set(); } List<int> RevTypes { get { _ewh.WaitOne(); return _revTypes; } } Then I just call .RevTypes somewehre from the UI and it will return data to me when LoadStuff has finished executing. All this works perfectly correctly, however RevTypes is just one property - there are actually several dozens of these. And one or several of these properties are holding up the UI from loading in a fast manner. Short of placing benchmark code into each property, is there a way to see which property is holding the UI from loading? Is there a way to see whether the EventWaitHandle is forced to actually wait?

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  • Why doesn't the .click() not work in this instance?

    - by Deshiknaves
    Basically what this does is fadeIn pre-existing divs and then loads an image. When the image is loaded it then appends that into one of the pre-existing divs. Then it appends a new div with an id of xButton. Then later it $('#xButton').click() should hide the 3 divs. However it just doesn't work. If I change the click() to either #modalImage or #overlay, it works but just not for the #xButton. I would really like to figure out why its not working and how I should be doing this instead. Thanks. $(function(){ $('#container a').click(function(e){ e.preventDefault(); var id = $(this).attr('href'), img = new Image(); $('#overlay').fadeIn(function(){ $('#modalImage').fadeIn(); }); $(img).load(function(){ $(this).hide(); $('#modalImage').removeClass('loader').append(this); $(this).fadeIn(function(){ var ih = $(this).outerHeight(), iw = $(this).outerWidth(), newH = ($(window).height()/10)*7, newW = ($(window).width()/10)*7; if (ih >= iw && ih >= newH) { $(this).css('height',newH + 'px'); $(this).css('width', 'auto'); } else if (ih >= iw && newH > ih) { $(this).css('height', ih + 'px'); $(this).css('width', 'auto'); } else if (iw > ih && iw >= newW) { if ((newW / (iw / ih)) > newH) { $(this).css('width', 'auto'); $(this).css('height', newH + 'px'); } else { $(this).css('width', newW + 'px'); $(this).css('height', 'auto'); } } else { $(this).css('width', iw + 'px'); $(this).css('height', 'auto'); } var padW = ($(window).width() - $(this).outerWidth()) / 2, padH = ($(window).height() - $(this).outerHeight()) / 2; console.log (padH + ' ' + padW); $(this).css('top', padH); $(this).css('left', padW); if($('#overlay').is(":visible") == true) { ih = ih + 4; $('<div id="xButton">x</div>').appendTo('#modalImage'); if (padH >= 0) { $('#xButton').css('top', padH - 4).css('right', padW - 65); } else { $('#xButton').css('top', '20px').css('right', padW - 65); } } }); }).attr('src', id); }); $('#xButton').click(function(){ $(this).hide(); $('#overlay').fadeOut(function(){ $('#modalImage img').css('top', '-9999px').remove(); $('#xButton').remove(); $('#modalImage').addClass('loader'); }); }); });

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  • Programmatically triggering events in Javascript for IE using jQuery

    - by Dan Herbert
    When an Event is triggered by a user in IE, it is set to the window.event object. The only way to see what triggered the event is by accessing the window.event object (as far as I know) This causes a problem in ASP.NET validators if an event is triggered programmatically, like when triggering an event through jQuery. In this case, the window.event object stores the last user-triggered event. When the onchange event is fired programmatically for a text box that has an ASP.NET validator attached to it, the validation breaks because it is looking at the element that fired last event, which is not the element the validator is for. Does anyone know a way around this? It seems like a problem that is solvable, but from looking online, most people just find ways to ignore the problem instead of solving it. To explain what I'm doing specifically: I'm using a jQuery time picker plugin on a text box that also has 2 ASP.NET validators associated with it. When the time is changed, I'm using an update panel to post back to the server to do some things dynamically, so I need the onchange event to fire in order to trigger the postback for that text box. The jQuery time picker operates by creating a hidden unordered list that is made visible when the text box is clicked. When one of the list items is clicked, the "change" event is fired programmatically for the text box through jQuery's change() method. Because the trigger for the event was a list item, IE sees the list item as the source of the event, not the text box, like it should. I'm not too concerned with this ASP.NET validator working as soon as the text box is changed, I just need the "change" event to be processed so my postback event is called for the text box. The problem is that the validator throws an exception in IE which stops any event from being triggered. Firefox (and I assume other browsers) don't have this issue. Only IE due to the different event model. Has anyone encountered this and seen how to fix it? I've found this problem reported several other places, but they offer no solutions: jQuery's forum, with the jQuery UI Datepicker and an ASP.NET Validator ASP.NET forums, bug with ValidatorOnChange() function

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  • SSIS (missing) Pre-Build and Post-Build

    - by Raj More
    For the warehouse work under progress, we have a single solution with multiple projects in it OLTP Database Project Warehouse Database Project SSIS ETL project After the SSIS project is built, I want to move the binaries (XML, really) from the Bin folder to "C:\AutomatedTasks\ETL.Warehouse\" and "C:\AutomatedTasks\ETL" I cannot find the Post-Build events to do that for the SSIS project. Where are they? If they aren't available, how do I achieve this?

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  • HTML Input on change of value

    - by arik-so
    Hello, I have an input tag. This tag does not have the autocomplete feature turned off, thus, one does not necessarily need to release a key to change the value of this field and focus anotehr one. My question is: how can I detect ANY value changes of this particular field, like e. g. <input onvaluechange="//do following..." /> The JavaScritp attribute onchange does not fire on change of value, only on changes like blur, focus, etc... Thanks in advance!

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  • Grails: Duplicates & unique constraint validation

    - by rukoche
    OK here is stripped down version of what I have in my app Artist domain: class Artist { String name Date lastMined def artistService static transients = ['artistService'] static hasMany = [events: Event] static constraints = { name(unique: true) lastMined(nullable: true) } def mine() { artistService.mine(this) } } Event domain: class Event { String name String details String country String town String place String url String date static belongsTo = [Artist] static hasMany = [artists: Artist] static constraints = { name(unique: true) url(unique: true) } } ArtistService: class ArtistService { def results = [ [ name:"name", details:"details", country:"country", town:"town", place:"place", url:"url", date:"date" ] ] def mine(Artist artist) { results << results[0] // now we have a duplicate results.each { def event = new Event(it) if (event.validate()) { if (artist.events.find{ it.name == event.name }) { log.info "grrr! valid duplicate name: ${event.name}" } artist.addToEvents(event) } } artist.lastMined = new Date() if (artist.events) { artist.save(flush: true) } } } In theory event.validate() should return false and event will not be added to artist, but it doesn't.. which results in DB exception on artist.save() Although I noticed that if duplicate event is persisted first everything works as intended. Is it bug or feature? :P

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  • How can I handle all my errors/messages in one place on an Asp.Net page?

    - by Atomiton
    Hi all, I'm looking for some guidance here. On my site I put things in Web user controls. For example, I will have a NewsItem Control, an Article Control, a ContactForm control. These will appear in various places on my site. What I'm looking for is a way for these controls to pass messages up to the Page that they exist on. I don't want to tightly couple them, so I think I will have to do this with Events/Delegates. I'm a little unclear as to how I would implement this, though. A couple of examples: 1 A contact form is submitted. After it's submitted, instead of replacing itself with a "Your mail has been sent" which limits the placement of that message, I'd like to just notify the page that the control is on with a Status message and perhaps a suggested behaviour. So, a message would include the text to render as well as an enum like DisplayAs.Popup or DisplayAs.Success 2 An Article Control queries the database for an Article object. Database returns an Exception. Custom Exception is passed to the page along with the DisplayAs.Error enum. The page handles this error and displays it wherever the errors go. I'm trying to accomplish something similar to the ValidationSummary Control, except that I want the page to be able to display the messages as the enum feels fit. Again, I don't want to tightly bind or rely a control existing on the Page. I want the controls to raise these events, but the page can ignore them if it wants. Am I going about this the right way? I'd love a code sample just to get me started. I know this is a more involved question, so I'll wait longer before voting/choosing the answers.

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  • How to re-enable the context menu in this case?

    - by lemonedo
    document.addEventListener('contextmenu', function (e) { e.preventDefault() e.stopPropagation() e.returnValue = false e.cancleBubble = true }) No way? Edit: document.oncontextmenu = null does not work. P.S. I cannot have the reference of the listener function since I am not the owner of the site preventing the context menu.

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  • Elements of a Java Object Array are created but without correct names

    - by Greenhouse Gases
    Hi all Im having rather an annoying problem. I have a class called Person and a class called Event which serve to create objects to be used for competitors that compete in a certain event. When I add a competitor thats fine and the GUI list updates accordingly, however when I add an event the element in the array does not take on the value of the instance variable name in the class Event and so the GUI does not show the event name, though it is being added in the array correctly. How can I make it so that the event object in each element of the listOfEvents array (which is an array of event objects) has the name of the event. I should add this is for university though this isnt the part for which we will be assessed, it is somethign i have come across and due to not being able to see the code for the GUI, I've hit the proverbial brick wall. I wont include the whole load of code Ive been writing but hopefully my description and snippets below will suffice. Any advice I would appreciate greatly. No doubt I have overlooked something simple! Many thanks. listOfEvents is declared as: Event[] listOfEvents = new Event[20]; A snippet from the Event class: public class Event { String name; Person[] participants = new Person[10]; // array of competitors for the event public Event(String name) { this.name = name; } } and its use in the addEvent method (p is a global variable): public void addEvent(String eventName) { listOfEvents[p] = new Event(eventName); p++; }

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  • Event Aggregator.. not getting a response, how to determine completion?

    - by Duncan_m
    I'm rewriting a vehicle tracking application, a google maps based thing.. The users are able to search for a vehicle by typing a few characters of the vehicles "callsign". My application is based around a sort of "event bus" within Backbone.. when a search occurs I send a message on the bus saying something like "does anyone match this?".. If a marker matches the search term it responds with a sort of "yes, I match!".. My challenge arises when no-one matches, I get no response.. it feels a little hacky to "wait a little while" and check if a response has been recieved.. The application is based around Backbone.js and using the Event Aggregator pattern described in the answer to this question on Stack Overflow: http://stackoverflow.com/questions/7708195/access-function-in-one-view-from-another-in-backbone-js Is there a well defined design pattern that might assist me here? Sending a request for a response and not getting any responses?

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  • In Xlib, How can I animate until an event occurs?

    - by Animateur
    Hi, I've been trying to animate in a C program using Xlib and I wanna do something when an event occurs, otherwise I wanna keep animating. Here's an example code snippet of what I am doing currently: while( 1 ) { // If an event occurs, stop and do whatever is needed. // If no event occurs, skip this if statement. if ( XEventsQueued( display, QueuedAlready ) > 0 ) { XNextEvent( display, &event ) switch ( event.type ) { // Don't do anything case Expose: while ( event.xexpose.count != 0 ) break; // Do something, when a button is pressed case ButtonPress: ... break; // Do something, when a key is pressed case KeyPress: ... break; } } animate(); // Do animation step i.e. change any drawings... repaint(); // Paint again with the new changes from animation... } So basically, I wanna keep looping if the user hasn't clicked the mouse OR pressed a key in the keyboard yet. When the user presses a key OR clicks the mouse, I wanna stop and do a specific action. The problem in my above code is that, it doesnt stop whenever I do an action. If I remove the if statement, the animation blocks until an event occurs, however I do not want this. It's a simple problem, but I'm kinda new to Xlib/animations so any help would be highly appreciated. Thanks.

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  • Hook key & key combinations from keyboard with Qt 4.6

    - by Viet
    Let's say I have a window-less application which has only an icon on the Taskbar (Windows, Mac OS X & Linux). I want it to capture some key & key combinations, let's say Right Control + Right Shift. Upon keying in correct, combination, it will do something, say take screenshot. I can do window-less app, icon on the Taskbar and screen capture but I don't know how to monitor keyboard globally for key combinations. Please kindly advise. Any help or hint is greatly appreciated! Thanks in advance!

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  • XSLT: For each node transform, if A =2 and A=1 were both found do this else do that

    - by Larry
    Example 1: <time> <timestamp>01:00</timestamp> <event>arrived<event> </time> <time> <timestamp>02:00</timestamp> <event>left<event> </time> Example 2: <time> <timestamp>02:00</timestamp> <event>left<event> </time> The XSLT needs to do: FOR EACH node DO: IF event=arrived THEN set eventtype=atdestination IF event=left is found AND event=arrived is found THEN set new node type=leftdestination ELSE set type=left XSLT applied to example 1: <event> <time>01:00</time> <type>atdestination</type> <event> <event> <time>02:00</time> <type>leftdestination</type> <event> XSLT applied to example 2: <event> <time>02:00</time> <type>left</type> <event>

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  • How to determine element touched on touchend for a page with layers

    - by Greg
    I cannot supply a follow up question as of yet to Get the element under a touchend , so I am opening a new issue. I want to get the element under a touchend that is different from the touchstart, but my page has absolutely positioned elements, and the function document.elementFromPoint keeps on returning my background element instead of every element in front of it. How do I get the actual element being touched?

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  • Updating external Flex components from an action

    - by Scott
    Hello, I'm new to Flex and am having trouble understanding Events. I think Events are what I want to use for my situation. I have 2 components, addUser.mxml and listUsers.mxml. I access these from a ViewStack in my main application. When I load listUsers.mxml it shows a list of current users in a datagrid via a HTTPService call. When I add a user using the form on addUser.mxml I would like the datagrid in listUsers.mxml to refresh when I return to that view to show the new user. I've tried several different things with addEventListener and dispatchEvent but can't seem to get it working. Can someone help me with this logic?

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  • Python - How can I make this code asynchronous?

    - by dave
    Here's some code that illustrates my problem: def blocking1(): while True: yield 'first blocking function example' def blocking2(): while True: yield 'second blocking function example' for i in blocking1(): print 'this will be shown' for i in blocking2(): print 'this will not be shown' I have two functions which contain while True loops. These will yield data which I will then log somewhere (most likely, to an sqlite database). I've been playing around with threading and have gotten it working. However, I don't really like it... What I would like to do is make my blocking functions asynchronous. Something like: def blocking1(callback): while True: callback('first blocking function example') def blocking2(callback): while True: callback('second blocking function example') def log(data): print data blocking1(log) blocking2(log) How can I achieve this in Python? I've seen the standard library comes with asyncore and the big name in this game is Twisted but both of these seem to be used for socket IO. How can I async my non-socket related, blocking functions?

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  • Applescript create event in calendar, how do I remove the default alert?

    - by zero0cool
    Running 10.8 Mountain Lion, I'm trying to create a new event with Applescript like this: set theDate to (current date) tell application "Calendar" tell calendar "Calendar" set timeString to time string of theDate set newEvent to make new event at end with properties {description:"Last Backup", summary:"Last Backup " & timeString, location:"To a local unix system", start date:theDate, end date:theDate + 15 * minutes, allday event:false, status:confirmed} tell newEvent delete every display alarm delete every sound alarm delete every mail alarm delete every open file alarm end tell end tell end tell However, this does not remove the default Calendar alert which one can set through Calendar preferences (30 minutes prior in my case). How do I create an event with no alarms at all through Applescript?

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  • Tell me what&rsquo;s wrong! &ndash; An XNA sample demonstrating exception handling and reporting in

    - by George Clingerman
    I’ve always enjoyed using Nick Gravelyn’s exception handling in all of my games. You’re always going to encounter those unhandled exception that your players are going to ferret out and having a method to display them rather than just crashing to the dashboard is definitely more of an elegant solution. But the other day I got to thinking…what if we could do more? What if instead of just displaying the error, we could encourage the players to send us the error. So I started playing with that an expanding upon Nick’s sample code to see what I could come up with. I got close to what I envisioned, but unfortunately there were some limitations to just what the XNA API could do. In my head I was picturing the players hitting “Send Message” and a 360 message would just be sent to the XBLIG developer. Unfortunately, you can only send messages in an XNA game to someone you’re currently in a network session with. Since I didn’t want to have a 360 server running all the time, virally connecting to players just to get error messages, I did the next best thing and just open up a 360 message and encourage them to manually enter the gamertag. Maybe someday we’ll be able to do that a little better, but this works for now. In the sample, players can hit the “A” button or key to generate in an exception. If the debugger is not attached, then the Exception message screen will be shown explaining what has happened and giving the player a chance to send a 360 message to the gamertag provided or maybe even just send an email. Nick’s code has been changed just a bit. It now accepts any PlayerIndex (no longer hard coded to just PlayerIndex.One) and it no longer uses a MessageBox to get the users selection. The code has also been modified so that it works both for the 360 and for the PC. Check out “Tell me what’s wrong!” and let me know if you have any thoughts or suggestions. I really do appreciate the feedback.

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  • Handling extremely large numbers in a language which can't?

    - by Mallow
    I'm trying to think about how I would go about doing calculations on extremely large numbers (to infinitum - intergers no floats) if the language construct is incapable of handling numbers larger than a certain value. I am sure I am not the first nor the last to ask this question but the search terms I am using aren't giving me an algorithm to handle those situations. Rather most suggestions offer a language change or variable change, or talk about things that seem irrelevant to my search. So I need a little guideance. I would sketch out an algorithm like this: Determine the max length of the integer variable for the language. If a number is more than half the length of the max length of the variable split it in an array. (give a little play room) Array order [0] = the numbers most to the right [n-max] = numbers most to the left Ex. Num: 29392023 Array[0]:23, Array[1]: 20, array[2]: 39, array[3]:29 Since I established half the length of the variable as the mark off point I can then calculate the ones, tenths, hundredths, etc. Place via the halfway mark so that if a variable max length was 10 digits from 0 to 9999999999 then I know that by halfing that to five digits give me some play room. So if I add or multiply I can have a variable checker function that see that the sixth digit (from the right) of array[0] is the same place as the first digit (from the right) of array[1]. Dividing and subtracting have their own issues which I haven't thought about yet. I would like to know about the best implementations of supporting larger numbers than the program can.

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