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  • FP for simulation and modelling

    - by heaptobesquare
    I'm about to start a simulation/modelling project. I already know that OOP is used for this kind of projects. However, studying Haskell made me consider using the FP paradigm for modelling a system of components. Let me elaborate: Let's say I have a component of type A, characterised by a set of data (a parameter like temperature or pressure,a PDE and some boundary conditions,etc.) and a component of type B, characterised by a different set of data(different or same parameter, different PDE and boundary conditions). Let's also assume that the functions/methods that are going to be applied on each component are the same (a Galerkin method for example). If I were to use an OOP approach, I would create two objects that would encapsulate each type's data, the methods for solving the PDE(inheritance would be used here for code reuse) and the solution to the PDE. On the other hand, if I were to use an FP approach, each component would be broken down to data parts and the functions that would act upon the data in order to get the solution for the PDE. This approach seems simpler to me assuming that linear operations on data would be trivial and that the parameters are constant. What if the parameters are not constant(for example, temperature increases suddenly and therefore cannot be immutable)? In OOP, the object's (mutable) state can be used. I know that Haskell has Monads for that. To conclude, would implementing the FP approach be actually simpler,less time consuming and easier to manage (add a different type of component or new method to solve the pde) compared to the OOP one? I come from a C++/Fortran background, plus I'm not a professional programmer, so correct me on anything that I've got wrong.

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  • I am not the most logically-organized person. Do I have any chance at being a good 'low-level' programmer?

    - by user217902
    Background: I am entering college next year. I really enjoy making stuff and solving logical problems, so I'm thinking of majoring in compsci and working in software development. I hope to have the kind of job where I can work with implementing / improving algorithms and data structures on a regular basis.. as opposed to, say, a job that's purely concerned with mashing different libraries together, or 'finding the right APIs for the job'. (Hence the word 'low-level' in the title. No, I don't wish to write assembly all day.) Thing is, I've never been the most logically-sharp person. Thus far I have only worked on hobby projects, but I find that I make the silliest of errors ever so often, and it can take me ages to find it. Like anywhere between three hours to a day to locate a simple segfault, off-by-one error, or other logical mistake. (Of course, I do other things in the meantime, like browsing SO, reddit, and the like..) It's not like I'm 'new' to programming either; I first tried C++ maybe five years ago. My question is: is this normal? Should a programmer with any talent solve it in less time? Having read Spolsky's Smart and gets things done, where he talks about the large variance in programming speed, am I near the bottom of the curve, and therefore destined to work in companies that cannot afford to hire quality programmers? I'd like to think that conceptually I'm okay -- I can grasp algorithms and concepts pretty well, I do fine in math and science, although I probably drop signs in my equations more often than the next guy. Still, grokking concepts makes me happy, and is the reason why I want to work with algorithms. I'm hoping to hear from those of you with real-world programming experience. TL;DR: I make many careless mistakes, should I not consider programming as a career?

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  • Advantages of Scala vs. Groovy with JAVA EE 6 Applications.

    - by JAVA EE Wannabe
    Please let me first emphasize that I am not looking for flare wars. I just want advices from people who have real experiences. I started learning JAVA EE 6 as real newbie and am having had time choosing what tools to use. First problem is what is the advantage of using Scala vs. Groovy with Java EE 6 apps over Java? I've seen on some blogs people mentioning you gonna write less code but as a newbie I don't know what other advantages and disadvantages are there. Second problem is Netbeans 6.9 or Helios 3.6.1? I realized that with eclipse I can easily mix EE 6 applications with Groovy or Scala without any problems (I only did this by displaying a String message from Scala and Groovy classes.). With Netbeans the only I can think of is having separate Java project libraries and using the jars in my web app. But also realize to the extent of my little knowledge Netbeans has better support for Java EE 6. Please need your expert advice. Thanks.

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  • Cannot access windows share

    - by Wrigley
    I have an accounting program specifically tailored to the IT industry, its called Fincon (exe based). It basically works on a client to server directory base system. the server is currently running on a windows 7 machine with a NTFS partition. I have installed Wine. Have the shared Windows directory mounted with what I assume is the correct command for such being (mount -tsmbfs //servername/sharedir /mnt/fincon -0 usename=username,password=password). I can see the shared dir although it does take a bit long to access it on the Ubuntu machine via the mapped directory but instant via normal network browsing. I have also set up the mapped directory to my D: drive in Wine and have pointed the fincon.ini to read server field from D: directly. Here's my issue, it seems that for some odd reason I cant write to the mapped directory from Ubuntu, yet I can with my Windows machines, the permissions are set correct on the Windows 7 share and I really dunno what I'm missing. I'm quite a Linux noob just switched yesterday. Thanks guys for any help in this would be quite appreciated. As I'm pulling out my hair here and really want to migrate my work PCs to a Linux OS as it just gives less issues than Windows does ever.

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  • PHP Debugging

    - by Bob Porter
    Originally posted on: http://geekswithblogs.net/blogofbob/archive/2013/06/25/php-debugging.aspxI have been experimenting setting up a PHP development environment. I have been trying on Windows, Linux (Ubuntu) and Mac OS X. So far my favorite environment is on Mac OS X. I have tried a number of IDE's and debuggers as well.  IDE's Eclipse with the PDT Add On The PDT version of Eclipse Aptana Zend Netbeans  Debuggers Zend XDebug So far the only environments that I could get running quickly were Zend and Netbeans. Eclipse is a nightmare of versions and capabilities. I could only get Eclipse working well on Windows. On Ubuntu I was able to get the debugger working once. Thats it, one session, then it never worked again. I love the Zend tools and environment and it worked well everywhere I tried it, but it was beyond my budget.  Aptana also worked best on Windows, on Mac OS X it was fragile and I never could get debugging to work.  Netbeans worked first time, every time, every where. With one oddity, after several debugging sessions the debugger would refuse to connect. On every platform, I would end having to reboot to restore debugging, which would then work correctly for quite some time. I am sure I will discover that some process is hanging and there is a less intrusive way to clear the issue, but for now rebooting always works. In a future post I will go over how exactly I set my environment up, for now I have decided to stay with OS X. By the way, I did NOT use MAMP or the Zend Server, I stuck with PHP compiled and built from source, as well as Apache and MySQL installed locally. I use Homebrew as a package manager for OS X. I tried PORT but did not like the fact I had to sudo all the time to use it, and it installed things in /opt which I was not used to. Homebrew does sandbox the apps but it is nice enough to symlink them to their "normal" locations usually in /usr/local.

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  • How do you QA and release software quickly with a large team?

    - by sadadasd
    My work used to be a smaller team. We had less than 13 devs for a while. We are now growing rapidly, and are over 20 with plans to be over 30 in a few months. Our process for QA'ing and releasing each build is no longer working. We currently have everyone develop the new code, and stick it onto a staging environment. A few days before our weekly release, we would freeze the staging environment and QA everything. By our normal release time, everything was usually deemed acceptable and pushed out the door to the main site. We reached a point where our code got too big so we could no longer regress the entire site each week in QA. We were ok with that, we just made a list of everything important and only covered that and the new stuff. Now we are reaching a point where all the new stuff each week is becoming too big and too unstable. Our staging environment is really buggy week after week, and we are usually 1-2 hours behind the normal release time. As the team is growing further, we are going to drown with this same process. We are re-evaluating everything, and I personally am looking for suggestions / success stories. Many companies have been where before and progressed beyond, we need to do the same

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  • Offshoring: does it ever work?

    - by DanSingerman
    I know there has been a fair amount of discussion on here about outsourcing/offshoring, and the general opinion seems to be that at best it is difficult, and at worst it fails. I have direct experience of offshoring myself; a previous company where I was a dev manager wanted to send some development offshore, and we ran a pilot scheme to see how well it would work. Of course it was a complete failure, although it is not completely clear to me whether this was down to the offshore devs being less talented, the process, or other factors (no doubt it was really a combination). I can see as a business how offshoring looks attractive (much lower day rate), but as far as I can see, the only way it could possibly work is if you do exceptionally detailed design up front, with incredibly detailed specifications; and by the time you have invested in producing that, you have probably spent as nearly as much as if you had written the actual code locally (which I think is an instance of No Silver Bullet) So, what I want to know is, does anyone here have any experience of offshoring actually working ever? Especially if there are any success stories of it working in a semi-agile way? I know there are developers here from all over the World; has anyone worked on an offshore project they consider successful?

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  • Binding in the view or the controller?

    - by da_b0uncer
    I've seen 2 different approaches with MVC on the web. One, like in ExtJS, is to bind the callbacks to the view via the controller. Finding every element on the view and adding the functionallity. The other, like in angular.js and in the lift-framework server-side, too, is to bind in the views and just write the functionallity in the controller. Which is better and cleaner? The ExtJS approach has dumb views and all the logic in the controller. Which seems clean to me. I had problems with global IDs for GUI-elements or relative navigation to GUI-elements in this approach. When I changed the view, the controller couldn't find the buttons anymore or I had multiple instances of one button with the same ID on a single application, because of the global ID. But I solved this with IDs that are only global in a view and can be on the application multiple times. So I could mess with the (dumb) views layout and design and the functionallity wouldn't break. The angular.js approach with the bindings in the view don't has the problem with global IDs. Also, the person who changes something in the view layout has to know the IDs anyway, so the controller can put the data at the right spot. So if I write <a ng-click="doThis()" /> for angular.js and implement doThis() or <a lid="buttonwhichdoesthis" /> for extjs and find the element with the local id and add doThis() as handler on the controller side, seems to be not so different. The only thing is, the second one has one more layer of indirection, which seems cleaner. The first one seems somehow to cost less effort.

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  • Fosfor EPUB Reader

    - by Geertjan
    Instead of creating a fullblown NetBeans Platform application for doing WYSIWYG editing for EPUB, similar to Sigil, I decided to focus purely on the very narrow scope of EPUB reading. The scope is narrower and, since the application will be a lot less ambitious and smaller, a pure JavaFX implementation makes sense. When you somehow get, e.g., buy, an EPUB file, you typically read it on a tablet or mobile device. However, some people in the world, e.g., me, still have laptops. Therefore, I'm creating a small JavaFX application that unzips EPUB files, into a temp directory, and then loads them into a JavaFX WebView. Arabic support: For an application like this, simplicity is the most important thing. Very few buttons, very few options, preferably no configuration of anything. Just let the user open the EPUB file and read it, that's it, nothing fancy. CSS stylesheets and images are correctly read. It's exactly what it looks like, a reader for EPUB files. The back and forward buttons are working and you can also switch to the table of contents. When it is complete, which it pretty much is right now, publishers of EPUB files can make this small app available from their site, to simplify life for their readers, since it will run easily and well on all operating systems.

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  • Is there a NVIDIA driver (for a 7-series card) that will actually work for 12.10?

    - by DS13
    I see many similar topics on this, but I've tried all their suggestions, and nothing has worked. ISSUE: I do a clean install of Ubuntu 12.10. Boots fine with the “nouveau” graphics driver – graphics are very slow and choppy. The three other driver options in Ubuntu (official NVIDIA drivers), all result in a variation of the black screen on boot up. There will be NO access to a command line/GUI in anyway what-so-ever (tried every option recommended out there, but the system is unusable at this stage). I can only reinstall, and try different drivers…and I only ever get one shot at it. QUESTIONS: Does anyone know of a NVIDIA driver that will actually work with a Nvidia GeForce 7350LE? Or a 7-series card in general? This is my second computer, and I’m just trying to get a working install of Ubuntu on it. I don’t want to put much money into it, as I have seen Ubuntu run great on much older/less capable machines. I’ve got a decent Intel processor (2.3Ghz), 2GB of RAM, 320GB hard drive, 32-bit architecture, and there is no other O/S installed. It appears as if the graphics card is holding me back. Should I just buy a cheap graphics card (non-NVIDIA) to put in as a replacement? TRIED SO FAR: -all drivers available in Ubuntu *all fail -manual install of some different NVIDIA drivers *all fail -also tried installing the generic kernel, Nvidia driver doesn't work in 12.10 *no difference -every method suggested to at least get a command line after switching to a NVIDIA driver *all fail

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  • Slopes in 2D Platformer

    - by Carlosrdz1
    I'm dealing with Slopes in a 2D platformer game I'm developing in XNA Game Studio. I was really tired of trying without success, until I found this post: 45° Slopes in a Tile based 2D platformer, and I solved part of the problem with the bummzack answer. Now I'm dealing with 2 more problems: 1) Inverted slopes: The post says: If you're only dealing with 45 degree angles, then it gets even simpler: y1 = y + (x1 - x) If the slope is the other way round, it's: y1 = y + (v - (x1 - x)) My question is, what if I'm dealing with slopes with less than 45 degree angles? Does y1 = y + (v - (x1 - x)) work? 2) Going down the slope: I can't find a better way to handle the "going down through the slope" situation, considering that my player can accelerate its velocity. Edit: I was about to post a image but I guess I need to have more reputation he he he... What I'm trying to say with "going down" is like walking towards the opposite direction, assuming that if you are walking to the right, you are incrementing your Y position because you are climbing the slope, but if you are walking to the left, you are decrementing your Y position.

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  • Should I sell video tutorials on my own or via publishers like lynda.com? [closed]

    - by Derfder
    I am asking this because I am deciding between two models right now. One way is to create video tutorials on my own (make some short free videos and long pay per download/stream videos) or sell them to lynda.com or tutsplus. The 2nd way is easier, because they will do all the boring business stuff, will host the files to download etc. In that case, everything I need is a good microphone and obey their guidelines. On the other side if I do it on my own, I have to do all the unwanted business stuff, pay the server and other stuff. This is quite a big downside, however, I will have all the videos under my control in the future. I know that lynda.com has bigger attention and marketing that I am capable, but if you take e.g. phpvideotutrials.com (r.i.p ;), I think Leigh was very successful with relatively small budget. The interesting question will be the cost or how much will they pay me. Would it be less than if I sell it myself+monthly server hosting+other expenses? Any advice from people who actively sell their videos to some companies or do it on they own is highly appreciated.

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  • Are specific types still necessary?

    - by MKO
    One thing that occurred to me the other day, are specific types still necessary or a legacy that is holding us back. What I mean is: do we really need short, int, long, bigint etc etc. I understand the reasoning, variables/objects are kept in memory, memory needs to be allocated and therefore we need to know how big a variable can be. But really, shouldn't a modern programming language be able to handle "adaptive types", ie, if something is only ever allocated in the shortint range it uses fewer bytes, and if something is suddenly allocated a very big number the memory is allocated accordinly for that particular instance. Float, real and double's are a bit trickier since the type depends on what precision you need. Strings should however be able to take upp less memory in many instances (in .Net) where mostly ascii is used buth strings always take up double the memory because of unicode encoding. One argument for specific types might be that it's part of the specification, ie for example a variable should not be able to be bigger than a certain value so we set it to shortint. But why not have type constraints instead? It would be much more flexible and powerful to be able to set permissible ranges and values on variables (and properties). I realize the immense problem in revamping the type architecture since it's so tightly integrated with underlying hardware and things like serialization might become tricky indeed. But from a programming perspective it should be great no?

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  • Dealing with numerous, simultaneous sounds in unity

    - by luxchar
    I've written a custom class that creates a fixed number of audio sources. When a new sound is played, it goes through the class, which creates a queue of sounds that will be played during that frame. The sounds that are closer to the camera are given preference. If new sounds arrive in the next frame, I have a complex set of rules that determines how to replace the old ones. Ideally, "big" or "important" sounds should not be replaced by small ones. Sound replacement is necessary since the game can be fast-paced at times, and should try to play new sounds by replacing old ones. Otherwise, there can be "silent" moments when an old sound is about to stop playing and isn't replaced right away by a new sound. The drawback of replacing old sounds right away is that there is a harsh transition from the old sound clip to the new one. But I wonder if I could just remove that management logic altogether, and create audio sources on the fly for new sounds. I could give "important" sounds more priority (closer to 0 in the corresponding property) as opposed to less important ones, and let Unity take care of culling out sound effects that exceed the channel limit. The only drawback is that it requires many heap allocations. I wonder what strategy people use here?

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  • Create a system image in Windows 8

    - by Greg Low
    One of the things that I've just come to accept is that the designers of Windows 8 and I think very differently.It'll take a long time to convince me that shutting down the computer is a "setting". Even after using Windows 8 for quite a while now, I still find that I struggle nearly every day, just trying to do things that I previously knew how to do. That's just not a good thing.Today I decided to create a system image as I hadn't made one lately. I started in Control Panel looking for Backup options. That yielded nothing except programs that wanted to "Save backup copies of my files with file history". I thought "oh well, let's just try the new search options". I hit the Windows key and typed "Backup". No, nothing came up there either.I searched again all over the Control Panel options to no avail.So it was time to hit Google again. Once again, clearly lots of people used to know how to do this and have been trying to work out where this option went.The first trick is that there are a bunch of Control Panel options that don't appear in the Control Panel. In the address bar at the top, if you click on Control Panel, you'll find there is an option that says "All Control Panel Options". That is curious given that's where I thought I was when I opened Control Panel. No hint is given on that screen that there are a bunch of hidden options. None the less, I then checked out "all" the options.The option that you need to create a system image in Windows 8 turns out to be the "Windows 7 File Recovery" option that appears in this extended list. Why does it say "Windows 7" when it's for "Windows 8" as well and I'm running "Windows 8"? Why do I have to choose an option that says "File Recovery" to create a system image backup?<sigh>But at least I've recorded it here for the next time I forget where to find it.

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  • Oracle MDM Panel at OOW 12: Best practices, Lessons Learned and More...

    - by Mala Narasimharajan
    By Narayana Machiraju  We are less than two weeks out from the start of Oracle Open World 2012. The MDM team has built-up a solid line-up of product and customer sessions for you to attend this year in addition to the hands-on labs, and numerous demonstration pods in Moscone West. This year we will be hosting a customer panel session dedicated to Oracle Customer Hub at Oracle Open World. An esteemed panel of Oracle Customer Hub customers in different Industries: Credit Suisse, Allianz and Elsevier will provide insight into the journey of Customer MDM right from building a business case and MDM vision, establishing and sustaining governance, implementation strategies and realizing the benefits. You will also hear about implementation challenges, phasing strategies and lessons learned from real-life experiences. If you are already implementing Customer MDM or evaluating the benefits of MDM and you would like to hear directly from our customers then I highly recommend you attend this session: Customer MDM Panel: Discussion and Q&A on Implementation Best Practices, Data Quality, Data Governance          and ROI Wednesday October, 3rd, 5:00PM - 6:00PM Westin Market Street Hotel - Metropolitan 1 The MDM track at Oracle Open World covers variety of topics related to MDM. In addition to the product management team presenting product updates and roadmap, we have several customer panels, Conference sessions and Customer round table sessions featuring a lot of marquee Customers. You can see an overview of MDM sessions here.  We hope to see you at Open World and stay in touch via our future blogs.

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  • Hosting and domain registrations for multiple clients

    - by letseatfood
    I am finally getting regular work desiging, developing, and deploying websites for small businesses and individuals. So far the websites utilize single-user content management systems, so the websites create, as far as I know, minimal load on the shared servers. I have always required that each of my clients purchase annual shared hosting at Dreamhost. For domain registration, I ask that they register with Dreamhost, but some already have a registered domain elsewhere and this is fine with me. I do this so the billing issues are the client's responsibility, not mine. My question is: Since I can register unlimited domains and connect them to my one shared hosting account at Dreamhost, should I not be requiring clients to individually pay for shared hosting and a domain? Should I actually be paying for one hosting account and then hosting all of my client's websites on that account? As I said before, I currently have each client buy their own hosting, because I feel that, for example, if there is high traffic to their site, there would be less a chance of the site going down than if their site was hosted with many others on one account. I am famous for being long-winded, please let me know if I can clarify at all. Thanks!

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  • Multiplayer approach for tablets on wi-fi (FPS/TPS)? Server authority, etc

    - by Fraggle
    Looking for some guidance or what has worked well for others in implementing a multiplayer FPS/TPS type game on tablets (probably just 2-6 players at a time). The main issue being that tablets/phones are typically "less" connected than say a console or pc might be. And therefore, my thought is that to have complete Server authority of everything is not going to work. But maybe I'm off base on that. So I guess I'm struggling with what (if anything) should happen on a central server and what should happen locally. Or is centralized approach even needed? Some approaches I might do: Player movement : my thought is to control this locally (player-owner) and update server with positon (which then sends out to other clients). Use client side prediction for opponent players so that connection loss will not show a plane for example stop in mid air. Server will send update and try to smoothly correct an opponent player position to server updated one.But don't update owners position on owners device from server. Powerups (health kit/ammo/coins/etc) : need to see them disappear immediately, so do it locally. Add the health locally, but perhaps allow for server correction. If server doesn't see player near that powerup, reject the powerup and adjust server health for player. Fire weapons: Have to see it happen right away, so fire locally, create local bullet and send on its way. Send rpc to server so that this player on other clients also fires. Hit detection: Get's trickier. Make bullet/projectile disappear locally, and perhaps perform local hit animations (shaking, whatever). non-authoritative approach= take the damage locally and send rpc to server or others to update health and inform of hit. Authoritative approach-Don't take the damage, or adjust health. Server will do that if it detects a hit. Anyway that's my current thought stream. Let me know what you think of the above or what has worked for you.

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  • Impact of Service Oriented Architecture (SOA) on Business and IT Operations

    The impact of Service Oriented Architecture (SOA) on business and IT operations varies from company to company. I think more and more companies are starting to view SOA as just another technology that they can incorporate in an existing or new system. One of the driving factors in using SOA is the reduction in maintenance costs and decrease in the time needed to bring products to market. The reductions in costs, and reduced turnaround time can be directly converted in to increased profitability due to less expenditures that are needed in order to maintain or create new systems. My personal perspective on SOA is that it is great for what it is actually intended to do. SOA allows systems to be distributed across networks or even the world while ensuring enterprise processing consistency, data integrity and preventing code duplication. This being said a lot of preparation and work goes into properly designing and implementing an SOA especially if an enterprise wants to take full advantage of its benefits. Even though SOA has recently gotten a lot of hype about its benefits it does not a perfect fit for all situations. At the end of the day SOA is just another tool in my tool belt that I can pull from to create solutions that meet the business’s needs. Based on current industry trends SOA appears to be a very solid technology to use moving forward, especially as more and more companies shift towards cloud based computing. It is important to remember that SOA is one of many technologies that can be used in creating business solutions and I think more time will be spent in the future evaluating if SOA is the right technology for a solution once the initial hype of SOA has calmed down.

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  • Is there a product planning tool that has these specific features? [closed]

    - by acjohnson55
    I am working on a web startup in the early stages, and we are struggling a bit to manage the scope and scheduling of our product. We have loads of high-level features in the pipeline, but we need a good way of scheduling them for release iterations and breaking them into actual tasks that can be scheduled (that could be a separate tool, but integration would be preferred). I would say that our product can be pretty cleanly divided into "aspects", and we want to be able to separate features by the aspect to which they apply. Perhaps most importantly, it should be really simple to create and move features between target release points. We don't have physical space for a war room type setup, so whatever we settle upon should ideally have a cloud-type web interface. Right now, we're using Excel to make a grid of product aspects vs. target releases, and we store features at the intersections. But this is not providing a good way of indexing tasks to those features or being able to move them around. I would much rather have something that automates the grid overview. I'm less interested in something that helps with low-level scheduling than I am in something that is good at organizing the product plan at the long-term, high-level view. Is there a product planning tool out there that matches these specifications?

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  • My first blog post…

    - by steveh99999
    I’ve been meaning to start a blog for a while now, (OK, for several years…..) - finally now, here it begins First post, something really simple but, a wise-man once told me about the best way to improve SQL server performance. Store Less Data. That's it.. that's all there is to it... Over the years, I've seen the following :- -  a 200Gb database which held 3 days data. Once business requirements changed, we were able to hold only 1 days data in this database. -  a table developed by DBAs to hold application table cardinality information - that information was collected at 2 hour intervals every day for 7 years ! After 7 years the DBA space-info table had become the largest table in the database - 60 million rows !  It was a simple change to remove alot of the historical intra-day data and change the schedule to run only once per evening. Suddenly that table held 6 million rows instead of 60 million.... - lots of backup and restore history held in msdb. See this post by Brent Ozar for more details on this issue. Imagine how much faster the backups, DBCC Checks and reindexes ran when the above 3 changes were implemented ?   How often do you review your big databases \ tables to see if you’re actually holding only data that is really required by the business ?

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  • Deploying InfoPath forms &ndash; idiosyncrasies

    - by PointsToShare
    Well, I have written a sophisticated PowerShell script to expedite the deployment of InfoPath forms - .XSN file.  Along the way by way of trial and error (mostly error and error), I discovered a few little things. Here they are. •    Regardless of how the install command is run – PowerShell or the GUI in Central Admin – SharePoint enwraps the XSN inside a solution – WSP, then installs and deploys the solution. •    The solution is named by concatenating “form-“ with the first 16 characters (or less if the file name is shorter than 16) of the file name and the required WSP at the end. So if the form name was MyInfopathForm.xsn the solution name will be form-MyInfopathForm.wsp, but for WithdrawalOfRequestsForRefund.xsn it will be named form-WithdrawalOfRequ.wsp •    It only gets worse! Had there already been a solution file with the same name, Microsoft appends a three digit number to the name, like MyInfopathForm-123.wsp. Remember a digit is a finger, I suspect a middle finger, so when you deploy the same form – many versions of it, or as it was in my case – testing a script time and again, you’ll end up with many such digit (middle finger) appended solutions, all un-deployed except the last one. This is not a bug. It’s a feature!   Well, there are ways around it. When by hand, remove the solution from the solution store before deploying the form again. In the script I do the same thing. And finally - an important caveat; Make sure that all your form names are unique in the first 16 characters. If you also have a form with the name forWithdrawalOfRequestForRelief.xsn, you’re in trouble! That’s all folks!

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  • When decomposing a large function, how can I avoid the complexity from the extra subfunctions?

    - by missingno
    Say I have a large function like the following: function do_lots_of_stuff(){ { //subpart 1 ... } ... { //subpart N ... } } a common pattern is to decompose it into subfunctions function do_lots_of_stuff(){ subpart_1(...) subpart_2(...) ... subpart_N(...) } I usually find that decomposition has two main advantages: The decomposed function becomes much smaller. This can help people read it without getting lost in the details. Parameters have to be explicitly passed to the underlying subfunctions, instead of being implicitly available by just being in scope. This can help readability and modularity in some situations. However, I also find that decomposition has some disadvantages: There are no guarantees that the subfunctions "belong" to do_lots_of_stuff so there is nothing stopping someone from accidentally calling them from a wrong place. A module's complexity grows quadratically with the number of functions we add to it. (There are more possible ways for things to call each other) Therefore: Are there useful convention or coding styles that help me balance the pros and cons of function decomposition or should I just use an editor with code folding and call it a day? EDIT: This problem also applies to functional code (although in a less pressing manner). For example, in a functional setting we would have the subparts be returning values that are combined in the end and the decomposition problem of having lots of subfunctions being able to use each other is still present. We can't always assume that the problem domain will be able to be modeled on just some small simple types with just a few highly orthogonal functions. There will always be complicated algorithms or long lists of business rules that we still want to correctly be able to deal with. function do_lots_of_stuff(){ p1 = subpart_1() p2 = subpart_2() pN = subpart_N() return assembleStuff(p1, p2, ..., pN) }

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  • Why have we got so many Linux distributions? [closed]

    - by nebukadnezzar
    Pointed to from an answer to another question, I came across this graphic, and I'm shocked how many linux distributions currently exist. However, it seems that most of these distributions are forks of already popular distributions with minimal changes, usually limited to themes, wallpapers and buttons. It would still seem easier to create a sub-distribution with the required changes, such as XUbuntu with XFCE4, KUbuntu with KDE4, Fluxbuntu with Fluxbox, etc. In my mind there are a number of problems with having so many distributions - perhaps less security/stability due to smaller group of developers, and also the confusingly vast range of choice for newcomers to Linux. Some reasons that developers might decide to fork are: Specializing on a particular topic (work-related topic - i.e. for a Hospital, etc) An exceptional architecture, that requires a special set of software Use of non-FOSS, proprietary technology, and such So what other reasons are there that have caused so many people decided to create their own distributions? What are the thought processes that have led to this? And are these "valid" reasons - do we need so many distributions? If you can back your experiences up with references that would be great.

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  • Entity Object Extension in Oracle Application R12

    - by Manoj Madhusoodanan
    In this blog I will explain how to perform Entity Object ( EO ) Extension.As a prerequisite please read my previous blog.I am doing this exercise based on PL/SQL EO. Following attributes are part of FndUserEO. Here I will add a validation to UserName attribute "Length should be > 5". Following steps need to perform. 1) Download all files of  "Entity Object Based on PL/SQL" to JDEV_USER_HOME/myprojects and JDEV_USER_HOME/myclasses.If you want to see the content of source java file decompile it and save it in JDEV_USER_HOME/myprojects. 2) Create new Entity Object XXFndUserEO as follows. Include all attributes of parent EO. 3) Add the validation code snippet to XXFndUserEOImpl.java as follows. 4) Create the substitution as follows. 5) Migrate files to $JAVA_TOP. xxcustom.oracle.apps.fnd.user.schema.server.XXFndUserEOImpl.javaxxcustom.oracle.apps.fnd.user.schema.server.XXFndUserEO.xml 6) Migrate the substitution.. 7) Bounce the server. 8) Verify the substitution has applied properly. Access Create User Page and create a User. You can see the validation message if user name length is less than 5. Give User Name as XXCUST4 and verify the table.   The FND_USER has created successfully.

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