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  • Pair programming and unit testing

    - by TheSilverBullet
    My team follows the Scrum development cycle. We have received feedback that our unit testing coverage is not very good. A team member is suggesting the addition of an external testing team to assist the core team, but I feel this will backfire in a bad way. I am thinking of suggesting pair programming approach. I have a feeling that this should help the code be more "test-worthy" and soon the team can move to test driven development! What are the potential problems that might arise out of pair programming??

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  • Removing mdadm array and converting to regular disks while preserving data

    - by Jeffrey Kevin Pry
    I have a 6 disk (2TB each) mdadm RAID 5 volume created in Ubuntu 12.04 Server. However, I'm moving to a different solution and want to "unraid" my disks but keep the data. Only 50% is in use. From what I can surmise I basically have to do this recursively for each physical disk. Fail the disk Format the failed disk Move a portion of files to the new disk. Reshape the array Shrink the logical volume md0 This seems like a very time consuming process. Is there an easier way to do this (automatically perhaps) without buying new disks to temporarily hold the data? I am also aware that during this processing my RAID volume will be degraded and vulnerable the entire time. I am not too concerned about this and will be using battery backup and moving the most important files off first. Thank you for your help!

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  • Placing newly opened windows while having a window maximized?

    - by Wauzl
    I'm often working in a maximized window from which I'm opening new windows, that do not appear maximized. They are placed at the very top at the desktop in the way that I can not see the upper window decoration. The upper dock of the maximized window is in front of it. This is very unhandy, because I can not easily close or move the newly opened window. Is there a way to fix this behaviour? I played around with the Place Windows plugin in compiz but it didn't work at all. Greetings, Wauzl

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  • Set a drawing viewport while using camera

    - by Mariano
    I'm working with XNA. I already have a basic world made of tiles and a camera using a transform matrix. I have a character moving around and the camera follows. What I want to do now is draw the map only on a certain part of the screen as shown on the figure below. This way I can move the map to the left of the screen and have the other fixed parts shift to the right. Do I need to modify the camera matrix? Make a new viewport?

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  • Interpolating between two networked states?

    - by Vaughan Hilts
    I have many entities on the client side that are simulated (their velocities are added to their positions on a per frame basis) and I let them dead reckon themselves. They send updates about where they were last seen and their velocity changes. This works great and other players see this work find. However, after a while these players begin to desync after some time. This is because of latency. I'd like to know how I can interpolate between states so they appear to be in the correct position. I know where the player was LAST seen and their current velocity but interpolating to the last seen state causes the player to actually move -backwards-. I could not use velocity at all for other clients and simply 'lerp' them towards the appropriate direction but I feel this would cause jaggy movement. What are the alternatives?

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  • Mouse permanently stuck on left side of screen

    - by Alex
    One of my two monitors is died, so while my computer was turned off I unplugged the dead monitor then turned my computer back on. When I got to the log in page I typed my password and got to the desktop my mouse was stuck to the left edge of the screen. I can move it up and down, and left and right click, but it won't come off the edge. I tried switching the monitor cable to the other slot to see if that would make a difference but nothing changed. If it makes a difference, I'm using Kubuntu.

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  • PanelGridLayout - A Layout Revolution

    - by Duncan Mills
    With the most recent 11.1.2 patchset (11.1.2.3) there has been a lot of excitement around ADF Essentials (and rightly so), however, in all the fuss I didn't want an even more significant change to get missed - yes you read that correctly, a more significant change! I'm talking about the new panelGridLayout component, I can confidently say that this one of the most revolutionary components that we've introduced in 11g, even though it sounds rather boring. To be totally accurate, panelGrid was introduced in 11.1.2.2 but without any presence in the component palette or other design time support, so it was largely missed unless you read the release notes. However in this latest patchset it's finally front and center. Its time to explore - we (really) need to talk about layout.  Let's face it,with ADF Faces rich client, layout is a rather arcane pursuit, once you are a layout master, all bow before you, but it's more of an art than a science, and it is often, in fact, way too difficult to achieve what should (apparently) be a pretty simple. Here's a great example, it's a homework assignment I set for folks I'm teaching this stuff to:  The requirements for this layout are: The header is 80px high, the footer is 30px. These are both fixed.  The first section of the header containing the logo is 180px wide The logo is centered within the top left hand corner of the header  The title text is start aligned in the center zone of the header and will wrap if the browser window is narrowed. It should be aligned in the center of the vertical space  The about link is anchored to the right hand side of the browser with a 20px gap and again is center aligned vertically. It will move as the browser window is reduced in width. The footer has a right aligned copyright statement, again middle aligned within a 30px high footer region and with a 20px buffer to the right hand edge. It will move as the browser window is reduced in width. All remaining space is given to a central zone, which, in this case contains a panelSplitter. Expect that at some point in time you'll need a separate messages line in the center of the footer.  In the homework assigment I set I also stipulate that no inlineStyles can be used to control alignment or margins and no use of other taglibs (e.g. JSF HTML or Trinidad HTML). So, if we take this purist approach, that basic page layout (in my stock solution) requires 3 panelStretchLayouts, 5 panelGroupLayouts and 4 spacers - not including the spacer I use for the logo and the contents of the central zone splitter - phew! The point is that even a seemingly simple layout needs a bit of thinking about, particulatly when you consider strechting and browser re-size behavior. In fact, this little sample actually teaches you much of what you need to know to become vaguely competant at layouts in the framework. The underlying result of "the way things are" is that most of us reach for panelStretchLayout before even finishing the first sip of coffee as we embark on a new page design. In fact most pages you will see in any moderately complex ADF page will basically be nested panelStretchLayouts and panelGroupLayouts, sometimes many, many levels deep. So this is a problem, we've known this for some time and now we have a good solution. (I should point out that the oft-used Trinidad trh tags are not a particularly good solution as you're tie-ing yourself to an HTML table based layout in that case with a host of attendent issues in resize and bi-di behavior, but I digress.) So, tadaaa, I give to you panelGridLayout. PanelGrid, as the name suggests takes a grid like (dare I say slightly gridbag-like) approach to layout, dividing your layout into rows and colums with margins, sizing, stretch behaviour, colspans and rowspans all rolled in, all without the use of inlineStyle. As such, it provides for a much more powerful and consise way of defining a layout such as the one above that is actually simpler and much more logical to design. The basic building blocks are the panelGridLayout itself, gridRow and gridCell. Your content sits inside the cells inside the rows, all helpfully allowing both streching, valign and halign definitions without the need to nest further panelGroupLayouts. So much simpler!  If I break down the homework example above my nested comglomorate of 12 containers and spacers can be condensed down into a single panelGrid with 3 rows and 5 cell definitions (39 lines of source reduced to 24 in the case of the sample). What's more, the actual runtime representation in the browser DOM is much, much simpler, and clean, with basically one DIV per cell (Note that just because the panelGridLayout semantics looks like an HTML table does not mean that it's rendered that way!) . Another hidden benefit is the runtime cost. Because we can use a single layout to achieve much more complex geometries the client side layout code inside the browser is having to work a lot less. This will be a real benefit if your application needs to run on lower powered clients such as netbooks or tablets. So, it's time, if you're on 11.1.2.2 or above, to smile warmly at your panelStretchLayouts, wrap the blanket around it's knees and wheel it off to the Sunset Retirement Home for a well deserved rest. There's a new kid on the block and it wants to be your friend. 

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  • Target tracking with a small delay (actionscript 3.0)

    - by John Dodson
    I'm having trouble thinking of a good method to track my character with an enemy attack. Of course, I don't want the attack to track my character's current position; I want it to track where the character was about 1 second before (so you can move around and make the attack miss and loop around you sort of a thing). The general structure of my game uses a timer to update all of my events. I have a timer going off every 25 milliseconds that updates everything, including my player's position and the enemies position. Right now I just have the enemy attack directly targeting my character....which works fine except that it's impossible to escape =p. Let me know if I didn't supply enough details. My approach was going to basically be get my character's position from about 1 second ago, then have the enemy target that position, the only problem is I can't think of a good way to get my character's position from previous times. Thanks for the help!

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  • Unity launcher autohide leaves "ghost" behind?

    - by Hailwood
    In 12.04 I had the launcher set to autohide, which worked perfectly. However in 12.10 I am getting a strange "ghost" issue. Take this screenshot, with me having a maximised google chrome window, mousing over the back button. As well as this, I also get another ghosting issue when I have the panel set with an opacity, whereby whatever is in approximately the middle left of the screen gets mirrored up to to panel, but only when I move/switch to a window. But that one is not so annoying as the autohide bug, how can I fix that?

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  • Enter comments on queries in TraceTune

    - by Bill Graziano
    I’m trying to make TraceTune (and eventually ClearTrace) work the way I do.  My typical query tuning session goes like this: Run a trace and upload to TraceTune/ClearTrace Tune the slowest queries Goto 1 I might do this two or three times in one day and then not come back to it again for weeks or even months.  This is especially true for those clients that I only visit a few times per month.  In many cases I’ll look at a query, decide I can’t do much with it and move on.  I needed a way to capture that information. TraceTune now lets you enter a comment for a query.  It can be as simple or as complex as you like.  The comment will be shown inline with the execution history of that query. This should let you walk back through your history with a query and decide whether you should spend more time tuning it.

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  • YouTube Releases Native Wii App

    - by Jason Fitzpatrick
    Watching YouTube videos on the Wii just got a whole lot easier; YouTube’s native Wii app streamlines the process and cuts out the need for the Internet Channel browser. Previous to this release you had to use the $5 Internet Channel and the Opera Browser to access YouTube. It worked but it wasn’t elegant by any means. The new YouTube Wii app sports a clean interface, simple Wiimote-based controls, and all the great YouTube content you can handle. The app is free but currently U.S. only. According to the press release, the app will be rolled out to other countries in the coming months. YouTube App Now on Nintendo Wii in the U.S. [YouTube] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • My Feelings About Microsoft Surface

    - by Valter Minute
    Advice: read the title carefully, I’m talking about “feelings” and not about advanced technical points proved in a scientific and objective way I still haven’t had a chance to play with a MS Surface tablet (I would love to, of course) and so my ideas just came from reading different articles on the net and MS official statements. Remember also that the MVP motto begins with “Independent” (“Independent Experts. Real World Answers.”) and this is just my humble opinion about a product and a technology. I know that, being an MS MVP you can be called an “MS-fanboy”, I don’t care, I hope that people can appreciate my opinion, even if it doesn’t match theirs. The “Surface” brand can be confusing for techies that knew the “original” surface concept but I think that will be a fresh new brand name for most of the people out there. But marketing department are here to confuse people… so I can understand this “recycle” of an existing name. So Microsoft is entering the hardware arena… for me this is good news. Microsoft developed some nice hardware in the past: the xbox, zune (even if the commercial success was quite limited) and, last but not least, the two arc mices (old and new model) that I use and appreciate. In the past Microsoft worked with OEMs and that model lead to good and bad things. Good thing (for microsoft, at least) is market domination by windows-based PCs that only in the last years has been reduced by the return of the Mac and tablets. Google is also moving in the hardware business with its acquisition of Motorola, and Apple leveraged his control of both the hardware and software sides to develop innovative products. Microsoft can scare OEMs and make them fly away from windows (but where?) or just lead the pack, showing how devices should be designed to compete in the market and bring back some of the innovation that disappeared from recent PC products (look at the shelves of your favorite electronics store and try to distinguish a laptop between the huge mass of anonymous PCs on displays… only Macs shine out there…). Having to compete with MS “official” hardware will force OEMs to develop better product and bring back some real competition in a market that was ruled only by prices (the lower the better even when that means low quality) and no innovative features at all (when it was the last time that a new PC surprised you?). Moving into a new market is a big and risky move, but with Windows 8 Microsoft is playing a crucial move for its future, trying to be back in the innovation run against apple and google. MS can’t afford to fail this time. I saw the new devices (the WinRT and Pro) and the specifications are scarce, misleading and confusing. The first impression is that the device looks like an iPad with a nice keyboard cover… Using “HD” and “full HD” to define display resolution instead of using the real figures and reviving the “ClearType” brand (now dead on Win8 as reported here and missed by people who hate to read text on displays, like myself) without providing clear figures (couldn’t you count those damned pixels?) seems to imply that MS was caught by surprise by apple recent “retina” displays that brought very high definition screens on tablets.Also there are no specifications about the processors used (even if some sources report NVidia Tegra for the ARM tablet and i5 for the x86 one) and expected battery life (a critical point for tablets and the point that killed Windows7 x86 based tablets). Also nothing about the price, and this will be another critical point because other platform out there already provide lots of applications and have a good user base, if MS want to enter this market tablets pricing must be competitive. There are some expansion ports (SD and USB), so no fixed storage model (even if the specs talks about 32-64GB for RT and 128-256GB for pro). I like this and don’t like the apple model where flash memory (that it’s dirt cheap used in thumdrives or SD cards) is as expensive as gold (or cocaine to have a more accurate per gram measurement) when mounted inside a tablet/phone. For big files you’ll be able to use external media and an SD card could be used to store files that don’t require super-fast SSD-like access times, I hope. To be honest I really don’t like the marketplace model and the limitation of Windows RT APIs (no local database? from a company that based a good share of its success on VB6+Access!) and lack of desktop support on the ARM (even if the support is here and has been used to port office). It’s a step toward the consumer market (where competitors are making big money), but may impact enterprise (and embedded) users that may not appreciate Windows 8 new UI or the limitations of the new app model (if you aren’t connected you are dead ). Not having compatibility with the desktop will require brand new applications and honestly made all the CPU cycles spent to convert .NET IL into real machine code in the past like a huge waste of time… as soon as a new processor architecture is supported by Windows you still have to rewrite part of your application (and MS is pushing HTML5+JS and native code more than .NET in my perception). On the other side I believe that the development experience provided by Visual Studio is still miles (or kilometres) ahead of the competition and even the all-uppercase menu of VS2012 hasn’t changed this situation. The new metro UI got mixed reviews. On my side I should say that is very pleasant to use on a touch screen, I like the minimalist design (even if sometimes is too minimal and hides stuff that, in my opinion, should be visible) but I should also say that using it with mouse and keyboard is like trying to pick your nose with boxing gloves… Metro is also very interesting for embedded devices where touch screen usage is quite common and where having an application taking all the screen is the norm. For devices like kiosks, vending machines etc. this kind of UI can be a great selling point. I don’t need a new tablet (to be honest I’m pretty happy with my wife’s iPad and with my PC), but I may change my opinion after having a chance to play a little bit with those new devices and understand what’s hidden under all this mysterious and generic announcements and specifications!

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  • How to migrate from Banshee to Rhythmbox?

    - by rafalcieslak
    As it has been decided, Ubuntu Precise 12.04 will feature Rhythmbox as the default music player. I am aware, that it does not mean that I will not be able to use Banshee, nevertheless I would like to switch to it. I have been a Rhythmbox fan for a long time, but after the switch to Banshee in Natty I decided to give it a try and completely migrated to it. However, I am not very happy with it, it lags for me a lot and has some other issues. I would like to export all Banshee data to Rhythmbox. That includes: Music library Playlists Preferably playcounts and ratings Radio stations Cover pictures What should I do to move all this data to Rhythmbox, get it to work as the default music player, and smoothly switch completely to it?

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  • HTG Explains: Why Does Photo Paper Improve Print Quality?

    - by Eric Z Goodnight
    So you’ve shelled out the money for a fancy inkjet photo printer, only you’re not impressed with the images you’re getting out of your standard office paper. Have you ever wondered why that photo paper works so much better? Surely, paper is paper, right? What can be so special about it? In this article, we’ll explore the differences between regular typing paper, why these differences are good for printing, and how to take advantage of them for superior photographic printing Latest Features How-To Geek ETC The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Our Favorite Tech: What We’re Thankful For at How-To Geek Settle into Orbit with the Voyage Theme for Chrome and Iron Awesome Safari Compass Icons Set Escape from the Exploding Planet Wallpaper Move Your Tumblr Blog to WordPress Pytask is an Easy to Use To-Do List Manager for Your Ubuntu System Snowy Christmas House Personas Theme for Firefox

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  • How to disable OSD notifications for specific email addresses?

    - by Zuul
    I receive several logs per day via email, either from testing operations, server status or backup resumes. Can I some how disable the notification balloon either by a specific email address, the email subject or any other possible filter, as to not be constantly notified about the success operations? I've looked within the Notify OSD Configuration, but couldn't find any option to this end. Since the email comes with different information when errors occur, I already have filters within Thunderbird as to move error logs to a folder that I keep tabs on... If relevant, I'm using Ubuntu 12.04 fully updated, and Thunderbird 15.0.1.

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  • Gnome panel hides window titlebar.

    - by Xorty
    I moved my laptop screen "below" external screen (was using left/right config before). There's a little problem. When my gnome panel is on top of laptop screen, all windows I maximize "drawn" under top gnome panel. Therefore, I cannot see window titlebar. I tried suggested fixes as metacity --replace and so on, but none worked. When I move my taskbar to bottom it works just fine. Any ideas? Thank you.

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  • How to implement soft edge areas with particles

    - by OpherV
    My game is created using Phaser, but the question itself is engine-agnostic. In my game I have several environments, essentially polygonal areas that player characters can move into and be affected by. For example ice, fire, poison etc' The graphic element of these areas is the color filled polygon area itself, and particles of the suitable type (in this example ice shards). This is how I'm currently implementing this - with a polygon mask covering a tilesprite with the particle pattern: The hard edge looks bad. I'd like to improve by doing two things: 1. Making the polygon fill area to have a soft edge, and blend into the background. 2. Have some of the shards go out of the polygon area, so that they are not cut in the middle and the area doesn't have a straight line for example (mockup): I think 1 can be achieved with blurring the polygon, but I'm not sure how to go about with 2. How would you go about implementing this?

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  • Using Definition of Done to Drive Agile Maturity

    - by Dylan Smith
    I’ve been an Agile Coach at a lot of different clients over the years, and I want to share an approach I use to help them adopt and mature over time. It’s important to realize that “Agile” is not a black/white yes/no thing. Teams can be varying degrees of agile. I think of this as their agile maturity level. When I coach teams I want them to start out being a little agile, and get more agile as they mature. The approach I teach them is to use the definition of done as a technique to continuously improve their agile maturity over time. We’re probably all familiar with the concept of “Done Done” that represents what *actually* being done a feature means. Not just when a developer says he’s done right after he writes that last line of code that makes the feature kind-of work. Done Done means the coding is done, it’s been tested, installers and deployment packages have been created, user manuals have been updated, architecture docs have been updated, etc. To enable teams to internalize the concept of “Done Done”, they usually get together and come up with their Definition of Done (DoD) that defines all the activities that need to be completed before a feature is considered Done Done. The Done Done technique typically is applied only to features (aka User Stories). What I do is extend this to apply to several concepts such as User Stories, Sprints, Releases (and sometimes Check-Ins). During project kick-off I’ll usually sit down with the team and go through an exercise of creating DoD’s for each of these concepts (Stories/Sprints/Releases). We’ll usually start by just brainstorming a bunch of activities that could end up in these various DoD’s. Here’s some examples: Code Reviews StyleCop FxCop User Manuals Updated Architecture Docs Updated Tested by QA Tested by UAT Installers Created Support Knowledge Base Updated Deployment Instructions (for Ops) written Automated Unit Tests Run Automated Integration Tests Run Then we start by arranging these activities into the place they occur today (e.g. Do you do UAT testing only once per release? every sprint? every feature?). If the team was previously Waterfall most of these activities probably end up in the Release DoD. An extremely mature agile team would probably have most of these activities in the DoD for the User Stories (because an extremely mature agile team will probably do continuous deployment and release every story). So what we need to do as a team, is work to move these activities from their current home (Release DoD) down into the Sprint DoD and eventually into the User Story DoD (and maybe into the lower-level Check-In DoD if we decide to use that). We don’t have to move them all down to User Story immediately, but as a team we figure out what we think we’re capable of moving down to the Sprint cycle, and Story cycle immediately, and that becomes our starting DoD’s. Over time the team makes an effort to continue moving activities down from Release->Sprint->Story as they become more agile and more mature. I try to encourage them to envision a world in which they deploy to production as each User Story is completed. They would need to be updating User Manuals, creating installers, doing UAT testing (typical Release cycle activities) on every single User Story. They may never actually reach that point, but they should envision that, and strive to keep driving the activities down closer to the User Story cycle s they mature. This is a great technique to give a team an easy-to-follow roadmap to mature their agile practices over time. Sure there’s other aspects to maturity outside of this, but it’s a great technique, that’s easy to visualize, to drive agility into the team. Just keep moving those activities (aka “gates”) down the board from Release->Sprint->Story. I’ll try to give an example of what a recent client of mine had for their DoD’s (this is from memory, so probably not 100% accurate): Release Create/Update deployment Instructions For Ops Instructional Videos Updated Run manual regression test suite UAT Testing In this case that meant deploying to an environment shared across the enterprise that mirrored production and asking other business groups to test their own apps to ensure we didn’t break anything outside our system Sprint Deploy to UAT Environment But not necessarily actually request UAT testing occur User Guides updated Sprint Features Video Created In this case we decided to create a video each sprint showing off the progress (video version of Sprint Demo) User Story Manual Test scripts developed and run Tested by BA Deployed in shared QA environment Using automated deployment process Peer Code Review Code Check-In Compiled (warning-free) Passes StyleCop Passes FxCop Create installer packages Run Automated Tests Run Automated Integration Tests PS – One of my clients had a great question when we went through this activity. They said that if a Sprint is by definition done when the end-date rolls around (time-boxed), isn’t a DoD on a sprint meaningless – it’s done on the end-date regardless of whether those other activities are complete or not? My answer is that while that statement is true – the sprint is done regardless when the end date rolls around – if the DoD activities haven’t been completed I would consider the Sprint a failure (similar to not completing what was committed/planned – failure may be too strong a word but you get the idea). In the Retrospective that will become an agenda item to discuss and understand why we weren’t able to complete the activities we agreed would need to be completed each Sprint.

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  • Install/upgrade ubuntu from another system

    - by Samarth Agarwal
    I have a new Laptop with latest Ubuntu preinstalled on it, its 12.04. I have another laptop with Ubuntu 10.04 on it. What I lack is a fast internet connection. I want to upgrade my Ubuntu 10 laptop to a ubuntu 12 version. How is this possible without using internet connection? Can I move/copy the installation from the new laptop to the older one? Is there a way so that the newer laptop can upgrade the older one using a usb disk or dvd/cd?

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  • 302 Redirect causes garbage at end of Wordpress link in Facebook

    - by Joao
    When I try to link my Wordpress blog to Facebook, the url doesn't resolve properly. There's garbage appended at the end and Facebook is not able to retrieve information from the site. Happens in every page, post or main entry. Here's what happens: http://clarissarezende.com.br/ shows up in Facebook as http://clarissarezende.com.br/UPLcS/ (when copy/paste the link) and no information about the site shows up in FB. I'm using Wordpress 3.3.1 with ProPhoto 4. Recently I moved the DNS entry on my ISP. The blog is hosted at clarissarezende.com.br/public_html/blog2 and before the DNS would point to public_html and then I changed it to public_html/blog2. Note that I did not move any Wordpress files. Made the (I think) necessary changes all over Facebook, but still no dice... Any ideas on what can be happening?

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  • Look after your tribe of Pygmies with Java ME technology

    - by hinkmond
    Here's a game that is crossing over from the iDrone to the more lucrative Java ME cell phone market. See: Pocket God on Java ME Here's a quote: Massive casual iPhone hit Pocket God has parted the format waves and walked over to the land of Java mobiles, courtesy of AMA. The game sees you take control of an omnipotent, omnipresent, and (possibly) naughty deity, looking after your tribe of Pygmies... Everyone knows that there are more Java ME feature phones than grains of sand on a Pocket God island beach. So, when iDrone games are done piddlying around on a lesser platform, they move over to Java ME where things are really happening. Hinkmond

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  • Advice for transitioning into a Java developer position from doing other types of web development?

    - by Rick
    I've been doing web programming and currently work at a company working with mainly PHP and Javascript. For a little while now I've been becoming more and more frustrated with the shortcomings of this type of development and want to move to a company with a more defined development process that values doing things the "right way" such as using Unit tests, dependency injection / IoC, etc. I've been learning JEE / Java as much as I can on my own time but would really like to make a switch to doing this as my career and leave behind the PHP world altogether. I'm just wondering if anyone can give me advice on which things to put my main focus on right now to make myself marketable as an entry level Java developer. Basically, I feel that I'm not really learning anything new at my current job that will benefit me and its only making me more and more frustrated so I figure if there is any way to position myself for a transition I would rather do it sooner than later. Thanks for any advice.

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  • Keyboard settings for a Mac+PC world

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information I’m one of those weridos who lives in a Mac+PC world. I write code for both iOS and Windows platforms. I also travel quite a bit, and airlines and airport security are starting to weigh your carry ons, and beginning to frown on the powerplant of batteries you need to carry to power SharePoint on an airplane. This means, my main work machine has to be a Macbook Pro, since it is the only machine that can do both XCode and Visual Studio Virtualized and SharePoint virtualized nicely. The problem this causes of course, is you will literally pull your hair out when dealing with keyboard/shortcut differences. So here is my work setup, Running Mac for all my normal work Virtualizing using VMWare Fusion – and sometimes I move these VMs to my windows server so I can run them on VMware workstation. Frequently RDP’ing into VMs in the cloud or running on my home server. So, Read full article ....

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  • Working on a virtual machine as a developer

    - by Johnny000
    In the company I'm currently working in, they decided that each developer will move to a VM desktop (Citrix/WinServer2012) an develop/test from there with restricted/no rights to install new software. The Server we will be working on are in a remote Datacenter. So i.e. if for some reason or another the internet brake down, we can't work till the connection is up again. As a developer I don't want to use windows as OS for my working/development environment as there is no need because we don't develop OS specific software. What good points could I raise in an argumentation against moving to the VMs beside the loss/restriction of freedom and the loss of connection to the internet?

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  • Brand New Oracle WebLogic 12c Online Launch Event, December 1, 10am PT

    - by Ruma Sanyal
    The brand new WebLogic 12c will be launched on December 1st with a 2-hour global webcast highlighting salient capabilities and benefits and featuring Hasan Rizvi, SVP, Fusion Middleware and Java. For the more techie types, the 2nd hour will be a developer focused discussion including multiple demos and live Q&A. Please join us, with your fellow IT managers, architects, and developers, to hear how the new release of Oracle WebLogic Server is: Designed to help you seamlessly move into the public or private cloud with an open, standards-based platform Built to drive higher value for your current infrastructure and significantly reduce development time and cost Enhanced with transformational platforms and technologies such as Java EE 6, Oracle’s Active GridLink for RAC, Oracle Traffic Director, and Oracle Virtual Assembly Builder

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