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  • What is the best language to use for building a fulfillment engine [on hold]

    - by John Stapleton
    I asked this on stack overflow and was suggested to move it here. I do understand it is a matter of opinion which is exactly what I aim to achieve here... I wanted to know what you think is the best language to write a fulfillment engine in? I cannot provide much detail but I am trying to build a control interface for servers and i wanted to build a program daemon that would process data on the authoritative server and the slave servers( the backbone of the network) with their own daemons running would check regularly(every 5 minutes or so) with the authoritative server and process the commands(securely) I am trying to build this with a minimal footprint(cpu and ram wise for the slaves, authoritative is going to be scalable) and to make it automated so that the user does not have to configure the daemon(installation is automated by the authoritative server) I am leaning away from my usual php set up for simplicity sake. Edit: I am not an expert in any particular language but flexible enough and willing to learn another.

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  • Handling buildings in isometric tile based games

    - by MustSeeMelons
    A simple question, to which i couldn't find a definitive answer - how to manage buildings on a tiled map? Should the building be sliced in to tiles or one big image? EDIT: The game is being built from scratch using C++/SDL 2.0, it will be a turn based strategy, something like Fallout 1 & 2 without the hex grid, a simple square grid, where the Y axis is squished by 50%. Buildings can span multiple tiles, the characters move tile by tile. For now, the terrain is completely flat. Some basic functionality is in place, so I'm aiming to advancing the terrain and levels them selves - adding buildings, gates, cliffs, not sure about the elevation.

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  • Can't type my username and password, random freeze at login

    - by rakesh
    My netbook runs a dual OS(Windows7 & Ubuntu 12.04). After Ubuntu login screen appears, that’s it, it gets hanged, can't even move my cursor nor type my user name. I had to turn off my system and boot again. Still its not sure that it won't freeze out at login screen again, but this is the temporary solution I have to get into Ubuntu. This freezing at login screen doesn't happen every time, it happens randomly. It seems like I had to enter into Ubuntu purely based on my luck, which is quite irritating. I found many other types of login problem in Ubuntu when I googled, which were quite different from my case. So any1 kindly help me out.

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  • Leveraging the Cloud to drive down costs and increase IT Agility

    The age of capital intensive IT is a thing of the past as scalability and pay-for-use will dominate in the new normal and as such, IT transformation is a necessity to make scalable what has traditionally been a largely fixed cost operation. IT functions can increase their agile capability most effectively by employing on-demand strategies that drive cost and capacity variability into their services rather than purely their technology. As companies move to the cloud they will also see an increase in their ability to accelerate time to market and capacity for innovation. Join us for this short, but informative interview with Tony Chauhan, Sr. Advisor with The Hackett Group as he provides his insights into effective cloud strategies.

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  • Comparison between a value with static type Array and a possibly unrelated type Class

    - by Kaoru
    I got this error: Comparison between a value with static type Array and a possibly unrelated type Class. After i modify the class to many classes (before that, everything is on 1 class (all of the functions)), but after i move everything to many classes (all the functions is not on 1 class), that error appear. How to solve this? I am using AS3 and as3isolib Library. Here is the code after i modify the function: if (Constant.dude.y < Constant._numY) { if (Constant.dude.sprites != marioBackClass) { Constant.dude.sprites = [marioBackClass]; Constant.dudeDir = "Up"; } } Here is the code before i change the function to many classes: if (dude.y < ._numY) { if (dude.sprites.toString() != marioBackClass.toString()) { dude.sprites = [marioBackClass]; dudeDir = "Up"; } }

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  • So long Oracle

    - by Roger Brinkley
    This Friday (November 1, 2013) is my last day at Oracle. After Publishing almost 150 Java Spotlight Podcasts with over 800,000 downloads plus another 95 Mobile and Embedded Podcasts Being a founding member of Java.Net with the Desktop Community Starting and founding 3 separate Java.Net Communities. Visiting every continent save one and several cities around the world Traveling to more cities in Brazil than most Brazilians. Speaking at all major Java conferences and lots of Java User Groups Being the longest serving JavaOne Track Lead Meeting, working, and interviewing the best of the best in the Java community Creating JavaHelp the online help system for the Java Platform Most importantly having lots of fun (who else played hickory golf in 6 continents in one year) Its time for me to move on! I'll now be publishing content at http://www.rogerbrinkleyblog.info/ now onwards. Read my new blog to learn about my new adventures!

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  • Display turns off when watching videos (then video starts to lag), how to fix it?

    - by Bad Learner
    Okay, here's the thing - - On my Ubuntu 11.10 64-bit installation, I have the display set to turn off automatically after 3 minutes of inactivity. There are two problems now: the display turns off even when I am watching videos. But I don't want to keep fiddling my mouse or keyboard when I am watching a movie. Okay, like I said above, the display turns off, then I move the mouse a bit each time, and the display turns back on. But now, the video doesn't play properly, it lags. A lot actually. Are these issues common? Can these be fixed?

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  • 6 Ways To Secure Your Dropbox Account

    - by Chris Hoffman
    Dropbox is a hugely popular cloud storage service beloved by many. Unfortunately, it’s had a history of security problems, ranging from compromised accounts to once allowing access to every Dropbox account without requiring a password for several hours. If you’re using Dropbox, there are a variety of ways you can secure your account against unauthorized access and protect your files even if someone does gain access to your account. Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It How To Delete, Move, or Rename Locked Files in Windows

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  • System freeze after opening Wi-Fi menu can boot into the machine and use Internet in recovery mode

    - by Michael
    So right now sitting in front of my Alienware area 51 desktop. It has a Broadcom Netlink BCM 5784M gigabit ethernet PCI E card. Most of the time able to get through the login screen and to the main screen if I click on the wireless settings on the top right-hand corner the system immediately freezes the cursor does not move at all keyboards are unresponsive. I was doing some quick Google searching and I found a suggestion to boot into recovery mode I did this and did a apt-get Distribution update which ran successfully installed then I rebooted into the regular system same thing I'm pretty sure it's the network card because even if I don't click the settings if a network related dialog opens such as disconnection or connection the system again immediately freezes. I'm running Ubuntu 13.04 ** update 1 ** Just was able to use my system for a little bit however when I went into Firefox and hit the web it again froze so obviously a driver problem but I'm not sure how to get drivers for Broadcom which apparently according to the description on stack-overflow is terrible Any ideas? Sorry for lack of punctuation on an ipad.

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  • How do I make A* check all diagonal and orthogonal directions?

    - by Munezane
    I'm making a turn-based tactical game and I'm trying to implement the A* algorithm. I've been following a tutorial and got to this point, but my characters can't move diagonally up and left. Can anyone help me with this? The return x and y are int pointers which the characters are using to move towards the target. void level::aStar(int startx, int starty, int targetx, int targety, int* returnx, int* returny) { aStarGridSquare* currentSquare = new aStarGridSquare(); aStarGridSquare* startSquare = new aStarGridSquare(); aStarGridSquare* targetSquare = new aStarGridSquare(); aStarGridSquare* adjacentSquare = new aStarGridSquare(); aStarOpenList.clear(); for(unsigned int i=0; i<aStarGridSquareList.size(); i++) { aStarGridSquareList[i]->open=false; aStarGridSquareList[i]->closed=false; } startSquare=getaStarGridSquare(startx, starty); targetSquare=getaStarGridSquare(targetx, targety); if(startSquare==targetSquare) { *returnx=startx; *returny=starty; return; } startSquare->CostFromStart=0; startSquare->CostToTraverse=0; startSquare->parent = NULL; currentSquare=startSquare; aStarOpenList.push_back(currentSquare); while(currentSquare!=targetSquare && aStarOpenList.size()>0) { //unsigned int totalCostEstimate=aStarOpenList[0]->TotalCostEstimate; //currentSquare=aStarOpenList[0]; for(unsigned int i=0; i<aStarOpenList.size(); i++) { if(aStarOpenList.size()>1) { for(unsigned int j=1; j<aStarOpenList.size()-1; j++) { if(aStarOpenList[i]->TotalCostEstimate<aStarOpenList[j]->TotalCostEstimate) { currentSquare=aStarOpenList[i]; } else { currentSquare=aStarOpenList[j]; } } } else { currentSquare = aStarOpenList[i]; } } currentSquare->closed=true; currentSquare->open=false; for(unsigned int i=0; i<aStarOpenList.size(); i++) { if(aStarOpenList[i]==currentSquare) { aStarOpenList.erase(aStarOpenList.begin()+i); } } for(unsigned int i = currentSquare->blocky - 32; i <= currentSquare->blocky + 32; i+=32) { for(unsigned int j = currentSquare->blockx - 32; j<= currentSquare->blockx + 32; j+=32) { adjacentSquare=getaStarGridSquare(j/32, i/32); if(adjacentSquare!=NULL) { if(adjacentSquare->blocked==false && adjacentSquare->closed==false) { if(adjacentSquare->open==false) { adjacentSquare->parent=currentSquare; if(currentSquare->parent!=NULL) { currentSquare->CostFromStart = currentSquare->parent->CostFromStart + currentSquare->CostToTraverse + startSquare->CostFromStart; } else { currentSquare->CostFromStart=0; } adjacentSquare->CostFromStart =currentSquare->CostFromStart + adjacentSquare->CostToTraverse;// adjacentSquare->parent->CostFromStart + adjacentSquare->CostToTraverse; //currentSquare->CostToEndEstimate = abs(currentSquare->blockx - targetSquare->blockx) + abs(currentSquare->blocky - targetSquare->blocky); //currentSquare->TotalCostEstimate = currentSquare->CostFromStart + currentSquare->CostToEndEstimate; adjacentSquare->open = true; adjacentSquare->CostToEndEstimate=abs(adjacentSquare->blockx- targetSquare->blockx) + abs(adjacentSquare->blocky-targetSquare->blocky); adjacentSquare->TotalCostEstimate = adjacentSquare->CostFromStart+adjacentSquare->CostToEndEstimate; //adjacentSquare->open=true;*/ aStarOpenList.push_back(adjacentSquare); } else { if(adjacentSquare->parent->CostFromStart > currentSquare->CostFromStart) { adjacentSquare->parent=currentSquare; if(currentSquare->parent!=NULL) { currentSquare->CostFromStart = currentSquare->parent->CostFromStart + currentSquare->CostToTraverse + startSquare->CostFromStart; } else { currentSquare->CostFromStart=0; } adjacentSquare->CostFromStart =currentSquare->CostFromStart + adjacentSquare->CostToTraverse;// adjacentSquare->parent->CostFromStart + adjacentSquare->CostToTraverse; //currentSquare->CostToEndEstimate = abs(currentSquare->blockx - targetSquare->blockx) + abs(currentSquare->blocky - targetSquare->blocky); //currentSquare->TotalCostEstimate = currentSquare->CostFromStart + currentSquare->CostToEndEstimate; adjacentSquare->CostFromStart = adjacentSquare->parent->CostFromStart + adjacentSquare->CostToTraverse; adjacentSquare->CostToEndEstimate=abs(adjacentSquare->blockx - targetSquare->blockx) + abs(adjacentSquare->blocky - targetSquare->blocky); adjacentSquare->TotalCostEstimate = adjacentSquare->CostFromStart+adjacentSquare->CostToEndEstimate; } } } } } } } if(aStarOpenList.size()==0)//if empty { *returnx =startx; *returny =starty; return; } else { for(unsigned int i=0; i< aStarOpenList.size(); i++) { if(currentSquare->parent==NULL) { //int tempX = targetSquare->blockx; //int tempY = targetSquare->blocky; *returnx=targetSquare->blockx; *returny=targetSquare->blocky; break; } else { currentSquare=currentSquare->parent; } } } }

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  • First time user here

    - by Brian
    Never used Linux before but I decided I want to start somewhere and Ubuntu seemed like the right place to start. I burned the 64bit version iso onto a CD and installed it onto a fresh new hard drive I got and it installed nicely or so I thought. First major problem was the fact that the screen slip oddly, second when I tried to log in everything just kind of froze, I could still move the cursor but thats it. I'm not too tech savy but I can follow instructions and any help given would be greatly appreciated. I am considering dual booting it with my other hard drive that has windows 7 on it but I'm afraid I might mess that up, plus if I do it that way I wouldn't know how to get rid of Ubuntu if I decide its not for me.

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  • What's the recommended way of doing a HUD for an android game?

    - by joxnas
    Basically the question is in the title. I'm creating a RTS game and I will need buttons like attack move / attack ground, etc. I am not using any engine. When people do games in OpenGL for android (my case), do they ever use android components to control the game or do they create their components in the game? What are the general recommended approach, if there's any? How about more complex components like scrolling lists of items , etc? I would also appreciate you to pair your answer with a brief comment about how was your experience using the approach(es) you describe. Thanks :)

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  • Importance of certifications for Java programmer without BS degree?

    - by programmx10
    I've read some posts here and other places about how a lot of people don't put much value in certifications but I am beginning to think it may be necessary for me at this point to be able to move to a bigger company, etc. I currently work as a Java programmer with a startup and worked with a small company before that. Now that I'm applying with larger companies the hr people / recruiters have been asking a lot about certifications and some have directly suggested that someone in my position should probably get a few (they were trying to be helpful) since I haven't completed a BS degree yet (I bounced around a bit in college and ended up not finishing but have enough units to finish eventually, just its not something I can do nearly as easily as getting certifications). Anyways, just curious about what people think for someone in my situation where I do have an interested in working for large companies and do not currently have a BS degree (but do have experience already in the field). Any advice on which certifications beyond the SCJP would be appreciated as well

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  • SEO for images: can I use a different (cookieless) domain?

    - by Oliver
    Hello, We want to increase the value of some of our important images by means of SEO, and we want to start serving them from a different, i.e. cookieless, domain. We want to go from http://www.example.com/images/1234.jpg to http://www.example.com/germany/bavaria/landscape.jpg which can easily be done via URL rewriting. Then on the other hand, we would like to serve the image from a completely different domain, let's say http://www.examplestatic.com/germany/bavaria/landscape.jpg, to save the overhead of sending the cookie from www.example.com. Somehow I feel that this is not a good idea because I move the image away from the content by putting it on a different domain. Can anyone shed some light on this problem? Naturally, I would just use a different subdomain, e.g. img.example.com, but we already use subdomains for languages and our cookies are valid for all subdomains of example.com, so this won't help. I'd really appreciate any hints. Cheers,

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  • Workspeace view shows first workspaces out of border at left

    - by Jeremi Roivas
    I am using nvidia-current and edited from settings my monitors so that my second monitor is at left and unity-panel shows only in my main monitor. How ever now the workspaces images have shifted so that second monitor first workpsaces are moved out of the left border and when the monitor is not turn on I can't see the the workspaces there. Sometimes programs have been moved when monitor is been flashed to the workspace shown in out of border and I have no means to move the program windows into my main workspace views. Image: http://but.fi/2em As you see the second monitor works as it should work but my main monitor is fooked. Is this possible way to fix this some how?

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  • 13.04 - Extenal monitor plugged on laptop HDMI shows image but lags a lot

    - by Thiago Fassina
    It uses an Nvidia GeForce GTS 250M. When I plug in the monitor, it shows some images but with bad FPS and lagging a lot. For example, when I move the mouse pointer, it leaves a trail that vanishes from time to time. I didn't install Nvidia drivers because every time I did this on past versions I ended up with an unbootable system. On past versions I just gave up trying to use the monitor cause it never showed anything regardless of what driver I installed. But since 13.04 ALMOST made it, I'll make another tries. ps.: Works perfectlty on Windows 7/8

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  • How to solve problems with movement in simple tile based multiplayer game?

    - by Murlo
    I'm making a simple tile based 2D multiplayer game in JavaScript using socket.io where you can move one tile every 200 ms. The two solutions I've tried are as follows: The client sends "walk one tile north" every 200 ms. Problem: People can easily hack the client to send the action more often. The client sends "walking north" and "stopped walking". Problem: Sometimes the player moves extra steps when "stopped walking" doesn't arrive in time. Do you know a way around these problems or is there a better way to do it? EDIT: Regarding the first solution I've tried adding validation on the server to check if it has been 200 ms since last movement. The problem is that latency still encourages people just to spam the action as much as possible, giving them an unfair advantage.

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  • Not Quite Multiseat

    - by user2773520
    I am attempting to create a pair programming environment sort of set up like multiseat: https://help.ubuntu.com/community/MultiseatX[1] or https://help.ubuntu.com/community/MultiseatOneCard[2] (as the standard issue boxes only have one graphics card) The thing is, I only want one login session, just with 2 monitors, keyboards, and mice. As well as having 2 active applications (so 2 people can be typing independantly). They should ideally be able to mouse over and click & type in the other persons monitor, as well as move windows between the montors. Does anybody know of anything like this that will work? We are running Ubuntu 12.04.

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  • Are IE9 really good ?

    - by anirudha
    IE9 started a campaign for kill IE6 from the core because they know that IE6 is a big trouble or  problem for them for promote 9 version of IE. so they started a campaign for killing IE6. next time they kill IE 7 , 8,9 whenever they found this old version have a big problem for them to promote next version of IE.   Why they not make a update system who automatically update the browser and tell user to restart and update goes installed in the user system. well IE9 should learn from all other that they have very well design auto-update system who never give user in trouble that your browser goes old. Chrome and Firefox both update themselves and say user restart to enjoy another good version. in IE6 a big problem is that updates. no one sure that they installed new version of IE6 without any hassles and update goes install without any problem because they really know or care about “you need this to install this and this for this” so they thing “why I update IE whenever I am unsure that my browser goes update and I have no problem again” so they do nothing because their work done with no problem because common person used high profile application who work even in IE6. so they do nothing.    IE6 countdown website have designed a banner for warn or force user to upgrade to next version of IE. well there is no good reason for put the banner on website some of reason are:-   Windows 7 comes with pre-installed IE8 and Vista comes with upgrade version them IE6 so that is sure that you force a user who have Windows XP [luna] and if they want to upgrade IE then they can get IE8 not version 9 because IE9 is design for Windows 7 or Vista Service pack 2. so What is the use of update when user still have a outdate version too because IE8 is old version and not have any capability of HTML5 so forcing user by using the banner have no sense. I am not know why they all listed on website put the banner on their own website. it’s good that you offer user what they want instead of giving them a outdate version of IE again. My means to give a user list of browser they can try to enhance their browser experience instead of only IE.   IE9 build upon WPF and they spent more time on using WPF in IE instead of making user experience browser.  many thing is designed wrongly in IE first thing is tabs. the tabs in chrome are bigger and easily to move and same in Firefox even not have smooth tabbing. IE have same tabbing as chrome have but leak a point that it’s too small. if you really  want to move then sometime they create a problem that they going elsewhere from the current instance of IE.   Chrome have a big buttons, tabs and menu to enhance browser experience and Firefox have a good feature that you can make them bigger or small. you can put the icon for add-ons on the toolbar for easily use but IE have no relation with customization so we never can thinking about that.   When chrome provide lot’s of extensions and a  webstore for browser application and same feature in Firefox can be seen then there is no plugin in IE. really you can see their IE addons Website where no plugin listed for web development. even in the category or tag. as a response from many blog there is new for developer that new version of IE9 developer tool. well IE9 have three new tabs a blogger tell on their blog. when I trying them I found many thing but I still unable to edit the Css from the HTML tab and no plugin I found I can get to enhance IE9 web development. something more other provide never IE9 give me like personas , customization , browser extension or any other they used to tell a small thing customization  .   IE9 still have some problem with JavaScript that when I use Firefox and chrome and logout in both then my cookie is deleted but in IE it’s not done. it’s show me that IE9 still have different from other not for good thing even some bad thing too. When I trying to read a article that is written in Hindi using Unicode font I found that they show many thing misspelled. there is three Sha in Hindi but they all goes wrong in IE. the misprint thing is not that the writing  for the articles goes wrong. it’s problem or browser to rendering a font. the Firefox and chrome not give me this problem even opera render the font in italic style by decrease the font-size but all those work perfect.   in Pwn2Own the apple’s safari  and IE9 both are hacked. this is a awesome news for whose who thing that  open-source is lose in  Security and close-source is highly-secured software. well this is not a good parameter for talking about software. it’s should depend how much application tested and used. because more testing and more use of application make them better.   I  appreciate IE to making their new version 9 and good luck for them. there is a another matter that I personally found nothing on them.

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  • Terminal shows menu in panel but window is missing

    - by Lai Yu-Hsuan
    I upgraded from 10.10. Then everything worked well except very important one -- my terminal. I try to open my terminal, but no any window popup. I press alt+tab and the windows switcher appears in which there is the terminal. I switch to it, however, nothing happens. I can see the word terminal in my top bar. When I move cursor on it I see the file edit view and so on. But they are useless unless I can find my terminal window. I have no problem with chrome, firefox, eclipse, ubuntu software center, pidgin and many more applications. But without terminal, I'm using a disabled linux.

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  • New York City In LEGO Bricks

    - by Jason Fitzpatrick
    How can you capture all of New York City in LEGO? With a creative mind and the right data. Rather than recreate buildings in detail, designer JR Schimdt used an elevation map of the city and surrounding area to build stacks of LEGO scaled to the city’s building topography. The end result is an eye catching 3D rendition of NYC. Hit up the link below to grab a larger copy. LEGO New York [via Neatorma] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • When dealing with a static game board, what are some methods to make it more interesting?

    - by Ólafur Waage
    Let's say you have a game board that you look at. It does not move but there is some action going on. For example Chess, Checkers, Solitaire. The game I'm working on is not one of this but it's a good reference. What are some methods you can apply to the game or the design that increases the appeal of the user to the game. Of course you can make it prettier but what are some other methods you can use? For example: Visual cues, game design changes, user interface arrangement, etc.

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  • Is it possible to get dragging working on a Macbook multi-touch touch pad?

    - by lhahne
    I have a Macbook 5,1. That is to say that it is the only 13 inch aluminium Macbook as the later revisions were renamed Macbook Pro. Two-finger scrolling seems to work fine but dragging doesn't work. In OsX this works so that you point an object, click and keep your finger pressed on the touch pad while slide another finger to move the cursor. This causes weird and undefined behavior in Ubuntu as it seems the driver doesn't recognize this as dragging. Any ideas?

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  • Space invaders clone not moving properly

    - by ThePlan
    I'm trying to make a basic space invaders clone in allegro 5, I've got my game set up, basic events and such, here is the code: #include <allegro5/allegro.h> #include <allegro5/allegro_image.h> #include <allegro5/allegro_primitives.h> #include <allegro5/allegro_font.h> #include <allegro5/allegro_ttf.h> #include "Entity.h" // GLOBALS ========================================== const int width = 500; const int height = 500; const int imgsize = 3; bool key[5] = {false, false, false, false, false}; bool running = true; bool draw = true; // FUNCTIONS ======================================== void initSpaceship(Spaceship &ship); void moveSpaceshipRight(Spaceship &ship); void moveSpaceshipLeft(Spaceship &ship); void initInvader(Invader &invader); void moveInvaderRight(Invader &invader); void moveInvaderLeft(Invader &invader); void initBullet(Bullet &bullet); void fireBullet(); void doCollision(); void updateInvaders(); void drawText(); enum key_t { UP, DOWN, LEFT, RIGHT, SPACE }; enum source_t { INVADER, DEFENDER }; int main(void) { if(!al_init()) { return -1; } Spaceship ship; Invader invader; Bullet bullet; al_init_image_addon(); al_install_keyboard(); al_init_font_addon(); al_init_ttf_addon(); ALLEGRO_DISPLAY *display = al_create_display(width, height); ALLEGRO_EVENT_QUEUE *event_queue = al_create_event_queue(); ALLEGRO_TIMER *timer = al_create_timer(1.0 / 60); ALLEGRO_BITMAP *images[imgsize]; ALLEGRO_FONT *font1 = al_load_font("arial.ttf", 20, 0); al_register_event_source(event_queue, al_get_keyboard_event_source()); al_register_event_source(event_queue, al_get_display_event_source(display)); al_register_event_source(event_queue, al_get_timer_event_source(timer)); images[0] = al_load_bitmap("defender.bmp"); images[1] = al_load_bitmap("invader.bmp"); images[2] = al_load_bitmap("explosion.bmp"); al_convert_mask_to_alpha(images[0], al_map_rgb(0, 0, 0)); al_convert_mask_to_alpha(images[1], al_map_rgb(0, 0, 0)); al_convert_mask_to_alpha(images[2], al_map_rgb(0, 0, 0)); initSpaceship(ship); initBullet(bullet); initInvader(invader); al_start_timer(timer); while(running) { ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if(ev.type == ALLEGRO_EVENT_TIMER) { draw = true; if(key[RIGHT] == true) moveSpaceshipRight(ship); if(key[LEFT] == true) moveSpaceshipLeft(ship); } else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) running = false; else if(ev.type == ALLEGRO_EVENT_KEY_DOWN) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_ESCAPE: running = false; break; case ALLEGRO_KEY_LEFT: key[LEFT] = true; break; case ALLEGRO_KEY_RIGHT: key[RIGHT] = true; break; case ALLEGRO_KEY_SPACE: key[SPACE] = true; break; } } else if(ev.type == ALLEGRO_KEY_UP) { switch(ev.keyboard.keycode) { case ALLEGRO_KEY_LEFT: key[LEFT] = false; break; case ALLEGRO_KEY_RIGHT: key[RIGHT] = false; break; case ALLEGRO_KEY_SPACE: key[SPACE] = false; break; } } if(draw && al_is_event_queue_empty(event_queue)) { draw = false; al_draw_bitmap(images[0], ship.pos_x, ship.pos_y, 0); al_flip_display(); al_clear_to_color(al_map_rgb(0, 0, 0)); } } al_destroy_font(font1); al_destroy_event_queue(event_queue); al_destroy_timer(timer); for(int i = 0; i < imgsize; i++) al_destroy_bitmap(images[i]); al_destroy_display(display); } // FUNCTION LOGIC ====================================== void initSpaceship(Spaceship &ship) { ship.lives = 3; ship.speed = 2; ship.pos_x = width / 2; ship.pos_y = height - 20; } void initInvader(Invader &invader) { invader.health = 100; invader.count = 40; invader.speed = 0.5; invader.pos_x = 300; invader.pos_y = 300; } void initBullet(Bullet &bullet) { bullet.speed = 10; } void moveSpaceshipRight(Spaceship &ship) { ship.pos_x += ship.speed; if(ship.pos_x >= width) ship.pos_x = width-30; } void moveSpaceshipLeft(Spaceship &ship) { ship.pos_x -= ship.speed; if(ship.pos_x <= 0) ship.pos_x = 0+30; } However it's not behaving the way I want it to behave, in fact the behavior for the ship movement is un-normal. Basically I specified that the ship only moves when the right/left key is down, however the ship is moving constantly to the direction of the key pressed, it never stops although it should only move while my key is down. Even more weird behavior, when I press the opposite key the ship completely stops no matter what else I press. What's wrong with the code? Why does the ship move constantly even after I specified it only moves when a key is down?

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  • What are the dos and dont's when leaving a job? [closed]

    - by john ryan
    I'm going to resign from my current employer (manufacturing sector), where I've been working for 2.6 years as an IT Application Developer. It's the first company I've worked in after I graduated from college. I don't have any problem with the company, I just realized that I want to learn new technologies and get out of my comfort zone and move to the IT industry. I already got a job offer from another company. My IT manager has told me that I am one of the best players in our group, that our group is enough to support our company and that it would be unacceptable if anyone of us resigned. They will counter the offer, but I'm set on leaving. My problem is that I don't know what are the essential dos and don'ts when resigning from a current employer. For example I'm expecting a lot of inquiries on why I'm leaving from people in the company, what do I need to say?

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