Search Results

Search found 18447 results on 738 pages for 'iphone and ipod touch'.

Page 156/738 | < Previous Page | 152 153 154 155 156 157 158 159 160 161 162 163  | Next Page >

  • iPhone UIButton Tap

    - by Ivan
    Hello all, I am trying to make a button that response to single and double tap. I am trying to do this using myAction method. The problem is that first time when I press the button the method myAction isn't called. Can somebody tell why this happening and how can I fix that? -(IBAction)myButton:(id)sender{ UIButton *theButton = (UIButton *)sender; [theButton addTarget:self action:@selector(myAction:forEvent:) forControlEvents:UIControlEventAllEvents]; } - (void)myAction:(id)sender forEvent:(UIEvent *)event { NSLog(@"Touch events goes here"); } Thank you, I. Vasilev

    Read the article

  • Analog clock for Iphone application

    - by Joy
    I am developing an iphone application through xcode. I need to show a analog clock in my application. I can show the time in a digital clock but just not been able to show an analog clock. Looking forward to any kind of help. Thanks in advance Joy

    Read the article

  • iphone usb connection

    - by sneha
    Hello everyone. I would like to know how any computer (mac, windows, linux) shows up media folder when an iPhone is connected. What protocols are used by that?

    Read the article

  • Cache in iphone

    - by venkat
    hello friends i am new to networking in iphone.i would like to see some sample code for cache its not based on image.i need for complete url. thanks in advance.

    Read the article

  • Iphone C# development

    - by cable729
    I wanted to use monotouch, but unfortunately I don't have $400 to spend. So I found xmlvm http://www.xmlvm.org/ and I it seems It can crosscompile .net bytecode to objective c. But, I'm not sure, are there any wrappers? What else would I need to start developing for the iphone using xmlvm??

    Read the article

  • json-framework error in iPhone static library

    - by David Beck
    I have an iPhone app that uses the json-framework. I moved some of the code, including the json-framework source, from the main project to a static library. When I did this, the json-framework stopped getting compiled into the binary (double checked with class dump). This causes a nasty error: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString JSONValue]: unrecognized selector sent to instance 0x43897f0' Everything else in the static library continues to function properly.

    Read the article

  • use AMF instead of JSON on iPhone?

    - by Henry
    Although iPhone support JSON natively, AMF is a binary protocol and it supposes to use much less bandwidth. Do you think using AMF is a good idea? Just found this AMF library in cocoa (Objective-C): http://github.com/nesium/cocoa-amf/

    Read the article

  • Deploy application to iPhone Simulator

    - by Craig Warren
    Hi, I am looking for a way to deploy my application to another users simulator. To be blunt the person needs to show the application on the simulator and is not capable of compiling the source code and I don't have the time to produce the instructions. What I want to do is provide them with the .app (or another) file and have them install it in the simulator just like they can do with any real iPhone Device. Does anyone know how I can do this?

    Read the article

  • iPhone - Exchange Calendars in Public Folders

    - by Jim
    I'm trying to get iPhone to play nice with all my work calendars that sync over exchange. My personal calendar works great with adding/remove events. However, my department calendar which is in a public folder does not show up at all. Anyone know a work around?

    Read the article

  • iPhone SDK simple alert message question

    - by Paul
    char asd='a'; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Are you sure?" message:asd delegate:self cancelButtonTitle:@"Cancel" otherButtonTitles:@"OK", nil]; [alert show]; [alert release]; above code not compiling in iPhone simulator. Why is that? :)

    Read the article

  • What's the keychain service in iPhone?

    - by hgpc
    What's the keychain service (kSecAttrService) in iPhone? I haven't found a concrete definition of "service" in the docs. Is it just a category for keychain items inside my app? Does the value matter other than categorizing items inside my app? Thanks.

    Read the article

  • iPhone or Android?

    - by tunnuz
    According to a recent article iPhone has gained a better appeal than Android among programmers. I'm quite a newbie to Java and a complete profane to ObjectiveC, in your opinion, in which one of the two could I have a try?

    Read the article

  • iPhone - packaging multiple app in a single app

    - by karim
    Hi, I would like to package multiple app in a single app. So donwloading one app and install that in an iPhone will install 3/4 apps. Something like java midlet suits having multiple Midlets in a single jar file. Is it possible by using multiple target or bundle, aggregate target etc.?

    Read the article

  • Use CoreData or SQLite on iPhone?

    - by Hauke
    Since CoreData has become available for the iPhone in OS 3.0, is it meant to be the answer to data persistence and replace all need for direct SQLite? What reasons exist to still use SQLite? What are advantages/disadvantages of SQLite vs. CoreData?

    Read the article

  • Compiling the ffmpeg on iPhone?

    - by user287225
    I downloaded the iFrameExtractor sample code and try to compile it with the iPhone simulator version 3.1.3 The project shows the following errors ( http://img514.imageshack.us/img514/3245/66948298.png ) even thought I added *.a libraries to my project. All libraries was under the library searching path. I guess it is a linking problem. Anyone can recommend to me a configuration for compiling ffmpeg on x86? Thanks in advance.

    Read the article

  • iPhone SDK 3.2 beta 4 missing arm architecture

    - by David Beck
    Ever since I upgraded to iPhone SDK 3.2 beta 4, when I try to compile for device I get a warning for most of my libraries (libxml2.dylib, libobjc.A.dylib etc.) saying that it is missing the required architecture arm in file. Checking the libraries with lipo, I see that they all have arm5-7. Surely someone else had to of run into this.

    Read the article

< Previous Page | 152 153 154 155 156 157 158 159 160 161 162 163  | Next Page >