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  • What's the best way to build software that doesn't require the newest glibc?

    - by ZorbaTHut
    I'm attempting to build a binary package that can be run on multiple Linux distributions. It's currently built on Ubuntu 10.04, but it fails on Ubuntu 8.04 with the following error: ./test: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.11' not found (required by ./test) ./test: /usr/lib/libstdc.so.6: version `GLIBC_2.11' not found (required by ./test) What's the preferred way to solve this problem? Is there a way to install an old glibc on a new box and build against it, or do I have to build on an old distribution? And if I build against an old glibc, will it work on a new glibc? Or, alternatively, are there just some handy compiler flags or packages I could install to solve the problem?

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  • iPhone SDK: Downloading large files from a server into the app bundle.

    - by Jessica
    Hi, I am building an app that plays multiple video files, But I would like to know How do you download a video file (100mb - 300mb) from a server into the application's bundle so it can later be locally referred to in code? The reason I want this type of a set up in my app is that I don't want the app binary to be made unnecessarily large due to including videos some users may not want. Also does this violate any of apple's terms? Also would it be simple to implement a progress view with this kind of set up and if so how? Any help is appreciated.

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  • Performance improvement to a big if clause in SQL Server function

    - by Miles D
    I am maintaining a function in SQL Server 2005, that based on an integer input parameter needs to call different functions e.g. IF @rule_id = 1 -- execute function 1 ELSE IF @rule_id = 2 -- execute function 2 ELSE IF @rule_id = 3 ... etc The problem is that there are a fair few rules (about 100), and although the above is fairly readable, its performance isn't great. At the moment it's implemented as a series of IF's that do a binary-chop, which is much faster, but becomes fairly unpleasant to read and maintain. Any alternative ideas for something that performs well and is fairly maintainable?

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  • Are MongoDB and CouchDB perfect substitutes?

    - by raoulsson
    I haven't got my hands dirty yet with neither CouchDB nor MongoDB but I would like to do so soon... I also have read a bit about both systems and it looks to me like they cover the same cases... Or am I missing a key distinguishing feature? I would like to use a document based storage instead of a traditional RDBMS in my next project. I also need the datastore to handle large binary objects (images and videos) automatically replicate itself to physically separate nodes rendering the need of an additional RDBMS superfluous Are both equally well suited for these requirements? Thanks!

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  • Assembly 6800 Looping? Testing specific bits in a word.

    - by Jeremy
    Hi all, Trying to help a friend out with a friend out with some assembly code, but I've run into a small problem. I'm trying to work out how I would loop through a 8 bit binary word and check the value of specific bits. I need to check bits 1, 3, 5 & 7 to see if they are 1. i.e. int count = 1; int bitAdd = 0; foreach (var bit in word) { if (count = 1 || count = 3 || count = 5 || count = 7) { bitAdd += 1; } count += 1; } Help is much appreciated.

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  • How should i be handling string Interning on deserialization?

    - by DayOne
    In the example below I am interning the string in the constructor which is fine. However when i deserialise the object from the binary formatter I don't think the string will be interned as the constructor should be called. How should I be ensuring the _name string is interned? ... or will it be interned ok? Thanks [Serializable] class City { private readonly string _name; public City(string t) { _name = string.Intern(t); } public string Name { get { return _name; } } public override string ToString() { return _name; } }

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  • Eclipse is not importing jar dependencies between two projects in the same workspace

    - by jax
    Here is the situation. I have a java project "LicenseGenerator" in eclipse that depends on commons-codec. I have therefore added the commons-codec jar file to the build path. I have Junit tests and everything is working fine. I have made a different project in the same workspace - which happens to be an Android project - that needs to use my LicenseGenerator classes. I added LicenseGenerator to the "projects" tab in the build path - the classes were recognized and I was able to use them. Everything compiled and ran. However, when the part of the LicenseGenerator that used the commons-codec was called from my Android project I got the following error. Could not find method org.apache.commons.codec.binary.Base64.encodeBase64URLSafeString, referenced from method This basically tells me that the commons-codec was not packaged which the Android project, so I added the commons-codec to the android project as well but the same error appears. how do I fix this?

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  • Eclipse is not importing jar dependencies between two projects in the same workspace

    - by jax
    Here is the situation. I have a java project "LicenseGenerator" in eclipse that depends on commons-codec. I have therefore added the commons-codec jar file to the build path. I have Junit tests and everything is working fine. I have made a different project in the same workspace - which happens to be an Android project - that needs to use my LicenseGenerator classes. I added LicenseGenerator to the "projects" tab in the build path - the classes were recognized and I was able to use them. Everything compiled and ran. However, when the part of the LicenseGenerator that used the commons-codec was called from my Android project I got the following error. Could not find method org.apache.commons.codec.binary.Base64.encodeBase64URLSafeString, referenced from method This basically tells me that the commons-codec was not packaged which the Android project, so I added the commons-codec to the android project as well but the same error appears. how do I fix this?

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  • Coldfusion 8 and HTTP PUT - is there a way to PUT an object?

    - by ciaranarcher
    Hi all We are using EHCache with CF 8 to cache stuff on a central server using a RESTful interface over HTTP. I am trying to cache a cfquery object to the cache server. I can get this to work if I call EHCache direct (i.e. store it in a local cache) but if I try to cache on a remote server over HTTP I am running into problems. The code I am using is as follows: <cfhttp url="http://localhost:8080/myCache/myKey" method="put" result="r" timeout="2" throwonerror="true" > <cfhttpparam type="body" value="#ARGUMENTS.item#" /> </cfhttp> CF doesn't like this reference to #ARGUMENTS.item# and it complains Complex object types cannot be converted to simple values. Can anyone give me an example of how to put an object over http using CF? If this is not possible with CF then a Java example would be the next best thing. Many thanks in advance! PS: I do not want to use serialization to text/JSON etc. as this approach has issues with data integrity and most importantly it's not fast enough.

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  • Matlab - Propagate unit vectors on to the edge of shape boundaries

    - by Graham
    Hi I have a set of unit vectors which I want to propagate on to the edge of shape boundary defined by a binary image. The shape boundary is defined by a 1px wide white edge. I also have the coordinates of these points stored in a 2 row by n column matrix. The shape forms a concave boundary with no holes within itself made of around 2500 points. What would be the best method to do this? Are there some sort of ray tracing algorithms that could be used? Or would it be a case of taking the unit vector and multiplying it by a scalar and testing after multiplication if the end point of the vector is outside the shape boundary. When the end point of the unit vector is outside the shape, just find the point of intersection? Thank you very much in advance for any help!

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  • How to check if the internal typedef struct of a typedef struct is NULL ?

    - by watchloop
    typedef struct { uint32 item1; uint32 item2; uint32 item3; uint32 item4; <some_other_typedef struct> *table; } Inner_t; typedef struct { Inner_t tableA; Inner_t tableB; } Outer_t; Outer_t outer_instance = { {NULL}, { 0, 1, 2, 3, table_defined_somewhere_else, } }; My question is how to check if tableA is NULL just like the case for outer_instance. It tried: if ( tmp->tableA == NULL ). I get "error: invalid operands to binary =="

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  • sqlite use in tcl script over nfs (or.. how to make standalone sqlite3 which can be run over nfs)

    - by wom
    Hello. I want to use an embed an sqlite database into an existing tcl application (Migrate from flat-file). Currently; our tcl interpreter is run from a network location; /bin/tclsh8.3 I do have an nfs $PATH for executables set for all users already; I am assuming I can place a standalone sqlite3 executible there; though I have been not found an easy way to compile a local lib independent sqlite yet... (all linux clients, running anything from red hat 9 to ubuntu 10.04) Anyone able to poke me in the right direction in building an sqlite3 standalone binary I can use in my nfs tcl install? Thanks, Chris

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  • How do I effectively write to 146 output files in C++ using cstdlib library

    - by Elpezmuerto
    I have a very large binary file and I need to create separate files based on the id within the input file. There are 146 output files and I am using cstdlib and fopen and fwrite. FOPEN_MAX is 20, so I can't keep all 146 output files open at the same time. I also want to minimize the number of times I open and close an output file. How can I write to the output files effectively? I also must use the cstdlib library due to legacy code.

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  • iPhone: Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • Strange exception phenomenon in Windows 7

    - by Level 2
    I spot some interesting articles about exception handle in CodeProject http://www.codeproject.com/KB/cpp/seexception.aspx After reading, I decided to do some experiment. The first time I try to execute the following code char *p; p[0] = 0; The program died without question. But After several times when I executed the same problem binary code, it magically did fine. Even the following code is doing well. Any clue or explanation? char *p p[1000] = 'd'; cout<<p[1000]<<endl; My O/S is Windows 7 64bit and compiler is VS2008 rc1.

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  • Why can't we have an immutable version of operator[] for map

    - by Yan Cheng CHEOK
    The following code works fine : std::map<int, int>& m = std::map<int, int>(); int i = m[0]; But not the following code : // error C2678: binary '[' : no operator... const std::map<int, int>& m = std::map<int, int>(); int i = m[0]; Most of the time, I prefer to make most of my stuff to become immutable, due to reason : http://www.javapractices.com/topic/TopicAction.do?Id=29 I look at map source code. It has mapped_type& operator[](const key_type& _Keyval) Is there any reason, why std::map unable to provide const mapped_type& operator[](const key_type& _Keyval) const

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  • How Do Sockets Work in C?

    - by kaybenleroll
    I am a bit confused about socket programming in C. You create a socket, bind it to an interface and an IP address and get it to listen. I found a couple of web resources on that, and understood it fine. In particular, I found an article Network programming under Unix systems to be very informative. What confuses me is the timing of data arriving on the socket. How can you tell when packets arrive, and how big the packet is, do you have to do all the heavy lifting yourself? My basic assumption here is that packets can be of variable length, so once binary data starts appearing down the socket, how do you begin to construct packets from that?

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  • How to know the file type of the file which you are forcing the user to download?

    - by Starx
    I am trying to force the user to download a file. For that my script is: $file = "file\this.zip"; header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Disposition: attachment; filename=$file"); header("Content-Type: application/zip"); //This is what I need header("Content-Transfer-Encoding: binary"); readfile($file); The files I am going to upload my not be .zip all the time so I want to know the content type of the image I am going to receive in $file. How to accomplish this

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  • cross compiling using visual studio 2005

    - by suresh
    Hi, I compiled a x64 application in win32 development environment.. When I run that binary in 64 bit intel machine , the following error is displayed "The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.".. In the event log it is mentioned that "Activation context generation failed for . Dependent Assembly icrosoft.VC80.DebugCRT,processorArchitecture="amd64",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="8.0.50608.0" could not be found. Please use sxstrace.exe for detailed diagnosis. What is this issue and how to resolve this problem ?and architecture of the target system is amd64. C:\>set | findstr /i amd64 PROCESSOR_ARCHITECTURE=AMD64

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  • Database for Large number of 1kB data chunks (MySQL?)

    - by The Unknown
    I have a very large dataset, each item in the dataset being roughly 1kB in size. The data needs to be queried rapidly by many applications distributed over a network. The dataset has more than a million items (so 500 million+ 1kB data chunks). What would be the best method to storing this dataset (need to allow adding more items, and reading them rapidly, but never modifying already added data)? Would using a MySQL DB using the binary blob format be appropriate? Or should each of these be stored as files on a file system? edit: the number is 1 million items now, but needs to be able to scale to well over 500 million items easily.

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  • How to install Qt on Windows after building?

    - by Piotr Dobrogost
    I can't find any information on how to install Qt built on Windows. In wiki article How to set up shadow builds on Mac and Linux there's description of -prefix option in configure script but this option is not available on Windows. I know I can use Qt right from the build folder but it does not seem the right thing not to perform an install step. One problem with this approach is size; Qt's build folder takes about 4GB space whereas after installing using binary installer Qt takes about 1GB space. I guess the difference is due to temporary files created during building. I hope some install procedure would install (copy) only needed files leaving temporary files in the build folder.

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  • Why do I get the error "X is not a member of Y" even though X is a friend of Y?

    - by user1232138
    I am trying to write a binary tree. Why does the following code report error C2039, "'<<' : is not a member of 'btree<T'" even though the << operator has been declared as a friend function in the btree class? #include<iostream> using namespace std; template<class T> class btree { public: friend ostream& operator<<(ostream &,T); }; template<class T> ostream& btree<T>::operator<<(ostream &o,T s) { o<<s.i<<'\t'<<s.n; return o; }

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  • TFS 2008 and Common libraries folder structure.

    - by Doerr
    TFS 2008 and Common Libraries I have created a Team Project called "Common Library" that will host code used in numerous different Team Projects throughout TFS. For sake of argument, lets say we have 2 distinct Librarys under the "Common Library" Team Projects, MailProject and LoggingProject. Other projects throughout TFS will be using the binary representation of these projects via branching and not the actual source code. What is the best way to set up the folder structure for this Team Project? Do I add the project to the "Common Library" and simply "include" the bin/release folder as part of the project? I have seen some examples of people creating a seperate "Deploy" folder. I assume this is synonamous with the bin/release folder?

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  • Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • C++ Boost bind value type

    - by aaa
    hello. I look in documentation and source code but cannot figure out how to get return value type of boost bind functor. I am trying to accomplish following: 35 template<typename T,size_t N, class F> 36 boost::array<typename F::value_type, N> make_array(T (&input)[N], F unary) { 37 boost::array<typename F::value_type, N> array; 38 std::transform(input, input + N, array.begin(), unary); 39 return array; 40 } where F can be bind functor. the above does not work because functor does not have value_type. for that matter, is there standard interface for unary/binary functor as far as return value. Thanks

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