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  • Disable animations when ending search in iPhone

    - by camilo
    Hi. A quicky: is there a way to dismiss the keyboard and the searchDisplayController without animation? I was able to do it when the user presses "Cancel", but when the user presses the black "window thingy" above search field (only visible while the user hasn't inserted any text), the animation always occurs, even when I change the delegate functions. Is there a way to control this, or as an alternative, to disable the user to end searching by pressing the black window? Thanks in advance.

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  • Reopening serial port fails if not closed properly with CloseHandle

    - by superg
    I am working with USB device on Windows that is seen as a virtual serial port. I can communicate with the device using CreateFile and ReadFile functions, but in some cases my application does not call CloseHandle (when my application in development crashes). After that all calls to CreateFile fail (ERROR_ACCESS_DENIED), and the only solution is to log in to my computer again. Is there any way to force closing the open handle (or reopening) programmatically?

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  • vim unicode bufread/bufwrite script

    - by anon
    Problem: I want my unicode characters to be stored on disk as (rather tan utf8/16 encoding) \u#### However, I want them dispalyed as unicode characters when opened up in vim. I think the easiest way to acheive this is some bufopen/bufwrite script that automatically: on opening, convert \u#### to unicode character on writing, convert unicode characters into \u#### However, I don't know what functions to call to make this happen. Can someone lend a hand? Thanks!

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  • Making a Game Without Graphics?

    - by cam
    Is it possible or even constructive to make a game without any graphics (but is intended to become graphical) I'm not good with graphics at all, so I'd like to write the skeleton for the game then have a graphics programmer/artist fill in the rest. I could write up all the major classes, and their interactions, and all the major functions/parts of the game. If so, what should I do to make it easier to integrate graphics into the game later on (every drawn object should have a Draw, Rotate, Collide, etc method) ?

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  • On iPhone, what does EPERM (errno == 1) mean in reponse to send() of UDP data?

    - by Chris Markle
    We sending data over UDP from the iPhone, sometimes, but not always, in response to our first send() of UDP data, we are getting back a -1 return code and errno set to 1 (EPERM / operation not permitted). The EPERM result for send(), sendto() and sendmsg() is not documented in the man pages as a return result from those functions. Has anyone out there encountered this and might be able to shed some light on what this errno value means in this context?

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  • Where to go from PHP?

    - by dabito
    I'm a seasoned PHP programmer and I really like the way it works and find it very fun to work with (performance could be improved and some functions renamed, but nothing too serious). However, I took a java seminar and now Im very interested in using GWT for upcomming projects, although I think the learning curve can be steep. Should I really go through with this change (PHP JAVA)? Where to begin?

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  • Mod_rewrite and redirects with training forward slash not working

    - by john williams
    I'm using the following lines of code in my .htaccess file to create redirects. The problem is, whenever I go to example.com/register/ it cant find the css files because it's looking for example.com/register/mycss.css instead of example.com/mycss.css. Redirect 301 register.php http://example.com/register RewriteRule ^register/?$ register.php How can I correct this? I'm new to any kind of htaccess/mod_rewrite functions so feel free to point me in the right direction if there are any other flaws.

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  • How to combine query strings in PHP

    - by incrediman
    Given a url, and a query string, how can I get the url resulting from the combination of the query string with the url? I'm looking for functionality similar to .htaccess's qsa. I realize this would be fairly trivial to implement completely by hand, however are there built-in functions that deal with query strings which could either simplify or completely solve this? Example input/result sets: Url="http://www.example.com/index.php/page?a=1" QS ="?b=2" Result="http://www.example.com/index.php/page?a=1&b=2" - Url="page.php" QS ="?b=2" Result="page.php?b=2"

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  • Can an algorithmic process ever give true random numbers ?

    - by Arkapravo
    I have worked with random functions in python,ruby, MATLAB, Bash and Java. Nearly every programming language has a function to generate Random numbers. However, these apparently random sequences are termed as pseudo-random number sequences as the generation follows a deterministic approach, and the sequence seems to repeat (usually with a very large period). My question, can an algorithmic/programming process ever yield true random numbers ? The questions probably is more of theoretical computer science than just programming !

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  • Prototype's update not working with IE

    - by xain
    Hi, I'm having problems updating a div's content in IE using .update; I also tried with innerHTML with no success. My script works fine with firefox and chrome, but I need to make it work with IE too (neither 7 nor 8 accept the functions). Any hints ? Thanks in advance.

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  • What is a de-compiler how does it work?

    - by thyrgle
    So is a decompiler really a thing that gives gives the source of a compiled/interpreted piece of code? Because to me that sounds impossible. How would you get the names of the functions, variables, classes, etc if it is compiled. Or am I misinterpreting the definition? How does it work? And what is the general principal behind making one?

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  • Big, Thick Reference Books (PHP / MySQL / Unix) [closed]

    - by Josh K
    I'm looking for in-depth reference books / guides in PHP, MySQL, and Unix. I'm aware there other other questions pertaining to good books for short references of function names, or detailed beginner guides to these systems. I'm looking for something different. I want a book that I can either use as a quick but in-depth (decent write up, not a pocket reference guide) reference to common functions (JOINS, string manipulation, Regular Expressions, etc) while also providing a detailed inner workings explanation on the system itself.

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  • adding javascript events to freemind maps

    - by pri_dev
    I have created freemind maps using the tool, right now in the process of integrating the map with my web application. I have some questions on the usage of freemind maps 1) Instead of using the freemindbrowser.html and the jar file to integrate a map with a website/ web app, can we do an export to Javascript from the tool and then integrate that exported file (.html) with the web site? 2) I want to be able to add javascript functions on events like node click, how do I do that? Thanks in Advance

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  • Getting rid of "static" references in C#

    - by DevEight
    Hello. I've recently begun learning C# but have encountered an annoying problem. Every variable I want available to all functions in my program I have to put a "static" in front of and also every function. What I'd like to know is how to avoid this, if possible? Also, small side question: creating public variables inside functions? This is what my program looks like right now, and I want to basically keep it like that, without having to add "static" everywhere: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Threading; using System.Net.Sockets; namespace NetworkExercise { class Client { public IPAddress addr; public int port; public string name; public Thread thread; public TcpClient tcp; public NetworkStream stream; public Client(IPAddress addr, int port, string name, NetworkStream stream) { } } class Program { //NETWORK TcpListener tcpListener; Thread listenThread; ASCIIEncoding encoder = new ASCIIEncoding(); //DATA byte[] buffer = new byte[4096]; string servIp; int servPort; //CLIENT MANAGEMENT int clientNum; static void Main(string[] args) { beginConnect(); } public void beginConnect() { Console.Write("Server IP (leave blank if you're the host): "); servIp = Console.ReadLine(); Console.Write("Port: "); servPort = Console.Read(); tcpListener = new TcpListener(IPAddress.Any, servPort); listenThread = new Thread(new ThreadStart(listenForClients)); listenThread.Start(); } public void listenForClients() { tcpListener.Start(); Console.WriteLine("Listening for clients..."); while (true) { Client cl = new Client(null, servPort, null, null); cl.tcp = tcpListener.AcceptTcpClient(); ThreadStart pts = delegate { handleClientCom(cl); }; cl.thread = new Thread(pts); cl.thread.Start(); } } public void handleClientCom(Client cl) { cl.stream = cl.tcp.GetStream(); } } }

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  • How to add Google Calendar Dynamically to jQuery FullCalendar?

    - by crosenblum
    I have seen how to add google calendar, but when I run it, it create's a new calendar, even though the selector I am using, refer's to an existing calendar. $calendar.fullCalendar({ events: $.fullCalendar.gcalFeed($feed_url.val()) }); I have other functions, that use renderEvents, but I am not sure how to use that with google calendars... Any thoughts or suggestions? Thank You.

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  • C++ priority queue structure used ?

    - by John Retallack
    While searching for some functions in C++ STL documentation I read that push and pop for priority queues needs constant time. "Constant (in the priority_queue). Although notice that push_heap operates in logarithmic time." My question is what kind of data structure is used to mantain a priority queue with O(1) for push and pop ?

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  • Combining graphs in Mathematica

    - by pizziaolo
    Any idea how I can overlay the following two functions to compare them? ln[1]:= p1 = Plot[(E^((Pi/6)^(1/3)/x) (Pi/6)^(2/3))/((-1 + E^((Pi/6)^(1/3)/x))^2 x^2), {x, -2.2, 2.2}] ln[2]:= p2 = Plot[(E^((Pi/6)^(1/3)/t) (Pi/6)^(2/3))/((-1 + E^((Pi/6)^(1/3)/t))^2 t^2), {t, 0, 2.0}] When I try Show[p1,p2] it doesn't work

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  • Find out why Xcode has decided to link to a particular library

    - by andygeers
    I'm using the Unity 3D engine to build an iPhone app, and when I go to generate my Xcode project for compilation, it includes a few fairly large libraries: Mono.Security.dll.s, System.dll.s, System.Core.dll.s, etc. I don't know if this question is really an Xcode question or a Unity question, but I'm trying to figure out why each of those libraries is being linked - which functions / classes are being referenced - ideally so that I can rewrite my code to remove as many of the dependencies as possible. Does anybody know a way to find this information out?

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