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  • Apply Storyboard Animation to DataGridTemplateColumn depending on Binding value change

    - by Neo
    I have a DataGridTemplateColumn on a WPF DataGrid which has a binding to a double type. I wish to apply a Storyboard Animation when the value goes down and another Storyboard Animation when the value goes up. I've got the following code to start with: <dg:DataGridTemplateColumn Header="My Double"> <dg:DataGridTemplateColumn.CellTemplate> <DataTemplate> <TextBlock Text="{Binding Path=MyDouble, NotifyOnTargetUpdated=True}" TargetUpdated="dgRates_TargetUpdated"> <TextBlock.Triggers> <EventTrigger RoutedEvent="Binding.TargetUpdated"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetProperty="Opacity" Duration="0:0:2" From="1.0" To="0.0" /> </Storyboard> </BeginStoryboard> </EventTrigger> </TextBlock.Triggers> </TextBlock> </DataTemplate> </dg:DataGridTemplateColumn.CellTemplate> </dg:DataGridTemplateColumn> How can I achieve this? Thanks.

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  • how do i work bool!

    - by user350217
    HI! im a beginner and im really getting frustrated with this whole concept. i dont understand how to exactly use the bool function. i know what it is but i cantfigure out how to make it work in my program. Im trying to say that if my variable "selection" is any letter beween 'A' and 'I' then it is valid and can continue on to the next function which is called calcExchangeAmt(amtExchanged, selection). if it is false i want it to ask the user if they want to repeat the program and if they agree to repeat i want it to clear the screen and restart to the main function. please help edit my work! this is my bool function: bool isSelectionValid(char selection, char yesNo, double amtExchanged) { bool validData; validData = true; if((selection >= 'a' && selection <= 'i') || (selection >= 'A' && selection <= 'I')) { validData = calcExchangeAmt (amtExchanged, selection); } else(validData == false); { cout<<"Do you wish to continue? (Y for Yes / N for No)"; cin>>yesNo; } do { main(); } while ((yesNo =='y')||(yesNo == 'Y')); { system("cls"); } return 0; } this is the warning that im gettng: warning C4800: 'double' : forcing value to bool 'true' or 'false' (performance warning)

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  • How can i zip files in Java and not include files paths

    - by Ignacio
    For example, i want to zip a file stored in /Users/me/Desktop/image.jpg I maded this method: public static Boolean generateZipFile(ArrayList<String> sourcesFilenames, String destinationDir, String zipFilename){ // Create a buffer for reading the files byte[] buf = new byte[1024]; try { // VER SI HAY QUE CREAR EL ROOT PATH boolean result = (new File(destinationDir)).mkdirs(); String zipFullFilename = destinationDir + "/" + zipFilename ; System.out.println(result); // Create the ZIP file ZipOutputStream out = new ZipOutputStream(new FileOutputStream(zipFullFilename)); // Compress the files for (String filename: sourcesFilenames) { FileInputStream in = new FileInputStream(filename); // Add ZIP entry to output stream. out.putNextEntry(new ZipEntry(filename)); // Transfer bytes from the file to the ZIP file int len; while ((len = in.read(buf)) > 0) { out.write(buf, 0, len); } // Complete the entry out.closeEntry(); in.close(); } // Complete the ZIP file out.close(); return true; } catch (IOException e) { return false; } } But when i extract the file, the unzipped files have the full path. I don't want the full path of each file in the zip i only want the filename. How can i made this?

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  • How do I read text from a serial port?

    - by user2164
    I am trying to read data off of a Windows serial port through Java. I have the javax.comm libraries and am able to get some data but not correct data. When I read the port into a byte array and convert it to text I get a series of characters but no real text string. I have tried to specify the byte array as being both "UTF-8" and "US-ASCII". Does anyone know how to get real text out of this? Here is my code: while (inputStream.available() > 0) { int numBytes = inputStream.read(readBuffer); System.out.println("Reading from " + portId.getName() + ": "); System.out.println("Read " + numBytes + " bytes"); } System.out.println(new String(readBuffer)); System.out.println(new String(readBuffer, "UTF-8")); System.out.println(new String(readBuffer, "US-ASCII")); the output of the first three lines will not let me copy and paste (I assume because they are not normal characters). Here is the output of the Hex: 78786000e67e9e60061e8606781e66e0869e98e086f89898861878809e1e9880 I am reading from a Hollux GPS device which does output in string format. I know this for sure because I did it through C#. The settings that I am using for communication which I know are right from the work in the C# app are: Baud Rate: 9600 Databits: 8 Stop bit: 1 parity: none

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  • java inserting special characters with preparedstatement fails

    - by phill
    I am using an HTML form which sends <input type=hidden name=longdesc value='SMARTNET%^" 8X5XNBD'> this is done by the following javascript code: function masinsert(id) { var currentTime=new Date(); var button = document.getElementById("m"+id); button.onclick=""; button.value="Inserting"; var itemdescription = document.getElementById("itemdescription"+id).value; function handleHttpResponse() { if (http.readyState == 4) { button.value="Item Added"; } } var http = getHTTPObject(); // We create the HTTP Object var tempUrl = "\AInsert"; tempUrl += "itemdescription="+itemdescription+"&"+"itemshortdescription="+itemdescription.substring(0,37)+; alert(tempUrl); http.open("GET", tempUrl, true); http.onreadystatechange = handleHttpResponse; http.send(null); } to a java servlet. AInsert.java in the AInsert.java file, I do a String itemdescription = request.getParameter("longdesc"); which then sends the value to a preparedstatement to run an insert query. In the query, there are sometimes special characters which throw it off. For example, when I run the following insert into itemdescription (longdesc) values ('SMARTNET%^" 8X5XNBD') here is the actual snippet: PreparedStatement ps = conn.prepareStatement("INSERT INTO itemdescription (longdesc) values(?)"); ps.setString(1, itemdescription); ps.executeUpdate(); It will produce an error saying : Cannot insert the value NULL into column 'LongDesc', table 'App.dbo.itemdescription'; column does not allow nulls. Insert fails I have tried urlencode/urldecode String encodedString = URLEncoder.encode(longdesc, "UTF-8"); String decitemdescription = URLDecoder.decode(itemdescription, "UTF-8"); and i've also tried these functions //BEGIN URL Encoder final static String[] hex = { "%00", "%01", "%02", "%03", "%04", "%05", "%06", "%07", "%08", "%09", "%0a", "%0b", "%0c", "%0d", "%0e", "%0f", "%10", "%11", "%12", "%13", "%14", "%15", "%16", "%17", "%18", "%19", "%1a", "%1b", "%1c", "%1d", "%1e", "%1f", "%20", "%21", "%22", "%23", "%24", "%25", "%26", "%27", "%28", "%29", "%2a", "%2b", "%2c", "%2d", "%2e", "%2f", "%30", "%31", "%32", "%33", "%34", "%35", "%36", "%37", "%38", "%39", "%3a", "%3b", "%3c", "%3d", "%3e", "%3f", "%40", "%41", "%42", "%43", "%44", "%45", "%46", "%47", "%48", "%49", "%4a", "%4b", "%4c", "%4d", "%4e", "%4f", "%50", "%51", "%52", "%53", "%54", "%55", "%56", "%57", "%58", "%59", "%5a", "%5b", "%5c", "%5d", "%5e", "%5f", "%60", "%61", "%62", "%63", "%64", "%65", "%66", "%67", "%68", "%69", "%6a", "%6b", "%6c", "%6d", "%6e", "%6f", "%70", "%71", "%72", "%73", "%74", "%75", "%76", "%77", "%78", "%79", "%7a", "%7b", "%7c", "%7d", "%7e", "%7f", "%80", "%81", "%82", "%83", "%84", "%85", "%86", "%87", "%88", "%89", "%8a", "%8b", "%8c", "%8d", "%8e", "%8f", "%90", "%91", "%92", "%93", "%94", "%95", "%96", "%97", "%98", "%99", "%9a", "%9b", "%9c", "%9d", "%9e", "%9f", "%a0", "%a1", "%a2", "%a3", "%a4", "%a5", "%a6", "%a7", "%a8", "%a9", "%aa", "%ab", "%ac", "%ad", "%ae", "%af", "%b0", "%b1", "%b2", "%b3", "%b4", "%b5", "%b6", "%b7", "%b8", "%b9", "%ba", "%bb", "%bc", "%bd", "%be", "%bf", "%c0", "%c1", "%c2", "%c3", "%c4", "%c5", "%c6", "%c7", "%c8", "%c9", "%ca", "%cb", "%cc", "%cd", "%ce", "%cf", "%d0", "%d1", "%d2", "%d3", "%d4", "%d5", "%d6", "%d7", "%d8", "%d9", "%da", "%db", "%dc", "%dd", "%de", "%df", "%e0", "%e1", "%e2", "%e3", "%e4", "%e5", "%e6", "%e7", "%e8", "%e9", "%ea", "%eb", "%ec", "%ed", "%ee", "%ef", "%f0", "%f1", "%f2", "%f3", "%f4", "%f5", "%f6", "%f7", "%f8", "%f9", "%fa", "%fb", "%fc", "%fd", "%fe", "%ff" }; /** * Encode a string to the "x-www-form-urlencoded" form, enhanced * with the UTF-8-in-URL proposal. This is what happens: * * <ul> * <li><p>The ASCII characters 'a' through 'z', 'A' through 'Z', * and '0' through '9' remain the same. * * <li><p>The unreserved characters - _ . ! ~ * ' ( ) remain the same. * * <li><p>The space character ' ' is converted into a plus sign '+'. * * <li><p>All other ASCII characters are converted into the * 3-character string "%xy", where xy is * the two-digit hexadecimal representation of the character * code * * <li><p>All non-ASCII characters are encoded in two steps: first * to a sequence of 2 or 3 bytes, using the UTF-8 algorithm; * secondly each of these bytes is encoded as "%xx". * </ul> * * @param s The string to be encoded * @return The encoded string */ public static String encode(String s) { StringBuffer sbuf = new StringBuffer(); int len = s.length(); for (int i = 0; i < len; i++) { int ch = s.charAt(i); if ('A' <= ch && ch <= 'Z') { // 'A'..'Z' sbuf.append((char)ch); } else if ('a' <= ch && ch <= 'z') { // 'a'..'z' sbuf.append((char)ch); } else if ('0' <= ch && ch <= '9') { // '0'..'9' sbuf.append((char)ch); } else if (ch == ' ') { // space sbuf.append('+'); } else if (ch == '-' || ch == '_' // unreserved || ch == '.' || ch == '!' || ch == '~' || ch == '*' || ch == '\'' || ch == '(' || ch == ')') { sbuf.append((char)ch); } else if (ch <= 0x007f) { // other ASCII sbuf.append(hex[ch]); } else if (ch <= 0x07FF) { // non-ASCII <= 0x7FF sbuf.append(hex[0xc0 | (ch >> 6)]); sbuf.append(hex[0x80 | (ch & 0x3F)]); } else { // 0x7FF < ch <= 0xFFFF sbuf.append(hex[0xe0 | (ch >> 12)]); sbuf.append(hex[0x80 | ((ch >> 6) & 0x3F)]); sbuf.append(hex[0x80 | (ch & 0x3F)]); } } return sbuf.toString(); } //end encode and //decode url private static String unescape(String s) { StringBuffer sbuf = new StringBuffer () ; int l = s.length() ; int ch = -1 ; int b, sumb = 0; for (int i = 0, more = -1 ; i < l ; i++) { /* Get next byte b from URL segment s */ switch (ch = s.charAt(i)) { case '%': ch = s.charAt (++i) ; int hb = (Character.isDigit ((char) ch) ? ch - '0' : 10+Character.toLowerCase((char) ch) - 'a') & 0xF ; ch = s.charAt (++i) ; int lb = (Character.isDigit ((char) ch) ? ch - '0' : 10+Character.toLowerCase ((char) ch)-'a') & 0xF ; b = (hb << 4) | lb ; break ; case '+': b = ' ' ; break ; default: b = ch ; } /* Decode byte b as UTF-8, sumb collects incomplete chars */ if ((b & 0xc0) == 0x80) { // 10xxxxxx (continuation byte) sumb = (sumb << 6) | (b & 0x3f) ; // Add 6 bits to sumb if (--more == 0) sbuf.append((char) sumb) ; // Add char to sbuf } else if ((b & 0x80) == 0x00) { // 0xxxxxxx (yields 7 bits) sbuf.append((char) b) ; // Store in sbuf } else if ((b & 0xe0) == 0xc0) { // 110xxxxx (yields 5 bits) sumb = b & 0x1f; more = 1; // Expect 1 more byte } else if ((b & 0xf0) == 0xe0) { // 1110xxxx (yields 4 bits) sumb = b & 0x0f; more = 2; // Expect 2 more bytes } else if ((b & 0xf8) == 0xf0) { // 11110xxx (yields 3 bits) sumb = b & 0x07; more = 3; // Expect 3 more bytes } else if ((b & 0xfc) == 0xf8) { // 111110xx (yields 2 bits) sumb = b & 0x03; more = 4; // Expect 4 more bytes } else /*if ((b & 0xfe) == 0xfc)*/ { // 1111110x (yields 1 bit) sumb = b & 0x01; more = 5; // Expect 5 more bytes } /* We don't test if the UTF-8 encoding is well-formed */ } return sbuf.toString() ; } but the decoding doesn't change it back to the original special characters. Any ideas? thanks in advance UPDATE: I tried adding these two statements to grab the request String itemdescription = URLDecoder.decode(request.getParameter("itemdescription"), "UTF-8"); String itemshortdescription = URLDecoder.decode(request.getParameter("itemshortdescription"), "UTF-8"); System.out.println("processRequest | short descrip "); and this is failing as well if that helps. UPDATE2: I created an html form and did a direct insert with the encoded itemdescription such as and the insertion works correctly with the special charaters and everything. I guess there is something going on with my javascript submit. Any ideas on this?

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  • "É" not getting converted to two bytes correctly.

    - by ChrisF
    Further to this question I've got a supplementary problem. I've found a track with an "É" in the title. My code: var playList = new StreamWriter(playlist, false, Encoding.UTF8); - private static void WriteUTF8(StreamWriter playList, string output) { byte[] byteArray = Encoding.UTF8.GetBytes(output); foreach (byte b in byteArray) { playList.Write(Convert.ToChar(b)); } } converts this to the following bytes: 195 137 which is being output as à followed by a square (which is an character that can't be printed in the current font). I've exported the same file to a playlist in Media Monkey at it writes the "É" as "É" - which I'm assuming is correct (as KennyTM pointed out). My question is, how do I get the "‰" symbol output? Do I need to select a different font and if so which one? UPDATE People seem to be missing the point. I can get the "É" written to the file using playList.WriteLine("É"); that's not the problem. The problem is that Media Monkey requires the file to be in the following format: #EXTINFUTF8:140,Yann Tiersen - Comptine D'Un Autre Été: L'Après Midi #EXTINF:140,Yann Tiersen - Comptine D'Un Autre Été: L'Après Midi #UTF8:04-Comptine D'Un Autre Été- L'Après Midi.mp3 04-Comptine D'Un Autre Été- L'Après Midi.mp3 Where all the "high-ascii" (for want of a better term) are written out as a pair of characters.

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  • Netbeans GUI building on pre-defined code

    - by deliriumtremens
    I am supposed edit some code for an assignment, and he gave us the framework and wants us to implement code for it. I load the project into netbeans and can't figure out how I'm supposed to edit the swing components. I don't see how to edit source vs. design. import javax.swing.*; import java.util.*; import java.io.*; public class CurrencyConverterGUI extends javax.swing.JFrame { /************************************************************************************************************** insert your code here - most of this will be generated by NetBeans, however, you must write code for the event listeners and handlers for the two ComboBoxes, the two TextBoxes, and the Button. Please note you must also poulate the ComboBoxes withe currency symbols (which are contained in the KeyList attribute of CurrencyConverter CC) ***************************************************************************************************************/ private CurrencyConverter CC; private javax.swing.JTextField Currency1Field; private javax.swing.JComboBox Currency1List; private javax.swing.JTextField Currency2Field; private javax.swing.JComboBox Currency2List; private javax.swing.JButton jButton1; private javax.swing.JPanel jPanel1; } class CurrencyConverter{ private HashMap HM; // contains the Currency symbols and conversion rates private ArrayList KeyList; // contains the list of currency symbols public CurrencyConverter() { /************************************************** Instantiate HM and KeyList and load data into them. Do this by reading the data from the Rates.txt file ***************************************************/ } public double convert(String FromCurrency, String ToCurrency, double amount){ /*************************************************************************** Will return the converted currency value. For example, to convert 100 USD to GBP, FromCurrency is USD, ToCurrency is GBP and amount is 100. The rate specified in the file represent the amount of each currency which is equivalent to one Euro (EUR). Therefore, 1 Euro is equivalent to 1.35 USD Use the rate specified for USD to convert to equivalent GBP: amount / USD_rate * GBP_rate ****************************************************************************/ } public ArrayList getKeys(){ // return KeyList } } This is what we were given, but I can't do anything with it inside the GUI editor. (Can't even get to the GUI editor). I have been staring at this for about an hour. Any ideas?

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  • Silverlight graphics pixel side position?

    - by Tuukka
    I try to port simple game to silverlight (SameGame). The problem is that my old source code used pixel sizes to allight game marks to board. I draw simple grid using lines and game mark (using rectangle). How i can set rentacle position correctly? Example 20 20 pixels to upper left corner). private void DrawGrid() { LayoutRoot.Children.Clear(); Rectangle r = new Rectangle(); r.Width = 20; r.Height = 20; r.Fill = new SolidColorBrush(Color.FromArgb(255, 0, 255, 0)); r.Stroke = new SolidColorBrush(Color.FromArgb(255, 0, 255, 0)); r.SetValue(Canvas.LeftProperty, (double)0); r.SetValue(Canvas.TopProperty, (double)0); LayoutRoot.Children.Add(r); Color GridColor = Color.FromArgb(0xFF, 0x00, 0x00, 0x00); for (int y = 0; y < 11; y++) { Line l = new Line(); l.X1 = 0; l.Y1 = 30 * y - 1; l.X2 = 20 * 30; l.Y2 = 30 * y - 1; l.Stroke = new SolidColorBrush(GridColor); l.StrokeThickness = 1; LayoutRoot.Children.Add(l); } for (int x = 0; x < 21; x++) { Line l = new Line(); l.X1 = 30 * x; l.Y1 = 0; l.X2 = 30 * x; l.Y2 = 10 * 30; l.Stroke = new SolidColorBrush(GridColor); l.StrokeThickness = 1; LayoutRoot.Children.Add(l); } }

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  • Saving and retrieving image in SQL database from C# problem

    - by Mobin
    I used this code for inserting records in a person table in my DB System.IO.MemoryStream ms = new System.IO.MemoryStream(); Image img = Image_Box.Image; img.Save(ms, System.Drawing.Imaging.ImageFormat.Bmp); this.personTableAdapter1.Insert(NIC_Box.Text.Trim(), Application_Box.Text.Trim(), Name_Box.Text.Trim(), Father_Name_Box.Text.Trim(), DOB_TimePicker.Value.Date, Address_Box.Text.Trim(), City_Box.Text.Trim(), Country_Box.Text.Trim(), ms.GetBuffer()); but when i retrieve this with this code byte[] image = (byte[])Person_On_Application.Rows[0][8]; MemoryStream Stream = new MemoryStream(); Stream.Write(image, 0, image.Length); Bitmap Display_Picture = new Bitmap(Stream); Image_Box.Image = Display_Picture; it works perfectly fine but if i update this with my own generated Query like System.IO.MemoryStream ms = new System.IO.MemoryStream(); Image img = Image_Box.Image; img.Save(ms, System.Drawing.Imaging.ImageFormat.Bmp); Query = "UPDATE Person SET Person_Image ='"+ms.GetBuffer()+"' WHERE (Person_NIC = '"+NIC_Box.Text.Trim()+"')"; the next time i use the same code for retrieving the image and displaying it as used above . Program throws an exception

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  • Getting coordinates when clicking anywhere on a MapView

    - by DixieFlatline
    I just cant get this working. I tried using the code below with onTouchEventand and it doesn't work. If i return true at the end of the method, i get the toast with the coordinates but can't move a map, and if i return false, i can move a map but cant display a toast after the user clicks on a map. If i get it right, the other onTap method is used only for clicking on a overlays. Has anybody figured this thiing out? public boolean onTouchEvent(MotionEvent arg0, MapView arg1) { //super.onTouchEvent(arg0); int akcija = arg0.getAction(); if(akcija == MotionEvent.ACTION_UP){ if(!premik) { Projection proj = mapView.getProjection(); GeoPoint loc = proj.fromPixels((int)arg0.getX(), (int)arg0.getY()); String sirina=Double.toString(loc.getLongitudeE6()/1000000); String dolzina=Double.toString(loc.getLatitudeE6()/1000000); Toast toast = Toast.makeText(getApplicationContext(), "Širina: "+sirina+" Dolzina: "+dolzina, Toast.LENGTH_LONG); toast.show(); } } else if (akcija == MotionEvent.ACTION_DOWN){ premik= false; } else if (akcija== MotionEvent.ACTION_MOVE){ premik = true; } return false; //return super.onTouchEvent(arg0); }

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  • Detecting Singularities in a Graph

    - by nasufara
    I am creating a graphing calculator in Java as a project for my programming class. There are two main components to this calculator: the graph itself, which draws the line(s), and the equation evaluator, which takes in an equation as a String and... well, evaluates it. To create the line, I create a Path2D.Double instance, and loop through the points on the line. To do this, I calculate as many points as the graph is wide (e.g. if the graph itself is 500px wide, I calculate 500 points), and then scale it to the window of the graph. Now, this works perfectly for most any line. However, it does not when dealing with singularities. If, when calculating points, the graph encounters a domain error (such as 1/0), the graph closes the shape in the Path2D.Double instance and starts a new line, so that the line looks mathematically correct. Example: However, because of the way it scales, sometimes it is rendered correctly, sometimes it isn't. When it isn't, the actual asymptotic line is shown, because within those 500 points, it skipped over x = 2.0 in the equation 1 / (x-2), and only did x = 1.98 and x = 2.04, which are perfectly valid in that equation. Example: In that case, I increased the window on the left and right one unit each. My question is: Is there a way to deal with singularities using this method of scaling so that the resulting line looks mathematically correct? I myself have thought of implementing a binary search-esque method, where, if it finds that it calculates one point, and then the next point is wildly far away from the last point, it searches in between those points for a domain error. I had trouble figuring out how to make it work in practice, however. Thank you for any help you may give!

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  • Convert asp.net webforms logic to asp.net MVC

    - by gmcalab
    I had this code in an old asp.net webforms app to take a MemoryStream and pass it as the Response showing a PDF as the response. I am now working with an asp.net MVC application and looking to do this this same thing, but how should I go about showing the MemoryStream as PDF using MVC? Here's my asp.net webforms code: private void ShowPDF(MemoryStream ms) { try { //get byte array of pdf in memory byte[] fileArray = ms.ToArray(); //send file to the user Page.Response.Cache.SetCacheability(HttpCacheability.NoCache); Page.Response.Buffer = true; Response.Clear(); Response.ClearContent(); Response.ClearHeaders(); Response.Charset = string.Empty; Response.ContentType = "application/pdf"; Response.AddHeader("content-length", fileArray.Length.ToString()); Response.AddHeader("Content-Disposition", "attachment;filename=TID.pdf;"); Response.BinaryWrite(fileArray); Response.Flush(); Response.Close(); } catch { // and boom goes the dynamite... } }

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  • linearRGB conversion to/from HSL

    - by Otaku
    Does anyone know of a way to get HSL from an linearRGB color (not an sRGB color)? I've seen a lot of sRGB<-HSL conversions, but nothing for linearRGB<-HSL. Not sure if it is fundementally the same conversion with minor tweaks, but I'd appreciate any insight someone may have on this. Linear RGB is not the same as linearizing sRGB (which is taking [0,255] and making it [0,1]). Linear RGB transformation from/to sRGB is at http://en.wikipedia.org/wiki/SRGB. In VBA, this would be expressed (taking in linearized sRGB values [0,1]): Public Function sRGB_to_linearRGB(value As Double) If value < 0# Then sRGB_to_linearRGB = 0# Exit Function End If If value <= 0.04045 Then sRGB_to_linearRGB = value / 12.92 Exit Function End If If value <= 1# Then sRGB_to_linearRGB = ((value + 0.055) / 1.055) ^ 2.4 Exit Function End If sRGB_to_linearRGB = 1# End Function Public Function linearRGB_to_sRGB(value As Double) If value < 0# Then linearRGB_to_sRGB = 0# Exit Function End If If value <= 0.0031308 Then linearRGB_to_sRGB = value * 12.92 Exit Function End If If value < 1# Then linearRGB_to_sRGB = 1.055 * (value ^ (1# / 2.4)) - 0.055 Exit Function End If linearRGB_to_sRGB = 1# End Function I have tried sending in Linear RGB values to standard RGB_to_HSL routines and back out from HSL_to_RGB, but it does not work. I have seen almost no references that this can be done, except for two: A reference on http://en.wikipedia.org/wiki/HSL_and_HSV#cite_note-9 (numbered item 10). A reference on an open source project Grafx2 @ http://code.google.com/p/grafx2/issues/detail?id=63#c22 in which the contributor states that he has done Linear RGB <- HSL conversion and provides some C code in an attachment to his comment in a .diff file (which I can't really read :( ) My intent is to send from sRGB (for example, FF99FF (R=255, G=153, B=255)) to Linear RGB (R=1.0, G=0.318546778125092, B=1.0) using the code above (for example, the G=153 would be obtained in Linear RGB from sRGB_to_linearRGB(153 / 255)) to HSL, modify the Saturation by 350% and going back from HSL-Linear RGB-sRGB, the result would be FF19FF (R=255, G=25, B=255). Using available functions from .NET, such as .getHue from a System.Drawing.Color does not work in any sRGB space above 100% modulation of any HSL value, hence the need for Linear RGB to be sent in instead of sRGB.

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  • How do I pass a LuaTable between two Lua states using LuaInterface?

    - by user316675
    I've been trying to pass a LuaTable class between two Lua states, like so: LuaManager L1 = new Lua(); LuaManager L2 = new Lua(); LuaTable table = L1.DoString("return {apple = 25}")[0]; L2["tbl"] = table; double results = L2.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); The above test fails; I receive a return value of nil. Using the Immediate Window confirms that "table" is a non-null object, and that table["apple"] returns 25; it's something that's being lost in translation to L2. Interestingly, when the object is loaded back into the same state, the test works, like so: //Succeeds LuaManager lua = new Lua(); LuaTable table = lua.DoString("return {apple = 25}")[0]; lua["tbl"] = table; double results = lua.DoString("return tbl[\"apple\"]")[0]; Assert.AreEqual(25.0, results); How can I safely pass the LuaTables without hassles? Thanks in advance!

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  • .NET Graphics.ScaleTransform converts print job to bitmap. Any other way to scale text?

    - by Philip Dunaway
    I'm using Graphics.ScaleTransform to stretch lines of text so they fit the width of the page, and then printing that page. However, this converts the print job to a bitmap - for a print with many pages this causes the size of the print job to rise to obscene proportions, and slows down printing immensely. If I don't scale like this, the print job remains very small as it is just sending text print commands to the printer. My question is, is there any way other than using Graphics.ScaleTransform to stretch the width of the text? Sample code to demonstrate this is below (would be called with Print.Test(True) and Print.Test(False) to show the effects of scaling on print job): Imports System.Drawing Imports System.Drawing.Printing Imports System.Drawing.Imaging Public Class Print Dim FixedFont As Font Dim Area As RectangleF Dim CharHeight As Double Dim CharWidth As Double Dim Scale As Boolean Const CharsAcross = 80 Const CharsDown = 66 Const TestString = "!""#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~" Private Sub PagePrinter(ByVal sender As Object, ByVal e As PrintPageEventArgs) Dim G As Graphics = e.Graphics If Scale Then Dim ws = Area.Width / G.MeasureString(Space(CharsAcross).Replace(" ", "X"), FixedFont).Width G.ScaleTransform(ws, 1) End If For CurrentLine = 1 To CharsDown G.DrawString(Mid(TestString & TestString & TestString, CurrentLine, CharsAcross), FixedFont, Brushes.Black, 0, Convert.ToSingle(CharHeight * (CurrentLine - 1))) Next e.HasMorePages = False End Sub Public Shared Sub Test(ByVal Scale As Boolean) Dim OutputDocument As New PrintDocument With OutputDocument Dim DP As New Print .PrintController = New StandardPrintController .DefaultPageSettings.Landscape = False DP.Area = .DefaultPageSettings.PrintableArea DP.CharHeight = DP.Area.Height / CharsDown DP.CharWidth = DP.Area.Width / CharsAcross DP.Scale = Scale DP.FixedFont = New Font("Courier New", DP.CharHeight / 100, FontStyle.Regular, GraphicsUnit.Inch) .DocumentName = "Test print (with" & IIf(Scale, "", "out") & " scaling)" AddHandler .PrintPage, AddressOf DP.PagePrinter .Print() End With End Sub End Class

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  • ASP.NET Membership C# - How to compare existing password/hash

    - by Steve
    I have been on this problem for a while. I need to compare a paasword that the user enters to a password that is in the membership DB. The password is hashed and has a salt. Because of the lack of documentation I do not know if the salt is append to the password and then hashed how how it is created. I am unable to get this to match. The hash returned from the function never matches the hash in the DB and I know for fact it is the same password. Microsoft seems to hash the password in a different way then I am. I hope someone has some insights please. Here is my code: protected void Button1_Click(object sender, EventArgs e) { //HERE IS THE PASSWORD I USE, SAME ONE IS HASHED IN THE DB string pwd = "Letmein44"; //HERE IS THE SALT FROM THE DB string saltVar = "SuY4cf8wJXJAVEr3xjz4Dg=="; //HERE IS THE PASSWORD THE WAY IT STORED IN THE DB AS HASH string bdPwd = "mPrDArrWt1+tybrjA0OZuEG1P5w="; // FOR COMPARISON I DISPLAY IT TextBox1.Text = bdPwd; // HERE IS WHERE I DISPLAY THE return from THE FUNCTION, IT SHOULD MATCH THE PASSWORD FROM THE DB. TextBox2.Text = getHashedPassUsingUserIdAsSalt(pwd, saltVar); } private string getHashedPassUsingUserIdAsSalt(string vPass, string vSalt) { string vSourceText = vPass + vSalt; System.Text.UnicodeEncoding vUe = new System.Text.UnicodeEncoding(); byte[] vSourceBytes = vUe.GetBytes(vSourceText); System.Security.Cryptography.SHA1CryptoServiceProvider vSHA = new System.Security.Cryptography.SHA1CryptoServiceProvider(); byte[] vHashBytes = vSHA.ComputeHash(vSourceBytes); return Convert.ToBase64String(vHashBytes); }

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  • How to make gcc on SUN calculate floating points the same way as in Linux

    - by Marina
    I have a project where I have to perform some mathematics calculations with double variables. The problem is that I get different results on SUN Solaris 9 and Linux. There are a lot of ways (explained here and other forums) how to make Linux work as Sun, but not the other way around. I cannot touch the Linux code, so it is only SUN I can change. Is there any way to make SUN to behave as Linux? The code I run(compile with gcc on both systems): int hash_func(char *long_id) { double product, lnum, gold; while (*long_id) lnum = lnum * 10.0 + (*long_id++ - '0'); printf("lnum => %20.20f\n", lnum); lnum = lnum * 10.0E-8; printf("lnum => %20.20f\n", lnum); gold = 0.6125423371582974; product = lnum * gold; printf("product => %20.20f\n", product); ... } if the input is 339886769243483 the output in Linux: lnum => 339886769243**483**.00000000000000000000 lnum => 33988676.9243**4829473495483398** product => 20819503.600158**59827399253845** When on SUN: lnum => 339886769243483.00000000000000000000 lnum => 33988676.92434830218553543091 product = 20819503.600158**60199928283691** Note: The result is not always different, moreover most of the times it is the same. Just 10 15-digit numbers out of 60000 have this problem. Please help!!!

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  • Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?

    - by Matthew Bowen
    I've looked around a lot and the only methods I've found for creating a Texture2D from a Bitmap are: using (MemoryStream s = new MemoryStream()) { bmp.Save(s, System.Drawing.Imaging.ImageFormat.Png); s.Seek(0, SeekOrigin.Begin); Texture2D tx = Texture2D.FromFile(device, s); } and Texture2D tx = new Texture2D(device, bmp.Width, bmp.Height, 0, TextureUsage.None, SurfaceFormat.Color); tx.SetData<byte>(rgbValues, 0, rgbValues.Length, SetDataOptions.NoOverwrite); Where rgbValues is a byte array containing the bitmap's pixel data in 32-bit ARGB format. My question is, are there any faster approaches that I can try? I am writing a map editor which has to read in custom-format images (map tiles) and convert them into Texture2D textures to display. The previous version of the editor, which was a C++ implementation, converted the images first into bitmaps and then into textures to be drawn using DirectX. I have attempted the same approach here, however both of the above approaches are significantly too slow. To load into memory all of the textures required for a map takes for the first approach ~250 seconds and for the second approach ~110 seconds on a reasonable spec computer. If there is a method to edit the data of a texture directly (such as with the Bitmap class's LockBits method) then I would be able to convert the custom-format images straight into a Texture2D and hopefully save processing time. Any help would be very much appreciated. Thanks

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  • How to Capture a live stream from Windows Media Server 2008

    - by Hummad Hassan
    I want to capture the live stream from windows media server to filesystem on my pc I have tried with my own media server with the following code. but when i have checked the out put file i have found this in it. FileStream fs = null; try { HttpWebRequest req = (HttpWebRequest)WebRequest.Create("http://mywmsserver/test"); CookieContainer ci = new CookieContainer(1000); req.Timeout = 60000; req.Method = "Get"; req.KeepAlive = true; req.MaximumAutomaticRedirections = 99; req.UseDefaultCredentials = true; req.UserAgent = "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3"; req.ReadWriteTimeout = 90000000; req.CookieContainer = ci; //req.MediaType = "video/x-ms-asf"; req.AllowWriteStreamBuffering = true; HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Stream resps = resp.GetResponseStream(); fs = new FileStream("d:\\dump.wmv", FileMode.Create, FileAccess.ReadWrite); byte[] buffer = new byte[1024]; int bytesRead = 0; while ((bytesRead = resps.Read(buffer, 0, buffer.Length)) > 0) { fs.Write(buffer, 0, bytesRead); } } catch (Exception ex) { } finally { if (fs != null) fs.Close(); }

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  • How to Capture a live stream from Windows Media Server 2008 using c#.net

    - by Hummad Hassan
    I want to capture the live stream from windows media server to filesystem on my pc I have tried with my own media server with the following code. but when i have checked the out put file i have found this in it. please help me with this. Thanks [Reference] Ref1=http://mywindowsmediaserver/test?MSWMExt=.asf Ref2=http://mywindowsmediaserver/test?MSWMExt=.asf FileStream fs = null; try { HttpWebRequest req = (HttpWebRequest)WebRequest.Create("http://mywmsserver/test"); CookieContainer ci = new CookieContainer(1000); req.Timeout = 60000; req.Method = "Get"; req.KeepAlive = true; req.MaximumAutomaticRedirections = 99; req.UseDefaultCredentials = true; req.UserAgent = "Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3"; req.ReadWriteTimeout = 90000000; req.CookieContainer = ci; //req.MediaType = "video/x-ms-asf"; req.AllowWriteStreamBuffering = true; HttpWebResponse resp = (HttpWebResponse)req.GetResponse(); Stream resps = resp.GetResponseStream(); fs = new FileStream("d:\\dump.wmv", FileMode.Create, FileAccess.ReadWrite); byte[] buffer = new byte[1024]; int bytesRead = 0; while ((bytesRead = resps.Read(buffer, 0, buffer.Length)) > 0) { fs.Write(buffer, 0, bytesRead); } } catch (Exception ex) { } finally { if (fs != null) fs.Close(); }

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  • New TabItem Content ActualHeight crashes Xaml Window

    - by Jack Navarro
    I am able to create new TabItems with Content dynamically to a new window by streaming the Xaml with XamlReader: NewWindow newWindow = new NewWindow(); newWindow.Show(); TabControl myTabCntrol = newWindow.FindName("GBtabControl") as TabControl; StringReader stringReader = new StringReader(XamlGrid); XmlReader xmlReader = XmlReader.Create(stringReader); TabItem myTabItem = new TabItem(); myTabItem.Header = qDealName; myTabItem.Content = (UIElement)XamlReader.Load(xmlReader); myTabCntrol.Items.Add(myTabItem); This works fine. It displays a new grid wrapped in a scrollviewer. The problem is access the TabItem content from the newWindow. TabItem ti = GBtabControl.SelectedItem as TabItem; string scrollvwnm = "scrollViewer" + ti.Header.ToString(); MessageBox.Show(ti.ActualHeight.ToString()); // returns 21.5 ScrollViewer scrlvwr = this.FindName(scrollvwnm) as ScrollViewer; MessageBox.Show(scrollvwnm); // Displays name double checked for accuracy MessageBox.Show(scrlvwr.ActualHeight.ToString()); //Crashes ScrollViewer scrlvwr = ti.FindName(scrollvwnm) as ScrollViewer; MessageBox.Show(scrollvwnm); // Displays name double checked for accuracy MessageBox.Show(scrlvwr.ActualHeight.ToString()); //Also Crashes Is there a method to refresh UI in XAML so the new window is able to access the newly loaded tab item content? Thanks

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  • C++ error: expected initializer before ‘&’ token

    - by Werner
    Hi, the following piece of C++ code compiled two years ago in a suse 10.1 Linux machine. #ifndef DATA_H #define DATA_H #include <iostream> #include <iomanip> inline double sqr(double x) { return x*x; } enum Direction { X,Y,Z }; inline Direction next(const Direction d) { switch(d) { case X: return Y; case Y: return Z; case Z: return X; } } inline ostream& operator<<(ostream& os,const Direction d) { switch(d) { case X: return os << "X"; case Y: return os << "Y"; case Z: return os << "Z"; } } ... ... Now, I am trying to compile it on Ubuntu 9.10 and I get the error: data.h:20: error: expected initializer before ‘&’ token which is referred to the line of: inline ostream& operator<<(ostream& os,const Direction d) the g++ used on this machine is: Using built-in specs. Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu 4.4.1-4ubuntu9' --with-bugurl=file:///usr/share/doc/gcc-4.4/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --enable-shared --enable-multiarch --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.4 --program-suffix=-4.4 --enable-nls --enable-clocale=gnu --enable-libstdcxx-debug --enable-objc-gc --disable-werror --with-arch-32=i486 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.4.1 (Ubuntu 4.4.1-4ubuntu9) Could you give me some hint about this error? Thanks

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  • Delphi Unicode String Type Stored Directly at its Address (or "Unicode ShortString")

    - by Andreas Rejbrand
    I want a string type that is Unicode and that stores the string directly at the adress of the variable, as is the case of the (Ansi-only) ShortString type. I mean, if I declare a S: ShortString and let S := 'My String', then, at @S, I will find the length of the string (as one byte, so the string cannot contain more than 255 characters) followed by the ANSI-encoded string itself. What I would like is a Unicode variant of this. That is, I want a string type such that, at @S, I will find a unsigned 32-bit integer (or a single byte would be enough, actually) containing the length of the string in bytes (or in characters, which is half the number of bytes) followed by the Unicode representation of the string. I have tried WideString, UnicodeString, and RawByteString, but they all appear only to store an adress at @S, and the actual string somewhere else (I guess this has do do with reference counting and such). Update: The most important reason for this is probably that it would be very problematic if sizeof(string) were variable. I suspect that there is no built-in type to use, and that I have to come up with my own way of storing text the way I want (which actually is fun). Am I right? Update I will, among other things, need to use these strings in packed records. I also need manually to read/write these strings to files/the heap. I could live with fixed-size strings, such as <= 128 characters, and I could redesign the problem so it will work with null-terminated strings. But PChar will not work, for sizeof(PChar) = 1 - it's merely an address. The approach I eventually settled for was to use a static array of bytes. I will post my implementation as a solution later today.

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  • Is there something wrong with this code? AMFReader vs AMFWriter

    - by Triynko
    Something doesn't seem right about the source code for Flash Remoting's Date(AS3) <- DateTime(.NET) stream reader/writer methods, when it comes to handling UTC <- Local times. It seems to write the DateTime data fine, including a 64-bit representation as milliseconds elapsed since Jan 1, 1970, as well as a UTC offset. public void WriteDateTime(DateTime d) { this.BaseStream.WriteByte(11); DateTime time = new DateTime(0x7b2, 1, 1); long totalMilliseconds = (long)d.Subtract(time).TotalMilliseconds; long l = BitConverter.DoubleToInt64Bits((double)totalMilliseconds); this.WriteLong(l); int hours = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Today).Hours; this.WriteShort(hours); } But when the data is read... it seems to be ignoring the short UTC offset value that was written, and appears to just discard it! private DateTime ReadDateValue() { long num2 = (long)this.ReadDouble(); DateTime time2 = new DateTime(0x7b2, 1, 1).AddMilliseconds((double)num2); int num3 = this.ReadInt16() / 60; //num3 is not used for anything! return time2; } Can anyone make sense of this? I also found some similar source code for AMFReader here, which has a ReadDateTime method, that seems to do something very similar... but goes on to use the UTC offset for something.

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  • blackberry maps do not show correct location on the device

    - by SWATI
    well frnds my code for maps works well and shows all pics and gradient paths very well on the simulator after simulating the gps ,but it does not works on the device.... The gps on device is working properly as google maps and other work related to gps are working perfectly fine my code if(GPS_Location.lati!=0.0 && GPS_Location.longi!=0.0) { User_latitude = ((GPS_Location.lati)*100000); User_longitude = ((GPS_Location.longi)*100000); User_La = String.valueOf(User_latitude).substring(0, String.valueOf(User_latitude).lastIndexOf('.')); User_Lo = String.valueOf(User_longitude).substring(0, String.valueOf(User_longitude).lastIndexOf('.')); if(param.equals("")) //for find business near me { document1 = "<location-document>" + "<location lon='"+User_Lo+"' lat='"+User_La+"' label='User' />"+ "<location lon='"+User_Lo+"' lat='"+User_La+"' label='"+"User"+"' />"+ "</location-document>"; } if(!param.equals("")) //for the directions { Business_latitude = Double.parseDouble(param.substring(0, param.lastIndexOf(','))); Business_longitude = Double.parseDouble(param.substring(param.lastIndexOf(',')+1,param.length())); Business_latitude = Business_latitude*100000; Business_longitude = Business_longitude*100000; Business_La = String.valueOf(Business_latitude).substring(0, String.valueOf(Business_latitude).lastIndexOf('.')); Business_Lo = String.valueOf(Business_longitude).substring(0, String.valueOf(Business_longitude).lastIndexOf('.')); document1 = "<location-document>" + "<GetRoute>"+ "<location lon='"+User_Lo+"' lat='"+User_La+"' label='User' />"+ "<location lon='"+Business_Lo+"' lat='"+Business_La+"' label='"+"User"+"' />"+ "</GetRoute>"+ "</location-document>"; } Invoke.invokeApplication(Invoke.APP_TYPE_MAPS,new MapsArguments(MapsArguments.ARG_LOCATION_DOCUMENT,document1)); } this code works on simulator but not fine on device. just points a pin indicating user and nothing else what to do????

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