Search Results

Search found 843 results on 34 pages for 'dimensions'.

Page 16/34 | < Previous Page | 12 13 14 15 16 17 18 19 20 21 22 23  | Next Page >

  • how to swap array-elements to transfer the array from a column-like into a row-like representation

    - by Christian Ammer
    For example: the array a1, a2, a3, b1, b2, b3, c1, c2, c3, d1, d2, d3 represents following table a1, b1, c1, d1 a2, b2, c2, d2 a3, b3, c3, d3 now i like to bring the array into following form a1, b1, c1, d1, a2, b2, c2, d2, a3, b3, c3, d3 Does an algorithm exist, which takes the array (from the first form) and the dimensions of the table as input arguments and which transfers the array into the second form? I thougt of an algorithm which doesn't need to allocate additional memory, instead i think it should be possible to do the job with element-swap operations.

    Read the article

  • How do I prevent ImageMagick convert from scaling images *up*?

    - by Kyle
    I'm using ImageMagick's convert tool to generate image thumbnails for a web application. I'm using notation like so: 600x600> The images are indeed scaled to 600px wide/tall (depending on the longer side) and proportions are properly maintained, however images less than 600px in either direction are scaled up — this behavior is not desired. Is there a way to prevent convert from scaling images up if the destination dimensions both exceed the original image size?

    Read the article

  • Acquire Internet Explorer window position

    - by Ilya
    How do I get in Internet Explorer values equivalent to: window.outerWidth and window.outerHeight in Firefox ? I've seen some "solution": window.screenLeft and window.screenTop but it is not correct. These properties give inner dimensions. I resize a window and I need values to use with window.resizeTo() later, to restore original size after.

    Read the article

  • Main Memory Database with C++ Interface

    - by myahya
    I am looking for a main memory database with a C++ interface. I am looking for a database with a programmatic query interface and preferably one that works with native C++ types. SQLLite, for example, takes queries as string and needs to perform parsing ... which is time consuming. The operations I am looking for are: Creation of tables of arbitrary dimensions (number of attributes) capable of storing integer types. Support for insertion, deletion, selection, projection and (not a priority) joins.

    Read the article

  • Merging Two Matrixes... in LISP

    - by abidikgubidik
    (defun merge-matrix (matrix-1 matrix-2) (if (not (or (eql (matrix-rows matrix-1) (matrix-rows matrix-2)) (null matrix-1) (null matrix-2))) (error "Invalid dimensions.")) (cond ((null matrix-1) (copy-tree matrix-2)) ((null matrix-2) (copy-tree matrix-1)) (t (let ((result (copy-tree matrix-1))) (dotimes (i (matrix-rows matrix-1)) (setf (nth i result) (nconc (nth i result) (nth i matrix-2)))) result)))) (merge-matrix '((3 1) (1 3)) '((4 2) (1 1))) * - EVAL: variable NULL has no value I receive an error like that how I can fix the problem, thanks

    Read the article

  • Error trying to transform image < 1 MB in App Engine

    - by ryan
    So I know that App Engine prevents working with images greater than 1 MB in size, but I'm getting a RequestTooLargeError when I call images.resize on an jpg that is 400K on disk. The dimensions of the jpg are 1600 x 1200, so is it that app engine can't handle resizing images over 1 megapixel, even if the image file itself is a compressed format that is smaller than 1 MB?

    Read the article

  • Define global textbox (or other control) width in WPF

    - by John B
    I'd like to be able to maintain the width of controls globally throughout my WPF application. Previously in winforms world I'd override onload in a base form and iterate through all controls and containers and determine the type of controls and set the dimensions accordingly. I guess I could do the same in WPF but is there any better way to do this?

    Read the article

  • Is the following array really multidimensional?

    - by flockofcode
    Book I’ learning from claims that intArray has two dimensions. But since calling intArray.GetLength(1) will result in an IndexoutOfRange exception, couldn’t we claim that unlike rectangular arrays, intArray isn’t really multidimensional and thus has only one dimension? int[][] intArray=new int[3][]; thank you

    Read the article

  • Indexing one-dimensional numpy.array as matrix

    - by Alain
    I am trying to index a numpy.array with varying dimensions during runtime. To retrieve e.g. the first row of a n*m array a, you can simply do a[0,:] However, in case a happens to be a 1xn vector, this code above returns an index error: IndexError: too many indices As the code needs to be executed as efficiently as possible I don't want to introduce an if statement. Does anybody have a convenient solution that ideally doesn't involve changing any data structure types?

    Read the article

  • Super fast getimagesize in php

    - by Sir Lojik
    Hi all, im trying to get image size(DIMENSIONS) of hundreds of remote images and getimagesize is way too slow. ive done some reading and found out the quickest way would be to use get_file_contents to read a certain aount of bytes from the images and examining the size within the binary data. Anyone attempted this before? How would i examine different formats. Seen any library for this? please let me know

    Read the article

  • Can you get the size of the Flash object in Actionscript?

    - by futuraprime
    I'm working with a Flash movie and I'm trying to get the size of the player itself (i.e. the height and width Flash has to work with from the object/embed tag). As far as I can tell, Flash doesn't make this available to ActionScript. I'm able to use this.root.loaderInfo.width and this.root.loaderInfo.height to get the "intended" size of the flash movie (what's specified on export), but if the dimensions are different on the page, this isn't helpful.

    Read the article

  • merging indexed array in Python

    - by leon
    Suppose that I have two numpy arrays of the form x = [[1,2] [2,4] [3,6] [4,NaN] [5,10]] y = [[0,-5] [1,0] [2,5] [5,20] [6,25]] is there an efficient way to merge them such that I have xmy = [[0, NaN, -5 ] [1, 2, 0 ] [2, 4, 5 ] [3, 6, NaN] [4, NaN, NaN] [5, 10, 20 ] [6, NaN, 25 ] I can implement a simple function using search to find the index but this is not elegant and potentially inefficient for a lot of arrays and large dimensions. Any pointer is appreciated.

    Read the article

  • Adaptive ADF/WebCenter template for the iPad

    - by Maiko Rocha
    One of my WebCenter Portal customers was asking about adaptive design with ADF/WebCenter Portal and how they could go about creating an adaptive iPad template for their WebCenter Portal application. They were looking not only for the out-of-the-box support for mobile Safari which is certified against PS5+ (11.1.1.6) for ADF/WebCenter - but also to create a specific template to streamline their workflow on the iPad. Seems like they wanted something in the lines of Yahoo! Mail provides for the iPad - so the example I will use is shamelessly inspired by Y! Mail's iPad UI.  But first, let's quickly understand how can we bake in some adaptive goodness into ADF Faces. First thing we need to understand is, yes, there are a couple of constraints that we will need to work around, namely, the use or layout managers and skins. Please also keep in mind that I'm not and I don't pretend to be a web designer, much less an UX specialist, so feel free to leave your thoughts on the matter in the comments section. Now, back to the limitations. Layout Managers ADF Faces layout managers create an abstraction on top of the generated HTML code for a page so a developer doesn't need to be worried about how to size and dimension the UI layout (eg, af:panelStretchLayout). Although layout managers are very helpful, in this specific situation we will need to know a little bit more of how the final HTML is being rendered so we can apply the CSS class accordingly and create transition containers where the media queries will be applied - now, if you're using 11gR2 (11.1.2.2.3) there's the new component af:panelGridLayout (here and here) that will greatly improve creating responsive templates and pages because it is based on the grid/fluid systems and will generate straight out to DIVs on your final page. For now, I'm limited to PS5 and the af:panelStretchLayout component as a starting point because that's the release my customer is on. Skins You won't be able to use media queries, or use anything with "@" notation on the skin CSS file - the skin pre-processor will remove all extraneous "@" from the CSS file. The solution is to split your CSS in two separate files: a skin CSS file and plain CSS where you will add the media queries. The issue here is that you won't be able to use media queries for any faces components. We can, though, still apply the media queries for the components like af:panelGroupLayout and af:panelBorderLayout through their styleClass property to enable these components to be responsive to to the iPad orientation, by changing its dimensions, font sizes, hide/show areas, etc. Difference between responsive and adaptive design The best definition of adaptive vs responsive web design I could find is this: “Responsive web design,” as coined by Ethan Marcotte, means “fluid grids, fluid images/media & media queries.” “Adaptive web design,” as I use it, is about creating interfaces that adapt to the user’s capabilities (in terms of both form and function). To me, “adaptive web design” is just another term for “progressive enhancement” of which responsive web design can (an often should) be an integral part, but is a more holistic approach to web design in that it also takes into account varying levels of markup, CSS, JavaScript and assistive technology support. Responsive/adapative web design is much more than slapping an HTML template with CSS around your content or application. The content and application themselves are part of your web design - in other words, a responsive template is just an afterthought if it is not originating from a responsive design the involves the whole web application/s. Tips on responsive / adapative design with ADF/WebCenter Some of the tips listed below were already mentioned in multiple blog posts about ADF layout and skinning, but it is still worth remembering: a simple guideline for ADF/WebCenter apps would be to first create a high-level group of devices, for example: smartphones, tablets,  and desktop. For each of these large groups, create the basic structure to provide responsiveness: a page template, a skin, and an external CSS: pagetemplate_smartphone.jspx, smartphone_skin.css, smartphone-responsive.css pagetemplate_tablet.jspx, tablet_skin.css, tablet-responsive.css pagetemplate_desktop.jspx, desktop_skin.css, desktop-responsive.css These three assets can be changed on the fly through an user-agent check on the server side, delivering the right UI to the right device. Within each of the assets, you can make fine adjustments for each subgroup of devices with media queries - for example, smart phones with different screen dimensions and pixel density. Having these three groups and the corresponding assets per group seem to be a good compromise between trying to put everything on a single set of assets - specially considering the constraints above - and going to the other side of the spectrum to create assets per discrete device (iPhone4, iPhone5, Nexus, S3, etc.). Keep in mind that these are my rules and are not in any shape or form a best practice - this is how it fits best for the scenarios I've been working with. If you need to use HTML tags on your page, surround them with af:group to protect the DOM structure For stretchable/fluid layouts: Use non-stretching containers: panelGroupLayout, panelBorderLayout, … panelBorderLayout can be used to approximate HTML table component To avoid multiple scroll bars, do not nest scrolling PanelGroupLayout components. Consider layout="vertical" For stretchable/fluid layouts: Most stretchable ADF components also work in flowing context with dimensionsFrom="auto" To stretch a component horizontally, use styleClass="AFStretchWidth" instead of  "width:100%" Skinning Don't use CSS3 @media, @import, animations, etc. on skin css files. They will be removed. CSS3 properties within a class (box-shadow, transition, etc.) work just fine. Consider resetting some skin classes to better control their rendering: body {color: inherit;font: inherit;} af|document {-tr-inhibit: all;} af|commandLink {-tr-inhibit: all;} af|goLink {-tr-inhibit: all;} af|inputText::content {font: inherit;} Specific meta tags and CSS properties: Use  <meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0"/> to avoid zooming (if you want) Use -webkit-overflow-scrolling: touch to enable native momentum scrolling within overflown areas (here) Use text-rendering: optmizeLegibility to improve readability. (here) User text-overflow: ellipsis to gracefully crop overflown text. (here) The meta-tags are included in each and every page in the metaContainer facet of af:document tag. You can also use a javascript to inject the meta-tags from the template. For the purpose of the example, I wanted to use as few workarounds as possible.   The iPad template and sample application This sample application has been built as a WebCenter Portal application, but you will also be able to reuse the template and techniques on your vanilla ADF application. Keep in mind that I'm neither a designer nor a CSS specialist, so please don't bash me too much on the messy CSS file you'll find on the application.  I've extended the provided PreferencesBean class that comes with WebCenter Portal and added code to dinamically change the template and skin on the fly.   This is the sample application in landscape orientation: This is the sample application in portrait orientation - the left side menu hides automatically based on a CSS media query: Another screenshot with a skinned popup opened: This is a sample application for you to play with - ideally you shouldn't use it as a starting point. On the left side bar you will find links rendered from a WebCenter Portal navigation model - the link triggers a full request through an af:goLink, while the light blue PPR button triggers a PPR navigation. The dark blue toolbar buttons at the top don't have any function,while the Approve and Reject buttons show a skinned popup. The search box of course doesn't have any behavior attahed to it either. There's a known issue right now with some PPR calls that are randomly generating a 403 error redirecting to the login page - I didn't have time to investigate if this is iOS6 specific or not - if you have any insights please let me know your findings. You can download the sample here.

    Read the article

  • RiverTrail - JavaScript GPPGU Data Parallelism

    - by JoshReuben
    Where is WebCL ? The Khronos WebCL working group is working on a JavaScript binding to the OpenCL standard so that HTML 5 compliant browsers can host GPGPU web apps – e.g. for image processing or physics for WebGL games - http://www.khronos.org/webcl/ . While Nokia & Samsung have some protype WebCL APIs, Intel has one-upped them with a higher level of abstraction: RiverTrail. Intro to RiverTrail Intel Labs JavaScript RiverTrail provides GPU accelerated SIMD data-parallelism in web applications via a familiar JavaScript programming paradigm. It extends JavaScript with simple deterministic data-parallel constructs that are translated at runtime into a low-level hardware abstraction layer. With its high-level JS API, programmers do not have to learn a new language or explicitly manage threads, orchestrate shared data synchronization or scheduling. It has been proposed as a draft specification to ECMA a (known as ECMA strawman). RiverTrail runs in all popular browsers (except I.E. of course). To get started, download a prebuilt version https://github.com/downloads/RiverTrail/RiverTrail/rivertrail-0.17.xpi , install Intel's OpenCL SDK http://www.intel.com/go/opencl and try out the interactive River Trail shell http://rivertrail.github.com/interactive For a video overview, see  http://www.youtube.com/watch?v=jueg6zB5XaM . ParallelArray the ParallelArray type is the central component of this API & is a JS object that contains ordered collections of scalars – i.e. multidimensional uniform arrays. A shape property describes the dimensionality and size– e.g. a 2D RGBA image will have shape [height, width, 4]. ParallelArrays are immutable & fluent – they are manipulated by invoking methods on them which produce new ParallelArray objects. ParallelArray supports several constructors over arrays, functions & even the canvas. // Create an empty Parallel Array var pa = new ParallelArray(); // pa0 = <>   // Create a ParallelArray out of a nested JS array. // Note that the inner arrays are also ParallelArrays var pa = new ParallelArray([ [0,1], [2,3], [4,5] ]); // pa1 = <<0,1>, <2,3>, <4.5>>   // Create a two-dimensional ParallelArray with shape [3, 2] using the comprehension constructor var pa = new ParallelArray([3, 2], function(iv){return iv[0] * iv[1];}); // pa7 = <<0,0>, <0,1>, <0,2>>   // Create a ParallelArray from canvas.  This creates a PA with shape [w, h, 4], var pa = new ParallelArray(canvas); // pa8 = CanvasPixelArray   ParallelArray exposes fluent API functions that take an elemental JS function for data manipulation: map, combine, scan, filter, and scatter that return a new ParallelArray. Other functions are scalar - reduce  returns a scalar value & get returns the value located at a given index. The onus is on the developer to ensure that the elemental function does not defeat data parallelization optimization (avoid global var manipulation, recursion). For reduce & scan, order is not guaranteed - the onus is on the dev to provide an elemental function that is commutative and associative so that scan will be deterministic – E.g. Sum is associative, but Avg is not. map Applies a provided elemental function to each element of the source array and stores the result in the corresponding position in the result array. The map method is shape preserving & index free - can not inspect neighboring values. // Adding one to each element. var source = new ParallelArray([1,2,3,4,5]); var plusOne = source.map(function inc(v) {     return v+1; }); //<2,3,4,5,6> combine Combine is similar to map, except an index is provided. This allows elemental functions to access elements from the source array relative to the one at the current index position. While the map method operates on the outermost dimension only, combine, can choose how deep to traverse - it provides a depth argument to specify the number of dimensions it iterates over. The elemental function of combine accesses the source array & the current index within it - element is computed by calling the get method of the source ParallelArray object with index i as argument. It requires more code but is more expressive. var source = new ParallelArray([1,2,3,4,5]); var plusOne = source.combine(function inc(i) { return this.get(i)+1; }); reduce reduces the elements from an array to a single scalar result – e.g. Sum. // Calculate the sum of the elements var source = new ParallelArray([1,2,3,4,5]); var sum = source.reduce(function plus(a,b) { return a+b; }); scan Like reduce, but stores the intermediate results – return a ParallelArray whose ith elements is the results of using the elemental function to reduce the elements between 0 and I in the original ParallelArray. // do a partial sum var source = new ParallelArray([1,2,3,4,5]); var psum = source.scan(function plus(a,b) { return a+b; }); //<1, 3, 6, 10, 15> scatter a reordering function - specify for a certain source index where it should be stored in the result array. An optional conflict function can prevent an exception if two source values are assigned the same position of the result: var source = new ParallelArray([1,2,3,4,5]); var reorder = source.scatter([4,0,3,1,2]); // <2, 4, 5, 3, 1> // if there is a conflict use the max. use 33 as a default value. var reorder = source.scatter([4,0,3,4,2], 33, function max(a, b) {return a>b?a:b; }); //<2, 33, 5, 3, 4> filter // filter out values that are not even var source = new ParallelArray([1,2,3,4,5]); var even = source.filter(function even(iv) { return (this.get(iv) % 2) == 0; }); // <2,4> Flatten used to collapse the outer dimensions of an array into a single dimension. pa = new ParallelArray([ [1,2], [3,4] ]); // <<1,2>,<3,4>> pa.flatten(); // <1,2,3,4> Partition used to restore the original shape of the array. var pa = new ParallelArray([1,2,3,4]); // <1,2,3,4> pa.partition(2); // <<1,2>,<3,4>> Get return value found at the indices or undefined if no such value exists. var pa = new ParallelArray([0,1,2,3,4], [10,11,12,13,14], [20,21,22,23,24]) pa.get([1,1]); // 11 pa.get([1]); // <10,11,12,13,14>

    Read the article

  • How John Got 15x Improvement Without Really Trying

    - by rchrd
    The following article was published on a Sun Microsystems website a number of years ago by John Feo. It is still useful and worth preserving. So I'm republishing it here.  How I Got 15x Improvement Without Really Trying John Feo, Sun Microsystems Taking ten "personal" program codes used in scientific and engineering research, the author was able to get from 2 to 15 times performance improvement easily by applying some simple general optimization techniques. Introduction Scientific research based on computer simulation depends on the simulation for advancement. The research can advance only as fast as the computational codes can execute. The codes' efficiency determines both the rate and quality of results. In the same amount of time, a faster program can generate more results and can carry out a more detailed simulation of physical phenomena than a slower program. Highly optimized programs help science advance quickly and insure that monies supporting scientific research are used as effectively as possible. Scientific computer codes divide into three broad categories: ISV, community, and personal. ISV codes are large, mature production codes developed and sold commercially. The codes improve slowly over time both in methods and capabilities, and they are well tuned for most vendor platforms. Since the codes are mature and complex, there are few opportunities to improve their performance solely through code optimization. Improvements of 10% to 15% are typical. Examples of ISV codes are DYNA3D, Gaussian, and Nastran. Community codes are non-commercial production codes used by a particular research field. Generally, they are developed and distributed by a single academic or research institution with assistance from the community. Most users just run the codes, but some develop new methods and extensions that feed back into the general release. The codes are available on most vendor platforms. Since these codes are younger than ISV codes, there are more opportunities to optimize the source code. Improvements of 50% are not unusual. Examples of community codes are AMBER, CHARM, BLAST, and FASTA. Personal codes are those written by single users or small research groups for their own use. These codes are not distributed, but may be passed from professor-to-student or student-to-student over several years. They form the primordial ocean of applications from which community and ISV codes emerge. Government research grants pay for the development of most personal codes. This paper reports on the nature and performance of this class of codes. Over the last year, I have looked at over two dozen personal codes from more than a dozen research institutions. The codes cover a variety of scientific fields, including astronomy, atmospheric sciences, bioinformatics, biology, chemistry, geology, and physics. The sources range from a few hundred lines to more than ten thousand lines, and are written in Fortran, Fortran 90, C, and C++. For the most part, the codes are modular, documented, and written in a clear, straightforward manner. They do not use complex language features, advanced data structures, programming tricks, or libraries. I had little trouble understanding what the codes did or how data structures were used. Most came with a makefile. Surprisingly, only one of the applications is parallel. All developers have access to parallel machines, so availability is not an issue. Several tried to parallelize their applications, but stopped after encountering difficulties. Lack of education and a perception that parallelism is difficult prevented most from trying. I parallelized several of the codes using OpenMP, and did not judge any of the codes as difficult to parallelize. Even more surprising than the lack of parallelism is the inefficiency of the codes. I was able to get large improvements in performance in a matter of a few days applying simple optimization techniques. Table 1 lists ten representative codes [names and affiliation are omitted to preserve anonymity]. Improvements on one processor range from 2x to 15.5x with a simple average of 4.75x. I did not use sophisticated performance tools or drill deep into the program's execution character as one would do when tuning ISV or community codes. Using only a profiler and source line timers, I identified inefficient sections of code and improved their performance by inspection. The changes were at a high level. I am sure there is another factor of 2 or 3 in each code, and more if the codes are parallelized. The study’s results show that personal scientific codes are running many times slower than they should and that the problem is pervasive. Computational scientists are not sloppy programmers; however, few are trained in the art of computer programming or code optimization. I found that most have a working knowledge of some programming language and standard software engineering practices; but they do not know, or think about, how to make their programs run faster. They simply do not know the standard techniques used to make codes run faster. In fact, they do not even perceive that such techniques exist. The case studies described in this paper show that applying simple, well known techniques can significantly increase the performance of personal codes. It is important that the scientific community and the Government agencies that support scientific research find ways to better educate academic scientific programmers. The inefficiency of their codes is so bad that it is retarding both the quality and progress of scientific research. # cacheperformance redundantoperations loopstructures performanceimprovement 1 x x 15.5 2 x 2.8 3 x x 2.5 4 x 2.1 5 x x 2.0 6 x 5.0 7 x 5.8 8 x 6.3 9 2.2 10 x x 3.3 Table 1 — Area of improvement and performance gains of 10 codes The remainder of the paper is organized as follows: sections 2, 3, and 4 discuss the three most common sources of inefficiencies in the codes studied. These are cache performance, redundant operations, and loop structures. Each section includes several examples. The last section summaries the work and suggests a possible solution to the issues raised. Optimizing cache performance Commodity microprocessor systems use caches to increase memory bandwidth and reduce memory latencies. Typical latencies from processor to L1, L2, local, and remote memory are 3, 10, 50, and 200 cycles, respectively. Moreover, bandwidth falls off dramatically as memory distances increase. Programs that do not use cache effectively run many times slower than programs that do. When optimizing for cache, the biggest performance gains are achieved by accessing data in cache order and reusing data to amortize the overhead of cache misses. Secondary considerations are prefetching, associativity, and replacement; however, the understanding and analysis required to optimize for the latter are probably beyond the capabilities of the non-expert. Much can be gained simply by accessing data in the correct order and maximizing data reuse. 6 out of the 10 codes studied here benefited from such high level optimizations. Array Accesses The most important cache optimization is the most basic: accessing Fortran array elements in column order and C array elements in row order. Four of the ten codes—1, 2, 4, and 10—got it wrong. Compilers will restructure nested loops to optimize cache performance, but may not do so if the loop structure is too complex, or the loop body includes conditionals, complex addressing, or function calls. In code 1, the compiler failed to invert a key loop because of complex addressing do I = 0, 1010, delta_x IM = I - delta_x IP = I + delta_x do J = 5, 995, delta_x JM = J - delta_x JP = J + delta_x T1 = CA1(IP, J) + CA1(I, JP) T2 = CA1(IM, J) + CA1(I, JM) S1 = T1 + T2 - 4 * CA1(I, J) CA(I, J) = CA1(I, J) + D * S1 end do end do In code 2, the culprit is conditionals do I = 1, N do J = 1, N If (IFLAG(I,J) .EQ. 0) then T1 = Value(I, J-1) T2 = Value(I-1, J) T3 = Value(I, J) T4 = Value(I+1, J) T5 = Value(I, J+1) Value(I,J) = 0.25 * (T1 + T2 + T5 + T4) Delta = ABS(T3 - Value(I,J)) If (Delta .GT. MaxDelta) MaxDelta = Delta endif enddo enddo I fixed both programs by inverting the loops by hand. Code 10 has three-dimensional arrays and triply nested loops. The structure of the most computationally intensive loops is too complex to invert automatically or by hand. The only practical solution is to transpose the arrays so that the dimension accessed by the innermost loop is in cache order. The arrays can be transposed at construction or prior to entering a computationally intensive section of code. The former requires all array references to be modified, while the latter is cost effective only if the cost of the transpose is amortized over many accesses. I used the second approach to optimize code 10. Code 5 has four-dimensional arrays and loops are nested four deep. For all of the reasons cited above the compiler is not able to restructure three key loops. Assume C arrays and let the four dimensions of the arrays be i, j, k, and l. In the original code, the index structure of the three loops is L1: for i L2: for i L3: for i for l for l for j for k for j for k for j for k for l So only L3 accesses array elements in cache order. L1 is a very complex loop—much too complex to invert. I brought the loop into cache alignment by transposing the second and fourth dimensions of the arrays. Since the code uses a macro to compute all array indexes, I effected the transpose at construction and changed the macro appropriately. The dimensions of the new arrays are now: i, l, k, and j. L3 is a simple loop and easily inverted. L2 has a loop-carried scalar dependence in k. By promoting the scalar name that carries the dependence to an array, I was able to invert the third and fourth subloops aligning the loop with cache. Code 5 is by far the most difficult of the four codes to optimize for array accesses; but the knowledge required to fix the problems is no more than that required for the other codes. I would judge this code at the limits of, but not beyond, the capabilities of appropriately trained computational scientists. Array Strides When a cache miss occurs, a line (64 bytes) rather than just one word is loaded into the cache. If data is accessed stride 1, than the cost of the miss is amortized over 8 words. Any stride other than one reduces the cost savings. Two of the ten codes studied suffered from non-unit strides. The codes represent two important classes of "strided" codes. Code 1 employs a multi-grid algorithm to reduce time to convergence. The grids are every tenth, fifth, second, and unit element. Since time to convergence is inversely proportional to the distance between elements, coarse grids converge quickly providing good starting values for finer grids. The better starting values further reduce the time to convergence. The downside is that grids of every nth element, n > 1, introduce non-unit strides into the computation. In the original code, much of the savings of the multi-grid algorithm were lost due to this problem. I eliminated the problem by compressing (copying) coarse grids into continuous memory, and rewriting the computation as a function of the compressed grid. On convergence, I copied the final values of the compressed grid back to the original grid. The savings gained from unit stride access of the compressed grid more than paid for the cost of copying. Using compressed grids, the loop from code 1 included in the previous section becomes do j = 1, GZ do i = 1, GZ T1 = CA(i+0, j-1) + CA(i-1, j+0) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) S1 = T1 + T4 - 4 * CA1(i+0, j+0) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 enddo enddo where CA and CA1 are compressed arrays of size GZ. Code 7 traverses a list of objects selecting objects for later processing. The labels of the selected objects are stored in an array. The selection step has unit stride, but the processing steps have irregular stride. A fix is to save the parameters of the selected objects in temporary arrays as they are selected, and pass the temporary arrays to the processing functions. The fix is practical if the same parameters are used in selection as in processing, or if processing comprises a series of distinct steps which use overlapping subsets of the parameters. Both conditions are true for code 7, so I achieved significant improvement by copying parameters to temporary arrays during selection. Data reuse In the previous sections, we optimized for spatial locality. It is also important to optimize for temporal locality. Once read, a datum should be used as much as possible before it is forced from cache. Loop fusion and loop unrolling are two techniques that increase temporal locality. Unfortunately, both techniques increase register pressure—as loop bodies become larger, the number of registers required to hold temporary values grows. Once register spilling occurs, any gains evaporate quickly. For multiprocessors with small register sets or small caches, the sweet spot can be very small. In the ten codes presented here, I found no opportunities for loop fusion and only two opportunities for loop unrolling (codes 1 and 3). In code 1, unrolling the outer and inner loop one iteration increases the number of result values computed by the loop body from 1 to 4, do J = 1, GZ-2, 2 do I = 1, GZ-2, 2 T1 = CA1(i+0, j-1) + CA1(i-1, j+0) T2 = CA1(i+1, j-1) + CA1(i+0, j+0) T3 = CA1(i+0, j+0) + CA1(i-1, j+1) T4 = CA1(i+1, j+0) + CA1(i+0, j+1) T5 = CA1(i+2, j+0) + CA1(i+1, j+1) T6 = CA1(i+1, j+1) + CA1(i+0, j+2) T7 = CA1(i+2, j+1) + CA1(i+1, j+2) S1 = T1 + T4 - 4 * CA1(i+0, j+0) S2 = T2 + T5 - 4 * CA1(i+1, j+0) S3 = T3 + T6 - 4 * CA1(i+0, j+1) S4 = T4 + T7 - 4 * CA1(i+1, j+1) CA(i+0, j+0) = CA1(i+0, j+0) + DD * S1 CA(i+1, j+0) = CA1(i+1, j+0) + DD * S2 CA(i+0, j+1) = CA1(i+0, j+1) + DD * S3 CA(i+1, j+1) = CA1(i+1, j+1) + DD * S4 enddo enddo The loop body executes 12 reads, whereas as the rolled loop shown in the previous section executes 20 reads to compute the same four values. In code 3, two loops are unrolled 8 times and one loop is unrolled 4 times. Here is the before for (k = 0; k < NK[u]; k++) { sum = 0.0; for (y = 0; y < NY; y++) { sum += W[y][u][k] * delta[y]; } backprop[i++]=sum; } and after code for (k = 0; k < KK - 8; k+=8) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (y = 0; y < NY; y++) { sum0 += W[y][0][k+0] * delta[y]; sum1 += W[y][0][k+1] * delta[y]; sum2 += W[y][0][k+2] * delta[y]; sum3 += W[y][0][k+3] * delta[y]; sum4 += W[y][0][k+4] * delta[y]; sum5 += W[y][0][k+5] * delta[y]; sum6 += W[y][0][k+6] * delta[y]; sum7 += W[y][0][k+7] * delta[y]; } backprop[k+0] = sum0; backprop[k+1] = sum1; backprop[k+2] = sum2; backprop[k+3] = sum3; backprop[k+4] = sum4; backprop[k+5] = sum5; backprop[k+6] = sum6; backprop[k+7] = sum7; } for one of the loops unrolled 8 times. Optimizing for temporal locality is the most difficult optimization considered in this paper. The concepts are not difficult, but the sweet spot is small. Identifying where the program can benefit from loop unrolling or loop fusion is not trivial. Moreover, it takes some effort to get it right. Still, educating scientific programmers about temporal locality and teaching them how to optimize for it will pay dividends. Reducing instruction count Execution time is a function of instruction count. Reduce the count and you usually reduce the time. The best solution is to use a more efficient algorithm; that is, an algorithm whose order of complexity is smaller, that converges quicker, or is more accurate. Optimizing source code without changing the algorithm yields smaller, but still significant, gains. This paper considers only the latter because the intent is to study how much better codes can run if written by programmers schooled in basic code optimization techniques. The ten codes studied benefited from three types of "instruction reducing" optimizations. The two most prevalent were hoisting invariant memory and data operations out of inner loops. The third was eliminating unnecessary data copying. The nature of these inefficiencies is language dependent. Memory operations The semantics of C make it difficult for the compiler to determine all the invariant memory operations in a loop. The problem is particularly acute for loops in functions since the compiler may not know the values of the function's parameters at every call site when compiling the function. Most compilers support pragmas to help resolve ambiguities; however, these pragmas are not comprehensive and there is no standard syntax. To guarantee that invariant memory operations are not executed repetitively, the user has little choice but to hoist the operations by hand. The problem is not as severe in Fortran programs because in the absence of equivalence statements, it is a violation of the language's semantics for two names to share memory. Codes 3 and 5 are C programs. In both cases, the compiler did not hoist all invariant memory operations from inner loops. Consider the following loop from code 3 for (y = 0; y < NY; y++) { i = 0; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += delta[y] * I1[i++]; } } } Since dW[y][u] can point to the same memory space as delta for one or more values of y and u, assignment to dW[y][u][k] may change the value of delta[y]. In reality, dW and delta do not overlap in memory, so I rewrote the loop as for (y = 0; y < NY; y++) { i = 0; Dy = delta[y]; for (u = 0; u < NU; u++) { for (k = 0; k < NK[u]; k++) { dW[y][u][k] += Dy * I1[i++]; } } } Failure to hoist invariant memory operations may be due to complex address calculations. If the compiler can not determine that the address calculation is invariant, then it can hoist neither the calculation nor the associated memory operations. As noted above, code 5 uses a macro to address four-dimensional arrays #define MAT4D(a,q,i,j,k) (double *)((a)->data + (q)*(a)->strides[0] + (i)*(a)->strides[3] + (j)*(a)->strides[2] + (k)*(a)->strides[1]) The macro is too complex for the compiler to understand and so, it does not identify any subexpressions as loop invariant. The simplest way to eliminate the address calculation from the innermost loop (over i) is to define a0 = MAT4D(a,q,0,j,k) before the loop and then replace all instances of *MAT4D(a,q,i,j,k) in the loop with a0[i] A similar problem appears in code 6, a Fortran program. The key loop in this program is do n1 = 1, nh nx1 = (n1 - 1) / nz + 1 nz1 = n1 - nz * (nx1 - 1) do n2 = 1, nh nx2 = (n2 - 1) / nz + 1 nz2 = n2 - nz * (nx2 - 1) ndx = nx2 - nx1 ndy = nz2 - nz1 gxx = grn(1,ndx,ndy) gyy = grn(2,ndx,ndy) gxy = grn(3,ndx,ndy) balance(n1,1) = balance(n1,1) + (force(n2,1) * gxx + force(n2,2) * gxy) * h1 balance(n1,2) = balance(n1,2) + (force(n2,1) * gxy + force(n2,2) * gyy)*h1 end do end do The programmer has written this loop well—there are no loop invariant operations with respect to n1 and n2. However, the loop resides within an iterative loop over time and the index calculations are independent with respect to time. Trading space for time, I precomputed the index values prior to the entering the time loop and stored the values in two arrays. I then replaced the index calculations with reads of the arrays. Data operations Ways to reduce data operations can appear in many forms. Implementing a more efficient algorithm produces the biggest gains. The closest I came to an algorithm change was in code 4. This code computes the inner product of K-vectors A(i) and B(j), 0 = i < N, 0 = j < M, for most values of i and j. Since the program computes most of the NM possible inner products, it is more efficient to compute all the inner products in one triply-nested loop rather than one at a time when needed. The savings accrue from reading A(i) once for all B(j) vectors and from loop unrolling. for (i = 0; i < N; i+=8) { for (j = 0; j < M; j++) { sum0 = 0.0; sum1 = 0.0; sum2 = 0.0; sum3 = 0.0; sum4 = 0.0; sum5 = 0.0; sum6 = 0.0; sum7 = 0.0; for (k = 0; k < K; k++) { sum0 += A[i+0][k] * B[j][k]; sum1 += A[i+1][k] * B[j][k]; sum2 += A[i+2][k] * B[j][k]; sum3 += A[i+3][k] * B[j][k]; sum4 += A[i+4][k] * B[j][k]; sum5 += A[i+5][k] * B[j][k]; sum6 += A[i+6][k] * B[j][k]; sum7 += A[i+7][k] * B[j][k]; } C[i+0][j] = sum0; C[i+1][j] = sum1; C[i+2][j] = sum2; C[i+3][j] = sum3; C[i+4][j] = sum4; C[i+5][j] = sum5; C[i+6][j] = sum6; C[i+7][j] = sum7; }} This change requires knowledge of a typical run; i.e., that most inner products are computed. The reasons for the change, however, derive from basic optimization concepts. It is the type of change easily made at development time by a knowledgeable programmer. In code 5, we have the data version of the index optimization in code 6. Here a very expensive computation is a function of the loop indices and so cannot be hoisted out of the loop; however, the computation is invariant with respect to an outer iterative loop over time. We can compute its value for each iteration of the computation loop prior to entering the time loop and save the values in an array. The increase in memory required to store the values is small in comparison to the large savings in time. The main loop in Code 8 is doubly nested. The inner loop includes a series of guarded computations; some are a function of the inner loop index but not the outer loop index while others are a function of the outer loop index but not the inner loop index for (j = 0; j < N; j++) { for (i = 0; i < M; i++) { r = i * hrmax; R = A[j]; temp = (PRM[3] == 0.0) ? 1.0 : pow(r, PRM[3]); high = temp * kcoeff * B[j] * PRM[2] * PRM[4]; low = high * PRM[6] * PRM[6] / (1.0 + pow(PRM[4] * PRM[6], 2.0)); kap = (R > PRM[6]) ? high * R * R / (1.0 + pow(PRM[4]*r, 2.0) : low * pow(R/PRM[6], PRM[5]); < rest of loop omitted > }} Note that the value of temp is invariant to j. Thus, we can hoist the computation for temp out of the loop and save its values in an array. for (i = 0; i < M; i++) { r = i * hrmax; TEMP[i] = pow(r, PRM[3]); } [N.B. – the case for PRM[3] = 0 is omitted and will be reintroduced later.] We now hoist out of the inner loop the computations invariant to i. Since the conditional guarding the value of kap is invariant to i, it behooves us to hoist the computation out of the inner loop, thereby executing the guard once rather than M times. The final version of the code is for (j = 0; j < N; j++) { R = rig[j] / 1000.; tmp1 = kcoeff * par[2] * beta[j] * par[4]; tmp2 = 1.0 + (par[4] * par[4] * par[6] * par[6]); tmp3 = 1.0 + (par[4] * par[4] * R * R); tmp4 = par[6] * par[6] / tmp2; tmp5 = R * R / tmp3; tmp6 = pow(R / par[6], par[5]); if ((par[3] == 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp5; } else if ((par[3] == 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * tmp4 * tmp6; } else if ((par[3] != 0.0) && (R > par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp5; } else if ((par[3] != 0.0) && (R <= par[6])) { for (i = 1; i <= imax1; i++) KAP[i] = tmp1 * TEMP[i] * tmp4 * tmp6; } for (i = 0; i < M; i++) { kap = KAP[i]; r = i * hrmax; < rest of loop omitted > } } Maybe not the prettiest piece of code, but certainly much more efficient than the original loop, Copy operations Several programs unnecessarily copy data from one data structure to another. This problem occurs in both Fortran and C programs, although it manifests itself differently in the two languages. Code 1 declares two arrays—one for old values and one for new values. At the end of each iteration, the array of new values is copied to the array of old values to reset the data structures for the next iteration. This problem occurs in Fortran programs not included in this study and in both Fortran 77 and Fortran 90 code. Introducing pointers to the arrays and swapping pointer values is an obvious way to eliminate the copying; but pointers is not a feature that many Fortran programmers know well or are comfortable using. An easy solution not involving pointers is to extend the dimension of the value array by 1 and use the last dimension to differentiate between arrays at different times. For example, if the data space is N x N, declare the array (N, N, 2). Then store the problem’s initial values in (_, _, 2) and define the scalar names new = 2 and old = 1. At the start of each iteration, swap old and new to reset the arrays. The old–new copy problem did not appear in any C program. In programs that had new and old values, the code swapped pointers to reset data structures. Where unnecessary coping did occur is in structure assignment and parameter passing. Structures in C are handled much like scalars. Assignment causes the data space of the right-hand name to be copied to the data space of the left-hand name. Similarly, when a structure is passed to a function, the data space of the actual parameter is copied to the data space of the formal parameter. If the structure is large and the assignment or function call is in an inner loop, then copying costs can grow quite large. While none of the ten programs considered here manifested this problem, it did occur in programs not included in the study. A simple fix is always to refer to structures via pointers. Optimizing loop structures Since scientific programs spend almost all their time in loops, efficient loops are the key to good performance. Conditionals, function calls, little instruction level parallelism, and large numbers of temporary values make it difficult for the compiler to generate tightly packed, highly efficient code. Conditionals and function calls introduce jumps that disrupt code flow. Users should eliminate or isolate conditionls to their own loops as much as possible. Often logical expressions can be substituted for if-then-else statements. For example, code 2 includes the following snippet MaxDelta = 0.0 do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) if (Delta > MaxDelta) MaxDelta = Delta enddo enddo if (MaxDelta .gt. 0.001) goto 200 Since the only use of MaxDelta is to control the jump to 200 and all that matters is whether or not it is greater than 0.001, I made MaxDelta a boolean and rewrote the snippet as MaxDelta = .false. do J = 1, N do I = 1, M < code omitted > Delta = abs(OldValue ? NewValue) MaxDelta = MaxDelta .or. (Delta .gt. 0.001) enddo enddo if (MaxDelta) goto 200 thereby, eliminating the conditional expression from the inner loop. A microprocessor can execute many instructions per instruction cycle. Typically, it can execute one or more memory, floating point, integer, and jump operations. To be executed simultaneously, the operations must be independent. Thick loops tend to have more instruction level parallelism than thin loops. Moreover, they reduce memory traffice by maximizing data reuse. Loop unrolling and loop fusion are two techniques to increase the size of loop bodies. Several of the codes studied benefitted from loop unrolling, but none benefitted from loop fusion. This observation is not too surpising since it is the general tendency of programmers to write thick loops. As loops become thicker, the number of temporary values grows, increasing register pressure. If registers spill, then memory traffic increases and code flow is disrupted. A thick loop with many temporary values may execute slower than an equivalent series of thin loops. The biggest gain will be achieved if the thick loop can be split into a series of independent loops eliminating the need to write and read temporary arrays. I found such an occasion in code 10 where I split the loop do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do into two disjoint loops do i = 1, n do j = 1, m A24(j,i)= S24(j,i) * T24(j,i) + S25(j,i) * U25(j,i) B24(j,i)= S24(j,i) * T25(j,i) + S25(j,i) * U24(j,i) A25(j,i)= S24(j,i) * C24(j,i) + S25(j,i) * V24(j,i) B25(j,i)= S24(j,i) * U25(j,i) + S25(j,i) * V25(j,i) end do end do do i = 1, n do j = 1, m C24(j,i)= S26(j,i) * T26(j,i) + S27(j,i) * U26(j,i) D24(j,i)= S26(j,i) * T27(j,i) + S27(j,i) * V26(j,i) C25(j,i)= S27(j,i) * S28(j,i) + S26(j,i) * U28(j,i) D25(j,i)= S27(j,i) * T28(j,i) + S26(j,i) * V28(j,i) end do end do Conclusions Over the course of the last year, I have had the opportunity to work with over two dozen academic scientific programmers at leading research universities. Their research interests span a broad range of scientific fields. Except for two programs that relied almost exclusively on library routines (matrix multiply and fast Fourier transform), I was able to improve significantly the single processor performance of all codes. Improvements range from 2x to 15.5x with a simple average of 4.75x. Changes to the source code were at a very high level. I did not use sophisticated techniques or programming tools to discover inefficiencies or effect the changes. Only one code was parallel despite the availability of parallel systems to all developers. Clearly, we have a problem—personal scientific research codes are highly inefficient and not running parallel. The developers are unaware of simple optimization techniques to make programs run faster. They lack education in the art of code optimization and parallel programming. I do not believe we can fix the problem by publishing additional books or training manuals. To date, the developers in questions have not studied the books or manual available, and are unlikely to do so in the future. Short courses are a possible solution, but I believe they are too concentrated to be much use. The general concepts can be taught in a three or four day course, but that is not enough time for students to practice what they learn and acquire the experience to apply and extend the concepts to their codes. Practice is the key to becoming proficient at optimization. I recommend that graduate students be required to take a semester length course in optimization and parallel programming. We would never give someone access to state-of-the-art scientific equipment costing hundreds of thousands of dollars without first requiring them to demonstrate that they know how to use the equipment. Yet the criterion for time on state-of-the-art supercomputers is at most an interesting project. Requestors are never asked to demonstrate that they know how to use the system, or can use the system effectively. A semester course would teach them the required skills. Government agencies that fund academic scientific research pay for most of the computer systems supporting scientific research as well as the development of most personal scientific codes. These agencies should require graduate schools to offer a course in optimization and parallel programming as a requirement for funding. About the Author John Feo received his Ph.D. in Computer Science from The University of Texas at Austin in 1986. After graduate school, Dr. Feo worked at Lawrence Livermore National Laboratory where he was the Group Leader of the Computer Research Group and principal investigator of the Sisal Language Project. In 1997, Dr. Feo joined Tera Computer Company where he was project manager for the MTA, and oversaw the programming and evaluation of the MTA at the San Diego Supercomputer Center. In 2000, Dr. Feo joined Sun Microsystems as an HPC application specialist. He works with university research groups to optimize and parallelize scientific codes. Dr. Feo has published over two dozen research articles in the areas of parallel parallel programming, parallel programming languages, and application performance.

    Read the article

  • 2.5D game development

    - by ne5tebiu
    2.5D ("two-and-a-half-dimensional"), 3/4 perspective and pseudo-3D are terms used to describe either: graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional (3D) when in fact they are not, or gameplay in an otherwise three-dimensional video game that is restricted to a two-dimensional plane. (Information taken from Wikipedia.org) I have a question based on 2.5D game development. As stated before, 2.5D uses graphical projections and techniques to make fake 3d or a gameplay restricted to a two-dimensional plane. A good example is a TQ Digital made game: Zero Online (screenshot) the whole map is made of 2d images and only NPCs and players are 3d. The maps were drawn manually by hand without any 3d software rendering. As I'm playing the game I feel like I'm going from a lower part of the map (ground) to a higher one (some metal platform) and it feels like I'm moving in 3 dimensions. But when I look closely, I see that the player size didn't change and the shadow too but I'm still feeling like I'm somehow higher then before (I had rendered a simple map myself that I made in 3dmax but it didn't quite give the result I wanted). How to accomplish such an effect?

    Read the article

  • Oracle VM Blade Cluster Reference Configuration

    - by Ferhat Hatay
    Today we are happy to announce the availability of the Oracle VM blade cluster reference configuration for Sun Blade 6000 modular systems.  The new Oracle VM blade cluster reference configuration can help reduce the time to deploy virtual infrastructure by up to 98 percent when compared to multi-vendor configurations. Oracle's virtualization strategy is to simplify the deployment, management, and support of the enterprise stack from application to disk. The Oracle VM blade cluster reference configuration is a single-vendor solution that addresses every layer of the virtualization stack with Oracle hardware and software components. It enables quick and easy deployment of the virtualized infrastructure using components that have been tested together and are all supported together by one vendor — Oracle. All components listed in the reference configuration have been tested together by Oracle, reducing the need for customer testing and the time-consuming and complex effort of designing and deploying a stable configuration. Benefitting from pre-installed Oracle VM Server for x86 software on Oracle’s highly scalable and reliable Sun Blade servers with built-in networking and Oracle’s Sun ZFS Storage Appliance product line, the configuration provides high availability via the blade cluster as well as a documented best practice guide that helps reduce deployment time and cost for customers implementing highly virtualized applications or private cloud Infrastructure as a Service (IaaS) architectures. To further support easier, faster and lower-cost deployments, Oracle Linux, Oracle Solaris and Oracle VM are available for pre-install on select Sun x86 systems, and Oracle VM Templates are available for download for Oracle Applications, Oracle Fusion Middleware, Oracle Database, Oracle Real Application Clusters, and many other Oracle products. Key benefits of the Oracle VM blade cluster reference configuration include: Faster time to value – Begin deploying applications immediately because the optimized software stack is pre-configured for best practices and is ready-to-run on the recommended hardware platforms. Reduced deployment cost and risk – The entire hardware and software stack has been tested and is supported together by Oracle. Elastic scalability – As capacity needs grow, the system can be easily scaled in multiple dimensions with the ability to add compute, storage, and networking resources independently. For more information, see: Oracle white paper: Accelerating deployment of virtualized infrastructures with the Oracle VM blade cluster reference configuration Oracle technical white paper: Best Practices and Guidelines for Deploying the Oracle VM Blade Cluster Reference Configuration

    Read the article

  • Finder.app preview pane and QuickLook stretch some of my photos

    - by mcandre
    The Finder column view preview pane and QuickLook stretch many of my photos. But when I open the same photos in Preview.app, they look normal. Screenshot: For example, download this image (reaver.jpg), and view it with Finder's column view. Now view it with QuickLook. It renders correctly in every other application, so there's something going wrong in how QuickLook/Finder get the image dimensions. This problem started happening in either Mac OS X 10.8.1 or 10.8.2. Specs: Finder 10.8 QuickLook v4.0 (555.0) Mac OS X 10.8.2 MacBook Pro 2009 Also posted in Apple Discussions.

    Read the article

  • New P6 Reporting Database R2

    - by mark.kromer
    Along with our announced GA release of P6 Analytics R1 recently, you may have noticed that when you purchase P6 Analytics, we provide a restricted use license for P6 Reporting Database R2. This represent an updated version of the previous P6 Reporting Database 6.2 and can be purchased individually on a per-CPU basis. Typically, you will want just the reporting database if you would like the P6 data warehouse components such as the ETL, data models, ODS and star schemas in order to report on that data with another reporting tool other than Oracle. The P6 Analytics solution will only work on Oracle BI (OBI). But I pasted below some examples of a simplistic matrix report that I built from the P6 Reporting Database using Microsoft SQL Server Reporting Services. This is the Report Builder tool which is very similar to other similar tools to build reports on the market today such as Crystal Reports or Oracle BI Publisher. This is an example of what you can do (in a very simple format) by using the P6 Reporting Database without P6 Analytics: Here is a quick run-down of some of the key new features in P6 Reporting Database R2 that were added as enhancements to the 6.2 version: • 4 new star schemas (improved projects star, project history, resource utilization and resource allocation) • Improved ETL performance and reliability • P6 security is inherited at the star schema level • Custom P6 project, activity & resource codes are now available as customizable dimensions in the star schemas • Time-phase data down to the data is now available from the star schemas • An updated Operational Data Store (ODS) for operational reporting that includes the WBS hierarchy • The ODS now includes daily spreads for activity and resource assignments

    Read the article

  • Apple iPhone 3GS 8GB now available for Rs 19,990

    - by samsudeen
    Well it is almost 2 years after the original launch, Apple has re-launched its  iPhone 3GS 8GB model for a much cheaper price of Rs.19,990 in India. This is an quite interesting move by Apple to wow the Indian smart phone market which is dominated by the cheaper android phones from Samsung , HTC and others. These are the specifications of the iPhone 3GS version ( just in case you have forgotten as it is too old) 3.5″ capacitive display with pixel dimensions of 320×480 3 MP camera with auto focus High speed connectivity up to 7.2 Mbps on 3G HSDPA 600 MHz  processor speed iOS 4.3 unlocked and upgradable to iOS 5.0 Hardware support for 3D graphics Millions of apps which are unique to iPhone. With only few months left for release of the much anticipated “iPhone 5″ and a market which is already loaded with a wide range of cheaper & feature rich smart phones the competition is going to be tougher for Apple This article titled,Apple iPhone 3GS 8GB now available for Rs 19,990, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

  • SQL SERVER – Weekly Series – Memory Lane – #039

    - by Pinal Dave
    Here is the list of selected articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2007 FQL – Facebook Query Language Facebook list following advantages of FQL: Condensed XML reduces bandwidth and parsing costs. More complex requests can reduce the number of requests necessary. Provides a single consistent, unified interface for all of your data. It’s fun! UDF – Get the Day of the Week Function The day of the week can be retrieved in SQL Server by using the DatePart function. The value returned by the function is between 1 (Sunday) and 7 (Saturday). To convert this to a string representing the day of the week, use a CASE statement. UDF – Function to Get Previous And Next Work Day – Exclude Saturday and Sunday While reading ColdFusion blog of Ben Nadel Getting the Previous Day In ColdFusion, Excluding Saturday And Sunday, I realize that I use similar function on my SQL Server Database. This function excludes the Weekends (Saturday and Sunday), and it gets previous as well as next work day. Complete Series of SQL Server Interview Questions and Answers Data Warehousing Interview Questions and Answers – Introduction Data Warehousing Interview Questions and Answers – Part 1 Data Warehousing Interview Questions and Answers – Part 2 Data Warehousing Interview Questions and Answers – Part 3 Data Warehousing Interview Questions and Answers Complete List Download 2008 Introduction to Log Viewer In SQL Server all the windows event logs can be seen along with SQL Server logs. Interface for all the logs is same and can be launched from the same place. This log can be exported and filtered as well. DBCC SHRINKFILE Takes Long Time to Run If you are DBA who are involved with Database Maintenance and file group maintenance, you must have experience that many times DBCC SHRINKFILE operations takes a long time but any other operations with Database are relatively quicker. mssqlsystemresource – Resource Database The purpose of resource database is to facilitates upgrading to the new version of SQL Server without any hassle. In previous versions whenever version of SQL Server was upgraded all the previous version system objects needs to be dropped and new version system objects to be created. 2009 Puzzle – Write Script to Generate Primary Key and Foreign Key In SQL Server Management Studio (SSMS), there is no option to script all the keys. If one is required to script keys they will have to manually script each key one at a time. If database has many tables, generating one key at a time can be a very intricate task. I want to throw a question to all of you if any of you have scripts for the same purpose. Maximizing View of SQL Server Management Studio – Full Screen – New Screen I had explained the following two different methods: 1) Open Results in Separate Tab - This is a very interesting method as result pan shows up in a different tab instead of the splitting screen horizontally. 2) Open SSMS in Full Screen - This works always and to its best. Not many people are aware of this method; hence, very few people use it to enhance performance. 2010 Find Queries using Parallelism from Cached Plan T-SQL script gets all the queries and their execution plan where parallelism operations are kicked up. Pay attention there is TOP 10 is used, if you have lots of transactional operations, I suggest that you change TOP 10 to TOP 50 This is the list of the all the articles in the series of computed columns. SQL SERVER – Computed Column – PERSISTED and Storage This article talks about how computed columns are created and why they take more storage space than before. SQL SERVER – Computed Column – PERSISTED and Performance This article talks about how PERSISTED columns give better performance than non-persisted columns. SQL SERVER – Computed Column – PERSISTED and Performance – Part 2 This article talks about how non-persisted columns give better performance than PERSISTED columns. SQL SERVER – Computed Column and Performance – Part 3 This article talks about how Index improves the performance of Computed Columns. SQL SERVER – Computed Column – PERSISTED and Storage – Part 2 This article talks about how creating index on computed column does not grow the row length of table. SQL SERVER – Computed Columns – Index and Performance This article summarized all the articles related to computed columns. 2011 SQL SERVER – Interview Questions and Answers – Frequently Asked Questions – Data Warehousing Concepts – Day 21 of 31 What is Data Warehousing? What is Business Intelligence (BI)? What is a Dimension Table? What is Dimensional Modeling? What is a Fact Table? What are the Fundamental Stages of Data Warehousing? What are the Different Methods of Loading Dimension tables? Describes the Foreign Key Columns in Fact Table and Dimension Table? What is Data Mining? What is the Difference between a View and a Materialized View? SQL SERVER – Interview Questions and Answers – Frequently Asked Questions – Data Warehousing Concepts – Day 22 of 31 What is OLTP? What is OLAP? What is the Difference between OLTP and OLAP? What is ODS? What is ER Diagram? SQL SERVER – Interview Questions and Answers – Frequently Asked Questions – Data Warehousing Concepts – Day 23 of 31 What is ETL? What is VLDB? Is OLTP Database is Design Optimal for Data Warehouse? If denormalizing improves Data Warehouse Processes, then why is the Fact Table is in the Normal Form? What are Lookup Tables? What are Aggregate Tables? What is Real-Time Data-Warehousing? What are Conformed Dimensions? What is a Conformed Fact? How do you Load the Time Dimension? What is a Level of Granularity of a Fact Table? What are Non-Additive Facts? What is a Factless Facts Table? What are Slowly Changing Dimensions (SCD)? SQL SERVER – Interview Questions and Answers – Frequently Asked Questions – Data Warehousing Concepts – Day 24 of 31 What is Hybrid Slowly Changing Dimension? What is BUS Schema? What is a Star Schema? What Snow Flake Schema? Differences between the Star and Snowflake Schema? What is Difference between ER Modeling and Dimensional Modeling? What is Degenerate Dimension Table? Why is Data Modeling Important? What is a Surrogate Key? What is Junk Dimension? What is a Data Mart? What is the Difference between OLAP and Data Warehouse? What is a Cube and Linked Cube with Reference to Data Warehouse? What is Snapshot with Reference to Data Warehouse? What is Active Data Warehousing? What is the Difference between Data Warehousing and Business Intelligence? What is MDS? Explain the Paradigm of Bill Inmon and Ralph Kimball. SQL SERVER – Azure Interview Questions and Answers – Guest Post by Paras Doshi – Day 25 of 31 Paras Doshi has submitted 21 interesting question and answers for SQL Azure. 1.What is SQL Azure? 2.What is cloud computing? 3.How is SQL Azure different than SQL server? 4.How many replicas are maintained for each SQL Azure database? 5.How can we migrate from SQL server to SQL Azure? 6.Which tools are available to manage SQL Azure databases and servers? 7.Tell me something about security and SQL Azure. 8.What is SQL Azure Firewall? 9.What is the difference between web edition and business edition? 10.How do we synchronize On Premise SQL server with SQL Azure? 11.How do we Backup SQL Azure Data? 12.What is the current pricing model of SQL Azure? 13.What is the current limitation of the size of SQL Azure DB? 14.How do you handle datasets larger than 50 GB? 15.What happens when the SQL Azure database reaches Max Size? 16.How many databases can we create in a single server? 17.How many servers can we create in a single subscription? 18.How do you improve the performance of a SQL Azure Database? 19.What is code near application topology? 20.What were the latest updates to SQL Azure service? 21.When does a workload on SQL Azure get throttled? SQL SERVER – Interview Questions and Answers – Guest Post by Malathi Mahadevan – Day 26 of 31 Malachi had asked a simple question which has several answers. Each answer makes you think and ponder about the reality of the IT world. Look at the simple question – ‘What is the toughest challenge you have faced in your present job and how did you handle it’? and its various answers. Each answer has its own story. SQL SERVER – Interview Questions and Answers – Guest Post by Rick Morelan – Day 27 of 31 Rick Morelan of Joes2Pros has written an excellent blog post on the subject how to find top N values. Most people are fully aware of how the TOP keyword works with a SELECT statement. After years preparing so many students to pass the SQL Certification I noticed they were pretty well prepared for job interviews too. Yes, they would do well in the interview but not great. There seemed to be a few questions that would come up repeatedly for almost everyone. Rick addresses similar questions in his lucid writing skills. 2012 Observation of Top with Index and Order of Resultset SQL Server has lots of things to learn and share. It is amazing to see how people evaluate and understand different techniques and styles differently when implementing. The real reason may be absolutely different but we may blame something totally different for the incorrect results. Read the blog post to learn more. How do I Record Video and Webcast How to Convert Hex to Decimal or INT Earlier I asked regarding a question about how to convert Hex to Decimal. I promised that I will post an answer with Due Credit to the author but never got around to post a blog post around it. Read the original post over here SQL SERVER – Question – How to Convert Hex to Decimal. Query to Get Unique Distinct Data Based on Condition – Eliminate Duplicate Data from Resultset The natural reaction will be to suggest DISTINCT or GROUP BY. However, not all the questions can be solved by DISTINCT or GROUP BY. Let us see the following example, where a user wanted only latest records to be displayed. Let us see the example to understand further. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

    Read the article

  • How do I classify using GLCM and SVM Classifier in Matlab?

    - by Gomathi
    I'm on a project of liver tumor segmentation and classification. I used Region Growing and FCM for liver and tumor segmentation respectively. Then, I used Gray Level Co-occurence matrix for texture feature extraction. I have to use Support Vector Machine for Classification. But I don't know how to normalize the feature vectors. Can anyone tell how to program it in Matlab? To the GLCM program, I gave the tumor segmented image as input. Was I correct? If so, I think, then, my output will also be correct. My glcm coding, as far as I have tried is, I = imread('fzliver3.jpg'); GLCM = graycomatrix(I,'Offset',[2 0;0 2]); stats = graycoprops(GLCM,'all') t1= struct2array(stats) I2 = imread('fzliver4.jpg'); GLCM2 = graycomatrix(I2,'Offset',[2 0;0 2]); stats2 = graycoprops(GLCM2,'all') t2= struct2array(stats2) I3 = imread('fzliver5.jpg'); GLCM3 = graycomatrix(I3,'Offset',[2 0;0 2]); stats3 = graycoprops(GLCM3,'all') t3= struct2array(stats3) t=[t1;t2;t3] xmin = min(t); xmax = max(t); scale = xmax-xmin; tf=(x-xmin)/scale Was this a correct implementation? Also, I get an error at the last line. My output is: stats = Contrast: [0.0510 0.0503] Correlation: [0.9513 0.9519] Energy: [0.8988 0.8988] Homogeneity: [0.9930 0.9935] t1 = Columns 1 through 6 0.0510 0.0503 0.9513 0.9519 0.8988 0.8988 Columns 7 through 8 0.9930 0.9935 stats2 = Contrast: [0.0345 0.0339] Correlation: [0.8223 0.8255] Energy: [0.9616 0.9617] Homogeneity: [0.9957 0.9957] t2 = Columns 1 through 6 0.0345 0.0339 0.8223 0.8255 0.9616 0.9617 Columns 7 through 8 0.9957 0.9957 stats3 = Contrast: [0.0230 0.0246] Correlation: [0.7450 0.7270] Energy: [0.9815 0.9813] Homogeneity: [0.9971 0.9970] t3 = Columns 1 through 6 0.0230 0.0246 0.7450 0.7270 0.9815 0.9813 Columns 7 through 8 0.9971 0.9970 t = Columns 1 through 6 0.0510 0.0503 0.9513 0.9519 0.8988 0.8988 0.0345 0.0339 0.8223 0.8255 0.9616 0.9617 0.0230 0.0246 0.7450 0.7270 0.9815 0.9813 Columns 7 through 8 0.9930 0.9935 0.9957 0.9957 0.9971 0.9970 ??? Error using ==> minus Matrix dimensions must agree. The images are:

    Read the article

< Previous Page | 12 13 14 15 16 17 18 19 20 21 22 23  | Next Page >