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  • "Reference required" error when referencing NServiceBus assembly from another project

    - by cwegrzyn
    We are trying to write an application that uses the NServiceBus library in a VB.NET environment. We've been stymied by errors similar to the following: Reference required to assembly 'NServiceBus, Version=2.0.0.1071, Culture=neutral, PublicKeyToken=9fc386479f8a226c' containing the implemented interface 'NServiceBus.IMessageHandler`1'. Add one to your project. Our project already includes references to NServiceBus.dll and NServiceBus.Core.dll from the same NServiceBus 2.0 RC2 distribution. Steps to reproduce: Create a new VB Class Library Project (.NET 3.5) Add NServiceBus.dll and NServiceBus.Core.dll as References. Put the following code in Class1.vb: Imports NServiceBus.Sagas.Impl Class Test Public Function Foo() As SagaMessageHandler Return Nothing End Function End Class You should now see the compiler error mentioned above. An identical project written in C# has no compile errors. Any ideas about how to solve this problem? (And, yes, my preferred solution is switching to C#, but no, that's not an acceptable one at the moment.)

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  • Button outside view... how to make it work

    - by Mike
    I have a UIImageView based class that creates objects with the following characteristics: a small image square and a UITextView below. If the user drags the object by the image it can drag it around. If the user taps on the UITextView the keyboard has to appear and the user can change the text on it. The objects created by the class are like this: 1) the object creates a 60x60 pixels frame 2) puts an image inside that frame 3) creates a UITextView and puts it below that 60x60 frame. So, as the class is a UIImageView based and it creates an image with 60x60 pixels and the UITextView is located outside that area, in theory the text view is outside the area the tapping are for that object. Obviously I could make the class create a big square to encompass the image and the text view, but that frame would be too big and I have the objects created by this class to be as close as possible when I add them to another view. I could also create the text views from the same view I created the objects, but I would have to manage each object and each correspondent text view and I need them to move together... so, I have a problem. Any ideas on a simplest way to do that?

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  • Hibernate is persisting entity during flush when the entity has not changed

    - by Preston
    I'm having a problem where the entity manger is persisting an entity that I don't think has changed during the flush. I know the following code is the problem because if I comment it out the entity doesn't persist. In this code all I'm doing is loading the entity and calling some getters. Query qry = em.createNamedQuery("Clients.findByClientID"); qry.setParameter("clientID", clientID); Clients client = (Clients) qry.getSingleResult(); results.setFname(client.getFirstName()); results.setLname(client.getLastName()); ... return results; Later in a different method I do another namedQuery which causes the entity manger to flush. For some reason the client loaded above is persisted. The reason this is a problem is because in the middle of all this, there is some old code that is making some straight JDBC changes to the client. When the entity manger persists the changes made by the straight JDBC are lost. The theory we have at moment is that the entity manger is comparing the entity to the underlying record, sees that it's different, then persists it. Can someone explain or confirm the behavior we're seeing?

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  • How many instructions to access pointer in C?

    - by Derek
    Hi All, I am trying to figure out how many clock cycles or total instructions it takes to access a pointer in C. I dont think I know how to figure out for example, p-x = d-a + f-b i would assume two loads per pointer, just guessing that there would be a load for the pointer, and a load for the value. So in this operations, the pointer resolution would be a much larger factor than the actual addition, as far as trying to speed this code up, right? This may depend on the compiler and architecture implemented, but am I on the right track? I have seen some code where each value used in say, 3 additions, came from a f2->sum = p1->p2->p3->x + p1->p2->p3->a + p1->p2->p3->m type of structure, and I am trying to define how bad this is

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  • The C++ 'new' keyword and C

    - by Florian
    In a C header file of a library I'm using one of the variables is named 'new'. Unfortunately, I'm using this library in a C++ project and the occurence of 'new' as a variable names freaks out the compiler. I'm already using extern "C" { #include<... }, but that doesn't seem to help in this respect. Do I have to aks the library developer to change the name of that variable even though from his perspective, as a C developer, the code is absolutely fine, as 'new' is not a C keyword?

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  • Is Stream.Write thread-safe?

    - by Mike Spross
    I'm working on a client/server library for a legacy RPC implementation and was running into issues where the client would sometimes hang when waiting to a receive a response message to an RPC request message. It turns out the real problem was in my message framing code (I wasn't handling message boundaries correctly when reading data off the underlying NetworkStream), but it also made me suspicious of the code I was using to send data across the network, specifically in the case where the RPC server sends a large amount of data to a client as the result of a client RPC request. My send code uses a BinaryWriter to write a complete "message" to the underlying NetworkStream. The RPC protocol also implements a heartbeat algorithm, where the RPC server sends out PING messages every 15 seconds. The pings are sent out by a separate thread, so, at least in theory, a ping can be sent while the server is in the middle of streaming a large response back to a client. Suppose I have a Send method as follows, where stream is a NetworkStream: public void Send(Message message) { //Write the message to a temporary stream so we can send it all-at-once MemoryStream tempStream = new MemoryStream(); message.WriteToStream(tempStream); //Write the serialized message to the stream. //The BinaryWriter is a little redundant in this //simplified example, but here because //the production code uses it. byte[] data = tempStream.ToArray(); BinaryWriter bw = new BinaryWriter(stream); bw.Write(data, 0, data.Length); bw.Flush(); } So the question I have is, is the call to bw.Write (and by implication the call to the underlying Stream's Write method) atomic? That is, if a lengthy Write is still in progress on the sending thread, and the heartbeat thread kicks in and sends a PING message, will that thread block until the original Write call finishes, or do I have to add explicit synchronization to the Send method to prevent the two Send calls from clobbering the stream?

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  • Do COM Dll References Require Manual Disposal? If so, How?

    - by Drew
    I have written some code in VB that verifies that a particular port in the Windows Firewall is open, and opens one otherwise. The code uses references to three COM DLLs. I wrote a WindowsFirewall class, which Imports the primary namespace defined by the DLLs. Within members of the WindowsFirewall class I construct some of the types defined by the DLLs referenced. The following code isn't the entire class, but demonstrates what I am doing. Imports NetFwTypeLib Public Class WindowsFirewall Public Shared Function IsFirewallEnabled as Boolean Dim icfMgr As INetFwMgr icfMgr = CType(System.Activator.CreateInstance(Type.GetTypeFromProgID("HNetCfg.FwMgr")), INetFwMgr) Dim profile As INetFwProfile profile = icfMgr.LocalPolicy.CurrentProfile Dim fIsFirewallEnabled as Boolean fIsFirewallEnabled = profile.FirewallEnabled return fIsFirewallEnabled End Function End Class I do not reference COM DLLs very often. I have read that unmanaged code may not be cleaned up by the garbage collector and I would like to know how to make sure that I have not introduced any memory leaks. Please tell me (a) if I have introduced a memory leak, and (b) how I may clean it up. (My theory is that the icfMgr and profile objects do allocate memory that remains unreleased until after the application closes. I am hopeful that setting their references equal to nothing will mark them for garbage collection, since I can find no other way to dispose of them. Neither one implements IDisposable, and neither contains a Finalize method. I suspect they may not even be relevant here, and that both of those methods of releasing memory only apply to .Net types.)

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  • How to learn to program C the right way

    - by sfactor
    i have been programming in C/C++ for my academic courses a lot and was under the impression i had a pretty good grasp of it. but lately i had to work in a bluetooth application that had a server and client implementation in a Linux box and an embedded system. i learned bluez bluetooth API, socket/network programming and coded it. however i ran into a lot of problems with memory leaks and segmentation faults and other memory related errors along the way.as the code grew more complex i all but lost control of the pointers and threads and sockets. this got me wondering that i had a lot to learn that they didn't say in the basic C/C++ books. so i wanted to ask for the resources that are available that'll help be code better in a professional way in C/C++ .especially for the Linux/Mac environment (gcc compiler).

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  • Preventing symbols from being stripped in IBM Visual Age C/C++ for AIX

    - by smountcastle
    I'm building a shared library which I dynamically load (using dlopen) into my AIX application using IBM's VisualAge C/C++ compiler. Unfortunately, it appears to be stripping out necessary symbols: rtld: 0712-002 fatal error: exiting. rtld: 0712-001 Symbol setVersion__Q2_3CIF17VersionReporterFRCQ2_3std12basic_stringXTcTQ2_3std11char_traitsXTc_TQ2_3std9allocatorXTc__ was referenced from module ./object/AIX-6.1-ppc/plugins/plugin.so(), but a runtime definition of the symbol was not found. Both the shared library and the application which loads the shared library compile/link against the static library which contains the VersionReporter mentioned in the error message. To link the shared library I'm using these options: -bM:SRE -bnoentry -bexpall To link the application, I'm using this option: -brtl Is there an option I can use to prevent this symbol from being stripped in the application? I've tried using -nogc as stated in the IBM docs, but that causes the shared library to be in an invalid format or the application to fail to link (depending on which one I use it with).

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  • Are there any C++ tools that detect misuse of static_cast, dynamic_cast, and reinterpret_cast?

    - by chrisp451
    The answers to the following question describe the recommended usage of static_cast, dynamic_cast, and reinterpret_cast in C++: http://stackoverflow.com/questions/332030/when-should-static-cast-dynamic-cast-and-reinterpret-cast-be-used Do you know of any tools that can be used to detect misuse of these kinds of cast? Would a static analysis tool like PC-Lint or Coverity Static Analysis do this? The particular case that prompted this question was the inappropriate use of static_cast to downcast a pointer, which the compiler does not warn about. I'd like to detect this case using a tool, and not assume that developers will never make this mistake.

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  • problems with overloaded function members C++

    - by Dr Deo
    I have declared a class as class DCFrameListener : public FrameListener, public OIS::MouseListener, public OIS::KeyListener { bool keyPressed(const OIS::KeyEvent & kEvt); bool keyReleased(const OIS::KeyEvent &kEvt); //*******some code missing************************ }; But if i try defining the members like this bool DCFrameListener::keyPressed(const OIS::KeyEvent kEvt) { return true; } The compiler refuses with this error error C2511: 'bool DCFrameListener::keyPressed(const OIS::KeyEvent)' : overloaded member function not found in 'DCFrameListener' see declaration of 'DCFrameListener' Why is this happening, yet i declared the member keyPressed(const OIS::KeyEvent) in my function declaration. any help will be appreciated. Thanks

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  • C# method generic params parameter bug?

    - by Mike M
    Hey, I appears to me as though there is a bug/inconsistency in the C# compiler. This works fine (first method gets called): public void SomeMethod(string message, object data); public void SomeMethod(string message, params object[] data); // .... SomeMethod("woohoo", item); Yet this causes "The call is ambiguous between the following methods" error: public void SomeMethod(string message, T data); public void SomeMethod(string message, params T[] data); // .... SomeMethod("woohoo", (T)item); I could just use the dump the first method entirely, but since this is a very performance sensitive library and the first method will be used about 75% of the time, I would rather not always wrap things in an array and instantiate an iterator to go over a foreach if there is only one item. Splitting into different named methods would be messy at best IMO. Thoughts?

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  • Boost::Container::Vector with Enum Template Argument - Not Legal Base Class

    - by CuppM
    Hi, I'm using Visual Studio 2008 with the Boost v1.42.0 library. If I use an enum as the template argument, I get a compile error when adding a value using push_back(). The compiler error is: 'T': is not a legal base class and the location of the error is move.hpp line 79. #include <boost/interprocess/containers/vector.hpp> class Test { public: enum Types { Unknown = 0, First = 1, Second = 2, Third = 3 }; typedef boost::container::vector<Types> TypesVector; }; int main() { Test::TypesVector o; o.push_back(Test::First); return 0; } If I use a std::vector instead it works. And if I resize the Boost version first and then set the values using the [] operator it also works. Is there some way to make this work using push_back()?

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  • Declaring pointers; asterisk on the left or right of the space between the type and name?

    - by GenTiradentes
    I've seen mixed versions of this in a lot of code. (This applies to C and C++, by the way.) People seem to declare pointers in one of two ways, and I have no idea which one is correct, of if it even matters. The first way it to put the asterisk adjacent the type name, like so: someType* somePtr; The second way is to put the asterisk adjacent the name of the variable, like so: someType *somePtr; This has been driving me nuts for some time now. Is there any standard way of declaring pointers? Does it even matter how pointers are declared? I've used both declarations before, and I know that the compiler doesn't care which way it is. However, the fact that I've seen pointers declared in two different ways leads me to believe that there's a reason behind it. I'm curious if either method is more readable or logical in some way that I'm missing.

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  • gcc, UTF-8 and limits.h

    - by bobby
    My OS is Debian, my default locale is UTF-8 and my compiler is gcc. By default CHAR_BIT in limits.h is 8 which is ok for ASCII because in ASCII 1 char = 8 bits. But since I am using UTF-8, chars can be up to 32 bits which contradicts the CHAR_BIT default value of 8. If I modify CHAR_BIT to 32 in limits.h to better suit UTF-8, what do I have to do in order for this new value to come into effect ? I guess I have to recompile gcc ? Do I have to recompile the linux kernel ? What about the default installed Debian packages, will they work ?

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  • Understanding Ruby Enumerable#map (with more complex blocks)

    - by mstksg
    Let's say I have a function def odd_or_even n if n%2 == 0 return :even else return :odd end end And I had a simple enumerable array simple = [1,2,3,4,5] And I ran it through map, with my function, using a do-end block: simple.map do |n| odd_or_even(n) end # => [:odd,:even,:odd,:even,:odd] How could I do this without, say, defining the function in the first place? For example, # does not work simple.map do |n| if n%2 == 0 return :even else return :odd end end # Desired result: # => [:odd,:even,:odd,:even,:odd] is not valid ruby, and the compiler gets mad at me for even thinking about it. But how would I implement an equivalent sort of thing, that works?

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  • How to modify TList<record> value?

    - by Astronavigator
    How to modify TList < record value ? type TTest = record a,b,c:Integer end; var List:TList<TTest>; A:TTest; P:Pointer; .... .... List[10] := A; <- OK List[10].a:=1; <- Here compiler error : Left side cannot be assined to P:=@List[10]; <- Error: Variable requied

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  • Deduce non-type template parameter

    - by pezcode
    Is it possible to deduce a non-type template parameter from a template function parameter? Consider this simple template: template <int N> constexpr int factorial() { return N * factorial<N - 1>(); } template <> constexpr int factorial<0>() { return 1; } template <> constexpr int factorial<1>() { return 1; } I would like to be able to change factorial so that I can alternatively call it like this: factorial(5); and let the compiler figure out the value of N at compile time. Is this possible? Maybe with some fancy C++11 addition?

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  • c99 goto past initialization

    - by R Samuel Klatchko
    While debugging a crash, I came across this issue in some code: int func() { char *p1 = malloc(...); if (p1 == NULL) goto err_exit; char *p2 = malloc(...); if (p2 == NULL) goto err_exit; ... err_exit: free(p2); free(p1); return -1; } The problem occurs when the first malloc fails. Because we jump across the initialization of p2, it contains random data and the call to free(p2) can crash. I would expect/hope that this would be treated the same way as in C++ where the compiler does not allow a goto to jump across an initialization. My question: is jumping across an initialization allowed by the standard or is this a bug in gcc's implementation of c99?

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  • Wix: I can't use some tags :/

    - by Jacek
    Hi :) I want to create installer in Wix. I use 3.5 version integrated with VS2008 Professional. I need detect MS SQL Server installation (I do it) and eventually install it. I try to use bootstrapper, there is code: <ItemGroup> <BootstrapperFileMax Include="Microsoft.Sql.Server.Express.9.2"> <ProductName>SQL Server 2005 Express Edition</ProductName> </BootstrapperFileMax> </ItemGroup> Compiler return me that error: Error 2:The Product element contains an unexpected child element 'ItemGroup'. Maybe I need some references? Should I publish all code? Thanks for all your help. Jacek

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  • Which format does static library (*.lib) files use? Where can I find "Official" specifications of *.

    - by claws
    Just now I found that static libraries in *nix systems, in other words *.a libraries are nothing but archives of relocatables(*.o files) in ar fromat. What about static libraries(*.lib files) in windows? Which format are they in? I found an article: http://www.microsoft.com/msj/0498/hood0498.aspx which explains *.lib file structure. But Where can I find "Official" specifications of *.lib file structure/format? Other than ar.exe of mingw is there any tool from Microsoft which extracts relocatable objects of *.lib & *.a files? EDIT: I wonder why I'm unable to get to this question. If there are no official specifications. Then how does the compiler ('linker' to be more correct) writers work with *.LIB files?

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  • Why C++ virtual function defined in header may not be compiled and linked in vtable?

    - by 0xDEAD BEEF
    Situation is following. I have shared library, which contains class definition - QueueClass : IClassInterface { virtual void LOL() { do some magic} } My shared library initialize class member QueueClass *globalMember = new QueueClass(); My share library export C function which returns pointer to globalMember - void * getGlobalMember(void) { return globalMember;} My application uses globalMember like this ((IClassInterface*)getGlobalMember())->LOL(); Now the very uber stuff - if i do not reference LOL from shared library, then LOL is not linked in and calling it from application raises exception. Reason - VTABLE contains nul in place of pointer to LOL() function. When i move LOL() definition from .h file to .cpp, suddenly it appears in VTABLE and everything works just great. What explains this behavior?! (gcc compiler + ARM architecture_)

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  • How to initialize an std::string using ""?

    - by Mohsin
    I'm facing problems with initializing a std::string variable using "" (i.e. an empty string). It's causing strange behavior in code that was previously working. Is the following statement wrong? std::string operationalReason = ""; When I use the following code everything works fine: std::string operationalReason; operationalReason.clear(); I believe that string literals are stored in a separate memory location that is compiler-dependent. Could the problem I'm seeing actually be indicating a corruption of that storage? If so, it would get hidden by my usage of the clear() function. Thanks.

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  • ObjC internals. Why my duck typing attempt failed?

    - by Piotr Czapla
    I've tried to use id to create duck typing in objective-c. The concept looks fine in theory but failed in practice. I was unable to use any parameters in my methods. The methods were called but parameters were wrong. I was getting BAD_ACESS for objects and random values for primitives. I've attached a simple example below. The question: Does any one knows why the methods parameters are wrong? What is happening under the hood of the objective-c? Note: I'm interest in the details. I know how to make the example below work. An example: I've created a simple class Test that is passed to an other class using property id test. @implementation Test - (void) aSampleMethodWithFloat:(float) f andInt: (int) i { NSLog(@"Parameters: %f, %i\n", f, i); } @end Then in the class the following loop is executed: for (float f=0.0f; f < 100.0f ; f += 0.3f) { [self.test aSampleMethodWithOneFloatParameter: f]; // warning: no method found. } Here is the output that I'm getting. As you can see the method was called but the parameters were wrong. Parameters: 0.000000, 0 Parameters: -0.000000, 1069128089 Parameters: -0.000000, 1070176665 Parameters: 2.000000, 1070805811 Parameters: -0.000000, 1071225241 Parameters: 0.000000, 1071644672 Parameters: 2.000000, 1071854387 Parameters: 36893488147419103232.000000, 1072064102 Parameters: -0.000000, 1072273817 Parameters: -36893488147419103232.000000, 1072483532

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  • performSelector:withObject:afterDelay: not working from scrollViewDidZoom

    - by oldbeamer
    Hi all, I feel like I should know this but I've been stumped for hours now and I've run out of ideas. The theory is simple, the user manipulates the zoom and positioning in a scrollview using a pinch. If they hold that pinch for a short period of time then the scrollview records the zoom level and content offsets. So I thought I'd start a performSelector:withObject:withDelay on the scrollViewDidZoom delegate method. If it expires then I record the settings. I delete the scheduled call every time scrollViewDidZoom is called and when the pinch gesture finishes. This is what I have: - (void)scrollViewDidZoom:(UIScrollView *)scrollView{ NSLog(@"resetting timer"); [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(positionLock) object:nil]; [self performSelector:@selector(positionLock) withObject:nil afterDelay:0.4]; } -(void)positionLock{ NSLog(@"position locked "); } - (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale{ NSLog(@"deleting timer"); [NSObject cancelPreviousPerformRequestsWithTarget:self selector:@selector(positionLock) object:nil]; } This is the output: 2010-05-19 22:43:01.931 resetting timer 2010-05-19 22:43:01.964 resetting timer 2010-05-19 22:43:02.231 resetting timer 2010-05-19 22:43:02.253 resetting timer 2010-05-19 22:43:02.269 resetting timer 2010-05-19 22:43:02.298 resetting timer 2010-05-19 22:43:05.399 deleting timer As you can see the delay between the last and second last events should have been more than enough for the delayed selector call to execute. If I replace performSelector:withObject:withDelay with plain old performSelector: I get this: 2010-05-19 23:08:30.333 resetting timer 2010-05-19 23:08:30.333 position locked 2010-05-19 23:08:30.366 resetting timer 2010-05-19 23:08:30.367 position locked 2010-05-19 23:08:30.688 deleting timer Which isn't what I want but serves to show that it's only the delay that's causing it to not function, not something to do with the selector not being declared in the header, being misspelt or any other reason. Any ideas as to why it's not working?

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