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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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  • Looking for a web based, embeddable file manager

    - by Kristi H.
    I'm looking for a web based, embeddable file manager. I haven't found anything suitable through Google or the Stack Overflow archives. Does anyone know of a file manager that meets the following criteria? The file manager must… …be embeddable (e.g. Flash or a Java applet) …run from my server (no storing uploads in a remote location) …be licensed for business use (fees are okay) …let me disable uploads. Users shouldn't be able to upload files, only download them …allow me to tag files and/or place them in folders …let me disable authentication or handle it from the backend. My app already has a login system and I don't want to make users log in twice …allow users to select and download multiple files …have an attractive interface The file manager should… …have an external config file …display thumbnail previews for files …be skinnable …be actively developed or at least actively maintained Thanks for your help. I need a sophisticated file manager and I'd like to avoid writing it from scratch.

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  • When and why will an OS initialise memory to 0xCD, 0xDD, etc. on malloc/free/new/delete?

    - by LeopardSkinPillBoxHat
    I know that the OS will sometimes initialise memory with certain patterns such as 0xCD and 0xDD. What I want to know is when and why this happens. When Is this specific to the compiler used? Do malloc/new and free/delete work in the same way with regard to this? Is it platform specific? Will it occur on other operating systems, such as Linux or VxWorks? Why My understanding is this only occurs in Win32 debug configuration, and it is used to detect memory overruns and to help the compiler catch exceptions. Can you give any practical examples as to how this initialisation is useful? I remember reading something (maybe in Code Complete 2) that it is good to initialise memory to a known pattern when allocating it, and certain patterns will trigger interrupts in Win32 which will result in exceptions showing in the debugger. How portable is this?

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  • Any foundation to administrate an Android open source application?

    - by Nicolas Raoul
    Our open source application is quite popular, and we are many developers. The app uses my Android Market account, and I shared the keys with a developer. But if both of us disappear, the application's Market account will be lost, and all users trapped. Giving the keys to all developers is not a solution either, for security reasons. Is there a foundation (like in Mozilla Foundation or Apache Foundation) that could accept to hold our Android Market account and release new versions in accordance with their own guidelines and our community consensus? There are quite a lot of Open Source foundations, but I could not find any that tackles this particular aspect of Android applications.

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  • Looking for a very simple file-based CMS

    - by nfm
    I'm building a site for a friend for free, and am trying to work out a good way for her to be able to easily make updates. I haven't used any CMSs before. I was browsing the web today looking at some, and they all seem way too complicated for what I'm after. Basically, all I want is a really simple CMS that pulls together HTML snippets in particular subdirectories, and wraps them in header/footer HTML and inserts them into a template page in the appropriate section. I'm imagining a site layout something like this: / /index.php /blog_template.php /news_template.php /blog/ /blog/header.php /blog/footer.php /blog/my-first-blog.html /blog/blogs-rule.html /blog/... Say index.php contains div#blog. PHP would wrap each /blog/*.html file in /blog/header.php and blog/footer.php, and insert them into the div#blog as div#blog([0-9]*). I haven't been able to find anything this basic, and am one step away from throwing something together myself, but I'm a bit short on time at the moment and figured I'd post here first. Has anyone come across something like this? I don't want any DB, extensions, user accounts, installation, config, updates... just a simple file based solution. Thanks :) Forgot to mention - needs to be FOSS and run on Linux!

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  • Is there a tool for managing redundant pages across a website?

    - by dmanexe
    I am in charge of constructing a website with a '2-dimensional' site map, as explained later. I am looking for (preferably a Wordpress plugin, as the site is built in Wordpress already) that would make managing thousands of pages a lot easier. To explain further, let me iterate my situation. I am building a website for a construction company, and they have several key cities and several key services. Now, they want a parent page for each service, and another unique page for the child sub-service, and finaly, a grandchild page for the city they are performing the service in. For example, if they were doing Concrete Construction in Los Angeles, the URL would look like: /concrete/construction/los-angeles The content on /los-angeles would be the same as on /malibu, or /burbank. However, there would be a different set of content for /concrete/design/los-angeles, but the entire page content (sans a few variables with city names) would be the same. Is there a way to manage or automate 'matrixing' this information on the site? I am looking for a tool that would allow me to easily add a 'city' with the same content across all grandchildren, per the child's content requirements. All of the grandchildren pages will have redundant content across them. Should something like this not exist, how difficult would it be to create, as a freelance side project? I need a tool like this, because I am approaching about ~500 cities and 50 services (Concrete Construction, Concrete Design, Concrete Engineering, etc)

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  • MySQL script to delete data in chunks until everything lower then id has been deleted

    - by Chriswede
    I need an MySQL Skript which does the following: delete chunks of the database until it has deleted all link_id's greater then 10000 exmaple: x = 10000 DELETE FROM pligg_links WHERE link_id > x and link_id < x+10000 x = x + 10000 ... So it would delete DELETE FROM pligg_links WHERE link_id > 10000 and link_id < 20000 then DELETE FROM pligg_links WHERE link_id > 20000 and link_id < 30000 until all id's less then 10000 have been removed I need this because the database is very very big (more then a gig) thank in advance

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  • Conceptual question about NSAutoreleasePools

    - by ryyst
    In my Cocoa program, wouldn't a really simple way of dealing with autoreleased objects be to just create a timer object inside the app delegate that calls the following method e.g. every 10 seconds: if (pool) { // Release & drain the current pool to free the memory. [pool release]; } // Create a new pool. pool = [[NSAutoreleasePool alloc] init]; The only problems I can imagine are: 1) If the above code runs in a separate thread, an object might get autoreleased between the release call to the old pool and the creation of the new pool - that seems highly unlikely though. 2) It's obviously not that efficient, because the pool might get released if there's nothing in it. Likewise, in the 10 second gap, many many objects might be autoreleased, causing the pool to grow a lot. Still, the above solution seems pretty suitable to small and simple projects. Why doesn't anybody use it? What's the best practice of using NSAutoreleasePools?

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  • Displaying/scrolling through heaps of pictures in the browser

    - by user347256
    I want to be able to browse through heaps of images in the browser, fast. THe easy way (just load 2000 images and scroll) slows down the scrolling a lot, assumedly because there's too much images to be kept in memory. I'd love to hear thoughts on strategies to be able to quickly scroll through 10000s of images (as if you were on your desktop) in the browser. What would expected bottlenecks be? How to address them? How to fake things so that the user experience is still good? Examples in the wild?

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  • If I allocate memory in one thread in C++ can I de-allocate it in another

    - by Shane MacLaughlin
    If I allocate memory in one thread in C++ (either new or malloc) can I de-allocate it in another, or must both occur in the same thread? Ideally, I'd like to avoid this in the first place, but I'm curious to know is it legal, illegal or implementation dependent. Edit: The compilers I'm currently using include VS2003, VS2008 and Embedded C++ 4.0, targetting XP, Vista, Windows 7 and various flavours of Windows CE / PocketPC & Mobile. So basically all Microsoft but across an array of esoteric platforms.

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  • Linux C debugging library to detect memory corruptions

    - by calandoa
    When working sometimes ago on an embedded system with a simple MMU, I used to program dynamically this MMU to detect memory corruptions. For instance, at some moment at runtime, the foo variable was overwritten with some unexpected data (probably by a dangling pointer or whatever). So I added the additional debugging code : at init, the memory used by foo was indicated as a forbidden region to the MMU; each time foo was accessed on purpose, access to the region was allowed just before then forbidden just after; a MMU irq handler was added to dump the master and the address responsible of the violation. This was actually some kind of watchpoint, but directly self-handled by the code itself. Now, I would like to reuse the same trick, but on a x86 platform. The problem is that I am very far from understanding how is working the MMU on this platform, and how it is used by Linux, but I wonder if any library/tool/system call already exist to deal with this problem. Note that I am aware that various tools exist like Valgrind or GDB to manage memory problems, but as far as I know, none of these tools car be dynamically reconfigured by the debugged code. I am mainly interested for user space under Linux, but any info on kernel mode or under Windows is also welcome!

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  • Programming time schedule for porting a program.

    - by Lothar
    I'm working on a large program which has an abstracted GUI API. It is very GUI based, many dialogs and a few nasty features which rely heavily on the message flow of the GUI (correct sequences of focus/mouse/active handling etc.) - not easy to port I now want to port it from the currently used FOX Toolkit to native Cocoa/MFC. I give myself a timeframe until the end of the year but my main work will be to continue development work with the existing toolkit, but there is no planned release for end customers before both tasks are done. My question is how should i spend my time? Stop working on the main program and do a 90% port (about 3 month) of the GUI first Splitting everything into smaller sessions of one month each. Assigning Monday/Tuesday to the GUI project and the rest of the week for the app. Finishing the App first, then port. I think there are three arguments which i need to balance. Motivation, i want to see something going on on both projects Brain Input Overflow, both tasks require a lot of detail information in my brain and sometimes enough is just enough. I guess the porting is intervowen so porting would also require a lot of code changes in the existing code and the new code that will be written in the meantime.

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  • malloc and delete in C++, opinions

    - by Alexander
    In C++ using delete to free memory obtained with malloc() doesn't necessarily cause a program to blow up. Do you guys think a warning or perhaps even an assertion failure should be produced if delete is used to free memory obtained using malloc()?? Why do you think that Stroustrup did not had this feature on C++?

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  • What's the purpose of having a separate "operator new[]" ?

    - by sharptooth
    Looks like operator new and operator new[] have exactly the same signature: void* operator new( size_t size ); void* operator new[]( size_t size ); and do exactly the same: either return a pointer to a big enough block of raw (not initialized in any way) memory or throw an exception. Also operator new is called internally when I create an object with new and operator new[] - when I create an array of objects with new[]. Still the above two special functions are called by C++ internally in exactly the same manner and I don't se how the two calls can have different meanings. What's the purpose of having two different functions with exactly the same signatures and exactly the same behavior?

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  • Trying to calculate large numbers in Python with gmpy. Python keeps crashing?

    - by Ryan Peschel
    I was recommended to use gmpy to assist with calculating large numbers efficiently. Before I was just using python and my script ran for a day or two and then ran out of memory (not sure how that happened because my program's memory usage should basically be constant throughout.. maybe a memory leak?) Anyways, I keep getting this weird error after running my program for a couple seconds: mp_allocate< 545275904->545275904 > Fatal Python error: mp_allocate failure This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. Also, python crashes and Windows 7 gives me the generic python.exe has stopped working dialog. This wasn't happening with using standard python integers. Now that I switch to gmpy I am getting this error just seconds in to running my script. I thought gmpy was specialized in dealing with large number arithmetic? For reference, here is a sample program that produces the error: import gmpy2 p = gmpy2.xmpz(3000000000) s = gmpy2.xmpz(2) M = s**p for x in range(p): s = (s * s) % M I have 10 gigs of RAM and without gmpy this script ran for days without running out of memory (still not sure how that happened considering s never really gets larger.. Anyone have any ideas? EDIT: Forgot to mention I am using Python 3.2

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  • What do you do when your boss doesn't care about code quality?

    - by Chad Johnson
    My boss (a proprietor) is a developer like me. He comes, however, from a C background and severely lacks knowledge of the benefits of proper object-oriented design. That, or he simply ignores them. So my co-worker developed this feature prototype in a week, and it's not release-ready--at least not from a good code standpoint. It works; it does the job--but it'sa freaking prototype. It's totally not scalable. My boss wants to wow clients and "just get the feature out." I understand that. But, we could take two weeks and finish this shit up, or we could take three and finish this shit up AND do it so that it's scalable. I just KNOW we are going to want to add onto this feature in the coming months, and then, a customer is going to "need it in a week," and so even though we've agreed to refactor when we want to add onto the feature, IT WILL NEVER HAPPEN! This ALWAYS happens. I'm the code quality assurance guy, but my boss seems to see me as a radical and thinks I just waste time, whereas I actually am trying to follow good, known solid design patterns. He just wants his stinking feature though, and he doesn't want to spend the time or money to do things well. He pretty much listens to what I have to say, and then he ultimately just makes the decision to take the shortest path (which cuts corners a lot). I often develop large, important features for our software. THOSE THINGS TAKE TIME! They're not happy with the time it's taken with past projects, though, but the features I've put in all work really damn well and are very scalable. How do you all deal with this kind of situation?

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  • What's the best way to clear the slate with your team

    - by Jonathan
    I work largely as an architect, and have developed a pretty big enterprise application based on SOA. Turns out my teamleader has been skilling up the indians behind my back even though I've been spending time and effort preparing a formal handover (to describe the design decisions and why). It just breeds lack of trust and sends the wrong message about the value of my work. Now I'm too furious to even talk to anyone. Do I sit in silence for the next 3 weeks waiting for my transfer?

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  • Java Runtime.freeMemory() returning bizarre results when adding more objects

    - by Sotirios Delimanolis
    For whatever reason, I wanted to see how many objects I could create and populate a LinkedList with. I used Runtime.getRuntime().freeMemory() to get the approximation of free memory in my JVM. I wrote this: public static void main(String[] arg) { Scanner kb = new Scanner(System.in); List<Long> mem = new LinkedList<Long>(); while (true) { System.out.println("Max memory: " + Runtime.getRuntime().maxMemory() + ". Available memory: " + Runtime.getRuntime().freeMemory() + " bytes. Press enter to use more."); String s = kb.nextLine(); if (s.equals("m")) for (int i = 0; i < 1000000; i++) { mem.add(new Long((new Random()).nextLong())); } } } If I write in m, the app adds a million Long objects to the list. You would think the more objects (to which we have references, so can't be gc'ed), the less free memory. Running the code: Max memory: 1897725952. Available memory: 127257696 bytes. m Max memory: 1897725952. Available memory: 108426520 bytes. m Max memory: 1897725952. Available memory: 139873296 bytes. m Max memory: 1897725952. Available memory: 210632232 bytes. m Max memory: 1897725952. Available memory: 137268792 bytes. m Max memory: 1897725952. Available memory: 239504784 bytes. m Max memory: 1897725952. Available memory: 169507792 bytes. m Max memory: 1897725952. Available memory: 259686128 bytes. m Max memory: 1897725952. Available memory: 189293488 bytes. m Max memory: 1897725952. Available memory: 387686544 bytes. The available memory fluctuates. How does this happen? Is the GC cleaning up other things (what other things are there on the heap to really clean up?), is the freeMemory() method returning an approximation that's way off? Am I missing something or am I crazy?

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  • Any ideas for developing a Risc Processor friendly string allocator?

    - by Richard Fabian
    I'm working on some tools to enable high throughput data-oriented development, and one thing that I've not got an immediate answer for is how you go about allocating strings quickly. On risc processors you've got another problem of implementation that the CPU doesn't like branching, which is what I'm trying to minimise or avoid. Also, cache coherence is important on most CPUs, so that's gotta be influential in the design too. So, how would you go about reducing the overhead for a generic string allocator? Sometimes it's easier to solve a more explicit problem, so any ideas for string sizes of 5-30?

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  • How the hell do you get clients to use your bug tracking system?

    - by louism
    on larger projects i use a simple bug tracking system thats designed to be used by clients i have a lot of trouble convincing clients to use it (they send bug reports via email) does anyone have any strategies they can suggested? also, i have been playing around with a theory as to why this is the case; it goes like this: asking a client to log a bug is like taking your car to a mechanic for a service, and the mechanic hands you the engine oil and says "here, pop that in". basically, the client has paid you to do the work, logging a bug sounds too much like work, so they want you to do it thoughts? -- LM

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  • confluence experiences?

    - by Nickolay
    We're considering moving from trac to Atlassian Confluence as our knowledge base solution. ("We" are a growing IT consulting company, so most users are somewhat technical.) There are many reasons we're looking for an alternative to trac: ACL, better wiki refactoring tools (Move/rename, Delete (retaining history), What links here, Attachments [change tracking], easier way to track changes (i.e. better "timeline" interface), etc.), "templates"/"macros", WYSIWYG/Word integration. Confluence looks to be very nice from the feature list POV. But toying with it for a little I had the impression that its interface may seem somewhat confusing to the new users (and I recently saw a comment to that effect on SO). I hope that can be fixed by installing/creating a simpler skin, though. If you've used Confluence, what are your thoughts on it? Do you agree it's not as easy to use as other software, can anything be done about it? What are its other shortcomings? Would you choose a different wiki if you had another chance? [edit] my own experiences

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