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  • How should I manage/declare dependencies between open source C# projects?

    - by munificent
    I've got a game (a roguelike to be specific) in C# that I'm in the process of cleaning up to open source. One step I'd like to take is splitting it into three distinct pieces: A simple package of utility classes, things like 2D arrays, vectors, etc. A terminal UI package that gives you a curses-like display. It depends on 1. The actual game, which uses 1 and 2. Right now, these are all separate projects in the same solution, but I'd kind of like to make them completely separate projects (in the "open source project" sense, not the "visual studio project" use of the term) with their own names and repos. I think, at the very least, #1 is generally useful even if you aren't building game, and I don't want someone to have to build an entire game just to get some handy functions. What I'm not sure about is how to handle the dependencies if I split up the solution. If someone decides they want to sync the game, how should I ensure they also get 1 and 2? Include the built dependent .dlls in the games repo? Just document, "you need these other projects and they must be in a path relative to the game like this". Just leave it all one giant solution and a single repo. Something I'm not thinking of?

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  • folder structure for project documentation

    - by Qiulang
    Hi all, I saw some questions raised about the folder structure of source codes, but I never see the question about folder structure of project documentation. I googled it and still do not see many articles talk about. Here is one http://www.projectperfect.com.au/downloads/Info/info_project_folder_structure.pdf To quote some of its words: "There are two broad approaches: Organize by phase so that each top directory is a phase. For example, you might have directories for Feasibility, Business Analysis, Design etc. or whatever your phases are called. Organize by function so that the top directory level are functions. For example, Risks, Requirements, Scope, Change Control, Development. Most times a mix of both are used..." So any thought about it? I believe this is also an important issue!

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  • Non Technical -Got selected in Well Reputed Organisation but not getting offer letter. What to do..?

    - by Devashri
    Hi, I got selected in a well reputed company on 27th of March for .Net technology and got selection letter. I was told that I will have to join in next 15 days as my notice peroid was 15 days. And I will get my offer letter as I will submit all documents. So I submitted all the documents and I resigned from my curent organisation. But now no communication is being done. I tried to communicate with them but got no respone. Now I resigned from my previous organisation and not getting offer from new one. So what should I do now? I am just waitng for offer letter and looking for another opportunity? Can anyone suggest me the way to get my offer letter..?? I know this question is nontechnical but still I am asking because I would get suggestions or what to do as by IT Professionals who might had gone through the same condition.

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  • What is the best template of a Developer worksheet ?

    - by The Knight
    Hello there, I've a kinda managerial question, what is the best template or format of a developer worksheet that illustrates the task Name, description, date, and running time !! and helps me to get total time/date easily. if there is any software tool that handles this task, please name it :) thanks in advance.

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  • logic before dispatcher + controller?

    - by Spoonface
    I believe for a typical MVC web application the router / dispatcher routine is used to decide which controller is loaded based primarily on the area requested in the url by the user. However, in addition to checking the url query string, I also like to use the dispatcher to check whether the user is currently logged in or not to decide which controller is loaded. For example if they are logged in and request the login page, the dispatcher would load their account instead. But is this a fairly non-standard design? Would it violate MVC in any way? I only ask as the examples I've read through this weekend have had no major calculations performed before the dispatcher routine, and commonly check whether the user is logged in or not per controller, and then redirect where necessary. But to me it seems odd to redirect a logged in user from the login area to account area if you could just load the account controller in the first place? I hope I've explained my consternation well enough, but could anyone offer some details on how they handle logged in users, and similar session data?

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  • C release dynamically allocated memory

    - by user1152463
    I have defined function, which returns multidimensional array. allocation for rows arr = (char **)malloc(size); allocation for columns (in loop) arr[i] = (char *)malloc(v); and returning type is char** Everything works fine, except freeing the memory. If I call free(arr[i]) and/or free(arr) on array returned by function, it crashes. Thanks for help EDIT:: allocating fuction pole = malloc(zaznamov); char ulica[52], t[52], datum[10]; float dan; int i = 0, v; *max = 0; while (!is_eof(f)) { get_record(t, ulica, &dan, datum, f); v = strlen(ulica) - 1; pole[i] = malloc(v); strcpy(pole[i], ulica); pole[i][v] = '\0'; if (v > *max) { *max = v; } i++; } return pole;` part of main where i am calling function pole = function(); releasing memory int i; for (i = 0; i < zaznamov; i++) { free(pole[i]); pole[i] = NULL; } free(pole); pole = NULL;

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  • Is it OK to write code after [super dealloc]? (Objective-C)

    - by Richard J. Ross III
    I have a situation in my code, where I cannot clean up my classes objects without first calling [super dealloc]. It is something like this: // Baseclass.m @implmentation Baseclass ... -(void) dealloc { [self _removeAllData]; [aVariableThatBelongsToMe release]; [anotherVariableThatBelongsToMe release]; [super dealloc]; } ... @end This works great. My problem is, when I went to subclass this huge and nasty class (over 2000 lines of gross code), I ran into a problem: when I released my objects before calling [super dealloc] I had zombies running through the code that were activated when I called the [self _removeAllData] method. // Subclass.m @implementation Subclass ... -(void) deallloc { [super dealloc]; [someObjectUsedInTheRemoveAllDataMethod release]; } ... @end This works great, and It didn't require me to refactor any code. My question Is this: Is it safe for me to do this, or should I refactor my code? Or maybe autorelease the objects? I am programming for iPhone if that matters any.

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  • Objective-C ref count and autorelease

    - by turbovince
    Hey guys, suppose the following code: int main (int argc, const char * argv[]) { //[...] Rectangle* myRect = [[Rectangle alloc] init]; Vector2* newOrigin = [[[Vector2 alloc] init] autorelease]; // ref count 1 [newOrigin setX: 50.0f]; [myRect setOrigin: newOrigin]; // ref count 2 [myRect.origin setXY: 25.0f :100.0f]; // ref count goes to 3... why ? [myRect release]; [pool drain]; return 0; } Rectangle's origin is declared as a (retain) synthesized property. Just wondering 2 things: Why does ref count goes to 3 when using the getter accessor of Rectangle's origin? Am I doing something wrong ? With a ref count of 3, I don't understand how this snippet of code cannot leak. Calling release on myRect will make it go down to 2 since I call release on the origin in dealloc(). But then, when does autorelease take effect? Thanks!

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  • Best way to explain to someone that software developers need to install tools (mainly build integrat

    - by leeand00
    I work at a software company where most of the people are afraid to install new tools to increase productivity. They give me excuses like: I don't need to install something else. I can do this myself. etc...many other baseless arguments. In an ecommerece business, the end-users should not have to install anything, everything should be managed by them from the web, and the developers should be the ones installing things to increase productivity and teamwork i.e.: Version Control Systems Build Tools (ANT, NANT, Maven, continuous integration, CSS Frameworks) Integrated Development Environments Frameworks (Unit testing, etc) Etc... How else can I get my point across without sound crass?

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  • Question about unions and heap allocated memory

    - by Dennis Miller
    I was trying to use a union to so I could update the fields in one thread and then read allfields in another thread. In the actual system, I have mutexes to make sure everything is safe. The problem is with fieldB, before I had to change it fieldB was declared like field A and C. However, due to a third party driver, fieldB must be alligned with page boundary. When I changed field B to be allocated with valloc, I run into problems. Questions: 1) Is there a way to statically declare fieldB alligned on page boundary. Basically do the same thing as valloc, but on the stack? 2) Is it possible to do a union when field B, or any field is being allocated on the heap?. Not sure if that is even legal. Here's a simple Test program I was experimenting with. This doesn't work unless you declare fieldB like field A and C, and make the obvious changes in the public methods. #include <iostream> #include <stdlib.h> #include <string.h> #include <stdio.h> class Test { public: Test(void) { // field B must be alligned to page boundary // Is there a way to do this on the stack??? this->field.fieldB = (unsigned char*) valloc(10); }; //I know this is bad, this class is being treated like //a global structure. Its self contained in another class. unsigned char* PointerToFieldA(void) { return &this->field.fieldA[0]; } unsigned char* PointerToFieldB(void) { return this->field.fieldB; } unsigned char* PointerToFieldC(void) { return &this->field.fieldC[0]; } unsigned char* PointerToAllFields(void) { return &this->allFields[0]; } private: // Is this union possible with field B being // allocated on the heap? union { struct { unsigned char fieldA[10]; //This field has to be alligned to page boundary //Is there way to be declared on the stack unsigned char* fieldB; unsigned char fieldC[10]; } field; unsigned char allFields[30]; }; }; int main() { Test test; strncpy((char*) test.PointerToFieldA(), "0123456789", 10); strncpy((char*) test.PointerToFieldB(), "1234567890", 10); strncpy((char*) test.PointerToFieldC(), "2345678901", 10); char dummy[11]; dummy[10] = '\0'; strncpy(dummy, (char*) test.PointerToFieldA(), 10); printf("%s\n", dummy); strncpy(dummy, (char*) test.PointerToFieldB(), 10); printf("%s\n", dummy); strncpy(dummy, (char*) test.PointerToFieldC(), 10); printf("%s\n", dummy); char allFields[31]; allFields[30] = '\0'; strncpy(allFields, (char*) test.PointerToAllFields(), 30); printf("%s\n", allFields); return 0; }

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  • .NET Free memory usage (how to prevent overallocation / release memory to the OS)

    - by Ronan Thibaudau
    I'm currently working on a website that makes large use of cached data to avoid roundtrips. At startup we get a "large" graph (hundreds of thouthands of different kinds of objects). Those objects are retrieved over WCF and deserialized (we use protocol buffers for serialization) I'm using redgate's memory profiler to debug memory issues (the memory didn't seem to fit with how much memory we should need "after" we're done initializing and end up with this report Now what we can gather from this report is that: 1) Most of the memory .NET allocated is free (it may have been rightfully allocated during deserialisation, but now that it's free, i'd like for it to return to the OS) 2) Memory is fragmented (which is bad, as everytime i refresh the cash i need to redo the memory hungry deserialisation process and this, in turn creates large object that may throw an OutOfMemoryException due to fragmentation) 3) I have no clue why the space is fragmented, because when i look at the large object heap, there are only 30 instances, 15 object[] are directly attached to the GC and totally unrelated to me, 1 is a char array also attached directly to the GC Heap, the remaining 15 are mine but are not the cause of this as i get the same report if i comment them out in code. So my question is, what can i do to go further with this? I'm not really sure what to look for in debugging / tools as it seems my memory is fragmented, but not by me, and huge amounts of free spaces are allocated by .net , which i can't release. Also please make sure you understand the question well before answering, i'm not looking for a way to free memory within .net (GC.Collect), but to free memory that is already free in .net , to the system as well as to defragment said memory. Note that a slow solution is fine, if it's possible to manually defragment the large heap i'd be all for it as i can call it at the end of RefreshCache and it's ok if it takes 1 or 2 second to run. Thanks for your help! A few notes i forgot: 1) The project is a .net 2.0 website, i get the same results running it in a .net 4 pool, idem if i run it in a .net 4 pool and convert it to .net 4 and recompile. 2) These are results of a release build, so debug build can not be the issue. 3) And this is probably quite important, i do not get these issues at all in the webdev server, only in IIS, in the webdev i get memory consumption rather close to my actual consumption (well more, but not 5-10X more!)

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  • C++: Trouble with Pointers, loop variables, and structs

    - by Rosarch
    Consider the following example: #include <iostream> #include <sstream> #include <vector> #include <wchar.h> #include <stdlib.h> using namespace std; struct odp { int f; wchar_t* pstr; }; int main() { vector<odp> vec; ostringstream ss; wchar_t base[5]; wcscpy_s(base, L"1234"); for (int i = 0; i < 4; i++) { odp foo; foo.f = i; wchar_t loopStr[1]; foo.pstr = loopStr; // wchar_t* = wchar_t ? Why does this work? foo.pstr[0] = base[i]; vec.push_back(foo); } for (vector<odp>::iterator iter = vec.begin(); iter != vec.end(); iter++) { cout << "Vec contains: " << iter->f << ", " << *(iter->pstr) << endl; } } This produces: Vec contains: 0, 52 Vec contains: 1, 52 Vec contains: 2, 52 Vec contains: 3, 52 I would hope that each time, iter->f and iter->pstr would yield a different result. Unfortunately, iter->pstr is always the same. My suspicion is that each time through the loop, a new loopStr is created. Instead of copying it into the struct, I'm only copying a pointer. The location that the pointer writes to is getting overwritten. How can I avoid this? Is it possible to solve this problem without allocating memory on the heap?

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  • Make sense of Notification Watcher source objective-c

    - by Chris
    From Notification Watcher source. - (void)selectNotification:(NSNotification*)aNotification { id sender = [aNotification object]; [selectedDistNotification release]; selectedDistNotification = nil; [selectedWSNotification release]; selectedWSNotification = nil; NSNotification **targetVar; NSArray **targetList; if (sender == distNotificationList) { targetVar = &selectedDistNotification; targetList = &distNotifications; } else { targetVar = &selectedWSNotification; targetList = &wsNotifications; } if ([sender selectedRow] != -1) { [*targetVar autorelease]; *targetVar = [[*targetList objectAtIndex:[sender selectedRow]] retain]; } if (*targetVar == nil) { [objectText setStringValue:@""]; } else { id obj = [*targetVar object]; NSMutableAttributedString *objStr = nil; if (obj == nil) { NSFont *aFont = [objectText font]; NSDictionary *attrDict = italicAttributesForFont(aFont); objStr = [[NSMutableAttributedString alloc] initWithString:@"(null)" attributes:attrDict]; } else { /* Line 1 */ objStr = [[NSMutableAttributedString alloc] initWithString: [NSString stringWithFormat:@" (%@)", [obj className]]]; [objStr addAttributes:italicAttributesForFont([objectText font]) range:NSMakeRange(1,[[obj className] length]+2)]; if ([obj isKindOfClass:[NSString class]]) { [objStr replaceCharactersInRange:NSMakeRange(0,0) withString:obj]; } else if ([obj respondsToSelector:@selector(stringValue)]) { [objStr replaceCharactersInRange:NSMakeRange(0,0) withString:[obj performSelector:@selector(stringValue)]]; } else { // Remove the space since we have no value to display [objStr replaceCharactersInRange:NSMakeRange(0,1) withString:@""]; } } [objectText setObjectValue:objStr]; /* LINE 2 */ [objStr release]; } [userInfoList reloadData]; } Over at //LINE 2 objStr is being released. Is this because we are assigning it with alloc in //LINE 1? Also, why is //LINE 1 not: objStr = [NSMutableAttributedString* initWithString:@"(null)" attributes:attrDict] If I create a new string like (NSString*) str = [NSString initWithString:@"test"]; ... str = @"another string"; Would I have to release str, or is this wrong and if I do that I have to use [[NSString alloc] initWithString:@"test"]? Why isn't the pointer symbol used as in [[NSString* alloc] ...? Thanks

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  • Timing related crash when unloading a DLL?

    - by fbrereto
    I know I'm reaching for straws here, but this one is a mystery... any pointers or help would be most welcome, so I'm appealing to those more intelligent than I: We have a crash exhibited in our release binaries only. The crash takes place as the binary is bringing itself down and terminating sub-libraries upon which it depends. Its ability to be reproduced is dependent on the machine- some are 100% reliable in reproducing the crash, some don't exhibit the issue at all, and some are in between. The crash is deep within one of the sublibraries, and there is a good likelihood the stack is corrupt by the time the rubble can be brought into a debugger (MSVC 2008 SP1) to be examined. Running the binary under the debugger prevents the bug from happening, as does remote debugging, as does (of all things) connecting to the machine via VNC. We have tried to install the Microsoft Driver Development Kit, and doing so also squelches the bug. What would be the next best place to look? What tools would be best in this circumstance? Does it sound like a race condition, or something else?

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  • Preallocating memory with C++ in realtime environment

    - by Elazar Leibovich
    I'm having a function which gets an input buffer of n bytes, and needs an auxillary buffer of n bytes in order to process the given input buffer. (I know vector is allocating memory at runtime, let's say that I'm using a vector which uses static preallocated memory. Imagine this is NOT an STL vector.) The usual approach is void processData(vector<T> &vec) { vector<T> &aux = new vector<T>(vec.size()); //dynamically allocate memory // process data } //usage: processData(v) Since I'm working in a real time environment, I wish to preallocate all the memory I'll ever need in advance. The buffer is allocated only once at startup. I want that whenever I'm allocating a vector, I'll automatically allocate auxillary buffer for my processData function. I can do something similar with a template function static void _processData(vector<T> &vec,vector<T> &aux) { // process data } template<size_t sz> void processData(vector<T> &vec) { static aux_buffer[sz]; vector aux(vec.size(),aux_buffer); // use aux_buffer for the vector _processData(vec,aux); } // usage: processData<V_MAX_SIZE>(v); However working alot with templates is not much fun (now let's recompile everything since I changed a comment!), and it forces me to do some bookkeeping whenever I use this function. Are there any nicer designs around this problem?

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  • Having 'mvn deploy' in Hudson's build goals and the standard approach of releasing

    - by user68759
    I set up Hudson for my project with the build goals mvn clean deploy site:site, run a build every midnight and whenever there are new changes. One thing I have been wondering is whether I should include deploy in the build goals because it could happen that if I had just released version 1.0.0 of my project (I've changed the pom to be version 1.0.0 and committed it) but not yet increased the version number to 1.0.1-SNAPSHOT for several days, I could end up with multiple different 1.0.0 builds being deployed at different times. But I've seen people are using deploy in their Hudson's build goals - I wonder how they deal with this issue. What's the correct way of doing a release with Maven actually? Thanks for any pointers!

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  • NHibernate auditing in disconnected mode

    - by Ciaran
    I'm developing an app with a Silverlight UI, transferring my domain objects over WCF and persisting them via NHibernate. I'm therefore working with NHibernate in a disconnected mode. I'm already using the NHibernate PreUpdate and PreInsert EventListeners to perform some metadata operations (updating Create/Update date, created/updated by etc) and they are working fine. I now have a requirement to perform data logging on some of my domain objects. So I will need to have an audit table that has a before-save and after-save state of certain entities. I had wanted to use the @event.Persister.OldState and @event.Persister.NewState to perform this logging, but because I am in a disconnected scenario (using different Sessions from when data is retrieved to when it is persisted), @event.Persister.OldState is null when I am saving my changes back to the database. How is anyone else doing data logging in a disconnected scenario with NHibernate?

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  • Should developers *really* have private offices?

    - by Aron Rotteveel
    We will probably be moving within a year, so we have to make some decisions regarding office layout. At the moment, our company is basically one big office. When our developers can't bother to be disturbed at all, we all have our own headphones to mute the outside world. Still, it seems a lot of people feel that private offices are no doubt the way to go. From Joel's article Private Offices Redux: Not every programmer in the world wants to work in a private office. In fact quite a few would tell you unequivocally that they prefer the camaradarie and easy information sharing of an open space. Don't fall for it. They also want M&Ms for breakfast and a pony. Open space is fun but not productive. Even though I can understand the benefit on productivity, does having a private office really result in more net productivity? There seem to be plenty of companies that create wide open spaces and still maintain good productivity. Or so it seems. (I should mention many of them use cubicles, though) What is your opinion on this? What does your company do? Is there some middle ground in this? Some more related information on this matter: Private Offices Redux The new Fog Creek office A Field Guide to Developers Gmail recruitment page. Found this last one somewhat remarkable since the Gmail recruitment page promotes the "wide open space" idea.

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  • WithEvents LinkedList is it Impossible?

    - by serhio
    What is the optimal approach to a WithEvents Collection - VB.NET? Have you any remarks on the code bellow (skipping the Nothing verifications)? The problem is when I obtain the LinkedListNode(Of Foo) in a For Each block I can set myNode.Value = something, and here is a handlers leak... -Could I override the FooCollection's GetEnumerator in this case? -No. :( cause NotInheritable Class LinkedListNode(Of T) Class Foo Public Event SelectedChanged As EventHandler End Class Class FooCollection Inherits LinkedList(Of Foo) Public Event SelectedChanged As EventHandler Protected Overloads Sub AddFirst(ByVal item As Foo) AddHandler item.SelectedChanged, AddressOf OnSelectedChanged MyBase.AddFirst(item) End Sub Protected Overloads Sub AddLast(ByVal item As Foo) AddHandler item.SelectedChanged, AddressOf OnSelectedChanged MyBase.AddLast(item) End Sub ' ------------------- ' Protected Overloads Sub RemoveFirst() RemoveHandler MyBase.First.Value.SelectedChanged, _ AddressOf OnSelectedChanged MyBase.RemoveFirst() End Sub Protected Overloads Sub RemoveLast(ByVal item As Foo) RemoveHandler MyBase.Last.Value.SelectedChanged, _ AddressOf OnSelectedChanged MyBase.RemoveLast() End Sub ' ------------------- ' Protected Sub OnSelectedChanged(ByVal sender As Object, ByVal e As EventArgs) RaiseEvent SelectedChanged(sender, e) End Sub End Class

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  • CoreData leak when reading a property

    - by Kamchatka
    Hello, I have the following code in a loop iterating over the different document objects: NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init]; [document primitiveValueForKey:@"data"]; [data writeToFile:filename atomically:NO]; [document.managedObjectContext refreshObject:document mergeChanges:NO]; [pool release]; The "data" property is a large blob (a 1MB image). And as I monitor the memory with the Allocation Instrument memory usage is increasing. I cannot find where the leak is coming from and how to remove it. Thanks!

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  • NSCFType keeps occurring, something is not being released?

    - by user1493543
    I'm attempting to delete files from the documents directory using a tableview/array combination. For some reason, my NSString pointing to the Documents directory path is being converted to a NSCFType (which after some research, I understand is happening because a variable is not being released). Because of this, the application crashes at the line NSString *lastPath = [documentsDirectory stringByAppendingPathComponent:temp]; claiming that NSCFType cannot recognize the method stringByAppendingPathComponent. I would appreciate if someone could help me out (I hope I have explained this clearly enough). - (void) tableView: (UITableView *) tableView commitEditingStyle: (UITableViewCellEditingStyle) editingStyle forRowAtIndexPath: (NSIndexPath *) indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { NSString *temp = [directoryContent objectAtIndex:indexPath.row]; NSLog(temp); NSString *lastPath = [documentsDirectory stringByAppendingPathComponent:temp]; [[NSFileManager defaultManager] removeItemAtPath:lastPath error:nil]; - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); documentsDirectory = [paths objectAtIndex:0]; directoryContent = [[[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentsDirectory error:nil] retain]; //tableview handling below }

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  • Memory Leakage using datatables

    - by Vix
    Hi, I have situation in which i'm compelled to retrieve 30,000 records each to 2 datatables.I need to do some manipulations and insert into records into the SQL server in Manipulate(dt1,dt2) function.I have to do this in 15 times as you can see in the for loop.Now I want to know what would be the effective way in terms of memory usage.I've used the first approach.Please suggest me the best approach. (1) for (int i = 0; i < 15; i++) { DataTable dt1 = GetInfo(i); DataTable dt2 = GetData(i); Manipulate(dt1,dt2); } (OR) (2) DataTable dt1 = new DataTable(); DataTable dt2 = new DataTable(); for (int i = 0; i < 15; i++) { dt1=null; dt2=null; dt1 = GetInfo(); dt2 = GetData(); Manipulate(dt1, dt2); } Thanks, Vix.

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