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  • XCode: Delete line hot-key

    - by Typeoneerror
    I'm looking for a way to map some hot-keys to "delete the line that my cursor is on" in Xcode. I found "delete to end of line" and "delete to beginning of line" in the text key bindings, but I am missing how to completely delete the line no matter what I have selected. TextMate has this functionality mapped to Ctrl+Shift+D and I'd like the same thing if possible. Any ideas?

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  • What is the difference between moveBackward: and moveLeft: when using NSResponder -interpretKeyEvent

    - by nciagra
    I'm implementing a custom text box using -interpretKeyEvents: and am trying to figure out what the difference is between moveBackward: vs moveLeft: and moveForward: vs moveRight:. moveLeft: is bound to the left arrow and moveBackward: is bound to Ctrl + B. The documentation describes them almost identically and they seem to behave identically in practice. I'm assuming this is just a holdover from Vim? Does anyone know what the real difference is? Should moveBackward: just call my moveLeft: implementation? Thanks a lot, Nick

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  • Run Windows XP on a usb drive virtually on Windows XP?

    - by Russell
    I am sick of not being able to run and install certain applications on my work computer due to admin restrictions (eg: Adobe AIR) . I have heard of smaller versions of Windows running on a usb thumb drive and have looked into it but can't find anything on running windows virtually from a usb drive. I would like to be able to login to this particular computer, insert my usb drive and then open up another version of windows installed on the thumb drive while still being able to use the windows I logged in on (literally be able to alt+tab between the main desktop and the virtual desktop from the usb drive). Is this even possible? For further clarification: The version of windows has to be Windows XP and there is no other option available for what I want to do. Looking forward to a response.

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  • Multiple key binding in WPF

    - by nihi_l_ist
    How can i execute some command on, lets say, Ctrl+Shift+E? As i saw we can write the following: KeyBinding kb = new KeyBinding(TestCommand, Key.E, ModifierKeys.Control); this.InputBindings.Add(kb); But how can i add more ModifierKeys or Keys?

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  • IS there a simple way to remove Alt-Character shortcuts at runtime

    - by Dan Neely
    I have a dialog with a number of Alt-Letter shortcuts on labels for textboxes/etc. This dialog can present data in either an editable or a read-only mode. I've received a request to hide the underlines for the shortcuts if the dialog is in read only mode. Other than editing the label text at runtime (ugh) is there any way to remove them? If you don't know what I'm referring to by alt-Letter shortcuts see this question.

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  • c# capture Ctrl+PageUp keystroke

    - by Axarydax
    Hello, I am having trouble capturing Ctrl+PageUp keystroke in a ListView control in WinForms application. I am using this code to capture keystrokes - private void ListViewEx_KeyDown(object sender, KeyEventArgs e) { ... if(e.Control){ if((e.KeyCode ^ Keys.Left) == 0) MessageBox.Show("Left"); //shows messagebox else if((e.KeyCode ^ Keys.PageUp) == 0) MessageBox.Show("PageUp"); //does not ... } Do I need to dive into WndProc to process this key? Thanks.

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  • Custom Key Bindings in SWT

    - by Dimitar
    Hey all, Is it at all possible to add custom key bindings to buttons in SWT? I can't use & in the text of the button to set a mnenomic because my buttons have no text (only an image). Is there a good way to do this using key listeners or is there something like the input/action map in swing? Thanks in advance.

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  • How does one use dynamic recompilation?

    - by acidzombie24
    It came to my attention some emulators and virtual machines use dynamic recompilation. How do they do that? In C i know how to call a function in ram using typecasting (although i never tried) but how does one read opcodes and generate code for it? Does the person need to have premade assembly chunks and copy/batch them together? is the assembly written in C? If so how do you find the length of the code? How do you account for system interrupts?

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  • Why does GetClusterShape return null when the cluster specification was retrieved through the GetClu

    - by Markus Olsson
    Suppose I have a virtual earth shape layer called shapeLayer1 (my creative energy is apparently at an alltime low). When i call the GetClusteredShapes method I get an array of VEClusterSpecification objects that represent each and every one of my currently visible clusters; no problem there. But when I call the GetClusterShape() method it returns null... null! Why on earth would it do that? I used firebug to confirm that the private variable of the VEClusterSpecification that's supposed to hold a reference to the shape is indeed null so it's not the method that's causing the problem. Some have suggested that this is actually documented behavior Returns null if a VEClusterSpecification object was returned from the VEShapeLayer.GetClusteredShapes Method But looking at the current MSDN documentation for the VEShape class it says: Returns if a VEClusterSpecification object was returned from the VEShapeLayer.GetClusteredShapes Method Is this a bug or a feature? Is there any known workarounds or (if it is a bug) some plan on when they are going to fix it?

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  • document.onkeyup triggers when it shouldn't

    - by vonkow
    So I have the following code, which should append 'true' to the div "test" every 25ms as long as key 68 (the d key) is being pressed, right? <html> <body> <div id="test"></div> <script type="text/javascript"> var key=false; var keyDown=function(e) { if (e.keyCode==68) { key=true; } } var keyUp=function(e) { if (e.keyCode==68) { key=false; } } document.onkeydown=keyDown; document.onkeyup=keyUp; var run=function() { document.getElementById('test').appendChild(document.createTextNode(key+'\n')); t = setTimeout('run()', 25); } var t = setTimeout('run()', 25); </script> </body> </html> Save the code, load it in a browser and hold down on the d key. If I'm not crazy, you'll see that it occasionally appends 'false' even though the d key was never released. (I've tried this in FF and Chrome in Linux and Vista). Anybody happen to know why, or have a workaround?

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  • Where do I find API key and API secret for Facebook?

    - by Sara
    Trying to connect to Facebook to make a statusupdate through my Android application. Got the whole thing running but I need API key + secret. Where can I create/get a hold of these? private static final String apiKey = "<YOUR API KEY>"; private static final String apiSecret = "<YOUR SECRET KEY>"; Tried the same thing with Twitter and then I just "created" an application and recieved "ConsumerKEY" and "ConsumerSECRET", but what is the deal with Facebook?

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  • Show last command with up arrow on a linux c shell

    - by nunos
    I have implemented a simple linux shell in c. Now, I am adding some features and one I immediately thought about was to be able to show the last commands with the up arrow. Question 1: However, I have no idea how to accomplish this. Do you? Question 2: Any comment on how to store the "history" commands are also appreciated. I suppose something like a queue which allows access to all elements would be a good idea. Am I wrong? Do I have to implement it or is there already some good implementation out there I should know about? Thanks.

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  • How to add a shortcut key in notepad++?

    - by Atul
    I would like to create a shortcut key for "Reloading a file" in notepad++ as I use this feature a lot in it. I tried finding documentation for it but didn't find any useful information. Is it possible? If yes, please point me to how to do this?

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  • Ctrl-Backspace Visual Studio 2010

    - by Chris Watts
    I recently upgraded to Visual Studio 2010 and found out that when i press Ctrl-Backspace on a empty line it will delete the line, which is what it did in 2008, but then it will also delete the last character on the line above. I have tried to see if there is any settings anywhere but i cant seem to find any. Does anyone know if you can change this or did they make it default in 2010 Im using C#, if that makes a difference.

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  • Is there a way to move two squares in OpenGL simultaneously?

    - by thyrgle
    Hi, so I have a function that handles key presses in a game I'm working on in OpenGL. But, the thing is that even though I have made two squares and they both move when the correct key is pressed only one square is moved. Is there a way I can make the two squares move. This is the glutKeyboardFunc function I implimented: void handleKeypress(unsigned char key, int x, int y) { switch (key) { case 27: exit(0); break; case 'w': glutTimerFunc(0.001, moveSquareUp, 0); break; case 'd': glutTimerFunc(0.001, moveSquareRight, 0); break; case 's': glutTimerFunc(0.001, moveSquareDown, 0); break; case 'a': glutTimerFunc(0.001, moveSquareLeft, 0); break; } } If you need any more code just ask.

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  • Matlab editor not using emacs shortcuts

    - by bjarkef
    Hi Is there some way I can make the matlab integrated editor not use emacs shortcut, but use more normal shortcuts such that I can press CTRL-c and CTRL-v and not be completely confused by the editor doing weird stuff? I'm using matlab on linux btw.

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  • My cocoa app won't capture key events

    - by Oscar
    Hi, i usually develop for iPhone. But now trying to make a pong game in Cocoa desktop application. Working out pretty well, but i can't find a way to capture key events. Here's my code: #import "PongAppDelegate.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 10 #define BallSpeedY 15 @implementation PongAppDelegate @synthesize window, leftPaddle, rightPaddle, ball; - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { gameState = GameStateRunning; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > window.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > window.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } } - (void)keyDown:(NSEvent *)theEvent { NSLog(@"habba"); // Arrow keys are associated with the numeric keypad if ([theEvent modifierFlags] & NSNumericPadKeyMask) { [window interpretKeyEvents:[NSArray arrayWithObject:theEvent]]; } else { [window keyDown:theEvent]; } } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • Is key 'chord' functionality provided by Win32/.net?

    - by John
    Several MS apps support the concept of chords, like "CTRL+X,Y" which means "holding down CTRL, press X, then Y". Is this a bespoke thing they (and other companies) implement, or is it built into any APIs? It would be nice to be able to set up event handlers or accelerators based on chords rather than write code to do it.

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  • C# KeyEvent doesn't log the enter/return key

    - by Pieter888
    Hey all, I've been making this login form in C# and I wanted to 'submit' all the data as soon as the user either clicks on submit or presses the enter/return key. I've been testing a bit with KeyEvents but nothing so far worked. void tbPassword_KeyPress(object sender, KeyPressEventArgs e) { MessageBox.Show(e.KeyChar.ToString()); } The above code was to test if the event even worked in the first place. It works perfectly, when I press 'd' it shows me 'd' when I press '8' it shows me '8' but pressing enter doesn't do anything. So I though this was because enter isn't really bound to a character but it did show backspace, it worked just fine so it got me confused about why it didn't register my enter key. So the question is: How do I log the enter/return key? and why doesn't it log the key press right right now like it should? note: I've put the event in a textbox tbPassword.KeyPress += new KeyPressEventHandler(tbPassword_KeyPress); So it fires when the enter button is pressed WHILE the textbox is selected (which is was the whole time of course) maybe that has something to do with the execution of the code.

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