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  • OnPaint event during a callback when the form is below?

    - by Martín Marconcini
    Imagine the following scenario: this.SetStyle(ControlStyles.UserPaint, true); //this doesn’t change anything … void OpenSomeForm() { SomeForm sf = new SomeForm(); sf.SomeEvent += new … (SomeEventOcurred); sf.ShowDialog(); } private void SomeEventOcurred(…) { OnePanelInThisForm.Invalidate(); } private void OnePanelInThisForm_Paint(object sender, PaintEventArgs e) { DoSomeDrawing(e.Graphics); } Now, OnePanelInThisForm draws correctly when the form loads. But if SomeEventOcurred is Fired from “SomeForm”, the paint event is not fired. If I close and reopen the form it correctly repaints. If I add a button to the form that executes: OnePanelInThisForm.Invalidate(); the panel is correctly repaint. What am I missing?

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  • ResultSet Already closed error

    - by javatraniee
    why am i getting an error of resultset already closed error public class Server implements Runnable { private static int port=1600, maxConnections=0; public static Connection connnew=null; public static Connection connnew1=null; public static Statement stnew,stnew1,stnew2,stnew3,stnew4; public void getConnection() { try{ Class.forName("org.gjt.mm.mysql.Driver"); connnew= DriverManager.getConnection("jdbc:mysql://localhost/db_alldata","root","flashkit"); connnew1= DriverManager.getConnection("jdbc:mysql://localhost/db_main","root","flashkit"); stnew=connnew.createStatement(); stnew1=connnew.createStatement(); stnew2=connnew1.createStatement(); stnew3=connnew1.createStatement(); stnew4=connnew1.createStatement(); }catch (Exception e) { System.out.print("Get Connection Exception---"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"----- "+e); } } public void closeConnection() { try{ if(!(connnew.isClosed())) { stnew.close(); stnew1.close(); connnew.close(); } if(!(connnew1.isClosed())) { stnew2.close(); stnew3.close(); stnew4.close(); connnew1.close(); } }catch (Exception e) { System.out.print("Close Connection Closing Exception-----"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"-------"+e); } } Server() { try{ }catch(Exception ee) { System.out.print("Server Exceptions in main connection--"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"------"+ee); } } public static void main(String[] args) throws SQLException { int i=0; Server STUD= new Server(); STUD.getConnection(); try { ServerSocket listener = new ServerSocket(port); Socket server; while((i++ < maxConnections) || (maxConnections == 0)) { @SuppressWarnings("unused") doComms connection; server = listener.accept(); try{ ResultSet checkconnection=stnew4.executeQuery("select count(*) from t_studentdetails"); if(checkconnection.next()) { //DO NOTHING IF EXCEPTION THEN CLOSE ALL CONNECTIONS AND OPEN NEW CONNECTIONS } }catch (Exception e) { System.out.print("Db Connection Lost Closing And Re-Opning It--------"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"--------"+e); STUD.closeConnection(); STUD.getConnection(); } doComms conn_c= new doComms(server,stnew,stnew1,stnew2,stnew3); Thread t = new Thread(conn_c); t.start(); } }catch (IOException ioe) { System.out.println("Main IOException on socket listen: " + ioe); } } public void run() { } } class doComms implements Runnable { private Socket server; private String input; static Connection conn=null; static Connection conn1=null; static Statement st,st1,st2,st3; doComms(Socket server, Statement st,Statement st1,Statement st2,Statement st3 ) { this.server=server; doComms.st=st; doComms.st1=st1; doComms.st2=st2; doComms.st3=st3; } @SuppressWarnings("deprecation") public void run () { input=""; //char ch; try { DataInputStream in = new DataInputStream (server.getInputStream()); OutputStreamWriter outgoing=new OutputStreamWriter(server.getOutputStream()); while(!(null==(input=in.readLine()))) { savetodatabase(input,server.getPort(),outgoing); } //server.close(); } catch (IOException ioe) { System.out.println("RUN IOException on socket listen:-------"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"----- " + ioe); ioe.printStackTrace(); } } public void savetodatabase(String line, int port1, OutputStreamWriter outgoing) { try { String Rollno="-",name="-",div="-",storeddate="-",storedtime="-",mailfrom=""; String newline=line; String unitid="-"; storeddate=new SimpleDateFormat("yyyy-MM-dd").format(new java.util.Date()); storedtime=new SimpleDateFormat("HH:mm:ss").format(new java.util.Date()); String sql2="delete from t_currentport where PortNumber='"+port1+"''"; st2.executeUpdate(sql2); sql2="insert into t_currentport (unitid, portnumber,thedate,thetime) values ('"+unitid+"','"+port1+"','"+storeddate+"','"+storedtime+"')"; st2.executeUpdate(sql2); String tablename=GetTable(); String sql="select * from t_studentdetails where Unitid='"+unitid+"'"; ResultSet rst=st2.executeQuery(sql); if(rst.next()) { Rollno=rst.getString("Rollno"); name=rst.getString("name"); div=rst.getString("div"); } String sql1="insert into studentInfo StoredDate,StoredTime,Subject,UnitId,Body,Status,Rollno,div,VehId,MailDate,MailTime,MailFrom,MailTo,Header,UnProcessedStamps) values('"+storeddate+"','"+storedtime+"','"+unitid+"','"+unitid+"','"+newline+"','Pending','"+Rollno+"','"+div+"','"+name+"','"+storeddate+"','"+storedtime+"','"+mailfrom+"','"+mailfrom+"','-','-')"; st1.executeUpdate(sql1); }catch(Exception e) { System.out.print("Save to db Connection Exception--"+new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date())+"-->"+e); } } }

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  • Structs inside #define in C++

    - by Adam Smith
    Being pretty new to C++, I don't quite understand some instructions I encounter such as: #ifndef BOT_H_ #define BOT_H_ #include "State.h" /* This struct represents your bot in the game of Ants */ struct Bot { State state; Bot(); void playGame(); //plays a single game of Ants void makeMoves(); //makes moves for a single turn void endTurn(); //indicates to the engine that it has made its moves }; #endif //BOT_H_ What I don't understand is the "#ifndef BOT_H_" and the "#define -- #endif" From what I gather, it defines a constant BOT_H_ if it's not already defined when the precompiler looks at it. I don't actually get how the struct inside it is a constant and how it is going to let me access the functions inside it. I also don't see why we're doing it this way? I used C++ a while back and I wasn't using .h files, so it might be something easy I'm missing.

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  • UIWebView appears null when calling fro a method

    - by Alexidze
    I have a major problem when trying to access a UIWebView that was created during ViewDidLoad, the UIWebView appears null here is how i declare the property @property (nonatomic, retain) UIWebView *detailsView; the implementation @implementation iPadMainViewController @synthesize detailsView; - (void)viewDidLoad { [super viewDidLoad]; detailsView = [[UIWebView alloc] initWithFrame:CGRectMake(500, 0, 512, 768)]; [self.view addSubView:detailsView]; } When accessing from - (void)loadDetailedContent:(NSString *)s { NSLog(@"%@", detailsView); } I get NULL, is it a normal behavior or am i doing something wrong? here is the touchesBegan that is being called, from the views subclass that is being touched, -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { iPadMainViewController *mycontroller = [[iPadMainViewController alloc] init]; self.delegate = mycontroller; [self.delegate loadDetailedContent:NewsId]; }

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  • What's the best way to implement a dynamic proxy in C#?

    - by gap
    Hi, I've got a need to create a dynamic proxy in C#. I want this class to wrap another class, and take on it's public interface, forwarding calls for those functions: class MyRootClass { public virtual void Foo() { Console.Out.WriteLine("Foo!"); } } interface ISecondaryInterface { void Bar(); } class Wrapper<T> : ISecondaryInterface where T: MyRootClass { public Wrapper(T otherObj) { } public void Bar() { Console.Out.WriteLine("Bar!"); } } Here's how I want to use it: Wrapper<MyRootClass> wrappedObj = new Wrapper<MyRootClass>(new MyRootClass()); wrappedObj.Bar(); wrappedObj.Foo(); to produce: Bar! Foo! Any ideas? What's the easiest way to do this? What's the best way to do this? Thanks so much.

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  • Mvp View knows Model

    - by userbb
    I'm trying to use MVP and I notice that my View must know Model that should not happen in MVP I presume. here is example: public partial class TestForm : Form, ITestPresenter { public void LoadList(IEnumerable<AppSignature> data) { testPresenterBindingSource.DataSource = data; } } public interface ITestPresenter { event EventHandler<EventArgs> Load; void LoadList(IEnumerable<AppSignature> data); } and the problem is that in TestForm I need reference to AppSignature. In all tutorials I saw, there are some simple examples like public void LoadList(IEnumerable<String> data) where there is no need reference to model. But how i.e DataGridView can publish current row data?

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  • SDL+OpenGL app: blank screen

    - by Lococo
    I spent the last three days trying to create a small app using SDL + OpenGL. The app itself runs fine -- except it never outputs any graphics; just a black screen. I've condensed it down to a minimal C file, and I'm hoping someone can give me some guidance. I'm running out of ideas. I'm using Windows Vista, MinGW & MSYS. Thanks in advance for any advice! #include <SDL/SDL.h> #include <SDL_opengl.h> size_t sx=600, sy=600, bpp=32; void render(void) { glEnable(GL_DEPTH_TEST); // enable depth testing glClearColor(0.0f, 0.0f, 0.0f, 0.0f); // clear to black glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // clear color/depth buffer glLoadIdentity(); // reset modelview matrix glColor3b(255, 0, 0); // red glLineWidth(3.0); // line width=3 glRecti(10, 10, sx-10, sy-10); // draw rectangle glFlush(); SDL_GL_SwapBuffers(); } int input(void) { SDL_Event event; while (SDL_PollEvent(&event)) if (event.type == SDL_QUIT || (event.type == SDL_KEYUP && event.key.keysym.sym == SDLK_ESCAPE)) return 0; return 1; } int main(int argc, char *argv[]) { SDL_Surface* surf; if (SDL_Init(SDL_INIT_EVERYTHING) != 0) return 0; if (!(surf = SDL_SetVideoMode(sx, sy, bpp, SDL_HWSURFACE|SDL_DOUBLEBUF))) return 0; glViewport(0, 0, sx, sy); // reset the viewport to new dimensions glMatrixMode(GL_PROJECTION); // set projection matrix to be current glLoadIdentity(); // reset projection matrix glOrtho(0, sx, sy, 0, -1.0, 1.0); // create ortho view glMatrixMode(GL_MODELVIEW); // set modelview matrix glLoadIdentity(); // reset modelview matrix for (;;) { if (!input()) break; render(); SDL_Delay(10); } SDL_FreeSurface(surf); SDL_Quit(); exit(0); } UPDATE: I have a version that works, but it changes orthographic to perspective. I'm not sure why this works and the other doesn't, but for future reference, here's a version that works: #include <SDL/SDL.h> #include <SDL_opengl.h> size_t sx=600, sy=600, bpp=32; void render(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); // set location in front of camera glTranslated(0, 0, -10); glBegin(GL_QUADS); // draw a square glColor3d(1, 0, 0); glVertex3d(-2, 2, 0); glVertex3d( 2, 2, 0); glVertex3d( 2, -2, 0); glVertex3d(-2, -2, 0); glEnd(); glFlush(); SDL_GL_SwapBuffers(); } int input(void) { SDL_Event event; while (SDL_PollEvent(&event)) if (event.type == SDL_QUIT || (event.type == SDL_KEYUP && event.key.keysym.sym == SDLK_ESCAPE)) return 0; return 1; } int main(int argc, char *argv[]) { SDL_Surface *surf; if (SDL_Init(SDL_INIT_EVERYTHING) != 0) return 0; if (!(surf = SDL_SetVideoMode(sx, sy, bpp, SDL_OPENGL))) return 0; glViewport(0, 0, sx, sy); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0, (float)sx / (float)sy, 1.0, 100.0); glMatrixMode(GL_MODELVIEW); glClearColor(0, 0, 0, 1); glClearDepth(1.0); glEnable(GL_DEPTH_TEST); for (;;) { if (!input()) break; render(); SDL_Delay(10); } SDL_FreeSurface(surf); SDL_Quit(); return 0; }

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  • How can I pass a Context object to a thread on call

    - by Pentium10
    I have this code fragment: public static class ExportDatabaseFileTask extends AsyncTask<String, Void, Boolean> { private final ProgressDialog dialog = new ProgressDialog(ctx); protected void onPreExecute(); protected Boolean doInBackground(final String... args); protected void onPostExecute(final Boolean success); } I execute this thread as new ExportDatabaseFileTask().execute(); As you see I use a ctx as Context variable in the new ProgressDialog call, how do I pass a context to the call method? to this one: new ExportDatabaseFileTask().execute();*

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  • Don't understand multiple parameter declarations in objective-c

    - by Blankman
    can someone clarify this for me: When there’s more than one argument, the arguments are declared within the method name after the colons. Arguments break the name apart in the declaration, just as in a message. For example: - (void)setWidth:(float)width height:(float)height; So in the above: method is for instance variables returns void parameter#1 is a float, named width. parameter#2 is a float,named height. But why is it hieght:(float)height; and not just: - (void)setWidth: (float)width (float)height;

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  • how to save state of dynamically created editTexts

    - by user922531
    I'm stuck at how to save the state of my EditTexts on screen orientation. Currently if text is inputted into the EditTexts and the screen is orientated, the fields are wiped (as expected). I am already calling onSaveInstanceState and saving a String, but I have no clue on how to save the EditTexts which are created in code and then retrieve them and add them to the EditTexts when redrawing the activity. Snippet of my code: My main activity is as follows: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // get the multidim array b = getIntent().getBundleExtra("obj"); m = (Methods) b.getSerializable("Methods"); // method to draw the layout InitialiseUI(); // Restore UI state from the savedInstanceState. if (savedInstanceState != null) { String strValue = savedInstanceState.getString("light"); if (strValue != null) { FLight = strValue; } } try { mCamera = Camera.open(); if (FLight.equals("true")) { flashLight(); } } catch (Exception e) { Log.d(TAG, "Thrown exception onCreate() camera: " + e); } } // end onCreate /** Called when the back button is pressed. */ @Override public void onResume() { super.onResume(); try { mCamera = Camera.open(); if (FLight.equals("true")) { flashLight(); } } catch (Exception e) { Log.d(TAG, "Thrown exception onCreate() camera: " + e); } } // end onCreate /** saves data before leaving the screen */ @Override protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); outState.putString("light", FLight); } /** called when exiting / leaving the screen */ @Override protected void onPause() { super.onPause(); Log.d(TAG, "onPause()"); if (mCamera != null) { mCamera.stopPreview(); mCamera.release(); mCamera = null; } } /* * set up the UI elements - add click listeners to buttons used in * onCreate() and onConfigurationChanged() * * Set the editTexts fields to show the previous readings as Hints */ public void InitialiseUI() { Log.d(TAG, "Start of InitialiseUI, Main activity"); // get a reference to the TableLayout final TableLayout myTLreads = (TableLayout) findViewById(R.id.myTLreads); // Create arrays to hold the TVs and ETs final TextView[] myTextViews = new TextView[m.getNoRows()]; // create an empty array; final EditText[] myEditTexts = new EditText[m.getNoRows()]; // create an empty array; for(int i =0; i<=m.getNoRows()-1;i++ ){ TableRow tr=new TableRow(this); tr.setLayoutParams(new LayoutParams( LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); // create a new textview / editText final TextView rowTextView = new TextView(this); final EditText rowEditText = new EditText(this); // setWidth is needed otherwise my landscape layout is OFF rowEditText.setWidth(400); // this stops the keyboard taking up the whole screen in landscape layout rowEditText.setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI); // add some padding to the right of the TV rowTextView.setPadding(0,0,10,0); // set colors to white rowTextView.setTextColor(Color.parseColor("#FFFFFF")); rowEditText.setTextColor(Color.parseColor("#FFFFFF")); // if readings already sent today set color to yellow if(m.getTransmit(i+1)==false){ rowEditText.setEnabled(false); rowEditText.setHintTextColor(Color.parseColor("#FFFF00")); } // set the text of the TV to the meter name rowTextView.setText(m.getMeterName(i+1)); // set the hint of the ET to the last submitted reading rowEditText.setHint(m.getLastReadString(i+1)); // add the textview to the linearlayout rowEditText.setInputType(InputType.TYPE_CLASS_PHONE);//InputType.TYPE_NUMBER_FLAG_DECIMAL); tr.addView(rowTextView); tr.addView(rowEditText); myTLreads.addView(tr); // add a reference to the textView myTextViews[i] = rowTextView; myEditTexts[i] = rowEditText; } final Button submit = (Button) findViewById(R.id.submitReadings); // add a click listener to the button try { submit.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Log.d(TAG, "Submit button clicked, Main activity"); preSubmitCheck(m.getAccNo(), m.getPostCode(), myEditTexts); // method to do HTML getting and sending } }); } catch (Exception e) { Log.d(TAG, "Exceptions (submit button)" + e.toString()); } }// end of InitialiseUI I don't need to do anything with these values until a button is clicked. Would it be easier if they were a ListView, i'm guessing I would still have the problem of saving them and retrieving them on rotation. If it helps I have an object m which is a string[][] I could temporarily somehow store them in

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  • C++ - colon after contstructer, what does it mean?

    - by waitinforatrain
    Hi, I'd happily google this but don't know what to call it to google it. I have a piece of code here: class demo { private: unsigned char len, *dat; public: demo(unsigned char le = 5, unsigned char default) : len(le) { dat = new char[len]; for (int i = 0; i <= le; i++) dat[i] = default; } void ~demo(void) { delete [] *dat; } }; class newdemo : public demo { private: int *dat1; public: newdemo(void) : demo(0, 0) { *dat1 = 0; return 0; } }; (It's from a past exam paper and the question is to correct errors in the code so ignore errors!) My question is, what are the ": len(le) " and " : demo(0, 0)" called? Something to do with inheritence?

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  • Java threads problem

    - by MyNameIs
    Hi! I have a problem with java threads: public class MyClass{ public void Core(){ runTools(); //here I would like to call runTools() method } public void runTools(){ final String run_tool ="cmd.exe /C sources.exe"; Runnable doRun = new Runnable() { public void run() { try { Process tool_proc = Runtime.getRuntime().exec(run_tool); } catch (IOException e) { e.printStackTrace(); } } }; Thread th = new Thread(doRun); th.start(); } } If I do this, then I don't know why, but the thread doesn't work. Please give me some ideas to create a thread. I have already been seen lots of examples, but I should some code such as my example here. Thanks!

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  • Is there a JUnit equivalent to NUnit's testcase attribute?

    - by Steph
    I've googled for JUnit test case, and it comes up with something that looks a lot more complicated to implement - where you have to create a new class that extends test case which you then call: public class MathTest extends TestCase { protected double fValue1; protected double fValue2; protected void setUp() { fValue1= 2.0; fValue2= 3.0; } } public void testAdd() { double result= fValue1 + fValue2; assertTrue(result == 5.0); } but what I want is something really simple, like the NUnit test cases [TestCase(1,2)] [TestCase(3,4)] public void testAdd(int fValue1, int fValue2) { double result= fValue1 + fValue2; assertIsTrue(result == 5.0); } Is there any way to do this in JUnit?

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  • C++: namespace conflict between extern "C" and class member

    - by plaisthos
    Hi, I stumbled upon a rather exotic c++ namespace problem: condensed example: extern "C" { void solve(lprec * lp); } class A { public: lprec * lp; void solve(int foo); } void A::solve(int foo) { solve(lp); } I want to call the c function solve in my C++ member function A::solve. The compiler is not happy with my intent: error C2664: 'lp_solve_ilp::solve' : cannot convert parameter 1 from 'lprec *' to 'int' Is there something I can prefix the solve function with? C::solve does not work

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  • When is it useful to define your own delegates instead of using the generics?

    - by Carlos
    I've been going through some old code, where I came across some custom defined delegates, which are used thus: private delegate void ListenDelegate(UdpClient listener, bool multicast); private void ListenOn(UdpClient listener, bool multicast) { new ListenDelegate(_ListenLoop).BeginInvoke(listener, multicast, null, null); } With some of the new .NET framework versions, you can do the following: private void ListenOn(UdpClient listener, bool multicast) { new Action<UdpClient, bool>(_ListenLoop).BeginInvoke(listener, multicast, null, null); } This ought to be exactly the same. Is there any point in defining your own delegates, when the generic delegates seem to do the same job with less space? Or have I missed something about the generics that makes them not equivalent?

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  • Accessing a function of an instance which is in an arraylist

    - by fadeir
    I'm tring to access a function of an instance which is in an arraylist. Is there any way to do that without using the class name of the instance? import java.util.ArrayList; import java.util.List; class apple{ int price; public void myFunction(int iPrice) { price=iPrice; } } class orange{ int price; public void myFunction(int iPrice) { price=iPrice; } } public class main { public static void main(String[] args) { List list= new ArrayList(); //create 3 apple object to list list.add( new apple() ); list.add( new apple() ); list.add( new orange() ); list.get(0).myFunction(1); /* Error: The method myFunction(int) is undefined for the type Object*/ } } I know that;((apple) list.get(0)).myFunction(1); is a way but I'dont want to use any class name while calling the function.

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  • Duplicate Method Names - Objective-c

    - by evanchri
    Why does this compile with out any errors or warnings? @interface ObjectTest : NSObject { } -(void)iAmADoubleMethod; -(void)iAmADoubleMethod; @end @implementation ObjectTest -(void)iAmADoubleMethod { NSLog(@"IAmADoubleMethod"); } @end I came across this in a project I am working on. I come from a C++ background, so I figure I would get at least a warning for this. Not only would I like to know why it complies but could this code cause any problems? Thanks.

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  • Unresolved external symbol

    - by kriau
    I have two WIN32 DLL projects in the solution, main.dll should call a function in mgn.dll. mgn.dll has mgn.h header file: #ifdef MGN_EXPORTS #define MGN_API __declspec(dllexport) #else #define MGN_API __declspec(dllimport) #endif extern "C" bool MGN_API AttachMGN(void); and mgn.cpp source file: #include "stdafx.h" #include "mgn.h" MGN_API bool AttachMGN(void) { ... } main.dll calls AttachMGN function from one of the source file: #include "stdafx.h" #include "..\mgn\mgn.h" bool CreateClient() { return ::AttachMGN(); } mgn.dll compiles successfully. main.dll doesn't show any errors in VS text editor, I can navigate using "Go To Definition" function. However during build I get the error: error LNK2019: unresolved external symbol _imp_AttachMGN referenced in function "bool __cdecl CreateClient(void)" (?CreateClient@@AW4XZ) Both DLLs compile into the same folder. DependencyWalker shows the function AttachMGN as exported. Main project has a dependency set to Mgn project, if that matters. I believe that I simply have overlooked something.... Thanks in advance.

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  • How can I delete video stored in the photo library ?

    - by srikanth rongali
    I have saved video in to the photo library. -(void)exportVideo:(id)sender { NSString *path = [DOCUMENTS_FOLDER stringByAppendingString:@"/air.mp4"]; NSLog(@"Path:%@", path); NSLog(@"Export Button CLicked"); UISaveVideoAtPathToSavedPhotosAlbum(path, self, @selector(video:didFinishSavingWithError: contextInfo:), nil); } - (void)video:(NSString *)videoPath didFinishSavingWithError:(NSError *)error contextInfo:(void *)contextInfo { NSLog(@"Finished saving video with error: %@", error); } Now I need to delete the video i have stored programmatically. How can I delete the video ? Are there any functions for it? Thank You.

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  • Expected specifier-qualifier-list before 'CGPoint'

    - by Rob
    My project compiles and runs fine unless I try to compile my Unit Test Bundle it bombs out on the following with an "Expected specifier-qualifier-list before 'CGPoint'" error on line 5: #import <Foundation/Foundation.h> #import "Force.h" @interface WorldObject : NSObject { CGPoint coordinates; float altitude; NSMutableDictionary *forces; } @property (nonatomic) CGPoint coordinates; @property (nonatomic) float altitude; @property (nonatomic,retain) NSMutableDictionary *forces; - (void)setObject:(id)anObject inForcesForKey:(id)aKey; - (void)removeObjectFromForcesForKey:(id)aKey; - (id)objectFromForcesForKey:(id)aKey; - (void)applyForces; @end I have made sure that my Unit Test Bundle is a target of my WorldObject.m and it's header is imported in my testing header: #define USE_APPLICATION_UNIT_TEST 1 #import <SenTestingKit/SenTestingKit.h> #import <UIKit/UIKit.h> #import "Force.h" #import "WorldObject.h" @interface LogicTests : SenTestCase { Force *myForce; WorldObject *myWorldObject; } @end

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  • question about c++ template functions taking any type as long that type meets at least one of the re

    - by smerlin
    Since i cant explain this very well, i will start with a small example right away: template <class T> void Print(const T& t){t.print1();} template <class T> void Print(const T& t){t.print2();} This does not compile: error C2995: 'void Print(const T &)' : function template has already been defined So, how can i create a template function which takes any type T as long as that type has a print1 memberfunction OR a print2 memberfunction (no polymorphism) ?

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  • C++: namespace conflicht between extern "C" and class member

    - by plaisthos
    Hi, I stumbled upon a rather exotic c++ namespace problem: condensed example: extern "C" { void solve(lprec * lp); } class A { public: lprec * lp; void solve(int foo); } void A::solve(int foo) { solve(lp); } I want to call the c funcition solve in my C++ member function A::solve. The compiler is not happy with my intents: error C2664: 'lp_solve_ilp::solve' : cannot convert parameter 1 from 'lprec *' to 'int' Is there something I can prefix the solve function? C::solve does not work

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  • How are ambigous methods resolved in java ?

    - by Jijoy
    Hi, I have a question. package org.study.algos; public class Study { public static void main(String[] args) { A a = new A(); a.m1(null); } } class A { public void m1(String s) { System.out.println("String"); System.out.println(s); } public void m1(Object obj) { System.out.println("Object"); System.out.println(obj); } } Here, the output is String null Why does the JVM resolve the method to one with a String argument? Thanks in advance J

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  • to avoid page refresh during button click event in asp.net

    - by ush
    public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) // If page loads for first time { Session["update"] = Server.UrlEncode(System.DateTime.Now.ToString()); // Assign the Session["update"] with unique value //=============== Page load code ========================= //============== End of Page load code =================== } } protected void Button1_Click(object sender, EventArgs e) { if (Session["update"].ToString() == ViewState["update"].ToString()) // If page not Refreshed { //=============== On click event code ========================= Label1.Text = TextBox1.Text; //lblDisplayAddedName.Text = txtName.Text; //=============== End of On click event code ================== // After the event/ method, again update the session Session["update"] = Server.UrlEncode(System.DateTime.Now.ToString()); } else // If Page Refreshed { // Do nothing } } protected override void OnPreRender(EventArgs e) { ViewState["update"] = Session["update"]; } } this is not working for high resolution gradient background

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  • Eclipse Plugin: Enablement of an Action based on the current selection - before the

    - by Itay
    Here's my problem: I am using the org.eclipse.ui.popupMenus extension point for adding a sub-menu whose Action that is bounded to the following class: public class MyAction implements IObjectActionDelegate { private Logic logic = Logic.getInstance(); // Singleton public void setActivePart(IAction a, IWorkbenchPart targetPart) { // Nothing here } public void run(IAction a) { // Do something... } public void selectionChanged(IAction a, ISelection s) { a.setEnabled(logic.isEnabled(s)); } } This action is working correctly in most cases (including the call a.setEnabled() in selectionChanged()). My problem at the very first time my action is being invoked. The selectionChanged method is called only after the menu item has been displayed (and not when the user has made the selection) which means that the call to a.setEnabled() will have no affect. Any ideas on how to make my action receive selectionChanged() notifications even before the fist time it is being invoked?

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