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  • jsf, richfaces, popup window

    - by Hubidubi
    Hi I would like to make a list-detail view with richfaces. There will be a link for every record in the list that should open a new window containing record details. I tried to implement the link this way: <a4j:commandLink oncomplete="window.open('/pages/serviceDetail.jsf','popupWindow', 'dependent=yes, menubar=no, toolbar=no, height=500, width=400')" actionListener="#{monitoringBean.recordDetail}" value="details" /> I use <a4j:keepAlive beanName="monitoringBean" ajaxOnly="false" /> for both the list and the detail page. recordDetail method fills the data of the selected record to a variable of the bean that I would like to display on the detail page. The problem is that keepalive doesn't work, so I get new bean instance on the detail page every time. So the the previously selected record from the other bean is not accessible here. Is there a way to pass parameter (id) to the detail page to handle record selection. Or is there any way to make keepalive work? (I this this would be the easiest). Thanks

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  • Coping with weak typing

    - by John Leonard
    I'm a front end Flex developer peeking over the wall at html. One of the things I have a hard time with is weak typing in Javascript. I know many developers say they prefer it. How do I stop worrying and learn to love the weak typing? Are there best practices for variable naming that help make var types human readable? Another thing I have trouble with is getting by without my trusted compiler errors and warnings. I'm getting along with firebug. Is there anything else I should have in my toolkit?

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  • friend declaration block an external function access to the private section of a class

    - by MiP
    I'm trying to force function caller from a specific class. For example this code bellow demonstrate my problem. I want to make 'use' function would be called only from class A. I'm using a global namespace all over the project. a.h #include "b.h" namespace GLOBAL{ class A{ public: void doSomething(B); } } a.cpp #include "a.h" using namespace GLOBAL; void A::doSomething(B b){ b.use(); } b.h namespace GLOBAL{ class B{ public: friend void GLOBAL::A::doSomething(B); private: void use(); } Compiler says: ‘GLOBAL::A’ has not been declared ‘void GLOBAL::B::use()’ is private Can anyone help here ? Thanks a lot, Mike.

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  • Scala 2.8.1 implicitly convert to java.util.List<java.util.Map<String, Object>>

    - by Ralph
    I have a Scala data structure created with the following: List(Map[String, Anyref]("a" -> someFoo, "b" -> someBar)) I would like to implicitly convert it (using scala.collection.JavaConversions or scala.collection.JavaConverters) to a java.util.List<java.util.Map<String, Object>> to be passed the a Java method that expects the latter. Is this possible? I have already created the following method that does it, but was wondering if it can be done automatically by the compiler? import scala.collection.JavaConversions._ def convertToJava(listOfMaps: List[Map[String, AnyRef]]): java.util.List[java.util.Map[String, Object]] = { asJavaList(listOfMaps.map(asJavaMap(_))) }

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  • How to free memory in try-catch blocks?

    - by Kra
    Hi, I have a simple question hopefully - how does one free memory which was allocated in the try block when the exception occurs? Consider the following code: try { char *heap = new char [50]; //let exception occur here delete[] heap; } catch (...) { cout << "Error, leaving function now"; //delete[] heap; doesn't work of course, heap is unknown to compiler return 1; } How can I free memory after the heap was allocated and exception occurred before calling delete[] heap? Is there a rule not to allocate memory on heap in these try .. catch blocks? Thanks

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  • Void in main and keeping Dos program from dying

    - by TimothyTech
    Alright, so im using bloodshed complier, first thing i should note is im using a 2001 edition C++ for the aboslute beginner, was there any changes to C++ since 2001 that would effect the validity of this book? i ask because i know php has php5 and now php6 but i havent seen any C++3. now for the reason i asked that, in this code it uses, void main (void) why would i want an arguement to be void? what does this do. But when i run the " void main (void) in my compiler it says that main must have a "int" before it. so i cant have "void" main (void); also, once the code runs through, as long as there isnt a "cin" the program closes. is this normal behavior, is there a better way to stop this besides making a cin at the end of my program.

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  • C++: Cannot convert from foo& to foo*

    - by Rosarch
    I have a method: odp(foo& bar); I'm trying to call it: foo baz; odp(&baz); I get a compiler error: error C2664: "odp" cannot convert parameter 1 from 'foo *' to 'foo &' What am I doing wrong? Aren't I passing in a reference to baz? UPDATE: Perhaps I have a misconception about the relationship between pointers and references. I thought that they were the same, except references couldn't be null. Is that incorrect?

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  • Declaring a prototype of type "struct" - C

    - by Jamie Keeling
    I've been racking my brains on this for a while, I'm simply trying to create a method that returns a struct as I wish to return two int's. My prototype for the method is as follows: typedef struct RollDice(); Also the method itself: typedef struct RollDice() { diceData diceRoll; diceRoll.dice1 = 0; diceRoll.dice2 = 0; return diceRoll; } The compiler shows the error: "Syntax error: ')'" for both the prototype and actual method. The struct itself: typedef struct { int dice1; int dice2; }diceData; Is it obvious where I'm going wrong? I've tried everything I can think of. Thanks

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  • Problem with circular definition in Scheme

    - by user8472
    I am currently working through SICP using Guile as my primary language for the exercises. I have found a strange behavior while implementing the exercises in chapter 3.5. I have reproduced this behavior using Guile 1.4, Guile 1.8.6 and Guile 1.8.7 on a variety of platforms and am certain it is not specific to my setup. This code works fine (and computes e): (define y (integral (delay dy) 1 0.001)) (define dy (stream-map (lambda (x) x) y)) (stream-ref y 1000) The following code should give an identical result: (define (solve f y0 dt) (define y (integral (delay dy) y0 dt)) (define dy (stream-map f y)) y) (solve (lambda (x) x) 1 0.001) But it yields the error message: standard input:7:14: While evaluating arguments to stream-map in expression (stream-map f y): standard input:7:14: Unbound variable: y ABORT: (unbound-variable) So when embedded in a procedure definition, the (define y ...) does not work, whereas outside the procedure in the global environment at the REPL it works fine. What am I doing wrong here? I can post the auxiliary code (i.e., the definitions of integral, stream-map etc.) if necessary, too. With the exception of the system-dependent code for cons-stream, they are all in the book. My own implementation of cons-stream for Guile is as follows: (define-macro (cons-stream a b) `(cons ,a (delay ,b)))

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  • What is the "Entity" reffering to in fluent Nhibernate Mapping Configuration?

    - by percent20
    I am trying to learn fluent nhibernate better so am doing a basic sample application from scratch, instead of using someone elses framework. However, I am finding I really don't understand what is going on in assigning mapping files. I have seen a lot of code examples which are all showing the same code, but nothing that spells it out. No description of how it works just that it works. Here is a code example that I see often. return Fluently.Configure() .Database(config) .Mappings(m => m.FluentMappings.AddFromAssemblyOf<Entity>()) .BuildSessionFactory(); So in the code example what is Entity? and how does that piece of code work? Part of me thinks it is the name of the assembly, but seeing as how the namespace I am using is usually the name of the assembly the compiler complains that I am using a namespace as a type. I feel this is important and am rather flustered by the fact I can't figure it out. Thanks

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  • eclipse wont include/identify user .h files and .o files

    - by bks
    i'm new to eclipse CDT, and try to use an existing .o file that was supplied with the proper .h file. eclipse just wont include it in the compilation process. i tryed drag&drop to the eclipse project browser, and the files did show there, but no use, still "No such file: No such file or directory". i tryed defining the .o file in the: project properties tool settings MinGW C Linker Miscellaneous other objects. didn't work either. as for the header file, i did try a workaround: created a new file in the project and named it after the file i want to include as header, then copied the content. and yet, the compiler/linker didn't recognize the object file. perhaps you can help?thank you

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  • why make said no rule to make target

    - by guilin ??
    Isn't Makefile syntax is target: require_files cmd... Why I got this problem? Makefile MXMLC = /opt/flex/bin/mxmlc MXMLC_RELEASE = $(MXMLC) -debug=false -compiler.optimize=true release: bin-release/Wrapper.swf, bin-release/Application.swf bin-release/Application.swf: src/**/*.as, lib/*.swc $(MXMLC_RELEASE) -output bin-release/Application.swf src/Application.as @@-rm ../server/public/game/Application.swf $(CP) bin-release/Application.swf ../server/public/game/Application.swf bin-release/Wrapper.swf: src/*.as, src/engine/**/*.as, lib/*.swc $(MXMLC_RELEASE) -output bin-release/Wrapper.swf src/Wrapper.as @@-rm ../server/public/game/Wrapper.swf $(CP) bin-release/Wrapper.swf ../server/public/game/Wrapper.swf $: make bin-release/Application.swf ~/workspace/project/src/flash [2]19:20 make: * No rule to make target src/constant/*.as,', needed bybin-release/Application.swf'. Stop.

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  • How to create a language these days?

    - by Mike
    I need to get around to writing that programming language I've been meaning to write. How do you kids do it these days? I've been out of the loop for over a decade; are you doing it any differently now than we did back in the pre-internet, pre-windows days? You know, back when "real" coders coded in C, used the command line, and quibbled over which shell was superior? Just to clarify, I mean, not how do you DESIGN a language (that I can figure out fairly easily) but how do you build the compiler and standard libraries and so forth? What tools do you kids use these days?

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  • Binding Properties.Settings to Textbox fails

    - by user268098
    I would like to define a key & value in Settings.settings and bind the value by declaration in the XAML (not in the code behind by command). Here's what I've been trying in vain: Create a WPF project "Exp1" with Visual Studio Express 2010. Set one key named "TextFromSettings" to the value "Some Text from Setting". Add the attribute xmlns:p="clr-namespace:Exp1.Properties;assembly=Exp1" to the tag. Add Text="{Binding Path=TextFromSettings, Mode=TwoWay, Source={x:Static p:Settings.Default}}" to the tag Now, the preview window shows the text, however, the compiler fails: "Error 1 Cannot find the type 'Settings'. Note that type names are case sensitive." Where am I going wrong?

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  • Integrating Hudson with MS Test?

    - by hangy
    Is it possible to integrate Hudson with MS Test? I am setting up a smaller CI server on my development machine with Hudson right now, just so that I can have some statistics (ie. FxCop and compiler warnings). Of course, it would also be nice if it could just run my unit tests and present their output. Up to now, I have added the following batch task to Hudson, which makes it run the tests properly. "%PROGRAMFILES%\Microsoft Visual Studio 9.0\Common7\IDE\MSTest.exe" /runconfig:LocalTestRun.testrunconfig /testcontainer:Tests\bin\Debug\Tests.dll However, as far as I know, Hudson does not support analysis of MS Test results, yet. Does anyone know whether the TRX files generated by MSTest.exe can be transformed to the JUnit or NUnit result format (because those are supported by Hudson), or whether there is any other way to integrate MS Test unit tests with Hudson?

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  • How few a files does it take to load a program on Linux?

    - by BCS
    The (hypothetical for now) situation is the user of my system is going to be given a chunk of C code and needs my system to compile and run it in a chroot sandbox that is generated on the fly and I want to require the fewest files in the box as possible. I'm only willing to play with compiler and linker settings (e.g. static link everything I can expect to be able to find) and make some moderate restriction on what the code can expect use (e.g. they can't use arbitrary libs). The question is how simple can I get the sandbox. Clearly I need the executable, but what about an ELF loader and a .so for the system calls? Can I dump either of them and is there something else I'll need?

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  • Compiling a C++ application on Windows 7, but execute it on Win2003 Server

    - by dabs
    I have a C++ application (quite complex, multiple projects) in Visual Studio 2008, that produces a single dll. Recently I switched to Windows 7, but had previously been compiling under Windows XP. Suddenly the dll in question cannot be loaded by another application, i.e. on a machine running Windows 2003 Server. I've been trying various things: I've installed the VC9.0 redistributable package on the server Also copied various .dll's from that package to the application folder The project is of course compiled in release mode When I run depends.exe on the client machine, I do get the following error: "Error: The Side-by-Side configuration information for "my_dll.dll" contains errors. This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem (14001). Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module." and the icon for shlwapi.dll has a red overlay icon. This didn't happen when I was compiling under WinXP, so I'm guessing that there really is no problem with the .dll's on the client machine, but somewhere there is a reference to that particular version of some dll. Does anyone know what would be the best way to resolve this? Regards, Daníel

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  • Generics Type issue

    - by JohnJohnGa
    ArrayList<Integer> arrI = new ArrayList<Integer>(); ArrayList arrO = arrI; // Warning /* It is ok to add a String as it is an ArrayList of Objects but the JVM will know the real type, arrO is an arrayList of Integer... */ arrO.add("Hello"); /* How I can get a String in an ArrayList<Integer> ?? Even if the compiler told me that I will get an Integer! */ System.out.println(arrI.get(0)); Anybody can explain what's happening here?

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  • fscommand2 support in Actionscript 3.0 ?

    - by Andhravaala
    Hi All, I am very new to Action Script. I am using Flash Professional CS5 with ActionScript 3.0. The problem is, When I am trying use fscommand2 function, Compiler throwing an error saying: Scene 1, Layer 'Layer 1', Frame 1, Line 7 1180: Call to a possibly undefined method fscommand2. But, I am able to use fscommand. But, it will not fulfill my requirement to get Device(Mobile) properties like DeviceID etc. Please help me in using fscommand2 or any equivalent API support in ActionScript 3.0. Thanks in advance.

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  • Does a static object within a function introduce a potential race condition?

    - by Jeremy Friesner
    I'm curious about the following code: class MyClass { public: MyClass() : _myArray(new int[1024]) {} ~MyClass() {delete [] _myArray;} private: int * _myArray; }; // This function may be called by different threads in an unsynchronized manner void MyFunction() { static const MyClass _myClassObject; [...] } Is there a possible race condition in the above code? Specifically, is the compiler likely to generate code equivalent to the following, "behind the scenes"? void MyFunction() { static bool _myClassObjectInitialized = false; if (_myClassObjectInitialized == false) { _myClassObjectInitialized = true; _myClassObject.MyClass(); // call constructor to set up object } [...] } ... in which case, if two threads were to call MyFunction() nearly-simultaneously, then _myArray might get allocated twice, causing a memory leak? Or is this handled correctly somehow?

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  • Does .NET have a linker?

    - by Water Cooler v2
    From Jon Skeet's blog: What does the following comment mean? // The line below only works when linked rather than // referenced, as otherwise you need a cast. // The compiler treats it as if it both takes and // returns a dynamic value. string value = com.MakeMeDynamic(10); I understand what referencing an assembly is. You may reference it when compiling the program files either using the /ref: switch at the command line or you may add a statically reference to the assembly in Visual Studio. But how do you link to an assembly in .NET? Does he mean, load the assembly using Reflection (Assembly.LoadFile())? Or, the Win32 API LoadLibrary()? Or, does .NET have a linker that I have never heard of?

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  • How should open source libraries be used on Windows?

    - by Jason Owen
    There are many open-source libraries that can be compiled with Visual Studio. I'm porting a program from Linux to Windows, but it depends on a number of libraries. I don't know what the best practices regarding libraries are on Windows. On Linux, these libraries are typically part of the distribution. To use sqlite on Debian, for example, you need only to install libsqlite3-dev and the include files and libraries (both static and dynamic) are automatically installed and available to your program. If you need a different version than your distribution supplies, you can compile it in your home directory, install it to ~/include and ~/lib, and set the appropriate environment variables so that your compiler includes those directories in its search path. What is the best way to use libraries that are distributed as source on Windows? If I link dynamically rather than statically, is there an easy way to copy required DLLs into the output directory to ease redistribution (assuming license requirements are met)?

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  • Can i have a negative value as constant expression in Scala?

    - by Klinke
    I have an Java-Annotation that return a double value: @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.FIELD) public @interface DoubleValue { double value(); } When i try to attach the annotation to a field in a scala class and the value is negativ like here: class Test { @DoubleValue(-0.05) var a = _ } i get an compiler error with the message: "annotation argument needs to be a constant; found: 0.05.unary_-". I understood that i need a numerical literal and i looked into the Scala Language Specification and it seems, that the - sign is only used for the exponent but not for the mantissa. Does someone has an idea how i can have a negative value as runtime information using annotations? Thanks, Klinke

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  • How do I compile variadic templates conditionally?

    - by FredOverflow
    Is there a macro that tells me whether or not my compiler supports variadic templates? #ifdef VARIADIC_TEMPLATES_AVAILABLE template<typename... Args> void coolstuff(Args&&... args); #else ??? #endif If they are not supported, I guess I would simulate them with a bunch of overloads. Any better ideas? Maybe there are preprocessor libraries that can ease the job?

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  • Instance where embedded C++ compilers don't support multiple inheritance?

    - by Nathan
    I read a bit about a previous attempt to make a C++ standard for embedded platforms where they specifically said multiple inheritance was bad and thus not supported. From what I understand, this was never implemented as a mainstream thing and most embedded C++ compilers support most standard C++ constructs. Are there cases where a compiler on a current embedded platform (i.e. something not more than a few years old) absolutely does not support multiple inheritance? I don't really want to do multiple inheritance in a sense where I have a child with two full implementations of a class. What I am most interested in is inheriting from a single implementation of a class and then also inheriting one or more pure virtual classes as interfaces only. This is roughly equivalent to Java/.Net where I can extend only one class but implement as many interfaces as I need. In C++ this is all done through multiple inheritance rather than being able to specifically define an interface and declare a class implements it.

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