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  • Javascript Cookie Function not working for Domain

    - by danit
    Here are the functions Im using: Set Cookie: function set_cookie ( name, value, exp_y, exp_m, exp_d, path, domain, secure ) { var cookie_string = name + "=" + escape ( value ); if ( exp_y ) { var expires = new Date ( exp_y, exp_m, exp_d ); cookie_string += "; expires=" + expires.toGMTString(); } if ( path ) cookie_string += "; path=" + escape ( path ); if ( domain ) cookie_string += "; domain=" + escape ( domain ); if ( secure ) cookie_string += "; secure"; document.cookie = cookie_string; } Read Cookie: function get_cookie ( cookie_name ) { var results = document.cookie.match ( '(^|;) ?' + cookie_name + '=([^;]*)(;|$)' ); if ( results ) return ( unescape ( results[2] ) ); else return null; } Delete Cookie: function delete_cookie ( cookie_name ) { var cookie_date = new Date ( ); // current date & time cookie_date.setTime ( cookie_date.getTime() - 1 ); document.cookie = cookie_name += "=; expires=" + cookie_date.toGMTString(); } The Jquery I use to construct the cookie: if(get_cookie('visible')== 'no') { $("#wrapper").hide(); $(".help").hide(); $("#slid .show").show(); $("#slid .hide").hide(); } else { $("#slid .show").hide(); $("#slid .hide").show(); } $("#slider").click(function() { if(get_cookie('visible')== null) { set_cookie('visible','no', 2020, 01,01, '/', 'domain.com'); } else { delete_cookie('visible'); } $(".help").slideToggle(); $("#wrapper").animate({ opacity: 1.0 },200).slideToggle(200, function() { $("#slid img").toggle(); }); }); Im trying to set the cookie for all pages that exist under domain.com with the path '/'. However using these functions and jQuery it doesn't appear to be working, any anyone give me an idea of where im going wrong?

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  • Javascript: Enable checkboxes list when a checkbox is checked (With Prototype)

    - by BoDiE2003
    Guys, Ive been using jquery to do this, but now I need to do it with Prototype and Im little confused due lack of documentation I have 2 lists of check boxes First List: Check box 1 Check box 2 Second list: Check box x check box y check box z I need the JS code, using prototype to work like this: Second list, remains disabled unless I check one of the checkboxes of the First List. Any suggestions, or help, please! Thankyou.

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  • refreshing javascript by renaming src attribute

    - by Eric Fortis
    I want to refresh the output of the script below. Is this json? Do I need to add a crossdomain policy in my site? <div id="nowplaying"> <script src="http://s4.total-streaming.com/xml.php?station=1269&get=js"></script> </div> Edit: This is what I'm trying based on @alexn advise, but still doesn't refresh. <div id="nowplaying"> <script id="nowplaying-script" src="http://s4.total-streaming.com/xml.php?station=1269&get=js"></script> <script> setInterval(function () { $('#nowplaying-script').attr('src', 'http://s4.total-streaming.com/xml.php?station=1269&get=js'); }, 1000); </script> </div> Note Firebug: Resource interpreted as script but transferred with MIME type text/html. xml.php:-1

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  • Where can I find a proper JavaScript beautifier

    - by Ernelli
    I have used http://jsbeautifier.org/ successfully using Rhino and ant, but the problem is that it is not deterministic. If you run the beautifier twice on a file the result is different from each time, e.g. each pass inserts additional array intendation on some lines. I have spent a lot of time debugging the code in beautify.js and have made some workarounds for comment handling, but the array indentation bug is annoying. Is there a correct and properly working JS code formatter anywhere that can be used as part of a source code indentation verification system? EDIT I have now tested with preserve-array-formating disabled, and it seems that it solves the problem. Too bad, since preserve-array-formating is quite useful with large array constructs.

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  • Slow Javascript touch events on Android

    - by oneself
    I'm trying to write a simple html based drawing application (standalone simplified code attached bellow). I've tested this on the following devices: iPad 1 and 2: Works great ASUS T101 running Windows: Works great Samsung Galaxy Tab: Extremely slow and patchy -- unusable. Lenovo IdeaPad K1: Extremely slow and patchy -- unusable. Asus Transformer Prime: Noticeable lag compare with the iPad -- close to usable. The Asus tablet is running ICS, the other android tablets are running 3.1 and 3.2. I tested using the stock Android browser. I also tried the Android Chrome Beta, but that was even worse. My questions is why are the Android tablets so slow? Am I doing something wrong or is it an inherit problem with Android OS or browser, or is there anything I can do about it in my code? multi.html: <html> <body> <style media="screen"> canvas { border: 1px solid #CCC; } </style> <canvas style="" id="draw" height="450" width="922"></canvas> <script class="jsbin" src="jquery.js"></script> <script src="multi.js"></script> </body> </html> multi.js: var CanvasDrawr = function(options) { // grab canvas element var canvas = document.getElementById(options.id), ctxt = canvas.getContext("2d"); canvas.style.width = '100%' canvas.width = canvas.offsetWidth; canvas.style.width = ''; // set props from options, but the defaults are for the cool kids ctxt.lineWidth = options.size || Math.ceil(Math.random() * 35); ctxt.lineCap = options.lineCap || "round"; ctxt.pX = undefined; ctxt.pY = undefined; var lines = [,,]; var offset = $(canvas).offset(); var eventCount = 0; var self = { // Bind click events init: function() { // Set pX and pY from first click canvas.addEventListener('touchstart', self.preDraw, false); canvas.addEventListener('touchmove', self.draw, false); }, preDraw: function(event) { $.each(event.touches, function(i, touch) { var id = touch.identifier; lines[id] = { x : this.pageX - offset.left, y : this.pageY - offset.top, color : 'black' }; }); event.preventDefault(); }, draw: function(event) { var e = event, hmm = {}; eventCount += 1; $.each(event.touches, function(i, touch) { var id = touch.identifier, moveX = this.pageX - offset.left - lines[id].x, moveY = this.pageY - offset.top - lines[id].y; var ret = self.move(id, moveX, moveY); lines[id].x = ret.x; lines[id].y = ret.y; }); event.preventDefault(); }, move: function(i, changeX, changeY) { ctxt.strokeStyle = lines[i].color; ctxt.beginPath(); ctxt.moveTo(lines[i].x, lines[i].y); ctxt.lineTo(lines[i].x + changeX, lines[i].y + changeY); ctxt.stroke(); ctxt.closePath(); return { x: lines[i].x + changeX, y: lines[i].y + changeY }; }, }; return self.init(); }; $(function(){ var drawr = new CanvasDrawr({ id: "draw", size: 5 }); });

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  • Doesn't JavaScript support closures with local variables?

    - by qollin
    I am very puzzled about this code: var closures = []; function create() { for (var i = 0; i < 5; i++) { closures[i] = function() { alert("i = " + i); }; } } function run() { for (var i = 0; i < 5; i++) { closures[i](); } } create(); run(); From my understanding it should print 0,1,2,3,4 (isn't this the concept of closures?). Instead it prints 5,5,5,5,5. I tried Rhino and Firefox. Could someone explain this behavior to me? Thx in advance.

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  • Javascript Canvas Element - Array Of Images

    - by Ben Shelock
    I'm just learning JS, trying to do things without jQuery, and I want to make something similar to this however I want to use an array of images instead of just the one. My image array is formed like this var image_array = new Array() image_array[0] = "image1.jpg" image_array[1] = "image2.jpg" And the canvas element is written like this. (Pretty much entirely taken from the Mozilla site) function draw() { var ctx = document.getElementById('canvas').getContext('2d'); var img = new Image(); img.src = 'sample.png'; img.onload = function(){ for (i=0;i<5;i++){ for (j=0;j<9;j++){ ctx.drawImage(img,j*126,i*126,126,126); } } } } It uses the image "sample.png" in that code but I want to change it to display an image from the array. Displaying a different one each time it loops. Apoligies if I've not explained this well.

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  • What JavaScript table widgets you can recommend? [2]

    - by sdespolit
    As so far i've "found" Yahoo UI library and it fully conforms to my requirements. Also there is jqGrid that i'm using right now. If there are any alternatives? UPDATE: Please suggest libraries and don't seek for matching all the requirements listed below. [i'll check it for myself] My reqs are: rows adding, deletinig rows reoder (optionally with drag and drop) rows selection inline editing json data over xhr (optional) simple integration with backbone.js disclaimer: there was almost the same question 2 years ago

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  • javascript date validation

    - by Bharanikumar
    Assume in my text box user enter like 18-06-2010 , Validation RULE if date is greater then current date then program should through the validation error like , PELASE ENTER PAST OR CURRENT DATE, DONT CHOOSE FUTURE DATE , Thanks

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  • JavaScript Object literal notation confusion

    - by Ding
    In Firefox console, this code will generate error: {"d" : ["bankaccountnumber", "$1234.56"] } SyntaxError: invalid label { message="invalid label", more...} this code works just fine {d : ["bankaccountnumber", "$1234.56"] } ["bankaccountnumber", "$1234.56"] this code works fine as well var act = {'d' : ["bankaccountnumber", "$1234.56"] } a.d Can someone help to explain why is the diference? thanks!

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  • Specify only the second parameter in a javascript function

    - by Ben McCormack
    The spec for the jQuery ajax.error function is: error(XMLHttpRequest, textStatus, errorThrown)Function I'm trying to catch the error and display the textStatus, but I can't figure out how to specify only the textStatus without having to put in a variable name for XMLHttpRequest and errorThrown. My code currently looks like this: $.ajax({ type: "POST", contentType: "application/json; charset=utf-8", url: hbAddressValidation.webServiceUrl, data: this.jsonRequest, dataType: "json", timeout: 5, success: function (msgd) { //... }, error: function (a,textStatus,b) { $("#txtAjaxError").val("There was an error in the AJAX call: " + textStatus); } }); You can see in my code that I'm putting variables a and b as placeholders for the first and last variables in the error function. I know that in my success function, I'm only providing one parameter and it works fine, but in that case data is the first parameter. In the case of error, textStatus is the second parameter, but that's the only one I want to specify. Is this possible?

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  • javascript mouse cursor change on page load in firefox browser 3.5

    - by Amit
    Hi in case of full page submit a trasparent div id coming and changing the cursor to 'wait' . Now when the page is getting submitted and new page is coming up cursor still remains to 'wait' not changing to default until mouse is moved in Firefox Here is simple html click on show button div is coming when user move mouse over the div cursor is changing as wait cursor. Now when this page is loaded again pressing F5 cursor remain as wait cursor in firefox its working fine in IE is there any way to make the cursor as default on pageload in Firefox <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> <title>Untitled Document</title> <style> body{ cursor:default; } </style> <script src="js/jquery.js"> </script> <script> var test = true; $(document).ready(function(){ $('#maindiv').css('display','none') }); function showDiv(){ $('#maindiv').css('display','block') } </script> </head> <body> <div id="divBody" style="background-color:red;width:500px;height:500px" >aa <div id="maindiv" style="background-color:#999999;height:100$;width:400px;height:400px;cursor:wait"> sss </div>aa </div> <input type="button" value="show" onclick="showDiv()"/> </body> </html>

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  • How do I use a custom xml entity in a javascript file

    - by tmim
    I have an 'overlay.dtd' file with a line like <!ENTITY myentity "myvalue">. At the top of my xul file I have <!DOCTYPE overlay SYSTEM 'chrome://myaddon/locale/overlay.dtd'>. In my xul file, I have <script src='myscript.js'>. I want to know if there is any way to access 'myentity' from the script. alert("&myentity;") just alerts "&myentity;"

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  • Chrome and Safari strange behaviour in Javascript

    - by mck89
    Hi, i've written this peace of code: var a=function(){ }; a.name="test"; a.prop="test2"; Now if i debug the code with the console: console.log(a.name); console.log(a.prop); In Firefox i get a.name="test" and a.prop="test2", while in Safari and Chrome i get a.prop="test2" but a.name="". It seems that there's no way to assign a "name" property on a function in Webkit browsers. Do you know why? But the most important thing is, do you know a workaround for that?

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  • Javascript callback function does not work in IE8!

    - by Abhishek
    I have a callback function in my open social application which fetches remote date. This works perfect on Crome and Mozila browers but not in IE8. Following is the example for the same, help will be appriciated: This funcation: gadgets.io.makeRequest(url, response, params) makes the callback call and following function process the responce: function response(obj) { var str = obj.text; var offerDtlPg = str.substr(0, str.length); document.getElementById('pplOfrDetls').innerHTML = offerDtlPg; };

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  • Advanced Form Validation in JavaScript

    - by Kaji
    I'm already familiar with how to use onSubmit to evaluate form content against RegEx to ensure it meets static parameters for acceptable content. What I'm wondering is if there is a way to further provide validation against a MySQL database, such as if you want to make sure an e-mail address hasn't been used yet before submitting a form and having to re-load the field data back into the proper places for correction.

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  • Download a php-linked file in JavaScript

    - by fonix232
    I have a big problem. I've made a simple Google Chrome plugin (based on the old Youtube Video Downloader) but I have some problems with it. The first problem is that it won't pop up a new save window on click, but opens a new page with the video in the default Chrome player. The second is, that when the user clicks right click-save, they won't get the video name but a standardized name. Is there any way to make a file save dialog with a specified file save name?

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  • Cross-domain data access in JavaScript

    - by vit
    We have an ASP.Net application hosted on our network and exposed to a specific client. This client wants to be able to import data from their own server into our application. The data is retrieved with an HTTP request and is CSV formatted. The problem is that they do not want to expose their server to our network and are requesting the import to be done on the client side (all clients are from the same network as their server). So, what needs to be done is: They request an import page from our server The client script on the page issues a request to their server to get CSV formatted data The data is sent back to our application This is not a challenge when both servers are on the same domain: a simple hidden iframe or something similar will do the trick, but here what I'm getting is a cross-domain "access denied" error. They also refuse to change the data format to return JSON or XML formatted data. What I tried and learned so far is: Hidden iframe -- "access denied" XMLHttpRequest -- behaviour depends on the browser security settings: may work, may work while nagging a user with security warnings, or may not work at all Dynamic script tags -- would have worked if they could have returned data in JSON format IE client data binding -- the same "access denied" error Is there anything else I can try before giving up and saying that it will not be possible without exposing their server to our application, changing their data format or changing their browser security settings? (DNS trick is not an option, by the way).

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  • Javascript - Canvas image never appears on first function run

    - by Matt
    I'm getting a bit of a weird issue, the image never shows the first time you run the game in your browser, after that you see it every time. If you close your browser and re open it and run the game again, the same issue occurs - you don't see the image the first time you run it. Here's the issue in action, just hit a wall and there's no image the first time on the end game screen. Any help would be appreciated. Regards, Matt function showGameOver() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = "black"; ctx.font = "16px sans-serif"; ctx.fillText("Game Over!", ((canvas.width / 2) - (ctx.measureText("Game Over!").width / 2)), 50); ctx.font = "12px sans-serif"; ctx.fillText("Your Score Was: " + score, ((canvas.width / 2) - (ctx.measureText("Your Score Was: " + score).width / 2)), 70); myimage = new Image(); myimage.src = "xcLDp.gif"; var size = [119, 26], //set up size coord = [443, 200]; ctx.font = "12px sans-serif"; ctx.fillText("Restart", ((canvas.width / 2) - (ctx.measureText("Restart").width / 2)), 197); ctx.drawImage( //draw it on canvas myimage, coord[0], coord[1], size[0], size[1] ); $("canvas").click(function(e) { //when click.. if ( testIfOver(this, e, size, coord) ) { startGame(); //reload } }); $("canvas").mousemove(function(e) { //when mouse moving if ( testIfOver(this, e, size, coord) ) { $(this).css("cursor", "pointer"); //change the cursor } else { $(this).css("cursor", "default"); //change it back } }); function testIfOver(ele,ev,size,coord){ if ( ev.pageX > coord[0] + ele.offsetLeft && ev.pageX < coord[0] + size[0] + ele.offsetLeft && ev.pageY > coord[1] + ele.offsetTop && ev.pageY < coord[1] + size[1] + ele.offsetTop ) { return true; } return false; } }

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  • How can I pass methods in javascript?

    - by peterjwest
    I often need to pass methods from objects into other objects. However I usually want the method to be attached to the original object (by attached I mean 'this' should refer to the original object). I know a few ways to do this: a) In the object constructor: ObjectA = function() { var that = this; var method = function(a,b,c) { that.abc = a+b+c }} b) In objectA which has been passed objectB: objectB.assign(function(a,b,c) { that.method(a,b,c) }) c) Outside both objects: objectB.assign(function(a,b,c) { objectA.method(a,b,c) }) I want to know if there is a simpler way to pass methods attached to their original objects.

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  • Image swap with a javascript onclick dropdown menu

    - by AzzyDude
    So I've got this code that has an image and when you click it a dropdown menu appears. Pretty simple. The code works fine but I'm trying to incorporate an image swap on click and I'm having difficulty. Here's the HTML and the JS (there's some CSS too, but I'll leave that out): HTML: <div id="header"> <dl class="dropdown"> <dt><a href="#"><img src="images/cogwheel_btn.png"/></a></dt> <dd> <ul> <li><a href="#">Favorites</a></li> <li><a href="#">History</a></li> </ul> </dd> </dl> </div> JS: $(document).ready(function() { $(".dropdown img.flag").addClass("flagvisibility"); $(".dropdown dt a").click(function() { $(".dropdown dd ul").toggle(); }); $(".dropdown dd ul li a").click(function() { var text = $(this).html(); $(".dropdown dt a span").html(text); $(".dropdown dd ul").hide(); $("#result").html("Selected value is: " + getSelectedValue("sample")); }); function getSelectedValue(id) { return $("#" + id).find("dt a span.value").html(); } $(document).bind('click', function(e) { var $clicked = $(e.target); if (!$clicked.parents().hasClass("dropdown")) $(".dropdown dd ul").hide(); }); $("#flagSwitcher").click(function() { $(".dropdown img.flag").toggleClass("flagvisibility"); }); });? I've tried adding lines like ("dt").empty(); and then ("dt").html("new_image") but it causes the dropdown functionality to stop working. Anyone any ideas?

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