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  • Cocoa - does CGDataProviderCopyData() actually copy the bytes? Or just the pointer?

    - by jtrim
    I'm running that method in quick succession as fast as I can, and the faster the better, so obviously if CGDataProviderCopyData() is actually copying the data byte-for-byte, then I think there must be a faster way to directly access that data...it's just bytes in memory. Anyone know for sure if CGDataProviderCopyData() actually copies the data? Or does it just create a new pointer to the existing data?

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  • Java iteration reading & parsing

    - by Patrick Lorio
    I have a log file that I am reading to a string public static String Read (String path) throws IOException { StringBuilder sb = new StringBuilder(); InputStream in = new BufferedInputStream(new FileInputStream(path)); int r; while ((r = in.read()) != -1) { sb.append(r); } return sb.toString(); } Then I have a parser that iterates over the entire string once void Parse () { String con = Read("log.txt"); for (int i = 0; i < con.length; i++) { /* parsing action */ } } This is hugely a waste of cpu cycles. I loop over all the content in Read. Then I loop over all the content in Parse. I could just place the /* parsing action */ under the while loop in the Read method, which would be find but I don't want to copy the same code all over the place. How can I parse the file in one iteration over the contents and still have separate methods for parsing and reading? In C# I understand there is some sort of yield return thing, but I'm locked with Java. What are my options in Java?

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  • How to get a count of ManagementObjects (WMI results) without enumerating through the collection in

    - by Mark
    When querying for large ammount of data through WMI (say the windows events log Win32_NTLogEvent) it is very useful to know what kind of numbers you are getting yourself into before downloading all the content. Is there a way two do this? From what i know there is no "Select Count(*) FROM Win32_NTLogEvent" in WQL. From what i know the Count property of the ManagementObjectCollection actually enumerates through all the results whether you have the Rewindable property set to true or false. If it cannot be done in .NET, can it be done by directly using the underlying IWbem objects Thanks

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  • What's a better choice for SQL-backed number crunching - Ruby 1.9, Python 2, Python 3, or PHP 5.3?

    - by Ivan
    Crterias of 'better': fast im math and simple (little of fields, many records) db transactions, convenient to develop/read/extend, flexible, connectible. The task is to use a common web development scripting language to process and calculate long time series and multidimensional surfaces (mostly selectint/inserting sets of floats and dong maths with rhem). The choice is Ruby 1.9, Python 2, Python 3, PHP 5.3, Perl 5.12, JavaScript (node.js). All the data is to be stored in a relational database (due to its heavily multidimensional nature), all the communication with outer world is to be done by means of web services.

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  • NHibernate unintentional lazy property loading

    - by chiccodoro
    I introduced a mapping for a business object which has (among others) a property called "Name": public class Foo : BusinessObjectBase { ... public virtual string Name { get; set; } } For some reason, when I fetch "Foo" objects, NHibernate seems to apply lazy property loading (for simple properties, not associations): The following code piece generates n+1 SQL statements, whereof the first only fetches the ids, and the remaining n fetch the Name for each record: ISession session = ...IQuery query = session.CreateQuery(queryString); ITransaction tx = session.BeginTransaction(); List<Foo> result = new List<Foo>(); foreach (Foo foo in query.Enumerable()) { result.Add(foo); } tx.Commit(); session.Close(); produces: NHibernate: select foo0_.FOO_ID as col_0_0_ from V1_FOO foo0_<br/> NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 81<br/> NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 36470<br/> NHibernate: SELECT foo0_.FOO_ID as FOO1_2_0_, foo0_.NAME as NAME2_0_ FROM V1_FOO foo0_ WHERE foo0_.FOO_ID=:p0;:p0 = 36473 Similarly, the following code leads to a LazyLoadingException after session is closed: ISession session = ... ITransaction tx = session.BeginTransaction(); Foo result = session.Load<Foo>(id); tx.Commit(); session.Close(); Console.WriteLine(result.Name); Following this post, "lazy properties ... is rarely an important feature to enable ... (and) in Hibernate 3, is disabled by default." So what am I doing wrong? I managed to work around the LazyLoadingException by doing a NHibernateUtil.Initialize(foo) but the even worse part are the n+1 sql statements which bring my application to its knees. This is how the mapping looks like: <class name="Foo" table="V1_FOO"> ... <property name="Name" column="NAME"/> </class> BTW: The abstract "BusinessObjectBase" base class encapsulates the ID property which serves as the internal identifier.

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  • Coding Practices which enable the compiler/optimizer to make a faster program.

    - by EvilTeach
    Many years ago, C compilers were not particularly smart. As a workaround K&R invented the register keyword, to hint to the compiler, that maybe it would be a good idea to keep this variable in an internal register. They also made the tertiary operator to help generate better code. As time passed, the compilers matured. They became very smart in that their flow analysis allowing them to make better decisions about what values to hold in registers than you could possibly do. The register keyword became unimportant. FORTRAN can be faster than C for some sorts of operations, due to alias issues. In theory with careful coding, one can get around this restriction to enable the optimizer to generate faster code. What coding practices are available that may enable the compiler/optimizer to generate faster code? Identifying the platform and compiler you use, would be appreciated. Why does the technique seem to work? Sample code is encouraged. Here is a related question [Edit] This question is not about the overall process to profile, and optimize. Assume that the program has been written correctly, compiled with full optimization, tested and put into production. There may be constructs in your code that prohibit the optimizer from doing the best job that it can. What can you do to refactor that will remove these prohibitions, and allow the optimizer to generate even faster code? [Edit] Offset related link

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  • Scalability of Ruby on Rails versus PHP

    - by Daniel
    Can anyone comment on which is more scalable between RoR and PHP? I have heard that RoR is less scalable than PHP since RoR has a little more overhead with its MVC framework while PHP is more low level and lighter. This is a bit vague - can anyone explain better?

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  • Is opening too many datacontexts bad?

    - by ryudice
    I've been checking my application with linq 2 sql profiler, and I noticed that it opens a lot of datacontexts, most of them are opened by the linq datasource I used, since my repositories use only the instance stored in Request.Items, is it bad to open too many datacontext? and how can I make my linqdatasource to use the datacontext that I store in Request.Items for the duration of the request? thanks for any help!

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  • Know of any Java garbage collection log analysis tools?

    - by braveterry
    I'm looking for a tool or a script that will take the console log from my web app, parse out the garbage collection information and display it in a meaningful way. I'm starting up on a Sun Java 1.4.2 JVM with the following flags: -verbose:gc -XX:+PrintGCTimeStamps -XX:+PrintGCDetails The log output looks like this: 54.736: [Full GC 54.737: [Tenured: 172798K->18092K(174784K), 2.3792658 secs] 257598K->18092K(259584K), [Perm : 20476K->20476K(20480K)], 2.4715398 secs] Making sense of a few hundred of these kinds of log entries would be much easier if I had a tool that would visually graph garbage collection trends.

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  • any faster alternative??

    - by kaushik
    I have to read a file from a particular line number and i know the line number say "n": i have been thinking of two choice: 1)for i in range(n) fname.readline() k=readline() print k 2)i=0 for line in fname: dictionary[i]=line i=i+1 but i want to know faster alternative as i might have to perform this on different files 20000 times. is there is any other better alternatives?? thanking u

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  • STL find performs bettern than hand-crafter loop

    - by dusha
    Hello all, I have some question. Given the following C++ code fragment: #include <boost/progress.hpp> #include <vector> #include <algorithm> #include <numeric> #include <iostream> struct incrementor { incrementor() : curr_() {} unsigned int operator()() { return curr_++; } private: unsigned int curr_; }; template<class Vec> char const* value_found(Vec const& v, typename Vec::const_iterator i) { return i==v.end() ? "no" : "yes"; } template<class Vec> typename Vec::const_iterator find1(Vec const& v, typename Vec::value_type val) { return find(v.begin(), v.end(), val); } template<class Vec> typename Vec::const_iterator find2(Vec const& v, typename Vec::value_type val) { for(typename Vec::const_iterator i=v.begin(), end=v.end(); i<end; ++i) if(*i==val) return i; return v.end(); } int main() { using namespace std; typedef vector<unsigned int>::const_iterator iter; vector<unsigned int> vec; vec.reserve(10000000); boost::progress_timer pt; generate_n(back_inserter(vec), vec.capacity(), incrementor()); //added this line, to avoid any doubts, that compiler is able to // guess the data is sorted random_shuffle(vec.begin(), vec.end()); cout << "value generation required: " << pt.elapsed() << endl; double d; pt.restart(); iter found=find1(vec, vec.capacity()); d=pt.elapsed(); cout << "first search required: " << d << endl; cout << "first search found value: " << value_found(vec, found)<< endl; pt.restart(); found=find2(vec, vec.capacity()); d=pt.elapsed(); cout << "second search required: " << d << endl; cout << "second search found value: " << value_found(vec, found)<< endl; return 0; } On my machine (Intel i7, Windows Vista) STL find (call via find1) runs about 10 times faster than the hand-crafted loop (call via find2). I first thought that Visual C++ performs some kind of vectorization (may be I am mistaken here), but as far as I can see assembly does not look the way it uses vectorization. Why is STL loop faster? Hand-crafted loop is identical to the loop from the STL-find body. I was asked to post program's output. Without shuffle: value generation required: 0.078 first search required: 0.008 first search found value: no second search required: 0.098 second search found value: no With shuffle (caching effects): value generation required: 1.454 first search required: 0.009 first search found value: no second search required: 0.044 second search found value: no Many thanks, dusha. P.S. I return the iterator and write out the result (found or not), because I would like to prevent compiler optimization, that it thinks the loop is not required at all. The searched value is obviously not in the vector.

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  • Is there a way to rewrite the SQL query efficiently

    - by user320587
    hi, I have two tables with following definition TableA TableB ID1 ID2 ID3 Value1 Value ID1 Value1 C1 P1 S1 S1 C1 P1 S2 S2 C1 P1 S3 S3 C1 P1 S5 S4 S5 The values are just examples in the table. TableA has a clustered primary key ID1, ID2 & ID3 and TableB has p.k. ID1 I need to create a table that has the missing records in TableA based on TableB The select query I am trying to create should give the following output C1 P1 S4 To do this, I have the following SQL query SELECT DISTINCT TableA.ID1, TableA.ID2, TableB.ID1 FROM TableA a, TableB b WHERE TableB.ID1 NOT IN ( SELECT DISTINCT [ID3] FROM TableA aa WHERE a.ID1 == aa.ID1 AND a.ID2 == aa.ID2 ) Though this query works, it performs poorly and my final TableA may have upto 1M records. is there a way to rewrite this more efficiently. Thanks for any help, Javid

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  • when is java faster than c++ (or when is JIT faster then precompiled)?

    - by kostja
    I have heard that under certain circumstances, Java programs or rather parts of java programs are able to be executed faster than the "same" code in C++ (or other precompiled code) due to JIT optimizations. This is due to the compiler being able to determine the scope of some variables, avoid some conditionals and pull similar tricks at runtime. Could you give an (or better - some) example, where this applies? And maybe outline the exact conditions under which the compiler is able to optimize the bytecode beyond what is possible with precompiled code? NOTE : This question is not about comparing Java to C++. Its about the possibilities of JIT compiling. Please no flaming. I am also not aware of any duplicates. Please point them out if you are.

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  • Is there a lightweight datagrid alternative in Flex ?

    - by Wayne
    What is the most performant way of displaying a table of data in Flex? Are there alternatives to the native Flex Datagrid Component? Alternatives that are noted for their rendering speed? Are there other ways to display a table? I have a datagrid with roughly 70 lines and 7 columns of simple text data. This is currently created and loaded in memory. This is being refreshed rapidly (about 800 msec) and there is a slight lag in other animations when it is rendering the table... So I am trying to cut down this render time.

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  • How large is a "buffer" in PostgreSQL

    - by Konrad Garus
    I am using pg_buffercache module for finding hogs eating up my RAM cache. For example when I run this query: SELECT c.relname, count(*) AS buffers FROM pg_buffercache b INNER JOIN pg_class c ON b.relfilenode = c.relfilenode AND b.reldatabase IN (0, (SELECT oid FROM pg_database WHERE datname = current_database())) GROUP BY c.relname ORDER BY 2 DESC LIMIT 10; I discover that sample_table is using 120 buffers. How much is 120 buffers in bytes?

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  • Faster way to clone.

    - by AngryHacker
    I am trying to optimize a piece of code that clones an object: #region ICloneable public object Clone() { MemoryStream buffer = new MemoryStream(); BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize(buffer, this); // takes 3.2 seconds buffer.Position = 0; return formatter.Deserialize(buffer); // takes 2.1 seconds } #endregion Pretty standard stuff. The problem is that the object is pretty beefy and it takes 5.4 seconds (according ANTS Profiler - I am sure there is the profiler overhead, but still). Is there a better and faster way to clone?

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  • Node & Redis: Crucial Design Issues in Production Mode

    - by Ali
    This question is a hybrid one, being both technical and system design related. I'm developing the backend of an application that will handle approx. 4K request per second. We are using Node.js being super fast and in terms of our database struction we are using MongoDB, with Redis being a layer between Node and MongoDB handling volatile operations. I'm quite stressed because we are expecting concurrent requests that we need to handle carefully and we are quite close to launch. However I do not believe I've applied the correct approach on redis. I have a class Student, and they constantly change stages(such as 'active', 'doing homework','in lesson' etc. Thus I created a Redis DB for each state. (1 for being 'active', 2 for being 'doing homework'). Above I have the structure of the 'active' students table; xa5p - JSON stringified object #1 pQrW - JSON stringified object #2 active_student_table - {{studentId:'xa5p'}, {studentId:'pQrW'}} Since there is no 'select all keys method' in Redis, I've been suggested to use a set such that when I run command 'smembers' I receive the keys and later on do 'get' for each id in order to find a specific user (lets say that age older than 15). I've been also suggested that in fact I used never use keys in production mode. My question is, no matter how 'conceptual' it is, what specific things I should avoid doing in Node & Redis in production stage?. Are they any issues related to my design? Students must be objects and I sure can list them in a list but I haven't done yet. Is it that crucial in production stage?

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  • Code runs 6 times slower with 2 threads than with 1

    - by Edward Bird
    So I have written some code to experiment with threads and do some testing. The code should create some numbers and then find the mean of those numbers. I think it is just easier to show you what I have so far. I was expecting with two threads that the code would run about 2 times as fast. Measuring it with a stopwatch I think it runs about 6 times slower! void findmean(std::vector<double>*, std::size_t, std::size_t, double*); int main(int argn, char** argv) { // Program entry point std::cout << "Generating data..." << std::endl; // Create a vector containing many variables std::vector<double> data; for(uint32_t i = 1; i <= 1024 * 1024 * 128; i ++) data.push_back(i); // Calculate mean using 1 core double mean = 0; std::cout << "Calculating mean, 1 Thread..." << std::endl; findmean(&data, 0, data.size(), &mean); mean /= (double)data.size(); // Print result std::cout << " Mean=" << mean << std::endl; // Repeat, using two threads std::vector<std::thread> thread; std::vector<double> result; result.push_back(0.0); result.push_back(0.0); std::cout << "Calculating mean, 2 Threads..." << std::endl; // Run threads uint32_t halfsize = data.size() / 2; uint32_t A = 0; uint32_t B, C, D; // Split the data into two blocks if(data.size() % 2 == 0) { B = C = D = halfsize; } else if(data.size() % 2 == 1) { B = C = halfsize; D = hsz + 1; } // Run with two threads thread.push_back(std::thread(findmean, &data, A, B, &(result[0]))); thread.push_back(std::thread(findmean, &data, C, D , &(result[1]))); // Join threads thread[0].join(); thread[1].join(); // Calculate result mean = result[0] + result[1]; mean /= (double)data.size(); // Print result std::cout << " Mean=" << mean << std::endl; // Return return EXIT_SUCCESS; } void findmean(std::vector<double>* datavec, std::size_t start, std::size_t length, double* result) { for(uint32_t i = 0; i < length; i ++) { *result += (*datavec).at(start + i); } } I don't think this code is exactly wonderful, if you could suggest ways of improving it then I would be grateful for that also.

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  • mysql_connect "bool $new_link = true" is very slow

    - by Mikk
    Hi, I'm using latest version of Xampp on 64bit Win7. The problem is that, when I use mysql_connect with "bool $new_link" set to true like so: mysql_connect('localhost', 'root', 'my_password', TRUE); script execution time increases dramatically (about 0,5 seconds per connection, and when I have 4 diffirent objects using different connections, it takes ~2 seconds). Is setting "bool $new_link" to true, generally a bad idea or could it just be some problem with my software configuration. Thank you.

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  • MySQL Locking Up

    - by Ian
    I've got a innodb table that gets a lot of reads and almost no writes (like, 1 write for every 400,000 reads approx). I'm running into a pretty big problem though when I do INSERT into the table. MySQL completely locks up. It uses 100% cpu, and every single other table (in other databases even) have their statuses set to "Locked" until the INSERT is done. This is a big problem because MySQL stays locked up for up to 4 minutes. I'm using version 5.1.47 (rpm from mysql.com). Any ideas?

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  • web service filling gridview awfully slow, as is paging/sorting

    - by nat
    Hi I am making a page which calls a web service to fill a gridview this is returning alot of data, and is horribly slow. i ran the svcutil.exe on the wsdl page and it generated me the class and config so i have a load of strongly typed objects coming back from each request to the many service functions. i am then using LINQ to loop around the objects grabbing the necessary information as i go, but for each row in the grid i need to loop around an object, and grab another list of objects (from the same request) and loop around each of them.. 1 to many parent object child one.. all of this then gets dropped into a custom datatable a row at a time.. hope that makes sense.... im not sure there is any way to speed up the initial load. but surely i should be able to page/sort alot faster than it is doing. as at the moment, it appears to be taking as long to page/sort as it is to load initially. i thought if when i first loaded i put the datasource of the grid in the session, that i could whip it out of the session to deal with paging/sorting and the like. basically it is doing the below protected void Page_Load(object sender, EventArgs e) { //init the datatable //grab the filter vars (if there are any) WebServiceObj WS = WSClient.Method(args); //fill the datatable (around and around we go) foreach (ParentObject po in WS.ReturnedObj) { var COs = from ChildObject c in WS.AnotherReturnedObj where c.whatever.equals(...) ...etc foreach(ChildObject c in COs){ myDataTable.Rows.Add(tlo.this, tlo.that, c.thisthing, c.thatthing, etc......); } } grdListing.DataSource = myDataTable; Session["dt"] = myDataTable; grdListing.DataBind(); } protected void Listing_PageIndexChanging(object sender, GridViewPageEventArgs e) { grdListing.PageIndex = e.NewPageIndex; grdListing.DataSource = Session["dt"] as DataTable; grdListing.DataBind(); } protected void Listing_Sorting(object sender, GridViewSortEventArgs e) { DataTable dt = Session["dt"] as DataTable; DataView dv = new DataView(dt); string sortDirection = " ASC"; if (e.SortDirection == SortDirection.Descending) sortDirection = " DESC"; dv.Sort = e.SortExpression + sortDirection; grdListing.DataSource = dv.ToTable(); grdListing.DataBind(); } am i doing this totally wrongly? or is the slowness just coming from the amount of data being bound in/return from the Web Service.. there are maybe 15 columns(ish) and a whole load of rows.. with more being added to the data the webservice is querying from all the time any suggestions / tips happily received thanks

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