Search Results

Search found 13608 results on 545 pages for 'performance dashboard'.

Page 163/545 | < Previous Page | 159 160 161 162 163 164 165 166 167 168 169 170  | Next Page >

  • Time to start a counter on client-side.

    - by Felipe
    Hi everybody, I'm developing an web application using asp.net mvc, and i need to do a stopwatch (chronometer) (with 30 seconds preprogrammed to start in a certain moment) on client-side using the time of the server, by the way, the client's clock can't be as the server's clock. So, i'm using Jquery to call the server by JSon and get the time, but it's very stress because each one second I call the server to get time, something like this: $(function() { GetTimeByServer(); }); function GetTimeByServer() { $.getJSon('/Home/Time', null, function(result) { if (result.SecondsPending < 30) { // call another function to start an chronometer } else { window.SetTimeout(GetTimeByServer, 1000); //call again each 1 second! } }); } It works fine, but when I have more than 3 or 4 call like this, the browser slowly but works! I'd like to know, how improve more performace in client side, or if is there any way to do this... is there any way to client listen the server like a "socket" to know if the chronometer should start... PS: Sorry for my english! thanks Cheers

    Read the article

  • Jmeter- HTTP Cache Manager, Unable to cache everything what it is being cached by Browser

    - by chinmay brahma
    I used HTTP Chache Manager to Cache files which are being cached in browser. I am successful of doing it for some of the pages. Number of files being cached in Jmeter is equal to Number of files being cached by browser. But in some cases : I found number files being cached is lesser than the files being cached by browser. Using Jmeter I found only 5 files are being cached but in real browser 12 files are getting cached. Thanks in advance

    Read the article

  • integer division in php

    - by oezi
    hi guys, i'm looking for the fastest way to do an integer division in php. for example, 5 / 2 schould be 4 | 6 / 2 should be 3 and so on. if i simply do this, php will return 2.5 in the first case, the only solution i could find was using intval($my_number/2) - wich isn't as fast as i want it to be (but gives the expected results). can anyone help me out with this?

    Read the article

  • Django: Update order attribute for objects in a queryset

    - by lazerscience
    I'm having a attribute on my model to allow the user to order the objects. I have to update the element's order depending on a list, that contains the object's ids in the new order; right now I'm iterating over the whole queryset and set one objects after the other. What would be the easiest/fastest way to do the same with the whole queryset? def update_ordering(model, order): """ order is in the form [id,id,id,id] for example: [8,4,5,1,3] """ id_to_order = dict((order[i], i) for i in range(len(order))) for x in model.objects.all(): x.order = id_to_order[x.id] x.save()

    Read the article

  • Database structure for ecommerce site

    - by imanc
    Hey Guys, I have been tasked with designing an ecommerce solution. The aspect that is causing me the most problems is the database. Currently the site consists of 10+ country based shops each with their own database (all residing on the same mysql instance). For the new site I'd rather all these shop databases be merged into one database so that all tables (products, orders, customers etc.) have a shop_id field. From a programming perspective this seems to make the most sense as we won't have to manage data across multiple databases. Currently the entire site generates about 120k orders a year, but is experiencing fairly heavy growth and we need to design a solution that will scale. In 5 years there may be more than a million orders per year and a database that contains 5 years order history (archiving maybe a solution here). The question is - do we use a single database, or do we keep the database-per-shop structure? I am currently trying to find supporting evidence for either avenue. The company I am designing the solution for prefer the per-shop database structure because they believe it will allow the sites to scale. But my argument is that the shop's database probably won't get that busy over the next few years that they exceed the capacity of a mysql database and a "no expenses spared" hardware set-up. I am wondering if anyone has any advice either way? Does anyone have experience with websites / ecommerce sites that have tables containing millions of records? I know there is probably not a clear answer here, but at what stage do we have too many records or too large table files to have a fast loading site? Also, if anyone has any advice on sources of information - books, websites, etc. where I can do further research, it would be highly appreciated! Cheers, imanc

    Read the article

  • Preventing a heavy process from sinking in the swap file

    - by eran
    Our service tends to fall asleep during the nights on our client's server, and then have a hard time waking up. What seems to happen is that the process heap, which is sometimes several hundreds of MB, is moved to the swap file. This happens at night, when our service is not used, and others are scheduled to run (DB backups, AV scans etc). When this happens, after a few hours of inactivity the first call to the service takes up to a few minutes (consequent calls take seconds). I'm quite certain it's an issue of virtual memory management, and I really hate the idea of forcing the OS to keep our service in the physical memory. I know doing that will hurt other processes on the server, and decrease the overall server throughput. Having that said, our clients just want our app to be responsive. They don't care if nightly jobs take longer. I vaguely remember there's a way to force Windows to keep pages on the physical memory, but I really hate that idea. I'm leaning more towards some internal or external watchdog that will initiate higher-level functionalities (there is already some internal scheduler that does very little, and makes no difference). If there were a 3rd party tool that provided that kind of service is would have been just as good. I'd love to hear any comments, recommendations and common solutions to this kind of problem. The service is written in VC2005 and runs on Windows servers.

    Read the article

  • Effecient data structure design

    - by Sway
    Hi there, I need to match a series of user inputed words against a large dictionary of words (to ensure the entered value exists). So if the user entered: "orange" it should match an entry "orange' in the dictionary. Now the catch is that the user can also enter a wildcard or series of wildcard characters like say "or__ge" which would also match "orange" The key requirements are: * this should be as fast as possible. * use the smallest amount of memory to achieve it. If the size of the word list was small I could use a string containing all the words and use regular expressions. however given that the word list could contain potentially hundreds of thousands of enteries I'm assuming this wouldn't work. So is some sort of 'tree' be the way to go for this...? Any thoughts or suggestions on this would be totally appreciated! Thanks in advance, Matt

    Read the article

  • one two-directed tcp socket OR two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

    Read the article

  • one two-directed tcp socket of two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

    Read the article

  • Are closures in javascript recompiled

    - by Discodancer
    Let's say we have this code (forget about prototypes for a moment): function A(){ var foo = 1; this.method = function(){ return foo; } } var a = new A(); is the inner function recompiled each time the function A is run? Or is it better (and why) to do it like this: function method = function(){ return this.foo; } function A(){ this.foo = 1; this.method = method; } var a = new A(); Or are the javascript engines smart enough not to create a new 'method' function every time? Specifically Google's v8 and node.js. Also, any general recommendations on when to use which technique are welcome. In my specific example, it really suits me to use the first example, but I know thath the outer function will be instantiated many times.

    Read the article

  • Fastest XML parser for small, simple documents in Java

    - by Varkhan
    I have to objectify very simple and small XML documents (less than 1k, and it's almost SGML: no namespaces, plain UTF-8, you name it...), read from a stream, in Java. I am using JAXP to process the data from my stream into a Document object. I have tried Xerces, it's way too big and slow... I am using Dom4j, but I am still spending way too much time in org.dom4j.io.SAXReader. Does anybody out there have any suggestion on a faster, more efficient implementation, keeping in mind I have very tough CPU and memory constraints? [Edit 1] Keep in mind that my documents are very small, so the overhead of staring the parser can be important. For instance I am spending as much time in org.xml.sax.helpers.XMLReaderFactory.createXMLReader as in org.dom4j.io.SAXReader.read [Edit 2] The result has to be in Dom format, as I pass the document to decision tools that do arbitrary processing on it, like switching code based on the value of arbitrary XPaths, but also extracting lists of values packed as children of a predefined node. [Edit 3] In any case I eventually need to load/parse the complete document, since all the information it contains is going to be used at some point. (This question is related to, but different from, http://stackoverflow.com/questions/373833/best-xml-parser-for-java )

    Read the article

  • How to get the size of a binary tree ?

    - by Andrei Ciobanu
    I have a very simple binary tree structure, something like: struct nmbintree_s { unsigned int size; int (*cmp)(const void *e1, const void *e2); void (*destructor)(void *data); nmbintree_node *root; }; struct nmbintree_node_s { void *data; struct nmbintree_node_s *right; struct nmbintree_node_s *left; }; Sometimes i need to extract a 'tree' from another and i need to get the size to the 'extracted tree' in order to update the size of the initial 'tree' . I was thinking on two approaches: 1) Using a recursive function, something like: unsigned int nmbintree_size(struct nmbintree_node* node) { if (node==NULL) { return(0); } return( nmbintree_size(node->left) + nmbintree_size(node->right) + 1 ); } 2) A preorder / inorder / postorder traversal done in an iterative way (using stack / queue) + counting the nodes. What approach do you think is more 'memory failure proof' / performant ? Any other suggestions / tips ? NOTE: I am probably going to use this implementation in the future for small projects of mine. So I don't want to unexpectedly fail :).

    Read the article

  • List of divisors of an integer n (Haskell)

    - by Code-Guru
    I currently have the following function to get the divisors of an integer: -- All divisors of a number divisors :: Integer -> [Integer] divisors 1 = [1] divisors n = firstHalf ++ secondHalf where firstHalf = filter (divides n) (candidates n) secondHalf = filter (\d -> n `div` d /= d) (map (n `div`) (reverse firstHalf)) candidates n = takeWhile (\d -> d * d <= n) [1..n] I ended up adding the filter to secondHalf because a divisor was repeating when n is a square of a prime number. This seems like a very inefficient way to solve this problem. So I have two questions: How do I measure if this really is a bottle neck in my algorithm? And if it is, how do I go about finding a better way to avoid repetitions when n is a square of a prime?

    Read the article

  • C#/WPF FileSystemWatcher on every extension on every path

    - by BlueMan
    I need FileSystemWatcher, that can observing same specific paths, and specific extensions. But the paths could by dozens, hundreds or maybe thousand (hope not :P), the same with extensions. The paths and ext are added by user. Creating hundreds of FileSystemWatcher it's not good idea, isn't it? So - how to do it? Is it possible to watch/observing every device (HDDs, SD flash, pendrives, etc.)? Will it be efficient? I don't think so... . Every changing Windows log file, scanning file by antyvirus program - it could realy slow down my program with SystemWatcher :(

    Read the article

  • Creating C++ client app for some abstract windows server - how to manage TCP connection to server speed?

    - by Kabumbus
    So we have some server with some address port and ip. we are developing that server so we can implement on it what ever we need for help. What are standard/best practices for data transfer speed management between C++ windows client app and server (C++)? My main point is in how to get how much data can be uploaded/downloaded from/to client via his low speed network to my relatively super fast server. (I need it for set up of his live stream Audio/Video bit rate) My try on explaining number 3. We do not care how fast is our server. It is always faster than needed. We care about client tyring to stream out to our server his media. he streams encoded (via ffmpeg) live video data to our server. But he has say ADSL with 500kb/s of outgoing traffic. Also he uses some ICQ or what so ever so he has less than 500 kb/s per second. And he wants to stream live video! So we need to set up our ffmpeg to encode video with respect to the bit rate user can provide. We develop server side and client side. We need a way of finding out how much user can upload per second currently (so value can change dynamically over time)

    Read the article

  • oprofile unable to produce call graph

    - by aaa
    hello I am trying to use oprofile to generate call graph. Compiler is g++, platform is linux x86-64, linker is gfortran C++ code is compiled with -fno- omit-frame-pointer. oprofile is started with --callgraph=25. report I run with --callgraph. the call graph is produced but it's only includes self time, which is not much use what am I missing?

    Read the article

  • How to find the worst performing queries in MS SQL Server 2008?

    - by Thomas Bratt
    How to find the worst performing queries in MS SQL Server 2008? I found the following example but it does not seem to work: SELECT TOP 5 obj.name, max_logical_reads, max_elapsed_time FROM sys.dm_exec_query_stats a CROSS APPLY sys.dm_exec_sql_text(sql_handle) hnd INNER JOIN sys.sysobjects obj on hnd.objectid = obj.id ORDER BY max_logical_reads DESC Taken from: http://www.sqlservercurry.com/2010/03/top-5-costly-stored-procedures-in-sql.html

    Read the article

  • Reasonably faster way to traverse a directory tree in Python?

    - by Sridhar Ratnakumar
    Assuming that the given directory tree is of reasonable size: say an open source project like Twisted or Python, what is the fastest way to traverse and iterate over the absolute path of all files/directories inside that directory? I want to do this from within Python (subprocess is allowed). os.path.walk is slow. So I tried ls -lR and tree -fi. For a project with about 8337 files (including tmp, pyc, test, .svn files): $ time tree -fi > /dev/null real 0m0.170s user 0m0.044s sys 0m0.123s $ time ls -lR > /dev/null real 0m0.292s user 0m0.138s sys 0m0.152s $ time find . > /dev/null real 0m0.074s user 0m0.017s sys 0m0.056s $ tree appears to be faster than ls -lR (though ls -R is faster than tree, but it does not give full paths). find is the fastest. Can anyone think of a faster and/or better approach? On Windows, I may simply ship a 32-bit binary tree.exe or ls.exe if necessary. Update 1: Added find

    Read the article

  • What's the good of IDE's auto generated @override annotation ?

    - by Tony
    I am using eclipse , when I use shortcut to generate override implementations , there is an override annotation up there , I am using JDK 6 , this is all right , but under JDK 5 this annotation will cause an error, so I want to ask , if this annotation is completely useless ? Will compiler do some kind of optimization using this annotation ?

    Read the article

  • XSLT 1.0: restrict entries in a nodeset

    - by Mike
    Hi, Being relatively new to XSLT I have what I hope is a simple question. I have some flat XML files, which can be pretty big (eg. 7MB) that I need to make 'more hierarchical'. For example, the flat XML might look like this: <D0011> .... .... and it should end up looking like this: <D0011> .... .... I have a working XSLT for this, and it essentially gets a nodeset of all the b elements and then uses the 'following-sibling' axis to get a nodeset of the nodes following the current b node (ie. following-sibling::*[position() =$nodePos]). Then recursion is used to add the siblings into the result tree until another b element is found (I have parameterised it of course, to make it more generic). I also have a solution that just sends the position in the XML of the next b node and selects the nodes after that one after the other (using recursion) via a *[position() = $nodePos] selection. The problem is that the time to execute the transformation increases unacceptably with the size of the XML file. Looking into it with XML Spy it seems that it is the 'following-sibling' and 'position()=' that take the time in the two respective methods. What I really need is a way of restricting the number of nodes in the above selections, so fewer comparisons are performed: every time the position is tested, every node in the nodeset is tested to see if its position is the right one. Is there a way to do that ? Any other suggestions ? Thanks, Mike

    Read the article

  • Tracking down slow managed DLL loading

    - by Alex K
    I am faced with the following issue and at this point I feel like I'm severely lacking some sort of tool, I just don't know what that tool is, or what exactly it should be doing. Here is the setup: I have a 3rd party DLL that has to be registered in GAC. This all works fine and good on pretty much every machine our software was deployed on before. But now we got 2 machines, seemingly identical to the ones we know work (they are cloned from the same image and stuffed with the same hardware, so pretty much the only difference is software settings, over which I went over and over, and they seem fine). Now the problem, the DLL in GAC takes a very long time to load. At least I believe this is the issue, what I can say definitively is that instantiating a single class from that DLL is the slow part. Once it is loaded, thing fly as they always have. But while on known-good machines the DLL loads so fast that a timestamp in the log doesn't even change, on these 2 machines it take over 1min to load. Knowns: I have no access to the source, so I can't debug through the DLL. Our app is the only one that uses it (so shouldn't be simultaneous access issues). There is only one version of this DLL in existance, so it shouldn't be a matter of version conflict. The GAC reference is being used (if I uninstall the DLL from GAC, an exception will be thrown about the missing GAC reference). Could someone with a greater skill in debug-fu suggest what I can do to track down the root cause of this issue?

    Read the article

< Previous Page | 159 160 161 162 163 164 165 166 167 168 169 170  | Next Page >