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  • While trying to set up Django on Windows: AttributeError: 'Settings' object has no attribute 'DATABA

    - by user326370
    I'm following these instructions in order to set up Django on Windows. I have installed Python 2.6, PostgreSQL 8.4, Psycopg 2.0.14 for Python 2.6 and the latest version of Django from SVN. I'm now following these instructions to run a test project (copied from the page linked to above): C:\Documents and Settings\John>cd C:\ C:\>mkdir django C:\>cd django C:\django>django-admin.py startproject testproject C:\django>cd testproject C:\django\testproject>python manage.py runserver When I run the last line, this is the output: Validating models... Unhandled exception in thread started by <function inner_run at 0x01ECB930> Traceback (most recent call last): File "J:\Python26\lib\site-packages\django\core\management\commands\runserver.py", line 48, in inn er_run self.validate(display_num_errors=True) File "J:\Python26\lib\site-packages\django\core\management\base.py", line 249, in validate num_errors = get_validation_errors(s, app) File "J:\Python26\lib\site-packages\django\core\management\validation.py", line 22, in get_validat ion_errors from django.db import models, connection File "J:\Python26\lib\site-packages\django\db\__init__.py", line 14, in <module> if not settings.DATABASES: File "J:\Python26\lib\site-packages\django\utils\functional.py", line 273, in __getattr__ return getattr(self._wrapped, name) AttributeError: 'Settings' object has no attribute 'DATABASES' Did I forget to do something with the database? Any help will be appreciated. Thank you!

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  • CLLocationDistance NaN

    - by Kaspa
    Hi, I'm trying to calculate a distance between two sets of coordinate points in an iPhone application on the fly using - (CLLocationDistance)getDistanceFrom:(const CLLocation *)location I saw that I started getting NaN's in strange places, thus investigated the matter up close, with the following hardcoded values. CLLocationDistance testDistance; placeLocation = [[CLLocation alloc] initWithLatitude:12.236533 longitude:11.011419]; userLocation = [[CLLocation alloc] initWithLatitude:12.236533 longitude:11.011419]; testDistance = [userLocation getDistanceFrom:placeLocation]; if(isnan(testDistance)) NSLog(@"ISNaN!"); [placeLocation release]; [userLocation release]; The above gets called multiple times, and in some situations the testDistance is NaN. I fear I'm missing something very simple here. Anyone have any idea? UPDATE 1: Ok, so I've moved the above code into a new project (put everything in the app delegate), looped it for 100 times and all is fine. This thus suggests that the problem is project related, but this helps very little... since all the variables are in the scope of 1 function. THE SOLUTION: OK, this seems to be a simulator bug. The same code build runs perfectly fine on the device. Case solved.

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  • DataTable vs. Collection in .Net

    - by B Pete
    I am writing a program that needs to read a set of records that describe the register map of a device I need to communicate with. Each record will have a handfull of fields that describe the properties of each register. I don't really need to edit or modify the data in my VB or C# program, though I would like to be able to display the data on a grid. I would like to store the data in a CSV file, or perhaps an XML file. I need to enable users to edit the data off-line, preferably in excel. I am considering using a DataTable or a Collection of "Register" objects (which I would define). I prototyped a DataTable, and found I can read/write XML easily using the built in methods and I can easily bind to a DataGridView. I was not able to find a way to retreive info on a single register without using a query that returns a collection of rows, even though I defined a unique primaty key column. The syntax to get a value from a column is also complex, though I could be missing something on both counts. I'm tempted to use a collection of "Register" objects that I can access via a unique key. It would be a little more coding up front, but seems like a cleaner solution overall. I should still be able to use LINQ to dataset to query subsets of registers when I need them, but would also be able to grab a single field using a the key value, something like this: Registers(keyValue).fieldName). Which would be a cleaner approach to the problem? Is there a way to read/write XML into a Collection without needing custom code? Could this be accomplished using String for a key?

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  • Managing resource closure in a servlet container

    - by Steven Schlansker
    I'm using Tomcat as a servlet container, and have many WARs deployed. Many of the WARs share common base classes, which are replicated in each context due to the different classloaders, etc. How can I ensure resource cleanup on context destruction, without hooking each and every web.xml file to add context listeners? Ideally, I'd like something along the lines of class MyResourceHolder implements SomeListenerInterface { private SomeResource resource; { SomeContextThingie.registerDestructionListener(this); } public void onDestroy() { resource.close(); } } I could put something in each web.xml, but since there are potentially many WARs and only ones that actually initialize the resource need to clean it up, it seems more natural to register for cleanup when the resource is initialized rather than duplicating a lot of XML configuration and then maybe cleaning up. (In this particular case, I'm initiating an orderly shutdown of a SQL connection pool. But I see this being useful in many other situations as well...) I'm sure there's some blisteringly obvious solution out there, but my Google-fu is failing me right now. Thanks!

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  • Unhandled exception when DataTemplate created dynamically using Silverlight 3.0

    - by user333397
    Requirement is to create a reusable multi-select combobox custom control. To accomplish this, I am creating the DataTemplate dynamically through code and set the combobox ItemTemplate. I am able to load the datatemplate dynamically and set the ItemTemplate, but getting unhandled exception (code: 7054) when we select the combobox. Here is the code Class MultiSelCombBox: ComboBox { public override void OnApplyTemplate() { base.OnApplyTemplate(); CreateTemplate(); } void CreateTemplate() { DataTemplate dt = null; if (CreateItemTemplate) { if (string.IsNullOrEmpty(CheckBoxBind)) { dt = XamlReader.Load(@"<DataTemplate xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml' x:Name=""DropDownTemplate""><Grid xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml' x:Name=""CheckboxGrid""><TextBox xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml' x:Name=""test"" xml:space=""preserve"" Text='{Binding " + TextContent + "}'/></Grid></DataTemplate>") as DataTemplate; this.ItemTemplate = dt; } } } //Other code goes here }} what am i doing wrong? suggestion?

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  • TypeError: Error #1009 - (Null reference error) With Flash.

    - by Wind Chimez
    I am not an expert in flash, but i do work with AS and tweak Flash projects , though not having deep expertise in it. Currently i need to revamp a flash website done by one another guy, and the code base given to me, upon execution is throwing the following error. "--- TypeError: Error #1009: Cannot access a property or method of a null object reference. at NewSite_fla::MainTimeline/__setProp_ContactOutP1_ContactOut_Contents_0() at NewSite_fla::MainTimeline/frame1() --" The structure of the project is like, it has the different sections split into different movie clips. There is no single main timeline, but click actions on different areas of seperate movie clips will take them between one another. All the AS logic of event handling are written inline in FLA , no seperate Document class exists. Preloader Movie clip is the first one getting loaded. As i understood the error is getting thrown initially itself, and it is not happening due to any Action script logic written inline, because it is throwing error even before hitting the first inline AS code. I am not able to figure Out what exactly it causing the problem, or where to resolve it. I setup the stuff online, for reference if anybody want to take a look at it, and here is the link.You need to have flash debugger turned ON in your browser, if need to see the exception getting triggered. http://tinyurl.com/2alvlfx I really got stuck at this point. Any help will be great.I had not seen the particular solution i am looking for anywhere yet, though Error #1009 is common.

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  • Django: Named URLs / Same Template, Different Named URL

    - by TheLizardKing
    I have a webapp that lists all of my artists, albums and songs when the appropriate link is clicked. I make extensive use of generic views (object_list/detail) and named urls but I am coming across an annoyance. I have three templates that pretty much output the exact same html that look just like this: {% extends "base.html" %} {% block content %} <div id="content"> <ul id="starts-with"> {% for starts_with in starts_with_list %} <li><a href="{% url song_list_x starts_with %}">{{ starts_with|upper }}</a></li> {% endfor %} </ul> <ul> {% for song in songs_list %} <li>{{ song.title }}</li> {% endfor %} </ul> </div> {% endblock content %} My artist and album template look pretty much the same and I'd like to combine the three template's into one. The fact that my variables start with song can easily be changed to the default obj. It's my <ul id="starts-with"> named url I don't know how to correct. Obviously I want it to link to a specific album/artist/song using the named urls in my urls.py but I don't know how to make it context aware. Any suggestions? urlpatterns = patterns('tlkmusic.apps.tlkmusic_base.views', # (r'^$', index), url(r'^artists/$', artist_list, name='artist_list'), url(r'^artists/(?P<starts_with>\w)/$', artist_list, name='artist_list_x'), url(r'^artist/(?P<artist_id>\d+)/$', artist_detail, name='artist_detail'), url(r'^albums/$', album_list, name='album_list'), url(r'^albums/(?P<starts_with>\w)/$', album_list, name='album_list_x'), url(r'^songs/$', song_list, name='song_list'), url(r'^songs/(?P<starts_with>\w)/$', song_list, name='song_list_x'), )

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  • Why does my simple strict XHTML file give errors when I include jquery?

    - by Colen
    I'm trying to make a simple strict HTML file that includes jquery: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <title>Test File</title> <link href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/themes/base/jquery-ui.css" rel="stylesheet" type="text/css"/> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js"></script> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/jquery-ui.min.js"></script> </head> <body> </body> </html> But Firefox displays the following errors in the error console when I try to load it: Error: d.style is undefined Source File: http://ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js Line: 33 Error: jQuery is not defined Source File: http://ajax.googleapis.com/ajax/libs/jqueryui/1.8/jquery-ui.min.js Line: 19 Help! I don't understand :(

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  • Generate number sequences with LINQ

    - by tanascius
    I try to write a LINQ statement which returns me all possible combinations of numbers (I need this for a test and I was inspired by this article of Eric Lippert). The method's prototype I call looks like: IEnumerable<Collection<int>> AllSequences( int start, int end, int size ); The rules are: all returned collections have a length of size number values within a collection have to increase every number between start and end should be used So calling the AllSequences( 1, 5, 3 ) should result in 10 collections, each of size 3: 1 2 3 1 2 4 1 2 5 1 3 4 1 3 5 1 4 5 2 3 4 2 3 5 2 4 5 3 4 5 Now, somehow I'd really like to see a pure LINQ solution. I am able to write a non LINQ solution on my own, so please put no effort into a solution without LINQ. My tries so far ended at a point where I have to join a number with the result of a recursive call of my method - something like: return from i in Enumerable.Range( start, end - size + 1 ) select BuildCollection(i, AllSequences( i, end, size -1)); But I can't manage it to implement BuildCollection() on a LINQ base - or even skip this method call. Can you help me here?

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  • Cannot read values from [NSUserDefaults standardUserDefaults] after synchronize

    - by Nonlinearsound
    In the Application Delegate didFinishLaunching method, I am using the following code to build up a new NSDictionary to be used as the new settings bundle for the user: NSNumber *testValue = (NSNumber*)[[NSUserDefaults standardUserDefaults] objectForKey:@"settingsversion"]; if (testValue == nil) { NSNumber *numNewDB = [NSNumber numberWithBool:NO]; NSNumber *numFirstUse = [NSNumber numberWithBool:YES]; NSDate *dateLastStatic = [NSDate date]; NSDate *dateLastMobile = [NSDate date]; NSNumber *numSettingsversion = [NSNumber numberWithFloat:1.0]; NSDictionary *appDefaults = [NSDictionary dictionaryWithObjectsAndKeys: numNewDB, @"newdb", numFirstUse, @"firstuse", numSettingsversion, @"settingsversion", dateLastStatic, @"laststaticupdate", dateLastMobile, @"lastmobileupdate", nil]; [[NSUserDefaults standardUserDefaults] registerDefaults:appDefaults]; [[NSUserDefaults standardUserDefaults] synchronize]; } Later in another ViewController I am trying to read back a value from that same Dictionary, saved as the NSUserDefaults - well at least I thought it would, but I don't get any valid object pointer for the desired member lastUpdate back there: in .h file: NSDate *lastUpdate; in the .m file in a member function: lastUpdate = (NSDate *)[[NSUserDefaults standardUserDefaults] objectForKey:@"laststaticupdate"]; Even, if I print out the content of [NSUserDefaults standardUserDefaults] I only get this: 2010-04-29 15:13:22.322 myApp[4136:207] Content of UserDefaults: <NSUserDefaults: 0x11d340> This leads me to the conclusion that there is no standardUserDefaults dictionary somewhere in memory or it cannot be determined as such a structure. Edit: Every time, I restart the app ión the device, the check for testValue is Nil and I am building up the dictionary again but after one run it should be persistent on the Phone, right? Am I doing something wrong somewhere in between? I have the feeling that I yet didn't really understand how to load and save settings persistent for a certain application on the iPhone. Is there anything I have to do additionally to this? Integrating a settings.bundle in XCode or saving the dictionary manually to the Documents folder? Can someone help me out here? Thanks a lot!

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  • wpf c# databinding on object

    - by Enriquev
    Hello, say I have this control: public partial class bloc999 : UserControl { bloc999Data mainBlock = new bloc999Data(); public bloc999() { InitializeComponent(); mainBlock.txtContents = "100"; base.DataContext = mainBlock; } } in the xaml: <TextBox Margin="74,116,106,0" Name="txtContents" Text="{Binding Path=txtContents, UpdateSourceTrigger=PropertyChanged,Mode = TwoWay}" /> <TextBox Margin="74,145,106,132" Name="txtContents2" Text="{Binding Path=txtContents2, UpdateSourceTrigger=PropertyChanged,Mode = TwoWay}" /> Then I have this class: public class bloc999Data : INotifyPropertyChanged { string _txtContents; string _txtContents2; public event PropertyChangedEventHandler PropertyChanged; void NotifyPropertyChanged(string propName) { if (this.PropertyChanged != null) this.PropertyChanged( this, new PropertyChangedEventArgs(propName)); } public string txtContents2 { get { return this._txtContents2; } set { if (int.Parse(value) > int.Parse(this._txtContents)) { this._txtContents2 = "000"; } else this._txtContents2 = value; NotifyPropertyChanged("txtContents2"); } } public string txtContents { get { return this._txtContents; } set { this._txtContents = value; NotifyPropertyChanged("txtContents"); } } } Ok now say I have A button on the form and I do this in the code: mainBlock.txtContents2 = "7777777"; It puts 000 in the textbox, but If i just type in manually, in the textbox (txtContents2, the setter code is called but for some reason the textboxes value does not change, the instance value does change. help?

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  • Linking AS code to symbols defined in an external SWC?

    - by Ender
    (apologies ahead of time, I only really know Flash; my Flex experience is basically nil. There may be a very standard and obvious workflow solution that Flex people know about) I have a number of UI elements that are graphically quite complex (they're not components, they're just Sprites). Since it takes a long time to compile them, I've been trying to move them into an external .swc. However, I want to associate some code with these classes, but I don't want to have to recompile the graphical assets every time I make a code change. At the moment I have it set up like this: UI elements are created in a separate FLA and exported to a SWC. In my primary FLA, I have actionscript classes that extend each of the graphical assets in the SWC. For example: external.swc: (some symbol defined in the Library and exported for actionscript in frame 1) class: com.foo.WidgetGraphic base: flash.display.Sprite main.fla: Widget.as: package com.foo { public class Widget extends WidgetGraphic { ... } } This works, but is time-consuming and prone to error. I'd rather be able to avoid having to inherit from each graphical asset, and just define them directly. Is there a better way to do what I'm trying to accomplish? Note: the main concern here is compile time. I don't have any movies or audio or fonts, just a lot of vector art assets that appear to be slowing down my compilation time significantly. When I'm debugging I'm only making code changes, and would rather not have to keep recompiling the art...

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  • how to clone the drag-event using jquery and jquery-ui.

    - by zjm1126
    i want to create a new '.b' div appendTo document.body, and it can dragable like its father, but i can not clone the drag event, how to do this, thanks this is my code : <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta name="viewport" content="width=device-width, user-scalable=no"> </head> <body> <style type="text/css" media="screen"> </style> <div id="map_canvas" style="width: 500px; height: 300px;background:blue;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script type="text/javascript" charset="utf-8"> $(".b").draggable({ start: function(event,ui) { //console.log(ui) //$(ui.helper).clone(true).appendTo($(document.body)) $(this).clone(true).appendTo($(document.body))//draggable is not be cloned, } }); $("#map_canvas").droppable({ drop: function(event,ui) { //console.log(ui.offset.left+' '+ui.offset.top) ui.draggable.remove(); } }); </script> </body> </html>

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  • Looping HTML5 audio on the iPhone

    - by Peeps
    I'm trying to make a HTML5 webapp that simply plays a sound over and over and over again, on my iPhone. I don't know any Obj-C to do it natively. What I have works fine, but the sound only plays once: <!DOCTYPE html> <html> <head> <title>noisemaker!</title> <meta http-equiv="content-type" content="text/html; charset=utf-8" /> <meta name="viewport" content="maximum-scale=1, minimum-scale=1, width=device-width, user-scalable=no" /> <meta name="apple-mobile-web-app-capable" content="yes" /> </head> <body> <audio src="noise.mp3" autoplay controls loop></audio> </body> </html> Is there a way to either bypass the QuickTime audio screen and loop it in the webpage, or get the QuickTime audio screen to loop the sound?

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  • CorePlot linker errors after upgrading iOS SDK

    - by JustinXXVII
    This seems like it's happened before but somehow ended up working itself out. It's happened again and I can't seem to get this fixed. I use the CorePlot Cocoa Touch framework. Everything was fine until I upgraded to the new 4.3 beta. Now my project won't compile, and is giving me linker errors for unknown symbols having to do with CorePlot. I've become a pro at adding the framework to my project, and I've checked and rechecked the instructions trying to do it again. Is there a button I can click or anything to just make this work again? I've used these instructions to try to re-add the framework, to no avail EDIT: By the way, this compiles just fine for simulator and runs graphs no problem. Compiling for the device gives me the linker errors, as follows: "_OBJC_CLASS_$_CPPlotRange", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPXYGraph", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPTextStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPLineStyle", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPScatterPlot", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPAxisLabel", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPPlotSymbol", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPColor", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_OBJC_CLASS_$_CPFill", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o "_CPDecimalFromFloat", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_kCPPlainWhiteTheme", referenced from: -[GraphStatsWindow setNewGraph] in GraphStatsWindow.o -[iPadGraphView viewDidLoad] in iPadGraphView.o -[GraphTrendView setNewGraph] in GraphTrendView.o "_OBJC_CLASS_$_CPTheme", referenced from: objc-class-ref in GraphStatsWindow.o objc-class-ref in iPadGraphView.o objc-class-ref in GraphTrendView.o ld: symbol(s) not found for architecture armv7

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  • Merging changes to a workspace with uncommitted changes

    - by Kim L
    We've just recently switched over from SVN to Mercurial, but now we are running into problems with our workflow. Example I have my local clone of the repository which I work on. I'm making some highly experimental changes to our code base, something that I don't want to commit before I'm sure it works the way it is supposed to, I don't want to commit it even locally. Now, simultaneously, my co-worker has made some significant improvements/bug fixes which I need. He pushes his commits to our main repository. The question is, how can I merge his changes to my workspace without the requirement that I have to commit all my changes, since I need his changes to test my own code? A more day-to-day problem we have with the exact same workflow is where we have a couple of configuration files which are in the repository. Each developer makes a couple of small environment specific changes to the configuration files, but do not commit the changes. These couple of uncommitted files hinders us from making any merges to our workspace, just like with the example above. Ideally, the configuration files probably shouldn't be in the repository, unfortunately, that's just how it has to be for here unnamed reasons.

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  • TimeoutException when WCF Host and Client are in the same process

    - by Pharao2k
    I've ran into a really weird problem. I am building a heavily distributed application where each app instance can either be a Host and/or Client to a WCF-Service (very p2p-like). Everything works fine, as long as the Client and the targeted Host (By which I mean the app, not the Host, since currently everything runs on a single computer (so no Firewall problems etc.)) are NOT the same. IF they are the same, then the app hangs for exactly 1 Minute and then throws a TimeoutException. WCF-Logging did not produce anything helpful. Here is a small app which demonstrates the Problem: public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } private void button1_Click(object sender, RoutedEventArgs e) { var binding = new NetTcpBinding(); var baseAddress = new Uri(@"net.tcp://localhost:4000/Test"); ServiceHost host = new ServiceHost(typeof(TestService), baseAddress); host.AddServiceEndpoint(typeof(ITestService), binding, baseAddress); var debug = host.Description.Behaviors.Find<ServiceDebugBehavior>(); if (debug == null) host.Description.Behaviors.Add(new ServiceDebugBehavior { IncludeExceptionDetailInFaults = true }); else debug.IncludeExceptionDetailInFaults = true; host.Open(); var clientBinding = new NetTcpBinding(); var testProxy = new TestProxy(clientBinding, new EndpointAddress(baseAddress)); testProxy.Test(); } } [ServiceContract] public interface ITestService { [OperationContract] void Test(); } public class TestService : ITestService { public void Test() { MessageBox.Show("foo"); } } public class TestProxy : ClientBase<ITestService>, ITestService { public TestProxy(NetTcpBinding binding, EndpointAddress remoteAddress) : base(binding, remoteAddress) { } public void Test() { Channel.Test(); } } What am I doing wrong? Regards, Pharao2k

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  • how to continuously send data without blocking?

    - by Donal Rafferty
    I am trying to send rtp audio data from my Android application. I currently can send 1 RTP packet with the code below and I also have another class that extends Thread that listens to and receives RTP packets. My question is how do I continuously send my updated buffer through the packet payload without blocking the receiving thread? public void run() { isRecording = true; android.os.Process.setThreadPriority (android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int buffersize = AudioRecord.getMinBufferSize(8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); Log.d("BUFFERSIZE","Buffer size = " + buffersize); arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize); short[] readBuffer = new short[80]; byte[] buffer = new byte[160]; arec.startRecording(); while(arec.getRecordingState() == AudioRecord.RECORDSTATE_RECORDING){ int frames = arec.read(readBuffer, 0, 80); @SuppressWarnings("unused") int lenghtInBytes = codec.encode(readBuffer, 0, buffer, frames); RtpPacket rtpPacket = new RtpPacket(); rtpPacket.setV(2); rtpPacket.setX(0); rtpPacket.setM(0); rtpPacket.setPT(0); rtpPacket.setSSRC(123342345); rtpPacket.setPayload(buffer, 160); try { rtpSession2.sendRtpPacket(rtpPacket); } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (RtpException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } So when I send on one device and receive on another I get decent audio, but when I send and receive on both I get broken sound like its taking turns to send and receive audio. I have a feeling it could be to do with the while loop? it could be looping around in there and not letting anything else run?

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  • Where are the real risks in network security?

    - by Barry Brown
    Anytime a username/password authentication is used, the common wisdom is to protect the transport of that data using encryption (SSL, HTTPS, etc). But that leaves the end points potentially vulnerable. Realistically, which is at greater risk of intrusion? Transport layer: Compromised via wireless packet sniffing, malicious wiretapping, etc. Transport devices: Risks include ISPs and Internet backbone operators sniffing data. End-user device: Vulnerable to spyware, key loggers, shoulder surfing, and so forth. Remote server: Many uncontrollable vulnerabilities including malicious operators, break-ins resulting in stolen data, physically heisting servers, backups kept in insecure places, and much more. My gut reaction is that although the transport layer is relatively easy to protect via SSL, the risks in the other areas are much, much greater, especially at the end points. For example, at home my computer connects directly to my router; from there it goes straight to my ISPs routers and onto the Internet. I would estimate the risks at the transport level (both software and hardware) at low to non-existant. But what security does the server I'm connected to have? Have they been hacked into? Is the operator collecting usernames and passwords, knowing that most people use the same information at other websites? Likewise, has my computer been compromised by malware? Those seem like much greater risks. What do you think?

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  • malloc works, cudaHostAlloc segfaults?

    - by Mikhail
    I am new to CUDA and I want to use cudaHostAlloc. I was able to isolate my problem to this following code. Using malloc for host allocation works, using cudaHostAlloc results in a segfault, possibly because the area allocated is invalid? When I dump the pointer in both cases it is not null, so cudaHostAlloc returns something... works in_h = (int*) malloc(length*sizeof(int)); //works for (int i = 0;i<length;i++) in_h[i]=2; doesn't work cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); for (int i = 0;i<length;i++) in_h[i]=2; //segfaults Standalone Code #include <stdio.h> void checkDevice() { cudaDeviceProp info; int deviceName; cudaGetDevice(&deviceName); cudaGetDeviceProperties(&info,deviceName); if (!info.deviceOverlap) { printf("Compute device can't use streams and should be discared."); exit(EXIT_FAILURE); } } int main() { checkDevice(); int *in_h; const int length = 10000; cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); printf("segfault comming %d\n",in_h); for (int i = 0;i<length;i++) { in_h[i]=2; } free(in_h); return EXIT_SUCCESS; } ~ Invocation [id129]$ nvcc fun.cu [id129]$ ./a.out segfault comming 327641824 Segmentation fault (core dumped) Details Program is run in interactive mode on a cluster. I was told that an invocation of the program from the compute node pushes it to the cluster. Have not had any trouble with other home made toy cuda codes.

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  • How to resize font on the GUI buttons in MFC

    - by ame
    I have a GUI written in MFC for a Windows CE device. However I need to resize some of the buttons and their corresponding text. I can't figure out how to change font size. The following code fragments did not help: Trial 1: *CFont fnt2; fnt2.CreateFont(10, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, L"MS Shell Dlg"); m_btnForceAnalog.SetFont(&fnt2); fnt2.Detach(); Trial 2: LOGFONT lf; memset(&lf,0,sizeof(LOGFONT)); lf.lfHeight = 5; // Request a 100-pixel-height font // DP and LP are always the same on CE - The conversion below is used by CFont::CreateFontIndirect HDC hDC=::GetDC(NULL); lf.lfHeight = ::GetDeviceCaps(hDC,LOGPIXELSY) * lf.lfHeight; ::ReleaseDC(NULL,hDC); //ReleaseDC(/NULL,/hDC); lf.lfHeight /= 720; // 72 points/inch, 10 decipoints/point if(lf.lfHeight 0) lf.lfHeight *= -1; OutputDebugString(L"\nAbout to call the setfont\n"); lstrcpy(lf.lfFaceName, _T("Arial")); HFONT font =::CreateFontIndirectW(&lf); CWnd* myButton = GetDlgItem(IDC_FORCE_ANALOG_BTN); //The Button with regular font myButton-SendMessageW(WM_SETFONT, (WPARAM)font, TRUE); Thankyou!

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  • How do I find a source code position from an address given by a crash in Window CE

    - by Shane MacLaughlin
    I have a Windows mobile 4.0 application, written using EVC++ 4.0 SP4 with MFC, that is exhibiting a random occasional crash in the field. e.g. Exception ox800000002 at 00112584. It does not happen under various emulators and simulators, hence is very difficult to trace using a debugger. The crash throws up and address and exception type. Given that I have the PDB is there any way to track this address to the source. I can't recompile using VC++ 8 as it doesn't support the mobile 4 SDK. My guess is that without a stack trace I'm not going to have much joy, as the chances are that the exception may not be in my source. Worth a try all the same. Edit As suggested, I have looked at the address in the context of the .MAP file for the program. This reveals the following Address Publics by Value Rva+Base Lib:Object 0001:00000000 ?GetUnduValue@@YANMM@Z 00011000 f 7Par.obj ' ' ' 0001:001124b8 ?OnLButtonUp@CGXGridUserDragSelectRangeImp@@UAAHPAVCGXGridCore@@AAVCPoint@@AAI@Z 001234b8 f gxseldrg.obj 0001:001126d8 ?OnSelDragStart@CGXGridUserDragSelectRangeImp@@UAAHPAVCGXGridCore@@KK@Z 001236d8 f gxseldrg.obj Which suggests the error occured during CGXGridUserDragSelectRangeImp::OnLButtonUp(), which seems a bit odd as I don't think there was a mouse / keyboard / screen button pressed at the time. Could be the stack got fragged before the crash got reported, and I'm wasting my time. I'll recompile with assembler output to try to isolate it to a given line, but don't hold out much hope :( Does the fact that the map file reports segmented addresses e.g. 0001:xxxxxxxxx and the crash report unsegmented addresses mean I have to carry out some computation to get the map address from the crash address?

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  • Techniques for sharing a value among classes in a program

    - by Kenneth Cochran
    I'm using Environment.GetFolderPath(Environment.SpecialFolder.CommonApplicationData) + "\MyProgram" As the path to store several files used by my program. I'd like to avoid pasting the same snippet of code all over the my applcation. I need to ensure that: The path cannot be accidentally changed once its been set The classes that need it have access to it. I've considered: Making it a singleton Using constructor dependency injection Using property dependency injection Using AOP to create the path where its needed. Each has pros and cons. The singleton is everyone's favorite whipping boy. I'm not opposed to using one but there are valid reasons to avoid it if possible. I'm already heavily using constructor injection through Castle Windsor. But this is a path string and Windsor doesn't handle system type dependencies very gracefully. I could always wrap it in a class but that seems like overkill for something as simple as a passing around a string value. In any case this route would add yet another constructor argument to each class where it is used. The problem I see with property injection in this case is that there is a large amount of indirection from the where the value is set to where it is needed. I would need a very long line of middlemen to reach all the places where its used. AOP looks promising and I'm planning on using AOP for logging anyway so this at least sounds like a simple solution. Is there any other options I haven't considered? Am I off base with my evaluation of the options I have considered?

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • How do I use foreach with QDomNodeList in Qt?

    - by Venemo
    Hi Everyone, I'm new to Qt and I'm learning something new every day. Currently, I'm developing a small application for my Nokia N900 in my free time. Everything is fine, I am able to compile and run Maemo applications on the device. I've just learned about the foreach keyword in Qt. (I know it is not in C++, so I didn't think about it until I accidentally stumbled upon a Qt doc that mentioned it.) So, I decided to change my quite annoying and unreadable loops to foreach, but I failed with this: QDomNodeList list = doc.lastChild().childNodes().at(1).firstChild().childNodes(); for (int x = 0; x < list.count(); x++) { QDomElement node = list.at(x).toElement(); // Do something with node } This is how I tried: foreach (QDomElement node, doc.lastChild().childNodes().at(1).firstChild().childNodes()) { // Do something with node } For some reason the above code doesn't even compile. I get cryptic error messages from the compiler. Could someone please explain to me how to get it right? If the foreach loop doesn't support QDomNodeList, is there a way of handling XML files that do support foreach?

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