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  • Email Collector / Implementation

    - by Tian
    I am implementing a simple RoR webpage that collect emails from visitors and store them as objects. I'm using it as a mini-project to try RoR and BDD. I can think of 3 features for Cucumber: 1. User submits a valid email address 2. User submits an existing email address 3. User submits an invalid email My question is, for scenarios 2 and 3, is it better to handle this via the controller? or as methods in a class? Perhaps something that throws errors if an instance is instantiated in sceanrio 2 or 3? Implementation is below, love to hear some code reviews in addition to answers to questions above. Thanks! MODEL: class Contact < ActiveRecord::Base attr_accessor :email end VIEW: <h1>Welcome To My Experiment</h1> <p>Find me in app/views/welcome/index.html.erb</p> <%= flash[:notice] %> <% form_for @contact, :url => {:action => "index"} do |f| %> <%= f.label :email %><br /> <%= f.text_field :email %> <%= submit_tag 'Submit' %> <% end %> CONTROLLER: class WelcomeController < ApplicationController def index @contact = Contact.new unless params[:contact].nil? @contact = Contact.create!(params[:contact]) flash[:notice] = "Thank you for your interest, please check your mailbox for confirmation" end end end

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  • jQuery UI datepicker will not display - full code included

    - by Bill Brasky
    I am having trouble displaying the jQuery datepicker as shown here: http://jqueryui.com/demos/datepicker/ I believe I downloaded all of the proper files, but to be certain, I started from scratch and ripped the demo site. Not all of it, but what I believed to be the important parts. The result is no datepicker to be shown and no javascript errors. Here is my full code sample: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <link rel="stylesheet" href="http://static.jquery.com/ui/css/base2.css" type="text/css" media="all" /> <link rel="stylesheet" href="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/themes/base/jquery-ui.css" type="text/css" media="all" /> <link rel="stylesheet" href="http://static.jquery.com/ui/css/demo-docs-theme/ui.theme.css" type="text/css" media="all" /> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.1/jquery.min.js"></script> <script type="text/javascript" charset="utf-8" src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.1/jquery-ui.min.js"></script> <script type="text/javascript" charset="utf-8"> jQuery(function(){ jQuery("#datepicker").datepicker(); }); </script> </head> <body> <input type="text" id="datepicker" class="hasDatepicker" /> </body> </html> Any help would be very much appreciated. Thanks!

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  • Saving NSBitmapImageRep as NSBMPFileType file. Wrong BMP headers and bitmap content

    - by niko34
    I save a NSBitmapImageRep to a BMP file (Snow Leopard). It seems ok when i open it on macos. But it makes an error on my multimedia device (which can show any BMP file from internet). I cannot figure out what is wrong, but when i look inside the file (with the cool hexfiend app on macos), 2 things wrong: the header have a wrong value for the biHeight parameter : 4294966216 (hex=C8FBFFFF) the header have a correct biWidth parameter : 1920 the first pixel in the bitmap content (after 54 bytes headers in BMP format) correspond to the upper left corner of the original image. In the original BMP file and as specified in the BMP format, it should be the down left corner pixel first. To explain the full workflow in my app, i have an NSImageView where i can drag a BMP image. This View is bind to an NSImage. After a drag & drop i have an action to save this image (with some text drawing over it) to a BMP file. Here's the code for saving the new BMP file : CGColorSpaceRefcolorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB); CGContextRefcontext = CGBitmapContextCreate(NULL, (int)1920, (int)1080, 8, 4*(int)1920, colorSpace, kCGImageAlphaNoneSkipLast); [duneScreenViewdrawBackgroundWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) needScale:NO]; if(folderType==DXFolderTypeMovie) { [duneScreenViewdrawSynopsisContentWithDuneFolder:self inContext:context inRect:NSMakeRect(0,0,1920,1080) withScale:1.0]; } CGImageRef backgroundImageRef = CGBitmapContextCreateImage(context); NSBitmapImageRep*bitmapBackgroundImageRef = [[NSBitmapImageRepalloc] initWithCGImage:backgroundImageRef]; NSData*data = [destinationBitmap representationUsingType:NSBMPFileType properties:nil]; [data writeToFile:[NSStringstringWithFormat:@"%@/%@", folderPath,backgroundPath] atomically: YES]; The duneScreenViewdrawSynopsisContentWithDuneFolder method uses CGContextDrawImage to draw the image. The duneScreenViewdrawSynopsis method uses CoreText to draw some text in the same context. Do you know what's wrong?

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  • Testing In-App-Billing with not published App

    - by Janusz
    I have an Android App that uses In-App-Billing to sell Account Managed Items. I tested the App with the static respons ids and everything seems to work. I now want to test the App with real product Ids. I created the App in the Google Play Store and uploaded a draft Version of the App with the correct Permissions. I know created an In-App-Billing item and published the item. At the moment the App is unpublished, the item is created and published and I have a test account that is registered in the Profile of the developer account and is the only account on the device that I use for testing. The App is signed with the same key as the uploaded draft. Edit:I'm testing with Android 4.1 && 4.03 at the moment If I try to buy the item the Google Play Store pops up but shows a dialog with the following method: The item you requested is not available for purchase. How can I test buying the item without publishing the App?

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  • How to gray out HTML form inputs?

    - by typoknig
    What is the best way to gray out text inputs on an HTML form? I need the inputs to be grayed out when a user checks a check box. Do I have to use JavaScript for this (not very familiar with JScript) or can I use PHP (which I am more familiar with)? EDIT: After some reading I have got a little bit of code, but it is giving me problems. For some reason I cannot get my script to work based on the state of the form input (enabled or disabled) or the state of my checkbox (checked or unchecked), but my script works fine when I base it on the values of the form inputs. I have written my code exactly like several examples online (mainly this one) but to no avail. None of the stuff that is commented out will work. What am I doing wrong here? <label>Mailing address same as residental address</label> <input name="checkbox" onclick="disable_enable() "type="checkbox" style="width:15px"/><br/><br/> <script type="text/javascript"> function disable_enable(){ if (document.form.mail_street_address.value==1) document.form.mail_street_address.value=0; //document.form.mail_street_address.disabled=true; //document.form.mail_city.disabled=true; //document.form.mail_state.disabled=true; //document.form.mail_zip.disabled=true; else document.form.mail_street_address.value=1; //document.form.mail_street.disabled=false; //document.form.mail_city.disabled=false; //document.form.mail_state.disabled=false; //document.form.mail_zip.disabled=false; } </script>

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  • jquery ui tabs problem

    - by Eagletrophy
    hi good people, been a while I have had my hands full with a cold but I came back to a problem we never found an answer to, it the homepage of a site I am workin and I said that my tabs would just scatter on a resolution less than mine or around it but not quite. I am on a 1280x800 screen and it displays no problem but as soon as I drop to 1024x768 or 1280x1024 or anything like that this is what it looks like. I wanted to post the code but it means posting alot of HTML and I don't think that will be healthy. hopefully the screenshot will. some one said a while back that my tabs were too big so i reduced them and still. here is the screen shot though: HERE IS THE CSS THAT POWERS THE ADVERTS. THE CSS FOR THE REST OF THE SITE IS JUST A NORMAL JQUERY UI BASE. #adverts{ padding:0px; width:400px; height:109px; float: right; margin-top: auto; margin-left:320px; /* margin-right: auto; */ } enter code here

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  • Close application on error

    - by poke
    I’m currently writing an application for the Android platform that requires a mounted SD card (or ExternalStorage). I know that it might not be the best way to require something like that, but the application will work with quite a lot of data, and I don’t even want to think about storing that on the device’s storage. Anyway, to ensure that the application won’t run without the external storage, I do a quick check in the activity’s onCreate method. If the card is not mounted, I want to display an error message and then quit the application. My current approach looks like this: public void onCreate ( Bundle savedInstanceState ) { super.onCreate( savedInstanceState ); setContentView( R.layout.main ); try { // initialize data storage // will raise an exception if it fails, or the SD card is not mounted // ... } catch ( Exception e ) { AlertDialog.Builder builder = new AlertDialog.Builder( this ); builder .setMessage( "There was an error: " + e.getMessage() ) .setCancelable( false ) .setNeutralButton( "Ok.", new DialogInterface.OnClickListener() { public void onClick ( DialogInterface dialog, int which ) { MyApplication.this.finish(); } } ); AlertDialog error = builder.create(); error.show(); return; } // continue ... } When I run the application, and the exception gets raised (I raise it manually to check if everything works), the error message is displayed correctly. However when I press the button, the application closes and I get an Android error, that the application was closed unexpectedly (and I should force exit). I read some topics before on closing an application, and I know that it maybe shouldn’t happen like that. But how should I instead prevent the application from continuing to run? How do you close the application correctly when an error occurs?

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  • Adding SDK-specific frameworks to Xcode

    - by Haentz
    Hi, Xcode 3.2 kind of broke the build process of my iPhone app. I need to add a new framework to my project (MediaPlayer.framework). So I go into my Target settings and try to add it to the "Linked Libraris" by hitting the [+] button. In the list the MediaPlayer.framework is missing, as well as other frameworks, such as UIKit, CoreGraphic and others. Some frameworks are still there. I can add the frameworks by adding the SDK-specific ones (going into /Developer/Platforms/iPhoneOs.platform/...yadayadayada../frameworkd/) but then of course I can only compile for the iPhone platform and not for the simulator any more. So basically I wonder how I can get Xcode back to chose the appropriate framework, depending on platform and SDK version for me? Thanks and kind regards, Hans Schneider Edit: Things I tried: Setting the Base SDK to 3.0 (was still 2.2.1), reinstalling 3.0 iPhone and Simulator SDK from the "packages" directory of the Xcode 3.2 DMG. Didn't help. The frameworks still wont show up in the list... Edit 2: Ok, I now have the frameworks back in the list, I was previously in my AdHoc configuration. In Debug I have the frameworks back. But it still wont compile for the Simualtor (lots of Symbols(s) not found errors). Looks like the linker doesn't choose the correct libraries and always uses the iPhoneOs3.0 path for the frameworks.

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  • Ruby on Rails script/console printing more than expected

    - by Lloyd
    I have a simple model setup in my Ruby on Rails app. (User {name, username, lat, lon}) and am writing a basic extension to the model. I would like the method to return users within a certain distance. It all works just fine in the page view, but as I am debugging I would like to work through some testing using the script/console. My question: It seems to be printing to the screen the entire result set when I run it from the command line and script/console. My model: class User < ActiveRecord::Base def distance_from(aLat, aLon) Math.sqrt((69.1*(aLat - self.lat))**2 + (49*(aLon - self.lon))**2 ) end def distance_from_user(aUser) distance_from(aUser.lat, aUser.lon) end def users_within(distance) close_users = [] users = User.find(:all) users.each do |u| close_users << u if u.distance_from_user(self) < distance end return close_users end end and from the command line I am running >> u = User.find_by_username("someuser") >> print u.users_within(1) So, I guess I would like to know why it's printing the whole result set, and if there is a way to suppress it so as to only print what I want?

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  • Are licenses relevant for small code snippets?

    - by Martin
    When I'm about to write a short algorithm, I first check in the base class library I'm using whether the algorithm is implemented in it. If not, I often do a quick google search to see if someone has done it before (which is the case, 19 times out of 20). Most of the time, I find the exact code I need. Sometimes it's clear what license applies to the source code, sometimes not. It may be GPL, LGPL, BSD or whatever. Sometimes people have posted a code snippet on some random forum which solves my problem. It's clear to me that I can't reuse the code (copy/paste it into my code) without caring about the license if the code is in some way substantial. What is not clear to me is whether I can copy a code snippet containing 5 lines or so without doing a license violation. Can I copy/paste a 5-line code snippet without caring about the license? What about one-liner? What about 10 lines? Where do I draw the line (no pun intended)? My second problem is that if I have found a 10-line code snippet which does exactly what I need, but feel that I cannot copy it because it's GPL-licensed and my software isn't, I have already memorized how to implement it so when I go around implementing the same functionality, my code is almost identical to the GPL licensed code I saw a few minutes ago. (In other words, the code was copied to my brain and my brain after that copied it into my source code).

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  • How to refactor these generic methods?

    - by Steve Crane
    I have written two nearly identical generic extension methods and am trying to figure out how I might refactor them into a single method. They differ only in that one operates on List and the other on List, and the properties I'm interested in are AssetID for AssetDocument and PersonID for PersonDocument. Although AssetDocument and PersonDocument have the same base class the properties are defined in each class so I don't think that helps. I have tried public static string ToCSVList<T>(this T list) where T : List<PersonDocument>, List<AssetDocument> thinking I might then be able to test the type and act accordingly but this results in the syntax error Type parameter 'T' inherits conflicting constraints These are the methods that I would like to refactor into a single method but perhaps I am simply going overboard and they would besat be left as they are. I'd like to hear what you think. public static string ToCSVList<T>(this T list) where T : List<AssetDocument> { var sb = new StringBuilder(list.Count * 36 + list.Count); string delimiter = String.Empty; foreach (var document in list) { sb.Append(delimiter + document.AssetID.ToString()); delimiter = ","; } return sb.ToString(); } public static string ToCSVList<T>(this T list) where T : List<PersonDocument> { var sb = new StringBuilder(list.Count * 36 + list.Count); string delimiter = String.Empty; foreach (var document in list) { sb.Append(delimiter + document.PersonID.ToString()); delimiter = ","; } return sb.ToString(); }

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  • ContextMenu not popping up on Long click

    - by primal
    Hi, The context menu is not popping up on the long click on the list items in the list view. I've extended the base adapter and used a view holder to implement the custom list with textviews and an imagebutton. adapter = new MyClickableListAdapter(this, R.layout.timeline, mObjectList); list.setAdapter(adapter); registerForContextMenu(list); Implementation of onCreateContextMenu @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { // TODO Auto-generated method stub super.onCreateContextMenu(menu, v, menuInfo); Log.d(TAG, "Entering Context Menu"); menu.setHeaderTitle("Context Menu"); menu.add(Menu.NONE, DELETE_ID, Menu.NONE, "Delete") .setIcon(R.drawable.icon); } The XML for listview is here <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" /> I've been trying this for many days. I think its impossible to register Context-menu for a custom list view like this. Correct me if I am wrong (possibly with sample code). Now I am thinking of a adding a button to the list item and it displays a menu on clicking it. Is it possible with some other way than using Dialogs? Any help would be much appreciated..

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  • continueTrackingWithTouch: withEvent: not being called continuously.

    - by Steven Noyes
    I have a very simply subclass of UIButton that will fire off a custom event when the button has been held for 2 seconds. To accomplish this, I overrode: // // Mouse tracking // - (BOOL)beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super beginTrackingWithTouch:touch withEvent:event]; [self setTimeButtonPressed:[NSDate date]]; return (YES); } - (BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event { [super continueTrackingWithTouch:touch withEvent:event]; if ([[self timeButtonPressed] timeIntervalSinceNow] > 2.0) { // // disable the button. This will eventually fire the event // but this is just stubbed to act as a break point area. // [self setEnabled:NO]; [self setSelected:NO]; } return (YES); } My problem is (this is in the simulator, can't do on device work quite yet) "continueTrackingWithTouch: withEvent:" is not being called unless the mouse is actually moved. It does not take much motion, but it does take some motion. By returning "YES" in both of these, I should be setup to receive continuous events. Is this an oddity of the simulator or am I doing something wrong? NOTE: userInteractionEnabled is set to YES. NOTE2: I could setup a timer in beginTrackingWithTouch: withEvent: but that seems like more effort for something that should be simple.

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  • BlackBerry Library problems. (jre6 + NET_RIM_BLACKBERRY)

    - by kimera84
    Hi Everyone, I'm new in blackberry environement programming, I'm developing an application for this device and there are some probs about libraries that I don't understand. I have the main project called: npoBBerry - his library is NET_RIM_BLACKBERRY (from 4.6.1 version...) it includes other two projects: Npo - his library is standard jre6 (Npo inlcudes NpoCore) NpoCore - his library is standard jre6 Compliance was set... In Java Compiler level is set to 1.4 for all. Now the problem is that I'm not able to build my project. 4 errors: Error preverifying class ch.yek.npo.model.Advertising Error preverifying class ch.yek.npo.repository.Repository$1 Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... I know that libraries are differents but maybe I'm missing something. NpoCore represents models, interfaces Npo just take data from a repository NpoBBeryy just use this data from Services... Please help and thanks in advance... :)

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  • How to implement menuitems that depend on current selection in WPF MVVM explorer-like application

    - by Doug
    I am new to WPF and MVVM, and I am working on an application utilizing both. The application is similar to windows explorer, so consider an app with a main window with menu (ShellViewModel), a tree control (TreeViewModel), and a list control (ListViewModel). I want to implement menu items such as Edit - Delete, which deletes the currently selected item (which may be in the tree or in the list). I am using Josh Smith's RelayCommand, and binding the menuitem to a DeleteItemCommand in the ShellViewModel is easy. It seems like implementing the DeleteItemCommand, however, requires some fairly tight coupling between the ShellViewModel and the two child view models (TreeViewModel and ListViewModel) to keep track of the focus/selection and direct the action to the proper child for implementation. That seems wrong to me, and makes me think I'm missing something. Writing a focus manager and/or selection manager to do the bookkeeping does not seem too hard, and could be done without coupling the classes together. The windowing system is already keeping track of which view has the focus, and it seems like I'd be duplicating code. What I'm not sure about is how I would route the command from the ShellViewModel down to either the ListViewModel or the TreeViewModel to do the actual work without making a mess of the code. Some day, the application will be extended to include more than two children, and I want the shell to be as ignorant of the children as possible to make that extension as painless as possible. Looking at some sample WPF/MVVM applications (Karl Shifflett's CipherText, Josh Smith's MVVM Demo, etc.), I haven't seen any code that does this (or I didn't understand it). Regardless of whether you think my approach is way off base or I'm just missing a small nuance, please share your thoughts and help me get back on track. Thanks!

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  • How to access a superclass's class attributes in Python?

    - by Brecht Machiels
    Have a look at the following code: class A(object): defaults = {'a': 1} def __getattr__(self, name): print('A.__getattr__') return self.get_default(name) @classmethod def get_default(cls, name): # some debug output print('A.get_default({}) - {}'.format(name, cls)) try: print(super(cls, cls).defaults) # as expected except AttributeError: #except for the base object class, of course pass # the actual function body try: return cls.defaults[name] except KeyError: return super(cls, cls).get_default(name) # infinite recursion #return cls.__mro__[1].get_default(name) # this works, though class B(A): defaults = {'b': 2} class C(B): defaults = {'c': 3} c = C() print('c.a =', c.a) I have a hierarchy of classes each with its own dictionary containing some default values. If an instance of a class doesn't have a particular attribute, a default value for it should be returned instead. If no default value for the attribute is contained in the current class's defaults dictionary, the superclass's defaults dictionary should be searched. I'm trying to implement this using the recursive class method get_default. The program gets stuck in an infinite recursion, unfortunately. My understanding of super() is obviously lacking. By accessing __mro__, I can get it to work properly though, but I'm not sure this is a proper solution. I have the feeling the answer is somewhere in this article, but I haven't been able to find it yet. Perhaps I need to resort to using a metaclass?

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  • Rails 1.0 - Using composed_of gives me a wrong number of arguments (1 for 5) error

    - by Tristan Havelick
    I am developing a Rails 1.0 application (I can't upgrade, it's a strange situation) for which I am trying to use the :composed_of functionality. I have a class called StreetAddress: class StreetAddress attr_reader :address, :address2, :city, :state_id, :zip_code def initialize(address, address2, city, state_id, zip_code) @address = address @address2 = address2 @city = city @state_id = state_id @zip_code = zip_code end end and a model class called Hotel class Hotel < ActiveRecord::Base composed_of :street_address # ... end which has columns: "id", "brand_id", "code", "location_name", "address", "address2", "city", "state_id", "zip_code", "phone_number", "phone_ext", "fax_number", "time_zone", "url", "room_service_email", "manager_name", "manager_email" However when I try to access the aggregation I get an error: >> h = Hotel.find(1) => #<Hotel:0x38ad718 @attributes={"fax_number"=>"1-623-420-0124", "city"=>"Twin Falls", "address2"=>"285", "brand_id"=>"1", "code"=>"XZWUXUSZ", "manager_email"= >"[email protected]", "url"=>"http://www.xycdkzolukfvu.hom", "ph one_number"=>"1-805-706-9995", "zip_code"=>"72436", "phone_ext"=>"48060", "id"=> "1", "manager_name"=>"Igor Mcdowell", "room_service_email"=>"Duis.risus@Donecvit ae.ca", "time_zone"=>"America/Boise", "state_id"=>"15", "address"=>"P.O. Box 457 , 7405 Dignissim Avenue", "location_name"=>"penatibus et magnis"}> >> h.street_address ArgumentError: wrong number of arguments (1 for 5) from (eval):3:in `initialize' from (eval):3:in `new' from (eval):3:in `street_address' from (irb):6 Why?

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  • Handling MVC2 variables with hyphens in their name

    - by Jaxidian
    I'm working with some third-party software that creates querystring parameters with hyphens in their names. I was taking a look at this SO question and it seems like their solution is very close to what I need but I'm too ignorant to the underlying MVC stuff to figure out how to adapt this to do what I need. Ideally, I'd like to simply replace hyphens with underscores and that would be a good enough solution. If there's a better one, then I'm interested in hearing it. An example of a URL I want to handle is this: http://localhost/app/Person/List?First-Name=Bob with this Controller: public ActionResult List(string First_Name) { {...} } To repeat, I cannot change the querystring being generated so I need to support it with my controller somehow. But how? For reference, below is the custom RouteHandler that is being used to handle underscores in controller names and action names from the SO question I referenced above that we might be able to modify to accomplish what I want: public class HyphenatedRouteHandler : MvcRouteHandler { protected override IHttpHandler GetHttpHandler(RequestContext requestContext) { requestContext.RouteData.Values["controller"] = requestContext.RouteData.Values["controller"].ToString().Replace("-", "_"); requestContext.RouteData.Values["action"] = requestContext.RouteData.Values["action"].ToString().Replace("-", "_"); return base.GetHttpHandler(requestContext); } }

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  • Image Masking Problem

    - by Adnan Sohail
    Hi I am doing image masking. First I was using C*GImageMaskCreate()* function for masking but now I am using your solution which you had posted for masking. My problem is it works fine on simulator but on device it is not transparent and it gives rectangle of mask image at background. The following is my code. Now tell me what I have to do? Thanks. CGContextRef mainViewContentContext; CGColorSpaceRef colorSpace; UIImage *orgImage=[UIImage imageNamed:@"orgimage.png"]; CGImageRef img = [orgImage CGImage]; colorSpace = CGColorSpaceCreateDeviceRGB(); mainViewContentContext = CGBitmapContextCreate (NULL, width, height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); CGColorSpaceRelease(colorSpace); if (mainViewContentContext==NULL) return NULL; CGRect subImageRect; CGImageRef tileImage; subImageRect = CGRectMake(xCord,yCord,width,height); tileImage = CGImageCreateWithImageInRect(img,subImageRect); CGImageRef maskImage = mask_image.CGImage; CGContextClipToMask(mainViewContentContext, CGRectMake(0, 0, width, height), maskImage); CGContextDrawImage(mainViewContentContext, CGRectMake(0, 0, width, height), tileImage); CGImageRef mainViewContentBitmapContext = CGBitmapContextCreateImage(mainViewContentContext); CGContextRelease(mainViewContentContext); UIImage *theImage = [UIImage imageWithCGImage:mainViewContentBitmapContext]; CGImageRelease(mainViewContentBitmapContext);

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  • .Net xsd.exe tool doesn't generate all types

    - by Mrchief
    For some reason, MS .Net (v3.5) tool - xsd.exe doesn't generate types when they are not used inside any element. e.g. XSD File (I threw in the complex element to avoid this warning - "Warning: cannot generate classes because no top-level elements with complex type were found."): <?xml version="1.0" encoding="utf-8"?> <xs:schema targetNamespace="http://tempuri.org/XMLSchema.xsd" elementFormDefault="qualified" xmlns="http://tempuri.org/XMLSchema.xsd" xmlns:mstns="http://tempuri.org/XMLSchema.xsd" xmlns:xs="http://www.w3.org/2001/XMLSchema" > <xs:simpleType name="EnumTest"> <xs:restriction base="xs:string"> <xs:enumeration value="item1" /> <xs:enumeration value="item2" /> <xs:enumeration value="item3" /> </xs:restriction> </xs:simpleType> <xs:complexType name="myComplexType"> <xs:attribute name="Name" use="required" type="xs:string"/> </xs:complexType> <xs:element name="myElem" type="myComplexType"></xs:element> </xs:schema> When i run this thru xsd.exe using xsd /c xsdfile.xsd I don't see EnumTest in the generated cs file. Note; Even though I don't use the enum here, but in my actual project, I have cases like this where we send enum's string value as output. How can I force the xsd tool to include these? Or should I switch to some other tool? I work in Visual Studio 2008.

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  • What is the best way to extend restful_authentication/AuthLogic to support lazy logins by an anonymo

    - by Kevin Elliott
    I'm building an iPhone application that talks to a Ruby on Rails backend. The Ruby on Rails application will also service web users. The restful_authentication plugin is an excellent way to provide quick and customizable user authentication. However, I would like users of the iPhone application to have an account created automatically by the phone's unique identifier ([[UIDevice device] uniqueIdentifier]) stored in a new column. Later, when users are ready to create a username/password, the account will be updated to contain the username and password, leaving the iPhone unique identifier intact. Users should not be able to access the website until they've setup their username/password. They can however, use the iPhone application, since the application can authenticate itself using it's identifier. What is the best way to modify restful_authentication to do this? Create a plugin? Or modify the generated code? What about alternative frameworks, such as AuthLogic. What is the best way to allow iPhones to get a generated auth token locked to their UUID's, but then let the user create a username/password later?

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  • Rails 3 get raw post data and write it to tmp file

    - by Andrew
    I'm working on implementing Ajax-Upload for uploading photos in my Rails 3 app. The documentation says: For IE6-8, Opera, older versions of other browsers you get the file as you normally do with regular form-base uploads. For browsers which upload file with progress bar, you will need to get the raw post data and write it to the file. So, how can I receive the raw post data in my controller and write it to a tmp file so my controller can then process it? (In my case the controller is doing some image manipulation and saving to S3.) Some additional info: As I'm configured right now the post is passing these parameters: Parameters: {"authenticity_token"=>"...", "qqfile"=>"IMG_0064.jpg"} ... and the CREATE action looks like this: def create @attachment = Attachment.new @attachment.user = current_user @attachment.file = params[:qqfile] if @attachment.save! respond_to do |format| format.js { render :text => '{"success":true}' } end end end ... but I get this error: ActiveRecord::RecordInvalid (Validation failed: File file name must be set.): app/controllers/attachments_controller.rb:7:in `create'

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  • Setting Ringtone notification from SD card file

    - by sgarman
    My goal is to set the users notification sound from a file that is stored onto the SD card from with in the application. I am using this code: if(path != null){ File k = new File(path, "moment.mp3"); ContentValues values = new ContentValues(); values.put(MediaStore.MediaColumns.DATA, k.getAbsolutePath()); values.put(MediaStore.MediaColumns.TITLE, "My Song title"); values.put(MediaStore.MediaColumns.SIZE, 215454); values.put(MediaStore.MediaColumns.MIME_TYPE, "audio/mp3"); values.put(MediaStore.Audio.Media.ARTIST, "Some Artist"); values.put(MediaStore.Audio.Media.DURATION, 230); values.put(MediaStore.Audio.Media.IS_RINGTONE, false); values.put(MediaStore.Audio.Media.IS_NOTIFICATION, true); values.put(MediaStore.Audio.Media.IS_ALARM, false); values.put(MediaStore.Audio.Media.IS_MUSIC, false); values.put(MediaStore.MediaColumns.DISPLAY_NAME, "Some Name"); //Insert it into the database Uri uri = MediaStore.Audio.Media.getContentUriForPath(k.getAbsolutePath()); Uri newUri = MainActivity.this.getContentResolver().insert(uri, values); RingtoneManager.setActualDefaultRingtoneUri( MainActivity.this, RingtoneManager.TYPE_NOTIFICATION, newUri ); //RingtoneManager.setActualDefaultRingtoneUri(this, RingtoneManager.TYPE_NOTIFICATION, newUri); Toast.makeText(this, "Notification Ringtone Set", Toast.LENGTH_SHORT).show(); } When I run this on the device I keep getting the error: 06-12 15:19:36.741: ERROR/Database(2847): Error inserting is_alarm=false is_ringtone=false artist_id=35 is_music=false album_id=-1 title=My Song title duration=230 is_notification=true title_key=%D%\%%P%H%F%8%%R%<%R%B%4% mime_type=audio/mp3 date_added=1276370376 _display_name=moment.mp3 _size=215454 _data=/mnt/sdcard/Android/data/_MY APP PATH_/files/moment.mp3 06-12 15:19:36.741: ERROR/Database(2847): android.database.sqlite.SQLiteConstraintException: error code 19: constraint failed I have seen others using this technique and I can't find any documentation on which values actually need to be passed in to successfully add the file into the Android system so that it can be set as a notification.

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  • iPhone static library Clang/LLVM error: non_lazy_symbol_pointers

    - by Bekenn
    After several hours of experimentation, I've managed to reduce the problem to the following example (C++): extern "C" void foo(); struct test { ~test() { } }; void doTest() { test t; // 1 foo(); // 2 } This is being compiled for iOS devices in XCode 4.2, using the provided Clang compiler (Apple LLVM compiler 3.0) and the iOS 5.0 SDK. The project is configured as a Cocoa Touch Static Library, and "Enable Linking With Shared Libraries" is set to No because I'm building an AIR native extension. The function foo is defined in another external library. (In my actual project, this would be any of the C API functions defined by Adobe for use in AIR native extensions.) When attempting to compile this code, I get back the error: FATAL:incompatible feature used: section type non_lazy_symbol_pointers (must specify "-dynamic" to be used) clang: error: assembler command failed with exit code 1 (use -v to see invocation) The error goes away if I comment out either of the lines marked 1 or 2 above, or if I change the build setting "Enable Linking With Shared Libraries" to Yes. (However, if I change the build setting, then I get multiple ld warning: unexpected srelocation type 9 warnings when linking the library into the final project, and the application crashes when running on the device.) The build error also goes away if I remove the destructor from test. So: Is this a bug in Clang? Am I missing some all-important and undocumented build setting? The interaction between an externally-provided function and a struct with a destructor is very peculiar, to say the least.

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  • How to include frameset under CGI.pm

    - by neversaint
    I want to have a cgi-script that does two things. Take the input from a form. Generate results base on the input values on a frame. Primarily I want the frame exist only after the results is generated/printed. Below is the simplified code of what I want to do. But somehow it doesn't work. What's the right way to do it? #!/usr/local/bin/perl use CGI ':standard'; print header; print start_html('A Simple Example'), h1('A Simple Example'), start_form, "What's your name? ",textfield('name'), p, "What's the combination?", p, checkbox_group(-name=>'words', -values=>['eenie','meenie','minie','moe'], -defaults=>['eenie','minie']), p, "What's your favorite color? ", popup_menu(-name=>'color', -values=>['red','green','blue','chartreuse']), p, submit, end_form, hr; if (param()) { # begin create the frame print <<EOF; <html><head><title>$TITLE</title></head> <frameset rows="10,90"> <frame src="$script_name/query" name="query"> <frame src="$script_name/response" name="response"> </frameset> EOF # Finish creating frame print "Your name is: ",em(param('name')), p, "The keywords are: ",em(join(", ",param('words'))), p, "Your favorite color is: ",em(param('color')), hr; } print end_html;

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