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  • Visual Studio 2010 with jQuery and ASP.NET MVC 2

    Sorry about the missing links in the latest MSDN Flash editorial that I wrote! I posted it as it should have been linked up below: With the great launch of Visual Studio 2010 and Windows Azure last week I thought Id use this editorial to talk about some of the enhancements to the web development platform that is aligned to the new VS2010 release. ASP.NET 4 and Visual Studio 2010 includes lots of new features and improvements that enable you to easily build, deploy and manage great Web sites....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Developing a computer system based on Nand2Tetris [on hold]

    - by Ryan
    I recently finished a book called Nand2Tetris (nand2tetris.org) where I built my own computer system from scratch with its own machine language, assembly code, and a high level language called Jack that's translated to Hack binary. However, I feel like the "computer" I built throughout the course of this book (called the Hack computer) is a bit too simple for various reasons: 1) There are only two registers (D and A), whereas most computers have much more 2) Peripheral devices like mouse and keyboard have to be directly implemented 3) Peripheral devices use a pre-planned shared memory map to communicate with the CPU instead of using interrupts (which aren't covered at all) 4) Jack (the high level language) code doesn't compile to Assembly code directly, instead it compiles to an intermediate language, which in turn gets translated to Assembly. 5) There is no ROM or permanent storage device, everything is stored in RAM 6) No support for colored monitor, networking or sound I would like to build a more complicated computer system now based on what I've learned from Nand2Tetris. Does anyone know of any good resources or books to get started on this? (BTW by computer system I mean software that can emulate the hardware of a virtual computer with its own unique instruction set)

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  • Dog-1 testing as a synonym for integration / system test

    - by SkeetJon
    In the company I'm working for the phrase Dog-1 is used for the software testing scenario where the first piece of data passes through the complete system. Has anyone heard this phrase in a similar context? There's nothing on Google about it in a software development context, so I'm guessing its a idiosyncrasy of my current environment. Is there a recognized phrase in the industry for this kind of test? I don't think it's simply a 'system test' / 'integration test' as 'Dog-1' refers specifically to the first item/unit through the system.

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  • Visual Studio 2010 JavaScript Intellisense Behavior

    After I installed Visual Studio 2010 I was having a difficult time editing .js files in Visual Studio. I habitually type the "(" character as soon as the function I want to call is highlighted in the Intellisense window, but in 2010 this behavior was no longer auto-completing the function name. At first I thought this behavior was due to the new "suggestion mode" in Intellisense, but no amount of toggling with CTRL+ALT+SPACE would bring back the auto-complete behavior. It turns out the two...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Nsight Edition 4.0 apporte le support de Visual Studio 2013 et de CUDA 6, NVIDIA sort une nouvelle version de sa plateforme de développement

    Nsight Visual Studio Edition 4.0 apporte le support de Visual Studio 2013 Ainsi que le support de l'architecture Maxwell et de CUDA 6La plateforme de développement de NVIDIA : Nsight, arrive maintenant en version 4.0 et supporte Visual Studio 2013. Cet outil s'intégrant pleinement dans Visual Studio vous permettra de déboguer et profiler vos applications DirectX, OpenGL et CUDA. Cette nouvelle version, en plus d'apporter le support de la dernière version de Visual Studio, supporte aussi CUDA 6,...

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  • LWJGL in Visual Studio (possible)?

    - by Suds
    I switched from XNA and C# to LWJGL and Java about 14 months ago. Inherently, this called for a switch in IDE. I started using eclipse because I have also done some basic Android development in the past. I soon switched to Netbeans - Eclipse is just too primitive. After using netbeans for about six months, I've started looking over the fence at Visual Studio 11, toying with Metro apps for windows 8. Now I want to know, is there any known way to use Visual Studio for LWJGL?

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  • How to make read-only file system writable?

    - by Tim
    I am not sure since when the filesystem on my digital audio player has been changed to be read-only. I cannot copy files into it or remove files on it. Are there some possible reasons for the player's file system to change the permission of its file system? I tried chmod: $ sudo chmod a+rw SGTL\ MSCN/ chomd: changing permissions of `SGTL MSCN/': Read-only file system where "SGTL MSCN" is the mounted point of the digital audio player. I was wondering how to make it writable? Thanks and regards!

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  • My History of Visual Studio (Epilog)

    Visual Studio 2010 Launched on Monday.  Wow!  Its HUGE.  A major round of congratulations are in order for everyone involved, not just on the Visual Studio team but also on the Frameworks team and the supporting teams and of course the customers whose feedback was so vital to the success of the product. Ive already written a lot about VS2010 previously in the series and I dont want to go over all that stuff again.  In my last history posting, back when Beta 2 came out, I covered...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Premier Support for Hyperion Enterprise Performance Management System 11.1.1.x Ends July 2013

    - by inowodwo
    Premier Support for Oracle Hyperion Enterprise Performance Management System release 11.1.1.x expires July 2013. After July 2013, Sustaining Support will continue to be provided in accordance with Oracle's Lifetime Support Policy. Customers must follow a supported upgrade path.If your deployment is at EPM System release 11.1.1.4- Your supported upgrade path is directly to release 11.1.2.2.If your deployment is at EPM System Release 11.1.1.3 release- Your supported upgrade path is directly to release 11.1.2.2.If your deployment is at a prior 11.1.1.3 release- The recommended path is to upgrade to release 11.1.1.3. From here, you can continue a direct upgrade to release 11.1.2.2. For more information see Doc ID 1511588.1 or the Oracle Lifetime Support Policy

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  • System locks up at login after latest update on 12.04

    - by RCD
    For starters, I am a noob when it comes to Ubuntu and Linux...but I am hopeful that I have the "light" and the error of my past MS ways :) ..... After a recent update last week from 12.04 to 12.04.1 my system now locks up at the login screen. Before the update the system would run but must admit it ran EXTREMELY slow. I have installed 12.04 on a Dell P4 2.4 Ghz, 2 GB DDR Ram, 80 GB IDE HD and an integrated Intel 3D Extreme Graphics. Any ideas on why now the system locking up at login screen? Appreciate any ideas and/or tips Thanks

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  • Typescript - A free add-on for Visual Studio 2012

    - by TATWORTH
    At http://www.microsoft.com/en-us/download/details.aspx?id=34790, Microsoft are providing a free add-on for Visual Studio. If you have any version of Visual Studio 2012, it provides an editor for Typescript."TypeScript is a language for application-scale JavaScript. TypeScript adds optional types, classes, and modules to JavaScript. TypeScript supports tools for large-scale JavaScript applications for any browser, for any host, on any OS. TypeScript compiles to clean, readable, standards-based JavaScript. Try it out at http://www.typescriptlang.org/playground."I look forward to type-safe JavaScript!There is a tutorial for it at http://www.typescriptlang.org/tutorial/

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  • Stumbling Through: Visual Studio 2010 (Part III)

    The last post ended with us just getting started on stumbling into text template file customization, a task that required a Visual Studio extension (Tangible T4 Editor) to even have a chance at completing.  Despite the benefits of the Tangible T4 Editor, I still had a hard time putting together a solid text template that would be easy to explain.  This is mostly due to the way the files allow you to mix code (encapsulated in <# #>) with straight-up text to generate.  It is effective to be sure, but not very readable.  Nevertheless, I will try and explain what was accomplished in my custom tt file, though the details of which are not really the point of this article (my way of saying dont criticize my crappy code, and certainly dont use it in any somewhat real application.  You may become dumber just by looking at this code.  You have been warned really the footnote I should put at the end of all of my blog posts). To begin with, there were two basic requirements that I needed the code generator to satisfy:  Reading one to many entity framework files, and using the entities that were found to write one to many class files.  Thankfully, using the Entity Object Generator as a starting point gave us an example on how to do exactly that by using the MetadataLoader and EntityFrameworkTemplateFileManager you include references to these items and use them like so: // Instantiate an entity framework file reader and file writer MetadataLoader loader = new MetadataLoader(this); EntityFrameworkTemplateFileManager fileManager = EntityFrameworkTemplateFileManager.Create(this); // Load the entity model metadata workspace MetadataWorkspace metadataWorkspace = null; bool allMetadataLoaded =loader.TryLoadAllMetadata("MFL.tt", out metadataWorkspace); EdmItemCollection ItemCollection = (EdmItemCollection)metadataWorkspace.GetItemCollection(DataSpace.CSpace); // Create an IO class to contain the 'get' methods for all entities in the model fileManager.StartNewFile("MFL.IO.gen.cs"); Next, we want to be able to loop through all of the entities found in the model, and then each property for each entity so we can generate classes and methods for each.  The code for that is blissfully simple: // Iterate through each entity in the model foreach (EntityType entity in ItemCollection.GetItems<EntityType>().OrderBy(e => e.Name)) {     // Iterate through each primitive property of the entity     foreach (EdmProperty edmProperty in entity.Properties.Where(p => p.TypeUsage.EdmType is PrimitiveType && p.DeclaringType == entity))     {         // TODO:  Create properties     }     // Iterate through each relationship of the entity     foreach (NavigationProperty navProperty in entity.NavigationProperties.Where(np => np.DeclaringType == entity))     {         // TODO:  Create associations     } } There really isnt anything more advanced than that going on in the text template the only thing I had to blunder through was realizing that if you want the generator to interpret a line of code (such as our iterations above), you need to enclose the code in <# and #> while if you want the generator to interpret the VALUE of code, such as putting the entity name into the class name, you need to enclose the code in <#= and #> like so: public partial class <#=entity.Name#> To make a long story short, I did a lot of repetition of the above to come up with a text template that generates a class for each entity based on its properties, and a set of IO methods for each entity based on its relationships.  The two work together to provide lazy-loading for hierarchical data (such getting Team.Players) so it should be pretty intuitive to use on a front-end.  This text template is available here you can tweak the inputFiles array to load one or many different edmx models and generate the basic xml IO and class files, though it will probably only work correctly in the simplest of cases, like our MFL model described in the previous post.  Additionally, there is no validation, logging or error handling which is something I want to handle later by stumbling through the enterprise library 5.0. The code that gets generated isnt anything special, though using the LINQ to XML feature was something very new and exciting for me I had only worked with XML in the past using the DOM or XML Reader objects along with XPath, and the LINQ to XML model is just so much more elegant and supposedly efficient (something to test later).  For example, the following code was generated to create a Player object for each Player node in the XML:         return from element in GetXmlData(_PlayerDataFile).Descendants("Player")             select new Player             {                 Id = int.Parse(element.Attribute("Id").Value)                 ,ParentName = element.Parent.Name.LocalName                 ,ParentId = long.Parse(element.Parent.Attribute("Id").Value)                 ,Name = element.Attribute("Name").Value                 ,PositionId = int.Parse(element.Attribute("PositionId").Value)             }; It is all done in one line of code, no looping needed.  Even though GetXmlData loads the entire xml file just like the old XML DOM approach would have, it is supposed to be much less resource intensive.  I will definitely put that to the test after we develop a user interface for getting at this data.  Speaking of the data where IS the data?  Weve put together a pretty model and a bunch of code around it, but we dont have any data to speak of.  We can certainly drop to our favorite XML editor and crank out some data, but if it doesnt totally match our model, it will not load correctly.  To help with this, Ive built in a method to generate xml at any given layer in the hierarchy.  So for us to get the closest possible thing to real data, wed need to invoke MFL.IO.GenerateTeamXML and save the results to file.  Doing so should get us something that looks like this: <Team Id="0" Name="0">   <Player Id="0" Name="0" PositionId="0">     <Statistic Id="0" PassYards="0" RushYards="0" Year="0" />   </Player> </Team> Sadly, it is missing the Positions node (havent thought of a way to generate lookup xml yet) and the data itself isnt quite realistic (well, as realistic as MFL data can be anyway).  Lets manually remedy that for now to give us a decent starter set of data.  Note that this is TWO xml files Lookups.xml and Teams.xml: <Lookups Id=0>   <Position Id="0" Name="Quarterback"/>   <Position Id="1" Name="Runningback"/> </Lookups> <Teams Id=0>   <Team Id="0" Name="Chicago">     <Player Id="0" Name="QB Bears" PositionId="0">       <Statistic Id="0" PassYards="4000" RushYards="120" Year="2008" />       <Statistic Id="1" PassYards="4200" RushYards="180" Year="2009" />     </Player>     <Player Id="1" Name="RB Bears" PositionId="1">       <Statistic Id="2" PassYards="0" RushYards="800" Year="2007" />       <Statistic Id="3" PassYards="0" RushYards="1200" Year="2008" />       <Statistic Id="4" PassYards="3" RushYards="1450" Year="2009" />     </Player>   </Team> </Teams> Ok, so we have some data, we have a way to read/write that data and we have a friendly way of representing that data.  Now, what remains is the part that I have been looking forward to the most: present the data to the user and give them the ability to add/update/delete, and doing so in a way that is very intuitive (easy) from a development standpoint.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • TypeScript for Visual Studio 2012

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/21/typescript-for-visual-studio-2012.aspxAt http://www.microsoft.com/en-us/download/details.aspx?id=34790, Microsoft provide a free download of TypeScript for Visual Studio 2012. The documentation site is at http://www.typescriptlang.org/It is described as TypeScript is a language for application-scale JavaScript development.TypeScript is a typed superset of JavaScript that compiles to plain JavaScript.Any browser. Any host. Any OS. Open Source.TypeScript starts from the syntax and semantics that millions of JavaScript developers know today.TypeScript compiles to clean, simple JavaScript code which runs on any browser, in Node.js, or in any other ES3-compatible environment.With TypeScript, you can use existing JavaScript code, incorporate popular JavaScript libraries, and be called from other JavaScript code.These features are available at development time for high-confidence application development, but are compiled into simple JavaScript.If you have written JavaScript, you will know why I welcome the release of version 0.9 of TypeScript as TypeScript should be a lot less frustrating to write. I suggest you go to https://typescript.codeplex.com/ and follow this very promising project.

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  • System response times --- A good Service Level Agreement?

    - by mpeterson
    In order to view system performance, I have been asked by management to give page response times for a few key pages. I want to make sure I am giving a good picture of the overall health of the system, and not just narrowing in on a single measurement. So my question is: When developing software, what metrics would you provide to your stakeholders to indicate a system that is healthy and running well? (if it is not running well, that should also be evident! Not trying to hide/obscure any problems.)

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  • Channel 9 Interview: Array and Collection Initializers in Visual Basic 2010 (Beth Massi, Spotty Bowl

    Ive written about collection initializers on my blog before, but I thought Id catch up with the VB Team to tell me more about how they really work. In this interview Spotty Bowles, a tester on the VB Compiler team, shows us a couple of new language features: Array and Collection Initializers. He gives us insight into how they are implemented in the compiler and best practices on how to use them in our code. Additionally, he discusses how to extend Collection Initializers with your own extension...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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