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  • How could a quine in my programming language look?

    - by ads
    I have created a turing-complete programming language (already proven) so it must be possible to write a quine for it, right? But all quines I know store their source code in a string and then replace a special character in it using something like chr and ord. My language only has the following Basic arithmetics Int and string types Variables == operator Conditional gotos I have no idea how I could write a quine as I have no real string manipulation available, I can only output constant strings. Yet, it is 100% turing-complete.

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  • HLSL tex2d sampler seemingly returning incorrect values; why?

    - by BlueNovember
    Hello all, I have code that needs to render regions of my object differently depending on their location. I am trying to use a colour map to define these regions, then get a value (0-14) representing this region by sampling the texture. The problem is when I sample from my colour map, I get collisions. Ie, two regions with different colours in the colourmap get the same value returned from the sampler. I've tried various formats of my colour map. I set the colours for each region to be "5" apart in each case; Indexed colour RGB, RGBA: region 1 will have RGB 5,5,5. region 2 will have RGB 10,10,10 and so on. HSV Greyscale: region 1 will have HSV 0,0,5. region 2 will have HSV 0,0,10 and so on. The tex2D sampler returns a value [0..1]. To get the "region number" I multiply this by 100 and divide by 5, expecting a number [0..20]. (But currently only using 0-14) I am using Shader Model 2 and FX Composer. //Colour map texture gColourmapTexture < string ResourceName = "Globe_Colourmap_Regions_Greyscale.png"; string ResourceType = "2D"; >; sampler2D gColourmapSampler : register(s1) = sampler_state { Texture = <gColourmapTexture>; #if DIRECT3D_VERSION >= 0xa00 Filter = MIN_MAG_MIP_LINEAR; #else /* DIRECT3D_VERSION < 0xa00 */ MinFilter = Linear; MipFilter = Linear; MagFilter = Linear; #endif /* DIRECT3D_VERSION */ AddressU = Clamp; AddressV = Clamp; }; ... //Then later, in a method float region = tex2D(gColourmapSampler,In.UV).x; //at this point I do not think it matters which of xyz components I pick; even in HSV they're all the same for my image. region *= 100; //Now in range [0..100] region /= 5; //Now in range [0..20] float3 levels[21]; //*Code populating "levels" array with what is essentially colour information * levels[1] = ... levels[2] = ... //Chose which level this region has, by looking up its region number float3 Level = levels[region];

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  • Good Java graph algorithm library?

    - by Nick Fortescue
    Has anyone had good experiences with any Java libraries for Graph algorithms. I've tried JGraph and found it ok, and there are a lot of different ones in google. Are there any that people are actually using successfully in production code or would recommend? To clarify, I'm not looking for a library that produces graphs/charts, I'm looking for one that helps with Graph algorithms, eg minimum spanning tree, Kruskal's algorithm Nodes, Edges, etc. Ideally one with some good algorithms/data structures in a nice Java OO API.

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  • How to clear Jquery validation error messages ?

    - by Yashwant Chavan
    Hi, I am using jquery validation plugin for client side validation. but i want to clear error mesages on my form clear button editUser() is called on click of Edit User button. clear button having separated function clearUser(){ // Need to clear previous errors here } function editUser(){ var validator = $("#editUserForm").validate({ rules: { userName: "required" }, errorElement: "span" , messages: { userName: errorMessages.E2 } }); if(validator.form()){ // form submition code } } Thanks

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  • How to append the string variables using stringWithFormat method in Objective-C

    - by Madan Mohan
    Hi Guys, I want to append the string into single varilable using stringWithFormat.I knew it in using stringByAppendingString. Please help me to append using stringWithFormat for the below code. NSString* curl = @"https://invoices?ticket="; curl = [curl stringByAppendingString:self.ticket]; curl = [curl stringByAppendingString:@"&apikey=bfc9c6ddeea9d75345cd"]; curl = [curl stringByReplacingOccurrencesOfString:@"\n" withString:@""]; Thank You, Madan Mohan.

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  • Why is Magento so slow?

    - by mr-euro
    Is Magento usually so terrible slow? This is my first experience with it and the admin panel simply takes ages to load and save changes. It is a default installation with the test data. The server it is hosted on serves other non-Magento sites super fast. What is it about the PHP code that Magento uses that makes it so slow, and what can be done to fix it?

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  • Importing MSN contact list

    - by Azhar
    How to import import Msn contact in our application? I want to learn about importing msn contact list in my java appication. Need help on this and where can i find the sample java code for achieving this?

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  • Can I use regular expressions with String.Replace in C#?

    - by Taz
    For example I have code below string txt="I have strings like West, and West; and west, and Western." I would like to replace the word west or West with some other word. But I would like not to replace West in Western. Can I use regular expression in string.replace? I used inputText.Replace("(\\sWest.\\s)",temp); It dos not work.

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  • system settings for iphone

    - by Viral
    hi friends, I m making alarm application, for that I need to access some system settings like System time format (24 hrs or 12 hrs), System Volume settings And make system Auto lock after some time intervals. I don't know how to implement such settings using code, if any one know about this please let me know. thank you in advance.

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  • Python enumerate built-in error when using the start parameter

    - by TheJuice
    I'm modifying some code that calls enumerate on a list declared via a list comprehension e.g. self.groups = [Groups(self, idx) for idx in range(n_groups)] then later: for idx, group in enumerate(self.groups): # do some stuff but when I change the enumerate call to start at the 2nd list element via the start parameter e.g. for idx, group in enumerate(self.groups[1]): I get an exception: exceptions.TypeError: 'Group' object is not iterable Could someone explain why this is?

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  • C# Number of days between two dates problem

    - by Jamie
    Hi all, I have a small problem with the code below, the 'days' variable always seems to be 0 no matter how far apart the days are. Can you see anything obviously wrong? System.TimeSpan span = dates[0] - dates[1]; // e.g. 12/04/2010 11:44:08 and 18/05/2010 11:52:19 int days = (int)span.TotalDays; if (days > 10) //days always seems to be 0 { throw new Exception("Over 10 days"); } Thanks

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  • CSharp: Testing a Generic Class

    - by Jonas Gorauskas
    More than a question, per se, this is an attempt to compare notes with other people. I wrote a generic History class that emulates the functionality of a browser's history. I am trying to wrap my head around how far to go when writing unit tests for it. I am using NUnit. Please share your testing approaches below. The full code for the History class is here (http://pastebin.com/ZGKK2V84).

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  • CBlobResult gives pains.... using Visual C++ 2008... opencv

    - by kaushalyjain
    When I type the following code line.. where img_hsv is a Mat image... IplImage abc=img_hsv; // object that will contain blobs of inputImage CBlobResult blobs; // Extract the blobs using a threshold of 100 in the image blobs = CBlobResult(&abc,NULL,100,true); It displays the following error... error C2661: 'CBlobResult::CBlobResult' : no overloaded function takes 4 arguments.. Any help is welcome...!!

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  • Problem with SQL, ResultSet in java

    - by aphex
    How can I iterate ResultSet ? I've tried with the following code, but i get the error java.sql.SQLException: Illegal operation on empty result set. while ( !rs.isLast()) { rs.next(); int id = rs.getInt("person_id"); SQL.getInstance().getSt().execute("INSERT ref_person_pub(person_id) VALUES(" + id + ")"); }

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  • Reading URL Anchor on IE

    - by tominated
    Hi, I've got a page full of links to another page with anchors on the end (like this: index.html#anchor). On the page they point to, I have a script that is supposed to read where the anchor points to in order to display something. On firefox it works perfectly, But I've noticed that IE seems to remove the #anchor from the end of the url, so the script can't grab the text. Is there a way around this, without any server side code?

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  • Pointless 'MIDL_INTERFACE' Macro in winapi?

    - by nebukadnezzar
    After browsing some old code, I noticed that some classes are defined in this manner: MIDL_INTERFACE("XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX") Classname: public IUnknown { /* classmembers ... */ }; However, the macro MIDL_INTERFACE is defined as: #define MIDL_INTERFACE(x) struct in C:/MinGW/include/rpcndr.h (somewhere around line 17). The macro itself is rather obviously entirely pointless, so what's the true purpose of this macro?

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  • Performance implications of BeginInvoke

    - by AngryHacker
    I've inherited code where BeginInvoke is called from the main thread (not a background thread, which is usually the pattern). I am trying to understand what it actually does in this scenario. Does the method being called in the BeginInvoke get in line of messages that come down to the window? The docs say asynchronously, so that is my assumption. How does the framework prioritize when to kick off the method called by BeginInvoke?

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  • What Date Format Should I Send When Using Oracle.DataAcess.

    - by discwiz
    Converting from usind Micorsofts Syste.Data.OracleClient to what I believe is called Oracles ODT (Oracle.DataAccess 10.2.0.100). When I try and send a date I get this error "ORA-1858: a non-numeric character was found where a numeric was expected". This code worked great using System.Data.OracleClient. cmd.Parameters.Add(New OracleParameter("I_FIRST_LOSS_EVENT_DATE", OracleDbType.Date)).Value = .LossEventsMessages(0).LossEventTime Thanks, Dave

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  • Print newline in PHP in single quotes

    - by Matt
    Hey all, I try to use single quotes as much as possible and I've noticed that I can't use \n in single quotes. I know I can just enter a newline literally by pressing return, but that screws up the indentation of my code.. Is there some ASCII character or something that I can type that will produce newline when I'm using single quotes? Thanks! Matt Mueller

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  • PyOpenGL - passing transformation matrix into shader

    - by M-V
    I am having trouble passing projection and modelview matrices into the GLSL shader from my PyOpenGL code. My understanding is that OpenGL matrices are column major, but when I pass in projection and modelview matrices as shown, I don't see anything. I tried the transpose of the matrices, and it worked for the modelview matrix, but the projection matrix doesn't work either way. Here is the code: import OpenGL from OpenGL.GL import * from OpenGL.GL.shaders import * from OpenGL.GLU import * from OpenGL.GLUT import * from OpenGL.GLUT.freeglut import * from OpenGL.arrays import vbo import numpy, math, sys strVS = """ attribute vec3 aVert; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; uniform vec4 uColor; varying vec4 vCol; void main() { // option #1 - fails gl_Position = uPMatrix * uMVMatrix * vec4(aVert, 1.0); // option #2 - works gl_Position = vec4(aVert, 1.0); // set color vCol = vec4(uColor.rgb, 1.0); } """ strFS = """ varying vec4 vCol; void main() { // use vertex color gl_FragColor = vCol; } """ # particle system class class Scene: # initialization def __init__(self): # create shader self.program = compileProgram(compileShader(strVS, GL_VERTEX_SHADER), compileShader(strFS, GL_FRAGMENT_SHADER)) glUseProgram(self.program) self.pMatrixUniform = glGetUniformLocation(self.program, 'uPMatrix') self.mvMatrixUniform = glGetUniformLocation(self.program, "uMVMatrix") self.colorU = glGetUniformLocation(self.program, "uColor") # attributes self.vertIndex = glGetAttribLocation(self.program, "aVert") # color self.col0 = [1.0, 1.0, 0.0, 1.0] # define quad vertices s = 0.2 quadV = [ -s, s, 0.0, -s, -s, 0.0, s, s, 0.0, s, s, 0.0, -s, -s, 0.0, s, -s, 0.0 ] # vertices self.vertexBuffer = glGenBuffers(1) glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) vertexData = numpy.array(quadV, numpy.float32) glBufferData(GL_ARRAY_BUFFER, 4*len(vertexData), vertexData, GL_STATIC_DRAW) # render def render(self, pMatrix, mvMatrix): # use shader glUseProgram(self.program) # set proj matrix glUniformMatrix4fv(self.pMatrixUniform, 1, GL_FALSE, pMatrix) # set modelview matrix glUniformMatrix4fv(self.mvMatrixUniform, 1, GL_FALSE, mvMatrix) # set color glUniform4fv(self.colorU, 1, self.col0) #enable arrays glEnableVertexAttribArray(self.vertIndex) # set buffers glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) glVertexAttribPointer(self.vertIndex, 3, GL_FLOAT, GL_FALSE, 0, None) # draw glDrawArrays(GL_TRIANGLES, 0, 6) # disable arrays glDisableVertexAttribArray(self.vertIndex) class Renderer: def __init__(self): pass def reshape(self, width, height): self.width = width self.height = height self.aspect = width/float(height) glViewport(0, 0, self.width, self.height) glEnable(GL_DEPTH_TEST) glDisable(GL_CULL_FACE) glClearColor(0.8, 0.8, 0.8,1.0) glutPostRedisplay() def keyPressed(self, *args): sys.exit() def draw(self): glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # build projection matrix fov = math.radians(45.0) f = 1.0/math.tan(fov/2.0) zN, zF = (0.1, 100.0) a = self.aspect pMatrix = numpy.array([f/a, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, (zF+zN)/(zN-zF), -1.0, 0.0, 0.0, 2.0*zF*zN/(zN-zF), 0.0], numpy.float32) # modelview matrix mvMatrix = numpy.array([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.5, 0.0, -5.0, 1.0], numpy.float32) # render self.scene.render(pMatrix, mvMatrix) # swap buffers glutSwapBuffers() def run(self): glutInitDisplayMode(GLUT_RGBA) glutInitWindowSize(400, 400) self.window = glutCreateWindow("Minimal") glutReshapeFunc(self.reshape) glutDisplayFunc(self.draw) glutKeyboardFunc(self.keyPressed) # Checks for key strokes self.scene = Scene() glutMainLoop() glutInit(sys.argv) prog = Renderer() prog.run() When I use option #2 in the shader without either matrix, I get the following output: What am I doing wrong?

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