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  • Does command/query separation apply to a method that creates an object and returns its ID?

    - by Gilles
    Let's pretend we have a service that calls a business process. This process will call on the data layer to create an object of type A in the database. Afterwards we need to call again on another class of the data layer to create an instance of type B in the database. We need to pass some information about A for a foreign key. In the first method we create an object (modify state) and return it's ID (query) in a single method. In the second method we have two methods, one (createA) for the save and the other (getId) for the query. public void FirstMethod(Info info) { var id = firstRepository.createA(info); secondRepository.createB(id); } public void SecondMethod(Info info) { firstRepository.createA(info); var key = firstRepository.getID(info); secondRepository.createB(key); } From my understanding the second method follows command query separation more fully. But I find it wasteful and counter-intuitive to query the database to get the object we have just created. How do you reconcile CQS with such a scenario? Does only the second method follow CQS and if so is it preferable to use it in this case?

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  • Maintaining State in Mud Engine

    - by Johnathon Sullinger
    I am currently working on a Mud Engine and have started implementing my state engine. One of the things that has me troubled is maintaining different states at once. For instance, lets say that the user has started a tutorial, which requires specific input. If the user types "help" I want to switch in to a help state, so they can get the help they need, then return them to the original state once exiting the help. my state system uses a State Manager to manage the state per user: public class StateManager { /// <summary> /// Gets the current state. /// </summary> public IState CurrentState { get; private set; } /// <summary> /// Gets the states available for use. /// </summary> /// <value> public List<IState> States { get; private set; } /// <summary> /// Gets the commands available. /// </summary> public List<ICommand> Commands { get; private set; } /// <summary> /// Gets the mob that this manager controls the state of. /// </summary> public IMob Mob { get; private set; } public void Initialize(IMob mob, IState initialState = null) { this.Mob = mob; if (initialState != null) { this.SwitchState(initialState); } } /// <summary> /// Performs the command. /// </summary> /// <param name="message">The message.</param> public void PerformCommand(IMessage message) { if (this.CurrentState != null) { ICommand command = this.CurrentState.GetCommand(message); if (command is NoOpCommand) { // NoOperation commands indicate that the current state is not finished yet. this.CurrentState.Render(this.Mob); } else if (command != null) { command.Execute(this.Mob); } else if (command == null) { new InvalidCommand().Execute(this.Mob); } } } /// <summary> /// Switches the state. /// </summary> /// <param name="state">The state.</param> public void SwitchState(IState state) { if (this.CurrentState != null) { this.CurrentState.Cleanup(); } this.CurrentState = state; if (state != null) { this.CurrentState.Render(this.Mob); } } } Each of the different states that the user can be in, is a Type implementing IState. public interface IState { /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="player">The player to render to</param> void Render(IMob mob); /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <returns></returns> ICommand GetCommand(IMessage command); /// <summary> /// Cleanups this instance during a state change. /// </summary> void Cleanup(); } Example state: public class ConnectState : IState { /// <summary> /// The connected player /// </summary> private IMob connectedPlayer; public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; var game = mob.Game as IGame; // It is not guaranteed that mob.Game will implement IServer. We are only guaranteed that it will implement IGame. if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } //Output the game information mob.Send(new InformationalMessage(game.Name)); mob.Send(new InformationalMessage(game.Description)); mob.Send(new InformationalMessage(string.Empty)); //blank line //Output the server MOTD information mob.Send(new InformationalMessage(string.Join("\n", server.MessageOfTheDay))); mob.Send(new InformationalMessage(string.Empty)); //blank line mob.StateManager.SwitchState(new LoginState()); } /// <summary> /// Gets the command. /// </summary> /// <param name="message">The message.</param> /// <returns>Returns no operation required.</returns> public Commands.ICommand GetCommand(IMessage message) { return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // We have nothing to clean up. return; } } With the way that I have my FSM set up at the moment, the user can only ever have one state at a time. I read a few different posts on here about state management but nothing regarding keeping a stack history. I thought about using a Stack collection, and just pushing new states on to the stack then popping them off as the user moves out from one. It seems like it would work, but I'm not sure if it is the best approach to take. I'm looking for recommendations on this. I'm currently swapping state from within the individual states themselves as well which I'm on the fence about if it makes sense to do there or not. The user enters a command, the StateManager passes the command to the current State and lets it determine if it needs it (like passing in a password after entering a user name), if the state doesn't need any further commands, it returns null. If it does need to continue doing work, it returns a No Operation to let the state manager know that the state still requires further input from the user. If null is returned, the state manager will then go find the appropriate state for the command entered by the user. Example state requiring additional input from the user public class LoginState : IState { /// <summary> /// The connected player /// </summary> private IPlayer connectedPlayer; private enum CurrentState { FetchUserName, FetchPassword, InvalidUser, } private CurrentState currentState; /// <summary> /// Renders the current state to the players terminal. /// </summary> /// <param name="mob"></param> /// <exception cref="System.NullReferenceException"> /// ConnectState can only be used with a player object implementing IPlayer /// or /// LoginState can only be set to a player object that is part of a server. /// </exception> public void Render(IMob mob) { if (!(mob is IPlayer)) { throw new NullReferenceException("ConnectState can only be used with a player object implementing IPlayer"); } //Store a reference for the GetCommand() method to use. this.connectedPlayer = mob as IPlayer; var server = mob.Game as IServer; // Register to receive new input from the user. mob.ReceivedMessage += connectedPlayer_ReceivedMessage; if (server == null) { throw new NullReferenceException("LoginState can only be set to a player object that is part of a server."); } this.currentState = CurrentState.FetchUserName; switch (this.currentState) { case CurrentState.FetchUserName: mob.Send(new InputMessage("Please enter your user name")); break; case CurrentState.FetchPassword: mob.Send(new InputMessage("Please enter your password")); break; case CurrentState.InvalidUser: mob.Send(new InformationalMessage("Invalid username/password specified.")); this.currentState = CurrentState.FetchUserName; mob.Send(new InputMessage("Please enter your user name")); break; } } /// <summary> /// Receives the players input. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The e.</param> void connectedPlayer_ReceivedMessage(object sender, IMessage e) { // Be good memory citizens and clean ourself up after receiving a message. // Not doing this results in duplicate events being registered and memory leaks. this.connectedPlayer.ReceivedMessage -= connectedPlayer_ReceivedMessage; ICommand command = this.GetCommand(e); } /// <summary> /// Gets the Command that the player entered and preps it for execution. /// </summary> /// <param name="command"></param> /// <returns>Returns the ICommand specified.</returns> public Commands.ICommand GetCommand(IMessage command) { if (this.currentState == CurrentState.FetchUserName) { this.connectedPlayer.Name = command.Message; this.currentState = CurrentState.FetchPassword; } else if (this.currentState == CurrentState.FetchPassword) { // find user } return new NoOpCommand(); } /// <summary> /// Cleanups this instance during a state change. /// </summary> public void Cleanup() { // If we have a player instance, we clean up the registered event. if (this.connectedPlayer != null) { this.connectedPlayer.ReceivedMessage -= this.connectedPlayer_ReceivedMessage; } } Maybe my entire FSM isn't wired up in the best way, but I would appreciate input on what would be the best to maintain a stack of state in a MUD game engine, and if my states should be allowed to receive the input from the user or not to check what command was entered before allowing the state manager to switch states. Thanks in advance.

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  • How can I allow a linux subversion user to only execute svnserve?

    - by sbleon
    I've got a user that I'd like to only be able to use subversion. We like to use svn+ssh:// URLs sometimes (for public keys and whatnot), so I need them to be able to connect over ssh and run only the svnserve command. When using a svn+ssh URL, svn ssh'es in and passes the arguments "-c svnserve -t". I wrote a custom shell as follows to filter the commands that can be run. This works, but it's not passing the input to svnserve, so when I try to "svn up" I get "svn: Connection closed unexpectedly". #!/bin/bash if [ "$1" == "-c" ] && [ "$2" == "svnserve" ] && [ "$3" == "-t" ] && [ "$4" == ""] ; then exec svnserve -t else echo "Access denied. User may only run svnserve." fi

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  • What would be the level of effort required to implement a screencapture command on a PS3 game?

    - by Sean Scott
    Looking to see what the level of effort is for implementing a screen capture command into PS3 game by a mid-level PS3 game developer. Bonus for a description of what is involved in the process... EDIT Not sure how to get back my question since it was the first but let me clarify some things. @Nate Bross, nope I am not the actor although i've fielded calls for him on occasion @coderanger my intent was to try and speak to other PS3 developers, however coming from a web development no one in my social circle close or extended develops on the PS3. Additionally i'm interested in hearing the effort required in terms of hours so that this information can be passed on to a client. A client who has a game on the PS3 using the unreal engine. Convo with devs sometimes go something like "can you implement feature a" which gets a response "this will take us 8 weeks and an army". Trying to be educated before the ask. I hope that helps If anyone here is a PS3 game dev and would like to respond off site so as not to break NDA that would be awesome. @Roger it would be from within the game, something that users can use. Something akin to the iphone screencap utility. No need to get fancier than that.

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  • Installing nvidia drivers causes computer to boot to command prompt.

    - by levesque
    Hi, I have an Asus u30jc laptop, which comes with the Optimus prime graphics card switching technology that is now supported under 2.6.35, so I decided to give it a try. First I made sure the discrete graphics card was activated and then I installed the drivers proposed by the ubuntu software repository (nvidia-current). However, after rebooting all I got was a command prompt. My graphics card is a nvidia 310M. This is on Ubuntu 10.10 64 bits. What can I do to diagnose/identify the source of this problem? UPDATE: The messsages in my syslog tell me to check the xorg log: Oct 11 12:42:59 u30jc-test gdm-binary[1095]: WARNING: GdmDisplay: display lasted 0.053144 seconds Oct 11 12:42:59 u30jc-test gdm-simple-slave[1450]: WARNING: Unable to load file '/etc/gdm/custom.conf': No such file or directory Oct 11 12:42:59 u30jc-test gdm-binary[1095]: WARNING: GdmDisplay: display lasted 0.038176 seconds Oct 11 12:42:59 u30jc-test gdm-binary[1095]: WARNING: GdmLocalDisplayFactory: maximum number of X display failures reached: check X server log for errors Which I did. I found this message in my /var/log/Xorg.0.log : Fatal server error: [ 113.540] no screens found [ 113.540] What does that mean?

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  • ubuntu 12.04 desktop Error: unknown command 'gfxmode'. Pressing any key continues

    - by Andy
    Premise: linux noobie here, I have the same issue as OP: fresh 12.04 desktop, changed grub with grub customizer, now I get a: unknown command 'gfxmode' press ...etc was asked to "re-post" this question and link to this thread which I refer to above. I have tried what Tarek said, and nothing seems to work, I find two lines with gfxmode: function gfxmode { gfxmode \$linux_gfx_mode Note: not sure if it matter but in the error the two single quotes before gfxmode are not the same, the first is a slanted quote mark, the second (after gfxmode) is a straight one. I commented out the whole line, I tried to add 'set' before gfxmode, neither did any difference. I found another place that said to remove the line from another file 40_custom, but I checked and those files do not contain anything relating to the line we are looking for: gfxmode $linux_gfx_mode Not sure what I am missing, but the file linux.save has recently appeared when searching for the line. Not sure if its just a temp file of some kind. In any case I cannot seem to get it, what am I missing? Thanks! P.S. sorry for any messups in form :)

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  • FTP gives me a error when uploading and deleting files [on hold]

    - by AR Games
    Here's the error I get when trying to delete files... Command: DELE index.html Response: 550 Delete operation failed. Here's the error I get when trying to upload files... Command: OPTS UTF8 ON Response: 200 Always in UTF8 mode. Status: Connected Status: Starting upload of C:\wamp\www\.DS_Store Command: CWD /var/www/html Response: 250 Directory successfully changed. Command: TYPE A Response: 200 Switching to ASCII mode. Command: PASV Response: 227 Entering Passive Mode (76,185,76,101,78,222). Command: STOR .DS_Store Response: 553 Could not create file. Error: Critical file transfer error Status: Retrieving directory listing... Command: TYPE I Response: 200 Switching to Binary mode. Command: PASV Response: 227 Entering Passive Mode (76,185,76,101,23,94). Command: LIST Response: 150 Here comes the directory listing. Response: 226 Directory send OK. Status: Directory listing successful Response: 421 Timeout. Error: Connection closed by server Status: Disconnected from server IM running windows OS and using filezilla FTP client

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  • Automatically keep your local git repos clean

    - by kerry
    Most developers using git are probably aware of a command ‘git gc’ that has to be run from time to time when you notice your git commands are running a little slow. This command cleans up your git repo and makes sure everything is nice and tidy. If you have not run this command lately, you will notice a huge performance increase in your git commands after running. It’s a bit annoying to have to run this command when you notice that your git performance is suffering. The command also takes a while if you have not run it recently. With this in mind, I decided to create a method to automatically run this command from time to time. So I decided to overload cd similar to how rvm does. All you have to do is paste the method in your .profile file and it will run the command every time you enter a directory with a git repo. You’ll notice a little pause when entering the directory, it’s not insufferable but if you would prefer, you can add an & to the end of the command to have it run in the background. I chose the pause over the pid output of the background command. Here it is in all it’s glory. View the code on Gist.

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  • How to remove all associated files and configuration settings of an app installed through 'force architecture' command

    - by Mysterio
    A few weeks ago I installed a 32 bit .deb file through the 'force architecture' command (on my 64bit notebook), however the procedure was unsuccessful and I used the apt-get purgecommand to uninstall the app. It seems there are some leftovers of the app I uninstalled which has now broken system update. Synaptic recommended a sudo apt-get install -fwhich I did in the terminal with this initial response: Reading package lists... Done Building dependency tree Reading state information... Done The following package was automatically installed and is no longer required: libntfs10 Use 'apt-get autoremove' to remove them. The following packages will be REMOVED: crossplatformui 0 upgraded, 0 newly installed, 1 to remove and 0 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? I chose 'Y' then got this response: (Reading database ... 187616 files and directories currently installed.) Removing crossplatformui ... ztemtvcdromd: no process found dpkg: error processing crossplatformui (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: crossplatformui E: Sub-process /usr/bin/dpkg returned an error code (1) It seems the app I installed crossplatformuiis still on my system and has caused update manager to stop running with a partial upgrade warning. What do I do now?

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  • How to execute a scheduled task with "schtasks" without opening a new command line window ?

    - by Misha Moroshko
    I have a batch file that creates a scheduled task using schtasks like this: schtasks /create /tn my_task_name /tr "...\my_path\my_task.bat" /sc daily /st 10:00:00 /s \\my_computer_name /u my_username /p my_password It works OK except the fact that when my_task.bat is executed - a new command line window is opened (and closed after execution). I would like to avoid opening this new window (i.e. to run the task in quiet mode, in the background). I thought to use start /b ...\my_path\my_task.bat but I don't know how, because since I have to call start from the batch file I need to precede it with cmd /c, which again causes the new window to open. How could I solve this problem ?

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  • How to execute a command whenever a file changes?

    - by Denilson Sá
    I want a quick and simple way to execute a command whenever a file changes. I want something very simple, something I will leave running on a terminal and close it whenever I'm finished working with that file. Currently, I'm using this: while read; do ./myfile.py ; done And then I need to go to that terminal and press Enter, whenever I save that file on my editor. What I want is something like this: while sleep_until_file_has_changed myfile.py ; do ./myfile.py ; done Or any other solution as easy as that. BTW: I'm using Vim, and I know I can add an autocommand to run something on BufWrite, but this is not the kind of solution I want now. Update: I want something simple, discardable if possible. What's more, I want something to run in a terminal because I want to see the program output (I want to see error messages). About the answers: Thanks for all your answers! All of them are very good, and each one takes a very different approach from the others. Since I need to accept only one, I'm accepting the one that I've actually used (it was simple, quick and easy-to-remember), even though I know it is not the most elegant.

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  • Diagnosing ADF Mobile iOS deployment problems

    - by Chris Muir
    From time to time I encounter customers who have taken possession of a brand new Apple Mac, have that excited "I've just spent more on a computer then I ever wanted to but it's okay" crazy gleam in their eye, but on pre-loading all the necessary software for Oracle's ADF Mobile to start their mobile campaign, following Oracle's setup instructions and deploying their first app to Apple's XCode iPhone Simulator they hit this error message in the JDeveloper Log-Deployment window: [01:36:46 PM] Deployment cancelled. [01:36:46 PM] ----  Deployment incomplete  ----. [01:36:46 PM] Failed to build the iOS application bundle. [01:36:46 PM] Deployment failed due to one or more errors returned by '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild'.  The following is a summary of the returned error(s): Command-line execution failed (Return code: 69) "Oh, return code 69, I know that well" I hear you say.  Admittedly the error code is less than useful besides drawing some titters from the peanut gallery. Before explaining what's gone wrong, I think it's useful to teach customers how to diagnose these issues themselves.  When ADF Mobile commences a deployment, be it to Apple's iOS or Google's Android platforms, JDeveloper and ADF Mobile do a good job in the Log window of showing you what the deployment process entails.  In the case of deploying to iOS the log window will literally include the XCode commands executed to complete the deployment cycle. As example here's the log output that was produced before the error message was raised.... take the opportunity to read this line by line and note the command line calls highlighted in blue: (Note some of the following lines have been split over multiple lines to suit reading on this blog, each original line is preceded by a timestamp. Ensure to check the exact commands from JDev) [01:36:33 PM] Target platform is (iOS). [01:36:33 PM] Beginning deployment of ADF Mobile application 'LayoutDemo' to iOS using profile 'IOS_MOBILE_NATIVE_archive1'. [01:36:34 PM] Command-line executed: [/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild, -version] [01:36:34 PM] Command-line execution succeeded. [01:36:34 PM] Running dependency analysis... [01:36:34 PM] Building... [01:36:34 PM] Deploying 3 profiles... [01:36:35 PM] Wrote Archive Module to /Users/chris/fmw/jdeveloper/jdev/extensions/ oracle.adf.mobile/Samples/PublicSamples/LayoutDemo/ApplicationController/ deploy/ApplicationController.jar [01:36:35 PM] WARNING: No Resource Catalog enabled ADF components found to package [01:36:36 PM] Wrote Archive Module to /Users/chris/fmw/jdeveloper/jdev/extensions/ oracle.adf.mobile/Samples/PublicSamples/LayoutDemo/ViewController/ deploy/ViewController.jar [01:36:36 PM] Verifying existence of the .adf source directory of the ADF Mobile application... [01:36:36 PM] Verifying Application Controller project exists... [01:36:36 PM] Verifying application dependencies... [01:36:36 PM] The application may not function correctly because the following dependent libraries are missing: /Users/chris/jdev/jdeveloper/jdeveloper/jdev/extensions/oracle.adf.mobile/ lib/adfmf.springboard.jar [01:36:36 PM] Verifying project dependencies... [01:36:36 PM] Validating application XML files... [01:36:36 PM] Validating XML files in project ApplicationController... [01:36:36 PM] Validating XML files in project ViewController... [01:36:40 PM] Copying common javascript files... [01:36:41 PM] Copying FARs to the ADF Mobile Framework application... [01:36:41 PM] Extracting Feature Archive file, "ApplicationController.jar" to deployment folder, "ApplicationController". [01:36:42 PM] Extracting Feature Archive file, "ViewController.jar" to deployment folder, "ViewController". [01:36:42 PM] Deploying skinning files... [01:36:43 PM] Copying the CVM SDK files built for the x86 processor... [01:36:43 PM] Copying the CVM JDK files built for the x86 processor... [01:36:43 PM] Command-line executed: [cp, -R, -p, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/iOS/jvmti/x86/, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/ Samples/PublicSamples/ LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/temporary_xcode_project/lib] [01:36:43 PM] Command-line execution succeeded. [01:36:43 PM] Command-line executed: [cp, -R, -p, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/iOS/jvmti/jar/, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/ temporary_xcode_project/lib] [01:36:43 PM] Command-line execution succeeded. [01:36:43 PM] Copying security related files to the ADF Mobile Framework application... [01:36:44 PM] Command-line executed from path: /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/temporary_xcode_project/ [01:36:44 PM] Command-line executed: /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild clean install -configuration Debug -sdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/ Developer/SDKs/iPhoneSimulator6.1.sdk DSTROOT=/Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/Destination_Root/ IPHONEOS_DEPLOYMENT_TARGET=5.0 TARGETED_DEVICE_FAMILY=1,2 PRODUCT_NAME=LayoutDemo ADD_SETTINGS_BUNDLE=NO As you can see when we move from JDeveloper undertaking its work, it then passes the code off in the last few lines for Apple's XCode to assemble and deploy the required .ipa file.  From the original error message which followed this complaining about xcodebuild failing with return code 69, we can quickly see the exact command line used to call xcodebuild. As this is the exact command line call with all its options, you're free to open a Terminal window in Mac OSX and execute the same command by simply copying and pasting the command line. And via this you'll then find out what return code actually 69 means.  Unfortunately it's not that exciting. For Macs that have just been installed and configured with XCode, XCode (and for that matter iTunes) which is required by ADF Mobile to deploy must have been run at least once before hand on your brand new Mac (to be clear that's once ever, not once every restart). On doing so you will be presented with a license agreement from Apple that you must accept. Only once you've done this will the command line calls work.  They're currently failing as you haven't accepted the legal terms and conditions. (arguably you an also accept the terms and conditions from the command line too, but ADF Mobile cannot do this on your behalf, so it's just easier to open the tools and confirm the legal requirements that way). Putting aside the error code and its meaning, watching the log window, watching what commands are executed, learning what they do, this will assist you to diagnose issues yourself and solve these sort of issues more relatively quickly.  From my perspective as an Oracle Product Manager, it allows me to say "this is the stuff you don't need to worry about when you use ADF Mobile when it's configured correctly" .... as you can see my salesman qualities shine through. For anyone who is happily using ADF Mobile on a Mac and wondering why you didn't hit these issues, it's quite likely that you already accepted the license conditions before deploying via ADF Mobile.  For instance, though I'm not a fan of iTunes itself, iTunes was one of the first things I loaded on my Mac to access my Justin Bieber albums. Image courtesy of winnond / FreeDigitalPhotos.net

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  • Design by Contract with Microsoft .Net Code Contract

    - by Fredrik N
    I have done some talks on different events and summits about Defensive Programming and Design by Contract, last time was at Cornerstone’s Developer Summit 2010. Next time will be at SweNug (Sweden .Net User Group). I decided to write a blog post about of some stuffs I was talking about. Users are a terrible thing! Protect your self from them ”Human users have a gift for doing the worst possible thing at the worst possible time.” – Michael T. Nygard, Release It! The kind of users Michael T. Nygard are talking about is the users of a system. We also have users that uses our code, the users I’m going to focus on is the users of our code. Me and you and another developers. “Any fool can write code that a computer can understand. Good programmers write code that humans can understand.” – Martin Fowler Good programmers also writes code that humans know how to use, good programmers also make sure software behave in a predictable manner despise inputs or user actions. Design by Contract   Design by Contract (DbC) is a way for us to make a contract between us (the code writer) and the users of our code. It’s about “If you give me this, I promise to give you this”. It’s not about business validations, that is something completely different that should be part of the domain model. DbC is to make sure the users of our code uses it in a correct way, and that we can rely on the contract and write code in a way where we know that the users will follow the contract. It will make it much easier for us to write code with a contract specified. Something like the following code is something we may see often: public void DoSomething(Object value) { value.DoIKnowThatICanDoThis(); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Where “value” can be uses directly or passed to other methods and later be used. What some of us can easily forget here is that the “value” can be “null”. We will probably not passing a null value, but someone else that uses our code maybe will do it. I think most of you (including me) have passed “null” into a method because you don’t know if the argument need to be specified to a valid value etc. I bet most of you also have got the “Null reference exception”. Sometimes this “Null reference exception” can be hard and take time to fix, because we need to search among our code to see where the “null” value was passed in etc. Wouldn’t it be much better if we can as early as possible specify that the value can’t not be null, so the users of our code also know it when the users starts to use our code, and before run time execution of the code? This is where DbC comes into the picture. We can use DbC to specify what we need, and by doing so we can rely on the contract when we write our code. So the code above can actually use the DoIKnowThatICanDoThis() method on the value object without being worried that the “value” can be null. The contract between the users of the code and us writing the code, says that the “value” can’t be null.   Pre- and Postconditions   When working with DbC we are specifying pre- and postconditions.  Precondition is a condition that should be met before a query or command is executed. An example of a precondition is: “The Value argument of the method can’t be null”, and we make sure the “value” isn’t null before the method is called. Postcondition is a condition that should be met when a command or query is completed, a postcondition will make sure the result is correct. An example of a postconditon is “The method will return a list with at least 1 item”. Commands an Quires When using DbC, we need to know what a Command and a Query is, because some principles that can be good to follow are based on commands and queries. A Command is something that will not return anything, like the SQL’s CREATE, UPDATE and DELETE. There are two kinds of Commands when using DbC, the Creation commands (for example a Constructor), and Others. Others can for example be a Command to add a value to a list, remove or update a value etc. //Creation commands public Stack(int size) //Other commands public void Push(object value); public void Remove(); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   A Query, is something that will return something, for example an Attribute, Property or a Function, like the SQL’s SELECT.   There are two kinds of Queries, the Basic Queries  (Quires that aren’t based on another queries), and the Derived Queries, queries that is based on another queries. Here is an example of queries of a Stack: //Basic Queries public int Count; public object this[int index] { get; } //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } To understand about some principles that are good to follow when using DbC, we need to know about the Commands and different Queries. The 6 Principles When working with DbC, it’s advisable to follow some principles to make it easier to define and use contracts. The following DbC principles are: Separate commands and queries. Separate basic queries from derived queries. For each derived query, write a postcondition that specifies what result will be returned, in terms of one or more basic queries. For each command, write a postcondition that specifies the value of every basic query. For every query and command, decide on a suitable precondition. Write invariants to define unchanging properties of objects. Before I will write about each of them I want you to now that I’m going to use .Net 4.0 Code Contract. I will in the rest of the post uses a simple Stack (Yes I know, .Net already have a Stack class) to give you the basic understanding about using DbC. A Stack is a data structure where the first item in, will be the first item out. Here is a basic implementation of a Stack where not contract is specified yet: public class Stack { private object[] _array; //Basic Queries public uint Count; public object this[uint index] { get { return _array[index]; } set { _array[index] = value; } } //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } //Is related to Count and this[] Query public object Top() { return this[Count]; } //Creation commands public Stack(uint size) { Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { this[++Count] = value; } public void Remove() { this[Count] = null; Count--; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Note: The Stack is implemented in a way to demonstrate the use of Code Contract in a simple way, the implementation may not look like how you would implement it, so don’t think this is the perfect Stack implementation, only used for demonstration.   Before I will go deeper into the principles I will simply mention how we can use the .Net Code Contract. I mention before about pre- and postcondition, is about “Require” something and to “Ensure” something. When using Code Contract, we will use a static class called “Contract” and is located in he “System.Diagnostics.Contracts” namespace. The contract must be specified at the top or our member statement block. To specify a precondition with Code Contract we uses the Contract.Requires method, and to specify a postcondition, we uses the Contract.Ensure method. Here is an example where both a pre- and postcondition are used: public object Top() { Contract.Requires(Count > 0, "Stack is empty"); Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The contract above requires that the Count is greater than 0, if not we can’t get the item at the Top of a Stack. We also Ensures that the results (By using the Contract.Result method, we can specify a postcondition that will check if the value returned from a method is correct) of the Top query is equal to this[Count].   1. Separate Commands and Queries   When working with DbC, it’s important to separate Command and Quires. A method should either be a command that performs an Action, or returning information to the caller, not both. By asking a question the answer shouldn’t be changed. The following is an example of a Command and a Query of a Stack: public void Push(object value) public object Top() .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   The Push is a command and will not return anything, just add a value to the Stack, the Top is a query to get the item at the top of the stack.   2. Separate basic queries from derived queries There are two different kinds of queries,  the basic queries that doesn’t rely on another queries, and derived queries that uses a basic query. The “Separate basic queries from derived queries” principle is about about that derived queries can be specified in terms of basic queries. So this principles is more about recognizing that a query is a derived query or a basic query. It will then make is much easier to follow the other principles. The following code shows a basic query and a derived query: //Basic Queries public uint Count; //Derived Queries //Is related to Count Query public bool IsEmpty() { return Count == 0; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   We can see that IsEmpty will use the Count query, and that makes the IsEmpty a Derived query.   3. For each derived query, write a postcondition that specifies what result will be returned, in terms of one or more basic queries.   When the derived query is recognize we can follow the 3ed principle. For each derived query, we can create a postcondition that specifies what result our derived query will return in terms of one or more basic queries. Remember that DbC is about contracts between the users of the code and us writing the code. So we can’t use demand that the users will pass in a valid value, we must also ensure that we will give the users what the users wants, when the user is following our contract. The IsEmpty query of the Stack will use a Count query and that will make the IsEmpty a Derived query, so we should now write a postcondition that specified what results will be returned, in terms of using a basic query and in this case the Count query, //Basic Queries public uint Count; //Derived Queries public bool IsEmpty() { Contract.Ensures(Contract.Result<bool>() == (Count == 0)); return Count == 0; } The Contract.Ensures is used to create a postcondition. The above code will make sure that the results of the IsEmpty (by using the Contract.Result to get the result of the IsEmpty method) is correct, that will say that the IsEmpty will be either true or false based on Count is equal to 0 or not. The postcondition are using a basic query, so the IsEmpty is now following the 3ed principle. We also have another Derived Query, the Top query, it will also need a postcondition and it uses all basic queries. The Result of the Top method must be the same value as the this[] query returns. //Basic Queries public uint Count; public object this[uint index] { get { return _array[index]; } set { _array[index] = value; } } //Derived Queries //Is related to Count and this[] Query public object Top() { Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   4. For each command, write a postcondition that specifies the value of every basic query.   For each command we will create a postconditon that specifies the value of basic queries. If we look at the Stack implementation we will have three Commands, one Creation command, the Constructor, and two others commands, Push and Remove. Those commands need a postcondition and they should include basic query to follow the 4th principle. //Creation commands public Stack(uint size) { Contract.Ensures(Count == 0); Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { Contract.Ensures(Count == Contract.OldValue<uint>(Count) + 1); Contract.Ensures(this[Count] == value); this[++Count] = value; } public void Remove() { Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   As you can see the Create command will Ensures that Count will be 0 when the Stack is created, when a Stack is created there shouldn’t be any items in the stack. The Push command will take a value and put it into the Stack, when an item is pushed into the Stack, the Count need to be increased to know the number of items added to the Stack, and we must also make sure the item is really added to the Stack. The postconditon of the Push method will make sure the that old value of the Count (by using the Contract.OldValue we can get the value a Query has before the method is called)  plus 1 will be equal to the Count query, this is the way we can ensure that the Push will increase the Count with one. We also make sure the this[] query will now contain the item we pushed into the Stack. The Remove method must make sure the Count is decreased by one when the top item is removed from the Stack. The Commands is now following the 4th principle, where each command now have a postcondition that used the value of basic queries. Note: The principle says every basic Query, the Remove only used one Query the Count, it’s because this command can’t use the this[] query because an item is removed, so the only way to make sure an item is removed is to just use the Count query, so the Remove will still follow the principle.   5. For every query and command, decide on a suitable precondition.   We have now focused only on postcondition, now time for some preconditons. The 5th principle is about deciding a suitable preconditon for every query and command. If we starts to look at one of our basic queries (will not go through all Queries and commands here, just some of them) the this[] query, we can’t pass an index that is lower then 1 (.Net arrays and list are zero based, but not the stack in this blog post ;)) and the index can’t be lesser than the number of items in the stack. So here we will need a preconditon. public object this[uint index] { get { Contract.Requires(index >= 1); Contract.Requires(index <= Count); return _array[index]; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Think about the Contract as an documentation about how to use the code in a correct way, so if the contract could be specified elsewhere (not part of the method body), we could simply write “return _array[index]” and there is no need to check if index is greater or lesser than Count, because that is specified in a “contract”. The implementation of Code Contract, requires that the contract is specified in the code. As a developer I would rather have this contract elsewhere (Like Spec#) or implemented in a way Eiffel uses it as part of the language. Now when we have looked at one Query, we can also look at one command, the Remove command (You can see the whole implementation of the Stack at the end of this blog post, where precondition is added to more queries and commands then what I’m going to show in this section). We can only Remove an item if the Count is greater than 0. So we can write a precondition that will require that Count must be greater than 0. public void Remove() { Contract.Requires(Count > 0); Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   6. Write invariants to define unchanging properties of objects.   The last principle is about making sure the object are feeling great! This is done by using invariants. When using Code Contract we can specify invariants by adding a method with the attribute ContractInvariantMethod, the method must be private or public and can only contains calls to Contract.Invariant. To make sure the Stack feels great, the Stack must have 0 or more items, the Count can’t never be a negative value to make sure each command and queries can be used of the Stack. Here is our invariant for the Stack object: [ContractInvariantMethod] private void ObjectInvariant() { Contract.Invariant(Count >= 0); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Note: The ObjectInvariant method will be called every time after a Query or Commands is called. Here is the full example using Code Contract:   public class Stack { private object[] _array; //Basic Queries public uint Count; public object this[uint index] { get { Contract.Requires(index >= 1); Contract.Requires(index <= Count); return _array[index]; } set { Contract.Requires(index >= 1); Contract.Requires(index <= Count); _array[index] = value; } } //Derived Queries //Is related to Count Query public bool IsEmpty() { Contract.Ensures(Contract.Result<bool>() == (Count == 0)); return Count == 0; } //Is related to Count and this[] Query public object Top() { Contract.Requires(Count > 0, "Stack is empty"); Contract.Ensures(Contract.Result<object>() == this[Count]); return this[Count]; } //Creation commands public Stack(uint size) { Contract.Requires(size > 0); Contract.Ensures(Count == 0); Count = 0; _array = new object[size]; } //Other commands public void Push(object value) { Contract.Requires(value != null); Contract.Ensures(Count == Contract.OldValue<uint>(Count) + 1); Contract.Ensures(this[Count] == value); this[++Count] = value; } public void Remove() { Contract.Requires(Count > 0); Contract.Ensures(Count == Contract.OldValue<uint>(Count) - 1); this[Count] = null; Count--; } [ContractInvariantMethod] private void ObjectInvariant() { Contract.Invariant(Count >= 0); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Summary By using Design By Contract we can make sure the users are using our code in a correct way, and we must also make sure the users will get the expected results when they uses our code. This can be done by specifying contracts. To make it easy to use Design By Contract, some principles may be good to follow like the separation of commands an queries. With .Net 4.0 we can use the Code Contract feature to specify contracts.

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  • How come the ls command prints in multiple columns on tty but only one column everywhere else?

    - by David Lou
    Even after using Unix-like OSes for a couple years, this behaviour still baffles me. When I use the ls command in a directory that has lots of files, the output is usually nicely formatted into multiple columns. Here's an example: $ ls a.txt C.txt f.txt H.txt k.txt M.txt p.txt R.txt u.txt W.txt z.txt A.txt d.txt F.txt i.txt K.txt n.txt P.txt s.txt U.txt x.txt Z.txt b.txt D.txt g.txt I.txt l.txt N.txt q.txt S.txt v.txt X.txt B.txt e.txt G.txt j.txt L.txt o.txt Q.txt t.txt V.txt y.txt c.txt E.txt h.txt J.txt m.txt O.txt r.txt T.txt w.txt Y.txt However, if I try to redirect the output to a file, or pipe it to another command, only a single column appears in the output. Using the same example directory as above, here's what I get when I pipe ls to wc: $ ls | wc 52 52 312 In other words, wc thinks there are 52 lines, even though the output to the terminal has only 5. I haven't observed this behaviour in any other command. Would you like to explain this to me?

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  • (solved) `ssh foo "<command/>"` not loading remote aliases?

    - by TomRoche
    summary: Why does this fail $ ssh foo 'R --version | head -n 1' bash: R: command not found but this succeeds $ ssh foo 'grep -nHe 'bashrc' ~/.bash_profile' /home/me/.bash_profile:3:# source the users .bashrc if it exists /home/me/.bash_profile:4:if [ -f "${HOME}/.bashrc" ] ; then /home/me/.bash_profile:5: source "${HOME}/.bashrc" $ ssh foo 'grep -nHe "\WR\W" ~/.bashrc' /home/me/.bashrc:118:alias R='/share/linux86_64/bin/R' $ ssh foo '/share/linux86_64/bin/R --version | head -n 1' R version 2.14.1 (2011-12-22) ? details: I am a (rootless) user on 2 clusters. One uses environment modules, so any given server on that cluster can provide (via module add) pretty much the same resources. The other cluster, on which I must also unfortunately work, has servers managed individually, so I get in the habit of doing, e.g., EXEC_NAME='whatever' for S in 'foo' 'bar' 'baz' ; do ssh ${SERVER} "${EXEC_NAME} --version" done This works fine for packages installed normally/consistently, but often (for reasons unknown to me) packages are not: e.g. (compare alias below to alias above), $ ssh bar 'R --version | head -n 1' bash: R: command not found $ ssh bar 'grep -nHe 'bashrc' ~/.bash_profile' /home/me/.bash_profile:3:# source the users .bashrc if it exists /home/me/.bash_profile:4:if [ -f "${HOME}/.bashrc" ] ; then /home/me/.bash_profile:5: source "${HOME}/.bashrc" $ ssh bar 'grep -nHe "\WR\W" ~/.bashrc' /home/me/.bashrc:118:alias R='/share/linux/bin/R' $ ssh bar '/share/linux86_64/bin/R --version | head -n 1' R version 2.14.1 (2011-12-22) Using aliases copes well with these install differences when I interactively shell into the server, but fails when I try to script ssh commands (as above); i.e., # interactively $ ssh foo ... foo> R --version calls my alias for R on remote host=foo, but # scripting $ ssh foo 'R --version' doesn't. What do I need to do to make ssh foo "<command/>" load my aliases on the remote host?

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  • How can I totally flatten a PDF in Mac OS on the command line?

    - by Matthew Leingang
    I use Mac OS X Snow Leopard. I have a PDF with form fields, annotations, and stamps on it. I would like to freeze (or "flatten") that PDF so that the form fields can't be changed and the annotations/stamps are no longer editable. Since I actually have many of these PDFs, I want to do this automatically on the command line. Some things I've tried/considered, with their degree of success: Open in Preview and Print to File. This creates a totally flat PDF without changing the file size. The only way to automate seems to be to write a kludgy UI-based AppleScript, though, which I've been trying to avoid. Open in Acrobat Pro and use a JavaScript function to flatten. Again, not sure how to automate this on the command line. Use pdftk with the flatten option. But this only flattens form fields, not stamps and other annotations. Use cupsfilter which can create PDF from many file formats. Like pdftk this flattened only the form fields. Use cups-pdf to hook into the Mac's printserver and save a PDF file instead of print. I used the macports version. The resulting file is flat but huge. I tried this on an 8MB file; the flattened PDF was 358MB! Perhaps this can be combined with a ghostscript call as in Ubuntu Tip:Howto reduce PDF file size from command line. Any other suggestions would be appreciated.

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  • VNC Server that can be used from command line?

    - by jesusiniesta
    I'm looking for a replacement for a custom vnc server that we have been using in my company for a long time. I need a simple executable that can be run from command line by an IT Support software without the user noticing it (our application will warn the user, we don't want him to see we are using that VNC sever). I need it to support Windows and preferably also OSX. The only option I've found is UltraVNC, but I can't configure it from command line to accept loopback connections without authentication. We have already a whole VNC Viewer + VNC Repeater + Bouncers architecture, and the only missing piece is the VNC Server. Do you know any solution you could suggest me? I'm afraid I'll end up developing a new VNC server myself, may be based on an open source one. EDIT: When I said I don't want the user to notice this VNC server, I should have added that I don't want him even noticing the installation. So better if it can be installed silently or can be executed as a portable executalbe (for instance, ultravnc can be installed and ran as a service from command line, or simply executed quietly, with only a notification icon; its problem is that I can't run it without authentication).

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  • Is the guideline: don't open email attachments or execute downloads or run plug-ins (Flash, Java) from untrusted sites enough to avert infection?

    - by therobyouknow
    I'd like to know if the following is enough to avert malware as I feel that the press and other advisory resources aren't always precisely clear on all the methods as to how PCs get infected. To my mind, the key step to getting infected is a conscious choice by the user to run an executable attachment from an email or download, but also viewing content that requires a plug-in (Flash, Java or something else). This conscious step breaks down into the following possibilities: don't open email attachments: certainly agree with this. But lets try to be clear: email comes in 2 parts -the text and the attachment. Just reading the email should not be risky, right? But opening (i.e. running) email attachments IS risky (malware can be present in the attachment) don't execute downloads (e.g. from sites linked from in suspect emails or otherwise): again certainly agree with this (malware can be present in the executable). Usually the user has to voluntary click to download, or at least click to run the executable. Question: has there ever been a case where a user has visited a site and a download has completed on its own and run on its own? don't run content requiring plug-ins: certainly agree: malware can be present in the executable. I vaguely recall cases with Flash but know of the Java-based vulnerabilities much better. Now, is the above enough? Note that I'm much more cautious than this. What I'm concerned about is that the media is not always very clear about how the malware infection occurs. They talk of "booby-trapped sites", "browser attacks" - HOW exactly? I'd presume the other threat would be malevolent use of Javascript to make an executable run on the user's machine. Would I be right and are there details I can read up on about this. Generally I like Javascript as a developer, please note. An accepted answer would fill in any holes I've missed here so we have a complete general view of what the threats are (even though the actual specific details of new threats vary, but the general vectors are known).

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  • Images missing after moving Django to new server

    - by miszczu
    I'm moving Django project to new server. I'm newbie in Django, and I don't know where should be upload folder. There are all images which should be displayed on website. In config file I haven't seen upload folder I could specify, so I'm guessing it always should be the same location for django projects or I just can't find it. Locations are saved in database. When I've put uploaded files into media folder, so url was like domain.co.uk/media/upload/media/images/year/month/day/image_name.ext and the same is on the old website, images on website ware still missing. All images are visible if I put url by hand, but django doesn't seems to see files. Also I check django log file: 2012-05-30 09:13:33,393 ERROR render: Thumbnail tag failed: [in /usr/lib/python2.6/site-packages/sorl_thumbnail-11.12-py2.6.egg/sorl/thumbnail/templatetags/thumbnail.py (line 49)] Traceback (most recent call last): File "/usr/lib/python2.6/site-packages/sorl_thumbnail-11.12-py2.6.egg/sorl/thumbnail/templatetags/thumbnail.py", line 45, in render return self._render(context) File "/usr/lib/python2.6/site-packages/sorl_thumbnail-11.12-py2.6.egg/sorl/thumbnail/templatetags/thumbnail.py", line 97, in _render file_, geometry, **options File "/usr/lib/python2.6/site-packages/sorl_thumbnail-11.12-py2.6.egg/sorl/thumbnail/base.py", line 50, in get_thumbnail cached = default.kvstore.get(thumbnail) File "/usr/lib/python2.6/site-packages/sorl_thumbnail-11.12-py2.6.egg/sorl/thumbnail/kvstores/base.py", line 25, in get return self._get(image_file.key) File "/usr/lib/python2.6/site-packages/sorl_thumbnail-11.12-py2.6.egg/sorl/thumbnail/kvstores/base.py", line 123, in _get value = self._get_raw(add_prefix(key, identity)) File "/usr/lib/python2.6/site-packages/sorl_thumbnail-11.12-py2.6.egg/sorl/thumbnail/kvstores/cached_db_kvstore.py", line 26, in _get_raw value = KVStoreModel.objects.get(key=key).value File "/usr/lib/python2.6/site-packages/django/db/models/manager.py", line 132, in get return self.get_query_set().get(*args, **kwargs) File "/usr/lib/python2.6/site-packages/django/db/models/query.py", line 344, in get num = len(clone) File "/usr/lib/python2.6/site-packages/django/db/models/query.py", line 82, in __len__ self._result_cache = list(self.iterator()) File "/usr/lib/python2.6/site-packages/django/db/models/query.py", line 273, in iterator for row in compiler.results_iter(): File "/usr/lib/python2.6/site-packages/django/db/models/sql/compiler.py", line 680, in results_iter for rows in self.execute_sql(MULTI): File "/usr/lib/python2.6/site-packages/django/db/models/sql/compiler.py", line 735, in execute_sql cursor.execute(sql, params) File "/usr/lib/python2.6/site-packages/django/db/backends/util.py", line 34, in execute return self.cursor.execute(sql, params) File "/usr/lib/python2.6/site-packages/django/db/backends/mysql/base.py", line 86, in execute return self.cursor.execute(query, args) File "/usr/lib64/python2.6/site-packages/MySQLdb/cursors.py", line 174, in execute self.errorhandler(self, exc, value) File "/usr/lib64/python2.6/site-packages/MySQLdb/connections.py", line 36, in defaulterrorhandler raise errorclass, errorvalue DatabaseError: (1146, "Table 'thumbnail_kvstore' doesn't exist") 2012-05-30 09:13:33,396 DEBUG execute: (0.000) SELECT `freetext_freetext`.`id`, `freetext_freetext`.`key`, `freetext_freetext`.`content`, `freetext_freetext`.`active` FROM `freetext_freetext` WHERE (`freetext_freetext`.`active` = True AND `freetext_freetext`.`key` = office-closed-message ); args=(True, u'office-closed-message') [in /usr/lib/python2.6/site-packages/django/db/backends/util.py (line 44)] 2012-05-30 09:13:33,399 DEBUG execute: (0.000) SELECT `menus_menu`.`id`, `menus_menu`.`name`, `menus_menu`.`slug`, `menus_menu`.`base_url`, `menus_menu`.`description`, `menus_menu`.`enabled` FROM `menus_menu` WHERE (`menus_menu`.`enabled` = True AND `menus_menu`.`slug` = about ); args=(True, u'about') [in /usr/lib/python2.6/site-packages/django/db/backends/util.py (line 44)] 2012-05-30 09:13:33,401 DEBUG execute: (0.000) SELECT `menus_menuitem`.`id`, `menus_menuitem`.`menu_id`, `menus_menuitem`.`title`, `menus_menuitem`.`url`, `menus_menuitem`.`order` FROM `menus_menuitem` INNER JOIN `menus_menu` ON (`menus_menuitem`.`menu_id` = `menus_menu`.`id`) WHERE `menus_menu`.`slug` = about ORDER BY `menus_menuitem`.`order` ASC; args=(u'about',) [in /usr/lib/python2.6/site-packages/django/db/backends/util.py (line 44)] 2012-05-30 09:13:33,404 DEBUG execute: (0.000) SELECT `freetext_freetext`.`id`, `freetext_freetext`.`key`, `freetext_freetext`.`content`, `freetext_freetext`.`active` FROM `freetext_freetext` WHERE (`freetext_freetext`.`active` = True AND `freetext_freetext`.`key` = contactdetails-footer ); args=(True, u'contactdetails-footer') [in /usr/lib/python2.6/site-packages/django/db/backends/util.py (line 44)] I checked database and there is no table calls thumbnail_kvstore, but I have database backup, and in backup files this table doesn't exist. All uploaded files I get are in media/uploads/media/. Also I'm getting errors on some pages: Syntax error. Expected: ``thumbnail source geometry [key1=val1 key2=val2...] as var`` /usr/lib/python2.6/site-packages/sorl_thumbnail-11.12-py2.6.egg/sorl/thumbnail/templatetags/thumbnail.py in __init__, line 72 In template /var/www/vhosts/domain.co.uk/sites/apps/shop/products/templates/products/product_detail.html, error at line 34 {% thumbnail image.file "800x700" detail as zoom %} Maybe some modules I install are not in the right version. Dont know how to fix it. Im using, CentOS 6, mod_wsgi, apache, python 2.6. Update 1.0: On the old server was Django 1.3, on the new one is Django 1.3.1 Update 1.1: I this i know where is the problem. I tried python manage.py syncdb and this is output: Syncing... Creating tables ... The following content types are stale and need to be deleted: orders | ordercontact Any objects related to these content types by a foreign key will also be deleted. Are you sure you want to delete these content types? If you're unsure, answer 'no'. Type 'yes' to continue, or 'no' to cancel: no Installing custom SQL ... Installing indexes ... No fixtures found. Synced: > django.contrib.auth > django.contrib.contenttypes > django.contrib.sessions > django.contrib.sites > django.contrib.messages > django.contrib.admin > django.contrib.admindocs > django.contrib.markup > django.contrib.sitemaps > django.contrib.redirects > django_filters > freetext > sorl.thumbnail > django_extensions > south > currencies > pagination > tagging > honeypot > core > faq > logentry > menus > news > shop > shop.cart > shop.orders Not synced (use migrations): - dbtemplates - contactform - links - media - pages - popularity - testimonials - shop.brands - shop.collections - shop.discount - shop.pricing - shop.product_types - shop.products - shop.shipping - shop.tax (use ./manage.py migrate to migrate these) Next I run python manage.py migrate, and thats what i get: Running migrations for dbtemplates: - Migrating forwards to 0002_auto__del_unique_template_name. > dbtemplates:0001_initial ! Error found during real run of migration! Aborting. ! Since you have a database that does not support running ! schema-altering statements in transactions, we have had ! to leave it in an interim state between migrations. ! You *might* be able to recover with: = DROP TABLE `django_template` CASCADE; [] = DROP TABLE `django_template_sites` CASCADE; [] ! The South developers regret this has happened, and would ! like to gently persuade you to consider a slightly ! easier-to-deal-with DBMS. ! NOTE: The error which caused the migration to fail is further up. Traceback (most recent call last): File "manage.py", line 13, in <module> execute_manager(settings) File "/usr/lib/python2.6/site-packages/django/core/management/__init__.py", line 438, in execute_manager utility.execute() File "/usr/lib/python2.6/site-packages/django/core/management/__init__.py", line 379, in execute self.fetch_command(subcommand).run_from_argv(self.argv) File "/usr/lib/python2.6/site-packages/django/core/management/base.py", line 191, in run_from_argv self.execute(*args, **options.__dict__) File "/usr/lib/python2.6/site-packages/django/core/management/base.py", line 220, in execute output = self.handle(*args, **options) File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/management/commands/migrate.py", line 105, in handle ignore_ghosts = ignore_ghosts, File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/migration/__init__.py", line 191, in migrate_app success = migrator.migrate_many(target, workplan, database) File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/migration/migrators.py", line 221, in migrate_many result = migrator.__class__.migrate_many(migrator, target, migrations, database) File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/migration/migrators.py", line 292, in migrate_many result = self.migrate(migration, database) File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/migration/migrators.py", line 125, in migrate result = self.run(migration) File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/migration/migrators.py", line 99, in run return self.run_migration(migration) File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/migration/migrators.py", line 81, in run_migration migration_function() File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/migration/migrators.py", line 57, in <lambda> return (lambda: direction(orm)) File "/usr/lib/python2.6/site-packages/django_dbtemplates-1.3-py2.6.egg/dbtemplates/migrations/0001_initial.py", line 18, in forwards ('last_changed', self.gf('django.db.models.fields.DateTimeField')(default=datetime.datetime.now)), File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/db/generic.py", line 226, in create_table ', '.join([col for col in columns if col]), File "/usr/lib/python2.6/site-packages/South-0.7.3-py2.6.egg/south/db/generic.py", line 150, in execute cursor.execute(sql, params) File "/usr/lib/python2.6/site-packages/django/db/backends/util.py", line 34, in execute return self.cursor.execute(sql, params) File "/usr/lib/python2.6/site-packages/django/db/backends/mysql/base.py", line 86, in execute return self.cursor.execute(query, args) File "/usr/lib64/python2.6/site-packages/MySQLdb/cursors.py", line 174, in execute self.errorhandler(self, exc, value) File "/usr/lib64/python2.6/site-packages/MySQLdb/connections.py", line 36, in defaulterrorhandler raise errorclass, errorvalue _mysql_exceptions.OperationalError: (1050, "Table 'django_template' already exists") Also i run python manage.py migrate --list, and uotput is: dbtemplates (*) 0001_initial (*) 0002_auto__del_unique_template_name contactform (*) 0001_initial (*) 0002_auto__add_callback (*) 0003_auto__add_field_callback_notes (*) 0004_auto__add_field_callback_is_closed__add_field_callback_closed (*) 0005_auto__add_field_callback_url (*) 0006_auto__add_contact (*) 0007_auto__add_field_contact_category (*) 0008_auto__add_field_contact_url links (*) 0001_initial (*) 0002_auto__add_field_category_enabled__add_field_category_order media (*) 0001_initial (*) 0002_auto__del_field_image_external_url__add_field_image_link_url__del_fiel (*) 0003_add_model_FileAttachment (*) 0004_auto__chg_field_file_slug__chg_field_image_slug (*) 0005_auto__chg_field_image_file (*) 0006_auto__chg_field_file_file pages (*) 0001_initial (*) 0002_auto__chg_field_page_meta_description__chg_field_page_meta_title__chg_ (*) 0003_auto__add_field_page_show_in_sitemap (*) 0004_auto__add_field_page_changefreq__add_field_page_priority popularity (*) 0001_initial testimonials (*) 0001_initial (*) 0002_auto__add_field_testimonial_is_featured brands (*) 0001_initial (*) 0002_auto__add_field_brand_template (*) 0003_auto__chg_field_brand_meta_description__chg_field_brand_meta_title__ch (*) 0004_auto__add_field_brand_url (*) 0005_auto__del_field_brand_image__add_field_brand_logo collections (*) 0001_initial (*) 0002_auto__add_field_collection_discount (*) 0003_auto__chg_field_collection_meta_description__chg_field_collection_meta (*) 0004_auto__add_field_collection_is_featured (*) 0005_auto__add_field_collection_order discount (*) 0001_initial (*) 0002_added_field_discount_description (*) 0003_auto__add_field_discountvoucher_automatic (*) 0004_auto__add_field_discountvoucher_collection (*) 0005_auto__del_field_discountvoucher_collection (*) 0006_auto__chg_field_discountvoucher_expiry_date pricing (*) 0001_initial (*) 0002_auto__add_pricingrule product_types (*) 0001_initial (*) 0002_auto__add_field_producttype_meta_title__add_field_producttype_meta_des (*) 0003_auto__add_field_producttype_summary__add_field_producttype_description products (*) 0001_initial (*) 0002_auto__del_field_product_is_featured (*) 0003_auto__chg_field_product_meta_keywords__chg_field_product_meta_descript (*) 0004_auto shipping (*) 0001_initial (*) 0002_auto__add_field_shippingmethod_includes_tax__add_field_shippingmethod_ (*) 0003_auto__add_field_shippingmethod_order (*) 0004_auto__del_field_shippingmethod_tax_rate__del_field_shippingmethod_incl (*) 0005_auto__del_field_shippingrule_enabled tax (*) 0001_initial (*) 0002_auto__add_field_taxrate_internal_name (*) 0003_initial_internal_names (*) 0004_auto__add_unique_taxrate_internal_name (*) 0005_force_unique_taxrate_name (*) 0006_auto__add_unique_taxrate_name After that some images source were something like this: src="cache/1e/bd/1ebd719910aa843238028edd5fe49e71.jpg" Is any1 could help me with syncdb pledase?

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  • How can this C and PHP programmer learn Ruby and Rails?

    - by Winston
    I came from a C, php and bash background, it was easy to learn because they all have the same C structure, which I can associate with what I already know. Then 2 years ago I learned Python and I learned it quite well, Python is easier for me to learn than Ruby. Then since last year, I was trying to learn Ruby, then Rails, and I admit, until now I still couldn't get it, the irony is that those are branded as easy to learn, but for a seasoned programmer like me, I just couldn't associate it with what I learned before, I have 2 books on both Ruby and Rails, and when I'm reading it nothing is absorbed into my mind, and I'm close to giving up... In ruby, I'm having a hard time grasping the concepts of blocks, and why there's @variables that can be accessed by other functions, and what does $variable and :variable do? And in Rails, why there's function like this_is_another_function_that_do_this, so thus ruby, is it just a naming convention or it's auto-generated with thisvariable _can_do_this_function. I'm still puzzled that where all those magic concepts and things came from? And now, 1 year of trying and absorbing, but still no progress... Edit: To summarize: How can I learn about blocks, and how can it be related to concepts from PHP/C? Variables, what does does it mean when a variable is prefixed with: @ $ : "Magic concepts", suchs as rails declarations of Records, what happens behind the scenes when I write has_one X OK so, bear with me with my confusion, at least I'm honest with myself, and it's over a year now since I first trying to learn ruby, and I'm not getting younger.. so I learned this in Bash/C/PHP solve_problem($problem) { if [ -e $problem == "trivial" ]; then write_solution(); else breakdown_problem_into_N_subproblems(\; define_relationship_between_subproblems; for i in $( command $each_subproblem ); do solve_problem $i done fi } write_solution(problem) { some_solution=$(command <parameters> "input" | command); command | command $some_solution > output_solved_problem_to_file } breakdown_problem_into_N_subproblems($problems) { for i in $problems; do command $i | command > i_can_output_a_file_right_away done } define_relationship_between_subproblems($problems) { if [ -e $problem == "relationship" ]; then relationship=$(command; command | command; command;) elsif [ -e $problem == "another_relationship" ]; relationship=$(command; command | command; command;) fi } In C/PHP is something like this solve_problem(problem) { if (problem == trivial) write_solution; else { breakdown_problem_into_N_subproblems; define_relationship_between_subproblems; for (each_subproblem) solve_problems(subproblem); } } And now, I just couldn't connect the dots with Ruby, |b|{ blocks }, using @variables, :variables, and variables_with_this_things..

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  • How do I execute a command on a successful build on TFS2010?

    - by Simon_Weaver
    I've got TFS2010 up and running and building a webdeploy deployment package. Into my directory: C:\TFS-BUILDS\Example Build\Example Build_20100414.44\_PublishedWebsites I get the following two directories: WebsiteName WebsiteName_Package All I want to do is run the following command on a successful build - to deploy the site: WebsiteName_Package\WebsiteName.deploy /Y How can I customize the build process template to actually run that package? Under TFS 2010 you have to use the process templates (no more TFSBuild.csproj stuff). I've tried duplicating the DefaultProcessTemplate.xaml file, but it basically kills my Visual Studio when I open it. How can I edit the .xaml by hand to run this simple command on a successful build

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  • SQL ADO.NET shortcut extensions (old school!)

    - by Jeff
    As much as I love me some ORM's (I've used LINQ to SQL quite a bit, and for the MSDN/TechNet Profile and Forums we're using NHibernate more and more), there are times when it's appropriate, and in some ways more simple, to just throw up so old school ADO.NET connections, commands, readers and such. It still feels like a pain though to new up all the stuff, make sure it's closed, blah blah blah. It's pretty much the least favorite task of writing data access code. To minimize the pain, I have a set of extension methods that I like to use that drastically reduce the code you have to write. Here they are... public static void Using(this SqlConnection connection, Action<SqlConnection> action) {     connection.Open();     action(connection);     connection.Close(); } public static SqlCommand Command(this SqlConnection connection, string sql){    var command = new SqlCommand(sql, connection);    return command;}public static SqlCommand AddParameter(this SqlCommand command, string parameterName, object value){    command.Parameters.AddWithValue(parameterName, value);    return command;}public static object ExecuteAndReturnIdentity(this SqlCommand command){    if (command.Connection == null)        throw new Exception("SqlCommand has no connection.");    command.ExecuteNonQuery();    command.Parameters.Clear();    command.CommandText = "SELECT @@IDENTITY";    var result = command.ExecuteScalar();    return result;}public static SqlDataReader ReadOne(this SqlDataReader reader, Action<SqlDataReader> action){    if (reader.Read())        action(reader);    reader.Close();    return reader;}public static SqlDataReader ReadAll(this SqlDataReader reader, Action<SqlDataReader> action){    while (reader.Read())        action(reader);    reader.Close();    return reader;} It has been awhile since I've really revisited these, so you will likely find opportunity for further optimization. The bottom line here is that you can chain together a bunch of these methods to make a much more concise database call, in terms of the code on your screen, anyway. Here are some examples: public Dictionary<string, string> Get(){    var dictionary = new Dictionary<string, string>();    _sqlHelper.GetConnection().Using(connection =>        connection.Command("SELECT Setting, [Value] FROM Settings")            .ExecuteReader()            .ReadAll(r => dictionary.Add(r.GetString(0), r.GetString(1))));    return dictionary;} or... public void ChangeName(User user, string newName){    _sqlHelper.GetConnection().Using(connection =>         connection.Command("UPDATE Users SET Name = @Name WHERE UserID = @UserID")            .AddParameter("@Name", newName)            .AddParameter("@UserID", user.UserID)            .ExecuteNonQuery());} The _sqlHelper.GetConnection() is just some other code that gets a connection object for you. You might have an even cleaner way to take that step out entirely. This looks more fluent, and the real magic sauce for me is the reader bits where you can put any kind of arbitrary method in there to iterate over the results.

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  • How do I create a create and execute an SQL command using OleDB directly?

    - by Pagis
    I want to use the OleDB interfaces directly to open a connection to a DB, create a command and executing it (for example using the ICommandText interface). The main thing I can't find is how to create the connection and the command object and how to connect the object that implements the ICommandText to the connection. In ADO I would just use the ActiveConnection property but I want to do this directly on the OleDB interfaces. Also, if anyone can recommend a tutorial to OleDB, ether online or a book, free or not that would be great (but a tutorial and not just a reference / API) I'm using C++ but any native code would be fine.

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  • how do i execute a stored procedure with vici coolstorage?

    - by lincolnk
    I'm building an app around Vici Coolstorage (asp.net version). I have my classes created and mapped to my database tables and can pull a list of all records fine. I've written a stored procedure where the query jumps across databases that aren't mapped with Coolstorage, however, the fields in the query result map directly to one of my classes. The procedure takes 1 parameter. so 2 questions here: how do i execute the stored procedure? i'm doing this CSParameterCollection collection = new CSParameterCollection(); collection.Add("@id", id); var result = Vici.CoolStorage.CSDatabase.RunQuery("procedurename", collection); and getting the exception "Incorrect syntax near 'procedurename'." (i'm guessing this is because it's trying to execute it as text rather than a procedure?) and also, since the class representing my table is defined as abstract, how do i specify that result should create a list of MyTable objects instead of generic or dynamic or whatever objects? if i try Vici.CoolStorage.CSDatabase.RunQuery<MyTable>(...) the compiler yells at me for it being an abstract class.

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