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  • MediaElement not showing in custom 3D class

    - by user3271180
    I'm trying to display a videostream in a Viewport3d. When I add the MediaElement via xaml, the video plays without a problem; even when I add the video as ModelVisual3D in the code-behind, the video works. When I abstract the video into a class, however, the video stops appearing. This happens with both web and local video files. I tried compiling with both x86 and 64 bit. Any way to fix this behaviour? Why is this happening? I have the following viewport: <Viewport3D> <!-- Camera --> <Viewport3D.Camera> <PerspectiveCamera Position="0,0,100" LookDirection="0,0,-1" UpDirection="0,1,0" /> </Viewport3D.Camera> <!-- Light --> <ModelVisual3D> <ModelVisual3D.Content> <AmbientLight Color="White" /> </ModelVisual3D.Content> </ModelVisual3D> <!-- this doesn't work --> <mediaElementTest:VideoControl /> <!-- but this does? --> <!--<ModelVisual3D> <ModelVisual3D.Content> <GeometryModel3D> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="-100,-100,0 100,-100,0 100,100,0 -100,100,0" TextureCoordinates="0,1 1,1 1,0 0,0" TriangleIndices="0 1 2 0 2 3" /> </GeometryModel3D.Geometry> <GeometryModel3D.Material> <DiffuseMaterial> <DiffuseMaterial.Brush> <VisualBrush> <VisualBrush.Visual> <MediaElement Source="http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4" /> </VisualBrush.Visual> </VisualBrush> </DiffuseMaterial.Brush> </DiffuseMaterial> </GeometryModel3D.Material> </GeometryModel3D> </ModelVisual3D.Content> </ModelVisual3D>--> </Viewport3D> VideoControl.xaml <UIElement3D x:Class="MediaElementTest.VideoControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"/> VideoControl.xaml.cs public partial class VideoControl { public VideoControl() { InitializeComponent(); Visual3DModel = CreateModel(); } private GeometryModel3D CreateModel() { return new GeometryModel3D { Geometry = new MeshGeometry3D { Positions = new Point3DCollection { new Point3D(-100, -100, 0), new Point3D(100, -100, 0), new Point3D(100, 100, 0), new Point3D(-100, 100, 0) }, TextureCoordinates = new PointCollection { new Point(0, 1), new Point(1, 1), new Point(1, 0), new Point(0, 0) }, TriangleIndices = new Int32Collection { 0, 1, 2, 0, 2, 3 } }, Material = new DiffuseMaterial(new VisualBrush(new MediaElement { Source = new Uri("http://www.quirksmode.org/html5/videos/big_buck_bunny.mp4", UriKind.RelativeOrAbsolute) })) }; } }

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  • ScaleTransform for Image

    - by Vinjamuri
    I am trying to increase the size of the image by 20. So I am using ScaleTransform as shown below.. but the following code doesn't do any scale Tranform.. Any help would be appreciated...

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  • MVVM- View Model-View Model Communications

    - by user275561
    How do I go about having two view models communicate with one another using MVVM Light. I know how to use the messenger class and register etc.. Here is my Scenario A Settings View ---> a Settings View Model . . . A MainPage View ---> A MainPage ViewModel If something changes in the Settings View it will Message back to the Settings View Model. So then I want the Settings View Model to communicate to the MainPage View Model about what changed. THe MainPage ViewModel will then tell the View.

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  • Including partial views when applying the Mode-View-ViewModel design pattern

    - by Filip Ekberg
    Consider that I have an application that just handles Messages and Users I want my Window to have a common Menu and an area where the current View is displayed. I can only work with either Messages or Users so I cannot work simultaniously with both Views. Therefore I have the following Controls MessageView.xaml UserView.xaml Just to make it a bit easier, both the Message Model and the User Model looks like this: Name Description Now, I have the following three ViewModels: MainWindowViewModel UsersViewModel MessagesViewModel The UsersViewModel and the MessagesViewModel both just fetch an ObserverableCollection<T> of its regarding Model which is bound in the corresponding View like this: <DataGrid ItemSource="{Binding ModelCollection}" /> The MainWindowViewModel hooks up two different Commands that have implemented ICommand that looks something like the following: public class ShowMessagesCommand : ICommand { private ViewModelBase ViewModel { get; set; } public ShowMessagesCommand (ViewModelBase viewModel) { ViewModel = viewModel; } public void Execute(object parameter) { var viewModel = new ProductsViewModel(); ViewModel.PartialViewModel = new MessageView { DataContext = viewModel }; } public bool CanExecute(object parameter) { return true; } public event EventHandler CanExecuteChanged; } And there is another one a like it that will show Users. Now this introduced ViewModelBase which only holds the following: public UIElement PartialViewModel { get { return (UIElement)GetValue(PartialViewModelProperty); } set { SetValue(PartialViewModelProperty, value); } } public static readonly DependencyProperty PartialViewModelProperty = DependencyProperty.Register("PartialViewModel", typeof(UIElement), typeof(ViewModelBase), new UIPropertyMetadata(null)); This dependency property is used in the MainWindow.xaml to display the User Control dynamicly like this: <UserControl Content="{Binding PartialViewModel}" /> There are also two buttons on this Window that fires the Commands: ShowMessagesCommand ShowUsersCommand And when these are fired, the UserControl changes because PartialViewModel is a dependency property. I want to know if this is bad practice? Should I not inject the User Control like this? Is there another "better" alternative that corresponds better with the design pattern? Or is this a nice way of including partial views?

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  • Button Template does not render Image clearly.

    - by Akash Kava
    Here is my button template, <Microsoft_Windows_Themes:ButtonChrome x:Name="Chrome" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" RenderDefaulted="{TemplateBinding IsDefaulted}" RenderMouseOver="{TemplateBinding IsMouseOver}" RenderPressed="{TemplateBinding IsPressed}"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Image Source="{TemplateBinding ImageSource}" RenderOptions.BitmapScalingMode="NearestNeighbor" SnapsToDevicePixels="True" HorizontalAlignment="Center" VerticalAlignment="Center" Stretch="None" /> <ContentPresenter Grid.Column="1" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="{TemplateBinding Padding}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"/> </Grid> </Microsoft_Windows_Themes:ButtonChrome> Now you can see as per this question My Images are blurry on StackOverflow I tried .. RenderOptions.BitmapScalingMode="NearestNeighbor" On all levels, grid, chrome .. and tried various combinations of SnapsToDevicePixels but images just wont show up correctly. I set Stretch=None, image is aligned at center, still why it stretches automatically? here is the output and its very frustrating. Actual size of the image is 16x16 but I some how figured out by using Windows Maginifier that no matter what I do, the image is actually trying to render as 20x20, for the bigger images its even cropping the right most and bottom part. I think image should be rendered correctly 16x16 when Stretch=None, can anyone clarify whats problem here?

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  • ListBoxItem height not getting updated

    - by Gili
    Hi, I have a listbox inside another list box, in inner list box listboxitems height may grow or shrink. My problem is that when the inner items shrink the outer list box doesn't re-render its height. Thus - stays with the previous height before the inner list shrinked. I have tried so many things here, among Invalidate of all types, selection and de-selection of the list box item that should be updated and more - nothing helps.... Can anyone pls help me with this? Thanx, Gili

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  • Multiple Keybinding to a single command

    - by Veer
    My window has just a listview. This facilitates the users to incremental search the db. Since the design does not have a textbox, i've to globally handle the keys. I think it could be achieved by keybinding. But how can i handle all the keys and associate it to a single command. Also suggest me other methods if any.

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  • What's the best way to cancel an asynchronous WCF request?

    - by Pwninstein
    (Assuming a WCF method called "MyFunction") Currently, to support canceling a WCF request, I'm using the BeginMyFunction/EndMyFunction methods generated by svcutil (and handling an isCanceled flag when dispatching the results to the main thread). I'd like to use the MyFunctionAsync method (and hooking into MyFunctionAsyncCompleted event instead) for async calls instead of Begin/End. What is the best/supported way to handle canceling WCF requests if using MyFunctionAsyncCompleted, and still ensuring that the event doesn't get fired on a page that's no longer loaded (i.e. page navigation within a frame). Thanks!

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  • Keeping an application on top and in focus - always

    - by James Newton-King
    I am creating a kiosk application and I want to ensure it is always, no matter what, on top of other Windows applications and the Windows task bar. I am already blocking Windows keyboard commands (alt-tab, etc) but there are still situations that could cause an application to launch and steal the screen. Is it possible to hook into Windows from .NET and continually test whether the application has focus and is on top, and if not then give it focus and make it on top?

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  • In XAML is there way to bind key press and key release to specific commands?

    - by Ashley Davis
    In my application I have keys that bound to commands using the KeyBinding class. The command is executed when the key is pressed and released. I have a special case where I want to bind separate commands to the pressed action and to the released action. For example when the space key is pressed I want my app to run a command to enter a special mode. Then when the space key is released I want to run another command to exit that special mode. Currently I do this by manually handling the KeyUp and KeyDown events. Is there anyway to execute commands for pressed and released purely in XAML?

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  • Refreshing Read-Only (Chained) Property in MVVM

    - by Wonko the Sane
    I'm thinking this should be easy, but I can't seem to figure this out. Take these properties from an example ViewModel (ObservableViewModel implements INotifyPropertyChanged): class NameViewModel : ObservableViewModel { Boolean mShowFullName = false; string mFirstName = "Wonko"; string mLastName = "DeSane"; private readonly DelegateCommand mToggleName; public NameViewModel() { mToggleName = new DelegateCommand(() => ShowFullName = !mShowFullName); } public ICommand ToggleNameCommand { get { return mToggleName; } } public Boolean ShowFullName { get { return mShowFullName; } set { SetPropertyValue("ShowFullName", ref mShowFullName, value); } } public string Name { get { return (mShowFullName ? this.FullName : this.Initials); } } public string FullName { get { return mFirstName + " " + mLastName; } } public string Initials { get { return mFirstName.Substring(0, 1) + "." + mLastName.Substring(0, 1) + "."; } } } The guts of such a [insert your adjective here] View using this ViewModel might look like: <TextBlock x:Name="txtName" Grid.Row="0" Text="{Binding Name}" /> <Button x:Name="btnToggleName" Command="{Binding ToggleNameCommand}" Content="Toggle Name" Grid.Row="1" /> The problem I am seeing is when the ToggleNameCommand is fired. The ShowFullName property is properly updated by the command, but the Name binding is never updated in the View. What am I missing? How can I force the binding to update? Do I need to implement the Name properties as DependencyProperties (and therefore derive from DependencyObject)? Seems a little heavyweight to me, and I'm hoping for a simpler solution. Thanks, wTs

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  • .NET ValidationRule problem

    - by PaN1C_Showt1Me
    Hi ! I have a control with this validation <MyPicker.SelectedItem> <Binding Path="Person.Value" Mode="TwoWay" UpdateSourceTrigger="PropertyChanged" NotifyOnValidationError="True"> <Binding.ValidationRules> <rules:MyValidationRule ValidationType="notnull"/> </Binding.ValidationRules> </Binding> </MyPicker.SelectedItem> This is the Validation Class: class MyValidationRule : ValidationRule { private string _validationType; public string ValidationType { get { return _validationType; } set { _validationType = value; } } public override ValidationResult Validate(object value, CultureInfo cultureInfo) { ValidationResult trueResult = new ValidationResult(true, null); switch (_validationType.ToLower()) { case "notnull": return value == null ? new ValidationResult(false, "EMPTY FIELD") : trueResult; default: return trueResult; } } } Question: When the property is changed, then the Validate( ) method is called which is correct. But to call this method at the very beginning when the MyControl is created? I need to prove immediate after initialize if the there's a null value in the control (and display a validation error)

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  • How do I swallow the dropdown behavior inside an Expander.Header?

    - by Peter Seale
    Hello, I would like to prevent an Expander from expanding/collapsing when users click inside the header area. This is basically the same question as Q 1396153, but I'd appreciate a more favorable answer :) Is there a non-invasive way to do this? I am not sure exactly how to attach behavior to the Expander.Header content to prevent mouseclicks. I'm willing to float in content outside the expander itself via a fixed grid layout, but I'm not keen on the solution. Ideas? XamlPad sample XAML: <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:sys="clr-namespace:System;assembly=mscorlib" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" > <Expander> <Expander.Header><TextBlock>When I click this text, I don't want to trigger expansion/collapse! Only when I click the expander button do I want to trigger an expand/collapse!</TextBlock></Expander.Header> <Grid Background="Red" Height="100" Width="100" > </Grid> </Expander> </Page>

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  • How can I bind dynamic data to DataGridTemplateColumn in code?

    - by TuomoT
    I'm using DataGrid from CodePlex. I have objects (ICustomTypeDescriptor) that have properties 'name' 'description' 'c' 'd' and so on (the names are dynamic, and so is the value) and they have information behind them. I have templates for different types. And if I have to list the properties of a single element I can just bind to the values in xaml and use datatemplateselector (in datagridtemplatecolumn) which will pick the correct template. However, when I'm listing several of the elements, how can I use the selectors and the templates? How do I get the correct property bound to the template (two-way)? When ignoring the need for different templates, using DataGridTextColumn with bindings is very simple (and works, see example below), is there any way to use similar approach with the DataGridTemplateColumn? foreach (String propertyName in listOfPropertyNames) { DataGridTextColumn textColumn = new DataGridTextColumn() { Header = propertyName, Binding = new Binding() { Path = new PropertyPath(propertyName) } }; DataGrid.Columns.Add(textColumn); }

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  • How can I prevent ListBox from selecting an item when I right-click it?

    - by chaiguy
    The tricky part is that each item has a ContextMenu that I still want to open when it is right-clicked (I just don't want it selecting it). In fact, if it makes things any easier, I don't want any automatic selection at all, so if there's some way I can disable it entirely that would be just fine. I'm thinking of just switching to an ItemsControl actually, so long as I can get virtualization and scrolling to work with it.

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  • MVVM where does the code to load the data belong?

    - by cody
    As I wrap my head around the mvvm thing, the view is the view, and the viewmodel is 'a modal of a view' and the model are the entities we are dealing with (or at least that is my understanding). But I'm unclear as to what and when the model entities are populated. So for example: Lets say I have app that needs to create a new record in a DB. And that record should have default values to start with. Who is responsible for the new record, and getting the default values. Does this have anything to do with MVVM or is that part of a data access layer? Who calls the the viewmodel? Or for existing records when\where are the records retrieved? And saved if altered? Thanks

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  • Content alignment for Gridviewcolumn in the listview

    - by Pankaj Upadhyay
    Please see the picture below Following is the code for this :: <Grid> <ListView Style="{StaticResource listViewStyle}" Name="transactionListView" HorizontalAlignment="Stretch" VerticalAlignment="Top" ItemsSource="{Binding}" MouseDoubleClick="transactionListView_MouseDoubleClick" IsSynchronizedWithCurrentItem="True" > <ListView.View> <GridView ColumnHeaderContainerStyle="{StaticResource gridViewHeaderColumnStyle}"> <GridView.Columns> <GridViewColumn Width="70" Header="Serial" DisplayMemberBinding="{Binding Path=Serial}" /> <GridViewColumn Width="100" Header="Date" DisplayMemberBinding="{Binding Path=Date, StringFormat={}{0:dd-MM-yyyy}}" /> <GridViewColumn Width="200" Header="Seller" DisplayMemberBinding="{Binding Path=Seller}" /> <GridViewColumn Width="200" Header="Buyer" DisplayMemberBinding="{Binding Path=Buyer}" /> <GridViewColumn Width="70" Header="Bales" DisplayMemberBinding="{Binding Path=Bales}" /> </GridView.Columns> </GridView> </ListView.View> </ListView> </Grid>

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  • MyContainer derived from FrameworkElement with binding support.

    - by alex2k8
    To understand how the binding works, I implemented MyContainer derived from FrameworkElement. This container allowes to set Children and adds them into the logical tree. But the binding by ElementName does not work. What can I do with MyContainer to make it work, leaving the parent as FrameworkElement? C#: public class MyContainer : FrameworkElement { public MyContainer() { Children = new List<FrameworkElement>(); } public List<FrameworkElement> Children { get; set; } protected override IEnumerator LogicalChildren { get { return Children.GetEnumerator(); } } } XAML: <Window x:Class="WpfLogicalTree.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfLogicalTree" Title="Window1" Height="300" Width="300"> <StackPanel> <local:MyContainer> <local:MyContainer.Children> <TextBlock Text="Foo" x:Name="_source" /> <TextBlock Text="{Binding Path=Text, ElementName=_source}" x:Name="_target"/> </local:MyContainer.Children> </local:MyContainer> <Button Click="Button_Click">Test</Button> </StackPanel> </Window> Window1.cs private void Button_Click(object sender, RoutedEventArgs e) { MessageBox.Show(_target.Text); }

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  • How to add multiple handlers to an attached event in XAML ?

    - by Gishu
    I want to add 2 handlers to a particular event like shown above. However this won't compile - 'attribute can be set more than once'. I have multiple methods because they do different things (are named appropriately). e.g. the first handler has nothing in common with the second. My other option was to kludge a SetFlagForCursorTrackingAndCheckForViewLink method - which is "Yech!". Any ideas ?

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