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  • Calling function with 1 paremeter @ selector.

    - by Mr. McPepperNuts
    I want to call this guy -(void)addFavorite:(NSString *)favoriteToAdd at, @selector here action:@selector([addFavorite favoriteToAdd:@"string"])]; But I keep getting syntax error no matter which way I write it. Can someone point out the appropriate way to call this function? When it had no parameter and was "addFavorite," it worked fine.

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  • C++: Why does gcc prefer non-const over const when accessing operator[]?

    - by JonasW
    This question might be more appropriately asked regarding C++ in general, but as I am using gcc on linux that's the context. Consider the following program: #include <iostream> #include <map> #include <string> using namespace std; template <typename TKey, typename TValue> class Dictionary{ public: map<TKey, TValue> internal; TValue & operator[](TKey const & key) { cout << "operator[] with key " << key << " called " << endl; return internal[key]; } TValue const & operator[](TKey const & key) const { cout << "operator[] const with key " << key << " called " << endl; return internal.at(key); } }; int main(int argc, char* argv[]) { Dictionary<string, string> dict; dict["1"] = "one"; cout << "first one: " << dict["1"] << endl; return 0; } When executing the program, the output is: operator[] with key 1 called operator[] with key 1 called first one: one What I would like is to have the compiler choose the operator[]const method instead in the second call. The reason is that without having used dict["1"] before, the call to operator[] causes the internal map to create the data that does not exist, even if the only thing I wanted was to do some debugging output, which of course is a fatal application error. The behaviour I am looking for would be something like the C# index operator which has a get and a set operation and where you could throw an exception if the getter tries to access something that doesn't exist: class MyDictionary<TKey, TVal> { private Dictionary<TKey, TVal> dict = new Dictionary<TKey, TVal>(); public TVal this[TKey idx] { get { if(!dict.ContainsKey(idx)) throw KeyNotFoundException("..."); return dict[idx]; } set { dict[idx] = value; } } } Thus, I wonder why the gcc prefers the non-const call over the const call when non-const access is not required.

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  • Problem with using the XPATH functions

    - by Alex
    I've got a problem with using the XPATH functions. When I try to call some functions like lower-case or upper-case etc,they are not executed and I can't figure the problem out. I included the namespace xmlns:fn="http://www.w3.org/2005/xpath-functions" at the top of my XSL stylesheet and use fn namespace to call these functions but anyway nothing is working. Can anyone explain the reason and what I should do in order to be able to use the following functions? Cheers

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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  • turn on bluetooth in pocket pc VS-c++

    - by baash05
    I'm attempting to turn on the bluetooth network of a Janam (wince5.0) I understand it involves ndisuio, but I'm not sure how to invoke it. I assume it will involve the use of a standard DLL or api call, how can I find out what that call would be?

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  • Inlining an array of non-default constructible objects in a C++ class

    - by porgarmingduod
    C++ doesn't allow a class containing an array of items that are not default constructible: class Gordian { public: int member; Gordian(int must_have_variable) : member(must_have_variable) {} }; class Knot { Gordian* pointer_array[8]; // Sure, this works. Gordian inlined_array[8]; // Won't compile. Can't be initialized. }; As even beginner C++ users know, the language guarantees that all members are initialized when constructing a class. And it doesn't trust the user to initialize everything in the constructor - one has to provide valid arguments to the constructors of all members before the body of the constructor even starts. Generally, that's a great idea as far as I'm concerned, but I've come across a situation where it would be a lot easier if I could actually have an array of non-default constructible objects. The obvious solution: Have an array of pointers to the objects. This is not optimal in my case, as I am using shared memory. It would force me to do extra allocation from an already contended resource (that is, the shared memory). The entire reason I want to have the array inlined in the object is to reduce the number of allocations. This is a situation where I would be willing to use a hack, even an ugly one, provided it works. One possible hack I am thinking about would be: class Knot { public: struct dummy { char padding[sizeof(Gordian)]; }; dummy inlined_array[8]; Gordian* get(int index) { return reinterpret_cast<Gordian*>(&inlined_array[index]); } Knot() { for (int x = 0; x != 8; x++) { new (get(x)) Gordian(x*x); } } }; Sure, it compiles, but I'm not exactly an experienced C++ programmer. That is, I couldn't possibly trust my hacks less. So, the questions: 1) Does the hack I came up with seem workable? What are the issues? (I'm mainly concerned with C++0x on newer versions of GCC). 2) Is there a better way to inline an array of non-default constructible objects in a class?

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  • mfc, how can i make a proccess in an OnLButtonDown() event happen again and again untill i live the

    - by Erez
    What happen untill now is this... Any line happens once, and if i use a while(1) or while (nFlags == MK_LBUTTON) its working as it should but i get a crash... The other problem, or mabye the same one is the delay if i will be able to do it, mabye using while() with Timer()????? I was thinking about Timer() to recall the function with delay but i can't call OnLButtonDown() becouse as i understand it only a messege can call it with the arguments..... 10x

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  • How to do method chaining in Java? o.m1().m2().m3().m4()

    - by Pentium10
    Maybe the title might be better, if someone knows a better one, please edit. I've seen in many Java code notation that after a method we call another, here is an example. Toast.makeText(text).setGravity(Gravity.TOP, 0, 0).setView(layout).show(); As you see after calling makeText on the return we call setGravity and so far. How can I do this with my own classes? Do I have to do anything special?

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  • Adding procedural C openGL functions to an iPhone project

    - by user309595
    I want to add a few drawing functions to an iPhone project for drawing things. Something like drawTile(x,y,len,wid); which would call openGL to draw a box somewhere. I should just be able to write a procedural C file to do this but the openGL libraries are objective C and I'm getting weird errors. Do I have to make a class for all of my drawing commands and call class methods?

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  • Change in pitch of voice

    - by user340007
    Hi, I am creating an iPhone application in which when I make a call to anyone I should be able to change the pitch of my call voice in real time. So for that which framework or any third party library should I use? Thanks, Sunil.

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  • Does the for foreach construct in java create a hard or soft copy?

    - by Doug
    Say I have the following piece of java code ArrayList<Double> myList = new Double[100]; for (Double x : myList) x = randomDouble(); Does this actually modify myList or just the dummy variable? I realize I should just try this code segment out, but I think this is the sort of thing I should be able to google or search for on this site, and several queries so far have turned up nothing useful.

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  • conditionally enabling constructor

    - by MK
    Here is how I can conditionally enable a constructor of a class : struct Foo { template<class T> Foo( T* ptr, boost::enable_if<is_arithmetic<T> >::type* = NULL ) {} }; I would like to know why I need to do the enabling via a dummy parameter. Why can I not just write : struct Foo { template<class T> Foo( boost::enable_if<is_arithmetic<T>, T>::type* = NULL ) {} };

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  • How do I understand the 3 lines batch script?

    - by Runner
    ECHO @ECHO OFF ^& (IF EXIST "%%~dp0%~n1.swf" (DEL "%%~dp0%~n1.swf")) ^& %mxmlcPath% %opts% -file-specs "%%~dp0%~nx1" ^& (IF EXIST "%%~dp0%~n1.swf" (CALL "%%~dp0%~n1.swf") ELSE (PAUSE)) > "%~dpn1.bat" REM Immediately execute the generated bat @ECHO on CALL "%~dpn1.bat" It's really a mess for me(like ECHO @ECHO OFF,what's that intended for?), can someone elaborate it?

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  • why we can't initialize a servlet using constructor itself?

    - by Reddy
    Why do we have to override init() method in Servlets while we can do the initialization in the constructor and have web container call the constructor passing ServletConfig reference to servlet while calling constructor? Ofcourse container has to use reflection for this but container has to use reflection anyway to call a simple no-arg constructor

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  • Undefined function in php

    - by Bidyut
    I wrote three methods in a class and one is calling another, but when I call the function outside through the object, it is showing an undefined function error for the second function. Here's my code: function resize_image(){ } function image_resize(){ $a = resize_image(); } When I run this, it shows resize_image() as undefined. Here's the error: Fatal error: Call to undefined function resize_image() in /home/vacayge/public_html/Major/Alpha1/classes/cUserImages.php on line 2090

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  • Include code file into C#? Create library for others?

    - by Tomas
    Hi, I would like to know how can I embedd a code source file (if possible), something like that: class X { include "ClassXsource" } My second question - Can I build DLL or something like that for my colleagues to use? I need them to be able to call methods from my "part" but do not modify or view their content. Basically just use namespace "MyNamespace" and call its methods, but I have never done anything like that. Thanks

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  • [jQuery] Several buttons on one form calling same function

    - by user198003
    hi all, trying to develop web form using jquery. all i need is to have several (don't know how many) buttons on one form. all of those buttons have to call one same function, and to pass one parameter to that function. that function have to do some post method, but i can handle it. so, my main problem is that i don't know how to develop JS that will call specific jquery function. can you help me with this?

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  • Getting string from other then default language

    - by Sulabh Gupta
    I am having a problem in accessing Locale string in android. The requirement is:- I have one string in english(values/string.xml) as well as in korean(values-ko/string.xml). Now i want to show my string in both languages in a single activity. I don't want to change phone Locale or call Locale.setDefault("ko") I am trying to call following line but it is not working for me. getString(R.string.mystring, Locale.KOREAN); (My default language is English) Please help

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  • Java: Using Dynamically loaded classes

    - by Snigger
    Hi I'm new to java. I'm trying to use some dynamically loaded classes in my application. The application doesn't know classes , Just it try to load a class by name that its name came from input. It doesn't know class (So I can't use casting) but just needs to call some methods of that class (every class should have that methods). I thought about interfaces but I don't know how. How can I call those methods? Thanks

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  • Java: "implements Runnable" vs. "extends Thread"

    - by goosefraba19
    From what time I've spent with threads in Java, I've found these two ways to write threads. public class ThreadA implements Runnable { public void run() { //Code } } //with a "new Thread(threadA).start()" call public class ThreadB extends Thread { public ThreadB() { super("ThreadB"); } public void run() { //Code } } //with a "threadB.start()" call Is there any significant difference in these two blocks of code?

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  • problem in presentmodelviewcontroller?

    - by Bala
    i am using tabbarcontroller. In tabbar having one view.In that tab i call one function using Nstimer it open another viewcontroller. First * sVC = [[First alloc] initWithNibName:@"First" bundle:[NSBundle mainBundle]]; [self presentModalViewController:sVC animated:YES]; Opened viewcontrller having one button.when user click that button i want to close the view and call Nstimer. [self dismissModalViewControllerAnimated:NO] The problem is first the view opened and closed but second time view could not open.

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