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  • Gtk.MessageDialog window parameter problems

    - by William Culver
    I'm in a deeply nested class (which inherits from Gtk.Box) and I need to get a reference to the GtkWindow I'm in to pass to a call to Gtk.MessageDialog() yet I cant seem to find a reference to it. I have tried self.props.window as well as self.get_parent_window() with no avail. Everything I try to do leads to the following error: TypeError: Expected Gtk.Window, but got GObjectMeta Code snippet is as follows: def on_tb_del_clicked(self,widget): question = _("Are you sure you want to do this?") win = self.get_parent_window() dialog = Gtk.MessageDialog(win,0,Gtk.MessageType.QUESTION, Gtk.ButtonsType.YES_NO,question) # <<Exception response = dialog.run() Please help :)

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  • setPosition of Sprite onUpdate in AndEngine

    - by SSH This
    I am trying to get a "highlighter" circle to follow around a sprite, but I am having trouble, I thought I could use the onUpdate method that's available to me in SequenceEntityModifier but it's not working for me. Here is my code: // make sequence mod with move modifier SequenceEntityModifier modifier = new SequenceEntityModifier(myMovemod) { @Override protected void onModifierFinished(IEntity pItem) { // animation finished super.onModifierFinished(pItem); } public float onUpdate(float pSecondsElapsed, IEntity pItem) { highlighter.setPosition(player2.getX() - highlighterOffset, player2.getY() - highlighterOffset); return pSecondsElapsed; } }; When onUpdate is completely commented out, the sprite moves like I want it to, everything is ok. When I put the onUpdate in, the sprite doesn't move at all. I have a feeling that I am overriding the original onUpdate's actions? Am I going about this the wrong way? I am new to Java, so please feel free to advise if this isn't going to work. UPDATE: The player2 is the sprite that I'm trying to get the highlighter to follow.

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  • Knowing so much but application is a problem?

    - by Moaz ELdeen
    In my work, my friends always tell me, you know so much about computer science, electronics engineering,..etc. But I have difficulty in applying them and my code is crap. How to solve that problem? Will I be better or programming isn't my career? For example, yes I know OCTree that is used for space partitioning in games and it is used for optimization, did I implement it? No, but I know about it in principle.. Do I know algorithms like Sorting, Searching,..etc? Yes, and I know them pretty well, but didn't implement them.. When I get a task, I struggle in applying the things that I know...

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  • Multiple textures on a mesh created in blender and imported in xna

    - by alecnash
    I created a cube in blender which has multiple images applied to its faces. I am trying to import the model into xna and get the same results as shown when rendering the model in blender. I go through every mesh (for the cube its only one) and through every part but only the first image used in blender is displayed in every face. The code I am using to fetch the texture looks like that: foreach (ModelMesh m in model.Meshes) { foreach (Effect e in m.Effects) { foreach (var part in m.MeshParts) { e.CurrentTechnique = e.Techniques["Lambert"]; e.Parameters["view"].SetValue(camera.viewMatrix); e.Parameters["projection"].SetValue(camera.projectionMatrix); e.Parameters["colorMap"].SetValue(modelTextures[part.GetHashCode()]); } } m.Draw(); } Am I missing something?

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  • Web application deployment and Dependencies

    - by Reith
    I have a free software web application that using other free software scripts for appearance. I have trouble to decide whether should I copy source code of used scripts to my project main repository or list them as dependencies and ask user to install them himself? Since some of scripts solving browser compatibilities issues and I'm not a good web designer (i hate to check my web site on IE to see compatibility) using the newest version of scripts is preferable and second solution works here. But it has problem with scripts aren't backward-compatible with versions I've used them for development. Maybe another method is well-known for this issues that I don't know them.

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  • Une faille exploitable dans SharePoint est en train d'être colmatée par Microsoft, elle ne touche pa

    Patch en cours pour une faille exploitable de SharePoint Qui ne touche pas l'édition 2010 Microsoft est en train de mettre les bouchées doubles pour colmater une faille découverte dans SharePoint. Une alerte de sécurité vient d'ailleurs d'être publiée pour mettre en garde les utilisateurs de l'outil de collaboration contre une possible exploitation d'une faille zero-day. Le code de l'exploit en question aurait en effet été diffusé sur Internet.. Cette faille ne concerne cependant pas SharePoint 2010. Seuls Windows SharePoint Services 3.0 et SharePoint Server 2007 seraient touchés. En attendant la sortie effective d'un patch, Microsoft décrit une solut...

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  • Handy Javascript array Extensions &ndash; distinct()

    - by Liam McLennan
    The following code adds a method to javascript arrays that returns a distinct list of values. Array.prototype.distinct = function() { var derivedArray = []; for (var i = 0; i < this.length; i += 1) { if (!derivedArray.contains(this[i])) { derivedArray.push(this[i]) } } return derivedArray; }; and to demonstrate: alert([1,1,1,2,2,22,3,4,5,6,7,5,4].distinct().join(',')); This produces 1,2,22,3,4,5,6,7

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  • CMS without templates

    - by Mark
    I am looking for a CMS where I can layout the page from scratch using HTML/PHP/CSS and simply enter code such as:- FOR EACH (listOfArticles) SORT mostRecent CATEGORY news LIMIT 5 <div class="articleTitle">{title}</div> <div class="arcielBody">{body}</div> END to get a list of the five most recent articles of a certain category in the relevant place. Does such a thing exist anymore? Unless my mind is playing tricks on me, the CMSs of five or ten years ago had this approach. I am thinking of MovableType and the now defunct CityDesk. It seems to me that CMSs these days have a 'templates first' approach. I.E. you must always choose a template before doing anything - which I find really painful. Learning how to design these structured templates also seems overly painful. So can anyone help me in my quest? Thank you, Mark

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  • How do I draw video frames onto the screen permanently using XNA?

    - by izb
    I have an app that plays back a video and draws the video onto the screen at a moving position. When I run the app, the video moves around the screen as it plays. Here is my Draw method... protected override void Draw(GameTime gameTime) { Texture2D videoTexture = null; if (player.State != MediaState.Stopped) videoTexture = player.GetTexture(); if (videoTexture != null) { spriteBatch.Begin(); spriteBatch.Draw( videoTexture, new Rectangle(x++, 0, 400, 300), /* Where X is a class member */ Color.White); spriteBatch.End(); } base.Draw(gameTime); } The video moves horizontally acros the screen. This is not exactly as I expected since I have no lines of code that clear the screen. My question is why does it not leave a trail behind? Also, how would I make it leave a trail behind?

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  • Why do some opensouce libraries lack comments?

    - by entropy
    I don't know if this happens to most Opensource libraries, but many of I know and use (for example OpenSSL, Webkit, ...) they all lack comments, or contain very few comments. Not to mention their very few documents, it is hard to read their source code. We can hardly understand what a member variable means, or what this function does. This seems to be against coding standard practice Why is that? How can people collaborate to these opensource with very few comments?

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  • What is your most unusual javascript concept you've ever seen ?

    - by Cybrix
    Hi, I've learned javascript at school but since I'm working with it and study about it every day, I've found very particular aspect of javascript that I didn't know about. Which at first, was very hard to understand for me and finally, I found it very usefull and easy to implement. And in the final, it gives to my code some kind of "beauty". An example I've once seen: function getter( input ) { result = { foo1 : 'bar1', foo2 : 'bar2', foo3 : 'bar3' }[input] || input || "default"; return result; } Do you guys have other examples of particular use you make of Javascript ? Thank you PS: I use the term particular use because it might be unusual for any Javascript beginner. I believe this question is most likely to belong to the community wiki.

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  • Java Developers: Open-source Modules, Great Tools, Opportunity.

    - by Paul Sorensen
    The role of Java developer may just be better than ever. An excellent article in Java Magazine discusses the availability of web-based tools that help development teams more effectively manage their projects and modules. If you are a Java developer you should definitely read this article. I especially like the Expert Opinions scattered throughout the article. These highlight real-world usage of the latest and greatest development tools.  As you consider steps to move your career forward, consider Java certification. Oracle has over 15 unique Java certification credentials available. The process of becoming certified in Java and preparing for your exams will require you to study, learn and practice (code). All of this activity will help you sharpen your skills and increase your working knowledge of Java - making you a better developer and more valuable member of your team. You can use the Certification Finder on the Oracle certification homepage to find a Java certification that is right for you. Thanks! 

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  • Writing to a structured buffer with a compute shader (D3D11)

    - by Vertexwahn
    I have some problems writing to a structured buffer. First I create a structured buffer that is filled with float values beginning from 0 to 99. Afterwards a copy the structured buffer to a CPU accessible buffer is made to print the content of the structured buffer to the console. The output is as expected (Numbers 0 to 99 appear on the console). Afterwards I use a compute shader that should change the contents of the structured buffer: RWStructuredBuffer<float> Result : register( u0 ); [numthreads(1, 1, 1)] void CS_main( uint3 GroupId : SV_GroupID ) { Result[GroupId.x] = GroupId.x * 10; } But the compute shader does not change the contents of the structured buffer. The source code can be found here (main.cpp): https://bitbucket.org/Vertexwahn/cmakedemos/src/4abb067afd5781b87a553c4c720956668adca22a/D3D11ComputeShader/src/main.cpp?at=default FillCS.hlsl: https://bitbucket.org/Vertexwahn/cmakedemos/src/4abb067afd5781b87a553c4c720956668adca22a/D3D11ComputeShader/src/FillCS.hlsl?at=default

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  • JPRT: A Build & Test System

    - by kto
    DRAFT A while back I did a little blogging on a system called JPRT, the hardware used and a summary on my java.net weblog. This is an update on the JPRT system. JPRT ("JDK Putback Reliablity Testing", but ignore what the letters stand for, I change what they mean every day, just to annoy people :\^) is a build and test system for the JDK, or any source base that has been configured for JPRT. As I mentioned in the above blog, JPRT is a major modification to a system called PRT that the HotSpot VM development team has been using for many years, very successfully I might add. Keeping the source base always buildable and reliable is the first step in the 12 steps of dealing with your product quality... or was the 12 steps from Alcoholics Anonymous... oh well, anyway, it's the first of many steps. ;\^) Internally when we make changes to any part of the JDK, there are certain procedures we are required to perform prior to any putback or commit of the changes. The procedures often vary from team to team, depending on many factors, such as whether native code is changed, or if the change could impact other areas of the JDK. But a common requirement is a verification that the source base with the changes (and merged with the very latest source base) will build on many of not all 8 platforms, and a full 'from scratch' build, not an incremental build, which can hide full build problems. The testing needed varies, depending on what has been changed. Anyone that was worked on a project where multiple engineers or groups are submitting changes to a shared source base knows how disruptive a 'bad commit' can be on everyone. How many times have you heard: "So And So made a bunch of changes and now I can't build!". But multiply the number of platforms by 8, and make all the platforms old and antiquated OS versions with bizarre system setup requirements and you have a pretty complicated situation (see http://download.java.net/jdk6/docs/build/README-builds.html). We don't tolerate bad commits, but our enforcement is somewhat lacking, usually it's an 'after the fact' correction. Luckily the Source Code Management system we use (another antique called TeamWare) allows for a tree of repositories and 'bad commits' are usually isolated to a small team. Punishment to date has been pretty drastic, the Queen of Hearts in 'Alice in Wonderland' said 'Off With Their Heads', well trust me, you don't want to be the engineer doing a 'bad commit' to the JDK. With JPRT, hopefully this will become a thing of the past, not that we have had many 'bad commits' to the master source base, in general the teams doing the integrations know how important their jobs are and they rarely make 'bad commits'. So for these JDK integrators, maybe what JPRT does is keep them from chewing their finger nails at night. ;\^) Over the years each of the teams have accumulated sets of machines they use for building, or they use some of the shared machines available to all of us. But the hunt for build machines is just part of the job, or has been. And although the issues with consistency of the build machines hasn't been a horrible problem, often you never know if the Solaris build machine you are using has all the right patches, or if the Linux machine has the right service pack, or if the Windows machine has it's latest updates. Hopefully the JPRT system can solve this problem. When we ship the binary JDK bits, it is SO very important that the build machines are correct, and we know how difficult it is to get them setup. Sure, if you need to debug a JDK problem that only shows up on Windows XP or Solaris 9, you'll still need to hunt down a machine, but not as a regular everyday occurance. I'm a big fan of a regular nightly build and test system, constantly verifying that a source base builds and tests out. There are many examples of automated build/tests, some that trigger on any change to the source base, some that just run every night. Some provide a protection gateway to the 'golden' source base which only gets changes that the nightly process has verified are good. The JPRT (and PRT) system is meant to guard the source base before anything is sent to it, guarding all source bases from the evil developer, well maybe 'evil' isn't the right word, I haven't met many 'evil' developers, more like 'error prone' developers. ;\^) Humm, come to think about it, I may be one from time to time. :\^{ But the point is that by spreading the build up over a set of machines, and getting the turnaround down to under an hour, it becomes realistic to completely build on all platforms and test it, on every putback. We have the technology, we can build and rebuild and rebuild, and it will be better than it was before, ha ha... Anybody remember the Six Million Dollar Man? Man, I gotta get out more often.. Anyway, now the nightly build and test can become a 'fetch the latest JPRT build bits' and start extensive testing (the testing not done by JPRT, or the platforms not tested by JPRT). Is it Open Source? No, not yet. Would you like to be? Let me know. Or is it more important that you have the ability to use such a system for JDK changes? So enough blabbering on about this JPRT system, tell me what you think. And let me know if you want to hear more about it or not. Stay tuned for the next episode, same Bloody Bat time, same Bloody Bat channel. ;\^) -kto

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  • The how of a collision engine

    - by JXPheonix
    This is a very, very broad question - what is the general algorithm of how a collision engine works? No code in specific, but rather, just a general idea of how a collision engine does what it does, constantly refreshing the points of an object and comparing it to other objects? (see, I have the general gist of it here.) A collision engine is basically an engine used in games (generally) so that your player (call him Bob), whenever bob moves into a wall, Bob stops, Bob does not walk through the wall. They also generally handle the gravity in a game and environmental things like that.

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  • Do web crawlers/spiders index azure web sites?

    - by Clay Shannon
    For somebody who wants their web site to be as discoverable as possible (and who doesn't?), are Microsoft's Azure web sites (azurewebsites.net) a feasible domain to host sites? I have a site that is both on an azurewebsites.net and hosted under a completely different name by discountasp.net Both of these sites are exactly the same, except for the URL; whenever I update the code, I republish the site to/in both places. So obviosuly, they both have the same H1 and H2 elements. Searching for the value/content in my H1 tag, I find my .com site listed #3 on google and #2 on both Bing and Yahoo; OTOH, my azurewebsites.net site doesn't show up on the first page at all, in any of them. This makes me wonder if azurewebsites.net should only be used for Web API hosting and such-like, not for generic/commercial "public" sites. Are my conclusions valid?

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  • Is there a good example of the difference between practice and theory?

    - by a_person
    There has been a lot of posters advising that the best way to retain knowledge is to apply it practically. After ignoring said advice for several years in a futile attempt to accumulate enough theoretical knowledge to be prepared for every possible case scenario, the process which lead me to assembling a library that's easily worth ~6K, I finally get it. I would like to share my story in the hopes that others will avoid taking the same route that was taken by me. I've selected graphical format (photos with caption to be exact) as my media. Help me with your ideas, maybe a fragment of code, or other imagery that would convey a message of the inherent difference between practice and theory.

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  • Multithreading synchronization interview question: Find n words given m threads

    - by rplusg
    I came across this question: You are given a paragraph , which contain n number of words, you are given m threads. What you need to do is , each thread should print one word and give the control to next thread, this way each thread will keep on printing one word , in case last thread come, it should invoke the first thread. Printing will repeat until all the words are printed in paragraph. Finally all threads should exit gracefully. What kind of synchronization will use? I strongly feel we cannot take any advantage of threads here but interviewer is trying to understand my synchronization skills? No need of code, just put some thoughts. I will implement by myself.

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  • Avoid Postfix Increment Operator

    - by muntoo
    I've read that I should avoid the postfix increment operator because of performance reasons (in certain cases). But doesn't this affect code readability? In my opinion: for(int i = 0; i < 42; i++); /* i will never equal 42! */ Looks better than: for(int i = 0; i < 42; ++i); /* i will never equal 42! */ But this is probably just out of habit. Admittedly, I haven't seen many use ++i. Is the performance that bad to sacrifice readability, in this case? Or am I just blind, and ++i is more readable than i++?

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  • "Never to forget information" for programmers [closed]

    - by Milan
    Hi there! I'm new to programming and I would like to make a list of most important pieces of knowledge of programming and CS that would be useful no matter what specific programming language I would use in the future. For instance, if I would make this kind of list for Law studies, there would be stuff like Articles of Constitution etc. Those pieces of information I would put in Anki, and repeat it from time to time. Speaking in terms of CS and programming I mean on the most useful: mathematical theorems algorithms (examples of elegant solutions, comparison of two solutions etc.) pieces of code anything else that is vital (and very handy) to have in mind Do you think that making this kind of knowledge list makes sense?

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  • How can I map the docky anchor button so that it will launch the unity dash?

    - by user76179
    Example of a Docky Dock I have the Docky dock on my desktop. It has an anchor logo button (as seen on the left side image of the link above) that brings up the Docky settings. I want to map it so that it opens my dash instead. I believe I can do this through gconf and by setting the docky button to either my super key or the necessary path required to open the dash function (but I do not know this path or how to code a button to a keyboard key). How can I map the docky anchor button so that it will launch the unity dash (as similar to when you simply tap the super key)?

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  • Draw order in XNA

    - by Petr Abdulin
    It is possible to set draw order of a DrawableGameComponent by setting DrawOrder property. But is it possible to set draw order of "main" Game class? I have 2 DrawableGameComponents, and Draw method of a main Game class is called first, while I want it to be the last. Should I just mode all "main" draw code to another component and set it DrawOrder? Answer: seems like I'm just confused myself a little. Black on black, that's why I didn't saw it. Main Draw is called last, as expected.

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  • is it possible to sell a web site

    - by Bogdan0x400
    There might be a situation where one of my clients won't pay for the web site that I've made. So I am wondering if it is possible to sell a web site? It is an internet shop, so there is no content that comes with it, but the source code is fully available, and it has a decent design. I've seen people trying to sell web site templates, and I've seen people who try to sell already running web sites, and there are plenty of commercial web site engines out there. But what about raw empty web sites, is there a market for them?

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  • How to connect to a WCF service using IP of the host machine where the service is hosted?

    - by Kumar
    I have a secured WCF service (https://<MachineName>:sslport/services) self hosted in a machine. Different instances of same service are deployed in differnt machines. From a client app, I am able to connect to theses services through code, i.e. using ChannelFactory() with the same endpoint address. But if I try to access the service using the endpoint address as https://<ipAddress>:sslport/services replacing machines name with machine IP address, I am getting some error stating "could not establish trust relationship". I know this is an error caused by SSL certificate that it could not establish a trust relationship. Are there any settings or any possibilities to make this work?

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  • When to decide to introduce interfaces (pure abstract base classes) in C++?

    - by Honza Brabec
    Assume that you are developing a functionality and are 90% sure that the implementation class will stay alone. If I was in this position in Java I would probably not use the interface right now to keep the things simple. In Java it is easy to refactor the code and extract the interface later. In C++ the refactoring is not always so easy. It may require replacing values with smart pointers (because of the introduction of polymorphism) and other non-trivial tasks. On the other hand I don't much like the idea of introducing virtual calls when I am 90% sure they won't be needed. After all speed is one of the reasons to prefer C++ over simpler languages.

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