Draw order in XNA

Posted by Petr Abdulin on Game Development See other posts from Game Development or by Petr Abdulin
Published on 2012-03-30T08:42:36Z Indexed on 2012/03/30 11:42 UTC
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It is possible to set draw order of a DrawableGameComponent by setting DrawOrder property. But is it possible to set draw order of "main" Game class?

I have 2 DrawableGameComponents, and Draw method of a main Game class is called first, while I want it to be the last. Should I just mode all "main" draw code to another component and set it DrawOrder?

Answer: seems like I'm just confused myself a little. Black on black, that's why I didn't saw it. Main Draw is called last, as expected.

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