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  • Program instantly closing [migrated]

    - by Ben Clayton
    I made this program and when I compiled it there were no errors but the program just instantly closed, any answers would be appreciated. #include <iostream> //Main commands #include <string> // String commands #include <windows.h> // Sleep using namespace std; int main () { //Declaring variables float a; bool end; std::string input; end = false; // Making sure program doesn't end instantly cout << "Enter start then the number you want to count down from." << ".\n"; while (end = false){ cin >> input; cout << ".\n"; if (input.find("end") != std::string::npos) // Ends the program if user types end end = true; else if (input.find("start" || /* || is or operator*/ "restart") != std::string::npos) // Sets up the countdown timer if the user types start { cin >> a; cout << ".\n"; while (a>0){ Sleep(100); a = a - 0.1; cout << a << ".\n"; } cout << "Finished! Enter restart and then another number, or enter end to close the program" << ".\n"; } else // Tells user to start program cout << "Enter start"; } return 0; // Ends program when (end = true) }

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  • Open ports for Apache Tomcat-7.0.32 on Linux Mandriva

    - by ivanov-void
    I installed Apache Tomcat-7.0.32 on Linux Mandriva and I want to make it accessible. for this I need to open ports in iptables. I added the following rules- iptables -A INPUT -p tcp -m tcp --dport 8081 --syn -j ACCEPT iptables -A INPUT -p tcp -m tcp --dport 8010 --syn -j ACCEPT iptables -A INPUT -p tcp -m tcp --dport 8444 --syn -j ACCEPT iptables -A INPUT -p tcp -m tcp --dport 8006 --syn -j ACCEPT then save and restart iptables - /etc/init.d/iptables save /etc/init.d/iptables restart verify, that ports is open - netstat -tulpn | less I am running command - netstat-ntpl | grep java and see - When I disable the firewall, I see the start page of the server on request - http://server_ip:8081/ When enable - server not accessible from outside. In what may be the cause? I would be most grateful for the information! Thank you!

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  • Character Jump Control

    - by Abdullah Sorathia
    I would like to know how can I control the jump movement of a character in Unity3D. Basically I am trying to program the jump in such a way that while a jump is in progress the character is allowed to move either left or right in mid-air when the corresponding keys are pressed. With my script the character will correctly move to the left when, for example, the left key is pressed, but when the right key is pressed afterwards, the character moves to the right before the movement to the left is completed. Following is the script: void Update () { if(touchingPlatform && Input.GetButtonDown("Jump")){ rigidbody.AddForce(jumpVelocity, ForceMode.VelocityChange); touchingPlatform = false; isJump=true; } //left & right movement Vector3 moveDir = Vector3.zero; if(Input.GetKey ("right")||Input.GetKey ("left")){ moveDir.x = Input.GetAxis("Horizontal"); // get result of AD keys in X if(ShipCurrentSpeed==0) { transform.position += moveDir * 3f * Time.deltaTime; }else if(ShipCurrentSpeed<=15) { transform.position += moveDir * ShipCurrentSpeed * 2f * Time.deltaTime; }else { transform.position += moveDir * 30f * Time.deltaTime; } }

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  • Need to modify gnome 3 theme for browser

    - by Mario De Schaepmeester
    I have recently begun using the DarkGreen theme for Gnome 3, however there are some problems on some webpages in FireFox regarding text input fields. This happens in the search field on Google, some fields on Facebook, etc... This theme uses a dark background and light color text for input fields by defaut. I have managed to modify the foreground color of input text succesfully for those fields that were never affected (from near white to gray), but it doesn't help for the "broken" fields. I also want to change the background color for all input fields to white, but I get no luck with that either. In the theme folder there is a gtk folder with a css file. Here are the relevant contents: @define-color theme_base_color #202020; @define-color theme_text_color #25DC00; /* #ffffff */ @define-color theme_bg_color #121212; @define-color theme_fg_color @theme_text_color; @define-color selected_bg_color #3E8753; @define-color selected_fg_color #ffffff; @define-color theme_selected_bg_color @selected_bg_color; @define-color menu_bg_color #555555; @define-color menu_fg_color @theme_text_color; @define-color menu_combobox_border @theme_selected_bg_color; @define-color menu_separator mix (@theme_bg_color, @menu_bg_color, 0.90); @define-color insensitive_bg_color alpha(#0b0b0d, 0.0); @define-color insensitive_fg_color alpha(#717171, 0.50); @define-color insensitive_border_color alpha(#717171, 0.50); @define-color entry_text_color /* #fafafa */ #707070; @define-color entry_background_a #ffffff; @define-color entry_background_b #ffffff; @define-color entry_background_c #ffffff; @define-color entry_background_d #ffffff; /* 121212 */ @define-color frame_color #707070; Is this CSS file the only thing I would need to change?

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  • Worthless Anti-Spam (What can we learn)

    - by smehaffie
    I recently can across a site that had a “anti-spam” field at the bottom of the entry from.  The first issue I had with it was that at 1280X800 you could not read the value you were suppose to enter (see below).  You tell me, should you enter div, dlv, piv, or plv. But even worse than not being readable at high resolutions is the fact that the programmer who coded it really did not understand what this was used for.  An anti-spam (aka: catpcha) entry field should not be able to be read by looking at the HTML DOM object (so entry of value cannot be scripted).  In this case the value is simply a disabled text input filed that has the value you need to type.  So a hacker would simply need to search for text input field named “spam2” and then they could flood the site with spam. 1: <td> 2: <label> 3: <input name="spam1" type="text" class="small" id="spam1" size="6" maxlength="3" /> 4: <input name="spam2" type="text" class="small" id="spam2" value="plv" 5: disabled="disabled" size="6" maxlength="3" /> 6: * <span class="small">- Anti-SPAM key - please enter matching value</span> 7: </label> 8: </td>   There are some things to learn from this example: 1) Always make sure you understand why you are coding a feature/function for any program you write.  Just following the requirements without realizing the “why” will sooner or later come back to bite you.  I think the above example appears to be an example of this. 2) Always check how the screen appears in different resolutions.  In this case it was pretty much unreadable in 1280x800, but you could read it in 800X600 (but most people I know do not have their resolution set that low).  Lucky for me I could “View Source” and get the value I needed to enter.

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  • Regarding Unix Move Command

    - by user38993
    I need to write an Unix Shell Script tran.sh that moves the csv input files from /exp/files folder to /exp/ready directory. The csv input files are written to /exp/files folder by an FTP server whose behavior I cannot trivially change. In tran.sh shell script I need to ensure before doing a move of that csv input file from /exp/files directory no longer any other process is writing to the file. How can I do it.

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  • How to make an Actor follow my finger

    - by user48352
    I'm back with another question that may be really simple. I've a texture drawn on my spritebatch and I'm making it move up or down (y-axis only) with Libgdx's Input Handler: touchDown and touchUp. @Override public boolean touchDown(int screenX, int screenY, int pointer, int button) { myWhale.touchDownY = screenY; myWhale.isTouched = true; return true; } @Override public boolean touchUp(int screenX, int screenY, int pointer, int button) { myWhale.isTouched = false; return false; } myWhale is an object from Whale Class where I move my texture position: public void update(float delta) { this.delta = delta; if(isTouched){ dragWhale(); } } public void dragWhale() { if(Gdx.input.getY(0) - touchDownY < 0){ if(Gdx.input.getY(0)<position.y+height/2){ position.y = position.y - velocidad*delta; } } else{ if(Gdx.input.getY(0)>position.y+height/2){ position.y = position.y + velocidad*delta; } } } So the object moves to the center of the position where the person is pressing his/her finger and most of the time it works fine but the object seems to take about half a second to move up or down and sometimes when I press my finger it wont move. Maybe there's another simplier way to do this. I'd highly appreciate if someone points me on the right direction.

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  • Ubuntu cannot access internet, LAN is fine

    - by Kevin Southworth
    I have an Ubuntu 8.04 LTS server that is directly connected to our Comcast Business Gateway modem and I have configured it with 1 of our 5 allotted Static IPs. My other machines on our LAN can connect to this server (via ssh, web, ping, etc.) but I cannot access this server from outside our network, and this machine cannot get out to the internet either (ping google.com fails with unknown host). Here is my /etc/networking/interfaces file: auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 173.162.54.19 netmask 255.255.255.248 broadcast 173.162.54.23 gateway 173.162.54.22 and my /etc/resolv.conf: nameserver 68.87.77.130 nameserver 68.87.72.130 output from sudo route -n: Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 173.162.54.16 0.0.0.0 255.255.255.248 U 0 0 0 eth0 0.0.0.0 173.162.54.22 0.0.0.0 UG 100 0 0 eth0 I have a Windows 2008 machine with an almost identical Static IP, static DNS setup and it works correctly, can access it within the LAN and also from public internet, the Windows machine and the Ubuntu machine are both directly connected to the Comcast Business Gateway. I have tried rebooting Ubuntu, rebooting my Comcast modem, but nothing seems to make it work. I'm an Ubuntu noob, is there some other config I need to apply to make this work? UPDATE: Yes I am able to ping my default gateway 173.162.54.22 output of iptables --list -n: Chain INPUT (policy DROP) target prot opt source destination ufw-before-input all -- 0.0.0.0/0 0.0.0.0/0 ufw-after-input all -- 0.0.0.0/0 0.0.0.0/0 Chain FORWARD (policy DROP) target prot opt source destination ufw-before-forward all -- 0.0.0.0/0 0.0.0.0/0 ufw-after-forward all -- 0.0.0.0/0 0.0.0.0/0 Chain OUTPUT (policy ACCEPT) target prot opt source destination ufw-before-output all -- 0.0.0.0/0 0.0.0.0/0 ufw-after-output all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-after-forward (1 references) target prot opt source destination LOG all -- 0.0.0.0/0 0.0.0.0/0 limit: avg 3/min burst 10 LOG flags 0 level 4 prefix `[UFW BLOCK FORWARD]: ' RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-after-input (1 references) target prot opt source destination RETURN udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:137 RETURN udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:138 RETURN tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:139 RETURN tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:445 RETURN udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:67 RETURN udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:68 LOG all -- 0.0.0.0/0 0.0.0.0/0 limit: avg 3/min burst 10 LOG flags 0 level 4 prefix `[UFW BLOCK INPUT]: ' RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-after-output (1 references) target prot opt source destination RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-before-forward (1 references) target prot opt source destination ufw-user-forward all -- 0.0.0.0/0 0.0.0.0/0 RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-before-input (1 references) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ctstate RELATED,ESTABLISHED DROP all -- 0.0.0.0/0 0.0.0.0/0 ctstate INVALID ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 3 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 4 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 11 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 12 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 8 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp spt:67 dpt:68 ufw-not-local all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 224.0.0.0/4 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 224.0.0.0/4 ufw-user-input all -- 0.0.0.0/0 0.0.0.0/0 RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-before-output (1 references) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW,RELATED,ESTABLISHED ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW,RELATED,ESTABLISHED ufw-user-output all -- 0.0.0.0/0 0.0.0.0/0 RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-not-local (1 references) target prot opt source destination RETURN all -- 0.0.0.0/0 0.0.0.0/0 ADDRTYPE match dst-type LOCAL RETURN all -- 0.0.0.0/0 0.0.0.0/0 ADDRTYPE match dst-type MULTICAST RETURN all -- 0.0.0.0/0 0.0.0.0/0 ADDRTYPE match dst-type BROADCAST LOG all -- 0.0.0.0/0 0.0.0.0/0 limit: avg 3/min burst 10 LOG flags 0 level 4 prefix `[UFW BLOCK NOT-TO-ME]: ' DROP all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-user-forward (1 references) target prot opt source destination RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-user-input (1 references) target prot opt source destination ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:80 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:22 RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-user-output (1 references) target prot opt source destination RETURN all -- 0.0.0.0/0 0.0.0.0/0

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  • Removing trailing slashes in WordPress blog hosted on IIS

    - by Zishan
    I have a WordPress blog hosted in my IIS virtual directory that has all URLs ending with a forward slash. For example: http://www.example.com/blog/ I have the following rules defined in my web.config: <rule name="wordpress" patternSyntax="Wildcard"> <match url="*" /> <conditions> <add input="{REQUEST_FILENAME}" matchType="IsFile" negate="true" /> <add input="{REQUEST_FILENAME}" matchType="IsDirectory" negate="true" /> </conditions> <action type="Rewrite" url="index.php" /> </rule> <rule name="Redirect-domain-to-www" patternSyntax="Wildcard" stopProcessing="true"> <match url="*" /> <conditions> <add input="{HTTP_HOST}" pattern="example.com" /> </conditions> <action type="Redirect" url="http://www.example.com/blog/{R:0}" /> </rule> In addition, I tried adding the following rule for removing trailing slashes: <rule name="Remove trailing slash" stopProcessing="true"> <match url="(.*)/$" /> <conditions> <add input="{REQUEST_FILENAME}" matchType="IsFile" negate="true" /> <add input="{REQUEST_FILENAME}" matchType="IsDirectory" negate="true" /> </conditions> <action type="Redirect" redirectType="Permanent" url="{R:1}" /> </rule> It seems that the last rule doesn't work at all. Anyone around here who has attempted to remove trailing slashes from WordPress blogs hosted on IIS?

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  • Can not open ports in iptables on CentOS 5??

    - by abszero
    I am trying to open up ports in CentOS's firewall and am having a terrible go at it. I have followed the "HowTo" here: http://wiki.centos.org/HowTos/Network/IPTables as well as a few other places on the Net but I still can't get the bloody thing to work. Basically I wanted to get two things working: VNC and Apache over the internal network. The problem is that the firewall is blocking all attempts to connect to these services. Now if I issue service iptables stop and then try to access the server via VNC or hit the webserver everything works as expected. However the moment I turn iptables back on all of my access is blocked. Below is a truncated version of my iptables file as it appears in vi -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 5801 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 5901 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 6001 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 5900 -j ACCEPT -A RH-Firewall-1-INPUT -p tcp -m state --state NEW -m tcp --dport 80 -j ACCEPT Really I would just be happy if I could get port 80 opened up for Apache since I can do most stuff via putty but if I could figure out VNC as well that would be cool. As far as VNC goes there is just a single/user desktop that I am trying to connect to via: [ipaddress]:1 Any help would be greatly appreciated!

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  • Using video ports 'backwards'

    - by ACarter
    If I want to connect my laptop, which has a VGA output, to a monitor, I plug a VGA cable into both ends. The output being my laptop, and the input the monitor VGA output sockets are the same as VGA input sockets however, so what if I want to use my laptop as the monitor, with the video being outputted from somewhere else? As I said, VGA's output is the same as input, so in theory, I have the hardware in my laptop to do this. But presumably I need some software. So can I use the VGA port on a laptop as a video input? (And also, can this be done with HDMI?)

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  • Make exact mp4 (H264) format for uploading to youtube

    - by WHITECOLOR
    With ffmpeg I'm converting video from mp3 and picture to upload it to youtube. After upload, conversion fails. Reasons are unknown. I believe the problem is in format. By the way If I'm uploading file 5 minutes length, it fails if I upload 30 seconds of this file it succeeds. I have donwload mp4 file from youtube. Then I uploaded it, it is done very fast. So a nice solution would be to convert videos to the same format that is done by google. I got the following output by mpeg: ffmpeg version N-44264-g070b0e1 Copyright (c) 2000-2012 the FFmpeg developers built on Sep 7 2012 17:38:57 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runt ime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass - -enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-l ibfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenj peg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheo ra --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-li bvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --ena ble-zlib libavutil 51. 72.100 / 51. 72.100 libavcodec 54. 55.100 / 54. 55.100 libavformat 54. 25.105 / 54. 25.105 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 16.100 / 3. 16.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'youtubetrack0.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: isommp42 creation_time : 2012-10-02 22:58:57 Duration: 00:06:46.66, start: 0.000000, bitrate: 176 kb/s Stream #0:0(und): Video: h264 (Constrained Baseline) (avc1 / 0x31637661), yu v420p, 450x360, 78 kb/s, 6 fps, 6 tbr, 12 tbn, 12 tbc Metadata: creation_time : 1970-01-01 00:00:00 handler_name : VideoHandler Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 44100 Hz, stereo, s16, 95 kb/s Metadata: creation_time : 2012-10-02 22:58:57 handler_name : IsoMedia File Produced by Google, 5-11-2011 Is it possible to construct ffmpeg parameters so that that would give the same format that google internally does? Is the information above sufficient? I couldn't construct needed params. For example I don't understand how to set tbn and what 95 kb/s mean in "Stream #0:1(und): Audio:". Now I just do: ffmpeg -i videoimage.jpg -i audio.mp3 video.mp4 Info I've got: ffmpeg version N-44998-gdf82454 Copyright (c) 2000-2012 the FFmpeg developers built on Oct 2 2012 23:03:12 with gcc 4.7.1 (GCC) configuration: --disable-static --enable-shared --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --en able-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger - -enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc -- enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enab le-libxavs --enable-libxvid --enable-zlib libavutil 51. 73.101 / 51. 73.101 libavcodec 54. 63.100 / 54. 63.100 libavformat 54. 29.105 / 54. 29.105 libavdevice 54. 3.100 / 54. 3.100 libavfilter 3. 19.102 / 3. 19.102 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 16.100 / 0. 16.100 libpostproc 52. 1.100 / 52. 1.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'video.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 encoder : Lavf54.25.105 Duration: 00:06:46.81, start: 0.000000, bitrate: 129 kb/s Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuvj420p, 450x360, 3392 kb/s, 25 fps, 25 tbr, 25 tbn, 50 tbc Metadata: handler_name : VideoHandler Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 44100 Hz, stereo, s16, 127 kb/s Metadata: handler_name : SoundHandler This video fails the conversion on youtube. I also tried to use other vcode parmam and extensions of output file (mp4, wmv, avi) but failed too. Would be greatful for help.

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  • multicast and iptables

    - by Massimo
    I have secured a linux box, starting with iptables -P INPUT DROP iptables -P OUTPUT DROP iptables -P FORWARD DROP and after adding rules to enable specific protocols and streams. Which are the correct rules to add multicast support ? I am trying with these - for both client and server multicast : iptables -A INPUT -m pkttype --pkt-type multicast -j ACCEPT iptables -A OUTPUT -m pkttype --pkt-type multicast -j ACCEPT iptables -A INPUT --protocol igmp -j ACCEPT iptables -A OUTPUT --protocol igmp -j ACCEPT iptables -A INPUT --dst "224.0.0.0/4" -j ACCEPT iptables -A OUTPUT --dst "224.0.0.0/4" -j ACCEPT Linux 2.6.38-12 / iptables 1.4.10 Is there any internet service to test my multicast set ( pc + adsl router + provider ) ?

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  • iptables - Allowing Established Sessions?

    - by Sandro Dzneladze
    I'm learning how to use iptables on ubuntu server. Can you please explain to me what "Allowing Established Sessions" means and why should I include it in rules? sudo iptables -A INPUT -m conntrack --ctstate ESTABLISHED,RELATED -j ACCEPT I understand concept of allowing specific ports and blocking others sudo iptables -A INPUT -p tcp --dport ssh -j ACCEPT block all sudo iptables -A INPUT -j DROP But I don't get the concept of allowing established session. Thanks. S.

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  • Slow tracepath on local LAN

    - by Simone Falcini
    I am on EXSi and I have 2 instances: Ubuntu and CentOS. These are the network configurations Ubuntu eth0 Link encap:Ethernet HWaddr 00:50:56:00:1f:68 inet addr:212.83.153.71 Bcast:212.83.153.71 Mask:255.255.255.255 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:76059 errors:0 dropped:26 overruns:0 frame:0 TX packets:7224 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:6482760 (6.4 MB) TX bytes:2080684 (2.0 MB) eth1 Link encap:Ethernet HWaddr 00:0c:29:46:5a:f2 inet addr:192.168.1.1 Bcast:192.168.1.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:252 errors:0 dropped:0 overruns:0 frame:0 TX packets:608 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:42460 (42.4 KB) TX bytes:82474 (82.4 KB) /etc/iptables.conf *nat :PREROUTING ACCEPT [142:12571] :INPUT ACCEPT [5:1076] :OUTPUT ACCEPT [8:496] :POSTROUTING ACCEPT [8:496] -A POSTROUTING -s 192.168.1.0/24 -o eth0 -j MASQUERADE COMMIT *filter :INPUT ACCEPT [2:72] :FORWARD ACCEPT [4:336] :OUTPUT ACCEPT [6:328] -A INPUT -i eth1 -p tcp -j ACCEPT -A INPUT -i eth1 -p udp -j ACCEPT -A INPUT -i eth0 -p tcp --dport ssh -j ACCEPT COMMIT CentOS eth0 Link encap:Ethernet HWaddr 00:0C:29:74:1C:55 inet addr:192.168.1.2 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::20c:29ff:fe74:1c55/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:499 errors:0 dropped:0 overruns:0 frame:0 TX packets:475 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:68326 (66.7 KiB) TX bytes:82641 (80.7 KiB) The main problem is that if i execute this command from the CentOS instance ssh 192.168.1.2 it takes more than 20s to connect. It seems like it's routing the connection to the wrong network. What could it be? Thanks!

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  • Nvidia GeForce Gt-520M-cn on intel dh61ww Ubuntu 12.04

    - by j goseeped
    hi people i hope you can help a little bit , i appreciate your time look: i have a this desktop i7 2600, 8gb ram ddr3, board intel dh61ww, Geforce Nvidia GT520-cn 2Gb ddr3, i just install ubuntu 64bits 12.04 kernel 3.2.0-23-generic , i want to setup two monitors samsung led 22" and get start mi video card 1) i download and installed nvidia driver 295.59 and also try with 302.17 to apt-update and upgrade, apt-get install build-essential linux-headers-$(uname -r), apt-get remove --purge nvidia*, apt-get remove --purge xserver-xorg-video-nouveau, vim /etc/modprobe.d/blacklist.conf blacklist vga16fb blacklist nouveau blacklist rivafb blacklist nvidiafb blacklist rivatv sh NVIDIA.run, sudo service lightdm start, reboot, nvidia-xorgconf 2)after reboot i get 800x600 and nvidia-settings say this. You do not appear to be using the NVIDIA X driver. Please edit your X configuration file (just run nvidia-xconfig as root), and restart the X server. 3) i change a little bit xorg.conf to set up a resolution to work property 4) i dont have any image in the monito and i dont have any option on Nvidia X server settings lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF119 [GeForce GT 520] (rev a1) egrep -i 'glx|nvidia' /var/log/Xorg.0.log [ 12.005] (II) LoadModule: "glx" [ 12.005] (II) Loading /usr/lib/xorg/modules/extensions/libglx.so [ 12.575] (II) Module glx: vendor="NVIDIA Corporation" [ 12.585] (II) NVIDIA GLX Module 302.17 Tue Jun 12 16:22:45 PDT 2012 [ 12.585] (II) Loading extension GLX [ 13.037] (EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not found) [ 13.044] (II) config/udev: Adding input device HDA NVidia HDMI/DP,pcm=3 (/dev/input/event10) [ 13.044] (II) config/udev: Adding input device HDA NVidia HDMI/DP,pcm=7 (/dev/input/event9) glxinfo | grep direct Xlib: extension "GLX" missing on display ":0.0". Error: couldn't find RGB GLX visual or fbconfig sorry my english is no very well. and thanks guys

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  • Hopping/Tumbling Windows Could Introduce Latency.

    This is a pre-article to one I am going to be writing on adjusting an event’s time and duration to satisfy business process requirements but it is one that I think is really useful when understanding the way that Hopping/Tumbling windows work within StreamInsight.  A Tumbling window is just a special shortcut version of  a Hopping window where the width of the window is equal to the size of the hop Here is the simplest and often used definition for a Hopping Window.  You can find them all here public static CepWindowStream<CepWindow<TPayload>> HoppingWindow<TPayload>(     this CepStream<TPayload> source,     TimeSpan windowSize,     TimeSpan hopSize,     WindowInputPolicy inputPolicy,     HoppingWindowOutputPolicy outputPolicy )   And here is the definition for a Tumbling Window public static CepWindowStream<CepWindow<TPayload>> TumblingWindow<TPayload>(     this CepStream<TPayload> source,     TimeSpan windowSize,     WindowInputPolicy inputPolicy,     HoppingWindowOutputPolicy outputPolicy )   These methods allow you to group events into windows of a temporal size.  It is a really useful and simple feature in StreamInsight.  One of the downsides though is that the windows cannot be flushed until an event in a following window occurs.  This means that you will potentially never see some events or see them with a delay.  Let me explain. Remember that a stream is a potentially unbounded sequence of events. Events in StreamInsight are given a StartTime.  It is this StartTime that is used to calculate into which temporal window an event falls.  It is best practice to assign a timestamp from the source system and not one from the system clock on the processing server.  StreamInsight cannot know when a window is over.  It cannot tell whether you have received all events in the window or whether some events have been delayed which means that StreamInsight cannot flush the stream for you.   Imagine you have events with the following Timestamps 12:10:10 PM 12:10:20 PM 12:10:35 PM 12:10:45 PM 11:59:59 PM And imagine that you have defined a 1 minute Tumbling Window over this stream using the following syntax var HoppingStream = from shift in inputStream.TumblingWindow(TimeSpan.FromMinutes(1),HoppingWindowOutputPolicy.ClipToWindowEnd) select new WindowCountPayload { CountInWindow = (Int32)shift.Count() };   The events between 12:10:10 PM and 12:10:45 PM will not be seen until the event at 11:59:59 PM arrives.  This could be a real problem if you need to react to windows promptly This can always be worked around by using a different design pattern but a lot of the examples I see assume there is a constant, very frequent stream of events resulting in windows always being flushed. Further examples of using windowing in StreamInsight can be found here

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  • Updating the jump in game

    - by Luka Tiger
    I am making a Java game and I want my game to run the same on any FPS so I'm using time delta between each update. This is the update method of the Player: public void update(long timeDelta) { //speed is the movement speed of a player on X axis //timeDelta is expressed in nano seconds so I'm dividing it with 1000000000 to express it in seconds if (Input.keyDown(37)) this.velocityX -= speed * (timeDelta / 1000000000.0); if (Input.keyDown(39)) this.velocityX += speed * (timeDelta / 1000000000.0); if(Input.keyPressed(38)) { this.velocityY -= 6; } velocityY += g * (timeDelta/1000000000.0); //applying gravity move(velocityX, velocityY); /*this is method which moves a player according to velocityX and velocityY, and checking the collision */ this.velocityX = 0.0; } The strange thing is that when I have unlimited FPS (and update number) my player is jumping about 10 blocks. It jumps even higher when the FPS is increasing. If I limit FPS it is jumping 4 blocks. (BLOCK: 32x32) I have just realized that the problem is this: if(Input.keyPressed(38)) { this.velocityY -= 6; } I add -6 to velocityY which increases player's Y proportionally to the update number and not to the time. But I don't know how to fix this.

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  • How do I read multiple lines from STDIN into a variable?

    - by The Wicked Flea
    I've been googling this question to no avail. I'm automating a build process here at work, and all I'm trying to do is get version numbers and a tiny description of the build which may be multi-line. The system this runs on is OSX 10.6.8. I've seen everything from using CAT to processing each line as necessary. I can't figure out what I should use and why. Attempts read -d '' versionNotes Results in garbled input if the user has to use the backspace key. Also there's no good way to terminate the input as ^D doesn't terminate and ^C just exits the process. read -d 'END' versionNotes Works... but still garbles the input if the backspace key is needed. while read versionNotes do echo " $versionNotes" >> "source/application.yml" done Doesn't properly end the input (because I'm too late to look up matching against an empty string).

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  • iptables - drop all HTTP(S) traffic but from CloudFlare

    - by Martin
    I would like to allow only HTTP(S) traffic coming from CloudFlare. In that way attackers cannot attack the server directly. I know CloudFlare is not mainly a DDoS mitigator, but I would like to try it either way. I'm currently only having access to iptables (ipv4 only), but will try to install ip6tables soon. I just need to have this fixed soon. (we're getting (D)DoSed atm.) I was thinking about something like this: iptables -I INPUT -s <CloudFlare IP> --dport 80 -j ACCEPT iptables -I INPUT -s <CloudFlare IP> --dport 443 -j ACCEPT iptables -I INPUT -p tcp --dport 80 -j DROP iptables -I INPUT -p tcp --dport 443 -j DROP I know that CloudFlare has multiple IPs, but just for an example. Would this be the right way?

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  • how to stop powershell mangling command line options for program executed from shell?

    - by kem
    From the powershell prompt, when I try to run a program and feed it a command line option, powershell ends up mangling the option. Why does this happen? Is there any way to stop it besides enclosing the option in quotes? For example, from the powershell prompt: PS Microsoft.PowerShell.Core\FileSystem::\\mach\share .\myprog.exe -file=input.txt myprog.exe ends up getting two arguments: 1) -file=input 2) .txt I need to run it like: .\myprog.exe "-file=input.txt" or .\myprog.exe '-file=input.txt' to force it to be one argument. No other shell does this.

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  • How to adjust the shooting angle of an object

    - by Blue
    I've been trying to add an angle adjustment feature to a power bar that I got from unity3dStudents. But I can't seem to get the code right. I'm using addforce to rigidbody, it works but the power is too great. I also found that rotating the object it's shooting from changes the angle. But I don't know how to proceed from that. Can somebody show me the problem with the script below, as in how to add height to the addforce without it going to far up or to the side? Or how to change the angle of the object? var theAngle : int; var maxAngle : int = 130; var minAngle : int = 0; var angleIncreasing : boolean = false; var angleDecreasing : boolean = false; var rotationSpeed : float = 10; var ball : Rigidbody; var spawnPos : Transform; var shotForce : float = 25; function Update () { if(Input.GetKeyDown("k")){ angleIncreasing = true; angleDecreasing = false; } if(Input.GetKeyUp("k")){ angleIncreasing = false; } if(Input.GetKeyDown("l")){ angleIncreasing = false; angleDecreasing = true; } if(Input.GetKeyUp("l")){ angleDecreasing = false; } ------- if(angleIncreasing){ theAngle += Time.deltaTime * rotationSpeed; if(theAngle > maxAngle){ theAngle = maxAngle; } } if(angleDecreasing){ theAngle -= Time.deltaTime * rotationSpeed; if(theAngle < minAngle){ theAngle = minAngle; } } } function Shoot(power : float, angle : int){ ---- var forward : Vector3 = spawnPos.forward; var upward : Vector3 = spawnPos.up; pFab.AddForce(forward * power * shotForce); pFab.AddForce(upward * angle * 10); ---- }

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  • Two DHCP Servers, Block Clients for one of them?

    - by Rilindo
    I am building out a kickstart network that resides on a different VLAN uses its own DHCP server. For some reason, my kickstart clients kept getting assign IPs from my primary DHCP server. The way I have it set up is that I have a primary DHCP server on this router here: 192.168.15.1 Connected to that DHCP server is a switch with the IP of 192.168.15.2. My kickstart (Scientific Linux) server is connected to that switch on two ports: Port 2 - where the kickstart server communicates to the rest of the production network via eth0. The IP assigned to the server on that interface is 192.168.15.100 (on eth0). The details are: Interface: eth0 IP: 192.168.15.100 Netmask: 255.255.255.0 Gateway: 192.168.15.1 Port 7 - has it's own VLAN ID (along with port 8). The kickstart server is connected to that port with the IP of 172.16.15.100 (on eth1). Again, the details are: Interface: eth1 IP: 172.16.15.100 Netmask: 255.255.255.0 Gateway: none The kickstart server runs its own DHCP server and assigns them over the eth1. Most of the kick starts are built over the kickstart VLAN through port 8. To prevent the kickstart DHCP server from assigning addresses over the production network, I have the route setup like so: route add -host 255.255.255.255 dev eth1 At this point, the clients kept getting assign IPs from the 192.168.15.1 DHCP server. I need to figure out a way to block client requests from reaching that DHCP. Its should be noted that but I also build KVM hosts on the kickstart server as well, so I need those KVMs to have the ability to get DHCP requests from the 192.168.15.1 DHCP server via the bridge network once I finish resolved this particular problem. (Currently, they communicate via NAT). So what would be done to resolve this? Through iptables or some sort of routing I need to put in? I tried to limited to requests via IPtables on that interface, allowing DHCP requests for 172.16.15.x network: -A INPUT -i eth1 -s 172.16.15.0/24 -p udp -m udp --dport 69 -j ACCEPT -A INPUT -i eth1 -s 172.16.15.0/24 -p tcp -m tcp --dport 69 -j ACCEPT -A INPUT -i eth1 -s 172.16.15.0/24 -p udp -m udp --dport 68 -j ACCEPT -A INPUT -i eth1 -s 172.16.15.0/24 -p tcp -m tcp --dport 68 -j ACCEPT -A INPUT -i eth1 -s 172.16.15.0/24 -p udp -m udp --dport 67 -j ACCEPT -A INPUT -i eth1 -s 172.16.15.0/24 -p tcp -m tcp --dport 67 -j ACCEPT And rejects assignments on eth1 from 192.168.15.x network: -A FORWARD -o eth1 -s 192.168.15.0/24 -p udp -m udp --dport 69 -j REJECT -A FORWARD -o eth1 -s 192.168.15.0/24 -p tcp -m tcp --dport 69 -j REJECT -A FORWARD -o eth1 -s 192.168.15.0/24 -p udp -m udp --dport 68 -j REJECT -A FORWARD -o eth1 -s 192.168.15.0/24 -p tcp -m tcp --dport 68 -j REJECT -A FORWARD -o eth1 -s 192.168.15.0/24 -p udp -m udp --dport 67 -j REJECT -A FORWARD -o eth1 -s 192.168.15.0/24 -p tcp -m tcp --dport 67 -j REJECT Nope. :(

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  • What's wrong with this iptable rule?

    - by warl0ck
    I run dnsmasq locally as a cache server, in the old days, I allow all INPUT packets from lo+, and set policy of INPUT to DROP: -A INPUT -i lo+ -j ACCEPT Now I decide to put this on the raw table to speed up rules matching, -A PREROUTING -i lo+ -j ACCEPT But that doesn't work as expected. Why? Since the packets get processed by the raw table first, then nat, then filter, why isn't that rule work the same as the old one?

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  • Delete a iptables chain with its all rules

    - by timy
    I have a chain appended with many rules like: > :i_XXXXX_i - [0:0] > -A INPUT -s 282.202.203.83/32 -j i_XXXXX_i > -A INPUT -s 222.202.62.253/32 -j i_XXXXX_i > -A INPUT -s 222.202.60.62/32 -j i_XXXXX_i > -A INPUT -s 224.93.27.235/32 -j i_XXXXX_i > -A OUTPUT -d 282.202.203.83/32 -j i_XXXXX_i > -A OUTPUT -d 222.202.62.253/32 -j i_XXXXX_i > -A OUTPUT -d 222.202.60.62/32 -j i_XXXXX_i > -A OUTPUT -d 224.93.27.235/32 -j i_XXXXX_i when I try to delete this chain with: iptables -X XXXX but got error like (tried iptables -F XXXXX before): iptables: Too many links. Is there a easy way to delete the chain by once command?

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