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  • Extending Expression Blend 4 &amp; Blend for Visual Studio 2012

    - by Chris Skardon
    Just getting this off the bat, I presume this will also work for Blend 5, but I can’t confirm it… Anyhews, I imagine you’re here because you want to know how to create an addin for Blend, so let’s jump right in there! First, and foremost, we’re going to need to ensure our development environment has the right setup, so the checklist: Visual Studio 2012 Blend for Visual Studio 2012 OK, let’s create a new project (class library, .NET 4.5): Hello.Extension The ‘.Extension’ bit is very very important. The addin will not work unless it is named in this way. You can put whatever you want at the front, but it has to have the extension bit. OK, so now we have a solution with one project. To this project we need to add references to the following things: Microsoft.Expression.Extensibility (from c:\program files\Microsoft Visual Studio 11.0\Blend\   -- x86 folder if you are on an x64 windows install) Microsoft.Expression.Framework (same location as above) PresentationCore PresentationFramework WindowsBase System.ComponentModel.Composition Got them? ACE. Let’s now add a project to contain our control, so, create a new WPF Application project, cunningly named something like ‘Hello.Control’… (I’m creating a WPF application here, because I’m too lazy to dig up the correct references, and this will add all the ones I need ) Once that is created, delete the App.xaml and MainWindow.xaml files, we won’t be needing them. You will also need to change the properties of the project itself, so it is only a class library. Once that is done, let’s add a new UserControl, which will be this: <UserControl x:Class="Hello.Control.HelloControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <Grid> <TextBlock Text="HELLO!!!"/> </Grid> </UserControl> Impressive eh? Now, let’s reference the WPF project from the Extension library. All that’s left now is to code up our extension… So, add a class to the Extension project (name wise doesn’t matter), and make it implement the IPackage interface from the Microsoft.Expression.Extensibility library: public class HelloExtension : IPackage { /**/ } We’ll implement the two methods we need to: public class HelloExtension : IPackage { public void Load(IServices services) { } public void Unload() { } } We’re only really concerned about the Load method in this case, as let’s face it, the extension we have doesn’t need to do a lot to bog off. The interesting thing about the Load method is that it receives an IServices instance. This allows us to get access to all the services that Expression provides, in this case we’re interested in one in particular, the ‘IWindowService’ So, let’s get that bad boy… private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); } Nailed it… But why? The WindowService allows us to register our UserControl with Blend, which in turn allows people to activate and see it, which is a big plus point. So, let’s do that… We’ll create an ‘Initialize’ method to create our new control, and add it to the WindowService: private HelloControl _helloControl; public void Initialize() { _helloControl = new HelloControl(); if (_windowService.PaletteRegistry["HelloPanel"] == null) _windowService.RegisterPalette("HelloPanel", _helloControl, "Hello Window"); } First we check that we’re not already registered, and if we’re not we register, the first argument is the identifier used by the service to, well, identify your extension. The second argument is the actual control, the third argument is the name that people will see in the ‘Windows’ menu of Blend itself (so important note here – don’t put anything embarrassing or (need I say it?) sweary…) There are only two things to do now - Call ‘Initialize()’ from our Load method, and Export the class This is easy money – add [Export(typeof(IPackage))] to the top of our class… The full code will (should) look like this: [Export(typeof (IPackage))] public class HelloExtension : IPackage { private HelloControl _helloControl; private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); Initialize(); } public void Unload() { } public void Initialize() { _helloControl = new HelloControl(); if (_windowService.PaletteRegistry["HelloControl"] == null) _windowService.RegisterPalette("HelloControl", _helloControl, "Hello Window"); } } If you build this and copy it to your ‘Extensions’ folder in Blend (c:\program files\microsoft visual studio 11.0\blend\) and start Blend, you should see ‘Hello Window’ listed in the Window menu: That as they say is it!

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  • Managing text-maps in a 2D array on to be painted on HTML5 Canvas

    - by weka
    So, I'm making a HTML5 RPG just for fun. The map is a <canvas> (512px width, 352px height | 16 tiles across, 11 tiles top to bottom). I want to know if there's a more efficient way to paint the <canvas>. Here's how I have it right now. How tiles are loaded and painted on map The map is being painted by tiles (32x32) using the Image() piece. The image files are loaded through a simple for loop and put into an array called tiles[] to be PAINTED on using drawImage(). First, we load the tiles... and here's how it's being done: // SET UP THE & DRAW THE MAP TILES tiles = []; var loadedImagesCount = 0; for (x = 0; x <= NUM_OF_TILES; x++) { var imageObj = new Image(); // new instance for each image imageObj.src = "js/tiles/t" + x + ".png"; imageObj.onload = function () { console.log("Added tile ... " + loadedImagesCount); loadedImagesCount++; if (loadedImagesCount == NUM_OF_TILES) { // Onces all tiles are loaded ... // We paint the map for (y = 0; y <= 15; y++) { for (x = 0; x <= 10; x++) { theX = x * 32; theY = y * 32; context.drawImage(tiles[5], theY, theX, 32, 32); } } } }; tiles.push(imageObj); } Naturally, when a player starts a game it loads the map they last left off. But for here, it an all-grass map. Right now, the maps use 2D arrays. Here's an example map. [[4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 4, 1, 1, 1, 1, 1], [1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 1, 1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 13, 13, 13, 1, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 13, 13, 11, 11, 11, 13, 13, 13, 13, 13, 13, 13, 1], [13, 13, 13, 1, 1, 1, 1, 1, 1, 1, 13, 13, 13, 13, 13, 1], [1, 1, 1, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 1, 1, 1]]; I get different maps using a simple if structure. Once the 2d array above is return, the corresponding number in each array will be painted according to Image() stored inside tile[]. Then drawImage() will occur and paint according to the x and y and times it by 32 to paint on the correct x-y coordinate. How multiple map switching occurs With my game, maps have five things to keep track of: currentID, leftID, rightID, upID, and bottomID. currentID: The current ID of the map you are on. leftID: What ID of currentID to load when you exit on the left of current map. rightID: What ID of currentID to load when you exit on the right of current map. downID: What ID of currentID to load when you exit on the bottom of current map. upID: What ID of currentID to load when you exit on the top of current map. Something to note: If either leftID, rightID, upID, or bottomID are NOT specific, that means they are a 0. That means they cannot leave that side of the map. It is merely an invisible blockade. So, once a person exits a side of the map, depending on where they exited... for example if they exited on the bottom, bottomID will the number of the map to load and thus be painted on the map. Here's a representational .GIF to help you better visualize: As you can see, sooner or later, with many maps I will be dealing with many IDs. And that can possibly get a little confusing and hectic. The obvious pros is that it load 176 tiles at a time, refresh a small 512x352 canvas, and handles one map at time. The con is that the MAP ids, when dealing with many maps, may get confusing at times. My question Is this an efficient way to store maps (given the usage of tiles), or is there a better way to handle maps? I was thinking along the lines of a giant map. The map-size is big and it's all one 2D array. The viewport, however, is still 512x352 pixels. Here's another .gif I made (for this question) to help visualize: Sorry if you cannot understand my English. Please ask anything you have trouble understanding. Hopefully, I made it clear. Thanks.

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  • if ('constant' == $variable) vs. if ($variable == 'constant')

    - by Tom Auger
    Lately, I've been working a lot in PHP and specifically within the WordPress framework. I'm noticing a lot of code in the form of: if ( 1 == $options['postlink'] ) Where I would have expected to see: if ( $options['postlink'] == 1 ) Is this a convention found in certain languages / frameworks? Is there any reason the former approach is preferable to the latter (from a processing perspective, or a parsing perspective or even a human perspective?) Or is it merely a matter of taste? I have always thought it better when performing a test, that the variable item being tested against some constant is on the left. It seems to map better to the way we would ask the question in natural language: "if the cake is chocolate" rather than "if chocolate is the cake".

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  • Internet compte plus de 205 millions de noms de domaines enregistrés, les .com et .net sont les plus populaires

    Internet compte plus de 205 millions de noms de domaines enregistrés, les .com et .net sont les plus populaires Mise à jour du 07.03.2011 par Katleen L'Internet continue de s'étendre et compte désormais plus de 205 millions de noms de domaines enregistrés, d'après des estimations datant de fin 2010. Par rapport à 2009, l'année 2010 a vu l'achat de 12.1 millions de nouveaux domaines, soit une augmentation de 6.3 %. Mais cette poussée en avant est-elle égale pour tous les types d'adresses ? Pas vraiment, car si les domaines en .net et .com continuent d'attirer (+9%), les ccTLD (County Code TLD) voient mois la vie en rose, avec une faible hausse de 0.3% en 2010. ...

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  • Caller Info Attributes in C# 5.0

    - by Jalpesh P. Vadgama
    In c# 5.0 Microsoft has introduced a Caller information attribute. It’s a new feature that is introduced in C# 5.0 and very useful if you want to log your code activities. With the help of this you can implement the log functionality very easily. It can help any programmer in tracing, debugging and diagnostic of any application. With the help of Caller Information we can get following information over there. CallerFilePathAttribute: With help of  this attribute we can get full path of source file that contains caller. This will be file path from which contains caller at compile time. CallerLineNumberAttribute:  With the help of this attribute we can get line number of source file which the method is called. CallerMemberNameAttribute: With the help of this attribute we can get the method or property name of the caller. Read more

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  • Internet Connectivity Indicicator on Unity

    - by Sathish
    How can I check whether my internet connection is active on Ubuntu. If I am connected to a wired or wi-fi network, the indicator applet shows that I'm connected. But there is now way to find out the internet is working or not. I have some problem in my internet connectivity and I frequently lose my connection. I found this link is useful Internet connectivity indicator applet But I don't know that where should I use this code! #!/bin/bash if ping -c 1 -W 2 google.com > /dev/null; then echo "Up" else echo "Down" fi

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  • Avoiding lag when rendering Texture2D for first time

    - by Emir Lima
    I have found a similar question here, but it is about playing sounds. I am using 2048 x 2048 textures for sprite sheets and every time I call spriteBatch.Draw using a sheet for the first time in game execution, causes a considerable lag. The lag doesn't appears for the next times. Someone has faced this problem before? What can I do to overcome this? Update: I inserted a code in the end of content load routine that draws EVERY Texture2D that is loaded into ContentManager before follow to the game screen. This works well. None lag occurs when different textures are rendered over the time, EXCEPT if the IsFullScreen are changed. Apparently, changing this property makes the textures loaded in the GPU gone. Is that correct?

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  • Des fonctions d'Ubuntu 13.04 seront développées à huis clos, vers une fermeture de l'OS ?

    Des fonctions d'Ubuntu 13.04 développées à huis clos Canonical adopte une nouvelle méthode de développement pour Raring Ringtail, vers une fermeture de l'OS ? À peine Canonical a publié Ubuntu 12.10, que la firme livre déjà quelques informations sur son successeur. Comme il est de coutume, l'OS est d'abord passé par la traditionnelle étape de définition de son nom de code. Ubuntu 13.04 sera baptisé « Raring Ringtail », d'après un billet de blog de Mark Shuttleworth, fondateur de Canonical. Cette mouture sera essentiellement centrée sur la mobilité. Le coeur du système d'exploitation sera nettoyé au maxim...

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  • portfolio building, working for closed-source vs open-source?

    - by jondavidjohn
    I've currently graduated from my first run at higher education, landed my first full-time gig as a web application developer, and absolutely love it. My question is that in looking for jobs I ran across many jobs that require a certain level of experience and code examples. Much of the work I am doing is both protected by a login, and closed source. How does someone, that is just starting out and needs to be building a resume, go about preparing for the next job. (no matter how much i love my current job, i feel like it's only responsible to always be preparing)

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  • Catching typos or other errors in web-based scripting languages

    - by foreyez
    Hi, My background is mainly strongly typed languages (java, c++, c#). Having recently gotten back to a bit of javascript, I found it a bit annoying that if I misspell something by accident (for example I'll type 'myvar' instead of 'myVar') my entire script crashes. The browser itself most of the time doesn't even tell me I have an error, my program will just be blank, etc. Then I have to hunt down my code line by line and find the error which is very time consuming. In the languages I am used to the compiler lets me know if I made a typo. My question to you is, how do you overcome this issue in scripting (javascript)? Can you give me some tips? (this question is mainly aimed at people that have also come from a strongly typed language). Note: I mainly use the terminal/VIM ... this is mainly b/c I like terminal and I SSH alot too

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  • Bleeding Edge 2012 – session material

    - by Hugo Kornelis
    As promised, here are the slide deck and demo code I used for my presentation at the Bleeding Edge 2012 conference in Laško, Slovenia. Okay, I promised to have them up by Tuesday or Wednesday at worst, and it is now Saturday – my apologies for the delay. Thanks again to all the attendees of my session. I hope you enjoyed it, and if you have any question then please don’t hesitate to get in touch with me. I had a great time in Slovenia, both during the event and in the after hours. Even if everything...(read more)

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  • Chrome says my website is Serbian...how do I "force" chrome to use english?

    - by kristen
    Our website is based in the U.S. and all of our users are in the U.S. and the site is written in english. When we open the page in chrome, an alert comes up "This page is in Serbian...would you like to translate it"? I imagine it is some javascript or other code that is triggering that. Is there a way to force chrome to use "English" as the language? We tried googling this question but came up with nothing. thx!

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  • Test driven development - convince me!

    - by Casebash
    I know some people are massive proponents of test driven development. I have used unit tests in the past, but only to test operations that can be tested easily or which I believe will quite possibly be correct. Complete or near complete code coverage sounds like it would take a lot of time. What projects do you use test-driven development for? Do you only use it for projects above a certain size? Should I be using it or not? Convince me!

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  • Default save directory for gnome-screenshot?

    - by trent
    Are there any sort of configuration options for specifying the default save location for gnome-screenshot, or is this hard-coded into the source code? It used to be ~/Desktop, which seems to have changed to ~/Pictures (in 12.04). The only possible solution I've seen is about Setting the default name (as it includes time stamp information now instead of simply Screenshot#), but that solution doesn't really seem ideal to me. Also, this post suggested that the last save location is remembered the next time you take a screenshot, but in my experience, this doesn't seem to be the case. And in any case, following on from that, that entry in gconf-editor doesn't even seem to accurately reflect the last location, so more than likely an entry related to an older version of gnome-screenshot.

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  • Wavefront mesh: determine which face a point belongs to?

    - by Mina Samy
    I have a 3D mesh Wavefront .obj file. Is there any algorithm that takes an arbitrary point coordinates as input and determines which face of the mesh that point belongs to ?? The mesh is rendered on the screen, then the user clicks on it, I want to determine which part of the mesh the user has clicked on ? Here's the code using LibGDX: Vector3 intersection=new Vector3(); Ray ray=camera.getPickRay(x, y); //vertices is an array that hold the coordinates of the mesh boolean ok=Intersector.intersectRayTriangles(ray, vertices, intersection); Thanks

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  • How to programmatically construct textual query

    - by stibi
    Here is a query language, more specifically, it's JQL, you can use it in Jira, to search for issues, it's something like SQL, but quite simpler. My case is that, I need to construct such queries programmatically, in my application. Something like: JQLMachine jqlMachine = new JQLMachine() jqlMachine.setStatuses("Open", "In Progress") jqlMachine.setReporter("foouser", "baruser") jqlMachine.setDateRange(...) jqlMachine.getQuery() --> String with corresponding JQL query is returned You get my point I hope. I can imagine the code for this, but it's not nice, using my current knowledge how I'd do that. That's why I'm asking. What you'd advice to use to create such thing. I believe some patterns for creating something like this already exist and there is already best practices, how to do that in good way.

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  • Should all, none, or some overridden methods call Super?

    - by JoJo
    When designing a class, how do you decide when all overridden methods should call super or when none of the overridden methods should call super? Also, is it considered bad practice if your code logic requires a mixture of supered and non-supered methods like the Javascript example below? ChildClass = new Class.create(ParentClass, { /** * @Override */ initialize: function($super) { $super(); this.foo = 99; }, /** * @Override */ methodOne: function($super) { $super(); this.foo++; }, /** * @Override */ methodTwo: function($super) { this.foo--; } }); After delving into the iPhone and Android SDKs, I noticed that super must be called on every overridden method, or else the program will crash because something wouldn't get initialized. When deriving from a template/delegate, none of the methods are supered (obviously). So what exactly are these "je ne sais quoi" qualities that determine whether a all, none, or some overriden methods should call super?

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  • indicator-chars doesn't work on Oneiric

    - by Lucio
    I downloaded Indicator-Char and unzipped the files. I added the characters there I wanted perfectly. When I run the python script it loads the daemon and I can see this characters. But the problem is that when I click on them, not copied anything to the clipboard. I see the code where is the copy function, is the following. def on_char_click(self, widget, char): cb = gtk.Clipboard(selection="PRIMARY") cb.set_text(char) Is a syntax problem? There is a problem on my system?

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  • What open source POSIX compliance test suites are available?

    - by Richard Pennington
    I'm working on a small open source project, ELLCC, that uses clang/LLVM as a cross compiler for various target processors. For the runtime environment, I'm using the NetBSD libraries and porting them to target Linux and standalone systems. I want to run a POSIX compliance test suite on the code. I've found the Open POSIX Test Suite, which looks like a good start, but it hasn't been updated since 2005. I've done some preliminary testing (with gcc and ecc under Linux), and it looks like it needs a few updates for modern compilers. My questions are: Does the Open POSIX Test Suite live on somewhere in a more up to date form? Are there other open source alternatives?

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  • Enhanced LINQ to SQL Compatible ORM Solution from Devart

    Devart has recently announced the release of LinqConnect - an enhanced LINQ to SQL compatible ORM solution with extended functionality, support for SQL Server, Oracle, MySQL, PostgreSQL, and SQLite, its own visual model designer, seamlessly integrating to Visual Studio, and SQL monitoring tool. LinqConnect allows you to quickly create mapping model and generate data access layer code for your application, greatly decreasing development time and eliminating the need to work over routine tasks. It...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Expressions that are idiomatic in one language but not used or impossible in another

    - by Tungsten
    I often find myself working in unfamiliar languages. I like to read code written by others and then jump in and write something myself before going back and learning the corners of each language. To speed up this process, it really helps to know a few of the idioms you'll encounter ahead of time. Some of these, I've found are fairly unique. In Python you might do something like this: '\n'.join(listOfThings) Not all languages allow you to call methods on string literals like this. In C, you can write a loop like this: int i = 50; while(i--) { /* do something 50 times */ } C lets you decrement in the loop condition expression. Most more modern languages disallow this. Do you have any other good examples? I'm interested in often used constructions not odd corner cases.

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  • How to perm x from n

    - by sila
    I am writing a bet settling win forms app in c#.So, I have 6 selections, 4 of them have won. I know that using the following formula =FACT(selections)/(FACT(selections-doubles))/FACT(doubles) - taken from excel but now coded into my app and working well- I can work out how many possible doubles ie AB, AC,AD,AE, BC,BD,BE, etc need to be resolved. But what I can't figure out is how to do the acutal calculation. Ie, how can I efficiently code it so that every combination A B C D has been calculated? All my efforts thus far on paper have proved to be ugly and verbose, and I was wondering if anyone could come up with an elegant solution? Ty for all and any help.

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  • Amazon-like ecommerce site

    - by Soule
    Hey there, My idea was to make an e-commerce site alot like Amazon. Not exactly cloning it, but since its for a niche market, i need something like it. I was thinking of using Magento or something like that to use it as a base, but I cant figure out how to allow users to: Sign Up for account, get verified by me. Allowed to add items, so they can be searchable. Product Reviews, What can I use to achieve/make this, and what are some suggestions? I can code in PHP and python, thanks!

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  • Java EE@Princeton Java Meetup

    - by reza_rahman
    On November 28th, I spoke at the Princeton Java Meetup Group. It's a well-organized group led by veteran Java champion Yakov Fain - I have spoken there numerous times. I did my Java EE 6 DDD talk (the same one from Java2Days 2012). Domain Driven Design with Java EE 6 from Reza Rahman The code examples are available here: https://blogs.oracle.com/reza/resource/dddsample.zip. Give me a shout if you would like to get it up and running. The talk went very well -- the official RSVP shows 33 attended. I gave away a few GlassFish T-shirts, laptop stickers and Arun Gupta's Java EE 6 pocket guide. More details on the talk here. I most certainly look forward to speaking there again.

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  • Issue with dynamic Quicklist in Unity

    - by costales
    I would like to add a Quicklist to Gufw app, but it isn't working. The code is here (you can install reading the INSTALL file): http://bazaar.launchpad.net/~gufw-developers/gui-ufw/testing/files/3 I added lines 52-54 to the view (a simple example) from the official API web: http://bazaar.launchpad.net/~gufw-developers/gui-ufw/testing/view/head:/gufw/view/gufw.py https://wiki.ubuntu.com/Unity/LauncherAPI self.launcher = Unity.LauncherEntry.get_for_desktop_id ("gufw.desktop") self.launcher.set_property("progress", 0.42) self.launcher.set_property("progress_visible", True) But nothing happen. But if I run this file with Gufw running: http://bazaar.launchpad.net/~gufw-developers/gui-ufw/testing/view/head:/gufw/test_launcher.py $ python test_launcher.py The progress bar appears! :/ I don't know what am I missing? :P Any idea? Thanks in advance! The environment is Ubuntu 13.04.

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