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  • What makes Java so suitable for writing NoSQL Databases

    - by good_computer
    Looking at this page that aggregates the current NoSQL landscape, one can see that the majority of these projects are written in Java. Databases are complex systems software dealing with the file system, and so C/C++ would be a better choice than Java for this. (that's my thinking which might be flawed) Secondly, databases deal with transferring large amounts of data from disk to RAM -- which they call a working set. The JVM takes non-trivial amount of RAM for it's own purpose -- so it would be more efficient to use a platform that leaves lots of memory for data instead of hogging it for its own operations. The major relational databases are ALL written in C/C++ MySQL C, C++ Oracle Assembler, C, C++ SQL Server C++ PostgreSQL C SQLite C So what makes Java so popular in NoSQL world.

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  • Is there such a concept as "pseudo implementation" in software development?

    - by MachuPichu
    I'm looking for a label to describe the practice of using human-based computation methods or other means of "faking" an algorithm for the sake of getting a product or demo off the ground quickly without spending the time to develop an technical/scalable/analytical solution? Eg: using Amazon Turk to count the number of empty tables in a restaurant. I'm also looking to learn more about this subject, but not sure what to search for. Human-based computation is only one method, I'm interested in the general idea of pseudo-implementation. Any ideas, recommended reading? Thanks

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  • How is this paradigm/style called?

    - by McMannus
    I have the following situation: I'm developing an add-in for a UML modeling tool. The models that can be created by the user are stored inside the main application and a limited access to the models is given through its API. However, the add-in has a lot of callbacks for events that are triggered by the main application, when changes to the model occur by the user. Since the models are already stored once in the main application, I considered it not practicable to duplicate the models in the add-in, which leads to the fact that I have only behavior in the add-in, rather than having a state. This behavior is mainly expressed by static functions, that are organized in functional cohesive classes. The callbacks for the events have always references to the model elements relevant for the specifc event that ocurred. First, it seemed to me that this is a procedural style in general, but procedural style doesn't consider events/callbacks, so this boils down to the question. How is this programming style called?

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  • What Technology to use to Interact with Codeigniter "Backend" [on hold]

    - by symlynk
    I am building an application that looks like this: Codeingiter App/MySQL DB <--> API (this is the "contract" between the two entities) <--> Web Frontend I want the web frontend to be able to interact with the MySQL DB by requesting JSON objects in a RESTful way. But I don't want the Web Frontend to expose the workings of the Codeigniter App (i.e. let the Web Frontend clients see the domain of the codeigniter app, including its controllers/functions). The Codeigniter App is for business clients, and needs to be "hidden" from the Web Frontend users. I want to use PHP or Javascript, and am considering node js's Express, Angular, and SLIM PHP. Any thoughts as to what technology would suit this purpose best? Thanks

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  • how to stop enemies from moving to one point when lots of them are chasing one object [duplicate]

    - by BBgun
    This question already has an answer here: Is there a simple way to stop enemies standing in the same spot? 8 answers i am making a top down game which lots of enemies are chasing one guy. then,enemies would move to one point without any collision,they just overlay each other. so ,is there any simple way to make them feel more real? make them not overlay with each other? ================================= i have tried the solution using boundbox to check collision, but i still very puzzled about what to do with the collision. i have a bad solution.it doesn't work well. my solution in simple: foreach(around_enemy_arr in other) { vector a = normalize(self.positionvector - other.positionvector); self.move_vector = self.move_vector + a; } this can work,but when plenty of enemies come very close to each other,they would shake. i am sooooo confused. please help.

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  • User input and automated input separation

    - by tpaksu
    I have a MySQL database and an automation script which modifies the data inside once a day. And these columns may have changed by an user manually. What is the best approach to make the system only update the automated data, not the manually edited ones? I mean yes, flagging the cell which is manually edited is one way to do it, but I want to know if there's another way to accomplish this? Just curiosity. BTW, the question is about cell values, not rows.

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  • Do I need to add an index on a table with one row?

    - by briddums
    I'm creating a parameter table in our database. This table will have 1 row with values that are environment specific (production, development, etc). Is there any reason why I should define an index on this table? Update This table is a parameter table which will be used to drive our job queue system. The table will be defined like this: QueuePrm LogLvl integer ShowMs boolean Restart boolean This table will only ever have 1 row. No other table in our system will reference it.

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  • Characteristics, what's the inverse of (x*(x+1))/2? [closed]

    - by Valmond
    In my game you can spend points to upgrade characteristics. Each characteristic has a formula like: A) out = in : for one point spent, one pont gained (you spend 1 point on Force so your force goes from 5 to 6) B) out = last level (starting at 1) : so the first point spent earns you 1 point, the next point spent earns you an additional 2 and so on (+3,+4,+5...) C) The inverse of B) : You need to spend 1 point to earn one, then you need to spend 2 to earn another one and so on. I have already found the formula for calculating the actual level of B when points spent = x : charac = (x*(x+1))/2 But I'd like to know what the "reverse" version of B) (usable for C) is, ie. if I have spent x points, how many have I earned if 1 spent gives 1, 1+2=3 gives 2, 1+2+3=6 gives 3 and so on. I know I can just calculate the numbers but I'd like to have the formula because its neater and so that I can stick it in an excel sheet for example... Thanks! ps. I think I have nailed it down to something like charac = sqrt( x*m +k) but then I'm stuck doing number guessing for k and m and I feel I might be wrong anyway as I get close but never hits the spot.

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  • "type" Command Not Working As Expected on Git Bash

    - by trysis
    The type command, in Linux, returns the location, on the filesystem, of the given file, if it is in the current folder or the $PATH. This functionality is also available through Windows with the Git Bash command line program. The command also returns a file's location given the file without its extension (.exe, .vbs, etc.) However, I have run into what seems like a strange corner case where the file exists on the $PATH but doesn't get returned using the command. I am thinking of buying a new computer soon, so I looked up the method of transferring the license key from one computer to another, in preparation for actually doing this. The method I found mentioned the files slmgr.vbs and slui.exe, both of which reside in the C:/Windows\System32 folder, which is in my $PATH, as usual for a Windows computer. However, these two files aren't showing up when I use the type command. Also, neither gets executed when I call the files as commands without their extensions in Git Bash, and only slmgr.vbs gets executed when I call them with the extensions. Finally, slmgr.vbs is shown when listing the folder's contents in Git Bash, as well, but slui.exe isn't. I thought this might have to do with permissions, and, indeed, both files have very restrictive permissions, as you can see in the pictures below, but they both have the same permissions, which wouldn't explain why one gets executed and the other doesn't when called directly, nor why one file is listed on command line but the other isn't. C:\Windows\System32 folder, proving the files exist: File permissions for the Users and Administrators groups for the two files (they are identical): And the folder: type command and its output in Git Bash for the 2 files, plus listing the files in the folder (using grep to filter as the folder is huge), as well as listing part of the $PATH (keep in mind, for all these, that Git Bash changes the paths as they are displayed): Sean@MYPC ~ $ type -a slmgr sh.exe": type: slmgr: not found Sean@MYPC ~ $ type -a slmgr.vbs sh.exe": type: slmgr.vbs: not found Sean@MYPC ~ $ type -a slui sh.exe": type: slui: not found Sean@MYPC ~ $ type -a slui.exe sh.exe": type: slui.exe: not found Sean@MYPC ~ $ slmgr sh.exe": slmgr: command not found Sean@MYPC ~ $ slmgr.vbs /c/WINDOWS/system32/slmgr.vbs: line 2: syntax error near unexpected token `(' /c/WINDOWS/system32/slmgr.vbs: line 2: `' Copyright (c) Microsoft Corporation. A ll rights reserved.' Sean@MYPC ~ $ slui sh.exe": slui: command not found Sean@MYPC ~ $ slui.exe sh.exe": slui.exe: command not found Sean@MYPC ~ $ ls /c/Windows/System32/slui.exe /c/Windows/System32/slmgr.vbs ls: /c/Windows/System32/slui.exe: No such file or directory /c/Windows/System32/slmgr.vbs Sean@MYPC ~ $ echo $PATH /c/Users/Sean/bin:.:/usr/local/bin:/mingw/bin:/bin:/cmd:/c/Python33/:/c/Program Files (x86)/Intel/iCLS Client/:/c/Program Files/Intel/iCLS Client/:/c/WINDOWS/sy stem32:/c/WINDOWS:/c/WINDOWS/System32/Wbem:/c/WINDOWS/System32/WindowsPowerShell /v1.0/:/c/Program Files/Intel/Intel(R) Management Engine Components/DAL:/c/Progr am Files/Intel/Intel(R) Management Engine Components/IPT:/c/Program Files (x86)/ Intel/Intel(R) Management Engine Components/DAL:/c/Program Files (x86)/Intel/Int el(R) Management Engine Components/IPT:/c/Program Files/Intel/WiFi/bin/:/c/Progr am Files/Common Files/Intel/WirelessCommon/:/c/strawberry/c/bin:/c/strawberry/pe rl/site/bin:/c/strawberry/perl/bin:/c/Program Files (x86)/Microsoft ASP.NET/ASP. NET Web Pages/v1.0/:/c/Program Files/Microsoft SQL Server/110/Tools/Binn/:/c/Pro gram Files (x86)/Microsoft SQL Server/90/Tools/binn/:/c/Program Files (x86)/Open AFS/Common:/c/HashiCorp/Vagrant/bin:/c/Program Files (x86)/Windows Kits/8.1/Wind ows Performance Toolkit/:/c/Program Files/nodejs/:/c/Program Files (x86)/Git/cmd :/c/Program Files (x86)/Git/bin:/c/Program Files/Microsoft/Web Platform Installe r/:/c/Ruby200-x64/bin:/c/Users/Sean/AppData/Local/Box/Box Edit/:/c/Program Files (x86)/SSH Communications Security/SSH Secure Shell:/c/Users/Sean/Documents/Lisp :/c/Program Files/GCL-2.6.1/lib/gcl-2.6.1/unixport:/c/Chocolatey/bin:/c/Users/Se an/AppData/Roaming/npm:/c/wamp/bin/mysql/mysql5.6.12/bin:/c/Program Files/Oracle /VirtualBox:/c/Program Files/Java/jdk1.7.0_51/bin:/c/Program Files/Node-Growl:/c /chocolatey/bin:/c/Program Files/eclipse:/c/MongoDB/bin:/c/Program Files/7-Zip:/ c/Program Files (x86)/Google/Chrome/Application:/c/Program Files (x86)/LibreOffi ce 4/program:/c/Program Files (x86)/OpenOffice 4/program What's happening? Why aren't these files listed with the type command? Is this issue because of weird Windows permissions, or something even weirder? If permissions, why do they seem to have the same permissions, yet both are not handled in the same way?

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  • IE9 Error: There was a pr?blem sending the command to the program

    - by HK1
    I'm working on a new/fresh Windows 7 32bit machine that now has IE9 installed. The user is using the Dell Stardock application as his primary "desktop" (all his links there). When we place an internet link there and click on it we get the following error message: There was a problem sending the command to the program. To me this indicates that IE9 is having trouble going to the website we want to go to, which should get passed as a parameter to the browser when it opens. I don't think this is a StarDock/ObjectDock problem because we also have some other problems with internet links. For example, we cannot move an internet link from the Desktop to the Quick Launch on the task bar. When we do try, it forces us to put the link with the IE icon as part of the IE menu instead of allowing us to have a shortcut there as it's own entry. I should mention however, that links on the desktop and in the taskbar do work as we expect them too (without showing the above error message). It appears that this problem started after installing Windows Updates. Since we installed a whole bunch of updates at once I have no idea which one caused the problem. I did have Google Chrome installed but I uninstalled it since the user wants to use IE. The problem started before I uninstalled Chrome. I also reset the browser settings on IE9. It didn't help. Next I uninstalled IE9 which took me back to IE8. This actually did resolve the problem but the problem came back as soon as I installed IE9 again. We have Verizon Internet Security installed. It's actually a McAfee product rebranded to look like Verizon. I'm not real crazy over this software but the customer has a subscription so we're not planning to change it. I have no reason to believe that this is causing the problem and yet I know that security software is often to blame for strange issues. I've looked at the registry settings for the following keys and everything appears to be ok for every single one of them: HKEY_CLASSES_ROOT\.htm HKEY_CLASSES_ROOT\.html HKEY_CLASSES_ROOT\http\shell\open\command HKEY_CLASSES_ROOT\http\shell\open\ddeexec\Application HKEY_CLASSES_ROOT\https\shell\open\command HKEY_CLASSES_ROOT\https\shell\open\ddeexec\Application HKEY_CLASSES_ROOT\htmlfile\shell\open\command HKEY_CLASSES_ROOT\Microsoft.Website\Shell\Open\Command Edit1: I've found two potential solutions but I won't be able to try them until tomorrow. One is to disable the "Windows Font Cache" service. Another is to clear IE cache and browsing history. I won't be able to try out either solution until tomorrow since this is a remote client's machine. I see there are lots of other suggestions online but if you take the time to read them through you'll see that the other suggestions didn't fix the problem.

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  • VMware vSphere cluster design for site redundancy

    - by Stefan Radovanovici
    I have a question about the best design for site redudancy when using vSphere clusters. A bit of background info about our situation first though. We are a medium-sized company with two main offices, located in different countries. Our networks are linked by a Layer2 150Mbps leased line which is currently underused. We have a variety of services running for internal use within the company, some on physycal servers and some on existing vSphere clusters. In our department we also run several services (almost all running under various forms of Linux) like NTP, Syslog, jump servers, monitoring servers and so on. We have now the requirement that those servers need to be redundant within each location (which they are not at the moment) and also site redudant (which they are to some extent, the servers are duplicated in the 2nd location with configurations kept in sync via various methods at the application layer). There is no SAN available for us, at least not something that we can use at the moment. Cost is also an issue. While we do have some budget available for this, we can't afford to buy SANs for both locations for example. I looked at the VSA feature and it seems that this could be something for us but I am unsure how to solve the site-redudancy requirement. At the moment for testing purposes I am setting up in a lab a vSphere 5 with VSA on two ESXi hosts. I am currently using the Essentials Plus kit with VSA license, which allows me to build a VSA cluster on up to 3 hosts, together with a vCenter license to manage them. The hosts each have two dual-port network cards and two 600GB drives, running in Raid1. Hardware-wise this will be enough for us to run the all the services we need as VMs and will provide redundandcy within the site. At the moment I see only two option to have site redundancy: build an identical VSA cluter in the second location and keep the various services sync'ed at application layer (database sync, rsync and so on). simply move one of the hosts from the existing cluster to the second location, basically having the VSA cluster span the 150Mbps link between the sites. I would very much prefer the second option but I am unsure how well it'll work, if it can work at all. Technically it should, we can span the needed VLANs across the leased line and have them available in the second location. The advantage would be that we don't need to worry at all about sync'ing databases and the like. But I have the feeling that the bandwidth will not be enough, I have no way of knowing how much traffic will the VSA cluster generate between the hosts. I realize that this will most likely depend on the individual usage of the VMs but still, I have no idea how VSA replicates data between the ESXi hosts. Are these my only options or can my goals be achieved in some other way ? Is there perhaps a way to have some sort of "cold stand by" cluster in the second location where the VMs would be sync'ed once per night from the main location ? The idea is that in case the first site becomes unavailable, we would be able to bring all those VMs online there. We would be ok with the data being 1 day old. Any answers are appreciated. Best regards, Stefan

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  • MooseX::Types declaration issue, tight test case :)

    - by TJ Thompson
    So after an embarrassing amount of time debugging, I've finally stripped this issue ([http://stackoverflow.com/questions/4621589/perl-moose-typedecorator-error-how-do-i-debug][1]) down to a simple test case. I would humbly request some help understanding why it's failing :) Here is the error message I'm getting: plxc16479 $h2/tmp/tmp18.pl This method [new] requires a single argument. at /nfs/pdx/disks/nehalem.pde.077/perl/5.12.2/lib64/site_perl/MooseX/Types/TypeDecorator.pm line 91 MooseX::Types::TypeDecorator::new('MooseX::Types::TypeDecorator=HASH(0x655b90)') called at /nfs/pdx/disks/nehalem.pde.077/projects/lib/Program-Plist-Pl/lib/Program/Plist/Pl.pm line 10 Program::Plist::Pl::BUILD('Program::Plist::Pl=HASH(0x63d478)', 'HASH(0x63d220)') called at generated method (unknown origin) line 29 Program::Plist::Pl::new('Program::Plist::Pl') called at /nfs/pdx/disks/nehalem.pde.077/tmp/tmp18.pl line 10 Wrapper test script: use strict; use warnings; BEGIN {push(@INC, split(':', $ENV{PERL_TEST_LIBS}))}; use Program::Plist::Pl; my $obj = Program::Plist::Pl->new(); Program::Plist::Pl file: package Program::Plist::Pl; use Moose; use namespace::autoclean; use Program::Types qw(Pattern); # <-- Removing this fixes error use Program::Plist::Pl::Pattern; sub BUILD { my $pattern_obj = Program::Plist::Pl::Pattern->new(); } __PACKAGE__->meta->make_immutable; 1; Program::Types file: package Program::Types; use MooseX::Types -declare => [qw(Pattern)]; class_type Pattern, {class => 'Program::Plist::Pl::Pattern'}; 1; And the Program::Plist::Pl::Pattern file: package Program::Plist::Pl::Pattern; use Moose; use namespace::autoclean; __PACKAGE__->meta->make_immutable; 1; Notes: While I don't need the Pattern type from Program::Types in the above code, I do in other code that is stripped out. The PERL_TEST_LIBS env var I'm pulling INC paths from only contains paths to the project modules. There are no other modules loaded from these paths. It appears the MooseX::Types definition for Pattern is causing problems, but I'm not sure why. Documentation shows the syntax I am using, but it's possible I'm misusing class_type as there isn't much said about it. Intent is to be able to use Pattern for type checking via MooseX::Params::Validate to verify the argument is a 'Program::Plist::Pl::Program' object. I've found that removing the intervening class Program::Plist::Pl from the equation by directly calling Pattern-new from the tmp18.pl wrapper results in no error, even when the Program::Types Pattern type is imported.

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  • Accessing py2exe program over network in Windows 98 throws ImportErrors

    - by darvids0n
    I'm running a py2exe-compiled python program from one server machine on a number of client machines (mapped to a network drive on every machine, say W:). For Windows XP and later machines, have so far had zero problems with Python picking up W:\python23.dll (yes, I'm using Python 2.3.5 for W98 compatibility and all that). It will then use W:\zlib.pyd to decompress W:\library.zip containing all the .pyc files like os and such, which are then imported and the program runs no problems. The issue I'm getting is on some Windows 98 SE machines (note: SOME Windows 98 SE machines, others seem to work with no apparent issues). What happens is, the program runs from W:, the W:\python23.dll is, I assume, found (since I'm getting Python ImportErrors, we'd need to be able to execute a Python import statement), but a couple of things don't work: 1) If W:\library.zip contains the only copy of the .pyc files, I get ZipImportError: can't decompress data; zlib not available (nonsense, considering W:\zlib.pyd IS available and works fine with the XP and higher machines on the same network). 2) If the .pyc files are actually bundled INSIDE the python exe by py2exe, OR put in the same directory as the .exe, OR put into a named subdirectory which is then set as part of the PYTHONPATH variable (e.g W:\pylib), I get ImportError: no module named os (os is the first module imported, before sys and anything else). Come to think of it, sys.path wouldn't be available to search if os was imported before it maybe? I'll try switching the order of those imports but my question still stands: Why is this a sporadic issue, working on some networks but not on others? And how would I force Python to find the files that are bundled inside the very executable I run? I have immediate access to the working Windows 98 SE machine, but I only get access to the non-working one (a customer of mine) every morning before their store opens. Thanks in advance! EDIT: Okay, big step forward. After debugging with PY2EXE_VERBOSE, the problem occurring on the specific W98SE machine is that it's not using the right path syntax when looking for imports. Firstly, it doesn't seem to read the PYTHONPATH environment variable (there may be a py2exe-specific one I'm not aware of, like PY2EXE_VERBOSE). Secondly, it only looks in one place before giving up (if the files are bundled inside the EXE, it looks there. If not, it looks in library.zip). EDIT 2: In fact, according to this, there is a difference between the sys.path in the Python interpreter and that of Py2exe executables. Specifically, sys.path contains only a single entry: the full pathname of the shared code archive. Blah. No fallbacks? Not even the current working directory? I'd try adding W:\ to PATH, but py2exe doesn't conform to any sort of standards for locating system libraries, so it won't work. Now for the interesting bit. The path it tries to load atexit, os, etc. from is: W:\\library.zip\<module>.<ext> Note the single slash after library.zip, but the double slash after the drive letter (someone correct me if this is intended and should work). It looks like if this is a string literal, then since the slash isn't doubled, it's read as an (invalid) escape sequence and the raw character is printed (giving W:\library.zipos.pyd, W:\library.zipos.dll, ... instead of with a slash); if it is NOT a string literal, the double slash might not be normpath'd automatically (as it should be) and so the double slash confuses the module loader. Like I said, I can't just set PYTHONPATH=W:\\library.zip\\ because it ignores that variable. It may be worth using sys.path.append at the start of my program but hard-coding module paths is an absolute LAST resort, especially since the problem occurs in ONE configuration of an outdated OS. Any ideas? I have one, which is to normpath the sys.path.. pity I need os for that. Another is to just append os.getenv('PATH') or os.getenv('PYTHONPATH') to sys.path... again, needing the os module. The site module also fails to initialise, so I can't use a .pth file. I also recently tried the following code at the start of the program: for pth in sys.path: fErr.write(pth) fErr.write(' to ') pth.replace('\\\\','\\') # Fix Windows 98 pathing issues fErr.write(pth) fErr.write('\n') But it can't load linecache.pyc, or anything else for that matter; it can't actually execute those commands from the looks of things. Is there any way to use built-in functionality which doesn't need linecache to modify the sys.path dynamically? Or am I reduced to hard-coding the correct sys.path?

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  • Best ways to teach a beginner to program?

    - by Justin Standard
    Original Question I am currently engaged in teaching my brother to program. He is a total beginner, but very smart. (And he actually wants to learn). I've noticed that some of our sessions have gotten bogged down in minor details, and I don't feel I've been very organized. (But the answers to this post have helped a lot.) What can I do better to teach him effectively? Is there a logical order that I can use to run through concept by concept? Are there complexities I should avoid till later? The language we are working with is Python, but advice in any language is welcome. How to Help If you have good ones please add the following in your answer: Beginner Exercises and Project Ideas Resources for teaching beginners Screencasts / blog posts / free e-books Print books that are good for beginners Please describe the resource with a link to it so I can take a look. I want everyone to know that I have definitely been using some of these ideas. Your submissions will be aggregated in this post. Online Resources for teaching beginners: A Gentle Introduction to Programming Using Python How to Think Like a Computer Scientist Alice: a 3d program for beginners Scratch (A system to develop programming skills) How To Design Programs Structure and Interpretation of Computer Programs Learn To Program Robert Read's How To Be a Programmer Microsoft XNA Spawning the Next Generation of Hackers COMP1917 Higher Computing lectures by Richard Buckland (requires iTunes) Dive into Python Python Wikibook Project Euler - sample problems (mostly mathematical) pygame - an easy python library for creating games Create Your Own Games With Python ebook Foundations of Programming for a next step beyond basics. Squeak by Example Recommended Print Books for teaching beginners Accelerated C++ Python Programming for the Absolute Beginner Code by Charles Petzold

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  • Database design - alternatives for Entity Attribute Value (EAV)

    - by Bob
    Hi, see http://stackoverflow.com/questions/695752/product-table-many-kinds-of-product-each-product-has-many-parameters for similar topic. My question: i want to design a database, that will be used for a production facility of different types of products where each product has its own (number of) parameters. because i want the serial numbers to be in one tabel for overview purposes i have a problem with these different paraeters . One solution could be EAV, but it has its downsides, certainly because we have +- 5 products with every product +- 20.000 serial numbers (records). it looks a bit overkill to me... I just don't know how one could design a database so that you have an attribute in a mastertable that says: 'hey, you could find details of this record in THAT detail-table". 'in a way that you qould easely query the results) currenty i am using Visual Basic & Acces 2007. but i'm going to Visual Basic & MySQL. thanks for your help. Bob

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  • Debugging a working program on Mathematica 5 with Mathematica 7

    - by Neuschwanstein
    Hi everybody, I'm currently reading the Mathematica Guidebooks for Programming and I was trying to work out one of the very first program of the book. Basically, when I run the following program: Plot3D[{Re[Exp[1/(x + I y)]]}, {x, -0.02, 0.022}, {y, -0.04, 0.042}, PlotRange -> {-1, 8}, PlotPoints -> 120, Mesh -> False, ColorFunction -> Function[{x1, x2, x3}, Hue[Arg[Exp[1/(x1 + I x2)]]]]] either I get a 1/0 error and e^\infinity error or, if I lower the PlotPoints options to, say, 60, an overflow error. I have a working output though, but it's not what it's supposed to be. The hue seems to be diffusing off the left corner whereas it should be diffusing of the origin (as can be seen on the original output) Here is the original program which apparently runs on Mathematica 5 (Trott, Mathematica Guidebook for Programming): Off[Plot3D::gval]; Plot3D[{Re[Exp[1/(x + I y)]], Hue[Arg[Exp[1/(x + I y)]]]}, {x, -0.02, 0.022}, {y, -0.04, 0.042}, PlotRange -> {-1, 8}, PlotPoints -> 120, Mesh -> False] Off[Plot3D::gval]; However, ColorFunction used this way (first Plot3D argument) doesn't work and so I tried to simply adapt to its new way of using it. Well, thanks I guess!

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  • WPF - Have a list source defined at runtime but still have sample data for design time

    - by Vaccano
    I have some ListBoxes in my WPF app. I would like to be able to view how the design looks with out having to run the app. But I still want to be able to bind to ItemsSource to my View Model. I know I saw a blog post on how to do this, but I cannot seem to find it now. To reiterate, I want dummy data at design time, but real data at run time and not break the MVVM pattern. Any ideas?

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  • Simple Program Question (TI-84 calculator)

    - by John
    I wrote a program (on my TI-84 calculator) to satisfy the following exercise: Write a program that will print all solutions of the inequality ax + b < c, where a, b, and c are entered by the user. In this program the domain of x will be a set of consecutive integers, where the smallest and largest members of the set will also be entered by the user. (Hint: Use a FOR . . . NEXT loop to test each integer from smallest to largest.) This is the code I have: :Input "A=",A :Input "B=",B :Input "C=",C :Disp "DOMAIN FOR X" :Input "MIN=",D :Input "MAX=",E :For(X,D,E,1) :If AX+B<C :Disp X :End I sort of figured it out by chance; I don't really know how 'If' works inside 'For.' I wanted to have it tell me if there is no solution, though, so I tried: :Input "A=",A :Input "B=",B :Input "C=",C :Disp "DOMAIN FOR X" :Input "MIN=",D :Input "MAX=",E :For(X,D,E,1) :If AX+B<C :Then :Disp X :Else :Disp "NO SOLUTION" :End But this returns the value for "MIN=" Why is this? Can anyone help me understand these work?

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  • subsonic in visual studio design host

    - by csizo
    Hi, I'm facing currently a problem regarding Subsonic configuration. What I want to achieve is using subsonic data access in a System.Web.UI.Design.ControlDesigner class. This class is hosted in Visual Studio Environment and enables design time operations on the attached System.Web.UI.WebControls.Control. The only problem is SubSonic seems always looking for SubSonicSection in the application configuration regardless passing connection string to it. The relevant code snippet: using (SharedDbConnectionScope dbScope = new SharedDbConnectionScope(new SqlDataProvider(), ConnectionString)) { Table1 _table1 = new Select().From<..().Where(...).IsEqualTo(...).ExecuteSingle<...>(); Throws exception on ExecuteSingle() method (configuration section was not found) while using (SharedDbConnectionScope dbScope = new SharedDbConnectionScope(ConnectionString)) { Throws exception on new SharedDbConnectionScope() (configuration section was not found) So the question is: Is there any way to pass the settings runtime to bypass the configuration section lookup as I don't want to add any subsonic specific configuration to devenv.configuration Thanks

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  • Graphviz or Dynagraph for Graph-manipulation Program?

    - by noahlavine
    I'm looking into writing a program that will show a graph to the user. The graph will change over time (the user should be able to right-click on a graph item and ask for more detail, which will pop out new bits of the graph), and the user might be able to drag parts of the graph around. I would ideally also like to be able to specify the relative layout of certain parts of the graph myself while leaving the overall layout up to a library, but that's not essential. I'm trying to decide on a graph layout library to use. As far as I can tell, the two leading candidates are Graphviz and Dynagraph. The Dynagraph website suggests that Graphviz is for drawing static graphs, and that Dynagraph was forked from Graphviz and contains algorithms for graphs that will be updated. It has a sample program called Dynasty that does exactly what I want. However, the Graphviz site contains an example program called Lefty which seems to do exactly what I want. Graphviz also seems to be much more widely used, judging by Google (and SO) results. Finally, I'd like to code the GUI part in a language like Python or Scheme, which makes me a bit hesitant to use C++ because I understand it's harder to interface that to interpreters. So my question is, which library is better for what I'm trying to do? Do they both have strong and weak points? Has one of them actually ceased development and is just leaving its website up to confuse me? (I've seen http://stackoverflow.com/questions/464000/simple-dynamic-graph-display-for-c and http://stackoverflow.com/questions/2376987/open-source-libraries-to-design-directed-graphs, but I can't tell whether they're right about the Graphviz or Dynagraph choice because of Lefty and also the language issue.)

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  • A Linker Resolution Problem in a C++ Program

    - by Vlad
    We have two source files, a.cpp and b.cpp and a header file named constructions.h. We define a simple C++ class with the same name (class M, for instance) in each source file, respectively. The file a.cpp looks like this: #include "iostream" #include "constructions.h" class M { int i; public: M(): i( -1 ) { cout << "M() from a.cpp" << endl; } M( int a ) : i( a ) { cout << "M(int) from a.cpp, i: " << i << endl; } M( const M& b ) { i = b.i; cout << "M(M&) from a.cpp, i: " << i << endl; } M& operator = ( M& b ) { i = b.i; cout << "M::operator =(), i: " << i << endl; return *this; } virtual ~M(){ cout << "M::~M() from a.cpp" << endl; } operator int() { cout << "M::operator int() from a.cpp" << endl; return i; } }; void test1() { cout << endl << "Example 1" << endl; M b1; cout << "b1: " << b1 << endl; cout << endl << "Example 2" << endl; M b2 = 5; cout << "b2: " << b2 << endl; cout << endl << "Example 3" << endl; M b3(6); cout << "b3: " << b3 << endl; cout << endl << "Example 4" << endl; M b4 = b1; cout << "b4: " << b4 << endl; cout << endl << "Example 5" << endl; M b5; b5 = b2; cout << "b5: " << b5 << endl; } int main(int argc, char* argv[]) { test1(); test2(); cin.get(); return 0; } The file b.cpp looks like this: #include "iostream" #include "constructions.h" class M { public: M() { cout << "M() from b.cpp" << endl; } ~M() { cout << "M::~M() from b.cpp" << endl; } }; void test2() { M m; } Finally, the file constructions.h contains only the declaration of the function "test2()" (which is defined in "b.cpp"), so that it can be used in "a.cpp": using namespace std; void test2(); We compiled and linked these three files using either VS2005 or the GNU 4.1.0 compiler and the 2.16.91 ld linker under Suse. The results are surprising and different between the two build environments. But in both cases it looks like the linker gets confused about which definition of the class M it should use. If we comment out the definition of test2() from b.cpp and its invocation from a.cpp, then all the C++ objects created in test1() are of the type M defined in a.cpp and the program executes normally under Windows and Suse. Here is the run output under Windows: Example 1 M() from a.cpp M::operator int() from a.cpp b1: -1 Example 2 M(int) from a.cpp, i: 5 M::operator int() from a.cpp b2: 5 Example 3 M(int) from a.cpp, i: 6 M::operator int() from a.cpp b3: 6 Example 4 M(M&) from a.cpp, i: -1 M::operator int() from a.cpp b4: -1 Example 5 M() from a.cpp M::operator =(), i: 5 M::operator int() from a.cpp b5: 5 M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp If we enable the definition of test2() in "b.cpp" but comment out its invocation from main(), then the results are different. Under Suse, the C++ objects created in test1() are still of the type M defined in a.cpp and the program still seems to execute normally. The VS2005 versions behave differently in Debug or Release mode: in Debug mode, the program still seems to execute normally, but in Release mode, b1 and b5 are of the type M defined in b.cpp (as the constructor invocation proves), although the other member functions called (including the destructor), belong to M defined in a.cpp. Here is the run output for the executable built in Release mode: Example 1 M() from b.cpp M::operator int() from a.cpp b1: 4206872 Example 2 M(int) from a.cpp, i: 5 M::operator int() from a.cpp b2: 5 Example 3 M(int) from a.cpp, i: 6 M::operator int() from a.cpp b3: 6 Example 4 M(M&) from a.cpp, i: 4206872 M::operator int() from a.cpp b4: 4206872 Example 5 M() from b.cpp M::operator =(), i: 5 M::operator int() from a.cpp b5: 5 M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp Finally, if we allow the call to test2() from main, the program misbehaves in all circumstances (that is under Suse and under Windows in both Debug and Release modes). The Windows-Debug version finds a memory corruption around the variable m, defined in test2(). Here is the Windows output in Release mode (test2() seems to have created an instance of M defined in b.cpp): Example 1 M() from b.cpp M::operator int() from a.cpp b1: 4206872 Example 2 M(int) from a.cpp, i: 5 M::operator int() from a.cpp b2: 5 Example 3 M(int) from a.cpp, i: 6 M::operator int() from a.cpp b3: 6 Example 4 M(M&) from a.cpp, i: 4206872 M::operator int() from a.cpp b4: 4206872 Example 5 M() from b.cpp M::operator =(), i: 5 M::operator int() from a.cpp b5: 5 M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M() from b.cpp M::~M() from b.cpp And here is the Suse output. The objects created in test1() are of the type M defined in a.cpp but the object created in test2() is also of the type M defined in a.cpp, unlike the object created under Windows which is of the type M defined in b.cpp. The program crashed in the end: Example 1 M() from a.cpp M::operator int() from a.cpp b1: -1 Example 2 M(int) from a.cpp, i: 5 M::operator int() from a.cpp b2: 5 Example 3 M(int) from a.cpp, i: 6 M::operator int() from a.cpp b3: 6 Example 4 M(M&) from a.cpp, i: -1 M::operator int() from a.cpp b4: -1 Example 5 M() from a.cpp M::operator =(), i: 5 M::operator int() from a.cpp b5: 5 M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M::~M() from a.cpp M() from a.cpp M::~M() from a.cpp Segmentation fault (core dumped) I couldn't make the angle brackets appear using Markdown, so I used quotes around the header file name iostream. Otherwise, the code could be copied verbatim and tried. It is purely scholastic. The statement cin.get() at the end of main() was included just to facilitate running the program directly from VS2005 (cause it to display the output window until we could analyze the output). We are looking for a software engineer in Sunnyvale, CA and may offer that position to the programmer capable of providing an intelligent and comprehensive explanation of these anomalies. I can be contacted at [email protected].

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  • program "is not up to date" execution error in wedit lcc-win32

    - by Rowhawn
    I'm attempting to compile a simple hello world program in c with lcc-win32/wedit, and i'm a little unfamiliar with windows c programming. #include int main(void){ printf("hellow\n"); return 0; } When I compile the program the console output is Wedit output window build: Tue Jun 15 09:13:17 2010 c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_RtlUnwind@16' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_signal' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_raise' c:\lcc\lib\lcccrt0.obj .text: undefined reference to '_exit' asctoq.obj .text: undefined reference to '_strnicmp' defaulttrap.obj .text: undefined reference to 'imp_iob' defaulttrap.obj .text: undefined reference to '_fwrite' defaulttrap.obj .text: undefined reference to '_itoa' defaulttrap.obj .text: undefined reference to '_strcat' defaulttrap.obj .text: undefined reference to '_MessageBoxA@16' defaulttrap.obj .text: undefined reference to '_abort' powlasm.obj .text: undefined reference to '_pow' qfloat.obj .text: undefined reference to '_memset' qfloat.obj .text: undefined reference to '_strchr' qfloat.obj .text: undefined reference to '_memmove' strlcpy.obj .text: undefined reference to '_memcpy' xprintf.obj .text: undefined reference to '_localeconv' xprintf.obj .text: undefined reference to '_strtol' xprintf.obj .text: undefined reference to '_wcslen' xprintf.obj .text: undefined reference to '_wctomb' xprintf.obj .text: undefined reference to '_fputc' search Compilation + link time:0.1 sec, Return code: 60 when I attempt to execute the program within wedit i get a dialog box that says "hello.exe is not up-to-date. Rebuild?" If I click yes, nothing happens. If I click no, a dos window pops up saying "C:\lcc\projects\lcc2\hello.exe" Return code -1 Execution time 0.001 seconds Press any key to continue... This continues to happen no matter how many times i compile/rebuild. Any ideas?

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  • My simple program runs on Android emulator, but not on my Nexus One

    - by noisesolo
    To clarify, I have no trouble getting the Nexus One connected in developer's mode. I can actually get Eclipse to "run" my program on my Nexus One. However, my Nexus One simply gets stuck in a reboot loop. I've also created an .apk file and put it onto my Nexus One, installing it with apkInstaller. However, it crashed while installing. I see my app on my phone, but I'm kind of afraid to run it. I am not doing anything fancy in my program; all it does is generate text by shuffling a couple arrays of strings together. It uses a bunch of text views, two buttons, and a spinner. I have only edited the main source file, the strings XML file, and the layout XML file, nothing else. It's a 2.1-update1 program and it runs fine on the emulator. Does anyone have any idea what's going on? I'm using Windows 7 (32 bit) and my Nexus One is running Cyanogen 5.0.7.1. I'm pretty sure it's my code that's causing the problem. Now I'm just wondering if there are any common mistakes that would lead my app to run on the emulator but not on my device. Thanks in advance.

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