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  • Copied XEN vm to new host - boots up asking to fix the HD (win2003 guest)

    - by Mister IT Guru
    I have an old box running CentOS 5.4, and XEN. It has a 2003 Guest that I wish to move over to another CentOS box running XEN. I stopped the machine, and have SCP'd the HD image files of the guest to the new host. I ran md5sum on the files, and they are identical. When I configure a new Guest, it fires up, but windows fails to boot asking to fix the system instead. The HD are identical, so I'm guessing there is something that I missed. I don't want to go through this procedure, because the system needs to be identical. How can I get one VM to run seamlessly on another host? Any ideas, and comments are 100% appreciated. Thank You

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  • Migrating to a new server

    - by KThompson
    I was asked by a client to move a website to a new server. Normally I would make a local copy by downloading it and then uploading it to the new server after making any necessary configurations of course. This particular client has like 1 million images ranging up 1MB and I still haven't found a solution as to how to move these properly. I have tried zipping them on the server first but the file gets too big and it seems to just stop. Anyway, the client told me he can set up a "portal" so I don't have to download and re-upload the files. I have never heard of this no can I find what this is. Any of you know something that fits this description or solution to my image problem? Thanks in advance

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  • Rejecting new HTTP requests when server reaches a certain throughput

    - by user56221
    I have a requirement to run an HTTP server that rejects new HTTP requests (with a 503, or similar) when the global transfer rate of current HTTP responses exceeds a certain level. For example, if the web server is transferring at 98Mbps, and a new HTTP request arrives, we would want to reject this (as we couldn't guarantee a good speed). I've had a look at mod_cband for Apache, limit_req for nginx, and lighttpd's rate limiting features, but none of them seem to handle my (rather contrived, granted) use case. I should add that I'm open to using pretty much any web server, and am open to implementing this in iptables rules if someone can craft such a rule! (Refusing the TCP connection is fine, it doesn't have to respond with an HTTP 503). Any suggestions?

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  • Cloned Windows 7 to new HDD and want to change the drive letter to C

    - by Hoppe
    I used Clonezilla to clone my existing hard drive to a new one I bought. I then changed the BIOS to set the new drive as the first in the boot sequence. I'm pretty sure that I'm still running Windows 7 on the old drive. My old drive is marked as C. Now that I don't have a disk drive any more, how I do I swap the drive letter from J: to C:? I tried to change it in the disk management section of "Manage", but it reports: "the parameter is incorrect".

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  • Macro to copy values to new sheet and prompt user where they want to save

    - by MasterJedi
    I'm looking to create a macro in Excel 2007 which will do the following: copy the formatting and values from a sheet called 'report', insert this into a new workbook, naming the file with the value in 'B9' and appending the word 'report' to this when copying the data into a new workbook, the formatting of the original should be retained, but cell contents pasted as values rather than formulas prior to saving the file with the above name, the user will be prompted to choose their folder at the end, a message will be displayed alerting the user that the file has been saved successfully Any assistance would be much appreciated. Thanks. I have attempted to do this, but my experience with VBA is limited. Here is what I have done so far... Application.DisplayAlerts = False Worksheets("Report").Copy With ActiveSheet.UsedRange .Value = .Value End With ActiveSheet.DrawingObjects.Delete Set wbNew = ActiveWorkbook wbNew.SaveAs Application.GetSaveAsFilename wbNew.Close True Application.DisplayAlerts = True

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  • Include new rows in autofilter range

    - by user9645
    I am working with an excel 2007 worksheet that has the "filter" applied so that each column heading has a pull-down menu for sorting. When I add new rows to the end of the table by cut-n-paste from the last row, these new rows are not included in the sorting. I can't seem to get the newly added rows to be included in the filter range. I tried un-selecting and re-selecting the "filter" button and also tried the "reapply" button. The "clear" button is always greyed out. I can't seem to find any relevant help for this online anywhere. Not sure if it matters, but the heading row and the first column are set to be "sticky" (they don't scroll with the rest of the table.)

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  • Ctrl-t / New-Tab in Internet Explorer 11 on Windows 8.1 Pro Doesn't Work

    - by Atlscrog
    Steps: Open IE on the desktop. Observe that home page opened. Click around (or not) and observe IE works. Either type ctrl-t or click on the new tab area next to current tab. Observe no new tab opens and the current page is now blank. At this point IE is inoperable and requires a restart. It seems to work fine in the Metro interface. I have reset the Internet Options and removed and re-added Internet Explorer under "Turn Windows Features on or off". Help :) Windows 8.1 Pro, 64-bit IE 11 AMD Phenom II X2 560 3.30 GHz 8 GB RAM

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  • Force Chrome to open new pages in new window, not tab? (when opened from a program)

    - by John Isaacks
    Whenever I click a link from something like outlook or a program opens a web page (not when I click a link from within chrome). It opens up in Chrome since it is my default browser but if I already have a page open it will open in a new tab on that same window. I can't tell you how many times I forget about this and close the window out, accidentally losing the other tab too. Ofcourse, I can open a new chrome window and find it under recently closed tabs but I would really just prefer if they opened in their own window so I can prevent this.

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  • Force Chrome to open new pages in new window, not tab? (when opened from a program)

    - by John Isaacks
    Whenever I click a link from something like outlook or a program opens a web page (not when I click a link from within chrome). It opens up in Chrome since it is my default browser but if I already have a page open it will open in a new tab on that same window. I can't tell you how many times I forget about this and close the window out, accidentally losing the other tab too. Ofcourse, I can open a new chrome window and find it under recently closed tabs but I would really just prefer if they opened in their own window so I can prevent this.

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  • Figuring out the IIS Version for a given OS in .NET Code

    - by Rick Strahl
    Here's an odd requirement: I need to figure out what version of IIS is available on a given machine in order to take specific configuration actions when installing an IIS based application. I build several configuration tools for application configuration and installation and depending on which version of IIS is available on IIS different configuration paths are taken. For example, when dealing with XP machine you can't set up an Application Pool for an application because XP (IIS 5.1) didn't support Application pools. Configuring 32 and 64 bit settings are easy in IIS 7 but this didn't work in prior versions and so on. Along the same lines I saw a question on the AspInsiders list today, regarding a similar issue where somebody needed to know the IIS version as part of an ASP.NET application prior to when the Request object is available. So it's useful to know which version of IIS you can possibly expect. This should be easy right? But it turns there's no real easy way to detect IIS on a machine. There's no registry key that gives you the full version number - you can detect installation but not which version is installed. The easiest way: Request.ServerVariables["SERVER_SOFTWARE"] The easiest way to determine IIS version number is if you are already running inside of ASP.NET and you are inside of an ASP.NET request. You can look at Request.ServerVariables["SERVER_SOFTWARE"] to get a string like Microsoft-IIS/7.5 returned to you. It's a cinch to parse this to retrieve the version number. This works in the limited scenario where you need to know the version number inside of a running ASP.NET application. Unfortunately this is not a likely use case, since most times when you need to know a specific version of IIS when you are configuring or installing your application. The messy way: Match Windows OS Versions to IIS Versions Since Version 5.x of IIS versions of IIS have always been tied very closely to the Operating System. Meaning the only way to get a specific version of IIS was through the OS - you couldn't install another version of IIS on the given OS. Microsoft has a page that describes the OS version to IIS version relationship here: http://support.microsoft.com/kb/224609 In .NET you can then sniff the OS version and based on that return the IIS version. The following is a small utility function that accomplishes the task of returning an IIS version number for a given OS: /// <summary> /// Returns the IIS version for the given Operating System. /// Note this routine doesn't check to see if IIS is installed /// it just returns the version of IIS that should run on the OS. /// /// Returns the value from Request.ServerVariables["Server_Software"] /// if available. Otherwise uses OS sniffing to determine OS version /// and returns IIS version instead. /// </summary> /// <returns>version number or -1 </returns> public static decimal GetIisVersion() { // if running inside of IIS parse the SERVER_SOFTWARE key // This would be most reliable if (HttpContext.Current != null && HttpContext.Current.Request != null) { string os = HttpContext.Current.Request.ServerVariables["SERVER_SOFTWARE"]; if (!string.IsNullOrEmpty(os)) { //Microsoft-IIS/7.5 int dash = os.LastIndexOf("/"); if (dash > 0) { decimal iisVer = 0M; if (Decimal.TryParse(os.Substring(dash + 1), out iisVer)) return iisVer; } } } decimal osVer = (decimal) Environment.OSVersion.Version.Major + ((decimal) Environment.OSVersion.Version.MajorRevision / 10); // Windows 7 and Win2008 R2 if (osVer == 6.1M) return 7.5M; // Windows Vista and Windows 2008 else if (osVer == 6.0M) return 7.0M; // Windows 2003 and XP 64 bit else if (osVer == 5.2M) return 6.0M; // Windows XP else if (osVer == 5.1M) return 5.1M; // Windows 2000 else if (osVer == 5.0M) return 5.0M; // error result return -1M; } } Talk about a brute force apporach, but it works. This code goes only back to IIS 5 - anything before that is not something you possibly would want to have running. :-) Note that this is updated through Windows 7/Windows Server 2008 R2. Later versions will need to be added as needed. Anybody know what the Windows Version number of Windows 8 is?© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  IIS   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Code Structure / Level Design: Plants vs Zombies game level dissection

    - by lalan
    Hi Friends, I am interested in learning the class structure of Plants vs Zombies, particularly level design; for those who haven't played it - this video contains nice play-through: http://www.youtube.com/watch?v=89DfdOIJ4xw. How would I go ahead and design the code, mostly structure & classes, which allows for maximum flexibility & clean development? I am familiar with data driven design concepts, and would use events to handle most of dynamic behavior. Dissection at macro level: (Once every Level) Load tilemap, props, etc -- basically build the map (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) Show Enemies you'll face during present level (Once every Level) Unit Selection Window/Panel - selection of defensive plants (Once every Level) Camera Movement - might consider it as short cut-scene (Once every Level) HUD Creation - based on unit selection (Level Loop) Enemy creation - based on types of zombies allowed (Level Loop) Sun/Resource generation (Level Loop) Show messages like 'huge wave of zombies coming', 'final wave' (Level Loop) Other unique events - Spawn gifts, money, tombstones, etc (Once every Level) Unlock new plant Potential game scripts: a) Level definitions: Level_1_1.xml, Level_1_2.xml, etc. Level_1_1.xml :: Sample script <map> <tilemap>tilemapFrontLawn</tilemap> <SpawnPoints> tiles where particular type of zombies (land vs water) may spawn</spawnPoints> <props> position, entity array -- lawnmower, </props> </map> <zombies> <... list of zombies who gonna attack by ids...> </zombies> <plants> <... list by plants which are available for defense by ids...> </plants> <progression> <ZombieWave name='first wave' spawnScript='zombieLightWave.lua' unlock='null'> <startMessages time=1.5>Ready</startMessages> <endMessages time=1.5>Huge wave of zombies incoming</endMessages> </ZombieWave> </progression> b) Entities definitions: .xmls containing zombies, plants, sun, lawnmower, coins, etc description. Potential classes: //LevelManager - Based on the level under play, it will load level script. Few of the // functions it may have: class LevelManager { public: bool load(string levelFileName); bool enter(); bool update(float deltatime); bool exit(); private: LevelData* mLevelData; } // LevelData - Contains the details of level loaded by LevelManager. class LevelData { private: string file; // array of camera,dialog,attackwaves, etc in active level LevelCutSceneCamera** mArrayCutSceneCamera; LevelCutSceneDialog** mArrayCutSceneDialog; LevelAttackWave** mArrayAttackWave; .... // which camera,dialog,attackwave is active in level uint mCursorCutSceneCamera; uint mCursorCutSceneDialog; uint mCursorAttackWave; public: // based on cursor, get the next camera,dialog,attackwave,etc in active level // return false/true based on failure/success bool nextCutSceneCamera(LevelCutSceneCamera**); bool nextCutSceneDialog(LevelCutSceneDialog**); } // LevelUnderPlay- LevelManager class LevelUnderPlay { private: LevelCutSceneCamera* mCutSceneCamera; LevelCutSceneDialog* mCutSceneDialog; LevelAttackWave* mAttackWave; Entities** mSelectedPlants; Entities** mAllowedZombies; bool isCutSceneCameraActive; public: bool enter(); bool update(float deltatime); bool exit(); } I am totally confused.. :( Does it make sense of using class composition (have flat class hierarchy) for managing levels. Is it a good idea to just add/remove/update sprites (or any drawable stuff) to current scene from LevelManager or LevelUnderPlay? If I want to make non-linear level design, how should I go ahead? Perhaps I would need a LevelProgression class, which would decide what to do based on decision tree. Any suggestions would be appreciated very much. Thank for your time, lalan

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  • Any reliable polygon normal calculation code?

    - by Jenko
    Do you have any reliable face normal calculation code? I'm using this but it fails when faces are 90 degrees upright or similar. // the normal point var x:Number = 0; var y:Number = 0; var z:Number = 0; // if is a triangle with 3 points if (points.length == 3) { // read vertices of triangle var Ax:Number, Bx:Number, Cx:Number; var Ay:Number, By:Number, Cy:Number; var Az:Number, Bz:Number, Cz:Number; Ax = points[0].x; Bx = points[1].x; Cx = points[2].x; Ay = points[0].y; By = points[1].y; Cy = points[2].y; Az = points[0].z; Bz = points[1].z; Cz = points[2].z; // calculate normal of a triangle x = (By - Ay) * (Cz - Az) - (Bz - Az) * (Cy - Ay); y = (Bz - Az) * (Cx - Ax) - (Bx - Ax) * (Cz - Az); z = (Bx - Ax) * (Cy - Ay) - (By - Ay) * (Cx - Ax); // if is a polygon with 4+ points }else if (points.length > 3){ // calculate normal of a polygon using all points var n:int = points.length; x = 0; y = 0; z = 0 // ensure all points above 0 var minx:Number = 0, miny:Number = 0, minz:Number = 0; for (var p:int = 0, pl:int = points.length; p < pl; p++) { var po:_Point3D = points[p] = points[p].clone(); if (po.x < minx) { minx = po.x; } if (po.y < miny) { miny = po.y; } if (po.z < minz) { minz = po.z; } } if (minx > 0 || miny > 0 || minz > 0){ for (p = 0; p < pl; p++) { po = points[p]; po.x -= minx; po.y -= miny; po.z -= minz; } } var cur:int = 1, prev:int = 0, next:int = 2; for (var i:int = 1; i <= n; i++) { // using Newell method x += points[cur].y * (points[next].z - points[prev].z); y += points[cur].z * (points[next].x - points[prev].x); z += points[cur].x * (points[next].y - points[prev].y); cur = (cur+1) % n; next = (next+1) % n; prev = (prev+1) % n; } } // length of the normal var length:Number = Math.sqrt(x * x + y * y + z * z); // if area is 0 if (length == 0) { return null; }else{ // turn large values into a unit vector x = x / length; y = y / length; z = z / length; }

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  • Hopping/Tumbling Windows Could Introduce Latency.

    This is a pre-article to one I am going to be writing on adjusting an event’s time and duration to satisfy business process requirements but it is one that I think is really useful when understanding the way that Hopping/Tumbling windows work within StreamInsight.  A Tumbling window is just a special shortcut version of  a Hopping window where the width of the window is equal to the size of the hop Here is the simplest and often used definition for a Hopping Window.  You can find them all here public static CepWindowStream<CepWindow<TPayload>> HoppingWindow<TPayload>(     this CepStream<TPayload> source,     TimeSpan windowSize,     TimeSpan hopSize,     WindowInputPolicy inputPolicy,     HoppingWindowOutputPolicy outputPolicy )   And here is the definition for a Tumbling Window public static CepWindowStream<CepWindow<TPayload>> TumblingWindow<TPayload>(     this CepStream<TPayload> source,     TimeSpan windowSize,     WindowInputPolicy inputPolicy,     HoppingWindowOutputPolicy outputPolicy )   These methods allow you to group events into windows of a temporal size.  It is a really useful and simple feature in StreamInsight.  One of the downsides though is that the windows cannot be flushed until an event in a following window occurs.  This means that you will potentially never see some events or see them with a delay.  Let me explain. Remember that a stream is a potentially unbounded sequence of events. Events in StreamInsight are given a StartTime.  It is this StartTime that is used to calculate into which temporal window an event falls.  It is best practice to assign a timestamp from the source system and not one from the system clock on the processing server.  StreamInsight cannot know when a window is over.  It cannot tell whether you have received all events in the window or whether some events have been delayed which means that StreamInsight cannot flush the stream for you.   Imagine you have events with the following Timestamps 12:10:10 PM 12:10:20 PM 12:10:35 PM 12:10:45 PM 11:59:59 PM And imagine that you have defined a 1 minute Tumbling Window over this stream using the following syntax var HoppingStream = from shift in inputStream.TumblingWindow(TimeSpan.FromMinutes(1),HoppingWindowOutputPolicy.ClipToWindowEnd) select new WindowCountPayload { CountInWindow = (Int32)shift.Count() };   The events between 12:10:10 PM and 12:10:45 PM will not be seen until the event at 11:59:59 PM arrives.  This could be a real problem if you need to react to windows promptly This can always be worked around by using a different design pattern but a lot of the examples I see assume there is a constant, very frequent stream of events resulting in windows always being flushed. Further examples of using windowing in StreamInsight can be found here

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  • Somehow Google considers a properly 301'd URL as 200 and is still indexing the new content in old page?

    - by user2178914
    We redirected all the old URL's to new ones properly using htaccess. The problem is Google, somehow is still finding content in the old page(which it shouldn't) and stores it in the cache rather than the new URL. For eg: Old Page- http://www.natures-energies.com/iching.htm New Page- http://www.natures-energies.com/index.php?option=com_content&view=article&id=760 If you type the old URL into the browser it redirects If you fetch the old URL as Googlebot in the webmaster tools the header says 301/permanently redirected. If I try to crawl as any other bot it still says 301 redirected. Even if you click the old link in Google it redirects to the new URL. Only in its cache it shows the old URL and moreover it shows the new content in it! I am stumped on how Google manages to grab the new content and puts in the old URL instead of the new one! One more interesting thing is that if I try a cache for the new page it shows the cache of the new content with old URL! Any help would be appreciated. I am at end of my wits. I think i have tried almost everything. Is there anything that I'm missing to see? You can use this search to find the old url's. Maybe you'll some patterns that i missed. site:www.natures-energies.com inurl:htm -inurl:https|index

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  • Is this spaghetti code already? [migrated]

    - by hephestos
    I post the following code writen all by hand. Why I have the feeling that it is a western spaghetti on its own. Second, could that be written better? <div id="form-board" class="notice" style="height: 200px; min-height: 109px; width: auto;display: none;"> <script type="text/javascript"> jQuery(document).ready(function(){ $(".form-button-slide").click(function(){ $( "#form-board" ).dialog(); return false; }); }); </script> <?php echo $this->Form->create('mysubmit'); echo $this->Form->input('inputs', array('type' => 'select', 'id' => 'inputs', 'options' => $inputs)); echo $this->Form->input('Fields', array('type' => 'select', 'id' => 'fields', 'empty' => '-- Pick a state first --')); echo $this->Form->input('inputs2', array('type' => 'select', 'id' => 'inputs2', 'options' => $inputs2)); echo $this->Form->input('Fields2', array('type' => 'select', 'id' => 'fields2', 'empty' => '-- Pick a state first --')); echo $this->Form->end("Submit"); ?> </div> <div style="width:100%"></div> <div class="form-button-slide" style="float:left;display:block;"> <?php echo $this->Html->link("Error Results", "#"); ?> </div> <script type="text/javascript"> jQuery(document).ready(function(){ $("#mysubmitIndexForm").submit(function() { // we want to store the values from the form input box, then send via ajax below jQuery.post("Staffs/view", { data1: $("#inputs").attr('value'), data2:$("#inputs2").attr('value'),data3:$("#fields").attr('value'), data4:$("#fields2").attr('value') } ); //Close the dialog $( "#form-board" ).dialog('close') return false; }); $("#inputs").change(function() { // we want to store the values from the form input box, then send via ajax below var input_id = $('#inputs').attr('value'); $.ajax({ type: "POST", //The controller who listens to our request url: "Inputs/getFieldsFromOneInput/"+input_id, data: "input_id="+ input_id, //+"&amp; lname="+ lname, success: function(data){//function on success with returned data $('form#mysubmit').hide(function(){}); data = $.parseJSON(data); var sel = $("#fields"); sel.empty(); for (var i=0; i<data.length; i++) { sel.append('<option value="' + data[i].id + '">' + data[i].name + '</option>'); } } }); return false; }); $("#inputs2").change(function() { // we want to store the values from the form input box, then send via ajax below var input_id = $('#inputs2').attr('value'); $.ajax({ type: "POST", //The controller who listens to our request url: "Inputs/getFieldsFromOneInput/"+input_id, data: "input_id="+ input_id, //+"&amp; lname="+ lname, success: function(data){//function on success with returned data $('form#mysubmit').hide(function(){}); data = $.parseJSON(data); var sel = $("#fields2"); sel.empty(); for (var i=0; i<data.length; i++) { sel.append('<option value="' + data[i].id + '">' + data[i].name + '</option>'); } } }); return false; }); }); </script>

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  • C# serial port driver wrapper class code and concept quality

    - by Ruben Trancoso
    Hi folks, Would like to know from all you guys what you think about my Serial Wrapper class. Had be a while I've beem working with serial port but never shared the code what somekind make closed to my very own vision. Would like to know if it's a good/bad approach, if the interface is enough and what more you see on it. I know that Stackoverflow is for question but at the same time there's a lot of very good skilled people here and share code and opinion can also bennefit everybody, it's why I decided to post it anyway. thanks! using System.Text; using System.IO; using System.IO.Ports; using System; namespace Driver { class SerialSingleton { // The singleton instance reference private static SerialSingleton instance = null; // System's serial port interface private SerialPort serial; // Current com port identifier private string comPort = null; // Configuration parameters private int confBaudRate; private int confDataBits; private StopBits confStopBits; private Parity confParityControl; ASCIIEncoding encoding = new ASCIIEncoding(); // ================================================================================== // Constructors public static SerialSingleton getInstance() { if (instance == null) { instance = new SerialSingleton(); } return instance; } private SerialSingleton() { serial = new SerialPort(); } // =================================================================================== // Setup Methods public string ComPort { get { return comPort; } set { if (value == null) { throw new SerialException("Serial port name canot be null."); } if (nameIsComm(value)) { close(); comPort = value; } else { throw new SerialException("Serial Port '" + value + "' is not a valid com port."); } } } public void setSerial(string baudRate, int dataBits, StopBits stopBits, Parity parityControl) { if (baudRate == null) { throw new SerialException("Baud rate cannot be null"); } string[] baudRateRef = { "300", "600", "1200", "1800", "2400", "3600", "4800", "7200", "9600", "14400", "19200", "28800", "38400", "57600", "115200" }; int confBaudRate; if (findString(baudRateRef, baudRate) != -1) { confBaudRate = System.Convert.ToInt32(baudRate); } else { throw new SerialException("Baurate parameter invalid."); } int confDataBits; switch (dataBits) { case 5: confDataBits = 5; break; case 6: confDataBits = 6; break; case 7: confDataBits = 7; break; case 8: confDataBits = 8; break; default: throw new SerialException("Databits parameter invalid"); } if (stopBits == StopBits.None) { throw new SerialException("StopBits parameter cannot be NONE"); } this.confBaudRate = confBaudRate; this.confDataBits = confDataBits; this.confStopBits = stopBits; this.confParityControl = parityControl; } // ================================================================================== public string[] PortList { get { return SerialPort.GetPortNames(); } } public int PortCount { get { return SerialPort.GetPortNames().Length; } } // ================================================================================== // Open/Close Methods public void open() { open(comPort); } private void open(string comPort) { if (isOpen()) { throw new SerialException("Serial Port is Already open"); } else { if (comPort == null) { throw new SerialException("Serial Port not defined. Cannot open"); } bool found = false; if (nameIsComm(comPort)) { string portId; string[] portList = SerialPort.GetPortNames(); for (int i = 0; i < portList.Length; i++) { portId = (portList[i]); if (portId.Equals(comPort)) { found = true; break; } } } else { throw new SerialException("The com port identifier '" + comPort + "' is not a valid serial port identifier"); } if (!found) { throw new SerialException("Serial port '" + comPort + "' not found"); } serial.PortName = comPort; try { serial.Open(); } catch (UnauthorizedAccessException uaex) { throw new SerialException("Cannot open a serial port in use by another application", uaex); } try { serial.BaudRate = confBaudRate; serial.DataBits = confDataBits; serial.Parity = confParityControl; serial.StopBits = confStopBits; } catch (Exception e) { throw new SerialException("Serial port parameter invalid for '" + comPort + "'.\n" + e.Message, e); } } } public void close() { if (serial.IsOpen) { serial.Close(); } } // =================================================================================== // Auxiliary private Methods private int findString(string[] set, string search) { if (set != null) { for (int i = 0; i < set.Length; i++) { if (set[i].Equals(search)) { return i; } } } return -1; } private bool nameIsComm(string name) { int comNumber; int.TryParse(name.Substring(3), out comNumber); if (name.Substring(0, 3).Equals("COM")) { if (comNumber > -1 && comNumber < 256) { return true; } } return false; } // ================================================================================= // Device state Methods public bool isOpen() { return serial.IsOpen; } public bool hasData() { int amount = serial.BytesToRead; if (amount > 0) { return true; } else { return false; } } // ================================================================================== // Input Methods public char getChar() { int data = serial.ReadByte(); return (char)data; } public int getBytes(ref byte[] b) { int size = b.Length; char c; int counter = 0; for (counter = 0; counter < size; counter++) { if (tryGetChar(out c)) { b[counter] = (byte)c; } else { break; } } return counter; } public string getStringUntil(char x) { char c; string response = ""; while (tryGetChar(out c)) { response = response + c; if (c == x) { break; } } return response; } public bool tryGetChar(out char c) { c = (char)0x00; byte[] b = new byte[1]; long to = 10; long ft = System.Environment.TickCount + to; while (System.Environment.TickCount < ft) { if (hasData()) { int data = serial.ReadByte(); c = (char)data; return true; } } return false; } // ================================================================================ // Output Methods public void sendString(string data) { byte[] bytes = encoding.GetBytes(data); serial.Write(bytes, 0, bytes.Length); } public void sendChar(char c) { char[] data = new char[1]; data[0] = c; serial.Write(data, 0, 1); } public void sendBytes(byte[] data) { serial.Write(data, 0, data.Length); } public void clearBuffer() { if (serial.IsOpen) { serial.DiscardInBuffer(); serial.DiscardOutBuffer(); } } } }

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • JQuery Mobile Code Snippets 1

    - by Yousef_Jadallah
     I want to share with you some important codes that you may need during JQuery Mobile development.These codes are tested on Alpha 4 version. Beta 1 has been released before two days, Therefore I will test them in my current project and let you know if there is any changes : Normal 0 false false false EN-US X-NONE AR-SA /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:Arial; mso-bidi-theme-font:minor-bidi;}    Normal 0 false false false EN-US X-NONE AR-SA /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:Arial; mso-bidi-theme-font:minor-bidi;} Show and hide back button in your Application    $(document).bind("mobileinit", function () {           $.mobile.page.prototype.options.addBackBtn = true;        });     Customizing the back button text $(document).bind("mobileinit", function () {$.mobile.page.prototype.options.backBtnText = "previous";});       Hide "Close button" for dialog programatically:   $('[data-role=dialog]div[id="YourDiaogdivID"]').live('pagecreate', function (event) {     $("a[data-icon='delete']").hide();          });  Change Select option element index:      var myselect = $("select#foo");       myselect[0].selectedIndex = 0; //The new index        myselect.selectmenu("refresh"); //uset this line of code after any updating on the select element      Change Select optoin elemetn text value:    $("select#foo").parent().contents().children('.ui-btn-text').text('Your Text Here');    Refreshing a checkbox    $("select#foo").parent().contents().children('.ui-btn-text').text('Your Text Here');     Hide select option element  $('#foo').parent().hide();     Hide and Show Page Loading Message :  $.mobile.pageLoading(); //Show $.mobile.pageLoading(true); //hide            overriding $.mobile.loadingMessage  $(document).bind("mobileinit", function () {    $.mobile.loadingMessage = 'My Loading Message';    });    Hide and Show jQuery-Mobile-Themed-DatePicker    $(".ui-datepicker").hide();  $(".ui-datepicker").show();       Build your Custom Loading Message :           $('#CustomeLoadingMessage').hide();//Hide the div               $('# CustomeLoadingMessage').ajaxStart(function () {                $(this).show();            });             $('# CustomeLoadingMessage').ajaxStop(function () {                $(this).hide();            });   I wil publish other important codes soon.Hope that helps.

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  • "apt-get -f install" fails with "/usr/bin/dpkg returned an error code (1)"

    - by parsley72
    I started out trying to install CVS: $ sudo apt-get install cvs Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: libcups2 : Breaks: libcups2:i386 (!= 1.5.3-0ubuntu3) but 1.5.3-0ubuntu4 is to be installed libcups2:i386 : Breaks: libcups2 (!= 1.5.3-0ubuntu4) but 1.5.3-0ubuntu3 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). But when I try this I get: $ sudo apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following package was automatically installed and is no longer required: tzdata-java Use 'apt-get autoremove' to remove them. The following extra packages will be installed: libcups2 The following packages will be upgraded: libcups2 1 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. 14 not fully installed or removed. Need to get 0 B/172 kB of archives. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? y dpkg: error processing libcups2 (--configure): libcups2:amd64 1.5.3-0ubuntu3 cannot be configured because libcups2:i386 is in a different version (1.5.3-0ubuntu4) dpkg: error processing libcups2:i386 (--configure): libcups2:i386 1.5.3-0ubuntu4 cannot be configured because libcups2:amd64 is in a different version (1.5.3-0ubuntu3) dpkg: dependency problems prevent configuration of libcupsmime1: libcupsmime1 depends on libcups2 (>= 1.5~); however: Package libcups2 is not configured yet. dpkg: error processing libcupsmime1 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libcupscgi1: libcupscgi1 depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing libcupscgi1 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libcupsppdc1: libcupsppdc1 depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing libcupsppdc1 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of cups-client: cups-client depends on libcups2 (>= 1.5.0); however: Package libcups2 is not configured yet. dpkg: error processing cups-client (--configure): dependency problems - leaviNo apport report written because the error message indicates its a followup error from a previous failure. No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already ng unconfigured dpkg: dependency problems prevent configuration of cups-ppdc: cups-ppdc depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. cups-ppdc depends on libcupsppdc1 (>= 1.4.0); however: Package libcupsppdc1 is not configured yet. dpkg: error processing cups-ppdc (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of cups: cups depends on libcups2 (>= 1.5.0); however: Package libcups2 is not configured yet. cups depends on libcupscgi1 (>= 1.4.2); however: Package libcupscgi1 is not configured yet. cups depends on libcupsmime1 (>= 1.5.0); however: Package libcupsmime1 is not configured yet. cups depends on libcupsppdc1 (>= 1.4.0); however: Package libcupsppdc1 is not configured yet. cups depends on cups-client (>= 1.5.3-0ubuntu4); however: Package cups-client is not configured yet. cups depends on cups-ppdc; however: Package cups-ppdc is not configured yet. dpkg: error processing cups (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libcupsdriver1: libcupsdriver1 depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing libcupsdriver1 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of openjdk-7-jre-headless: openjdk-7-jre-headless depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing openjdk-7-jre-headless (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of openjdk-7-jre: openjdk-7-jre depends on openjdk-7-jre-headless (= 7u7-2.3.2-1ubuntu0.12.04.1); however: Package openjdk-7-jre-headless is not configured yet. openjdk-7-jre depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. dpkg: error processing openjdk-7-jre (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of cups-bsd: cups-bsd depends on libcups2 (>= 1.4.0); however: Package libcups2 is not configured yet. cups-bsd depends on cups-client (= 1.5.3-0ubuntu4); however: Package cups-client is not configured yet. dpkg: error processing cups-bsd (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of icedtea-7-jre-jamvm: icedtea-7-jre-jamvm depends on openjdk-7-jre-headless (= 7u7-2.3.2-1ubuntu0.12.04.1); however: Package openjdk-7-jre-headless is not configured yet. dpkg: error processing icedtea-7-jre-jamvm (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of openjdk-7-jre-lib: openjdk-7-jre-lib depends on openjdk-7-jre-headless (>= 7~b130~pre0); however: Package openjdk-7-jre-headless is not configured yet. dpkg: error processing openjdk-7-jre-lib (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: libcups2 libcups2:i386 libcupsmime1 libcupscgi1 libcupsppdc1 cups-client cups-ppdc cups libcupsdriver1 openjdk-7-jre-headless openjdk-7-jre cups-bsd icedtea-7-jre-jamvm openjdk-7-jre-lib E: Sub-process /usr/bin/dpkg returned an error code (1) I've done "apt-get update" and "apt-get upgrade" and this hasn't fixed the problem: $ sudo apt-get upgrade Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: libcups2 : Breaks: libcups2:i386 (!= 1.5.3-0ubuntu3) but 1.5.3-0ubuntu4 is installed libcups2:i386 : Breaks: libcups2 (!= 1.5.3-0ubuntu4) but 1.5.3-0ubuntu3 is installed E: Unmet dependencies. Try using -f.

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  • Entity Data Model & DataGridView - Creating new objects

    - by AcousticBoom
    I'm pretty new to the EDM, so bear with me. I have a windows form that has a DataGridView on it that's bound from the EDM I created. I figured out how to update my changes fine, but it's when the user creates a new row that I'm having a problem. I tried numerous ways and many google searches, but came up with nothing so far. Here's how the data is loaded: Dim boilerID As Integer = DirectCast(ddlBoiler.SelectedValue, Integer) Dim countryID As Integer = DirectCast(ddlCountry.SelectedValue, Integer) Dim ratings = From r In _Context.Rating _ Where r.Boiler.Boiler_ID = boilerID _ And r.Country.Country_ID = countryID _ Order By r.Sequence _ Select r RatingBindingSource.DataSource = ratings.ToList() Also, all I'm doing to save the information right now is the following: Private Sub btnSave_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles btnSave.Click _Context.SaveChanges() End Sub I want the user to be able to use the grid's "new row" feature to add new items to the database instead of having to click a button and open a new dialog. How would this be accomplished? I can include some of the methods i tried for adding new items if anyone needs to see. Thanks!

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  • Passing viewmodel to actionresult creates new viewmodel

    - by Jonas Bohez
    I am using a viewmodel, which i then when to send to an actionresult to use (the modified viewmodel) But in the controller, i lose the list and objects in my viewmodel. This is my view: @using PigeonFancier.Models @model PigeonFancier.Models.InschrijvingModel @using (Html.BeginForm("UpdateInschrijvingen","Melker",Model)) { <div> <fieldset> <table> @foreach (var item in Model.inschrijvingLijst) { <tr> <td>@Html.DisplayFor(model => item.Duif.Naam)</td> <td> @Html.CheckBoxFor(model => item.isGeselecteerd)</td> </tr> } </table> <input type="submit" value="Wijzigen"/> </fieldset> </div> } This is my controller, which does nothing at the moment until i can get the full viewmodel back from the view. public ActionResult UpdateInschrijvingen(InschrijvingModel inschrijvingsModel) { // inschrijvingsModel is not null, but it creates a new model before it comes here with //Use the model for some updates return RedirectToAction("Inschrijven", new { vluchtId = inschrijvingsModel.vlucht.VluchtId }); } This is the model with the List and some other objects who become null because it creates a new model when it comes back from the view to the actionresult public class InschrijvingModel { public Vlucht vlucht; public Duivenmelker duivenmelker; public List<CheckBoxModel> inschrijvingLijst { get; set; } public InschrijvingModel() { // Without this i get, No parameterless constructor defined exception. // So it uses this when it comes back from the view to make a new model } public InschrijvingModel(Duivenmelker m, Vlucht vl) { inschrijvingLijst = new List<CheckBoxModel>(); vlucht = vl; duivenmelker = m; foreach (var i in m.Duiven) { inschrijvingLijst.Add(new CheckBoxModel(){Duif = i, isGeselecteerd = i.IsIngeschrevenOpVlucht(vl)}); } } What is going wrong and how should i fix this problem please? Thanks

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  • Getting all new messages from a Maildir in python

    - by Jesper
    I have a mail dir: foo@foo:~/Maildir$ ls -l total 288 drwx------ 2 foo foo 155648 2010-04-19 15:19 cur -rw------- 1 foo foo 440 2010-03-20 08:50 dovecot.index.log -rw------- 1 foo foo 112 2010-03-20 08:49 dovecot-uidlist -rw------- 1 foo foo 8 2010-03-20 08:49 dovecot-uidvalidity -rw------- 1 foo foo 0 2010-03-20 08:49 dovecot-uidvalidity.4ba48c0e drwx------ 2 foo foo 114688 2010-04-19 16:07 new drwx------ 2 foo foo 4096 2010-04-19 16:07 tmp And in python I'm trying to get all new messages (Python 2.6.5rc2). First, getting "Maildir" works: >>> import mailbox >>> md = mailbox.Maildir('/home/foo/Maildir') >>> md.iterkeys().next() '1269924477.Vfc01I4249fM708004.foo' But how do I access "Maildir/new"? This does not work: >>> md = mailbox.Maildir('/home/foo/Maildir/new') >>> md.iterkeys().next() Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/usr/lib/python2.6/mailbox.py", line 346, in iterkeys self._refresh() File "/usr/lib/python2.6/mailbox.py", line 467, in _refresh for entry in os.listdir(subdir_path): OSError: [Errno 2] No such file or directory: '/home/foo/Maildir/new/new' >>> Any ideas?

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  • Reusing Windows Picture and Fax Viewer process to load a new image from FileSystemWatcher

    - by Cory Larson
    So for an idea for my birthday party I'm setting up a photo booth. I've got software to remotely control the camera and all that, but I need to write a little application to monitor the folder where the pictures get saved and display them. Here's what I've got so far. The issue is that I don't want to launch a new Windows Photo Viewer process every time the FileSystemWatcher sees a new file, I just want to load the latest image into the current instance of the Windows Photo Viewer (or start a new one if one isn't running). class Program { static void Main(string[] args) { new Program().StartWatching(); } public void StartWatching() { FileSystemWatcher incoming = new FileSystemWatcher(); incoming.Path = @"G:\TempPhotos\"; incoming.NotifyFilter = NotifyFilters.LastWrite | NotifyFilters.FileName; incoming.Filter = "*.jpg"; incoming.Created += new FileSystemEventHandler(ShowImage); incoming.EnableRaisingEvents = true; Console.WriteLine("Press \'q\' to quit."); while (Console.Read() != 'q') ; } private void ShowImage(object source, FileSystemEventArgs e) { string s1 = Environment.ExpandEnvironmentVariables("%windir%\\system32\\rundll32.exe "); string s2 = Environment.ExpandEnvironmentVariables("%windir%\\system32\\shimgvw.dll,ImageView_Fullscreen " + e.FullPath); Process.Start(s1, s2); Console.WriteLine("{0} : Image \"{0}\" at {1:t}.", e.ChangeType, e.FullPath, DateTime.Now); } } If you don't have a tried and true solution, a simple push in the right direction would be just as valuable. And FYI, this will be running on a 64-bit Windows 7 machine. Thanks!

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