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  • Need to call original function from detoured function

    - by peachykeen
    I'm using Detours to hook into an executable's message function, but I need to run my own code and then call the original code. From what I've seen in the Detours docs, it definitely sounds like that should happen automatically. The original function prints a message to the screen, but as soon as I attach a detour it starts running my code and stops printing. The original function code is roughly: void CGuiObject::AppendMsgToBuffer(classA, unsigned long, unsigned long, int, classB); My function is: void CGuiObject_AppendMsgToBuffer( [same params, with names] ); I know the memory position the original function resides in, so using: DWORD OrigPos = 0x0040592C; DetourAttach( (void*)OrigPos, CGuiObject_AppendMsgToBuffer); gets me into the function. This code works almost perfectly: my function is called with the proper parameters. However, execution leaves my function and the original code is not called. I've tried jmping back in, but that crashes the program (I'm assuming the code Detours moved to fit the hook is responsible for the crash). Edit: I've managed to fix the first issue, with no returning to program execution. By calling the OrigPos value as a function, I'm able to go to the "trampoline" function and from there on to the original code. However, somewhere along the lines the registers are changing and that is causing the program to crash with a segfault as soon as I get back into the original code.

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  • .NET Speech recognition plugin Runtime Error: Unhandled Exception. What could possibly cause it?

    - by manuel
    I'm writing a plugin (dll file) for speech recognition, and I'm creating a WinForm as its interface/dialog. When I run the plugin and click the 'Speak' to start the initialization, I get an unhandled exception. Here is a piece of the code: public ref class Dialog : public System::Windows::Forms::Form { public: SpeechRecognitionEngine^ sre; private: System::Void btnSpeak_Click(System::Object^ sender, System::EventArgs^ e) { Initialize(); } protected: void Initialize() { if (System::Threading::Thread::CurrentThread->GetApartmentState() != System::Threading::ApartmentState::STA) { throw gcnew InvalidOperationException("UI thread required"); } //create the recognition engine sre = gcnew SpeechRecognitionEngine(); //set our recognition engine to use the default audio device sre->SetInputToDefaultAudioDevice(); //create a new GrammarBuilder to specify which commands we want to use GrammarBuilder^ grammarBuilder = gcnew GrammarBuilder(); //append all the choices we want for commands. //we want to be able to move, stop, quit the game, and check for the cake. grammarBuilder->Append(gcnew Choices("play", "stop")); //create the Grammar from th GrammarBuilder Grammar^ customGrammar = gcnew Grammar(grammarBuilder); //unload any grammars from the recognition engine sre->UnloadAllGrammars(); //load our new Grammar sre->LoadGrammar(customGrammar); //add an event handler so we get events whenever the engine recognizes spoken commands sre->SpeechRecognized += gcnew EventHandler<SpeechRecognizedEventArgs^> (this, &Dialog::sre_SpeechRecognized); //set the recognition engine to keep running after recognizing a command. //if we had used RecognizeMode.Single, the engine would quite listening after //the first recognized command. sre->RecognizeAsync(RecognizeMode::Multiple); //this->init(); } void sre_SpeechRecognized(Object^ sender, SpeechRecognizedEventArgs^ e) { //simple check to see what the result of the recognition was if (e->Result->Text == "play") { MessageBox(plugin.hwndParent, L"play", 0, 0); } if (e->Result->Text == "stop") { MessageBox(plugin.hwndParent, L"stop", 0, 0); } } };

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  • Calculate an Internet (aka IP, aka RFC791) checksum in C#

    - by Pat
    Interestingly, I can find implementations for the Internet Checksum in almost every language except C#. Does anyone have an implementation to share? Remember, the internet protocol specifies that: "The checksum field is the 16 bit one's complement of the one's complement sum of all 16 bit words in the header. For purposes of computing the checksum, the value of the checksum field is zero." More explanation can be found from Dr. Math. There are some efficiency pointers available, but that's not really a large concern for me at this point. Please include your tests! (Edit: Valid comment regarding testing someone else's code - but I am going off of the protocol and don't have test vectors of my own and would rather unit test it than put into production to see if it matches what is currently being used! ;-) Edit: Here are some unit tests that I came up with. They test an extension method which iterates through the entire byte collection. Please comment if you find fault in the tests. [TestMethod()] public void InternetChecksum_SimplestValidValue_ShouldMatch() { IEnumerable<byte> value = new byte[1]; // should work for any-length array of zeros ushort expected = 0xFFFF; ushort actual = value.InternetChecksum(); Assert.AreEqual(expected, actual); } [TestMethod()] public void InternetChecksum_ValidSingleByteExtreme_ShouldMatch() { IEnumerable<byte> value = new byte[]{0xFF}; ushort expected = 0xFF; ushort actual = value.InternetChecksum(); Assert.AreEqual(expected, actual); } [TestMethod()] public void InternetChecksum_ValidMultiByteExtrema_ShouldMatch() { IEnumerable<byte> value = new byte[] { 0x00, 0xFF }; ushort expected = 0xFF00; ushort actual = value.InternetChecksum(); Assert.AreEqual(expected, actual); }

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  • How are property assignment expressions handled in C#?

    - by Serious
    In C# you can use a property as both an lrvalue and rvalue at the same time like this : int n = N = 1; Here is a complete C# sample : class Test { static int n; static int N { get { System.Console.WriteLine("get"); return n; } set { System.Console.WriteLine("set"); n = value; } } static void Main() { int n = N = 1; System.Console.WriteLine("{0}/{1}", n, N); } } You can't do that in C++/CLI as the resulting type of the assignment expression "N = 1" is void. EDIT: here is a C++/CLI sample that shows this : ref class A { public: static property int N; }; int main() { int n = A::N = 1; System::Console::WriteLine("{0}/{1}", n, A::N); } So what's the magic behind C# syntax allowing a void-expression to be used as a rvalue ? Is this special treatment only available for properties or do you know other C# tricks like this ?

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  • serialport error

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); serialPort1.DataReceived += serialPort1_DataReceived_1; } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } and for all the serialport1 lines i am getting this error: Error 1 An object reference is required for the non-static field, method, or property 'WindowsFormsApplication1.Form1.serialPort1' C:\Users\alexluvsdanielle\AppData\Local\Temporary Projects\WindowsFormsApplication1\Form1.cs 23 17 WindowsFormsApplication1 what am i doing wrong?

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  • Impossible to be const-correct when combining data and it's lock?

    - by Graeme
    I've been looking at ways to combine a piece of data which will be accessed by multiple threads alongside the lock provisioned for thread-safety. I think I've got to a point where I don't think its possible to do this whilst maintaining const-correctness. Take the following class for example: template <typename TType, typename TMutex> class basic_lockable_type { public: typedef TMutex lock_type; public: template <typename... TArgs> explicit basic_lockable_type(TArgs&&... args) : TType(std::forward<TArgs...>(args)...) {} TType& data() { return data_; } const TType& data() const { return data_; } void lock() { mutex_.lock(); } void unlock() { mutex_.unlock(); } private: TType data_; mutable TMutex mutex_; }; typedef basic_lockable_type<std::vector<int>, std::mutex> vector_with_lock; In this I try to combine the data and lock, marking mutex_ as mutable. Unfortunately this isn't enough as I see it because when used, vector_with_lock would have to be marked as mutable in order for a read operation to be performed from a const function which isn't entirely correct (data_ should be mutable from a const). void print_values() const { std::lock_guard<vector_with_lock>(values_); for(const int val : values_) { std::cout << val << std::endl; } } vector_with_lock values_; Can anyone see anyway around this such that const-correctness is maintained whilst combining data and lock? Also, have I made any incorrect assumptions here?

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  • Windows 7 dsound.dll load from dll crash

    - by Jonas Byström
    I'm getting a crash when loading dsound.dll from another DLL in Windows 7. The following code crashes: #include <Windows.h> #include <mmreg.h> #include <dsound.h> #include <assert.h> HRESULT (WINAPI *pDirectSoundEnumerateA)(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); HMODULE hDsound; BOOL CALLBACK DSEnum(LPGUID a, LPCSTR b, LPCSTR c, LPVOID d) { return TRUE; } void CrashTest() { HRESULT hr; hDsound = LoadLibraryA("dsound.dll"); assert(hDsound); *(void**)&pDirectSoundEnumerateA = (void*)GetProcAddress(hDsound, "DirectSoundEnumerateA"); assert(pDirectSoundEnumerateA); hr = pDirectSoundEnumerateA(DSEnum, NULL); assert(!FAILED(hr)); } BOOL APIENTRY DllMain(HANDLE hModule,DWORD ul_reason_for_call,LPVOID lpReserved) { if (ul_reason_for_call == DLL_PROCESS_ATTACH) { DisableThreadLibraryCalls(hModule); CrashTest(); } } with this error code: Unhandled exception at ... in ...: 0xC0000005: Access violation reading location 0x00000044. (it's always 0x44 for some reason). It works on Windows XP or when loading directly from the .exe (not from a separate DLL). Help!?! :)

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  • ActionScript Tweening Matrix Transform (big problem)

    - by TheDarkIn1978
    i'm attempting to tween the position and angle of a sprite. if i call the functions without tweening, to appear in one step, it's properly set at the correct coordinates and angle. however, tweening it makes it all go crazy. i'm using an rotateAroundInternalPoint matrix, and assume tweening this along with coordinate positions is messing up the results. works fine (without tweening): public function curl():void { imageWidth = 400; imageHeight = 600; parameters.distance = 0.5; parameters.angle = 45; backCanvas.x = imageWidth - imageHeight * parameters.distance; backCanvas.y = imageHeight - imageHeight * parameters.distance; var internalPointMatrix:Matrix = backCanvas.transform.matrix; MatrixTransformer.rotateAroundInternalPoint(internalPointMatrix, backCanvas.width * parameters.distance, 0, parameters.angle); backCanvas.transform.matrix = internalPointMatrix; } doesn't work properly (with tweening): public function curlUp():void { imageWidth = 400; imageHeight = 600; parameters.distance = 0.5; parameters.angle = 45; distanceTween = new Tween(parameters, "distance", None.easeNone, 0, distance, 1, true); angleTween = new Tween(parameters, "angle", None.easeNone, 0, angle, 1, true); angleTween.addEventListener(TweenEvent.MOTION_CHANGE, animateCurl); } private function animateCurl(evt:TweenEvent):void { backCanvas.x = imageWidth - imageHeight * parameters.distance; backCanvas.y = imageHeight - imageHeight * parameters.distance; var internalPointMatrix:Matrix = backCanvas.transform.matrix; MatrixTransformer.rotateAroundInternalPoint(internalPointMatrix, backCanvas.width * parameters.distance, 0, parameters.angle - previousAngle); backCanvas.transform.matrix = internalPointMatrix; previousAngle = parameters.angle; } in order for the angle to tween properly, i had to add a variable that would track it's last angle setting and subtract it from the new one. however, i still can not get this tween to return the same end position and angle as is without tweening. i've been stuck on this problem for a day now, so any help would be greatly appreciated.

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  • Pointer problem in C for char*

    - by egebilmuh
    Hi guys, i use pointer for holding name and research lab property. But when i print the existing Vertex ,when i print the vertex, i cant see so -called attributes properly. For example though real value of name is "lancelot" , i see it as wrong such as "asdasdasdasd" struct vertex { int value; char*name; char* researchLab; struct vertex *next; struct edge *list; }; void GRAPHinsertV(Graph G, int value,char*name,char*researchLab) { //create new Vertex. Vertex newV = malloc(sizeof newV); // set value of new variable to which belongs the person. newV->value = value; newV->name=name; newV->researchLab=researchLab; newV->next = G->head; newV->list = NULL; G->head = newV; G->V++; } /*** The method creates new person. **/ void createNewPerson(Graph G) { int id; char name[30]; char researchLab[30]; // get requeired variables. printf("Enter id of the person to be added.\n"); scanf("%d",&id); printf("Enter name of the person to be added.\n"); scanf("%s",name); printf("Enter researc lab of the person to be added\n"); scanf("%s",researchLab); // insert the people to the social network. GRAPHinsertV(G,id,name,researchLab); } void ListAllPeople(Graph G) { Vertex tmp; Edge list; for(tmp = G->head;tmp!=NULL;tmp=tmp->next) { fprintf(stdout,"V:%d\t%s\t%s\n",tmp->value,tmp->name,tmp->researchLab); } system("pause"); }

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  • can i know the Thread runnable class attributes in java?

    - by dori naji
    probability this question have been asked before but i cant find anything in my searching mechanism. I am trying to create a multiple threads, in an array list but i want to retrieve them from an arraylist and filter them by the attribute of w1 i used in my code. any ideas ? w1 = new FirstWorker(ProductsList, OrdersList, s); FirstWorkerThread = new Thread(w1); ThreadArrayList.add(FirstWorkerThread); //I know i cant do the code below but i want to do that how ? for(Thread x : ThreadArrayList){ x.ProductsList } this is FirstWorker class import java.lang.String; import java.util.HashMap; /* * To change this template, choose Tools | Templates and open the template in * the editor. */ /** * * @author Dimitris */ public class FirstWorker extends Thread implements Runnable { private OrderList orderlist; private ProductList productlist; private String Worker; boolean Stop; private int speed = 1000; public FirstWorker(ProductList productlist, OrderList orderlist, String Worker) { this.productlist = productlist; this.orderlist = orderlist; this.Worker = Worker; this.Stop = true; } public void run() { if (Stop == true) { try { Thread.sleep(100); } catch (InterruptedException e) { } while (orderlist.returnLengthofOrder() != 0) { if (Thread.interrupted()) { System.out.println("I am in the thread inturrupt"); // We've been interrupted: no more crunching. return; } if (orderlist.getDone() == true) { } else if (orderlist.getDone() == false) { orderlist.setDoneTrue(); orderlist.Purchased(Worker); orderlist.setDoneFalse(); try { Thread.sleep(this.speed); } catch (InterruptedException e) { return; } } } } } public void setWork() { Stop = false; } public void setSpeed(int speed) { this.speed = speed; } }

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  • Why am I having this InstantiationException in Java when accessing final local variables?

    - by Oscar Reyes
    I was playing with some code to make a "closure like" construct ( not working btw ) Everything looked fine but when I tried to access a final local variable in the code, the exception InstantiationException is thrown. If I remove the access to the local variable either by removing it altogether or by making it class attribute instead, no exception happens. The doc says: InstantiationException Thrown when an application tries to create an instance of a class using the newInstance method in class Class, but the specified class object cannot be instantiated. The instantiation can fail for a variety of reasons including but not limited to: - the class object represents an abstract class, an interface, an array class, a primitive type, or void - the class has no nullary constructor What other reason could have caused this problem? Here's the code. comment/uncomment the class attribute / local variable to see the effect (lines:5 and 10 ). import javax.swing.*; import java.awt.event.*; import java.awt.*; class InstantiationExceptionDemo { //static JTextField field = new JTextField();// works if uncommented public static void main( String [] args ) { JFrame frame = new JFrame(); JButton button = new JButton("Click"); final JTextField field = new JTextField();// fails if uncommented button.addActionListener( new _(){{ System.out.println("click " + field.getText()); }}); frame.add( field ); frame.add( button, BorderLayout.SOUTH ); frame.pack();frame.setVisible( true ); } } class _ implements ActionListener { public void actionPerformed( ActionEvent e ){ try { this.getClass().newInstance(); } catch( InstantiationException ie ){ throw new RuntimeException( ie ); } catch( IllegalAccessException ie ){ throw new RuntimeException( ie ); } } } Is this a bug in Java? edit Oh, I forgot, the stacktrace ( when thrown ) is: Caused by: java.lang.InstantiationException: InstantiationExceptionDemo$1 at java.lang.Class.newInstance0(Class.java:340) at java.lang.Class.newInstance(Class.java:308) at _.actionPerformed(InstantiationExceptionDemo.java:25)

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  • image not displaying in midlet

    - by user316843
    Hello all,am new here. i have a slight problem; PLease look at the following code and tell me if am doing something wrong because the image is not displaying. i have made it really small so it should fit but its not displaying. i have images displaying in other screens but this main midlet would not. Here is the code: import java.io.IOException; import javax.microedition.midlet.*; import javax.microedition.lcdui.*; /** * @author jay */ public class WShop extends MIDlet implements CommandListener { /* Declare display variables*/ private Form mainForm; private Display display; private Command OK,Exit,wView, mView, myView; /* */ Categories categories = new Categories(this); Image image; public WShop() { /* initialize Screen and Command buttons that will be used when the application starts in the class constructor*/ mainForm = new Form("Wind Shopper"); OK = new Command("OK", Command.OK, 2); Exit = new Command("Exit", Command.EXIT, 0); wview= new Command("wview", Command.OK, 0); mview= new Command("mview", Command.OK, 0); try { /* retrieving the main image of the application*/ image = Image.createImage("/main.png"); } catch (IOException ex) { ex.printStackTrace(); } mainForm.addCommand(OK); mainForm.addCommand(Exit); mainForm.addCommand(wView); mainForm.addCommand(mView); mainForm.setCommandListener(this); } public void startApp() { /* checks to see if the display is currently empty and then sets it to the current screen */ if (display == null) { display = Display.getDisplay(this); } display.setCurrent(mainForm); } /* paused state of the application*/ public void pauseApp() { } /* Destroy Midlet state*/ public void destroyApp(boolean unconditional) { } Thanks in advance.

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  • JSF 2 f:ajax lifecycle problem

    - by gerry
    The problem is, that if a property is changed during an f:ajax request and a binded panelGroup should be newly created depending on that changed value, the old value is used. This code will explain the problem. Here is the backingbean TestBean: public String getFirst() { return first; } public void setFirst(String first) { this.first = first; } public String getLast() { return last; } public void setLast(String last) { this.last = last; } public String getName(){ return first+" "+last; } public void setDynamicPanel(HtmlPanelGroup panel){ } public HtmlPanelGroup getDynamicPanel(){ Application app = FacesContext.getCurrentInstance().getApplication(); HtmlPanelGroup component = (HtmlPanelGroup)app.createComponent(HtmlPanelGroup.COMPONENT_TYPE); HtmlOutputLabel label1 = (HtmlOutputLabel)app.createComponent(HtmlOutputLabel.COMPONENT_TYPE); label1.setValue(" --> "+getFirst()+" "+getLast()); component.getChildren().add(label1); return component; } and now the jsf/facelet code: <h:form id="form"> <h:panelGrid columns="1"> <h:inputText id="first" value="#{testBean.first}" /> <h:inputText id="last" value="#{testBean.last}" /> <h:commandButton value="Show"> <f:ajax execute="first last" render="name dyn" /> </h:commandButton> </h:panelGrid> <h:outputText id="name" value="#{testBean.name}" /> <h:panelGroup id="dyn" binding="#{testBean.dynamicPanel}" /> </h:form> After the page was initially loaded the outputText and panelGroup shows both "null" as first and last. But after the button is pressed, the outputText is updated well, but the the panelgroup shows again only "null". This is due to the problem, that the "binded method" dynamicPanel is executed before the update of the first and last properties. how can workaround this behaviour or what is wrong with my code?

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  • Getting size of a specific byte array from an array of pointers to bytes

    - by Pat James
    In the following example c code, used in an Arduino project, I am looking for the ability to get the size of a specific byte array within an array of pointers to bytes, for example void setup() { Serial.begin(9600); // for debugging byte zero[] = {8, 169, 8, 128, 2,171,145,155,141,177,187,187,2,152,2,8,134,199}; byte one[] = {8, 179, 138, 138, 177 ,2,146, 8, 134, 8, 194,2,1,14,199,7, 145, 8,131, 8,158,8,187,187,191}; byte two[] = {29,7,1,8, 169, 8, 128, 2,171,145,155,141,177,187,187,2,152,2,8,134,199, 2, 2, 8, 179, 138, 138, 177 ,2,146, 8, 134, 8, 194,2,1,14,199,7, 145, 8,131, 8,158,8,187,187,191}; byte* numbers[3] = {zero, one, two }; function(numbers[1], sizeof(numbers[1])/sizeof(byte)); //doesn't work as desired, always passes 2 as the length function(numbers[1], 25); //this works } void loop() { } void function( byte arr[], int len ) { Serial.print("length: "); Serial.println(len); for (int i=0; i<len; i++){ Serial.print("array element "); Serial.print(i); Serial.print(" has value "); Serial.println((int)arr[i]); } } In this code, I understand that sizeof(numbers1)/sizeof(byte)) doesn't work because numbers1 is a pointer and not the byte array value. Is there a way in this example that I can, at runtime, get at the length of a specific (runtime-determined) byte array within an array of pointers to bytes? Understand that I am limited to developing in c (or assembly) for an Arduino environment. Also open to other suggestions rather than the array of pointers to bytes. The overall objective is to organize lists of bytes which can be retrieved, with length, at runtime.

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  • Unity Framework constructor parameters in MVC

    - by ubersteve
    I have an ASP.NET MVC3 site that I want to be able to use different types of email service, depending on how busy the site is. Consider the following: public interface IEmailService { void SendEmail(MailMessage mailMessage); } public class LocalEmailService : IEmailService { public LocalEmailService() { // no setup required } public void SendEmail(MailMessage mailMessage) { // send email via local smtp server, write it to a text file, whatever } } public class BetterEmailService : IEmailService { public BetterEmailService (string smtpServer, string portNumber, string username, string password) { // initialize the object with the parameters } public void SendEmail(MailMessage mailMessage) { //actually send the email } } Whilst the site is in development, all of my controllers will send emails via the LocalEmailService; when the site is in production, they will use the BetterEmailService. My question is twofold: 1) How exactly do I pass the BetterEmailService constructor parameters? Is it something like this (from ~/Bootstrapper.cs): private static IUnityContainer BuildUnityContainer() { var container = new UnityContainer(); container.RegisterType<IEmailService, BetterEmailService>("server name", "port", "username", "password"); return container; } 2) Is there a better way of doing that - i.e. putting those keys in the web.config or another configuration file so that the site would not need to be recompiled to switch which email service it was using? Many thanks!

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  • equality on the sender of an event

    - by Berryl
    I have an interface for a UI widget, two of which are attributes of a presenter. public IMatrixWidget NonProjectActivityMatrix { set { // validate the incoming value and set the field _nonProjectActivityMatrix = value; .... // configure & load non-project activities } public IMatrixWidget ProjectActivityMatrix { set { // validate the incoming value and set the field _projectActivityMatrix = value; .... // configure & load project activities } The widget has an event that both presenter objects subscribe to, and so there is an event handler in the presenter like so: public void OnActivityEntry(object sender, EntryChangedEventArgs e) { // calculate newTotal here .... if (ReferenceEquals(sender, _nonProjectActivityMatrix)) { _nonProjectActivityMatrix.UpdateTotalHours(feedback.ActivityTotal); } else if (ReferenceEquals(sender, _projectActivityMatrix)) { _projectActivityMatrix.UpdateTotalHours(feedback.ActivityTotal); } else { // ERROR - we should never be here } } The problem is that the ReferenceEquals on the sender fails, even though it is the implemented widget that is the sender - the same implemented widget that was set to the presenter attribute! Can anyone spot what the problem / fix is? Cheers, Berryl I didn't know you could edit nicely. Cool. Here is the event raising code: void OnGridViewNumericUpDownEditingControl_ValueChanged(object sender, EventArgs e) { // omitted to save sapce if (EntryChanged == null) return; var args = new EntryChangedEventArgs(activityID, dayID, Convert.ToDouble(amount)); EntryChanged(this, args); } Here is the debugger dump of the presenter attribute, sans namespace info: ?_nonProjectActivityMatrix {WinPresentation.Widgets.MatrixWidgetDgv} [WinPresentation.Widgets.MatrixWidgetDgv]: {WinPresentation.Widgets.MatrixWidgetDgv} Here is the debugger dump of the sender: ?sender {WinPresentation.Widgets.MatrixWidgetDgv} base {Core.GUI.Widgets.Lookup.MatrixWidgetBase<Core.GUI.Widgets.Lookup.DynamicDisplayDto>}: {WinPresentation.Widgets.MatrixWidgetDgv} _configuration: {Domain.Presentation.Timesheet.Matrix.WeeklyMatrixConfiguration} _wrappedWidget: {Win.Widgets.DataGridViewDynamicLookupWidget} AllowUserToAddRows: true ColumnCount: 11 Count: 4 EntryChanged: {Method = {Void OnActivityEntry(System.Object, Smack.ConstructionAdmin.Domain.Presentation.Timesheet.Matrix.EntryChangedEventArgs)}} SelectedCell: {DataGridViewNumericUpDownCell { ColumnIndex=3, RowIndex=3 }} SelectedCellValue: "0.00" SelectedColumn: {DataGridViewNumericUpDownColumn { Name=MONDAY, Index=3 }} SelectedItem: {'AdministrativeActivity: 130-04', , AdministrativeTime, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00} Berryl

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  • Weird bug with C++ lambda expressions in VS2010

    - by Andrei Tita
    In a couple of my projects, the following code: class SmallClass { public: int x1, y1; void TestFunc() { auto BadLambda = [&]() { int g = x1 + 1; //ok int h = y1 + 1; //c2296 int l = static_cast<int>(y1); //c2440 }; int y1_copy = y1; //it works if you create a local copy auto GoodLambda = [&]() { int h = y1_copy + 1; //ok int l = this->y1 + 1; //ok }; } }; generates error C2296: '+' : illegal, left operand has type 'double (__cdecl *)(double)' or alternatively error C2440: 'static_cast' : cannot convert from 'double (__cdecl *)(double)' to 'int' You get the picture. It also happens if catching by value. The error seems to be tied to the member name "y1". It happened in different classes, different projects and with (seemingly) any type for y1; for example, this code: [...] MyClass y1; void TestFunc() { auto BadLambda = [&]()->void { int l = static_cast<int>(y1); //c2440 }; } generates both these errors: error C2440: 'static_cast' : cannot convert from 'MyClass' to 'int' No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called error C2440: 'static_cast' : cannot convert from 'double (__cdecl *)(double)' to 'int' There is no context in which this conversion is possible It didn't, however, happen in a completely new project. I thought maybe it was related to Lua (the projects where I managed to reproduce this bug both used Lua), but I did not manage to reproduce it in a new project linking Lua. It doesn't seem to be a known bug, and I'm at a loss. Any ideas as to why this happens? (I don't need a workaround; there are a few in the code already). Using Visual Studio 2010 Express version 10.0.40219.1 Sp1Rel.

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  • Reordering methods in ComImport interfaces throws COMException (0x80041001)

    - by Ohad Schneider
    Consider the following code for COM interop with internet shortcuts: [ComImport] [InterfaceType(ComInterfaceType.InterfaceIsIUnknown)] [Guid("CABB0DA0-DA57-11CF-9974-0020AFD79762")] public interface IUniformResourceLocatorW { void SetUrl([MarshalAs(UnmanagedType.LPWStr)] string pcszUrl, int dwInFlags); void GetUrl([MarshalAs(UnmanagedType.LPWStr)] out StringBuilder ppszUrl); void InvokeCommand(IntPtr purlici); } [ComImport] [Guid("FBF23B40-E3F0-101B-8488-00AA003E56F8")] public class InternetShortcut { } The following works as expected: var ishort = new InternetShortcut(); ((IPersistFile)ishort).Load("MyLink.url", 0); ((IUniformResourceLocatorW)ishort).GetUrl(out url); However: If I comment out IUniformResourceLocatorW.SetUrl (which I am not using), IUniformResourceLocatorW.GetUrl throws a COMException (HResult 0x80041001). If I switch between IUniformResourceLocatorW.SetUrl and IUniformResourceLocatorW.GetUrl (that is place the former below the latter) the same exception is thrown If I comment out IUniformResourceLocatorW.InvokeCommand the code runs fine. It's as if the order has to be preserved "up to" the invoked method. Is this behavior by design? documented somewhere? I'm asking because some COM interfaces are composed of many methods with possibly many supporting types and I'd rather avoid defining what I don't need if possible.

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  • How do JVM's implicit memory barriers behave when chaining constructors

    - by Joonas Pulakka
    Referring to my earlier question on incompletely constructed objects, I have a second question. As Jon Skeet pointed out, there's an implicit memory barrier in the end of a constructor that makes sure that final fields are visible to all threads. But what if a constructor calls another constructor; is there such a memory barrier in the end of each of them, or only in one being called from outside? That is, when the "wrong" solution is: public class ThisEscape { public ThisEscape(EventSource source) { source.registerListener( new EventListener() { public void onEvent(Event e) { doSomething(e); } }); } } And the correct one would be a factory method version: public class SafeListener { private final EventListener listener; private SafeListener() { listener = new EventListener() { public void onEvent(Event e) { doSomething(e); } } } public static SafeListener newInstance(EventSource source) { SafeListener safe = new SafeListener(); source.registerListener(safe.listener); return safe; } } Would the following work too, or not? public class MyListener { private final EventListener Listener; private MyListener() { listener = new EventListener() { public void onEvent(Event e) { doSomething(e); } } } public MyListener(EventSource source) { this(); source.register(listener); } }

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  • Avoiding secondary selects or joins with Hibernate Criteria or HQL query

    - by Ben Benson
    I am having trouble optimizing Hibernate queries to avoid performing joins or secondary selects. When a Hibernate query is performed (criteria or hql), such as the following: return getSession().createQuery(("from GiftCard as card where card.recipientNotificationRequested=1").list(); ... and the where clause examines properties that do not require any joins with other tables... but Hibernate still performs a full join with other tables (or secondary selects depending on how I set the fetchMode). The object in question (GiftCard) has a couple ManyToOne associations that I would prefer to be lazily loaded in this case (but not necessarily all cases). I want a solution that I can control what is lazily loaded when I perform the query. Here's what the GiftCard Entity looks like: @Entity @Table(name = "giftCards") public class GiftCard implements Serializable { private static final long serialVersionUID = 1L; private String id_; private User buyer_; private boolean isRecipientNotificationRequested_; @Id public String getId() { return this.id_; } public void setId(String id) { this.id_ = id; } @ManyToOne @JoinColumn(name = "buyerUserId") @NotFound(action = NotFoundAction.IGNORE) public User getBuyer() { return this.buyer_; } public void setBuyer(User buyer) { this.buyer_ = buyer; } @Column(name="isRecipientNotificationRequested", nullable=false, columnDefinition="tinyint") public boolean isRecipientNotificationRequested() { return this.isRecipientNotificationRequested_; } public void setRecipientNotificationRequested(boolean isRecipientNotificationRequested) { this.isRecipientNotificationRequested_ = isRecipientNotificationRequested; } }

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  • pthread with unique struct as parameter C

    - by sergiobuj
    Hi, i have this piece of code that is giving me trouble. I know all the threads are reading the same struct. But i have no idea how to fix this. #include <pthread.h> #include <stdio.h> #include <stdlib.h> typedef struct { int a,b; } s_param; void * threadfunc(void *parm) { s_param *param2 = parm; printf("ID:%d and v:%d\n",param2->a,param2->b); pthread_exit(NULL); } int main(int argc, char **argv) { pthread_t thread[3]; int rc=0,i; void * status; for(i=0; i<3 ; ++i){ s_param param; param.b=10; param.a=i; rc = pthread_create(&thread[i], NULL, threadfunc, &param ); // !!!! if(rc){ exit(1); } } for(i=0; i<3 ; ++i){ pthread_join(thread[i],&status); } return 0; } output: ID:2 and v:10 ID:2 and v:10 ID:2 and v:10 and what i need: ID:0 and v:10 ID:1 and v:10 ID:2 and v:10 Thank you.

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  • Java: reusable encapsulation with interface, abstract class or inner classes?

    - by HH
    I try to encapsulate. Exeption from interface, static inner class working, non-static inner class not working, cannot understand terminology: nested classes, inner classes, nested interfaces, interface-abstract-class -- sounds too Repetitive! Exception 'illegal type' from interface apparently because values being constants(?!) static interface userInfo { File startingFile=new File("."); String startingPath="dummy"; try{ startingPath=startingFile.getCanonicalPath(); }catch(Exception e){e.printStackTrace();} } Working code but no succes with non-static inner class import java.io.*; import java.util.*; public class listTest{ public interface hello{String word="hello word from Interface!";} public static class hej{ hej(){} private String hejo="hello hallo from Static class with image"; public void printHallooo(){System.out.println(hejo);} } public class nonStatic{ nonStatic(){} //HOW TO USE IT? public void printNonStatic(){System.out.println("Inside static class with an image!");} } public static void main(String[] args){ //INTERFACE TEST System.out.println(hello.word); //INNNER CLASS STATIC TEST hej h=new hej(); h.printHallooo(); //INNER CLASS NON-STATIC TEST nonStatic ns=new nonStatic(); ns.printNonStatic(); //IS there a way to it without STATIC? } } Output The above code works but how non-staticly? Output: hello word from Interface! hello hallo from Static class with image! StaticPrint without an image of the class! Related Nesting classes inner classes? interfacses

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  • I need a true mouseOver...

    - by invertedSpear
    Ok, so mouseOver and RollOver, and their respective outs work great as long as your mouse is actually over the item, or one of it's children. My problem is that I may have another UI component "between" my mouse and the item I want to process the mouse/rollover(maybe a button that is on top of a canvas, but is not a child of the canvas). The mouse is still over the component, there's just something else that it's over at the same time. Any tips or help how to deal with this? Let me know if I'm not being clear enough. Here is a simplified code example detailing my question copy/paste that into your flex/flash builder and you'll see what I mean: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" width="500" height="226" creationComplete="ccInit()"> <mx:Script> <![CDATA[ private function ccInit():void{ myCanv.addEventListener(MouseEvent.ROLL_OVER,handleRollOver); } private function handleRollOver(evt:MouseEvent):void{ myCanv.setStyle("backgroundAlpha",1); myCanv.addEventListener(MouseEvent.ROLL_OUT,handleRollOut); } private function handleRollOut(evt:MouseEvent):void{ myCanv.setStyle("backgroundAlpha",0); myCanv.removeEventListener(MouseEvent.ROLL_OUT,handleRollOut); } ]]> </mx:Script> <mx:Canvas id="myCanv" x="10" y="10" width="480" height="200" borderStyle="solid" borderColor="#000000" backgroundColor="#FFFFFF" backgroundAlpha="0"> </mx:Canvas> <mx:Button x="90" y="50" label="Button" width="327" height="100"/> </mx:Application>

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  • Getting response status code 0 in SmartGWT webservice call using json

    - by Girish
    I have developed application using SmartGWT, now i need to call webservice using json to another application which is deployed in another server for submitting username and password. When i make a request with url and POST method, getting the response status code as 0 and response text as blank. Here is my code, public void sendRequest() throws Exception { // Get login json data to be sent to server. String strData = createLoginReqPacket(); String url = "some url"; RequestBuilder builder = new RequestBuilder(RequestBuilder.POST, url); builder.setHeader("Content-Type", "application/json"); builder.setHeader("Content-Length", strData.length() + ""); Request response = builder.sendRequest(strData, new RequestCallback() { @Override public void onResponseReceived(Request request, Response response) { int statusCode = response.getStatusCode(); System.out.println("Response code ----"+response.getStatusCode()+""); if (statusCode == Response.SC_OK) { String responseBody = response.getText(); System.out.println("Respose :" + responseBody); // do something with the response } else { GWT.log("Response error at server side ----",null); // do in case of server error } }// end of method. @Override public void onError(Request request, Throwable exception) { GWT.log("**** Error in service call ******",null); }// end of method. }); builder.send(); }// end of send request. Please anybody knows the solution?? Give some reference code or links for this. Thanks.

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  • ResourceFilterFactory and non-Path annotated Resources

    - by tousdan
    (I'm using Jersey 1.7) I am attempting to add a ResourceFilterFactory in my project to select which filters are used per method using annotations. The ResourceFilterFactory seems to be able to filters on Resources which are annotated with the Path annotation but it would seem that it does not attempt to generate filters for the methods of the SubResourceLocator of the resources that are called. @Path("a") public class A { //sub resource locator? @Path("b") public B getB() { return new B(); } @GET public void doGet() {} } public class B { @GET public void doOtherGet() { } @Path("c") public void doInner() { } } When ran, the Filter factory will only be called for the following: AbstractResourceMethod(A#doGet) AbstractSubResourceLocator(A#getB) When I expected it to be called for every method of the sub resource. I'm currently using the following options in my web.xml; <init-param> <param-name>com.sun.jersey.spi.container.ResourceFilters</param-name> <param-value>com.my.MyResourceFilterFactory</param-value> </init-param> <init-param> <param-name>com.sun.jersey.config.property.packages</param-name> <param-value>com.my.resources</param-value> </init-param> Is my understanding of the filter factory flawed?

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